mirror of
https://github.com/dborth/snes9xgx.git
synced 2024-11-01 08:25:18 +01:00
reorg
This commit is contained in:
parent
05e3fe6067
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463
source/snes9xgx2.cpp
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463
source/snes9xgx2.cpp
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/****************************************************************************
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* Snes9x Nintendo Wii/Gamecube Port
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*
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* softdev July 2006
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* crunchy2 May 2007-July 2007
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* Michniewski 2008
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* Tantric 2008-2010
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*
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* snes9xgx.cpp
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*
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* This file controls overall program flow. Most things start and end here!
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***************************************************************************/
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#include <gccore.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#include <ogcsys.h>
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#include <unistd.h>
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#include <wiiuse/wpad.h>
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#include <fat.h>
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#include <debug.h>
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#include <sys/iosupport.h>
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#ifdef HW_RVL
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#include <di/di.h>
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#endif
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#include "snes9xgx.h"
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#include "networkop.h"
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#include "video.h"
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#include "audio.h"
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#include "menu.h"
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#include "sram.h"
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#include "freeze.h"
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#include "preferences.h"
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#include "button_mapping.h"
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#include "fileop.h"
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#include "filebrowser.h"
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#include "input.h"
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#include "utils/usb2storage.h"
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#include "utils/mload.h"
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#include "utils/FreeTypeGX.h"
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#include "snes9x/snes9x.h"
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#include "snes9x/memmap.h"
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#include "snes9x/apu/apu.h"
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#include "snes9x/controls.h"
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int ScreenshotRequested = 0;
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int ConfigRequested = 0;
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int ShutdownRequested = 0;
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int ResetRequested = 0;
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int ExitRequested = 0;
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char appPath[1024] = { 0 };
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char loadedFile[1024] = { 0 };
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extern "C" {
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extern void __exception_setreload(int t);
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}
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/****************************************************************************
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* Shutdown / Reboot / Exit
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***************************************************************************/
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void ExitCleanup()
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{
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ShutdownAudio();
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StopGX();
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HaltDeviceThread();
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UnmountAllFAT();
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#ifdef HW_RVL
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DI_Close();
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#endif
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}
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#ifdef HW_DOL
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#define PSOSDLOADID 0x7c6000a6
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int *psoid = (int *) 0x80001800;
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void (*PSOReload) () = (void (*)()) 0x80001800;
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#endif
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void ExitApp()
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{
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#ifdef HW_RVL
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ShutoffRumble();
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#endif
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SavePrefs(SILENT);
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if (SNESROMSize > 0 && !ConfigRequested && GCSettings.AutoSave == 1)
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SaveSRAMAuto(SILENT);
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ExitCleanup();
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if(ShutdownRequested)
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SYS_ResetSystem(SYS_POWEROFF, 0, 0);
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#ifdef HW_RVL
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if(GCSettings.ExitAction == 0) // Auto
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{
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char * sig = (char *)0x80001804;
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if(
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sig[0] == 'S' &&
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sig[1] == 'T' &&
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sig[2] == 'U' &&
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sig[3] == 'B' &&
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sig[4] == 'H' &&
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sig[5] == 'A' &&
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sig[6] == 'X' &&
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sig[7] == 'X')
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GCSettings.ExitAction = 3; // Exit to HBC
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else
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GCSettings.ExitAction = 1; // HBC not found
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}
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#endif
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if(GCSettings.ExitAction == 1) // Exit to Menu
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{
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#ifdef HW_RVL
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SYS_ResetSystem(SYS_RETURNTOMENU, 0, 0);
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#else
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#define SOFTRESET_ADR ((volatile u32*)0xCC003024)
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*SOFTRESET_ADR = 0x00000000;
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#endif
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}
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else if(GCSettings.ExitAction == 2) // Shutdown Wii
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{
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SYS_ResetSystem(SYS_POWEROFF, 0, 0);
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}
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else // Exit to Loader
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{
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#ifdef HW_RVL
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exit(0);
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#else
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if (psoid[0] == PSOSDLOADID)
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PSOReload();
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#endif
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}
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}
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#ifdef HW_RVL
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void ShutdownCB()
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{
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ShutdownRequested = 1;
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}
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void ResetCB()
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{
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ResetRequested = 1;
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}
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#endif
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#ifdef HW_DOL
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/****************************************************************************
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* ipl_set_config
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* lowlevel Qoob Modchip disable
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***************************************************************************/
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void ipl_set_config(unsigned char c)
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{
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volatile unsigned long* exi = (volatile unsigned long*)0xCC006800;
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unsigned long val,addr;
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addr=0xc0000000;
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val = c << 24;
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exi[0] = ((((exi[0]) & 0x405) | 256) | 48); //select IPL
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//write addr of IPL
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exi[0 * 5 + 4] = addr;
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exi[0 * 5 + 3] = ((4 - 1) << 4) | (1 << 2) | 1;
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while (exi[0 * 5 + 3] & 1);
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//write the ipl we want to send
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exi[0 * 5 + 4] = val;
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exi[0 * 5 + 3] = ((4 - 1) << 4) | (1 << 2) | 1;
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while (exi[0 * 5 + 3] & 1);
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exi[0] &= 0x405; //deselect IPL
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}
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#endif
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/****************************************************************************
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* setFrameTimerMethod()
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* change frametimer method depending on whether ROM is NTSC or PAL
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***************************************************************************/
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void setFrameTimerMethod()
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{
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/*
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Set frametimer method
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(timerstyle: 0=NTSC vblank, 1=PAL int timer)
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*/
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if ( Settings.PAL ) {
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if(vmode_60hz == 1)
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timerstyle = 1;
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else
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timerstyle = 0;
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} else {
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if(vmode_60hz == 1)
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timerstyle = 0;
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else
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timerstyle = 1;
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}
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return;
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}
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/****************************************************************************
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* Emulation loop
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***************************************************************************/
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extern void S9xInitSync();
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extern uint32 prevRenderedFrameCount;
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static int videoReset;
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static int currentMode;
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void
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emulate ()
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{
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while (1) // main loop
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{
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// go back to checking if devices were inserted/removed
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// since we're entering the menu
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ResumeDeviceThread();
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SwitchAudioMode(1);
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if(SNESROMSize == 0)
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MainMenu(MENU_GAMESELECTION);
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else
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MainMenu(MENU_GAME);
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AllocGfxMem();
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SelectFilterMethod();
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ConfigRequested = 0;
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ScreenshotRequested = 0;
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SwitchAudioMode(0);
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Settings.MultiPlayer5Master = (GCSettings.Controller == CTRL_PAD4 ? true : false);
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Settings.SuperScopeMaster = (GCSettings.Controller == CTRL_SCOPE ? true : false);
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Settings.MouseMaster = (GCSettings.Controller == CTRL_MOUSE ? true : false);
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Settings.JustifierMaster = (GCSettings.Controller == CTRL_JUST ? true : false);
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SetControllers ();
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// stop checking if devices were removed/inserted
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// since we're starting emulation again
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HaltDeviceThread();
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AudioStart ();
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FrameTimer = 0;
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setFrameTimerMethod (); // set frametimer method every time a ROM is loaded
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CheckVideo = 1; // force video update
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prevRenderedFrameCount = IPPU.RenderedFramesCount;
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videoReset = -1;
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currentMode = GCSettings.render;
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while(1) // emulation loop
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{
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S9xMainLoop ();
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NGCReportButtons ();
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if(ResetRequested)
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{
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S9xSoftReset (); // reset game
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ResetRequested = 0;
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}
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if (ConfigRequested)
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{
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ConfigRequested = 0;
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FreeGfxMem();
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ResetVideo_Menu();
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break;
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}
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#ifdef HW_RVL
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if(ShutdownRequested)
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ExitApp();
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#endif
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} // emulation loop
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} // main loop
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}
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/****************************************************************************
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* IOS 202
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***************************************************************************/
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#ifdef HW_RVL
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static bool FindIOS(u32 ios)
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{
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s32 ret;
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u32 n;
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u64 *titles = NULL;
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u32 num_titles=0;
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ret = ES_GetNumTitles(&num_titles);
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if (ret < 0)
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return false;
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if(num_titles < 1)
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return false;
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titles = (u64 *)memalign(32, num_titles * sizeof(u64) + 32);
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if (!titles)
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return false;
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ret = ES_GetTitles(titles, num_titles);
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if (ret < 0)
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{
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free(titles);
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return false;
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}
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for(n=0; n < num_titles; n++)
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{
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if((titles[n] & 0xFFFFFFFF)==ios)
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{
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free(titles);
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return true;
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}
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}
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free(titles);
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return false;
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}
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#endif
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/****************************************************************************
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* USB Gecko Debugging
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***************************************************************************/
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static bool gecko = false;
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static mutex_t gecko_mutex = 0;
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static ssize_t __out_write(struct _reent *r, int fd, const char *ptr, size_t len)
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{
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u32 level;
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if (!ptr || len <= 0 || !gecko)
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return -1;
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LWP_MutexLock(gecko_mutex);
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level = IRQ_Disable();
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usb_sendbuffer(1, ptr, len);
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IRQ_Restore(level);
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LWP_MutexUnlock(gecko_mutex);
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return len;
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}
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const devoptab_t gecko_out = {
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"stdout", // device name
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0, // size of file structure
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NULL, // device open
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NULL, // device close
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__out_write,// device write
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NULL, // device read
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NULL, // device seek
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NULL, // device fstat
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NULL, // device stat
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NULL, // device link
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NULL, // device unlink
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NULL, // device chdir
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NULL, // device rename
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NULL, // device mkdir
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0, // dirStateSize
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NULL, // device diropen_r
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NULL, // device dirreset_r
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NULL, // device dirnext_r
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NULL, // device dirclose_r
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NULL // device statvfs_r
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};
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void USBGeckoOutput()
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{
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LWP_MutexInit(&gecko_mutex, false);
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gecko = usb_isgeckoalive(1);
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devoptab_list[STD_OUT] = &gecko_out;
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devoptab_list[STD_ERR] = &gecko_out;
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}
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int
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main(int argc, char *argv[])
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{
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//USBGeckoOutput(); // uncomment to enable USB gecko output
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__exception_setreload(8);
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#ifdef HW_DOL
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ipl_set_config(6); // disable Qoob modchip
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#endif
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#ifdef HW_RVL
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// try to load IOS 202
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if(IOS_GetVersion() != 202 && FindIOS(202))
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IOS_ReloadIOS(202);
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if(IOS_GetVersion() == 202)
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{
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DI_LoadDVDX(false);
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DI_Init();
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// load usb2 driver
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if(mload_init() >= 0 && load_ehci_module())
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USB2Enable(true);
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}
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#endif
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InitDeviceThread();
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InitGCVideo(); // Initialise video
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ResetVideo_Menu (); // change to menu video mode
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SetupPads();
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// Initialize DVD subsystem (GameCube only)
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#ifdef HW_DOL
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DVD_Init ();
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#endif
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#ifdef HW_RVL
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// Wii Power/Reset buttons
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WPAD_SetPowerButtonCallback((WPADShutdownCallback)ShutdownCB);
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SYS_SetPowerCallback(ShutdownCB);
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SYS_SetResetCallback(ResetCB);
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// store path app was loaded from
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if(argc > 0 && argv[0] != NULL)
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CreateAppPath(argv[0]);
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#endif
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// Initialize libFAT for SD and USB
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MountAllFAT();
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// Set defaults
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DefaultSettings ();
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S9xUnmapAllControls ();
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SetDefaultButtonMap ();
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// Allocate SNES Memory
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if (!Memory.Init ())
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ExitApp();
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// Allocate APU
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if (!S9xInitAPU ())
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ExitApp();
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// Set Pixel Renderer to match 565
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S9xSetRenderPixelFormat (RGB565);
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// Initialise Sound System
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S9xInitSound (64, 0);
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// Initialise Graphics
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setGFX ();
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if (!S9xGraphicsInit ())
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ExitApp();
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S9xInitSync(); // initialize frame sync
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// Initialize font system
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InitFreeType((u8*)font_ttf, font_ttf_size);
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InitGUIThreads();
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emulate(); // main loop
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}
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120
source/snes9xgx2.h
Normal file
120
source/snes9xgx2.h
Normal file
@ -0,0 +1,120 @@
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/****************************************************************************
|
||||
* Snes9x Nintendo Wii/Gamecube Port
|
||||
*
|
||||
* softdev July 2006
|
||||
* crunchy2 May 2007-July 2007
|
||||
* Michniewski 2008
|
||||
* Tantric 2008-2010
|
||||
*
|
||||
* snes9xGX.h
|
||||
*
|
||||
* This file controls overall program flow. Most things start and end here!
|
||||
***************************************************************************/
|
||||
|
||||
#ifndef _SNES9XGX_H_
|
||||
#define _SNES9XGX_H_
|
||||
|
||||
#include "utils/FreeTypeGX.h"
|
||||
#include "snes9x.h"
|
||||
#include "filter.h"
|
||||
#include "filelist.h"
|
||||
|
||||
#define APPNAME "Snes9x GX"
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||||
#define APPVERSION "4.1.5"
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||||
#define APPFOLDER "snes9xgx"
|
||||
#define PREF_FILE_NAME "settings.xml"
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||||
#define NOTSILENT 0
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#define SILENT 1
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||||
const char pathPrefix[9][8] =
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{ "", "sd:/", "usb:/", "dvd:/", "smb:/", "carda:/", "cardb:/" };
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||||
|
||||
enum {
|
||||
DEVICE_AUTO,
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||||
DEVICE_SD,
|
||||
DEVICE_USB,
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||||
DEVICE_DVD,
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||||
DEVICE_SMB,
|
||||
DEVICE_SD_SLOTA,
|
||||
DEVICE_SD_SLOTB
|
||||
};
|
||||
|
||||
enum {
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||||
FILE_SRAM,
|
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FILE_SNAPSHOT,
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||||
FILE_ROM,
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||||
FILE_CHEAT
|
||||
};
|
||||
|
||||
enum
|
||||
{
|
||||
CTRL_PAD,
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CTRL_MOUSE,
|
||||
CTRL_SCOPE,
|
||||
CTRL_JUST,
|
||||
CTRL_PAD2,
|
||||
CTRL_PAD4,
|
||||
CTRL_LENGTH
|
||||
};
|
||||
|
||||
const char ctrlName[6][24] =
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{ "SNES Controller", "SNES Mouse", "Superscope", "Justifier", "SNES Controllers (2)", "SNES Controllers (4)" };
|
||||
|
||||
enum {
|
||||
LANG_JAPANESE = 0,
|
||||
LANG_ENGLISH,
|
||||
LANG_GERMAN,
|
||||
LANG_FRENCH,
|
||||
LANG_SPANISH,
|
||||
LANG_ITALIAN,
|
||||
LANG_DUTCH,
|
||||
LANG_SIMP_CHINESE,
|
||||
LANG_TRAD_CHINESE,
|
||||
LANG_KOREAN
|
||||
};
|
||||
|
||||
struct SGCSettings{
|
||||
int AutoLoad;
|
||||
int AutoSave;
|
||||
int LoadMethod; // For ROMS: Auto, SD, DVD, USB, Network (SMB)
|
||||
int SaveMethod; // For SRAM, Freeze, Prefs: Auto, SD, USB, SMB
|
||||
char LoadFolder[MAXPATHLEN]; // Path to game files
|
||||
char SaveFolder[MAXPATHLEN]; // Path to save files
|
||||
char CheatFolder[MAXPATHLEN]; // Path to cheat files
|
||||
|
||||
char smbip[80];
|
||||
char smbuser[20];
|
||||
char smbpwd[20];
|
||||
char smbshare[20];
|
||||
|
||||
float zoomHor; // horizontal zoom amount
|
||||
float zoomVert; // vertical zoom amount
|
||||
int videomode; // 0 - automatic, 1 - NTSC (480i), 2 - Progressive (480p), 3 - PAL (50Hz), 4 - PAL (60Hz)
|
||||
int render; // 0 - original, 1 - filtered, 2 - unfiltered
|
||||
int FilterMethod; // convert to RenderFilter
|
||||
int Controller;
|
||||
int crosshair;
|
||||
int widescreen; // 0 - 4:3 aspect, 1 - 16:9 aspect
|
||||
int xshift; // video output shift
|
||||
int yshift;
|
||||
int WiimoteOrientation;
|
||||
int ExitAction;
|
||||
int MusicVolume;
|
||||
int SFXVolume;
|
||||
int Rumble;
|
||||
int language;
|
||||
};
|
||||
|
||||
void ExitApp();
|
||||
void ShutdownWii();
|
||||
extern struct SGCSettings GCSettings;
|
||||
extern int ScreenshotRequested;
|
||||
extern int ConfigRequested;
|
||||
extern int ShutdownRequested;
|
||||
extern int ExitRequested;
|
||||
extern char appPath[];
|
||||
extern char loadedFile[];
|
||||
extern FreeTypeGX *fontSystem[];
|
||||
|
||||
#endif
|
Loading…
Reference in New Issue
Block a user