mirror of
https://github.com/dborth/snes9xgx.git
synced 2024-12-03 16:04:20 +01:00
APU - types cleanup, port more changes from game-music-emu -
https://bitbucket.org/mpyne/game-music-emu
This commit is contained in:
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acd7e773f0
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632720be0c
@ -391,25 +391,22 @@ void SNES_SPC::cpu_write_smp_reg( int data, rel_time_t time, uint16_t addr )
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cpu_write_smp_reg_( data, time, addr );
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}
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void SNES_SPC::cpu_write_high( int data, int i, rel_time_t time )
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void SNES_SPC::cpu_write_high( int data, uint8_t i )
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{
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m.hi_ram [i] = (uint8_t) data;
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if ( m.rom_enabled )
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RAM [i + rom_addr] = m.rom [i]; // restore overwritten ROM
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}
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int const bits_in_int = CHAR_BIT * sizeof (int);
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void SNES_SPC::cpu_write( int data, uint16_t addr, rel_time_t time )
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{
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MEM_ACCESS( time, addr )
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// RAM
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RAM [addr] = (uint8_t) data;
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int reg = addr - 0xF0;
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if ( reg >= 0 ) // 64%
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if ( addr >= 0xF0 ) // 64%
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{
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const uint16_t reg = addr - 0xF0;
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// $F0-$FF
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if ( reg < reg_count ) // 87%
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{
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@ -423,18 +420,12 @@ void SNES_SPC::cpu_write( int data, uint16_t addr, rel_time_t time )
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#endif
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// Registers other than $F2 and $F4-$F7
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//if ( reg != 2 && reg != 4 && reg != 5 && reg != 6 && reg != 7 )
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// TODO: this is a bit on the fragile side
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if ( ((~0x2F00 << (bits_in_int - 16)) << reg) < 0 ) // 36%
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if ( reg != 2 && (reg < 4 || reg > 7) ) // 36%
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cpu_write_smp_reg( data, time, reg );
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}
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// High mem/address wrap-around
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else
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{
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reg -= rom_addr - 0xF0;
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if ( reg >= 0 ) // 1% in IPL ROM area or address wrapped around
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cpu_write_high( data, reg, time );
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}
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else if ( addr >= rom_addr ) // 1% in IPL ROM area or address wrapped around
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cpu_write_high( data, addr - rom_addr );
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}
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}
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@ -499,7 +490,7 @@ int SNES_SPC::cpu_read( uint16_t addr, rel_time_t time )
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// Prefix and suffix for CPU emulator function
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#define SPC_CPU_RUN_FUNC \
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BOOST::uint8_t* SNES_SPC::run_until_( time_t end_time )\
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uint8_t* SNES_SPC::run_until_( time_t end_time )\
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{\
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rel_time_t rel_time = m.spc_time - end_time;\
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/*assert( rel_time <= 0 );*/\
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@ -17,8 +17,6 @@
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struct SNES_SPC {
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public:
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typedef BOOST::uint8_t uint8_t;
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// Must be called once before using
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blargg_err_t init();
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@ -67,10 +65,6 @@ public:
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enum { voice_count = 8 };
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void mute_voices( int mask );
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// If true, prevents channels and global volumes from being phase-negated.
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// Only supported by fast DSP.
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void disable_surround( bool disable = true );
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// Sets tempo, where tempo_unit = normal, tempo_unit / 2 = half speed, etc.
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enum { tempo_unit = 0x100 };
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void set_tempo( int );
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@ -135,8 +129,6 @@ public:
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public:
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BLARGG_DISABLE_NOTHROW
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typedef BOOST::uint16_t uint16_t;
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// Time relative to m_spc_time. Speeds up code a bit by eliminating need to
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// constantly add m_spc_time to time from CPU. CPU uses time that ends at
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// 0 to eliminate reloading end time every instruction. It pays off.
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@ -246,7 +238,7 @@ private:
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void dsp_write ( int data, rel_time_t );
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void cpu_write_smp_reg_( int data, rel_time_t, uint16_t addr );
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void cpu_write_smp_reg ( int data, rel_time_t, uint16_t addr );
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void cpu_write_high ( int data, int i, rel_time_t );
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void cpu_write_high ( int data, uint8_t i );
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void cpu_write ( int data, uint16_t addr, rel_time_t );
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int cpu_read_smp_reg ( int i, rel_time_t );
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int cpu_read ( uint16_t addr, rel_time_t );
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@ -300,8 +292,6 @@ inline void SNES_SPC::write_port( time_t t, int port, int data )
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}
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inline void SNES_SPC::mute_voices( int mask ) { dsp.mute_voices( mask ); }
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inline void SNES_SPC::disable_surround( bool disable ) { dsp.disable_surround( disable ); }
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#if !SPC_NO_COPY_STATE_FUNCS
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inline bool SNES_SPC::check_kon() { return dsp.check_kon(); }
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@ -409,7 +409,7 @@ void SNES_SPC::dsp_set_stereo_switch( int value )
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dsp.set_stereo_switch( value );
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}
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SNES_SPC::uint8_t SNES_SPC::dsp_reg_value( int ch, int addr )
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uint8_t SNES_SPC::dsp_reg_value( int ch, int addr )
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{
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return dsp.reg_value( ch, addr );
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}
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@ -66,7 +66,7 @@ Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */
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#define READ_DP( time, addr ) READ ( time, DP_ADDR( addr ) )
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#define WRITE_DP( time, addr, data ) WRITE( time, DP_ADDR( addr ), data )
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#define READ_PROG16( addr ) (RAM [addr & 0xffff] | (RAM [(addr + 1) & 0xffff] << 8))
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#define READ_PROG16( addr ) (RAM [(addr) & 0xffff] | (RAM [((addr) + 1) & 0xffff] << 8))
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#define SET_PC( n ) (pc = n)
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#define GET_PC() (pc)
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@ -205,10 +205,10 @@ loop:
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#define BRANCH( cond )\
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{\
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pc++;\
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pc += (BOOST::int8_t) data;\
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pc += (int8_t) data;\
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if ( cond )\
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goto loop;\
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pc -= (BOOST::int8_t) data;\
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pc -= (int8_t) data;\
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rel_time -= 2;\
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goto loop;\
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}
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@ -261,8 +261,7 @@ loop:
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REGS [i] = (uint8_t) data;
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// Registers other than $F2 and $F4-$F7
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//if ( i != 2 && i != 4 && i != 5 && i != 6 && i != 7 )
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if ( ((~0x2F00 << (bits_in_int - 16)) << i) < 0 ) // 12%
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if ( i != 2 && (i < 4 || i > 7)) // 12%
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cpu_write_smp_reg( data, rel_time, i );
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}
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}
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@ -845,7 +844,7 @@ loop:
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// 12. BRANCHING COMMANDS
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case 0x2F: // BRA rel
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pc += (BOOST::int8_t) data;
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pc += (int8_t) data;
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goto inc_pc_loop;
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case 0x30: // BMI
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@ -1149,11 +1148,8 @@ loop:
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case 0xFF:{// STOP
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// handle PC wrap-around
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unsigned addr = GET_PC() - 1;
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if ( addr >= 0x10000 )
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if ( pc == 0x0000 )
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{
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addr &= 0xFFFF;
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SET_PC( addr );
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dprintf( "SPC: PC wrapped around\n" );
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goto loop;
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}
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@ -1172,8 +1168,6 @@ out_of_time:
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stop:
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// Uncache registers
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if ( GET_PC() >= 0x10000 )
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dprintf( "SPC: PC wrapped around\n" );
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m.cpu_regs.pc = (uint16_t) GET_PC();
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m.cpu_regs.sp = ( uint8_t) GET_SP();
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m.cpu_regs.a = ( uint8_t) a;
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@ -27,11 +27,11 @@ Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */
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#endif
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// TODO: add to blargg_endian.h
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#define GET_LE16SA( addr ) ((BOOST::int16_t) GET_LE16( addr ))
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#define GET_LE16SA( addr ) ((int16_t) GET_LE16( addr ))
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#define GET_LE16A( addr ) GET_LE16( addr )
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#define SET_LE16A( addr, data ) SET_LE16( addr, data )
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static BOOST::uint8_t const initial_regs [SPC_DSP::register_count] =
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static uint8_t const initial_regs [SPC_DSP::register_count] =
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{
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0x45,0x8B,0x5A,0x9A,0xE4,0x82,0x1B,0x78,0x00,0x00,0xAA,0x96,0x89,0x0E,0xE0,0x80,
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0x2A,0x49,0x3D,0xBA,0x14,0xA0,0xAC,0xC5,0x00,0x00,0x51,0xBB,0x9C,0x4E,0x7B,0xFF,
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@ -906,7 +906,7 @@ void SPC_State_Copier::copy( void* state, size_t size )
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int SPC_State_Copier::copy_int( int state, int size )
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{
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BOOST::uint8_t s [2];
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uint8_t s [2];
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SET_LE16( s, state );
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func( buf, &s, size );
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return GET_LE16( s );
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@ -1057,7 +1057,7 @@ void SPC_DSP::set_stereo_switch( int value )
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stereo_switch = value;
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}
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SPC_DSP::uint8_t SPC_DSP::reg_value( int ch, int addr )
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uint8_t SPC_DSP::reg_value( int ch, int addr )
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{
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return m.voices[ch].regs[addr];
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}
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class SPC_DSP {
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public:
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typedef BOOST::uint8_t uint8_t;
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// Setup
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// Initializes DSP and has it use the 64K RAM provided
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@ -111,9 +109,6 @@ public:
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public:
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BLARGG_DISABLE_NOTHROW
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typedef BOOST::int8_t int8_t;
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typedef BOOST::int16_t int16_t;
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enum { echo_hist_size = 8 };
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enum env_mode_t { env_release, env_attack, env_decay, env_sustain };
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@ -310,8 +305,8 @@ public:
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#define SPC_COPY( type, state )\
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{\
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state = (BOOST::type) copier.copy_int( state, sizeof (BOOST::type) );\
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assert( (BOOST::type) state == state );\
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state = (type) copier.copy_int( state, sizeof (type) );\
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assert( (type) state == state );\
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}
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#endif
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typedef unsigned blargg_ulong;
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#endif
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// BOOST::int8_t etc.
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// HAVE_STDINT_H: If defined, use <stdint.h> for int8_t etc.
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#if defined (HAVE_STDINT_H)
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#include <stdint.h>
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#define BOOST
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// HAVE_INTTYPES_H: If defined, use <stdint.h> for int8_t etc.
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#elif defined (HAVE_INTTYPES_H)
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#include <inttypes.h>
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#define BOOST
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#else
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struct BOOST
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{
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#if UCHAR_MAX == 0xFF && SCHAR_MAX == 0x7F
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typedef signed char int8_t;
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typedef unsigned char uint8_t;
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#else
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// No suitable 8-bit type available
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typedef struct see_blargg_common_h int8_t;
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typedef struct see_blargg_common_h uint8_t;
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#endif
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#if USHRT_MAX == 0xFFFF
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typedef short int16_t;
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typedef unsigned short uint16_t;
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#else
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// No suitable 16-bit type available
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typedef struct see_blargg_common_h int16_t;
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typedef struct see_blargg_common_h uint16_t;
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#endif
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#if ULONG_MAX == 0xFFFFFFFF
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typedef long int32_t;
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typedef unsigned long uint32_t;
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#elif UINT_MAX == 0xFFFFFFFF
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typedef int int32_t;
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typedef unsigned int uint32_t;
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#else
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// No suitable 32-bit type available
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typedef struct see_blargg_common_h int32_t;
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typedef struct see_blargg_common_h uint32_t;
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#endif
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};
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#endif
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#include <stdint.h>
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#endif
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#endif
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@ -122,15 +122,15 @@ inline void set_be32( void* p, blargg_ulong n )
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#if BLARGG_NONPORTABLE
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// Optimized implementation if byte order is known
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#if BLARGG_LITTLE_ENDIAN
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#define GET_LE16( addr ) (*(BOOST::uint16_t*) (addr))
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#define GET_LE32( addr ) (*(BOOST::uint32_t*) (addr))
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#define SET_LE16( addr, data ) (void) (*(BOOST::uint16_t*) (addr) = (data))
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#define SET_LE32( addr, data ) (void) (*(BOOST::uint32_t*) (addr) = (data))
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#define GET_LE16( addr ) (*(uint16_t*) (addr))
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#define GET_LE32( addr ) (*(uint32_t*) (addr))
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#define SET_LE16( addr, data ) (void) (*(uint16_t*) (addr) = (data))
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#define SET_LE32( addr, data ) (void) (*(uint32_t*) (addr) = (data))
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#elif BLARGG_BIG_ENDIAN
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#define GET_BE16( addr ) (*(BOOST::uint16_t*) (addr))
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#define GET_BE32( addr ) (*(BOOST::uint32_t*) (addr))
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#define SET_BE16( addr, data ) (void) (*(BOOST::uint16_t*) (addr) = (data))
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#define SET_BE32( addr, data ) (void) (*(BOOST::uint32_t*) (addr) = (data))
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#define GET_BE16( addr ) (*(uint16_t*) (addr))
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#define GET_BE32( addr ) (*(uint32_t*) (addr))
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#define SET_BE16( addr, data ) (void) (*(uint16_t*) (addr) = (data))
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#define SET_BE32( addr, data ) (void) (*(uint32_t*) (addr) = (data))
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#if BLARGG_CPU_POWERPC
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// PowerPC has special byte-reversed instructions
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@ -171,13 +171,13 @@ inline void set_be32( void* p, blargg_ulong n )
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// auto-selecting versions
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inline void set_le( BOOST::uint16_t* p, unsigned n ) { SET_LE16( p, n ); }
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inline void set_le( BOOST::uint32_t* p, blargg_ulong n ) { SET_LE32( p, n ); }
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inline void set_be( BOOST::uint16_t* p, unsigned n ) { SET_BE16( p, n ); }
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inline void set_be( BOOST::uint32_t* p, blargg_ulong n ) { SET_BE32( p, n ); }
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inline unsigned get_le( BOOST::uint16_t* p ) { return GET_LE16( p ); }
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inline blargg_ulong get_le( BOOST::uint32_t* p ) { return GET_LE32( p ); }
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inline unsigned get_be( BOOST::uint16_t* p ) { return GET_BE16( p ); }
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inline blargg_ulong get_be( BOOST::uint32_t* p ) { return GET_BE32( p ); }
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inline void set_le( uint16_t* p, unsigned n ) { SET_LE16( p, n ); }
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inline void set_le( uint32_t* p, blargg_ulong n ) { SET_LE32( p, n ); }
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inline void set_be( uint16_t* p, unsigned n ) { SET_BE16( p, n ); }
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inline void set_be( uint32_t* p, blargg_ulong n ) { SET_BE32( p, n ); }
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inline unsigned get_le( uint16_t* p ) { return GET_LE16( p ); }
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inline blargg_ulong get_le( uint32_t* p ) { return GET_LE32( p ); }
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inline unsigned get_be( uint16_t* p ) { return GET_BE16( p ); }
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inline blargg_ulong get_be( uint32_t* p ) { return GET_BE32( p ); }
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#endif
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