mirror of
https://github.com/dborth/snes9xgx.git
synced 2024-12-28 20:21:49 +01:00
optimizations
This commit is contained in:
parent
2b3bad35ce
commit
775ad14651
@ -54,7 +54,7 @@ void ClearFontData()
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}
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/**
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* Convert a short char sctring to a wide char string.
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* Convert a short char string to a wide char string.
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*
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* This routine converts a supplied shot character string into a wide character string.
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* Note that it is the user's responsibility to clear the returned buffer once it is no longer needed.
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@ -190,7 +190,7 @@ void FreeTypeGX::unloadFont()
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{
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if(this->fontData.size() == 0)
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return;
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for(std::map<wchar_t, ftgxCharData>::iterator i = this->fontData.begin(); i != this->fontData.end(); i++)
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for(std::map<wchar_t, ftgxCharData>::iterator i = this->fontData.begin(), iEnd = this->fontData.end(); i != iEnd; ++i)
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free(i->second.glyphDataTexture);
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this->fontData.clear();
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}
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@ -310,16 +310,16 @@ ftgxCharData *FreeTypeGX::cacheGlyphData(wchar_t charCode)
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*/
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uint16_t FreeTypeGX::cacheGlyphDataComplete()
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{
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uint16_t i = 0;
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uint32_t i = 0;
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FT_UInt gIndex;
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FT_ULong charCode = FT_Get_First_Char( ftFace, &gIndex );
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while ( gIndex != 0 )
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{
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if(this->cacheGlyphData(charCode) != NULL)
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i++;
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++i;
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charCode = FT_Get_Next_Char( ftFace, charCode, &gIndex );
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}
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return i;
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return (uint16_t)(i);
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}
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/**
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@ -336,11 +336,13 @@ void FreeTypeGX::loadGlyphData(FT_Bitmap *bmp, ftgxCharData *charData)
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uint32_t *glyphData = (uint32_t *)memalign(32, charData->textureWidth * charData->textureHeight * 4);
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memset(glyphData, 0x00, charData->textureWidth * charData->textureHeight * 4);
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for (uint16_t imagePosY = 0; imagePosY < bmp->rows; imagePosY++)
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uint32_t bmprows = bmp->rows;
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uint32_t bmpwid = bmp->width;
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for (uint32_t imagePosY = 0; imagePosY < bmprows; imagePosY++)
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{
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for (uint16_t imagePosX = 0; imagePosX < bmp->width; imagePosX++)
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for (uint32_t imagePosX = 0; imagePosX < bmpwid; imagePosX++)
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{
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uint32_t pixel = (uint32_t) bmp->buffer[imagePosY * bmp->width + imagePosX];
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uint32_t pixel = (uint32_t) bmp->buffer[imagePosY * bmpwid + imagePosX];
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glyphData[imagePosY * charData->textureWidth + imagePosX] = 0x00000000 | (pixel << 24) | (pixel << 16) | (pixel << 8) | pixel;
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}
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}
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@ -444,7 +446,7 @@ int16_t FreeTypeGX::getStyleOffsetHeight(ftgxDataOffset *offset, uint16_t format
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*/
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uint16_t FreeTypeGX::drawText(int16_t x, int16_t y, wchar_t *text, GXColor color, uint16_t textStyle)
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{
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uint16_t strLength = wcslen(text);
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uint32_t strLength = wcslen(text);
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uint16_t x_pos = x, printed = 0;
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uint16_t x_offset = 0, y_offset = 0;
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GXTexObj glyphTexture;
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@ -461,10 +463,12 @@ uint16_t FreeTypeGX::drawText(int16_t x, int16_t y, wchar_t *text, GXColor color
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y_offset = this->getStyleOffsetHeight(&offset, textStyle);
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}
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for (uint16_t i = 0; i < strLength; i++)
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std::map<wchar_t, ftgxCharData>::iterator thisEnd =this->fontData.end();
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for (uint32_t i = 0; i < strLength; ++i)
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{
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ftgxCharData* glyphData = NULL;
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if( this->fontData.find(text[i]) != this->fontData.end() )
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if( this->fontData.find(text[i]) != thisEnd)
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{
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glyphData = &this->fontData[text[i]];
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}
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@ -485,7 +489,7 @@ uint16_t FreeTypeGX::drawText(int16_t x, int16_t y, wchar_t *text, GXColor color
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this->copyTextureToFramebuffer(&glyphTexture, glyphData->textureWidth, glyphData->textureHeight, x_pos + glyphData->renderOffsetX + x_offset, y - glyphData->renderOffsetY + y_offset, color);
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x_pos += glyphData->glyphAdvanceX;
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printed++;
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++printed;
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}
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}
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@ -528,15 +532,16 @@ void FreeTypeGX::drawTextFeature(int16_t x, int16_t y, uint16_t width, ftgxDataO
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*/
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uint16_t FreeTypeGX::getWidth(wchar_t *text)
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{
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uint16_t strLength = wcslen(text);
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uint16_t strWidth = 0;
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FT_Vector pairDelta;
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uint32_t strLength = wcslen(text);
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uint16_t strWidth = 0;
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for (uint16_t i = 0; i < strLength; i++)
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{
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std::map<wchar_t, ftgxCharData>::iterator thisEnd =this->fontData.end();
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for (uint32_t i = 0; i < strLength; ++i){
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ftgxCharData* glyphData = NULL;
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if( this->fontData.find(text[i]) != this->fontData.end() )
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if( this->fontData.find(text[i]) != thisEnd)
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{
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glyphData = &this->fontData[text[i]];
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}
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@ -604,14 +609,15 @@ uint16_t FreeTypeGX::getHeight(wchar_t const *text)
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*/
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void FreeTypeGX::getOffset(wchar_t *text, ftgxDataOffset* offset)
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{
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uint16_t strLength = wcslen(text);
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uint32_t strLength = wcslen(text);
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int16_t strMax = 0, strMin = 9999;
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std::map<wchar_t, ftgxCharData>::iterator thisEnd =this->fontData.end();
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for (uint16_t i = 0; i < strLength; i++)
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for (uint32_t i = 0; i < strLength; ++i)
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{
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ftgxCharData* glyphData = NULL;
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if( this->fontData.find(text[i]) != this->fontData.end() )
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if( this->fontData.find(text[i]) != thisEnd)
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{
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glyphData = &this->fontData[text[i]];
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}
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@ -14,12 +14,10 @@ Modified by Tantric, 2009
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#include "pngu.h"
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#include "png.h"
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// Constants
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#define PNGU_SOURCE_BUFFER 1
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#define PNGU_SOURCE_DEVICE 2
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// Prototypes of helper functions
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int pngu_info (IMGCTX ctx);
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int pngu_decode (IMGCTX ctx, PNGU_u32 width, PNGU_u32 height, PNGU_u32 stripAlpha);
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@ -29,7 +27,6 @@ void pngu_write_data_to_buffer (png_structp png_ptr, png_bytep data, png_size_t
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void pngu_flush_data_to_buffer (png_structp png_ptr);
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int pngu_clamp (int value, int min, int max);
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// PNGU Image context struct
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struct _IMGCTX
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{
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@ -50,7 +47,6 @@ struct _IMGCTX
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png_bytep img_data;
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};
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// PNGU Implementation //
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IMGCTX PNGU_SelectImageFromBuffer (const void *buffer)
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@ -74,7 +70,6 @@ IMGCTX PNGU_SelectImageFromBuffer (const void *buffer)
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return ctx;
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}
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IMGCTX PNGU_SelectImageFromDevice (const char *filename)
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{
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IMGCTX ctx = NULL;
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@ -104,7 +99,6 @@ IMGCTX PNGU_SelectImageFromDevice (const char *filename)
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return ctx;
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}
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void PNGU_ReleaseImageContext (IMGCTX ctx)
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{
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if (!ctx)
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@ -117,11 +111,9 @@ void PNGU_ReleaseImageContext (IMGCTX ctx)
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free (ctx->prop.trans);
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pngu_free_info (ctx);
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free (ctx);
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}
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int PNGU_GetImageProperties (IMGCTX ctx, PNGUPROP *imgprop)
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{
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int res;
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@ -134,11 +126,9 @@ int PNGU_GetImageProperties (IMGCTX ctx, PNGUPROP *imgprop)
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}
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*imgprop = ctx->prop;
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return PNGU_OK;
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}
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int PNGU_DecodeToYCbYCr (IMGCTX ctx, PNGU_u32 width, PNGU_u32 height, void *buffer, PNGU_u32 stride)
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{
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int result;
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@ -157,12 +147,18 @@ int PNGU_DecodeToYCbYCr (IMGCTX ctx, PNGU_u32 width, PNGU_u32 height, void *buff
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return result;
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// Copy image to the output buffer
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buffWidth = (width + stride) / 2;
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buffWidth = (width + stride) >> 1;
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PNGU_u32 wid2 = width >>1;
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for (y = 0; y < height; y++)
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for (x = 0; x < (width / 2); x++)
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((PNGU_u32 *)buffer)[y*buffWidth+x] = PNGU_RGB8_TO_YCbYCr (*(ctx->row_pointers[y]+x*6), *(ctx->row_pointers[y]+x*6+1), *(ctx->row_pointers[y]+x*6+2),
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*(ctx->row_pointers[y]+x*6+3), *(ctx->row_pointers[y]+x*6+4), *(ctx->row_pointers[y]+x*6+5));
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{
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for (x = 0; x < wid2; x++)
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{
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PNGU_u32 x6 = x*6;
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((PNGU_u32 *)buffer)[y*buffWidth+x] = PNGU_RGB8_TO_YCbYCr (*(ctx->row_pointers[y]+x6), *(ctx->row_pointers[y]+x6+1), *(ctx->row_pointers[y]+x6+2),
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*(ctx->row_pointers[y]+x6+3), *(ctx->row_pointers[y]+x6+4), *(ctx->row_pointers[y]+x6+5));
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}
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}
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// Free resources
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free (ctx->img_data);
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free (ctx->row_pointers);
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@ -171,7 +167,6 @@ int PNGU_DecodeToYCbYCr (IMGCTX ctx, PNGU_u32 width, PNGU_u32 height, void *buff
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return PNGU_OK;
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}
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int PNGU_DecodeToRGB565 (IMGCTX ctx, PNGU_u32 width, PNGU_u32 height, void *buffer, PNGU_u32 stride)
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{
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int result;
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@ -199,7 +194,6 @@ int PNGU_DecodeToRGB565 (IMGCTX ctx, PNGU_u32 width, PNGU_u32 height, void *buff
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return PNGU_OK;
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}
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int PNGU_DecodeToRGBA8 (IMGCTX ctx, PNGU_u32 width, PNGU_u32 height, void *buffer, PNGU_u32 stride, PNGU_u8 default_alpha)
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{
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int result;
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@ -216,7 +210,7 @@ int PNGU_DecodeToRGBA8 (IMGCTX ctx, PNGU_u32 width, PNGU_u32 height, void *buffe
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{
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// Alpha channel present, copy image to the output buffer
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for (y = 0; y < height; y++)
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memcpy (buffer + (y * buffWidth * 4), ctx->row_pointers[y], width * 4);
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memcpy (buffer + (y * buffWidth << 2), ctx->row_pointers[y], width<<2);
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}
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else
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{
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@ -238,55 +232,55 @@ int PNGU_DecodeToRGBA8 (IMGCTX ctx, PNGU_u32 width, PNGU_u32 height, void *buffe
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return PNGU_OK;
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}
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int PNGU_DecodeTo4x4RGB565 (IMGCTX ctx, PNGU_u32 width, PNGU_u32 height, void *buffer)
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{
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int result;
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PNGU_u32 x, y, qwidth, qheight;
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PNGU_u32 x, y;
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// width and height need to be divisible by four
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if ((width % 4) || (height % 4))
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return PNGU_INVALID_WIDTH_OR_HEIGHT;
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result = pngu_decode (ctx, width, height, 1);
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int result = pngu_decode (ctx, width, height, 1);
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if (result != PNGU_OK)
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return result;
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// Copy image to the output buffer
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qwidth = width / 4;
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qheight = height / 4;
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PNGU_u32 qwidth = width >> 2;
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PNGU_u32 qheight = height >> 2;
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for (y = 0; y < qheight; y++)
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for (x = 0; x < qwidth; x++)
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{
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int blockbase = (y * qwidth + x) * 4;
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PNGU_u32 y4 = y << 2;
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PNGU_u32 x12 = x * 12;
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int blockbase = (y * qwidth + x) << 2;
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PNGU_u64 field64 = *((PNGU_u64 *)(ctx->row_pointers[y*4]+x*12));
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PNGU_u64 field32 = (PNGU_u64) *((PNGU_u32 *)(ctx->row_pointers[y*4]+x*12+8));
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PNGU_u64 field64 = *((PNGU_u64 *)(ctx->row_pointers[y4]+x12));
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PNGU_u64 field32 = (PNGU_u64) *((PNGU_u32 *)(ctx->row_pointers[y4]+x12+8));
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((PNGU_u64 *) buffer)[blockbase] =
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(((field64 & 0xF800000000000000ULL) | ((field64 & 0xFC000000000000ULL) << 3) | ((field64 & 0xF80000000000ULL) << 5)) |
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(((field64 & 0xF800000000ULL) << 8) | ((field64 & 0xFC000000ULL) << 11) | ((field64 & 0xF80000ULL) << 13)) |
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(((field64 & 0xF800ULL) << 16) | ((field64 & 0xFCULL) << 19) | ((field32 & 0xF8000000ULL) >> 11)) |
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(((field32 & 0xF80000ULL) >> 8) | ((field32 & 0xFC00ULL) >> 5) | ((field32 & 0xF8ULL) >> 3)));
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field64 = *((PNGU_u64 *)(ctx->row_pointers[y*4+1]+x*12));
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field32 = (PNGU_u64) *((PNGU_u32 *)(ctx->row_pointers[y*4+1]+x*12+8));
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field64 = *((PNGU_u64 *)(ctx->row_pointers[y4+1]+x12));
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field32 = (PNGU_u64) *((PNGU_u32 *)(ctx->row_pointers[y4+1]+x12+8));
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((PNGU_u64 *) buffer)[blockbase+1] =
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(((field64 & 0xF800000000000000ULL) | ((field64 & 0xFC000000000000ULL) << 3) | ((field64 & 0xF80000000000ULL) << 5)) |
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(((field64 & 0xF800000000ULL) << 8) | ((field64 & 0xFC000000ULL) << 11) | ((field64 & 0xF80000ULL) << 13)) |
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(((field64 & 0xF800ULL) << 16) | ((field64 & 0xFCULL) << 19) | ((field32 & 0xF8000000ULL) >> 11)) |
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(((field32 & 0xF80000ULL) >> 8) | ((field32 & 0xFC00ULL) >> 5) | ((field32 & 0xF8ULL) >> 3)));
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field64 = *((PNGU_u64 *)(ctx->row_pointers[y*4+2]+x*12));
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field32 = (PNGU_u64) *((PNGU_u32 *)(ctx->row_pointers[y*4+2]+x*12+8));
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field64 = *((PNGU_u64 *)(ctx->row_pointers[y4+2]+x12));
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field32 = (PNGU_u64) *((PNGU_u32 *)(ctx->row_pointers[y4+2]+x12+8));
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((PNGU_u64 *) buffer)[blockbase+2] =
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(((field64 & 0xF800000000000000ULL) | ((field64 & 0xFC000000000000ULL) << 3) | ((field64 & 0xF80000000000ULL) << 5)) |
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(((field64 & 0xF800000000ULL) << 8) | ((field64 & 0xFC000000ULL) << 11) | ((field64 & 0xF80000ULL) << 13)) |
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(((field64 & 0xF800ULL) << 16) | ((field64 & 0xFCULL) << 19) | ((field32 & 0xF8000000ULL) >> 11)) |
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(((field32 & 0xF80000ULL) >> 8) | ((field32 & 0xFC00ULL) >> 5) | ((field32 & 0xF8ULL) >> 3)));
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field64 = *((PNGU_u64 *)(ctx->row_pointers[y*4+3]+x*12));
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field32 = (PNGU_u64) *((PNGU_u32 *)(ctx->row_pointers[y*4+3]+x*12+8));
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field64 = *((PNGU_u64 *)(ctx->row_pointers[y4+3]+x12));
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field32 = (PNGU_u64) *((PNGU_u32 *)(ctx->row_pointers[y4+3]+x12+8));
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((PNGU_u64 *) buffer)[blockbase+3] =
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(((field64 & 0xF800000000000000ULL) | ((field64 & 0xFC000000000000ULL) << 3) | ((field64 & 0xF80000000000ULL) << 5)) |
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(((field64 & 0xF800000000ULL) << 8) | ((field64 & 0xFC000000ULL) << 11) | ((field64 & 0xF80000ULL) << 13)) |
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@ -302,7 +296,6 @@ int PNGU_DecodeTo4x4RGB565 (IMGCTX ctx, PNGU_u32 width, PNGU_u32 height, void *b
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return PNGU_OK;
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}
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int PNGU_DecodeTo4x4RGB5A3 (IMGCTX ctx, PNGU_u32 width, PNGU_u32 height, void *buffer, PNGU_u8 default_alpha)
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{
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int result;
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@ -318,8 +311,8 @@ int PNGU_DecodeTo4x4RGB5A3 (IMGCTX ctx, PNGU_u32 width, PNGU_u32 height, void *b
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return result;
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// Init some vars
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qwidth = width / 4;
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qheight = height / 4;
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qwidth = width >> 2;
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qheight = height >> 2;
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// Check is source image has an alpha channel
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if ( (ctx->prop.imgColorType == PNGU_COLOR_TYPE_GRAY_ALPHA) || (ctx->prop.imgColorType == PNGU_COLOR_TYPE_RGB_ALPHA) )
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@ -328,11 +321,16 @@ int PNGU_DecodeTo4x4RGB5A3 (IMGCTX ctx, PNGU_u32 width, PNGU_u32 height, void *b
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for (y = 0; y < qheight; y++)
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for (x = 0; x < qwidth; x++)
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{
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int blockbase = (y * qwidth + x) * 4;
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int blockbase = (y * qwidth + x) << 2;
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PNGU_u32 y4 = y << 2;
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PNGU_u32 x16 = x << 4;
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PNGU_u64 tmp;
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PNGU_u64 fieldA = *((PNGU_u64 *)(ctx->row_pointers[y*4]+x*16));
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PNGU_u64 fieldB = *((PNGU_u64 *)(ctx->row_pointers[y*4]+x*16+8));
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PNGU_u64 fieldA = *((PNGU_u64 *)(ctx->row_pointers[y4]+x16));
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PNGU_u64 fieldB = *((PNGU_u64 *)(ctx->row_pointers[y4]+x16+8));
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// If first pixel is opaque set MSB to 1 and encode colors in RGB555, else set MSB to 0 and encode colors in ARGB3444
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if ((fieldA & 0xE000000000ULL) == 0xE000000000ULL)
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tmp = 0x8000000000000000ULL | ((fieldA & 0xF800000000000000ULL) >> 1) | ((fieldA & 0xF8000000000000ULL) << 2) | ((fieldA & 0xF80000000000ULL) << 5);
|
||||
@ -341,15 +339,15 @@ int PNGU_DecodeTo4x4RGB5A3 (IMGCTX ctx, PNGU_u32 width, PNGU_u32 height, void *b
|
||||
|
||||
// If second pixel is opaque set MSB to 1 and encode colors in RGB555, else set MSB to 0 and encode colors in ARGB3444
|
||||
if ((fieldA & 0xE0ULL) == 0xE0ULL)
|
||||
tmp = tmp | 0x800000000000ULL | ((fieldA & 0xF8000000ULL) << 15) | ((fieldA & 0xF80000ULL) << 18) | ((fieldA & 0xF800ULL) << 21);
|
||||
tmp |= 0x800000000000ULL | ((fieldA & 0xF8000000ULL) << 15) | ((fieldA & 0xF80000ULL) << 18) | ((fieldA & 0xF800ULL) << 21);
|
||||
else
|
||||
tmp = tmp | ((fieldA & 0xE0ULL) << 39) | ((fieldA & 0xF0000000ULL) << 12) | ((fieldA & 0xF00000ULL) << 16) | ((fieldA & 0xF000ULL) << 20);
|
||||
tmp |= ((fieldA & 0xE0ULL) << 39) | ((fieldA & 0xF0000000ULL) << 12) | ((fieldA & 0xF00000ULL) << 16) | ((fieldA & 0xF000ULL) << 20);
|
||||
|
||||
// If third pixel is opaque set MSB to 1 and encode colors in RGB555, else set MSB to 0 and encode colors in ARGB3444
|
||||
if ((fieldB & 0xE000000000ULL) == 0xE000000000ULL)
|
||||
tmp = tmp | 0x80000000ULL | ((fieldB & 0xF800000000000000ULL) >> 33) | ((fieldB & 0xF8000000000000ULL) >> 30) | ((fieldB & 0xF80000000000ULL) >> 27);
|
||||
tmp |= 0x80000000ULL | ((fieldB & 0xF800000000000000ULL) >> 33) | ((fieldB & 0xF8000000000000ULL) >> 30) | ((fieldB & 0xF80000000000ULL) >> 27);
|
||||
else
|
||||
tmp = tmp | ((fieldB & 0xE000000000ULL) >> 9) | ((fieldB & 0xF000000000000000ULL) >> 36) | ((fieldB & 0xF0000000000000ULL) >> 32) | ((fieldB & 0xF00000000000ULL) >> 28);
|
||||
tmp |= ((fieldB & 0xE000000000ULL) >> 9) | ((fieldB & 0xF000000000000000ULL) >> 36) | ((fieldB & 0xF0000000000000ULL) >> 32) | ((fieldB & 0xF00000000000ULL) >> 28);
|
||||
|
||||
// If fourth pixel is opaque set MSB to 1 and encode colors in RGB555, else set MSB to 0 and encode colors in ARGB3444
|
||||
if ((fieldB & 0xE0ULL) == 0xE0ULL)
|
||||
@ -358,8 +356,8 @@ int PNGU_DecodeTo4x4RGB5A3 (IMGCTX ctx, PNGU_u32 width, PNGU_u32 height, void *b
|
||||
tmp = tmp | ((fieldB & 0xE0ULL) << 7) | ((fieldB & 0xF0000000ULL) >> 20) | ((fieldB & 0xF00000ULL) >> 16) | ((fieldB & 0xF000ULL) >> 12);
|
||||
((PNGU_u64 *) buffer)[blockbase] = tmp;
|
||||
|
||||
fieldA = *((PNGU_u64 *)(ctx->row_pointers[y*4+1]+x*16));
|
||||
fieldB = *((PNGU_u64 *)(ctx->row_pointers[y*4+1]+x*16+8));
|
||||
fieldA = *((PNGU_u64 *)(ctx->row_pointers[y4+1]+x16));
|
||||
fieldB = *((PNGU_u64 *)(ctx->row_pointers[y4+1]+x16+8));
|
||||
if ((fieldA & 0xE000000000ULL) == 0xE000000000ULL)
|
||||
// Opaque pixel, so set MSB to 1 and encode colors in RGB555
|
||||
tmp = 0x8000000000000000ULL | ((fieldA & 0xF800000000000000ULL) >> 1) | ((fieldA & 0xF8000000000000ULL) << 2) | ((fieldA & 0xF80000000000ULL) << 5);
|
||||
@ -369,28 +367,28 @@ int PNGU_DecodeTo4x4RGB5A3 (IMGCTX ctx, PNGU_u32 width, PNGU_u32 height, void *b
|
||||
|
||||
if ((fieldA & 0xE0ULL) == 0xE0ULL)
|
||||
// Opaque pixel, so set MSB to 1 and encode colors in RGB555
|
||||
tmp = tmp | 0x800000000000ULL | ((fieldA & 0xF8000000ULL) << 15) | ((fieldA & 0xF80000ULL) << 18) | ((fieldA & 0xF800ULL) << 21);
|
||||
tmp |= 0x800000000000ULL | ((fieldA & 0xF8000000ULL) << 15) | ((fieldA & 0xF80000ULL) << 18) | ((fieldA & 0xF800ULL) << 21);
|
||||
else
|
||||
// Tranlucid pixel, so set MSB to 0 and encode colors in ARGB3444
|
||||
tmp = tmp | ((fieldA & 0xE0ULL) << 39) | ((fieldA & 0xF0000000ULL) << 12) | ((fieldA & 0xF00000ULL) << 16) | ((fieldA & 0xF000ULL) << 20);
|
||||
tmp |= ((fieldA & 0xE0ULL) << 39) | ((fieldA & 0xF0000000ULL) << 12) | ((fieldA & 0xF00000ULL) << 16) | ((fieldA & 0xF000ULL) << 20);
|
||||
|
||||
if ((fieldB & 0xE000000000ULL) == 0xE000000000ULL)
|
||||
// Opaque pixel, so set MSB to 1 and encode colors in RGB555
|
||||
tmp = tmp | 0x80000000ULL | ((fieldB & 0xF800000000000000ULL) >> 33) | ((fieldB & 0xF8000000000000ULL) >> 30) | ((fieldB & 0xF80000000000ULL) >> 27);
|
||||
tmp |= 0x80000000ULL | ((fieldB & 0xF800000000000000ULL) >> 33) | ((fieldB & 0xF8000000000000ULL) >> 30) | ((fieldB & 0xF80000000000ULL) >> 27);
|
||||
else
|
||||
// Tranlucid pixel, so set MSB to 0 and encode colors in ARGB3444
|
||||
tmp = tmp | ((fieldB & 0xE000000000ULL) >> 9) | ((fieldB & 0xF000000000000000ULL) >> 36) | ((fieldB & 0xF0000000000000ULL) >> 32) | ((fieldB & 0xF00000000000ULL) >> 28);
|
||||
tmp |= ((fieldB & 0xE000000000ULL) >> 9) | ((fieldB & 0xF000000000000000ULL) >> 36) | ((fieldB & 0xF0000000000000ULL) >> 32) | ((fieldB & 0xF00000000000ULL) >> 28);
|
||||
|
||||
if ((fieldB & 0xE0ULL) == 0xE0ULL)
|
||||
// Opaque pixel, so set MSB to 1 and encode colors in RGB555
|
||||
tmp = tmp | 0x8000ULL | ((fieldB & 0xF8000000ULL) >> 17) | ((fieldB & 0xF80000ULL) >> 14) | ((fieldB & 0xF800ULL) >> 11);
|
||||
tmp |= 0x8000ULL | ((fieldB & 0xF8000000ULL) >> 17) | ((fieldB & 0xF80000ULL) >> 14) | ((fieldB & 0xF800ULL) >> 11);
|
||||
else
|
||||
// Tranlucid pixel, so set MSB to 0 and encode colors in ARGB3444
|
||||
tmp = tmp | ((fieldB & 0xE0ULL) << 7) | ((fieldB & 0xF0000000ULL) >> 20) | ((fieldB & 0xF00000ULL) >> 16) | ((fieldB & 0xF000ULL) >> 12);
|
||||
tmp |= ((fieldB & 0xE0ULL) << 7) | ((fieldB & 0xF0000000ULL) >> 20) | ((fieldB & 0xF00000ULL) >> 16) | ((fieldB & 0xF000ULL) >> 12);
|
||||
((PNGU_u64 *) buffer)[blockbase+1] = tmp;
|
||||
|
||||
fieldA = *((PNGU_u64 *)(ctx->row_pointers[y*4+2]+x*16));
|
||||
fieldB = *((PNGU_u64 *)(ctx->row_pointers[y*4+2]+x*16+8));
|
||||
fieldA = *((PNGU_u64 *)(ctx->row_pointers[y4+2]+x16));
|
||||
fieldB = *((PNGU_u64 *)(ctx->row_pointers[y4+2]+x16+8));
|
||||
if ((fieldA & 0xE000000000ULL) == 0xE000000000ULL)
|
||||
// Opaque pixel, so set MSB to 1 and encode colors in RGB555
|
||||
tmp = 0x8000000000000000ULL | ((fieldA & 0xF800000000000000ULL) >> 1) | ((fieldA & 0xF8000000000000ULL) << 2) | ((fieldA & 0xF80000000000ULL) << 5);
|
||||
@ -400,28 +398,28 @@ int PNGU_DecodeTo4x4RGB5A3 (IMGCTX ctx, PNGU_u32 width, PNGU_u32 height, void *b
|
||||
|
||||
if ((fieldA & 0xE0ULL) == 0xE0ULL)
|
||||
// Opaque pixel, so set MSB to 1 and encode colors in RGB555
|
||||
tmp = tmp | 0x800000000000ULL | ((fieldA & 0xF8000000ULL) << 15) | ((fieldA & 0xF80000ULL) << 18) | ((fieldA & 0xF800ULL) << 21);
|
||||
tmp |= 0x800000000000ULL | ((fieldA & 0xF8000000ULL) << 15) | ((fieldA & 0xF80000ULL) << 18) | ((fieldA & 0xF800ULL) << 21);
|
||||
else
|
||||
// Tranlucid pixel, so set MSB to 0 and encode colors in ARGB3444
|
||||
tmp = tmp | ((fieldA & 0xE0ULL) << 39) | ((fieldA & 0xF0000000ULL) << 12) | ((fieldA & 0xF00000ULL) << 16) | ((fieldA & 0xF000ULL) << 20);
|
||||
tmp |= ((fieldA & 0xE0ULL) << 39) | ((fieldA & 0xF0000000ULL) << 12) | ((fieldA & 0xF00000ULL) << 16) | ((fieldA & 0xF000ULL) << 20);
|
||||
|
||||
if ((fieldB & 0xE000000000ULL) == 0xE000000000ULL)
|
||||
// Opaque pixel, so set MSB to 1 and encode colors in RGB555
|
||||
tmp = tmp | 0x80000000ULL | ((fieldB & 0xF800000000000000ULL) >> 33) | ((fieldB & 0xF8000000000000ULL) >> 30) | ((fieldB & 0xF80000000000ULL) >> 27);
|
||||
tmp |= 0x80000000ULL | ((fieldB & 0xF800000000000000ULL) >> 33) | ((fieldB & 0xF8000000000000ULL) >> 30) | ((fieldB & 0xF80000000000ULL) >> 27);
|
||||
else
|
||||
// Tranlucid pixel, so set MSB to 0 and encode colors in ARGB3444
|
||||
tmp = tmp | ((fieldB & 0xE000000000ULL) >> 9) | ((fieldB & 0xF000000000000000ULL) >> 36) | ((fieldB & 0xF0000000000000ULL) >> 32) | ((fieldB & 0xF00000000000ULL) >> 28);
|
||||
tmp |= ((fieldB & 0xE000000000ULL) >> 9) | ((fieldB & 0xF000000000000000ULL) >> 36) | ((fieldB & 0xF0000000000000ULL) >> 32) | ((fieldB & 0xF00000000000ULL) >> 28);
|
||||
|
||||
if ((fieldB & 0xE0ULL) == 0xE0ULL)
|
||||
// Opaque pixel, so set MSB to 1 and encode colors in RGB555
|
||||
tmp = tmp | 0x8000ULL | ((fieldB & 0xF8000000ULL) >> 17) | ((fieldB & 0xF80000ULL) >> 14) | ((fieldB & 0xF800ULL) >> 11);
|
||||
tmp |= 0x8000ULL | ((fieldB & 0xF8000000ULL) >> 17) | ((fieldB & 0xF80000ULL) >> 14) | ((fieldB & 0xF800ULL) >> 11);
|
||||
else
|
||||
// Tranlucid pixel, so set MSB to 0 and encode colors in ARGB3444
|
||||
tmp = tmp | ((fieldB & 0xE0ULL) << 7) | ((fieldB & 0xF0000000ULL) >> 20) | ((fieldB & 0xF00000ULL) >> 16) | ((fieldB & 0xF000ULL) >> 12);
|
||||
tmp |= ((fieldB & 0xE0ULL) << 7) | ((fieldB & 0xF0000000ULL) >> 20) | ((fieldB & 0xF00000ULL) >> 16) | ((fieldB & 0xF000ULL) >> 12);
|
||||
((PNGU_u64 *) buffer)[blockbase+2] = tmp;
|
||||
|
||||
fieldA = *((PNGU_u64 *)(ctx->row_pointers[y*4+3]+x*16));
|
||||
fieldB = *((PNGU_u64 *)(ctx->row_pointers[y*4+3]+x*16+8));
|
||||
fieldA = *((PNGU_u64 *)(ctx->row_pointers[y4+3]+x16));
|
||||
fieldB = *((PNGU_u64 *)(ctx->row_pointers[y4+3]+x16+8));
|
||||
if ((fieldA & 0xE000000000ULL) == 0xE000000000ULL)
|
||||
// Opaque pixel, so set MSB to 1 and encode colors in RGB555
|
||||
tmp = 0x8000000000000000ULL | ((fieldA & 0xF800000000000000ULL) >> 1) | ((fieldA & 0xF8000000000000ULL) << 2) | ((fieldA & 0xF80000000000ULL) << 5);
|
||||
@ -431,24 +429,25 @@ int PNGU_DecodeTo4x4RGB5A3 (IMGCTX ctx, PNGU_u32 width, PNGU_u32 height, void *b
|
||||
|
||||
if ((fieldA & 0xE0ULL) == 0xE0ULL)
|
||||
// Opaque pixel, so set MSB to 1 and encode colors in RGB555
|
||||
tmp = tmp | 0x800000000000ULL | ((fieldA & 0xF8000000ULL) << 15) | ((fieldA & 0xF80000ULL) << 18) | ((fieldA & 0xF800ULL) << 21);
|
||||
tmp |= 0x800000000000ULL | ((fieldA & 0xF8000000ULL) << 15) | ((fieldA & 0xF80000ULL) << 18) | ((fieldA & 0xF800ULL) << 21);
|
||||
else
|
||||
// Tranlucid pixel, so set MSB to 0 and encode colors in ARGB3444
|
||||
tmp = tmp | ((fieldA & 0xE0ULL) << 39) | ((fieldA & 0xF0000000ULL) << 12) | ((fieldA & 0xF00000ULL) << 16) | ((fieldA & 0xF000ULL) << 20);
|
||||
tmp |= ((fieldA & 0xE0ULL) << 39) | ((fieldA & 0xF0000000ULL) << 12) | ((fieldA & 0xF00000ULL) << 16) | ((fieldA & 0xF000ULL) << 20);
|
||||
|
||||
if ((fieldB & 0xE000000000ULL) == 0xE000000000ULL)
|
||||
// Opaque pixel, so set MSB to 1 and encode colors in RGB555
|
||||
tmp = tmp | 0x80000000ULL | ((fieldB & 0xF800000000000000ULL) >> 33) | ((fieldB & 0xF8000000000000ULL) >> 30) | ((fieldB & 0xF80000000000ULL) >> 27);
|
||||
tmp |= 0x80000000ULL | ((fieldB & 0xF800000000000000ULL) >> 33) | ((fieldB & 0xF8000000000000ULL) >> 30) | ((fieldB & 0xF80000000000ULL) >> 27);
|
||||
else
|
||||
// Tranlucid pixel, so set MSB to 0 and encode colors in ARGB3444
|
||||
tmp = tmp | ((fieldB & 0xE000000000ULL) >> 9) | ((fieldB & 0xF000000000000000ULL) >> 36) | ((fieldB & 0xF0000000000000ULL) >> 32) | ((fieldB & 0xF00000000000ULL) >> 28);
|
||||
tmp |= ((fieldB & 0xE000000000ULL) >> 9) | ((fieldB & 0xF000000000000000ULL) >> 36) | ((fieldB & 0xF0000000000000ULL) >> 32) | ((fieldB & 0xF00000000000ULL) >> 28);
|
||||
|
||||
if ((fieldB & 0xE0ULL) == 0xE0ULL)
|
||||
// Opaque pixel, so set MSB to 1 and encode colors in RGB555
|
||||
tmp = tmp | 0x8000ULL | ((fieldB & 0xF8000000ULL) >> 17) | ((fieldB & 0xF80000ULL) >> 14) | ((fieldB & 0xF800ULL) >> 11);
|
||||
tmp |= 0x8000ULL | ((fieldB & 0xF8000000ULL) >> 17) | ((fieldB & 0xF80000ULL) >> 14) | ((fieldB & 0xF800ULL) >> 11);
|
||||
else
|
||||
// Tranlucid pixel, so set MSB to 0 and encode colors in ARGB3444
|
||||
tmp = tmp | ((fieldB & 0xE0ULL) << 7) | ((fieldB & 0xF0000000ULL) >> 20) | ((fieldB & 0xF00000ULL) >> 16) | ((fieldB & 0xF000ULL) >> 12);
|
||||
tmp |= ((fieldB & 0xE0ULL) << 7) | ((fieldB & 0xF0000000ULL) >> 20) | ((fieldB & 0xF00000ULL) >> 16) | ((fieldB & 0xF000ULL) >> 12);
|
||||
|
||||
((PNGU_u64 *) buffer)[blockbase+3] = tmp;
|
||||
}
|
||||
}
|
||||
@ -464,34 +463,37 @@ int PNGU_DecodeTo4x4RGB5A3 (IMGCTX ctx, PNGU_u32 width, PNGU_u32 height, void *b
|
||||
for (y = 0; y < qheight; y++)
|
||||
for (x = 0; x < qwidth; x++)
|
||||
{
|
||||
int blockbase = (y * qwidth + x) * 4;
|
||||
int blockbase = (y * qwidth + x) << 2;
|
||||
|
||||
PNGU_u64 field64 = *((PNGU_u64 *)(ctx->row_pointers[y*4]+x*12));
|
||||
PNGU_u64 field32 = (PNGU_u64) *((PNGU_u32 *)(ctx->row_pointers[y*4]+x*12+8));
|
||||
PNGU_u32 y4 = y << 2;
|
||||
PNGU_u32 x12 = x * 12;
|
||||
|
||||
PNGU_u64 field64 = *((PNGU_u64 *)(ctx->row_pointers[y4]+x12));
|
||||
PNGU_u64 field32 = (PNGU_u64) *((PNGU_u32 *)(ctx->row_pointers[y4]+x12+8));
|
||||
((PNGU_u64 *) buffer)[blockbase] =
|
||||
alphaMask | ((field64 & 0xF800000000000000ULL) >> 1) | ((field64 & 0xF8000000000000ULL) << 2) |
|
||||
((field64 & 0xF80000000000ULL) << 5) | ((field64 & 0xF800000000ULL) << 7) | ((field64 & 0xF8000000ULL) << 10) |
|
||||
((field64 & 0xF80000ULL) << 13) | ((field64 & 0xF800ULL) << 15) | ((field64 & 0xF8ULL) << 18) |
|
||||
((field32 & 0xF8000000ULL) >> 11) | ((field32 & 0xF80000ULL) >> 9) | ((field32 & 0xF800ULL) >> 6) | ((field32 & 0xF8ULL) >> 3);
|
||||
|
||||
field64 = *((PNGU_u64 *)(ctx->row_pointers[y*4+1]+x*12));
|
||||
field32 = (PNGU_u64) *((PNGU_u32 *)(ctx->row_pointers[y*4+1]+x*12+8));
|
||||
field64 = *((PNGU_u64 *)(ctx->row_pointers[y4+1]+x12));
|
||||
field32 = (PNGU_u64) *((PNGU_u32 *)(ctx->row_pointers[y4+1]+x12+8));
|
||||
((PNGU_u64 *) buffer)[blockbase+1] =
|
||||
alphaMask | ((field64 & 0xF800000000000000ULL) >> 1) | ((field64 & 0xF8000000000000ULL) << 2) |
|
||||
((field64 & 0xF80000000000ULL) << 5) | ((field64 & 0xF800000000ULL) << 7) | ((field64 & 0xF8000000ULL) << 10) |
|
||||
((field64 & 0xF80000ULL) << 13) | ((field64 & 0xF800ULL) << 15) | ((field64 & 0xF8ULL) << 18) |
|
||||
((field32 & 0xF8000000ULL) >> 11) | ((field32 & 0xF80000ULL) >> 9) | ((field32 & 0xF800ULL) >> 6) | ((field32 & 0xF8ULL) >> 3);
|
||||
|
||||
field64 = *((PNGU_u64 *)(ctx->row_pointers[y*4+2]+x*12));
|
||||
field32 = (PNGU_u64) *((PNGU_u32 *)(ctx->row_pointers[y*4+2]+x*12+8));
|
||||
field64 = *((PNGU_u64 *)(ctx->row_pointers[y4+2]+x12));
|
||||
field32 = (PNGU_u64) *((PNGU_u32 *)(ctx->row_pointers[y4+2]+x12+8));
|
||||
((PNGU_u64 *) buffer)[blockbase+2] =
|
||||
alphaMask | ((field64 & 0xF800000000000000ULL) >> 1) | ((field64 & 0xF8000000000000ULL) << 2) |
|
||||
((field64 & 0xF80000000000ULL) << 5) | ((field64 & 0xF800000000ULL) << 7) | ((field64 & 0xF8000000ULL) << 10) |
|
||||
((field64 & 0xF80000ULL) << 13) | ((field64 & 0xF800ULL) << 15) | ((field64 & 0xF8ULL) << 18) |
|
||||
((field32 & 0xF8000000ULL) >> 11) | ((field32 & 0xF80000ULL) >> 9) | ((field32 & 0xF800ULL) >> 6) | ((field32 & 0xF8ULL) >> 3);
|
||||
|
||||
field64 = *((PNGU_u64 *)(ctx->row_pointers[y*4+3]+x*12));
|
||||
field32 = (PNGU_u64) *((PNGU_u32 *)(ctx->row_pointers[y*4+3]+x*12+8));
|
||||
field64 = *((PNGU_u64 *)(ctx->row_pointers[y4+3]+x12));
|
||||
field32 = (PNGU_u64) *((PNGU_u32 *)(ctx->row_pointers[y4+3]+x12+8));
|
||||
((PNGU_u64 *) buffer)[blockbase+3] =
|
||||
alphaMask | ((field64 & 0xF800000000000000ULL) >> 1) | ((field64 & 0xF8000000000000ULL) << 2) |
|
||||
((field64 & 0xF80000000000ULL) << 5) | ((field64 & 0xF800000000ULL) << 7) | ((field64 & 0xF8000000ULL) << 10) |
|
||||
@ -509,34 +511,37 @@ int PNGU_DecodeTo4x4RGB5A3 (IMGCTX ctx, PNGU_u32 width, PNGU_u32 height, void *b
|
||||
for (y = 0; y < qheight; y++)
|
||||
for (x = 0; x < qwidth; x++)
|
||||
{
|
||||
int blockbase = (y * qwidth + x) * 4;
|
||||
int blockbase = (y * qwidth + x) << 2;
|
||||
|
||||
PNGU_u64 field64 = *((PNGU_u64 *)(ctx->row_pointers[y*4]+x*12));
|
||||
PNGU_u64 field32 = (PNGU_u64) *((PNGU_u32 *)(ctx->row_pointers[y*4]+x*12+8));
|
||||
PNGU_u32 y4 = y << 2;
|
||||
PNGU_u32 x12 = x * 12;
|
||||
|
||||
PNGU_u64 field64 = *((PNGU_u64 *)(ctx->row_pointers[y4]+x12));
|
||||
PNGU_u64 field32 = (PNGU_u64) *((PNGU_u32 *)(ctx->row_pointers[y4]+x12+8));
|
||||
((PNGU_u64 *) buffer)[blockbase] =
|
||||
alphaMask | ((field64 & 0xF000000000000000ULL) >> 4) | (field64 & 0xF0000000000000ULL) | ((field64 & 0xF00000000000ULL) << 4) |
|
||||
((field64 & 0xF000000000ULL) << 4) | ((field64 & 0xF0000000ULL) << 8) | ((field64 & 0xF00000ULL) << 12) |
|
||||
((field64 & 0xF000ULL) << 12) | ((field64 & 0xF0ULL) << 16) | ((field32 & 0xF0000000ULL) >> 12) |
|
||||
((field32 & 0xF00000ULL) >> 12) | ((field32 & 0xF000ULL) >> 8) | ((field32 & 0xF0ULL) >> 4);
|
||||
|
||||
field64 = *((PNGU_u64 *)(ctx->row_pointers[y*4+1]+x*12));
|
||||
field32 = (PNGU_u64) *((PNGU_u32 *)(ctx->row_pointers[y*4+1]+x*12+8));
|
||||
field64 = *((PNGU_u64 *)(ctx->row_pointers[y4+1]+x12));
|
||||
field32 = (PNGU_u64) *((PNGU_u32 *)(ctx->row_pointers[y4+1]+x12+8));
|
||||
((PNGU_u64 *) buffer)[blockbase+1] =
|
||||
alphaMask | ((field64 & 0xF000000000000000ULL) >> 4) | (field64 & 0xF0000000000000ULL) | ((field64 & 0xF00000000000ULL) << 4) |
|
||||
((field64 & 0xF000000000ULL) << 4) | ((field64 & 0xF0000000ULL) << 8) | ((field64 & 0xF00000ULL) << 12) |
|
||||
((field64 & 0xF000ULL) << 12) | ((field64 & 0xF0ULL) << 16) | ((field32 & 0xF0000000ULL) >> 12) |
|
||||
((field32 & 0xF00000ULL) >> 12) | ((field32 & 0xF000ULL) >> 8) | ((field32 & 0xF0ULL) >> 4);
|
||||
|
||||
field64 = *((PNGU_u64 *)(ctx->row_pointers[y*4+2]+x*12));
|
||||
field32 = (PNGU_u64) *((PNGU_u32 *)(ctx->row_pointers[y*4+2]+x*12+8));
|
||||
field64 = *((PNGU_u64 *)(ctx->row_pointers[y4+2]+x12));
|
||||
field32 = (PNGU_u64) *((PNGU_u32 *)(ctx->row_pointers[y4+2]+x12+8));
|
||||
((PNGU_u64 *) buffer)[blockbase+2] =
|
||||
alphaMask | ((field64 & 0xF000000000000000ULL) >> 4) | (field64 & 0xF0000000000000ULL) | ((field64 & 0xF00000000000ULL) << 4) |
|
||||
((field64 & 0xF000000000ULL) << 4) | ((field64 & 0xF0000000ULL) << 8) | ((field64 & 0xF00000ULL) << 12) |
|
||||
((field64 & 0xF000ULL) << 12) | ((field64 & 0xF0ULL) << 16) | ((field32 & 0xF0000000ULL) >> 12) |
|
||||
((field32 & 0xF00000ULL) >> 12) | ((field32 & 0xF000ULL) >> 8) | ((field32 & 0xF0ULL) >> 4);
|
||||
|
||||
field64 = *((PNGU_u64 *)(ctx->row_pointers[y*4+3]+x*12));
|
||||
field32 = (PNGU_u64) *((PNGU_u32 *)(ctx->row_pointers[y*4+3]+x*12+8));
|
||||
field64 = *((PNGU_u64 *)(ctx->row_pointers[y4+3]+x12));
|
||||
field32 = (PNGU_u64) *((PNGU_u32 *)(ctx->row_pointers[y4+3]+x12+8));
|
||||
((PNGU_u64 *) buffer)[blockbase+3] =
|
||||
alphaMask | ((field64 & 0xF000000000000000ULL) >> 4) | (field64 & 0xF0000000000000ULL) | ((field64 & 0xF00000000000ULL) << 4) |
|
||||
((field64 & 0xF000000000ULL) << 4) | ((field64 & 0xF0000000ULL) << 8) | ((field64 & 0xF00000ULL) << 12) |
|
||||
@ -554,7 +559,6 @@ int PNGU_DecodeTo4x4RGB5A3 (IMGCTX ctx, PNGU_u32 width, PNGU_u32 height, void *b
|
||||
return PNGU_OK;
|
||||
}
|
||||
|
||||
|
||||
int PNGU_DecodeTo4x4RGBA8 (IMGCTX ctx, PNGU_u32 width, PNGU_u32 height, void *buffer, PNGU_u8 default_alpha)
|
||||
{
|
||||
int result;
|
||||
@ -570,8 +574,8 @@ int PNGU_DecodeTo4x4RGBA8 (IMGCTX ctx, PNGU_u32 width, PNGU_u32 height, void *bu
|
||||
return result;
|
||||
|
||||
// Init some variables
|
||||
qwidth = width / 4;
|
||||
qheight = height / 4;
|
||||
qwidth = width >> 2;
|
||||
qheight = height >> 2;
|
||||
|
||||
// Check is source image has an alpha channel
|
||||
if ( (ctx->prop.imgColorType == PNGU_COLOR_TYPE_GRAY_ALPHA) || (ctx->prop.imgColorType == PNGU_COLOR_TYPE_RGB_ALPHA) )
|
||||
@ -580,10 +584,13 @@ int PNGU_DecodeTo4x4RGBA8 (IMGCTX ctx, PNGU_u32 width, PNGU_u32 height, void *bu
|
||||
for (y = 0; y < qheight; y++)
|
||||
for (x = 0; x < qwidth; x++)
|
||||
{
|
||||
int blockbase = (y * qwidth + x) * 8;
|
||||
int blockbase = (y * qwidth + x) << 3;
|
||||
|
||||
PNGU_u64 fieldA = *((PNGU_u64 *)(ctx->row_pointers[y*4]+x*16));
|
||||
PNGU_u64 fieldB = *((PNGU_u64 *)(ctx->row_pointers[y*4]+x*16+8));
|
||||
PNGU_u32 y4 = y << 2;
|
||||
PNGU_u32 x16 = x << 4;
|
||||
|
||||
PNGU_u64 fieldA = *((PNGU_u64 *)(ctx->row_pointers[y4]+x16));
|
||||
PNGU_u64 fieldB = *((PNGU_u64 *)(ctx->row_pointers[y4]+x16+8));
|
||||
((PNGU_u64 *) buffer)[blockbase] =
|
||||
((fieldA & 0xFF00000000ULL) << 24) | ((fieldA & 0xFF00000000000000ULL) >> 8) |
|
||||
((fieldA & 0xFFULL) << 40) | ((fieldA & 0xFF000000ULL) << 8) |
|
||||
@ -593,8 +600,8 @@ int PNGU_DecodeTo4x4RGBA8 (IMGCTX ctx, PNGU_u32 width, PNGU_u32 height, void *bu
|
||||
((fieldA & 0xFFFF0000000000ULL) << 8) | ((fieldA & 0xFFFF00ULL) << 24) |
|
||||
((fieldB & 0xFFFF0000000000ULL) >> 24) | ((fieldB & 0xFFFF00ULL) >> 8);
|
||||
|
||||
fieldA = *((PNGU_u64 *)(ctx->row_pointers[y*4+1]+x*16));
|
||||
fieldB = *((PNGU_u64 *)(ctx->row_pointers[y*4+1]+x*16+8));
|
||||
fieldA = *((PNGU_u64 *)(ctx->row_pointers[y4+1]+x16));
|
||||
fieldB = *((PNGU_u64 *)(ctx->row_pointers[y4+1]+x16+8));
|
||||
((PNGU_u64 *) buffer)[blockbase+1] =
|
||||
((fieldA & 0xFF00000000ULL) << 24) | ((fieldA & 0xFF00000000000000ULL) >> 8) |
|
||||
((fieldA & 0xFFULL) << 40) | ((fieldA & 0xFF000000ULL) << 8) |
|
||||
@ -604,8 +611,8 @@ int PNGU_DecodeTo4x4RGBA8 (IMGCTX ctx, PNGU_u32 width, PNGU_u32 height, void *bu
|
||||
((fieldA & 0xFFFF0000000000ULL) << 8) | ((fieldA & 0xFFFF00ULL) << 24) |
|
||||
((fieldB & 0xFFFF0000000000ULL) >> 24) | ((fieldB & 0xFFFF00ULL) >> 8);
|
||||
|
||||
fieldA = *((PNGU_u64 *)(ctx->row_pointers[y*4+2]+x*16));
|
||||
fieldB = *((PNGU_u64 *)(ctx->row_pointers[y*4+2]+x*16+8));
|
||||
fieldA = *((PNGU_u64 *)(ctx->row_pointers[y4+2]+x16));
|
||||
fieldB = *((PNGU_u64 *)(ctx->row_pointers[y4+2]+x16+8));
|
||||
((PNGU_u64 *) buffer)[blockbase+2] =
|
||||
((fieldA & 0xFF00000000ULL) << 24) | ((fieldA & 0xFF00000000000000ULL) >> 8) |
|
||||
((fieldA & 0xFFULL) << 40) | ((fieldA & 0xFF000000ULL) << 8) |
|
||||
@ -615,8 +622,8 @@ int PNGU_DecodeTo4x4RGBA8 (IMGCTX ctx, PNGU_u32 width, PNGU_u32 height, void *bu
|
||||
((fieldA & 0xFFFF0000000000ULL) << 8) | ((fieldA & 0xFFFF00ULL) << 24) |
|
||||
((fieldB & 0xFFFF0000000000ULL) >> 24) | ((fieldB & 0xFFFF00ULL) >> 8);
|
||||
|
||||
fieldA = *((PNGU_u64 *)(ctx->row_pointers[y*4+3]+x*16));
|
||||
fieldB = *((PNGU_u64 *)(ctx->row_pointers[y*4+3]+x*16+8));
|
||||
fieldA = *((PNGU_u64 *)(ctx->row_pointers[y4+3]+x16));
|
||||
fieldB = *((PNGU_u64 *)(ctx->row_pointers[y4+3]+x16+8));
|
||||
((PNGU_u64 *) buffer)[blockbase+3] =
|
||||
((fieldA & 0xFF00000000ULL) << 24) | ((fieldA & 0xFF00000000000000ULL) >> 8) |
|
||||
((fieldA & 0xFFULL) << 40) | ((fieldA & 0xFF000000ULL) << 8) |
|
||||
@ -636,10 +643,13 @@ int PNGU_DecodeTo4x4RGBA8 (IMGCTX ctx, PNGU_u32 width, PNGU_u32 height, void *bu
|
||||
for (y = 0; y < qheight; y++)
|
||||
for (x = 0; x < qwidth; x++)
|
||||
{
|
||||
int blockbase = (y * qwidth + x) * 8;
|
||||
int blockbase = (y * qwidth + x) << 3;
|
||||
|
||||
PNGU_u64 field64 = *((PNGU_u64 *)(ctx->row_pointers[y*4]+x*12));
|
||||
PNGU_u64 field32 = (PNGU_u64) *((PNGU_u32 *)(ctx->row_pointers[y*4]+x*12+8));
|
||||
PNGU_u32 y4 = y << 2;
|
||||
PNGU_u32 x12 = x * 12;
|
||||
|
||||
PNGU_u64 field64 = *((PNGU_u64 *)(ctx->row_pointers[y4]+x12));
|
||||
PNGU_u64 field32 = (PNGU_u64) *((PNGU_u32 *)(ctx->row_pointers[y4]+x12+8));
|
||||
((PNGU_u64 *) buffer)[blockbase] =
|
||||
(((field64 & 0xFF00000000000000ULL) >> 8) | (field64 & 0xFF00000000ULL) |
|
||||
((field64 & 0xFF00ULL) << 8) | ((field32 & 0xFF0000ULL) >> 16) | alphaMask);
|
||||
@ -647,8 +657,8 @@ int PNGU_DecodeTo4x4RGBA8 (IMGCTX ctx, PNGU_u32 width, PNGU_u32 height, void *bu
|
||||
(((field64 & 0xFFFF0000000000ULL) << 8) | ((field64 & 0xFFFF0000ULL) << 16) |
|
||||
((field64 & 0xFFULL) << 24) | ((field32 & 0xFF000000ULL) >> 8) | (field32 & 0xFFFFULL));
|
||||
|
||||
field64 = *((PNGU_u64 *)(ctx->row_pointers[y*4+1]+x*12));
|
||||
field32 = (PNGU_u64) *((PNGU_u32 *)(ctx->row_pointers[y*4+1]+x*12+8));
|
||||
field64 = *((PNGU_u64 *)(ctx->row_pointers[y4+1]+x12));
|
||||
field32 = (PNGU_u64) *((PNGU_u32 *)(ctx->row_pointers[y4+1]+x12+8));
|
||||
((PNGU_u64 *) buffer)[blockbase+1] =
|
||||
(((field64 & 0xFF00000000000000ULL) >> 8) | (field64 & 0xFF00000000ULL) |
|
||||
((field64 & 0xFF00ULL) << 8) | ((field32 & 0xFF0000ULL) >> 16) | alphaMask);
|
||||
@ -656,8 +666,8 @@ int PNGU_DecodeTo4x4RGBA8 (IMGCTX ctx, PNGU_u32 width, PNGU_u32 height, void *bu
|
||||
(((field64 & 0xFFFF0000000000ULL) << 8) | ((field64 & 0xFFFF0000ULL) << 16) |
|
||||
((field64 & 0xFFULL) << 24) | ((field32 & 0xFF000000ULL) >> 8) | (field32 & 0xFFFFULL));
|
||||
|
||||
field64 = *((PNGU_u64 *)(ctx->row_pointers[y*4+2]+x*12));
|
||||
field32 = (PNGU_u64) *((PNGU_u32 *)(ctx->row_pointers[y*4+2]+x*12+8));
|
||||
field64 = *((PNGU_u64 *)(ctx->row_pointers[y4+2]+x12));
|
||||
field32 = (PNGU_u64) *((PNGU_u32 *)(ctx->row_pointers[y4+2]+x12+8));
|
||||
((PNGU_u64 *) buffer)[blockbase+2] =
|
||||
(((field64 & 0xFF00000000000000ULL) >> 8) | (field64 & 0xFF00000000ULL) |
|
||||
((field64 & 0xFF00ULL) << 8) | ((field32 & 0xFF0000ULL) >> 16) | alphaMask);
|
||||
@ -665,8 +675,8 @@ int PNGU_DecodeTo4x4RGBA8 (IMGCTX ctx, PNGU_u32 width, PNGU_u32 height, void *bu
|
||||
(((field64 & 0xFFFF0000000000ULL) << 8) | ((field64 & 0xFFFF0000ULL) << 16) |
|
||||
((field64 & 0xFFULL) << 24) | ((field32 & 0xFF000000ULL) >> 8) | (field32 & 0xFFFFULL));
|
||||
|
||||
field64 = *((PNGU_u64 *)(ctx->row_pointers[y*4+3]+x*12));
|
||||
field32 = (PNGU_u64) *((PNGU_u32 *)(ctx->row_pointers[y*4+3]+x*12+8));
|
||||
field64 = *((PNGU_u64 *)(ctx->row_pointers[y4+3]+x12));
|
||||
field32 = (PNGU_u64) *((PNGU_u32 *)(ctx->row_pointers[y4+3]+x12+8));
|
||||
((PNGU_u64 *) buffer)[blockbase+3] =
|
||||
(((field64 & 0xFF00000000000000ULL) >> 8) | (field64 & 0xFF00000000ULL) |
|
||||
((field64 & 0xFF00ULL) << 8) | ((field32 & 0xFF0000ULL) >> 16) | alphaMask);
|
||||
@ -684,7 +694,6 @@ int PNGU_DecodeTo4x4RGBA8 (IMGCTX ctx, PNGU_u32 width, PNGU_u32 height, void *bu
|
||||
return PNGU_OK;
|
||||
}
|
||||
|
||||
|
||||
int PNGU_EncodeFromYCbYCr (IMGCTX ctx, PNGU_u32 width, PNGU_u32 height, void *buffer, PNGU_u32 stride)
|
||||
{
|
||||
png_uint_32 rowbytes;
|
||||
@ -744,7 +753,7 @@ int PNGU_EncodeFromYCbYCr (IMGCTX ctx, PNGU_u32 width, PNGU_u32 height, void *bu
|
||||
// Allocate memory to store the image in RGB format
|
||||
rowbytes = width * 3;
|
||||
if (rowbytes % 4)
|
||||
rowbytes = ((rowbytes / 4) + 1) * 4; // Add extra padding so each row starts in a 4 byte boundary
|
||||
rowbytes = ((rowbytes >> 2) + 1) << 2;
|
||||
|
||||
ctx->img_data = malloc (rowbytes * height);
|
||||
if (!ctx->img_data)
|
||||
@ -765,16 +774,20 @@ int PNGU_EncodeFromYCbYCr (IMGCTX ctx, PNGU_u32 width, PNGU_u32 height, void *bu
|
||||
}
|
||||
|
||||
// Encode YCbYCr image into RGB8 format
|
||||
buffWidth = (width + stride) / 2;
|
||||
buffWidth = (width + stride) >> 1;
|
||||
PNGU_u32 wid2 = width >> 1;
|
||||
for (y = 0; y < height; y++)
|
||||
{
|
||||
ctx->row_pointers[y] = ctx->img_data + (y * rowbytes);
|
||||
|
||||
for (x = 0; x < (width / 2); x++)
|
||||
for (x = 0; x < wid2; ++x)
|
||||
{
|
||||
PNGU_u32 x6 = x*6;
|
||||
PNGU_YCbYCr_TO_RGB8 ( ((PNGU_u32 *)buffer)[y*buffWidth+x],
|
||||
((PNGU_u8 *) ctx->row_pointers[y]+x*6), ((PNGU_u8 *) ctx->row_pointers[y]+x*6+1),
|
||||
((PNGU_u8 *) ctx->row_pointers[y]+x*6+2), ((PNGU_u8 *) ctx->row_pointers[y]+x*6+3),
|
||||
((PNGU_u8 *) ctx->row_pointers[y]+x*6+4), ((PNGU_u8 *) ctx->row_pointers[y]+x*6+5) );
|
||||
((PNGU_u8 *) ctx->row_pointers[y]+x6), ((PNGU_u8 *) ctx->row_pointers[y]+x6+1),
|
||||
((PNGU_u8 *) ctx->row_pointers[y]+x6+2), ((PNGU_u8 *) ctx->row_pointers[y]+x6+3),
|
||||
((PNGU_u8 *) ctx->row_pointers[y]+x6+4), ((PNGU_u8 *) ctx->row_pointers[y]+x6+5) );
|
||||
}
|
||||
}
|
||||
|
||||
// Tell libpng where is our image data
|
||||
@ -856,7 +869,7 @@ int PNGU_EncodeFromRGB (IMGCTX ctx, PNGU_u32 width, PNGU_u32 height, void *buffe
|
||||
// Allocate memory to store the image in RGB format
|
||||
rowbytes = width * 3;
|
||||
if (rowbytes % 4)
|
||||
rowbytes = ((rowbytes / 4) + 1) * 4; // Add extra padding so each row starts in a 4 byte boundary
|
||||
rowbytes = ((rowbytes >>2) + 1) <<2; // Add extra padding so each row starts in a 4 byte boundary
|
||||
|
||||
ctx->img_data = malloc(rowbytes * height);
|
||||
memset(ctx->img_data, 0, rowbytes * height);
|
||||
@ -880,7 +893,7 @@ int PNGU_EncodeFromRGB (IMGCTX ctx, PNGU_u32 width, PNGU_u32 height, void *buffe
|
||||
return PNGU_LIB_ERROR;
|
||||
}
|
||||
|
||||
for (y = 0; y < height; y++)
|
||||
for (y = 0; y < height; ++y)
|
||||
{
|
||||
ctx->row_pointers[y] = buffer + (y * rowbytes);
|
||||
}
|
||||
@ -907,7 +920,9 @@ int PNGU_EncodeFromRGB (IMGCTX ctx, PNGU_u32 width, PNGU_u32 height, void *buffe
|
||||
|
||||
int PNGU_EncodeFromGXTexture (IMGCTX ctx, PNGU_u32 width, PNGU_u32 height, void *buffer, PNGU_u32 stride)
|
||||
{
|
||||
int x,y,res;
|
||||
int res;
|
||||
PNGU_u32 x,y, tmpy1, tmpy2, tmpyWid, tmpxy;
|
||||
|
||||
unsigned char * ptr = (unsigned char*)buffer;
|
||||
unsigned char * tmpbuffer = (unsigned char *)malloc(width*height*3);
|
||||
memset(tmpbuffer, 0, width*height*3);
|
||||
@ -915,13 +930,18 @@ int PNGU_EncodeFromGXTexture (IMGCTX ctx, PNGU_u32 width, PNGU_u32 height, void
|
||||
|
||||
for(y=0; y < height; y++)
|
||||
{
|
||||
tmpy1 = y * 640*3;
|
||||
tmpy2 = y%4 << 2;
|
||||
tmpyWid = (((y >> 2)<<4)*width);
|
||||
|
||||
for(x=0; x < width; x++)
|
||||
{
|
||||
offset = (((y >> 2)<<4)*width) + ((x >> 2)<<6) + (((y%4 << 2) + x%4 ) << 1);
|
||||
offset = tmpyWid + ((x >> 2)<<6) + ((tmpy2+ x%4 ) << 1);
|
||||
tmpxy = x * 3 + tmpy1;
|
||||
|
||||
tmpbuffer[y*640*3+x*3] = ptr[offset+1]; // R
|
||||
tmpbuffer[y*640*3+x*3+1] = ptr[offset+32]; // G
|
||||
tmpbuffer[y*640*3+x*3+2] = ptr[offset+33]; // B
|
||||
tmpbuffer[tmpxy ] = ptr[offset+1]; // R
|
||||
tmpbuffer[tmpxy+1] = ptr[offset+32]; // G
|
||||
tmpbuffer[tmpxy+2] = ptr[offset+33]; // B
|
||||
}
|
||||
}
|
||||
|
||||
@ -933,31 +953,32 @@ int PNGU_EncodeFromGXTexture (IMGCTX ctx, PNGU_u32 width, PNGU_u32 height, void
|
||||
// This function is taken from a libogc example
|
||||
PNGU_u32 PNGU_RGB8_TO_YCbYCr (PNGU_u8 r1, PNGU_u8 g1, PNGU_u8 b1, PNGU_u8 r2, PNGU_u8 g2, PNGU_u8 b2)
|
||||
{
|
||||
int y1, cb1, cr1, y2, cb2, cr2, cb, cr;
|
||||
|
||||
y1 = (299 * r1 + 587 * g1 + 114 * b1) / 1000;
|
||||
cb1 = (-16874 * r1 - 33126 * g1 + 50000 * b1 + 12800000) / 100000;
|
||||
cr1 = (50000 * r1 - 41869 * g1 - 8131 * b1 + 12800000) / 100000;
|
||||
|
||||
y2 = (299 * r2 + 587 * g2 + 114 * b2) / 1000;
|
||||
cb2 = (-16874 * r2 - 33126 * g2 + 50000 * b2 + 12800000) / 100000;
|
||||
cr2 = (50000 * r2 - 41869 * g2 - 8131 * b2 + 12800000) / 100000;
|
||||
|
||||
cb = (cb1 + cb2) >> 1;
|
||||
cr = (cr1 + cr2) >> 1;
|
||||
|
||||
return (PNGU_u32) ((y1 << 24) | (cb << 16) | (y2 << 8) | cr);
|
||||
PNGU_u32 y1, cb1, cr1, y2, cb2, cr2, cb, cr;
|
||||
|
||||
y1 = (299 * r1 + 587 * g1 + 114 * b1) / 1000;
|
||||
cb1 = (-16874 * r1 - 33126 * g1 + 50000 * b1 + 12800000) / 100000;
|
||||
cr1 = (50000 * r1 - 41869 * g1 - 8131 * b1 + 12800000) / 100000;
|
||||
|
||||
y2 = (299 * r2 + 587 * g2 + 114 * b2) / 1000;
|
||||
cb2 = (-16874 * r2 - 33126 * g2 + 50000 * b2 + 12800000) / 100000;
|
||||
cr2 = (50000 * r2 - 41869 * g2 - 8131 * b2 + 12800000) / 100000;
|
||||
|
||||
cb = (cb1 + cb2) >> 1;
|
||||
cr = (cr1 + cr2) >> 1;
|
||||
|
||||
return (PNGU_u32) ((y1 << 24) | (cb << 16) | (y2 << 8) | cr);
|
||||
}
|
||||
|
||||
|
||||
void PNGU_YCbYCr_TO_RGB8 (PNGU_u32 ycbycr, PNGU_u8 *r1, PNGU_u8 *g1, PNGU_u8 *b1, PNGU_u8 *r2, PNGU_u8 *g2, PNGU_u8 *b2)
|
||||
{
|
||||
PNGU_u8 *val = (PNGU_u8 *) &ycbycr;
|
||||
int r, g, b;
|
||||
|
||||
r = 1.371f * (val[3] - 128);
|
||||
g = - 0.698f * (val[3] - 128) - 0.336f * (val[1] - 128);
|
||||
b = 1.732f * (val[1] - 128);
|
||||
float val1 = (float)((int)(val[1]) - 128);
|
||||
float val3 = (float)((int)(val[3]) - 128);
|
||||
|
||||
int r = (int)(1.371f * val3);
|
||||
int g = (int)(- 0.698f * val3 - 0.336f * val1);
|
||||
int b = (int)(1.732f * val1);
|
||||
|
||||
*r1 = pngu_clamp (val[0] + r, 0, 255);
|
||||
*g1 = pngu_clamp (val[0] + g, 0, 255);
|
||||
@ -1044,6 +1065,8 @@ int pngu_info (IMGCTX ctx)
|
||||
// Query image properties if they have not been queried before
|
||||
if (!ctx->propRead)
|
||||
{
|
||||
int ctxNumTrans;
|
||||
|
||||
png_get_IHDR(ctx->png_ptr, ctx->info_ptr, &width, &height,
|
||||
(int *) &(ctx->prop.imgBitDepth),
|
||||
(int *) &(ctx->prop.imgColorType),
|
||||
@ -1074,60 +1097,88 @@ int pngu_info (IMGCTX ctx)
|
||||
}
|
||||
|
||||
// Constant used to scale 16 bit values to 8 bit values
|
||||
scale = 1;
|
||||
scale = 0;
|
||||
if (ctx->prop.imgBitDepth == 16)
|
||||
scale = 256;
|
||||
scale = 8;
|
||||
|
||||
// Query background color, if any.
|
||||
ctx->prop.validBckgrnd = 0;
|
||||
if (((ctx->prop.imgColorType == PNGU_COLOR_TYPE_RGB) || (ctx->prop.imgColorType == PNGU_COLOR_TYPE_RGB_ALPHA)) &&
|
||||
(png_get_bKGD (ctx->png_ptr, ctx->info_ptr, &background)))
|
||||
{
|
||||
ctx->prop.validBckgrnd = 1;
|
||||
ctx->prop.bckgrnd.r = background->red / scale;
|
||||
ctx->prop.bckgrnd.g = background->green / scale;
|
||||
ctx->prop.bckgrnd.b = background->blue / scale;
|
||||
}
|
||||
else if (((ctx->prop.imgColorType == PNGU_COLOR_TYPE_GRAY) || (ctx->prop.imgColorType == PNGU_COLOR_TYPE_GRAY_ALPHA)) &&
|
||||
(png_get_bKGD (ctx->png_ptr, ctx->info_ptr, &background)))
|
||||
{
|
||||
ctx->prop.validBckgrnd = 1;
|
||||
ctx->prop.bckgrnd.r = ctx->prop.bckgrnd.g = ctx->prop.bckgrnd.b = background->gray / scale;
|
||||
}
|
||||
|
||||
// Query list of transparent colors, if any.
|
||||
ctx->prop.numTrans = 0;
|
||||
ctx->prop.trans = NULL;
|
||||
if (((ctx->prop.imgColorType == PNGU_COLOR_TYPE_RGB) || (ctx->prop.imgColorType == PNGU_COLOR_TYPE_RGB_ALPHA)) &&
|
||||
(png_get_tRNS (ctx->png_ptr, ctx->info_ptr, &trans, (int *) &(ctx->prop.numTrans), &trans_values)))
|
||||
switch(ctx->prop.imgColorType)
|
||||
{
|
||||
if (ctx->prop.numTrans)
|
||||
case PNGU_COLOR_TYPE_RGB:
|
||||
case PNGU_COLOR_TYPE_RGB_ALPHA:
|
||||
{
|
||||
ctx->prop.trans = malloc (sizeof (PNGUCOLOR) * ctx->prop.numTrans);
|
||||
if (ctx->prop.trans)
|
||||
for (i = 0; i < ctx->prop.numTrans; i++)
|
||||
{
|
||||
ctx->prop.trans[i].r = trans_values[i].red / scale;
|
||||
ctx->prop.trans[i].g = trans_values[i].green / scale;
|
||||
ctx->prop.trans[i].b = trans_values[i].blue / scale;
|
||||
if(png_get_bKGD (ctx->png_ptr, ctx->info_ptr, &background)){
|
||||
ctx->prop.validBckgrnd = 1;
|
||||
ctx->prop.bckgrnd.r = background->red >> scale;
|
||||
ctx->prop.bckgrnd.g = background->green >> scale;
|
||||
ctx->prop.bckgrnd.b = background->blue >> scale;
|
||||
}
|
||||
|
||||
// Query list of transparent colors, if any.
|
||||
ctx->prop.numTrans = 0;
|
||||
ctx->prop.trans = NULL;
|
||||
|
||||
if(png_get_tRNS (ctx->png_ptr, ctx->info_ptr, &trans, (int *) &(ctx->prop.numTrans), &trans_values)){
|
||||
ctxNumTrans = ctx->prop.numTrans;
|
||||
if(ctxNumTrans){
|
||||
ctx->prop.trans = malloc (sizeof (PNGUCOLOR) * ctxNumTrans);
|
||||
if (ctx->prop.trans)
|
||||
for (i = 0; i < ctxNumTrans; i++)
|
||||
{
|
||||
ctx->prop.trans[i].r = trans_values[i].red >> scale;
|
||||
ctx->prop.trans[i].g = trans_values[i].green >> scale;
|
||||
ctx->prop.trans[i].b = trans_values[i].blue >> scale;
|
||||
}
|
||||
else
|
||||
ctx->prop.numTrans = 0;
|
||||
}
|
||||
else
|
||||
ctx->prop.numTrans = 0;
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
else if (((ctx->prop.imgColorType == PNGU_COLOR_TYPE_GRAY) || (ctx->prop.imgColorType == PNGU_COLOR_TYPE_GRAY_ALPHA)) &&
|
||||
(png_get_tRNS (ctx->png_ptr, ctx->info_ptr, &trans, (int *) &(ctx->prop.numTrans), &trans_values)))
|
||||
{
|
||||
if (ctx->prop.numTrans)
|
||||
break;
|
||||
|
||||
case PNGU_COLOR_TYPE_GRAY:
|
||||
case PNGU_COLOR_TYPE_GRAY_ALPHA:
|
||||
{
|
||||
ctx->prop.trans = malloc (sizeof (PNGUCOLOR) * ctx->prop.numTrans);
|
||||
if (ctx->prop.trans)
|
||||
for (i = 0; i < ctx->prop.numTrans; i++)
|
||||
ctx->prop.trans[i].r = ctx->prop.trans[i].g = ctx->prop.trans[i].b =
|
||||
trans_values[i].gray / scale;
|
||||
else
|
||||
ctx->prop.numTrans = 0;
|
||||
if(png_get_bKGD (ctx->png_ptr, ctx->info_ptr, &background)){
|
||||
ctx->prop.validBckgrnd = 1;
|
||||
ctx->prop.bckgrnd.r =
|
||||
ctx->prop.bckgrnd.g =
|
||||
ctx->prop.bckgrnd.b = background->gray >> scale;
|
||||
}
|
||||
|
||||
// Query list of transparent colors, if any.
|
||||
ctx->prop.numTrans = 0;
|
||||
ctx->prop.trans = NULL;
|
||||
|
||||
if(png_get_tRNS (ctx->png_ptr, ctx->info_ptr, &trans, (int *) &(ctx->prop.numTrans), &trans_values)){
|
||||
ctxNumTrans = ctx->prop.numTrans;
|
||||
if(ctxNumTrans){
|
||||
ctx->prop.trans = malloc (sizeof (PNGUCOLOR) * ctxNumTrans);
|
||||
if (ctx->prop.trans)
|
||||
for (i = 0; i < ctxNumTrans; i++)
|
||||
ctx->prop.trans[i].r =
|
||||
ctx->prop.trans[i].g =
|
||||
ctx->prop.trans[i].b = trans_values[i].gray >> scale;
|
||||
else
|
||||
ctx->prop.numTrans = 0;
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
break;
|
||||
|
||||
default:
|
||||
|
||||
// It was none of those things,
|
||||
{
|
||||
// Query list of transparent colors, if any.
|
||||
ctx->prop.numTrans = 0;
|
||||
ctx->prop.trans = NULL;
|
||||
}
|
||||
break;
|
||||
}
|
||||
|
||||
ctx->propRead = 1;
|
||||
@ -1139,18 +1190,17 @@ int pngu_info (IMGCTX ctx)
|
||||
return PNGU_OK;
|
||||
}
|
||||
|
||||
|
||||
int pngu_decode (IMGCTX ctx, PNGU_u32 width, PNGU_u32 height, PNGU_u32 stripAlpha)
|
||||
{
|
||||
png_uint_32 rowbytes;
|
||||
int i;
|
||||
png_uint_32 i, propImgHeight;
|
||||
|
||||
// Read info if it hasn't been read before
|
||||
if (!ctx->infoRead)
|
||||
{
|
||||
i = pngu_info (ctx);
|
||||
if (i != PNGU_OK)
|
||||
return i;
|
||||
int c = pngu_info (ctx);
|
||||
if (c != PNGU_OK)
|
||||
return c;
|
||||
}
|
||||
|
||||
// Check if the user has specified the real width and height of the image
|
||||
@ -1182,8 +1232,9 @@ int pngu_decode (IMGCTX ctx, PNGU_u32 width, PNGU_u32 height, PNGU_u32 stripAlph
|
||||
|
||||
// Allocate memory to store the image
|
||||
rowbytes = png_get_rowbytes (ctx->png_ptr, ctx->info_ptr);
|
||||
if (rowbytes % 4)
|
||||
rowbytes = ((rowbytes / 4) + 1) * 4; // Add extra padding so each row starts in a 4 byte boundary
|
||||
|
||||
if (rowbytes & 3)
|
||||
rowbytes = ((rowbytes >> 2) + 1) << 2; // Add extra padding so each row starts in a 4 byte boundary
|
||||
|
||||
ctx->img_data = malloc (rowbytes * ctx->prop.imgHeight);
|
||||
if (!ctx->img_data)
|
||||
@ -1200,7 +1251,8 @@ int pngu_decode (IMGCTX ctx, PNGU_u32 width, PNGU_u32 height, PNGU_u32 stripAlph
|
||||
return PNGU_LIB_ERROR;
|
||||
}
|
||||
|
||||
for (i = 0; i < ctx->prop.imgHeight; i++)
|
||||
propImgHeight = ctx->prop.imgHeight;
|
||||
for (i = 0; i < propImgHeight; ++i)
|
||||
ctx->row_pointers[i] = ctx->img_data + (i * rowbytes);
|
||||
|
||||
// Transform the image and copy it to our allocated memory
|
||||
@ -1263,4 +1315,3 @@ int pngu_clamp (int value, int min, int max)
|
||||
|
||||
return value;
|
||||
}
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user