fix crash on launch when using network shares

This commit is contained in:
Daryl Borth 2019-01-29 20:47:40 -07:00
parent e27e792485
commit 6b23a58a83

View File

@ -718,7 +718,7 @@ bool LoadPrefs()
sprintf(GCSettings.ArtworkFolder, "snes9xgx/artwork");
// attempt to create directories if they don't exist
if(GCSettings.LoadMethod != DEVICE_AUTO) {
if(GCSettings.LoadMethod == DEVICE_SD || GCSettings.LoadMethod == DEVICE_USB) {
char dirPath[MAXPATHLEN];
sprintf(dirPath, "%s%s", pathPrefix[GCSettings.LoadMethod], GCSettings.ScreenshotsFolder);
CreateDirectory(dirPath);