diff --git a/Makefile b/Makefile index 343af2d..3fd2b4a 100644 --- a/Makefile +++ b/Makefile @@ -1,181 +1,148 @@ -#--------------------------------------------------------------------------------- -# Generic makefile for Gamecube projects -# -# Tab stops set to 4 -# | | | | -# 0 1 2 3 -#--------------------------------------------------------------------------------- -# Clear the implicit built in rules -#--------------------------------------------------------------------------------- -.SUFFIXES: -#--------------------------------------------------------------------------------- -# TARGET is the name of the output -# BUILD is the directory where object files & intermediate files will be placed -# SOURCES is a list of directories containing source code -# INCLUDES is a list of directories containing extra header files -#--------------------------------------------------------------------------------- -TARGET := bin/snes9xgx-crunchy2-wii -BUILD := build -SOURCES := source/snes9x source/unzip source/ngc source/smb -INCLUDES := source/snes9x source/unzip source/ngc source/smb - -#--------------------------------------------------------------------------------- -# options for code generation -#--------------------------------------------------------------------------------- -MACHDEP = -DGEKKO -mcpu=750 -meabi -mhard-float -CFLAGS = -g -O2 -Wall $(MACHDEP) $(INCLUDE) \ - -DNGC -DNO_ASM -DCPU_SHUTDOWN -DSPC700C \ - -DSPC700_SHUTDOWN -DNEW_COLOUR_BLENDING \ - -DNO_INLINE_GET_SET -DSDD1_DECOMP -DCORRECT_VRAM_READS \ - -DDETECT_NASTY_FX_INTERLEAVE -DNGC_ZOOM -DSDUSE_LFN \ - -DQUICK_SAVE_SLOT=4 -DSMB_SVID='"Crunchewy"' \ - -DSMB_IP='"192.168.1.111"' -DGW_IP='"192.168.1.1"'\ - -DFORCE_WII=1 \ - -fomit-frame-pointer -fno-exceptions -Wno-unused-parameter \ - -pipe - - -LDFLAGS = $(MACHDEP) -mogc -Wl,-Map,$(notdir $@).map -Wl,--cref - -PREFIX := powerpc-gekko- - -#export PATH:=/c/devkitPPC_r11/bin:/bin - -#--------------------------------------------------------------------------------- -# list of directories containing libraries, this must be the top level containing -# include and lib -#--------------------------------------------------------------------------------- -LIBDIRS := - -#--------------------------------------------------------------------------------- -# any extra libraries we wish to link with -#--------------------------------------------------------------------------------- -LIBS := -logc -lm -lz -logcsys -lfreetype -lbba -lsdcard - -#--------------------------------------------------------------------------------- -# no real need to edit anything past this point unless you need to add additional -# rules for different file extensions -#--------------------------------------------------------------------------------- -ifneq ($(BUILD),$(notdir $(CURDIR))) -#--------------------------------------------------------------------------------- -export OUTPUT := $(CURDIR)/$(TARGET) -export VPATH := $(foreach dir,$(SOURCES),$(CURDIR)/$(dir)) - -export CC := $(PREFIX)gcc -export CXX := $(PREFIX)g++ -export AR := $(PREFIX)ar -export OBJCOPY := $(PREFIX)objcopy -#--------------------------------------------------------------------------------- -# automatically build a list of object files for our project -#--------------------------------------------------------------------------------- -CFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.c))) -CPPFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.cpp))) -sFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.s))) -SFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.S))) -#--------------------------------------------------------------------------------- -# use CXX for linking C++ projects, CC for standard C -#--------------------------------------------------------------------------------- -ifeq ($(strip $(CPPFILES)),) - export LD := $(CC) -else - export LD := $(CXX) -endif - -export OFILES := $(CPPFILES:.cpp=.o) $(CFILES:.c=.o) $(sFILES:.s=.o) $(SFILES:.S=.o) - -#--------------------------------------------------------------------------------- -# build a list of include paths -#--------------------------------------------------------------------------------- -export INCLUDE := $(foreach dir,$(INCLUDES),-I$(CURDIR)/$(dir)) \ - $(foreach dir,$(LIBDIRS),-I$(dir)/include) \ - -I$(CURDIR)/$(BUILD) - -#--------------------------------------------------------------------------------- -# build a list of library paths -#--------------------------------------------------------------------------------- -export LIBPATHS := $(foreach dir,$(LIBDIRS),-L$(dir)/lib) - -export OUTPUT := $(CURDIR)/$(TARGET) -.PHONY: $(BUILD) clean - -#--------------------------------------------------------------------------------- -$(BUILD): - @[ -d $@ ] || mkdir $@ - @make --no-print-directory -C $(BUILD) -f $(CURDIR)/Makefile - -#--------------------------------------------------------------------------------- -clean: - @echo clean ... - @rm -fr $(BUILD) *.elf - -#--------------------------------------------------------------------------------- -run: - psoload $(TARGET).dol - -#--------------------------------------------------------------------------------- -reload: - psoload -r $(TARGET).dol - - -#--------------------------------------------------------------------------------- -else - -DEPENDS := $(OFILES:.o=.d) - -#--------------------------------------------------------------------------------- -# main targets -#--------------------------------------------------------------------------------- -$(OUTPUT).dol: $(OUTPUT).elf - @echo output ... $(notdir $@) - @$(OBJCOPY) -O binary $< $@ - -#--------------------------------------------------------------------------------- -$(OUTPUT).elf: $(OFILES) - @echo linking ... $(notdir $@) - @$(LD) $^ $(LDFLAGS) $(LIBPATHS) $(LIBS) -o $@ - -#--------------------------------------------------------------------------------- -# Compile Targets for C/C++ -#--------------------------------------------------------------------------------- - -#--------------------------------------------------------------------------------- -%.o : %.cpp - @echo Compiling ... $(notdir $<) - @$(CXX) -MMD $(CFLAGS) -o $@ -c $< - -#--------------------------------------------------------------------------------- -%.o : %.c - @echo Compiling ... $(notdir $<) - @$(CC) -MMD $(CFLAGS) -o $@ -c $< - -#--------------------------------------------------------------------------------- -%.o : %.S - @echo Compiling ... $(notdir $<) - @$(CC) -MMD $(CFLAGS) -D_LANGUAGE_ASSEMBLY -c $< -o $@ - -#--------------------------------------------------------------------------------- -%.o : %.s - @echo Compiling ... $(notdir $<) - @$(CC) -MMD $(CFLAGS) -D_LANGUAGE_ASSEMBLY -c $< -o $@ - -#--------------------------------------------------------------------------------- -# canned command sequence for binary data -#--------------------------------------------------------------------------------- -define bin2o - cp $(<) $(*).tmp - $(OBJCOPY) -I binary -O elf32-powerpc -B powerpc \ - --rename-section .data=.rodata,readonly,data,contents,alloc \ - --redefine-sym _binary_$*_tmp_start=$*\ - --redefine-sym _binary_$*_tmp_end=$*_end\ - --redefine-sym _binary_$*_tmp_size=$*_size\ - $(*).tmp $(@) - echo "extern const u8" $(*)"[];" > $(*).h - echo "extern const u32" $(*)_size[]";" >> $(*).h - rm $(*).tmp -endef - --include $(DEPENDS) - -#--------------------------------------------------------------------------------- -endif -#--------------------------------------------------------------------------------- +#--------------------------------------------------------------------------------- +# Clear the implicit built in rules +#--------------------------------------------------------------------------------- +.SUFFIXES: +#--------------------------------------------------------------------------------- +ifeq ($(strip $(DEVKITPPC)),) +$(error "Please set DEVKITPPC in your environment. export DEVKITPPC=devkitPPC) +endif + +include $(DEVKITPPC)/wii_rules + +#--------------------------------------------------------------------------------- +# TARGET is the name of the output +# BUILD is the directory where object files & intermediate files will be placed +# SOURCES is a list of directories containing source code +# INCLUDES is a list of directories containing extra header files +#--------------------------------------------------------------------------------- +TARGET := snes9xgx-mm-wii +BUILD := build +SOURCES := source/snes9x source/unzip source/ngc source/smb +DATA := data +INCLUDES := source/snes9x source/unzip source/ngc source/smb + +#--------------------------------------------------------------------------------- +# options for code generation +#--------------------------------------------------------------------------------- + +CFLAGS = -g -O2 -Wall $(MACHDEP) $(INCLUDE) \ + -DNGC -DNO_ASM -DCPU_SHUTDOWN -DSPC700C \ + -DSPC700_SHUTDOWN -DNEW_COLOUR_BLENDING \ + -DNO_INLINE_GET_SET -DSDD1_DECOMP -DCORRECT_VRAM_READS \ + -DDETECT_NASTY_FX_INTERLEAVE -DNGC_ZOOM -DSDUSE_LFN \ + -DQUICK_SAVE_SLOT=3 -DSMB_SVID='"Crunchewy"' \ + -DSMB_IP='"192.168.1.111"' -DGW_IP='"192.168.1.1"' -DFORCE_WII=1 \ + -fomit-frame-pointer -fno-exceptions -Wno-unused-parameter -pipe +CXXFLAGS = $(CFLAGS) + +LDFLAGS = -g $(MACHDEP) -Wl,-Map,$(notdir $@).map -Wl,--cref +# -mogc + +#--------------------------------------------------------------------------------- +# any extra libraries we wish to link with the project +#--------------------------------------------------------------------------------- +LIBS := -lfat -lwiiuse -lz -lbte -logc -lm -lfreetype +# -logcsys + +#--------------------------------------------------------------------------------- +# list of directories containing libraries, this must be the top level containing +# include and lib +#--------------------------------------------------------------------------------- +LIBDIRS := + +#--------------------------------------------------------------------------------- +# no real need to edit anything past this point unless you need to add additional +# rules for different file extensions +#--------------------------------------------------------------------------------- +ifneq ($(BUILD),$(notdir $(CURDIR))) +#--------------------------------------------------------------------------------- + +export OUTPUT := $(CURDIR)/$(TARGET) + +export VPATH := $(foreach dir,$(SOURCES),$(CURDIR)/$(dir)) \ + $(foreach dir,$(DATA),$(CURDIR)/$(dir)) + +export DEPSDIR := $(CURDIR)/$(BUILD) + +#--------------------------------------------------------------------------------- +# automatically build a list of object files for our project +#--------------------------------------------------------------------------------- +CFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.c))) +CPPFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.cpp))) +sFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.s))) +SFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.S))) +BINFILES := $(foreach dir,$(DATA),$(notdir $(wildcard $(dir)/*.*))) + +#--------------------------------------------------------------------------------- +# use CXX for linking C++ projects, CC for standard C +#--------------------------------------------------------------------------------- +ifeq ($(strip $(CPPFILES)),) + export LD := $(CC) +else + export LD := $(CXX) +endif + +export OFILES := $(addsuffix .o,$(BINFILES)) \ + $(CPPFILES:.cpp=.o) $(CFILES:.c=.o) \ + $(sFILES:.s=.o) $(SFILES:.S=.o) + +#--------------------------------------------------------------------------------- +# build a list of include paths +#--------------------------------------------------------------------------------- +export INCLUDE := $(foreach dir,$(INCLUDES),-I$(CURDIR)/$(dir)) \ + $(foreach dir,$(LIBDIRS),-I$(dir)/include) \ + -I$(CURDIR)/$(BUILD) \ + -I$(LIBOGC_INC) + +#--------------------------------------------------------------------------------- +# build a list of library paths +#--------------------------------------------------------------------------------- +export LIBPATHS := $(foreach dir,$(LIBDIRS),-L$(dir)/lib) \ + -L$(LIBOGC_LIB) + +export OUTPUT := $(CURDIR)/$(TARGET) +.PHONY: $(BUILD) clean + +#--------------------------------------------------------------------------------- +$(BUILD): + @[ -d $@ ] || mkdir -p $@ + @make --no-print-directory -C $(BUILD) -f $(CURDIR)/Makefile + +#--------------------------------------------------------------------------------- +clean: + @echo clean ... + @rm -fr $(BUILD) $(OUTPUT).elf $(OUTPUT).dol + +#--------------------------------------------------------------------------------- +run: + wiiload $(OUTPUT).dol + +#--------------------------------------------------------------------------------- +reload: + wiiload -r $(OUTPUT).dol + + +#--------------------------------------------------------------------------------- +else + +DEPENDS := $(OFILES:.o=.d) + +#--------------------------------------------------------------------------------- +# main targets +#--------------------------------------------------------------------------------- +$(OUTPUT).dol: $(OUTPUT).elf +$(OUTPUT).elf: $(OFILES) + +#--------------------------------------------------------------------------------- +# This rule links in binary data with the .jpg extension +#--------------------------------------------------------------------------------- +%.jpg.o : %.jpg +#--------------------------------------------------------------------------------- + @echo $(notdir $<) + $(bin2o) + +-include $(DEPENDS) + +#--------------------------------------------------------------------------------- +endif +#--------------------------------------------------------------------------------- diff --git a/Makefile.gc b/Makefile.gc new file mode 100644 index 0000000..a6e59df --- /dev/null +++ b/Makefile.gc @@ -0,0 +1,148 @@ +#--------------------------------------------------------------------------------- +# Clear the implicit built in rules +#--------------------------------------------------------------------------------- +.SUFFIXES: +#--------------------------------------------------------------------------------- +ifeq ($(strip $(DEVKITPPC)),) +$(error "Please set DEVKITPPC in your environment. export DEVKITPPC=devkitPPC) +endif + +include $(DEVKITPPC)/gamecube_rules + +#--------------------------------------------------------------------------------- +# TARGET is the name of the output +# BUILD is the directory where object files & intermediate files will be placed +# SOURCES is a list of directories containing source code +# INCLUDES is a list of directories containing extra header files +#--------------------------------------------------------------------------------- +TARGET := $(BUILD)/snes9xgx-mm-wii +BUILD := build +SOURCES := source/snes9x source/unzip source/ngc source/smb +DATA := data +INCLUDES := source/snes9x source/unzip source/ngc source/smb + +#--------------------------------------------------------------------------------- +# options for code generation +#--------------------------------------------------------------------------------- + +CFLAGS = -g -O2 -Wall $(MACHDEP) $(INCLUDE) \ + -DNGC -DNO_ASM -DCPU_SHUTDOWN -DSPC700C \ + -DSPC700_SHUTDOWN -DNEW_COLOUR_BLENDING \ + -DNO_INLINE_GET_SET -DSDD1_DECOMP -DCORRECT_VRAM_READS \ + -DDETECT_NASTY_FX_INTERLEAVE -DNGC_ZOOM -DSDUSE_LFN \ + -DQUICK_SAVE_SLOT=4 -DSMB_SVID='"Crunchewy"' \ + -DSMB_IP='"192.168.1.111"' -DGW_IP='"192.168.1.1"' -DFORCE_WII=0 \ + -fomit-frame-pointer -fno-exceptions -Wno-unused-parameter -pipe +CXXFLAGS = $(CFLAGS) + +LDFLAGS = -g $(MACHDEP) -Wl,-Map,$(notdir $@).map -Wl,--cref +# -mogc + +#--------------------------------------------------------------------------------- +# any extra libraries we wish to link with the project +#--------------------------------------------------------------------------------- +LIBS := -lfat -lz -lbte -logc -lm -lfreetype -lbba +# -logcsys + +#--------------------------------------------------------------------------------- +# list of directories containing libraries, this must be the top level containing +# include and lib +#--------------------------------------------------------------------------------- +LIBDIRS := + +#--------------------------------------------------------------------------------- +# no real need to edit anything past this point unless you need to add additional +# rules for different file extensions +#--------------------------------------------------------------------------------- +ifneq ($(BUILD),$(notdir $(CURDIR))) +#--------------------------------------------------------------------------------- + +export OUTPUT := $(CURDIR)/$(TARGET) + +export VPATH := $(foreach dir,$(SOURCES),$(CURDIR)/$(dir)) \ + $(foreach dir,$(DATA),$(CURDIR)/$(dir)) + +export DEPSDIR := $(CURDIR)/$(BUILD) + +#--------------------------------------------------------------------------------- +# automatically build a list of object files for our project +#--------------------------------------------------------------------------------- +CFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.c))) +CPPFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.cpp))) +sFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.s))) +SFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.S))) +BINFILES := $(foreach dir,$(DATA),$(notdir $(wildcard $(dir)/*.*))) + +#--------------------------------------------------------------------------------- +# use CXX for linking C++ projects, CC for standard C +#--------------------------------------------------------------------------------- +ifeq ($(strip $(CPPFILES)),) + export LD := $(CC) +else + export LD := $(CXX) +endif + +export OFILES := $(addsuffix .o,$(BINFILES)) \ + $(CPPFILES:.cpp=.o) $(CFILES:.c=.o) \ + $(sFILES:.s=.o) $(SFILES:.S=.o) + +#--------------------------------------------------------------------------------- +# build a list of include paths +#--------------------------------------------------------------------------------- +export INCLUDE := $(foreach dir,$(INCLUDES),-I$(CURDIR)/$(dir)) \ + $(foreach dir,$(LIBDIRS),-I$(dir)/include) \ + -I$(CURDIR)/$(BUILD) \ + -I$(LIBOGC_INC) + +#--------------------------------------------------------------------------------- +# build a list of library paths +#--------------------------------------------------------------------------------- +export LIBPATHS := $(foreach dir,$(LIBDIRS),-L$(dir)/lib) \ + -L$(LIBOGC_LIB) + +export OUTPUT := $(CURDIR)/$(TARGET) +.PHONY: $(BUILD) clean + +#--------------------------------------------------------------------------------- +$(BUILD): + @[ -d $@ ] || mkdir -p $@ + @make --no-print-directory -C $(BUILD) -f $(CURDIR)/Makefile + +#--------------------------------------------------------------------------------- +clean: + @echo clean ... + @rm -fr $(BUILD) $(OUTPUT).elf $(OUTPUT).dol + +#--------------------------------------------------------------------------------- +run: + wiiload $(OUTPUT).dol + +#--------------------------------------------------------------------------------- +reload: + wiiload -r $(OUTPUT).dol + + +#--------------------------------------------------------------------------------- +else + +DEPENDS := $(OFILES:.o=.d) + +#--------------------------------------------------------------------------------- +# main targets +#--------------------------------------------------------------------------------- +$(OUTPUT).dol: $(OUTPUT).elf +$(OUTPUT).elf: $(OFILES) + +#--------------------------------------------------------------------------------- +# This rule links in binary data with the .jpg extension +#--------------------------------------------------------------------------------- +%.jpg.o : %.jpg +#--------------------------------------------------------------------------------- + @echo $(notdir $<) + $(bin2o) + +-include $(DEPENDS) + +#--------------------------------------------------------------------------------- +endif +#--------------------------------------------------------------------------------- diff --git a/README.txt b/README.txt index fc257ca..a206778 100644 --- a/README.txt +++ b/README.txt @@ -31,7 +31,15 @@ is not based on any previous SNES emulators that have existed for the GameCube. You can get more information on SNES9X here from the below URL. http://snes9x.ipherswipsite.com/ -[What's New 2.0.1b8] +[What's New 001] +- compiles with latest devkitppc (r15) +- now uses libfat (can use front sd slot on wii) +- updated menu items a bit +- wiimote support +- fixed: autoload sram/freeze +- fixed: rom plays immediately after loading + +[What Was New 2.0.1b8] * Added: SD slot B options for freezes, sram and loading of roms * Changed: SMB options no longer displayed in menus when run on a Wii * Changed: Game auto resumes running after resetting when choosing the "Reset @@ -186,6 +194,27 @@ how to do any of that. A good source for information on these topics is the tehskeen forums: http://www.tehskeen.com/forums/ +ח–­—–­—–­—–­ –­—–­—–­—–­—–­—–­—–­—–­—–­—–­— ­—–­—–­—–­—–­—–­—–­—–­—-­—–­-–•Ĵ +|0O×ĝo· WIIMOTE CONTROLLER MAPPING ·oĝ×O0| +`¨•¨¨¨¨¨ ¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨ ¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨ ¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨ ¨¨¨¨¨¨¨¨¨¨¨¨¨' + +Wiimote SNES +--------------------- + 1 Y + 2 B + A A + B X + - SELECT + + START +HOME Emulator menu + LT + RT + +This configuration allows you to play with the wiimote held sideways. + +NOTE: snes Left Trigger and Right Trigger are not mapped. +You can change the mapping in ngc/snes9xGX.cpp (search 'wmpadmap') and recompile. + ח–­—–­—–­—–­ –­—–­—–­—–­—–­—–­—–­—–­—–­—–­— ­—–­—–­—–­—–­—–­—–­—–­—-­—–­-–•Ĵ |0O×ĝo· PARTIAL PKZIP SUPPORT ·oĝ×O0| @@ -307,7 +336,7 @@ TBD GameCube Port 2.0 WIP6 and earlier - SoftDev Additional improvements to 2.0 WIP6 - eke-eke GameCube 2.0.1bx enhancements - crunchy2 - >1.36 GB DVD reading on Wii - svpe + v001 updates - michniewski GX - http://www.gc-linux.org Font - Qoob Team libogc - Shagkur diff --git a/source/ngc/filesel.cpp b/source/ngc/filesel.cpp index 2fdadb8..32ac2a6 100644 --- a/source/ngc/filesel.cpp +++ b/source/ngc/filesel.cpp @@ -11,6 +11,7 @@ #include #include #include +#include #include "snes9x.h" #include "memmap.h" @@ -37,7 +38,7 @@ #include "mcsave.h" #define PAGESIZE 17 -static int maxfiles; +int maxfiles; int havedir = 0; int hasloaded = 0; int loadtype = 0; @@ -45,7 +46,9 @@ int LoadDVDFile (unsigned char *buffer); int haveSDdir = 0; extern unsigned long ARAM_ROMSIZE; extern int screenheight; - + +extern FILEENTRIES filelist[MAXFILES]; + /** * Showfile screen * @@ -55,26 +58,31 @@ static void ShowFiles (int offset, int selection) { int i, j; - char text[80]; + char text[MAXPATHLEN]; int ypos; int w; + setfontsize(18); clearscreen (); - setfontsize (16); - ypos = (screenheight - ((PAGESIZE - 1) * 20)) >> 1; if (screenheight == 480) ypos += 24; else ypos += 10; + + + // show offset and selection at top + sprintf(text,"offset: %d, selection: %d",offset, selection); + DrawText (-1, 20, text); + j = 0; for (i = offset; i < (offset + PAGESIZE) && (i < maxfiles); i++) { - if (filelist[i].flags) + if (filelist[i].flags) // if a dir { strcpy (text, "["); @@ -107,8 +115,6 @@ ShowFiles (int offset, int selection) } showscreen (); - setfontsize (24); - } /** @@ -139,7 +145,7 @@ int selection = 0; int FileSelector () { - short p; + int p, wp; signed char a; int haverom = 0; int redraw = 1; @@ -151,8 +157,9 @@ FileSelector () ShowFiles (offset, selection); redraw = 0; p = PAD_ButtonsDown (0); + wp = WPAD_ButtonsDown (0); a = PAD_StickY (0); - if ((p & PAD_BUTTON_A) || selectit) + if ( (p & PAD_BUTTON_A) || (wp & WPAD_BUTTON_A) || selectit ) { if ( selectit ) selectit = 0; @@ -165,17 +172,17 @@ FileSelector () /* update current directory and set new entry list if directory has changed */ int status = updateSDdirname(); - if (status == 1) + if (status == 1) // ok, open directory { maxfiles = parseSDdirectory(); if (!maxfiles) { - WaitPrompt ("Error reading directory !"); + WaitPrompt ((char*) "Error reading directory !"); haverom = 1; // quit SD menu haveSDdir = 0; // reset everything at next access } } - else if (status == -1) + else if (status == -1) // directory name too long { haverom = 1; // quit SD menu haveSDdir = 0; // reset everything at next access @@ -195,7 +202,7 @@ FileSelector () } } } - else + else // this is a file { rootdir = filelist[selection].offset; rootdirlength = filelist[selection].length; @@ -235,21 +242,29 @@ FileSelector () } else { - WaitPrompt("Error loading ROM!"); + WaitPrompt((char*) "Error loading ROM!"); } } redraw = 1; - } - if ( p & PAD_BUTTON_B ) + } // End of A + if ( (p & PAD_BUTTON_B) || (wp & WPAD_BUTTON_B) ) { - while ( PAD_ButtonsDown(0) & PAD_BUTTON_B ) + while ( (PAD_ButtonsDown(0) & PAD_BUTTON_B) || (PAD_ButtonsDown(0) & WPAD_BUTTON_B) ) VIDEO_WaitVSync(); - if ((strcmp(filelist[1].filename,"..") == 0) && (strlen (filelist[0].filename) != 0)) + //if ((strcmp(filelist[1].filename,"..") == 0) && (strlen (filelist[0].filename) != 0)) + if ( strcmp(filelist[0].filename,"..") == 0 ) + { + selection = 0; + selectit = 1; + } + else if ( strcmp(filelist[1].filename,"..") == 0 ) + { selection = selectit = 1; - else + } else { return 0; - } - if ((p & PAD_BUTTON_DOWN) || (a < -PADCAL)) + } + } // End of B + if ( (p & PAD_BUTTON_DOWN) || (wp & WPAD_BUTTON_DOWN) || (a < -PADCAL) ) { selection++; if (selection == maxfiles) @@ -257,8 +272,8 @@ FileSelector () if ((selection - offset) >= PAGESIZE) offset += PAGESIZE; redraw = 1; - } // End of down - if ((p & PAD_BUTTON_UP) || (a > PADCAL)) + } // End of down + if ( (p & PAD_BUTTON_UP) || (wp & WPAD_BUTTON_UP) || (a > PADCAL) ) { selection--; if (selection < 0) @@ -271,8 +286,8 @@ FileSelector () if (offset < 0) offset = 0; redraw = 1; - } // End of Up - if (PAD_ButtonsHeld (0) & PAD_BUTTON_LEFT) + } // End of Up + if ( (PAD_ButtonsHeld(0) & PAD_BUTTON_LEFT) || (WPAD_ButtonsHeld(0) & WPAD_BUTTON_LEFT) ) { /*** Go back a page ***/ selection -= PAGESIZE; @@ -287,7 +302,7 @@ FileSelector () offset = 0; redraw = 1; } - if (PAD_ButtonsHeld (0) & PAD_BUTTON_RIGHT) + if ( (PAD_ButtonsHeld(0) & PAD_BUTTON_RIGHT) || (WPAD_ButtonsHeld(0) & WPAD_BUTTON_RIGHT) ) { /*** Go forward a page ***/ selection += PAGESIZE; @@ -315,7 +330,7 @@ OpenDVD () if (!getpvd()) { - ShowAction("Mounting DVD ... Wait"); + ShowAction((char*) "Mounting DVD ... Wait"); DVD_Mount(); /* mount the DVD unit again */ havedir = 0; /* this may be a new DVD: content need to be parsed again */ if (!getpvd()) @@ -378,19 +393,18 @@ int OpenSD (int slot) { char msg[80]; + char buf[50] = ""; loadtype = LOAD_SDC; if (haveSDdir == 0) { /* don't mess with DVD entries */ - havedir = 0; + havedir = 0; // gamecube only - /* Initialise libOGC SD functions */ - SDCARD_Init (); - - /* Reset SDCARD root directory */ - sprintf(rootSDdir,"dev%d:\\SNESROMS", slot); + /* get current SDCARD directory */ + sprintf ( currSDdir, getcwd(buf,50) ); // FIX: necessary? + /* Parse initial root directory and get entries list */ if ((maxfiles = parseSDdirectory ())) @@ -401,7 +415,7 @@ OpenSD (int slot) else { /* no entries found */ - sprintf (msg, "SNESROMS not found on SDCARD (slot %s)", slot ? "B" : "A"); + sprintf (msg, "SNESROMS not found on SDCARD"); // FIX: update error msg WaitPrompt (msg); return 0; } @@ -440,7 +454,7 @@ LoadDVDFile (unsigned char *buffer) blocks = rootdirlength / 2048; offset = 0; discoffset = rootdir; - ShowAction ("Loading ... Wait"); + ShowAction ((char*) "Loading ... Wait"); dvd_read (readbuffer, 2048, discoffset); if (!IsZipFile (readbuffer)) diff --git a/source/ngc/ftfont.cpp b/source/ngc/ftfont.cpp index 2dfd453..2d1d576 100644 --- a/source/ngc/ftfont.cpp +++ b/source/ngc/ftfont.cpp @@ -23,6 +23,7 @@ #include #include #include +#include #include #include FT_FREETYPE_H #include "video.h" @@ -75,6 +76,7 @@ FT_Init () return 1; setfontsize (16); + setfontcolour (0xff, 0xff, 0xff); slot = face->glyph; @@ -220,22 +222,23 @@ licence () else ypos += 24; + setfontsize (16); // FIX setfontcolour (0x00, 0x00, 0x00); - DrawText (-1, ypos += 40, "Snes9x - Copyright (c) Snes9x Team 1996 - 2006"); + DrawText (-1, ypos += 40, (char*)"Snes9x - Copyright (c) Snes9x Team 1996 - 2006"); - DrawText (-1, ypos += 40, "This is free software, and you are welcome to"); - DrawText (-1, ypos += 20, "redistribute it under the conditions of the"); - DrawText (-1, ypos += 20, "GNU GENERAL PUBLIC LICENSE Version 2"); + DrawText (-1, ypos += 40, (char*)"This is free software, and you are welcome to"); + DrawText (-1, ypos += 20, (char*)"redistribute it under the conditions of the"); + DrawText (-1, ypos += 20, (char*)"GNU GENERAL PUBLIC LICENSE Version 2"); DrawText (-1, ypos += - 20, "Additionally, the developers of this port disclaims"); + 20, (char*)"Additionally, the developers of this port disclaims"); DrawText (-1, ypos += - 20, "all copyright interests in the Nintendo GameCube"); + 20, (char*)"all copyright interests in the Nintendo GameCube"); DrawText (-1, ypos += - 20, "porting code. You are free to use it as you wish"); + 20, (char*)"porting code. You are free to use it as you wish"); - DrawText (-1, ypos += 40, "Developed with DevkitPPC and libOGC"); - DrawText (-1, ypos += 20, "http://www.devkitpro.org"); + DrawText (-1, ypos += 40, (char*)"Developed with DevkitPPC and libOGC"); + DrawText (-1, ypos += 20, (char*)"http://www.devkitpro.org"); } @@ -377,8 +380,8 @@ legal () void WaitButtonA () { - while (PAD_ButtonsDown (0) & PAD_BUTTON_A); - while (!(PAD_ButtonsDown (0) & PAD_BUTTON_A)); + while ( (PAD_ButtonsDown (0) & PAD_BUTTON_A) || (WPAD_ButtonsDown(0) & WPAD_BUTTON_A) ); + while (!(PAD_ButtonsDown (0) & PAD_BUTTON_A) && !(WPAD_ButtonsDown(0) & WPAD_BUTTON_A) ); } /** @@ -387,16 +390,17 @@ WaitButtonA () int WaitButtonAB () { - int btns; + u32 gc_btns, wm_btns; - while ( (PAD_ButtonsDown (0) & (PAD_BUTTON_A | PAD_BUTTON_B)) ); + while ( (PAD_ButtonsDown (0) & (PAD_BUTTON_A | PAD_BUTTON_B)) || (WPAD_ButtonsDown(0) & (WPAD_BUTTON_A | WPAD_BUTTON_B)) ); while ( TRUE ) { - btns = PAD_ButtonsDown (0); - if ( btns & PAD_BUTTON_A ) + gc_btns = PAD_ButtonsDown (0); + wm_btns = WPAD_ButtonsDown (0); + if ( (gc_btns & PAD_BUTTON_A) || (wm_btns & WPAD_BUTTON_A) ) return 1; - else if ( btns & PAD_BUTTON_B ) + else if ( (gc_btns & PAD_BUTTON_B) || (wm_btns & WPAD_BUTTON_B) ) return 0; } } @@ -417,7 +421,7 @@ WaitPrompt (char *msg) clearscreen (); DrawText (-1, ypos, msg); ypos += 30; - DrawText (-1, ypos, "Press A to continue"); + DrawText (-1, ypos, (char*)"Press A to continue"); showscreen (); WaitButtonA (); } @@ -531,7 +535,7 @@ RunMenu (char items[][20], int maxitems, char *title) { int redraw = 1; int quit = 0; - short p; + int p, wp; int ret = 0; signed char a; @@ -545,29 +549,30 @@ RunMenu (char items[][20], int maxitems, char *title) } p = PAD_ButtonsDown (0); + wp = WPAD_ButtonsDown (0); a = PAD_StickY (0); /*** Look for up ***/ - if ((p & PAD_BUTTON_UP) || (a > 70)) + if ((p & PAD_BUTTON_UP) || (wp & WPAD_BUTTON_UP) || (a > 70)) { redraw = 1; menu--; } /*** Look for down ***/ - if ((p & PAD_BUTTON_DOWN) || (a < -70)) + if ((p & PAD_BUTTON_DOWN) || (wp & WPAD_BUTTON_DOWN) || (a < -70)) { redraw = 1; menu++; } - if (p & PAD_BUTTON_A) + if ((p & PAD_BUTTON_A) || (wp & WPAD_BUTTON_A)) { quit = 1; ret = menu; } - if (p & PAD_BUTTON_B) + if ((p & PAD_BUTTON_B) || (wp & WPAD_BUTTON_B)) { quit = -1; ret = -1; @@ -580,10 +585,10 @@ RunMenu (char items[][20], int maxitems, char *title) menu = maxitems - 1; } - if (PAD_ButtonsDown (0) & PAD_BUTTON_B) + if ((PAD_ButtonsDown(0) & PAD_BUTTON_B) || (WPAD_ButtonsDown(0) & WPAD_BUTTON_B)) { /*** Wait for B button to be released before proceeding ***/ - while (PAD_ButtonsDown (0) & PAD_BUTTON_B) + while ((PAD_ButtonsDown(0) & PAD_BUTTON_B) || (WPAD_ButtonsDown(0) & WPAD_BUTTON_B)) VIDEO_WaitVSync(); return -1; } diff --git a/source/ngc/gctime.h b/source/ngc/gctime.h index 11a3bbf..247d156 100644 --- a/source/ngc/gctime.h +++ b/source/ngc/gctime.h @@ -2,20 +2,9 @@ * gctime.h ****************************************************************************/ -#define mftb(rval) ({unsigned long u; do { \ - asm volatile ("mftbu %0" : "=r" (u)); \ - asm volatile ("mftb %0" : "=r" ((rval)->l)); \ - asm volatile ("mftbu %0" : "=r" ((rval)->u)); \ - } while(u != ((rval)->u)); }) - -typedef struct -{ - unsigned long l, u; -} tb_t; - -unsigned long tb_diff_msec(tb_t *end, tb_t *start); -unsigned long tb_diff_usec(tb_t *end, tb_t *start); -void udelay(unsigned int us); -void mdelay(unsigned int ms); +extern "C" { +long long gettime(); +u32 diff_usec(long long start,long long end); +} diff --git a/source/ngc/mcsave.cpp b/source/ngc/mcsave.cpp index 0af4ebc..642840c 100644 --- a/source/ngc/mcsave.cpp +++ b/source/ngc/mcsave.cpp @@ -14,6 +14,7 @@ #include #include #include +#include #include "snes9x.h" #include "memmap.h" @@ -100,11 +101,11 @@ int MountCard(int cslot) while ( tries < 3 && ret == CARD_ERROR_IOERROR ) { if (cslot == CARD_SLOTA) - WaitPrompt("Replug card in slot A!"); + WaitPrompt((char*) "Replug card in slot A!"); else - WaitPrompt("Replug card in slot B!"); + WaitPrompt((char*) "Replug card in slot B!"); - ShowAction(""); + ShowAction ((char*) ""); ret = CARD_Mount (cslot, SysArea, NULL); tries++; } @@ -112,10 +113,10 @@ int MountCard(int cslot) tries = 0; while ( tries < 5 && ret == CARD_ERROR_NOCARD ) { - ShowAction("Mounting card..."); + ShowAction ((char*) "Mounting card..."); CARD_Unmount (cslot); usleep(500000); // wait half second - ShowAction(""); + ShowAction ((char*) ""); usleep(500000); // wait half second ret = CARD_Mount (cslot, SysArea, NULL); tries++; @@ -124,9 +125,9 @@ int MountCard(int cslot) tries = 0; while ( tries < 5 && ret == CARD_ERROR_UNLOCKED ) { - ShowAction("Waiting for unlock..."); + ShowAction ((char*) "Waiting for unlock..."); usleep(500000); // wait half second - ShowAction(""); + ShowAction ((char*) ""); usleep(500000); // wait half second ret = CARD_Probe(cslot); tries++; @@ -164,7 +165,7 @@ VerifyMCFile (unsigned char *buf, int slot, char *filename, int datasize) if (!CardFileExists (filename, slot)) { CARD_Unmount (slot); - WaitPrompt ("Unable to open file for verify!"); + WaitPrompt((char*) "Unable to open file for verify!"); return 0; } @@ -192,7 +193,7 @@ VerifyMCFile (unsigned char *buf, int slot, char *filename, int datasize) { CARD_Close (&CardFile); CARD_Unmount (slot); - WaitPrompt ("File did not verify!"); + WaitPrompt((char*) "File did not verify!"); return 0; } @@ -209,9 +210,9 @@ VerifyMCFile (unsigned char *buf, int slot, char *filename, int datasize) } else if (slot == CARD_SLOTA) - WaitPrompt ("Unable to Mount Slot A Memory Card!"); + WaitPrompt((char*) "Unable to Mount Slot A Memory Card!"); else - WaitPrompt ("Unable to Mount Slot B Memory Card!"); + WaitPrompt((char*) "Unable to Mount Slot B Memory Card!"); return 0; } @@ -245,7 +246,7 @@ LoadBufferFromMC (unsigned char *buf, int slot, char *filename, bool8 silent) if (!CardFileExists (filename, slot)) { if ( !silent ) - WaitPrompt ("Unable to open file"); + WaitPrompt((char*) "Unable to open file"); return 0; } @@ -278,9 +279,9 @@ LoadBufferFromMC (unsigned char *buf, int slot, char *filename, bool8 silent) } else if (slot == CARD_SLOTA) - WaitPrompt ("Unable to Mount Slot A Memory Card!"); + WaitPrompt((char*) "Unable to Mount Slot A Memory Card!"); else - WaitPrompt ("Unable to Mount Slot B Memory Card!"); + WaitPrompt((char*) "Unable to Mount Slot B Memory Card!"); return bytesread; } @@ -324,7 +325,7 @@ SaveBufferToMC (unsigned char *buf, int slot, char *filename, int datasize, bool if (CardError) { CARD_Unmount (slot); - WaitPrompt ("Unable to open card file!"); + WaitPrompt((char*) "Unable to open card file!"); return 0; } @@ -337,7 +338,7 @@ SaveBufferToMC (unsigned char *buf, int slot, char *filename, int datasize, bool // if (CardError) // { // CARD_Unmount (slot); -// WaitPrompt ("Unable to delete existing file!"); +// WaitPrompt((char*) "Unable to delete existing file!"); // return 0; // } // @@ -346,7 +347,7 @@ SaveBufferToMC (unsigned char *buf, int slot, char *filename, int datasize, bool // if (CardError) // { // CARD_Unmount (slot); -// WaitPrompt ("Unable to create updated card file!"); +// WaitPrompt((char*) "Unable to create updated card file!"); // return 0; // } // @@ -362,7 +363,7 @@ SaveBufferToMC (unsigned char *buf, int slot, char *filename, int datasize, bool if (CardError) { CARD_Unmount (slot); - WaitPrompt ("Not enough space to update file!"); + WaitPrompt((char*) "Not enough space to update file!"); return 0; } @@ -372,7 +373,7 @@ SaveBufferToMC (unsigned char *buf, int slot, char *filename, int datasize, bool if (CardError) { CARD_Unmount (slot); - WaitPrompt ("Unable to delete temporary file!"); + WaitPrompt((char*) "Unable to delete temporary file!"); return 0; } @@ -381,7 +382,7 @@ SaveBufferToMC (unsigned char *buf, int slot, char *filename, int datasize, bool if (CardError) { CARD_Unmount (slot); - WaitPrompt ("Unable to delete existing file!"); + WaitPrompt((char*) "Unable to delete existing file!"); return 0; } @@ -390,7 +391,7 @@ SaveBufferToMC (unsigned char *buf, int slot, char *filename, int datasize, bool if (CardError) { CARD_Unmount (slot); - WaitPrompt ("Unable to create updated card file!"); + WaitPrompt((char*) "Unable to create updated card file!"); return 0; } } @@ -403,9 +404,9 @@ SaveBufferToMC (unsigned char *buf, int slot, char *filename, int datasize, bool { CARD_Unmount (slot); if ( CardError = CARD_ERROR_INSSPACE ) - WaitPrompt ("Not enough space to create file!"); + WaitPrompt((char*) "Not enough space to create file!"); else - WaitPrompt ("Unable to create card file!"); + WaitPrompt((char*) "Unable to create card file!"); return 0; } } @@ -449,13 +450,13 @@ SaveBufferToMC (unsigned char *buf, int slot, char *filename, int datasize, bool } else if ( !silent ) - WaitPrompt ("This game does not appear to use SRAM"); + WaitPrompt((char*) "This game does not appear to use SRAM"); } else if (slot == CARD_SLOTA) - WaitPrompt ("Unable to Mount Slot A Memory Card!"); + WaitPrompt((char*) "Unable to Mount Slot A Memory Card!"); else - WaitPrompt ("Unable to Mount Slot B Memory Card!"); + WaitPrompt((char*) "Unable to Mount Slot B Memory Card!"); return 0; @@ -469,7 +470,7 @@ LoadSRAMFromMC (int slot, int silent) { char filename[128]; - ShowAction ("Loading SRAM from MC..."); + ShowAction ((char*) "Loading SRAM from MC..."); /*** Build SRAM filename ***/ sprintf (filename, "%s.srm", Memory.ROMName); @@ -499,7 +500,7 @@ SaveSRAMToMC (int slot, int silent) int datasize; int offset; - ShowAction ("Saving SRAM to MC..."); + ShowAction ((char*) "Saving SRAM to MC..."); /*** Build SRAM filename ***/ sprintf (filename, "%s.srm", Memory.ROMName); @@ -524,7 +525,7 @@ LoadPrefsFromMC (int slot, int silent) int offset; char msg[80]; - ShowAction ("Loading Prefs from MC..."); + ShowAction ((char*) "Loading Prefs from MC..."); offset = LoadBufferFromMC (savebuffer, slot, PREFS_FILE_NAME, silent); @@ -550,7 +551,7 @@ SavePrefsToMC (int slot, int silent) int offset; char msg[80]; - ShowAction ("Saving Prefs to MC..."); + ShowAction ((char*) "Saving Prefs to MC..."); datasize = preparePrefsData (); offset = SaveBufferToMC (savebuffer, slot, PREFS_FILE_NAME, datasize, silent); diff --git a/source/ngc/memfile.cpp b/source/ngc/memfile.cpp index f2cc0c0..c34659b 100644 --- a/source/ngc/memfile.cpp +++ b/source/ngc/memfile.cpp @@ -16,7 +16,7 @@ #include #include #include -#include +#include #include #include "memfile.h" @@ -49,6 +49,8 @@ static char membuffer[MEMBUFFER]; char freezecomment[2][32] = { {"Snes9x GX 2.0.1b8 Freeze"}, {"Freeze"} }; +extern char rootSDdir[MAXPATHLEN]; + /** * GetMem @@ -135,7 +137,7 @@ NGCFreezeGame (int where, bool8 silent) { char filename[1024]; SMBFILE smbfile; - sd_file *handle; + FILE *handle; int len = 0; int wrote = 0; int offset = 0; @@ -144,18 +146,17 @@ NGCFreezeGame (int where, bool8 silent) if (where == 4) { /*** Freeze to SMB ***/ - sprintf (filename, "\\%s\\%s.frz", SNESSAVEDIR, Memory.ROMName); + sprintf (filename, "/%s/%s.frz", SNESSAVEDIR, Memory.ROMName); } else if (where == 2 || where == 3) { /*** Freeze to SDCard in slot A or slot B ***/ - SDCARD_Init (); #ifdef SDUSE_LFN - sprintf (filename, "dev%d:\\%s\\%s.frz", where-2, SNESSAVEDIR, Memory.ROMName); + sprintf (filename, "%s/%s/%s.frz", rootSDdir, SNESSAVEDIR, Memory.ROMName); #else /*** Until we have LFN on SD ... ***/ - sprintf (filename, "dev%d:\\%s\\%08x.frz", where-2, SNESSAVEDIR, Memory.ROMCRC32); + sprintf (filename, "%s/%s/%08x.frz", rootSDdir, SNESSAVEDIR, Memory.ROMCRC32); #endif } else @@ -181,7 +182,7 @@ NGCFreezeGame (int where, bool8 silent) if (smbfile) { - ShowAction ("Saving freeze game..."); + ShowAction ((char*) "Saving freeze game..."); len = bufoffset; offset = 0; @@ -217,17 +218,17 @@ NGCFreezeGame (int where, bool8 silent) } else if (where == 2 || where == 3) /*** SDCard slot A or slot B ***/ { - handle = SDCARD_OpenFile (filename, "wb"); + handle = fopen (filename, "wb"); if (handle > 0) { - ShowAction ("Saving freeze game..."); + ShowAction ((char*) "Saving freeze game..."); - len = SDCARD_WriteFile (handle, membuffer, bufoffset); - SDCARD_CloseFile (handle); + len = fwrite (membuffer, 1, bufoffset, handle); + fclose (handle); if (len != bufoffset) - WaitPrompt ("Error writing freeze file"); + WaitPrompt((char*) "Error writing freeze file"); else if ( !silent ) { sprintf (filename, "Written %d bytes", bufoffset); @@ -237,13 +238,13 @@ NGCFreezeGame (int where, bool8 silent) } else { - sprintf(msg, "Couldn't save to dev%d:\\%s\\", where-2, SNESSAVEDIR); + sprintf(msg, "Couldn't save to %s/%s/", rootSDdir, SNESSAVEDIR); WaitPrompt (msg); } } else /*** MC in slot A or slot B ***/ { - ShowAction ("Saving freeze game..."); + ShowAction ((char*) "Saving freeze game..."); ClearSaveBuffer (); @@ -333,7 +334,7 @@ NGCUnfreezeGame (int from, bool8 silent) { char filename[1024]; SMBFILE smbfile; - sd_file *handle; + FILE *handle; int read = 0; int offset = 0; char msg[80]; @@ -352,7 +353,7 @@ NGCUnfreezeGame (int from, bool8 silent) if (smbfile) { - ShowAction ("Loading freeze file..."); + ShowAction ((char*) "Loading freeze file..."); while ((read = SMB_Read ((char *) membuffer + offset, 1024, offset, smbfile)) > 0) @@ -360,68 +361,67 @@ NGCUnfreezeGame (int from, bool8 silent) SMB_Close (smbfile); - ShowAction ("Unpacking freeze file"); + ShowAction ((char*) "Unpacking freeze file"); if (S9xUnfreezeGame ("AGAME") != SUCCESS) { - WaitPrompt ("Error thawing"); + WaitPrompt((char*) "Error thawing"); return 0; } } else if ( !silent ) { - WaitPrompt ("No freeze file found"); + WaitPrompt((char*) "No freeze file found"); return 0; } } else if (from == 2 || from == 3) /*** From SD slot A or slot B ***/ { - SDCARD_Init (); #ifdef SDUSE_LFN - sprintf (filename, "dev%d:\\%s\\%s.frz", from-2, SNESSAVEDIR, Memory.ROMName); + sprintf (filename, "%s/%s/%s.frz", rootSDdir, SNESSAVEDIR, Memory.ROMName); #else /*** From SDCard ***/ - sprintf (filename, "dev%d:\\%s\\%08x.frz", from-2, SNESSAVEDIR, Memory.ROMCRC32); + sprintf (filename, "%s/%s/%08x.frz", rootSDdir, SNESSAVEDIR, Memory.ROMCRC32); #endif - handle = SDCARD_OpenFile (filename, "rb"); + handle = fopen (filename, "rb"); if (handle > 0) { - ShowAction ("Loading freeze file..."); + ShowAction ((char*) "Loading freeze file..."); offset = 0; /*** Usual chunks into memory ***/ - while ((read = SDCARD_ReadFile (handle, membuffer + offset, 2048)) > + while ((read = fread (membuffer + offset, 1, 2048, handle)) > 0) offset += read; - SDCARD_CloseFile (handle); + fclose (handle); - ShowAction ("Unpacking freeze file"); + ShowAction ((char*) "Unpacking freeze file"); if (S9xUnfreezeGame ("AGAME") != SUCCESS) { - WaitPrompt ("Error thawing"); + WaitPrompt((char*) "Error thawing"); return 0; } } else if ( !silent ) { - WaitPrompt ("No freeze file found"); + WaitPrompt((char*) "No freeze file found"); return 0; } } else /*** From MC in slot A or slot B ***/ { - ShowAction ("Loading freeze file..."); + ShowAction ((char*) "Loading freeze file..."); sprintf (filename, "%s.snz", Memory.ROMName); int ret = LoadBufferFromMC ( savebuffer, from, filename, silent ); if ( ret ) { - ShowAction ("Unpacking freeze file"); + ShowAction ((char*) "Unpacking freeze file"); // skip the saveicon and comment offset = (sizeof(saveicon) + 64); @@ -448,13 +448,13 @@ NGCUnfreezeGame (int from, bool8 silent) if ( DestBuffSize != decompressedsize ) { - WaitPrompt ("Unzipped size doesn't match expected size!"); + WaitPrompt((char*) "Unzipped size doesn't match expected size!"); return 0; } if (S9xUnfreezeGame ("AGAME") != SUCCESS) { - WaitPrompt ("Error thawing"); + WaitPrompt((char*) "Error thawing"); return 0; } } diff --git a/source/ngc/menu.cpp b/source/ngc/menu.cpp index 0063351..2e82caa 100644 --- a/source/ngc/menu.cpp +++ b/source/ngc/menu.cpp @@ -11,6 +11,7 @@ #include #include #include +#include #include "snes9x.h" #include "snes9xGx.h" #include "memmap.h" @@ -46,21 +47,28 @@ extern unsigned long ARAM_ROMSIZE; #define SOFTRESET_ADR ((volatile u32*)0xCC003024) +void Reboot() { +#ifdef __wii__ + SYS_ResetSystem(SYS_RETURNTOMENU, 0, 0); +#else +#define SOFTRESET_ADR ((volatile u32*)0xCC003024) + *SOFTRESET_ADR = 0x00000000; +#endif +} + /**************************************************************************** * Freeze Manager ****************************************************************************/ -int freezecountwii = 9; -char freezemenuwii[][20] = { "Freeze to MC Slot A", "Thaw from MC Slot A", +int freezecountwii = 7; +char freezemenuwii[][20] = { "Freeze to SD", "Thaw from SD", + "Freeze to MC Slot A", "Thaw from MC Slot A", "Freeze to MC Slot B", "Thaw from MC Slot B", - "Freeze to SD Slot A", "Thaw from SD Slot A", - "Freeze to SD Slot B", "Thaw from SD Slot B", "Return to previous" }; -int freezecount = 11; -char freezemenu[][20] = { "Freeze to MC Slot A", "Thaw from MC Slot A", +int freezecount = 9; +char freezemenu[][20] = { "Freeze to SD", "Thaw from SD", + "Freeze to MC Slot A", "Thaw from MC Slot A", "Freeze to MC Slot B", "Thaw from MC Slot B", - "Freeze to SD Slot A", "Thaw from SD Slot A", - "Freeze to SD Slot B", "Thaw from SD Slot B", "Freeze to SMB", "Thaw from SMB", "Return to previous" }; @@ -87,50 +95,42 @@ FreezeManager () switch (ret) { - case 0:/*** Freeze to MC in slot A ***/ - NGCFreezeGame (0, NOTSILENT); - break; - - case 1:/*** Thaw from MC in slot A ***/ - quit = loaded = NGCUnfreezeGame (0, NOTSILENT); - break; - - case 2:/*** Freeze to MC in slot B ***/ - NGCFreezeGame (1, NOTSILENT); - break; - - case 3:/*** Thaw from MC in slot B ***/ - quit = loaded = NGCUnfreezeGame (1, NOTSILENT); - break; - - case 4:/*** Freeze to SDCard in slot A ***/ + case 0:/*** Freeze to SDCard ***/ NGCFreezeGame (2, NOTSILENT); break; - case 5:/*** Thaw from SDCard in slot A ***/ + case 1:/*** Thaw from SDCard***/ quit = loaded = NGCUnfreezeGame (2, NOTSILENT); break; - - case 6:/*** Freeze to SDCard in slot B ***/ - NGCFreezeGame (3, NOTSILENT); + + case 2:/*** Freeze to MC in slot A ***/ + NGCFreezeGame (0, NOTSILENT); break; - case 7:/*** Thaw from SDCard in slot B ***/ - quit = loaded = NGCUnfreezeGame (3, NOTSILENT); + case 3:/*** Thaw from MC in slot A ***/ + quit = loaded = NGCUnfreezeGame (0, NOTSILENT); + break; + + case 4:/*** Freeze to MC in slot B ***/ + NGCFreezeGame (1, NOTSILENT); + break; + + case 5:/*** Thaw from MC in slot B ***/ + quit = loaded = NGCUnfreezeGame (1, NOTSILENT); break; - case 8:/*** Freeze to SMB ***/ + case 6:/*** Freeze to SMB ***/ if ( !isWii ) NGCFreezeGame (4, NOTSILENT); break; - case 9:/*** Thaw from SMB ***/ + case 7:/*** Thaw from SMB ***/ if ( !isWii ) quit = loaded = NGCUnfreezeGame (4, NOTSILENT); break; case -1: /*** Button B ***/ - case 10: + case 8: quit = 1; break; } @@ -144,13 +144,13 @@ FreezeManager () /**************************************************************************** * Load Manager ****************************************************************************/ -int loadmancountwii = 4; -char loadmanwii[][20] = { "Load from DVD", "Load from SD Slot A", - "Load from SD Slot B", "Return to previous" +int loadmancountwii = 2; +char loadmanwii[][20] = { "Load from SD", + "Return to previous" }; -int loadmancount = 5; -char loadman[][20] = { "Load from DVD", "Load from SD Slot A", - "Load from SD Slot B", "Load from SMB", "Return to previous" +int loadmancount = 4; +char loadman[][20] = { "Load from SD", + "Load from DVD", "Load from SMB", "Return to previous" }; int LoadManager () @@ -158,67 +158,60 @@ LoadManager () int ret; int quit = 0; int oldmenu = menu; - int retval = 0; + int retval = 1; menu = 0; while (quit == 0) { - if ( LOAD_TYPE ) - ret = LOAD_TYPE-1; - else - { - if ( isWii ) /* Wii menu */ - { - ret = RunMenu (loadmanwii, loadmancountwii, "Load Manager"); - if (ret >= loadmancountwii-1) - ret = loadmancount-1; - } - else /* Gamecube menu */ - ret = RunMenu (loadman, loadmancount, "Load Manager"); - } + if ( isWii ) /* Wii menu */ + { + ret = RunMenu (loadmanwii, loadmancountwii, (char*)"Load Manager"); + if (ret >= loadmancountwii-1) + ret = loadmancount-1; + } + else /* Gamecube menu */ + ret = RunMenu (loadman, loadmancount, (char*)"Load Manager"); switch (ret) { - case 0: - /*** Load from DVD ***/ - retval = OpenDVD (); - if ( LOAD_TYPE ) - quit = 1; - else - quit = retval; + case 0: + /*** Load from SD ***/ + quit = OpenSD (0); break; - + case 1: - retval = OpenSD (CARD_SLOTA); - if ( LOAD_TYPE ) - quit = 1; - else - quit = retval; + /*** Load from DVD ***/ + quit = OpenDVD (); break; case 2: - retval = OpenSD (CARD_SLOTB); - if ( LOAD_TYPE ) - quit = 1; - else - quit = retval; - break; - - case 3: - retval = OpenSMB (); - if ( LOAD_TYPE ) - quit = 1; - else - quit = retval; - break; + /*** Load from SMB ***/ //(gamecube option) + quit = OpenSMB (); + break; case -1: /*** Button B ***/ - case 4: + case 3: retval = 0; quit = 1; break; } } + + /*** + * check for autoloadsram / freeze + ***/ + if ( retval == 1 ) // if ROM was loaded, load the SRAM & settings + { + if ( GCSettings.AutoLoad == 1 ) + quickLoadSRAM ( SILENT ); + else if ( GCSettings.AutoLoad == 2 ) + { + /*** load SRAM first in order to get joypad config ***/ + quickLoadSRAM ( SILENT ); + quickLoadFreeze ( SILENT ); + } + S9xSoftReset(); // reset after loading sram + } menu = oldmenu; return retval; @@ -227,18 +220,16 @@ LoadManager () /**************************************************************************** * Save Manager ****************************************************************************/ -int savecountwii = 9; -char savemenuwii[][20] = { "Save to MC SLOT A", "Load from MC SLOT A", +int savecountwii = 7; +char savemenuwii[][20] = { "Save to SD", "Load from SD", + "Save to MC SLOT A", "Load from MC SLOT A", "Save to MC SLOT B", "Load from MC SLOT B", - "Save to SD Slot A", "Load from SD Slot A", - "Save to SD Slot B", "Load from SD Slot B", "Return to previous" }; -int savecount = 11; -char savemenu[][20] = { "Save to MC SLOT A", "Load from MC SLOT A", +int savecount = 9; +char savemenu[][20] = { "Save to SD", "Load from SD", + "Save to MC SLOT A", "Load from MC SLOT A", "Save to MC SLOT B", "Load from MC SLOT B", - "Save to SD Slot A", "Load from SD Slot A", - "Save to SD Slot B", "Load from SD Slot B", "Save to SMB", "Load from SMB", "Return to previous" }; @@ -254,67 +245,57 @@ SaveManager () { if ( isWii ) /* Wii menu */ { - ret = RunMenu (savemenuwii, savecountwii, "Save Manager"); + ret = RunMenu (savemenuwii, savecountwii, (char*)"Save Manager"); if (ret >= savecountwii-1) ret = savecount-1; } else /* Gamecube menu */ - ret = RunMenu (savemenu, savecount, "Save Manager"); + ret = RunMenu (savemenu, savecount, (char*)"Save Manager"); switch (ret) { - case 0: + case 0: + /*** Save to SD***/ + SaveSRAMToSD (0, NOTSILENT); + break; + + case 1: + /*** Load from SD***/ + LoadSRAMFromSD (0, NOTSILENT); + break; + + case 2: /*** Save to MC slot A ***/ SaveSRAMToMC (CARD_SLOTA, NOTSILENT); break; - case 1: + case 3: /*** Load from MC slot A ***/ LoadSRAMFromMC (CARD_SLOTA, NOTSILENT); break; - case 2: + case 4: /*** Save to MC slot B ***/ SaveSRAMToMC (CARD_SLOTB, NOTSILENT); break; - case 3: + case 5: /*** Load from MC slot B ***/ LoadSRAMFromMC (CARD_SLOTB, NOTSILENT); break; - - case 4: - /*** Save to SD slot A ***/ - SaveSRAMToSD (CARD_SLOTA, NOTSILENT); - break; - - case 5: - /*** Load from SD slot A ***/ - LoadSRAMFromSD (CARD_SLOTA, NOTSILENT); - break; - + case 6: - /*** Save to SD slot B ***/ - SaveSRAMToSD (CARD_SLOTB, NOTSILENT); - break; - - case 7: - /*** Load from SD slot B ***/ - LoadSRAMFromSD (CARD_SLOTB, NOTSILENT); - break; - - case 8: /*** Save to SMB **/ SaveSRAMToSMB (NOTSILENT); break; - case 9: + case 7: /*** Load from SMB ***/ LoadSRAMFromSMB (NOTSILENT); break; case -1: /*** Button B ***/ - case 10: + case 8: /*** Return ***/ quit = 1; break; @@ -375,7 +356,7 @@ EmulatorOptions () sprintf (emulatorOptions[8], "Verify MC Saves %s", GCSettings.VerifySaves == true ? " ON" : "OFF"); - ret = RunMenu (emulatorOptions, emuCount, "Emulator Options"); + ret = RunMenu (emulatorOptions, emuCount, (char*)"Emulator Options"); switch (ret) { @@ -494,7 +475,7 @@ ConfigureJoyPads () sprintf (padmenu[4], "ANALOG CLIP - %d", padcal); - ret = RunMenu (padmenu, padcount, "Configure Joypads"); + ret = RunMenu (padmenu, padcount, (char*)"Configure Joypads"); switch (ret) { @@ -538,7 +519,7 @@ ConfigureJoyPads () if ( ARAM_ROMSIZE > 0 ) quickSaveSRAM(NOTSILENT); else - WaitPrompt ("No ROM loaded - can't save SRAM"); + WaitPrompt((char*) "No ROM loaded - can't save SRAM"); break; @@ -560,8 +541,8 @@ int menucount = 10; char menuitems[][20] = { "Choose Game", "SRAM Manager", "Freeze Manager", "Configure Joypads", "Emulator Options", - "Reset Game", "Stop DVD Drive", "PSO Reload", - "Reset Gamecube", "Return to Game" + "Reset Game", "Stop DVD Drive", "Exit to Loader", + "Reboot System", "Return to Game" }; void @@ -581,24 +562,13 @@ mainmenu () while (quit == 0) { - ret = RunMenu (menuitems, menucount, "Main Menu"); + ret = RunMenu (menuitems, menucount, (char*)"Main Menu"); switch (ret) { case 0: /*** Load ROM Menu ***/ quit = LoadManager (); - if ( quit ) // if ROM was loaded, load the SRAM & settings - { - if ( GCSettings.AutoLoad == 1 ) - quickLoadSRAM ( SILENT ); - else if ( GCSettings.AutoLoad == 2 ) - { - /*** load SRAM first in order to get joypad config ***/ - quickLoadSRAM ( SILENT ); - quickLoadFreeze ( SILENT ); - } - } break; case 1: @@ -606,7 +576,7 @@ mainmenu () if ( ARAM_ROMSIZE > 0 ) SaveManager (); else - WaitPrompt ("No ROM is loaded!"); + WaitPrompt((char*) "No ROM is loaded!"); break; case 2: @@ -614,7 +584,7 @@ mainmenu () if ( ARAM_ROMSIZE > 0 ) quit = FreezeManager (); else - WaitPrompt ("No ROM is loaded!"); + WaitPrompt((char*) "No ROM is loaded!"); break; case 3: @@ -639,14 +609,18 @@ mainmenu () break; case 7: - /*** PSO Reload ***/ + /*** Exit to Loader ***/ + #ifdef __wii__ + exit(0); + #else // gamecube if (psoid[0] == PSOSDLOADID) PSOReload (); + #endif break; case 8: - /*** Reset the Gamecube ***/ - *SOFTRESET_ADR = 0x00000000; + /*** Reset the Gamecube/Wii ***/ + Reboot(); break; case -1: /*** Button B ***/ @@ -660,7 +634,7 @@ mainmenu () } /*** Remove any still held buttons ***/ - while( PAD_ButtonsHeld(0) ) + while( PAD_ButtonsHeld(0) || WPAD_ButtonsHeld(0) ) VIDEO_WaitVSync(); } diff --git a/source/ngc/preferences.cpp b/source/ngc/preferences.cpp index 7cfd5fa..943120e 100644 --- a/source/ngc/preferences.cpp +++ b/source/ngc/preferences.cpp @@ -40,7 +40,7 @@ preparePrefsData () int offset = sizeof (saveicon); int size; - memset (savebuffer, 0, 0x22000); + memset (savebuffer, 0, SAVEBUFFERSIZE); /*** Copy in save icon ***/ memcpy (savebuffer, saveicon, offset); @@ -83,7 +83,7 @@ decodePrefsData () memcpy (&GCSettings, savebuffer + offset, sizeof (GCSettings)); } else - WaitPrompt("Preferences reset - check settings!"); + WaitPrompt((char*) "Preferences reset - check settings!"); } void quickLoadPrefs (bool8 silent) diff --git a/source/ngc/s9xsupport.cpp b/source/ngc/s9xsupport.cpp index a948644..b93a438 100644 --- a/source/ngc/s9xsupport.cpp +++ b/source/ngc/s9xsupport.cpp @@ -158,6 +158,7 @@ #include #include #include +#include #include "snes9x.h" #include "memmap.h" @@ -180,8 +181,8 @@ extern u32 FrameTimer; -tb_t prev; -tb_t now; +long long prev; +long long now; /*** Miscellaneous Functions ***/ @@ -285,19 +286,20 @@ S9xGenerateSound () void S9xInitSync() { FrameTimer = 0; - mftb(&prev); + prev = gettime(); } /*** Synchronisation ***/ -void -S9xSyncSpeed () +extern int timerstyle; + +void S9xSyncSpeed () { uint32 skipFrms = Settings.SkipFrames; if ( Settings.TurboMode ) skipFrms = Settings.TurboSkipFrames; - if ( !Settings.PAL ) /* use NGC vertical sync (VSYNC) with NTSC roms */ + if ( timerstyle == 0 ) /* use NGC vertical sync (VSYNC) with NTSC roms */ { while (FrameTimer == 0) { @@ -321,13 +323,12 @@ S9xSyncSpeed () else /* use internal timer for PAL roms */ { unsigned int timediffallowed = Settings.TurboMode ? 0 : Settings.FrameTime; - - mftb(&now); + now = gettime(); - if (tb_diff_usec(&now, &prev) > timediffallowed) + if (diff_usec(prev, now) > timediffallowed) { - /*while ( tb_diff_usec(&now, &prev) < timediffallowed * 2) { - mftb(&now); + /*while ( diff_usec((prev, now) < timediffallowed * 2) { + now = gettime(); }*/ /* Timer has already expired */ @@ -345,12 +346,12 @@ S9xSyncSpeed () else { /*** Ahead - so hold up ***/ - while (tb_diff_usec(&now, &prev) < timediffallowed) mftb(&now); + while (diff_usec(prev, now) < timediffallowed) now=gettime(); IPPU.RenderThisFrame = TRUE; IPPU.SkippedFrames = 0; } - memcpy(&prev, &now, sizeof(tb_t)); + prev = now; } if ( !Settings.TurboMode ) diff --git a/source/ngc/sdload.cpp b/source/ngc/sdload.cpp index 893c18a..3369874 100644 --- a/source/ngc/sdload.cpp +++ b/source/ngc/sdload.cpp @@ -13,7 +13,7 @@ #include #include #include -#include "sdcard.h" +#include "sdload.h" #include "ngcunzip.h" #include "memmap.h" #include "video.h" @@ -26,10 +26,13 @@ #include extern unsigned char savebuffer[]; extern char output[16384]; -char rootSDdir[SDCARD_MAX_PATH_LEN]; +FILE * filehandle; +char rootSDdir[MAXPATHLEN] = "fat:/"; +char currSDdir[MAXPATHLEN]; extern int offset; extern int selection; +extern FILEENTRIES filelist[MAXFILES]; /*************************************************************************** * Update SDCARD curent directory name @@ -47,84 +50,85 @@ int updateSDdirname() else if (strcmp(filelist[selection].filename,"..") == 0) { /* determine last subdirectory namelength */ - sprintf(temp,"%s",rootSDdir); - test= strtok(temp,"\\"); - while (test != NULL) - { + sprintf(temp,"%s",currSDdir); + test = strtok(temp,"/"); + while (test != NULL) { size = strlen(test); - test = strtok(NULL,"\\"); + test = strtok(NULL,"/"); } /* remove last subdirectory name */ - size = strlen(rootSDdir) - size - 1; - rootSDdir[size] = 0; + size = strlen(currSDdir) - size - 1; + currSDdir[size] = 0; /* handles root name */ - if (strcmp(rootSDdir,"dev0:") == 0) - { - sprintf(rootSDdir,"dev0:\\SNESROMS"); - return -1; - } + if (strcmp(currSDdir, "/") == 0) + return 1; } - else + else /* Open a directory */ { /* test new directory namelength */ - if ((strlen(rootSDdir)+1+strlen(filelist[selection].filename)) < SDCARD_MAX_PATH_LEN) - { - /* handles root name */ - if (strcmp(rootSDdir,"dev0:\\SNESROMS\\..") == 0) sprintf(rootSDdir,"dev0:"); + if ((strlen(currSDdir)+1+strlen(filelist[selection].filename)) < MAXPATHLEN) + { + /* handles root name */ + sprintf(temp, "/%s/..", SNESROMDIR); + if (strcmp(currSDdir, temp) == 0) + sprintf(currSDdir,"%s",rootSDdir); - /* update current directory name */ - sprintf(rootSDdir, "%s\\%s",rootSDdir, filelist[selection].filename); - return 1; - } - else - { - WaitPrompt ("Dirname is too long !"); - return -1; - } + /* update current directory name */ + sprintf(currSDdir, "%s/%s",currSDdir, filelist[selection].filename); + return 1; + } else { + WaitPrompt((char*)"Dirname is too long !"); + return -1; + } } } /*************************************************************************** * Browse SDCARD subdirectories ***************************************************************************/ -int parseSDdirectory() -{ - int entries = 0; - int nbfiles = 0; - DIR *sddir = NULL; - char tname[1024]; - - offset = selection = 0; - - /* Get a list of files from the actual root directory */ - entries = SDCARD_ReadDir (rootSDdir, &sddir); - - if (entries < 0) entries = 0; - if (entries > MAXFILES) entries = MAXFILES; +int parseSDdirectory() { + int nbfiles = 0; + DIR_ITER *sddir; + char filename[MAXPATHLEN]; + struct stat filestat; + char msg[128]; + + /* initialize selection */ + selection = offset = 0; + + /* open the directory */ + sddir = diropen(currSDdir); + if (sddir == NULL) { + sprintf(currSDdir,"%s",rootSDdir); // if we can't open the previous dir, open root dir + sddir = diropen(currSDdir); + WaitPrompt(msg); + if (sddir == NULL) { + sprintf(msg, "Error opening %s", currSDdir); + WaitPrompt(msg); + return 0; + } + } /* Move to DVD structure - this is required for the file selector */ - while (entries) - { - memcpy (tname, &sddir[nbfiles].fname, 1024); - memset (&filelist[nbfiles], 0, sizeof (FILEENTRIES)); - strncpy(filelist[nbfiles].filename,tname,MAXJOLIET+1); - filelist[nbfiles].filename[MAXJOLIET] = 0; - strncpy(filelist[nbfiles].displayname,tname,MAXDISPLAY+1); - filelist[nbfiles].filename[MAXDISPLAY] = 0; - filelist[nbfiles].length = sddir[nbfiles].fsize; - filelist[nbfiles].flags = (char)(sddir[nbfiles].fattr & SDCARD_ATTR_DIR); - nbfiles++; - entries--; - } + while(dirnext(sddir,filename,&filestat) == 0) { + if(strcmp(filename,".") != 0) { + memset(&filelist[nbfiles], 0, sizeof(FILEENTRIES)); + strncpy(filelist[nbfiles].filename, filename, MAXPATHLEN); + strncpy(filelist[nbfiles].displayname, filename, MAXDISPLAY+1); // crop name for display + filelist[nbfiles].length = filestat.st_size; + filelist[nbfiles].flags = (filestat.st_mode & _IFDIR) == 0 ? 0 : 1; + nbfiles++; + } + } - /*** Release memory ***/ - free(sddir); + /*** close directory ***/ + dirclose(sddir); - return nbfiles; + return nbfiles; } /**************************************************************************** @@ -135,8 +139,8 @@ int LoadSDFile (char *filename, int length) { char zipbuffer[2048]; - char filepath[SDCARD_MAX_PATH_LEN]; - sd_file *handle; + char filepath[MAXPATHLEN]; + FILE *handle; char *rbuffer; PKZIPHEADER pkzip; z_stream zs; @@ -147,100 +151,105 @@ LoadSDFile (char *filename, int length) rbuffer = (char *) Memory.ROM; /* Check filename length */ - if ((strlen(rootSDdir)+1+strlen(filelist[selection].filename)) < SDCARD_MAX_PATH_LEN) - sprintf(filepath, "%s\\%s",rootSDdir,filelist[selection].filename); + if ((strlen(currSDdir)+1+strlen(filelist[selection].filename)) < MAXPATHLEN) + sprintf(filepath, "%s/%s",currSDdir,filelist[selection].filename); else { - WaitPrompt ("Maximum Filename Length reached !"); + WaitPrompt((char*) "Maximum Filename Length reached !"); haveSDdir = 0; // reset everything before next access return -1; } - handle = SDCARD_OpenFile (filepath, "rb"); + handle = fopen (filepath, "rb"); if (handle > 0) { - SDCARD_ReadFile (handle, zipbuffer, 2048); + fread (zipbuffer, 1, 2048, handle); - if (IsZipFile (zipbuffer)) - { - /*** Unzip the ROM ***/ - memcpy (&pkzip, zipbuffer, sizeof (PKZIPHEADER)); - pkzip.uncompressedSize = FLIP32 (pkzip.uncompressedSize); - memset (&zs, 0, sizeof (zs)); - zs.zalloc = Z_NULL; - zs.zfree = Z_NULL; - zs.opaque = Z_NULL; - zs.avail_in = 0; - zs.next_in = Z_NULL; - - res = inflateInit2 (&zs, -MAX_WBITS); - - if (res != Z_OK) - { - SDCARD_CloseFile (handle); - return 0; - } - - size = (sizeof (PKZIPHEADER) + - FLIP16 (pkzip.filenameLength) + - FLIP16 (pkzip.extraDataLength)); - - do - { - zs.avail_in = 2048 - size; - zs.next_in = (Bytef *) zipbuffer + size; - - do + if (IsZipFile (zipbuffer)) { - zs.avail_out = 16384; - zs.next_out = (Bytef *) output; + /*** Unzip the ROM ***/ + memcpy (&pkzip, zipbuffer, sizeof (PKZIPHEADER)); + pkzip.uncompressedSize = FLIP32 (pkzip.uncompressedSize); + memset (&zs, 0, sizeof (zs)); + zs.zalloc = Z_NULL; + zs.zfree = Z_NULL; + zs.opaque = Z_NULL; + zs.avail_in = 0; + zs.next_in = Z_NULL; - res = inflate (&zs, Z_NO_FLUSH); + res = inflateInit2 (&zs, -MAX_WBITS); - have = 16384 - zs.avail_out; - - if (have) + if (res != Z_OK) { - memcpy (rbuffer + outbytes, output, have); - outbytes += have; + fclose (handle); + return 0; } + size = (sizeof (PKZIPHEADER) + + FLIP16 (pkzip.filenameLength) + + FLIP16 (pkzip.extraDataLength)); + + do + { + zs.avail_in = 2048 - size; + zs.next_in = (Bytef *) zipbuffer + size; + + do + { + zs.avail_out = 16384; + zs.next_out = (Bytef *) output; + + res = inflate (&zs, Z_NO_FLUSH); + + have = 16384 - zs.avail_out; + + if (have) + { + memcpy (rbuffer + outbytes, output, have); + outbytes += have; + } + + } + while (zs.avail_out == 0); + + sprintf (filepath, "Read %d bytes of %d", outbytes, + pkzip.uncompressedSize); + //ShowAction (filepath); + ShowProgress (filepath, outbytes, pkzip.uncompressedSize); + + size = 0; + fread (zipbuffer, 1, 2048, handle); + + } + while (res != Z_STREAM_END + && (u32) outbytes < pkzip.uncompressedSize); + + inflateEnd (&zs); + + fclose (handle); + return pkzip.uncompressedSize; + + } + else + { + /*** Just load the file up ***/ + + fseek(handle, 0, SEEK_END); + length = ftell(handle); // get filesize + fseek(handle, 2048, SEEK_SET); // seek back to point where we left off + + sprintf (filepath, "Loading %d bytes", length); + ShowAction (filepath); + memcpy (rbuffer, zipbuffer, 2048); // copy what we already read + fread (rbuffer + 2048, 1, length - 2048, handle); + fclose (handle); + + return length; } - while (zs.avail_out == 0); - - sprintf (filepath, "Read %d bytes of %d", outbytes, - pkzip.uncompressedSize); - //ShowAction (filepath); - ShowProgress (filepath, outbytes, pkzip.uncompressedSize); - - size = 0; - SDCARD_ReadFile (handle, zipbuffer, 2048); - - } - while (res != Z_STREAM_END - && (u32) outbytes < pkzip.uncompressedSize); - - inflateEnd (&zs); - - SDCARD_CloseFile (handle); - return pkzip.uncompressedSize; - - } - else - { - /*** Just load the file up ***/ - length = SDCARD_GetFileSize (handle); - sprintf (filepath, "Loading %d bytes", length); - ShowAction (filepath); - memcpy (rbuffer, zipbuffer, 2048); - SDCARD_ReadFile (handle, rbuffer + 2048, length - 2048); - SDCARD_CloseFile (handle); - return length; - } } else { - WaitPrompt ("Error opening file"); + WaitPrompt((char*) "Error opening file"); return 0; } @@ -253,15 +262,13 @@ LoadSDFile (char *filename, int length) * Load savebuffer from SD card file ****************************************************************************/ int -LoadBufferFromSD (char *filepath, bool8 silent) +LoadBufferFromSD (char *filepath, bool silent) { - sd_file *handle; + FILE *handle; int offset = 0; int read = 0; - SDCARD_Init (); - - handle = SDCARD_OpenFile (filepath, "rb"); + handle = fopen (filepath, "rb"); if (handle <= 0) { @@ -277,12 +284,12 @@ LoadBufferFromSD (char *filepath, bool8 silent) memset (savebuffer, 0, 0x22000); /*** This is really nice, just load the file and decode it ***/ - while ((read = SDCARD_ReadFile (handle, savebuffer + offset, 1024)) > 0) + while ((read = fread (savebuffer + offset, 1, 1024, handle)) > 0) { offset += read; } - SDCARD_CloseFile (handle); + fclose (handle); return offset; } @@ -292,15 +299,13 @@ LoadBufferFromSD (char *filepath, bool8 silent) * Write savebuffer to SD card file ****************************************************************************/ int -SaveBufferToSD (char *filepath, int datasize, bool8 silent) +SaveBufferToSD (char *filepath, int datasize, bool silent) { - sd_file *handle; - - SDCARD_Init (); + FILE *handle; if (datasize) { - handle = SDCARD_OpenFile (filepath, "wb"); + handle = fopen (filepath, "wb"); if (handle <= 0) { @@ -310,8 +315,8 @@ SaveBufferToSD (char *filepath, int datasize, bool8 silent) return 0; } - SDCARD_WriteFile (handle, savebuffer, datasize); - SDCARD_CloseFile (handle); + fwrite (savebuffer, 1, datasize, handle); + fclose (handle); } return datasize; @@ -321,19 +326,18 @@ SaveBufferToSD (char *filepath, int datasize, bool8 silent) /**************************************************************************** * Save SRAM to SD Card ****************************************************************************/ -void -SaveSRAMToSD (uint8 slot, bool8 silent) +void SaveSRAMToSD (int slot, bool silent) { char filepath[1024]; int datasize; int offset; - ShowAction ("Saving SRAM to SD..."); + ShowAction ((char*) "Saving SRAM to SD..."); #ifdef SDUSE_LFN - sprintf (filepath, "dev%d:\\%s\\%s.srm", slot, SNESSAVEDIR, Memory.ROMName); + sprintf (filepath, "%s/%s/%s.srm", rootSDdir, SNESSAVEDIR, Memory.ROMName); #else - sprintf (filepath, "dev%d:\\SNESSAVE\\%08x.srm", slot, Memory.ROMCRC32); + sprintf (filepath, "%s/SNESSAVE/%08x.srm", rootSDdir, Memory.ROMCRC32); #endif datasize = prepareEXPORTsavedata (); @@ -355,19 +359,17 @@ SaveSRAMToSD (uint8 slot, bool8 silent) * Load SRAM From SD Card ****************************************************************************/ void -LoadSRAMFromSD (uint8 slot, bool8 silent) +LoadSRAMFromSD (int slot, bool silent) { char filepath[1024]; int offset = 0; - ShowAction ("Loading SRAM from SD..."); + ShowAction ((char*) "Loading SRAM from SD..."); #ifdef SDUSE_LFN - sprintf (filepath, "dev%d:\\%s\\%s.srm", slot, SNESSAVEDIR, Memory.ROMName); - // sprintf (filepath, "dev%d:\\%s.srm", Memory.ROMName); + sprintf (filepath, "%s/%s/%s.srm", rootSDdir, SNESSAVEDIR, Memory.ROMName); #else - sprintf (filepath, "dev%d:\\SNESSAVE\\%08x.srm", slot, Memory.ROMCRC32); - // sprintf (filepath, "dev0:\\%08x.srm", Memory.ROMCRC32); + sprintf (filepath, "%s/%s/%08x.srm", rootSDdir, SNESSAVEDIR, Memory.ROMCRC32); #endif offset = LoadBufferFromSD (filepath, silent); @@ -389,18 +391,18 @@ LoadSRAMFromSD (uint8 slot, bool8 silent) * Save Preferences to SD Card ****************************************************************************/ void -SavePrefsToSD (uint8 slot, bool8 silent) +SavePrefsToSD (int slot, bool silent) { char filepath[1024]; int datasize; int offset; - ShowAction ("Saving prefs to SD..."); + ShowAction ((char*) "Saving prefs to SD..."); #ifdef SDUSE_LFN - sprintf (filepath, "dev%d:\\%s\\%s", slot, SNESSAVEDIR, PREFS_FILE_NAME); + sprintf (filepath, "%s/%s/%s", rootSDdir, SNESSAVEDIR, PREFS_FILE_NAME); #else - sprintf (filepath, "dev%d:\\SNESSAVE\\%s", slot, PREFS_FILE_NAME); + sprintf (filepath, "%s/%s/%s", rootSDdir, SNESSAVEDIR, PREFS_FILE_NAME); #endif datasize = preparePrefsData (); @@ -418,19 +420,17 @@ SavePrefsToSD (uint8 slot, bool8 silent) * Load Preferences from SD Card ****************************************************************************/ void -LoadPrefsFromSD (uint8 slot, bool8 silent) +LoadPrefsFromSD (int slot, bool silent) { char filepath[1024]; int offset = 0; - ShowAction ("Loading prefs from SD..."); + ShowAction ((char*) "Loading prefs from SD..."); #ifdef SDUSE_LFN - sprintf (filepath, "dev%d:\\%s\\%s", slot, SNESSAVEDIR, PREFS_FILE_NAME); - // sprintf (filepath, "dev%d:\\%s.srm", Memory.ROMName); + sprintf (filepath, "%s/%s/%s", rootSDdir, SNESSAVEDIR, PREFS_FILE_NAME); #else - sprintf (filepath, "dev%d:\\SNESSAVE\\%s", slot, PREFS_FILE_NAME); - // sprintf (filepath, "dev0:\\%08x.srm", Memory.ROMCRC32); + sprintf (filepath, "%s/%s/%s", rootSDdir, SNESSAVEDIR, PREFS_FILE_NAME); #endif offset = LoadBufferFromSD (filepath, silent); diff --git a/source/ngc/sdload.h b/source/ngc/sdload.h index cadc02b..e5e6db7 100644 --- a/source/ngc/sdload.h +++ b/source/ngc/sdload.h @@ -12,16 +12,24 @@ #ifndef _LOADFROMSDC_ #define _LOADFROMSDC_ -#include +#include +#include +#include +#include +#include +#include +#include +#include int updateSDdirname(); int parseSDdirectory(); int LoadSDFile (char *filename, int length); -void SaveSRAMToSD (uint8 slot, bool8 silent); -void LoadSRAMFromSD (uint8 slot, bool8 silent); -void SavePrefsToSD (uint8 slot, bool8 silent); -void LoadPrefsFromSD (uint8 slot, bool8 silent); +void SaveSRAMToSD (int slot, bool silent); +void LoadSRAMFromSD (int slot, bool silent); +void SavePrefsToSD (int slot, bool silent); +void LoadPrefsFromSD (int slot, bool silent); -extern char rootSDdir[SDCARD_MAX_PATH_LEN]; +extern char rootSDdir[MAXPATHLEN]; +extern char currSDdir[MAXPATHLEN]; #endif diff --git a/source/ngc/smbload.cpp b/source/ngc/smbload.cpp index 783737a..7420a5e 100644 --- a/source/ngc/smbload.cpp +++ b/source/ngc/smbload.cpp @@ -44,6 +44,8 @@ SMBINFO smbinfo = SMB_USER, SMB_PWD, SMB_GCID, SMB_SVID, SMB_SHARE }; +extern FILEENTRIES filelist[MAXFILES]; + /**************************************************************************** * Mount SMB Share ****************************************************************************/ @@ -63,19 +65,19 @@ ConnectSMB () if (netinited == 0) { - ShowAction ("Setting up network interface ..."); + ShowAction ((char*) "Setting up network interface ..."); ret = if_config (smbinfo.gcip, smbinfo.gwip, smbinfo.mask, 0); netinited = 1; } - ShowAction ("Connecting to share ..."); + ShowAction ((char*) "Connecting to share ..."); SMB_Destroy (); if (SMB_Init (smbinfo.smbuser, smbinfo.smbpwd, smbinfo.smbgcid, smbinfo.smbsvid, smbinfo.smbshare, smbinfo.smbip) != SMB_SUCCESS) { - WaitPrompt ("Failed to connect to SMB share"); + WaitPrompt((char*) "Failed to connect to SMB share"); connected = 0; return; } @@ -264,7 +266,7 @@ LoadSMBFile (char *filename, int length) } else { - WaitPrompt ("SMB Reading Failed!"); + WaitPrompt((char*) "SMB Reading Failed!"); //while (1); return 0; } @@ -380,7 +382,7 @@ SaveSRAMToSMB (bool8 silent) int offset; sprintf (filepath, "%s\\%s.srm", SNESSAVEDIR, Memory.ROMName); - ShowAction ("Saving SRAM to SMB..."); + ShowAction ((char*) "Saving SRAM to SMB..."); datasize = prepareEXPORTsavedata (); @@ -406,7 +408,7 @@ LoadSRAMFromSMB (bool8 silent) int offset; sprintf (filepath, "%s\\%s.srm", SNESSAVEDIR, Memory.ROMName); - ShowAction ("Loading SRAM from SMB..."); + ShowAction ((char*) "Loading SRAM from SMB..."); offset = LoadBufferFromSMB (filepath, silent); @@ -434,7 +436,7 @@ SavePrefsToSMB (bool8 silent) int offset; sprintf (filepath, "%s\\%s", SNESSAVEDIR, PREFS_FILE_NAME); - ShowAction ("Saving preferences to SMB..."); + ShowAction ((char*) "Saving preferences to SMB..."); datasize = preparePrefsData (); @@ -460,7 +462,7 @@ LoadPrefsFromSMB (bool8 silent) char filepath[1024]; int offset; - ShowAction ("Loading preferences from SMB..."); + ShowAction ((char*) "Loading preferences from SMB..."); sprintf (filepath, "%s\\%s", SNESSAVEDIR, PREFS_FILE_NAME); diff --git a/source/ngc/snes9xGX.cpp b/source/ngc/snes9xGX.cpp index 3978310..3f2f12f 100644 --- a/source/ngc/snes9xGX.cpp +++ b/source/ngc/snes9xGX.cpp @@ -157,6 +157,14 @@ #include #include +#include +#include +#include +#include +#include +#include +#include + #include "snes9x.h" #include "memmap.h" #include "debug.h" @@ -186,7 +194,7 @@ unsigned long ARAM_ROMSIZE = 0; int ConfigRequested = 0; extern int FrameTimer; -extern tb_t prev; +extern long long prev; extern unsigned int timediffallowed; /**************************************************************************** @@ -209,6 +217,13 @@ unsigned short gcpadmap[] = { PAD_BUTTON_A, PAD_BUTTON_B, PAD_BUTTON_UP, PAD_BUTTON_DOWN, PAD_BUTTON_LEFT, PAD_BUTTON_RIGHT }; +unsigned short wmpadmap[] = { WPAD_BUTTON_B, WPAD_BUTTON_2, + WPAD_BUTTON_1, WPAD_BUTTON_A, + 0x0000, 0x0000, + WPAD_BUTTON_MINUS, WPAD_BUTTON_PLUS, + WPAD_BUTTON_RIGHT, WPAD_BUTTON_LEFT, + WPAD_BUTTON_UP, WPAD_BUTTON_DOWN +}; #if 0 /**************************************************************************** @@ -260,13 +275,15 @@ decodepad (int pad) { int i, offset; signed char x, y; - unsigned short jp; + //unsigned short jp, wp; // + u16 jp, wp; float t; /*** Do analogue updates ***/ x = PAD_StickX (pad); y = PAD_StickY (pad); jp = PAD_ButtonsHeld (pad); + wp = WPAD_ButtonsHeld (pad); // wiimote /*** Is XY inside the "zone"? ***/ if (x * x + y * y > padcal * padcal) @@ -316,6 +333,10 @@ decodepad (int pad) S9xReportButton (offset + i, true); else S9xReportButton (offset + i, false); + if (wp & wmpadmap[i]) // wiimote + S9xReportButton (offset + i, true); // + else // + S9xReportButton (offset + i, false); // } } @@ -327,28 +348,31 @@ decodepad (int pad) void NGCReportButtons () { - s8 px = PAD_SubStickX (0); - s8 py = PAD_SubStickY (0); - u16 pb = PAD_ButtonsHeld (0); + s8 gc_px = PAD_SubStickX (0); + s8 gc_py = PAD_SubStickY (0); + u16 gc_pb = PAD_ButtonsHeld (0); + u16 wm_pb = WPAD_ButtonsHeld (0); // wiimote /*** Check for video zoom ***/ if (GCSettings.NGCZoom) { - if (py < -18 || py > 18) - zoom ((float) py / -18); + if (gc_py < -18 || gc_py > 18) + zoom ((float) gc_py / -18); } - Settings.TurboMode = (px > 70); + Settings.TurboMode = (gc_px > 70); /*** Check for menu: CStick left - OR "L+R+X+Y" (eg. Hombrew/Adapted SNES controllers) ***/ + OR "L+R+X+Y" (eg. Hombrew/Adapted SNES controllers) + OR "Home" on the wiimote ***/ - if ((px < -70) || - ((pb & PAD_TRIGGER_L) && - (pb & PAD_TRIGGER_R ) && - (pb & PAD_BUTTON_X) && - (pb & PAD_BUTTON_Y )) + if ((gc_px < -70) || + ((gc_pb & PAD_TRIGGER_L) && + (gc_pb & PAD_TRIGGER_R ) && + (gc_pb & PAD_BUTTON_X) && + (gc_pb & PAD_BUTTON_Y )) || + (wm_pb & WPAD_BUTTON_HOME) // wiimote ) { ConfigRequested = 1; @@ -357,17 +381,17 @@ NGCReportButtons () if ( GCSettings.AutoSave == 1 ) { - if ( WaitPromptChoice ("Save SRAM?", "Don't Save", "Save") ) + if ( WaitPromptChoice ((char*)"Save SRAM?", (char*)"Don't Save", (char*)"Save") ) quickSaveSRAM ( SILENT ); } else if ( GCSettings.AutoSave == 2 ) { - if ( WaitPromptChoice ("Save Freeze State?", "Don't Save", "Save") ) + if ( WaitPromptChoice ((char*)"Save Freeze State?", (char*)"Don't Save", (char*)"Save") ) quickSaveFreeze ( SILENT ); } else if ( GCSettings.AutoSave == 3 ) { - if ( WaitPromptChoice ("Save SRAM and Freeze State?", "Don't Save", "Save") ) + if ( WaitPromptChoice ((char*)"Save SRAM and Freeze State?", (char*)"Don't Save", (char*)"Save") ) { quickSaveSRAM ( SILENT ); quickSaveFreeze ( SILENT ); @@ -476,21 +500,40 @@ SetDefaultButtonMap () ****************************************************************************/ /* Eke-Eke: initialize frame Sync */ extern void S9xInitSync(); +extern u8 vmode_60hz; +int timerstyle; void emulate () { - S9xSetSoundMute (TRUE); -// FrameTimer = 0; - AudioStart (); - S9xInitSync(); + S9xSetSoundMute (TRUE); + AudioStart (); + S9xInitSync(); + + /* + Set frametimer method + (timerstyle: 0=NTSC vblank, 1=PAL int timer) + */ + if ( Settings.PAL ) { + if(vmode_60hz == 1) + timerstyle = 1; + else + timerstyle = 0; + //timediffallowed = Settings.FrameTimePAL; + } else { + if(vmode_60hz == 1) + timerstyle = 0; + else + timerstyle = 1; + //timediffallowed = Settings.FrameTimeNTSC; + } - while (1) - { - S9xMainLoop (); - NGCReportButtons (); - } + while (1) + { + S9xMainLoop (); + NGCReportButtons (); + } } /**************************************************************************** @@ -521,6 +564,15 @@ main () /*** Initialise GC ***/ InitGCVideo (); /*** Get the ball rolling ***/ + /*** Initialize libFAT and SD cards ***/ + fatInitDefault(); + //sdio_Startup(); // wii front sd + //sdgecko_initIODefault(); // sd gecko + + + /*** Initialize DVD subsystem ***/ + DVD_Init (); + #ifdef FORCE_WII isWii = TRUE; #else @@ -530,6 +582,9 @@ main () else isWii = TRUE; #endif + + WPAD_Init(); + /*** Initialise freetype ***/ if (FT_Init ()) @@ -537,6 +592,7 @@ main () printf ("Cannot initialise font subsystem!\n"); while (1); } + setfontsize (16);/***sets the font size.***/ /*** Set defaults ***/ DefaultSettings (); @@ -596,12 +652,8 @@ main () /*** Load SRAM ***/ Memory.LoadSRAM ("DVD"); - - if ( GCSettings.AutoLoad == 1 ) - quickLoadSRAM ( SILENT ); - else if ( GCSettings.AutoLoad == 2 ) - quickLoadFreeze ( SILENT ); } + /*** Emulate ***/ emulate (); diff --git a/source/ngc/snes9xGX.h b/source/ngc/snes9xGX.h index d421d19..03ee224 100644 --- a/source/ngc/snes9xGX.h +++ b/source/ngc/snes9xGX.h @@ -201,17 +201,6 @@ END_EXTERN_C #define QUICK_SAVE_SLOT 1 #endif -/*** if defined, LOAD_TYPE specifies type of load allowed: - 0 = All load types allowed - show submenu - 1 = DVD only - 2 = SMB only - 3 = SD only - This settings is something I use to allow me to make a version for my kids, - where I want it to be easy and they'll never be using SD or SMB ***/ -#ifndef LOAD_TYPE -#define LOAD_TYPE 0 -#endif - /*** default SMB settings ***/ #ifndef GC_IP #define GC_IP "192.168.1.32" /*** IP to assign the GameCube ***/ diff --git a/source/ngc/sram.cpp b/source/ngc/sram.cpp index 9acebf3..2082c79 100644 --- a/source/ngc/sram.cpp +++ b/source/ngc/sram.cpp @@ -173,7 +173,7 @@ decodesavedata (int readsize) if ( strncmp (sramcomment, "Snes9x GX 2.0", 13) == 0 ) { - //WaitPrompt ("Memory Card format save"); + //WaitPrompt((char*) "Memory Card format save"); offset += 64; memcpy (&size, savebuffer + offset, 4); offset += 4; diff --git a/source/ngc/video.cpp b/source/ngc/video.cpp index 4050bac..fc1d6bd 100644 --- a/source/ngc/video.cpp +++ b/source/ngc/video.cpp @@ -14,6 +14,8 @@ #include #include #include +#include +#include #include "snes9x.h" #include "memmap.h" //#include "debug.h" @@ -40,7 +42,7 @@ extern unsigned int SMBTimer; unsigned int *xfb[2] = { NULL, NULL }; /*** Double buffered ***/ int whichfb = 0; /*** Switch ***/ GXRModeObj *vmode; /*** General video mode ***/ -int screenheight = 480; +int screenheight; /*** GX ***/ #define TEX_WIDTH 512 @@ -55,6 +57,8 @@ int vwidth, vheight, oldvwidth, oldvheight; u32 FrameTimer = 0; +u8 vmode_60hz = 0; + #define HASPECT 76 #define VASPECT 54 @@ -258,6 +262,17 @@ StartGX () vheight = 100; } +/**************************************************************************** + * UpdatePads + * + * called by postRetraceCallback in InitGCVideo - scans gcpad and wpad + ****************************************************************************/ +void UpdatePadsCB() +{ + WPAD_ScanPads(); + PAD_ScanPads(); +} + /**************************************************************************** * InitGCVideo * @@ -276,7 +291,7 @@ InitGCVideo () VIDEO_Init (); PAD_Init (); - DVD_Init (); + //DVD_Init (); /*** Check to see if this is a GC or a Wii ***/ // int driveid = dvd_driveid(); @@ -293,10 +308,31 @@ InitGCVideo () ARAMPut ((char *) romptr, (char *) AR_SNESROM, ARAM_ROMSIZE); } - /* - * Always use NTSC mode - this works on NTSC and PAL, GC and Wii - */ - vmode = &TVNtsc480IntDf; + /* + * Always use NTSC mode - this works on NTSC and PAL, GC and Wii + vmode = &TVNtsc480IntDf; + */ + + vmode = VIDEO_GetPreferredMode(NULL); + + switch(vmode->viTVMode) + { + case VI_TVMODE_PAL_DS: + case VI_TVMODE_PAL_INT: + vmode_60hz = 0; + break; + + case VI_TVMODE_EURGB60_PROG: + case VI_TVMODE_EURGB60_DS: + case VI_TVMODE_NTSC_DS: + case VI_TVMODE_NTSC_INT: + case VI_TVMODE_NTSC_PROG: + case VI_TVMODE_MPAL_INT: + default: + vmode_60hz = 1; + break; + } + VIDEO_Configure (vmode); screenheight = vmode->xfbHeight; @@ -304,14 +340,13 @@ InitGCVideo () /* * Allocate the video buffers */ - xfb[0] = (unsigned int *) MEM_K0_TO_K1 (SYS_AllocateFramebuffer (vmode)); - xfb[1] = (unsigned int *) MEM_K0_TO_K1 (SYS_AllocateFramebuffer (vmode)); + xfb[0] = (u32 *) MEM_K0_TO_K1 (SYS_AllocateFramebuffer (vmode)); + xfb[1] = (u32 *) MEM_K0_TO_K1 (SYS_AllocateFramebuffer (vmode)); /* * A console is always useful while debugging. */ - console_init (xfb[0], 20, 64, vmode->fbWidth, vmode->xfbHeight, - vmode->fbWidth * 2); + console_init (xfb[0], 20, 64, vmode->fbWidth, vmode->xfbHeight, vmode->fbWidth * 2); /* * Clear framebuffers etc. @@ -323,15 +358,15 @@ InitGCVideo () /* * Let libogc populate manage the PADs for us */ - VIDEO_SetPostRetraceCallback (PAD_ScanPads); - VIDEO_SetPreRetraceCallback (copy_to_xfb); + //VIDEO_SetPostRetraceCallback ((VIRetraceCallback)PAD_ScanPads); + VIDEO_SetPostRetraceCallback ((VIRetraceCallback)UpdatePadsCB); + VIDEO_SetPreRetraceCallback ((VIRetraceCallback)copy_to_xfb); VIDEO_SetBlack (FALSE); VIDEO_Flush (); VIDEO_WaitVSync (); if (vmode->viTVMode & VI_NON_INTERLACE) VIDEO_WaitVSync (); - // DVD_Init (); copynow = GX_FALSE; StartGX (); @@ -348,11 +383,11 @@ InitGCVideo () * Drawing screen ****************************************************************************/ void -clearscreen () +clearscreen (int colour) { whichfb ^= 1; - ARAMFetch ((char *) xfb[whichfb], (char *) AR_BACKDROP, - 640 * screenheight * 2); + //ARAMFetch ((char *) xfb[whichfb], (char *) AR_BACKDROP, 640 * screenheight * 2); // FIX + VIDEO_ClearFrameBuffer (vmode, xfb[whichfb], colour); } void diff --git a/source/ngc/video.h b/source/ngc/video.h index 12bea9b..8224be8 100644 --- a/source/ngc/video.h +++ b/source/ngc/video.h @@ -11,13 +11,17 @@ #ifndef _GCVIDEOH_ #define _GCVIDEOH_ +//#include +#include + #include "snes9x.h" void InitGCVideo (); -void clearscreen (); +void clearscreen (int colour = COLOR_WHITE); void showscreen (); void setGFX (); void update_video (int width, int height); void zoom (float speed); +void UpdatePadsCB(); #endif diff --git a/source/snes9x/globals.cpp b/source/snes9x/globals.cpp index 6e9217c..07fe15f 100644 --- a/source/snes9x/globals.cpp +++ b/source/snes9x/globals.cpp @@ -141,6 +141,7 @@ Nintendo Co., Limited and its subsidiary companies. **********************************************************************************/ +#define _GLOBALS_CPP #include "snes9x.h" #include "memmap.h" @@ -168,7 +169,7 @@ #include "spc7110.h" -START_EXTERN_C +//START_EXTERN_C char String[513]; struct Missing missing; @@ -210,12 +211,12 @@ uint8 *RegRAM = NULL; CMemory Memory; -struct SSNESGameFixes SNESGameFixes; +SSNESGameFixes SNESGameFixes; unsigned char OpenBus = 0; -END_EXTERN_C +//END_EXTERN_C #ifndef ZSNES_FX struct FxInit_s SuperFX; diff --git a/source/snes9x/ppu.h b/source/snes9x/ppu.h index 5da6a60..f7031d5 100644 --- a/source/snes9x/ppu.h +++ b/source/snes9x/ppu.h @@ -409,9 +409,11 @@ typedef struct{ uint8 _5A22; } SnesModel; +#ifndef _GLOBALS_CPP extern SnesModel* Model; extern SnesModel M1SNES; extern SnesModel M2SNES; +#endif #define MAX_5C77_VERSION 0x01 #define MAX_5C78_VERSION 0x03