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fix GC build. whoops. thanks niuus.
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@ -757,8 +757,9 @@ update_video (int width, int height)
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fscale = 1;
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#endif
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ResetVideo_Emu (); // reset video to emulator rendering settings
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#ifdef HW_RVL
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memset(filtermem, 0, FILTERMEM_SIZE);
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#endif
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/** Update scaling **/
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if (GCSettings.render == 0) // original render mode
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{
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