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https://github.com/dborth/snes9xgx.git
synced 2024-11-01 00:15:14 +01:00
fix inverted sound
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parent
d0ddc94113
commit
757637d651
@ -152,8 +152,6 @@ preparePrefsData (int method)
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createXMLSection("Emulation", "Emulation Settings");
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createXMLSetting("ReverseStereo", "Reverse Stereo", toStr(Settings.ReverseStereo));
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createXMLSetting("InterpolatedSound", "Interpolated Sound", toStr(Settings.InterpolatedSound));
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createXMLSetting("Transparency", "Transparency", toStr(Settings.Transparency));
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createXMLSetting("DisplayFrameRate", "Display Frame Rate", toStr(Settings.DisplayFrameRate));
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createXMLSetting("NGCZoom", "C-Stick Zoom", toStr(GCSettings.NGCZoom));
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@ -278,8 +276,6 @@ decodePrefsData (int method)
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// Emulation Settings
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loadXMLSetting(&Settings.ReverseStereo, "ReverseStereo");
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loadXMLSetting(&Settings.InterpolatedSound, "InterpolatedSound");
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loadXMLSetting(&Settings.Transparency, "Transparency");
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loadXMLSetting(&Settings.DisplayFrameRate, "DisplayFrameRate");
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loadXMLSetting(&GCSettings.NGCZoom, "NGCZoom");
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@ -91,7 +91,7 @@ DefaultSettings ()
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Settings.FixFrequency = false;
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Settings.DisableSampleCaching = true;
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Settings.InterpolatedSound = true;
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Settings.ReverseStereo = false;
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Settings.ReverseStereo = true;
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// Graphics
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Settings.Transparency = true;
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