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https://github.com/dborth/snes9xgx.git
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Fix CI/CD build and adjust Credits (#939)
- Remove Cirrus CI build - Add Github Workflow - Adjust README.md - Adjust Credits
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.cirrus.yml
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.cirrus.yml
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snes9xgx_gamecube-wii_task:
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container:
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image: devkitpro/devkitppc
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update_script:
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- sudo dkp-pacman -Sy --noconfirm
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- sudo dkp-pacman -Syu --noconfirm
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setup_script:
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- cp -r /tmp/cirrus-ci-build/buildtools/libfreetype.a /opt/devkitpro/portlibs/ppc/lib/
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- cp -r /tmp/cirrus-ci-build/buildtools/libfreetype.la /opt/devkitpro/portlibs/ppc/lib/
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compile_script:
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- make -j3
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build_artifacts:
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path: "executables/*"
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.github/workflows/continuous-integration-workflow.yml
vendored
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.github/workflows/continuous-integration-workflow.yml
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name: Snes9x GX Build
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on: [push, pull_request]
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jobs:
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build:
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name: ubuntu-20.04
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runs-on: ubuntu-20.04
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container: devkitpro/devkitppc:latest
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steps:
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- uses: actions/checkout@v1
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with:
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submodules: true
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- name: Copy build files
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run: |
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cp -r libfreetype.a /opt/devkitpro/portlibs/ppc/lib/
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cp -r libfreetype.la /opt/devkitpro/portlibs/ppc/lib/
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working-directory: ./buildtools
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- name: Build
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run: |
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make -j2
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- name: Upload a Build Artifact
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uses: actions/upload-artifact@v2
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with:
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name: executables
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path: executables/*
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README.md
12
README.md
@ -10,11 +10,11 @@ Wii homebrew is WiiBrew (www.wiibrew.org).
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## Nightly builds
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## Nightly builds
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|Download nightly builds from continuous integration: | [![Build Status][snes9xgx_gamecube-wii]][cirrus-ci]
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|Download nightly builds from continuous integration: | [![Build Status][Build]][Actions]
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|-------------------------------------------------------|----------------------------------------------------------------------------------------------------------------------------------------------------|
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|-------------------------------------------------------|----------------------------------------------------------------------------------------------------------------------------------------------------|
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[cirrus-ci]: https://cirrus-ci.com/github/dborth/snes9xgx
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[Actions]: https://github.com/dborth/snes9xgx/actions
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[snes9xgx_gamecube-wii]: https://api.cirrus-ci.com/github/dborth/snes9xgx.svg?task=snes9xgx_gamecube-wii
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[Build]: https://github.com/dborth/snes9xgx/workflows/Snes9x%20GX%20Build/badge.svg
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## FEATURES
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## FEATURES
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@ -988,14 +988,14 @@ changes to the emulator settings again and save them.
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Additional coding michniewski
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Additional coding michniewski
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Menu artwork the3seashells
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Menu artwork the3seashells
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Menu sound Peter de Man
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Menu sound Peter de Man
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Extra coding Zopenko,Burnt Lasagna
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Extra coding Zopenko, Burnt Lasagna,
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Askot
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Askot, bladeoner
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Snes9x GX GameCube SoftDev, crunchy2,
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Snes9x GX GameCube SoftDev, crunchy2,
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eke-eke, others
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eke-eke, others
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Snes9x Snes9x Team
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Snes9x Snes9x Team
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libogc/devkitPPC shagkur & wintermute
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libogc/devkitPPC shagkur & WinterMute
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FreeTypeGX Armin Tamzarian
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FreeTypeGX Armin Tamzarian
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@ -855,7 +855,7 @@ static void WindowCredits(void * ptr)
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txt[i] = new GuiText("libogc / devkitPPC");
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txt[i] = new GuiText("libogc / devkitPPC");
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txt[i]->SetPosition(60,y); i++;
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txt[i]->SetPosition(60,y); i++;
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txt[i] = new GuiText("shagkur & wintermute");
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txt[i] = new GuiText("shagkur & WinterMute");
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txt[i]->SetPosition(350,y); i++; y+=24;
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txt[i]->SetPosition(350,y); i++; y+=24;
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txt[i] = new GuiText("FreeTypeGX");
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txt[i] = new GuiText("FreeTypeGX");
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txt[i]->SetPosition(60,y); i++;
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txt[i]->SetPosition(60,y); i++;
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