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@ -10,7 +10,7 @@
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————————————————————————————————————————————————————————————————————————————
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×—–—–—–—– –—–—–—–—–—–—–—–—–—–— —–—–—–—–—–—–—–—-—–-–•¬
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|0O×øo· Snes9x GX 4.1.7 ·oø×O0|
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|0O×øo· Snes9x GX 4.1.8 ·oø×O0|
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| http://code.google.com/p/snes9x-gx |
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| (Under GPL License) |
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`¨•¨¨¨¨¨ ¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨ ¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨ ¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨ ¨¨¨¨¨¨¨¨¨¨¨¨¨'
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@ -43,6 +43,10 @@ Wii homebrew is WiiBrew (www.wiibrew.org).
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| UPDATE HISTORY |
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•˜———–—––-- - —————————––––– ———–—––-- - —————————––––– ———–—––-- - ————————•
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[4.1.8 - April 9, 2010]
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* Fix auto-save bug
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[4.1.7 - April 9, 2010]
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* Freezing issue fixed
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@ -516,6 +516,10 @@ int BrowserLoadFile()
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if(!IsValidROM())
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goto done;
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// store the filename (w/o ext) - used for sram/freeze naming
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StripExt(Memory.ROMFilename, browserList[browser.selIndex].filename);
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strcpy(loadedFile, browserList[browser.selIndex].filename);
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SNESROMSize = 0;
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S9xDeleteCheats();
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Memory.LoadROM("ROM");
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@ -532,9 +536,6 @@ int BrowserLoadFile()
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else if (GCSettings.AutoLoad == 2)
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LoadSnapshotAuto(SILENT);
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// store the filename (w/o ext) - used for sram/freeze naming
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StripExt(Memory.ROMFilename, browserList[browser.selIndex].filename);
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strcpy(loadedFile, browserList[browser.selIndex].filename);
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ResetBrowser();
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loaded = 1;
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}
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@ -20,7 +20,7 @@
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#include "filelist.h"
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#define APPNAME "Snes9x GX"
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#define APPVERSION "4.1.7"
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#define APPVERSION "4.1.8"
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#define APPFOLDER "snes9xgx"
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#define PREF_FILE_NAME "settings.xml"
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@ -1,4 +1,4 @@
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<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
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<app version="4.1.7">
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<file url="http://snes9x-gx.googlecode.com/files/Snes9x%20GX%204.1.7.zip"></file>
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<app version="4.1.8">
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<file url="http://snes9x-gx.googlecode.com/files/Snes9x%20GX%204.1.8.zip"></file>
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</app>
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