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https://github.com/dborth/snes9xgx.git
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video changes suggested by eke-eke
http://www.tehskeen.com/forums/showthread.php?p=43454 http://www.tehskeen.com/forums/showthread.php?p=43501 undo/change/adjust if you see fit!
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@ -78,16 +78,17 @@ s16 square[] ATTRIBUTE_ALIGN (32) =
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* X, Y, Z
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* Values set are for roughly 4:3 aspect
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*/
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-HASPECT, VASPECT, 0, // 0
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HASPECT, VASPECT, 0, // 1
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-HASPECT, VASPECT, 0, // 0
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HASPECT, VASPECT, 0, // 1
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HASPECT, -VASPECT, 0, // 2
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-HASPECT, -VASPECT, 0 // 3
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-HASPECT, -VASPECT, 0 // 3
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};
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static camera cam = { {0.0F, 0.0F, 0.0F},
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{0.0F, 0.5F, 0.0F},
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{0.0F, 0.0F, -0.5F}
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static camera cam = {
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{0.0F, 0.0F, 0.0F},
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{0.0F, 0.5F, 0.0F},
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{0.0F, 0.0F, -0.5F}
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};
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@ -101,11 +102,11 @@ static camera cam = { {0.0F, 0.0F, 0.0F},
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GXRModeObj TV_239p =
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{
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VI_TVMODE_PAL_DS, // viDisplayMode
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256, // fbWidth
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640, // fbWidth
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239, // efbHeight
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239, // xfbHeight
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(VI_MAX_WIDTH_PAL - 640)/2, // viXOrigin
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(VI_MAX_HEIGHT_PAL/2 - 478/2)/2, // viYOrigin
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(VI_MAX_HEIGHT_PAL - 478)/2, // viYOrigin
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640, // viWidth
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478, // viHeight
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VI_XFBMODE_SF, // xFBmode
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@ -136,11 +137,11 @@ GXRModeObj TV_239p =
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GXRModeObj TV_478i =
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{
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VI_TVMODE_PAL_INT, // viDisplayMode
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512, // fbWidth
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640, // fbWidth
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478, // efbHeight
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478, // xfbHeight
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(VI_MAX_WIDTH_PAL - 640)/2, // viXOrigin
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(VI_MAX_HEIGHT_PAL/2 - 478/2)/2, // viYOrigin
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(VI_MAX_HEIGHT_PAL - 478)/2, // viYOrigin
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640, // viWidth
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478, // viHeight
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VI_XFBMODE_DF, // xFBmode
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@ -173,11 +174,11 @@ GXRModeObj TV_478i =
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GXRModeObj TV_224p =
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{
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VI_TVMODE_EURGB60_DS, // viDisplayMode
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256, // fbWidth
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640, // fbWidth
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224, // efbHeight
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224, // xfbHeight
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(VI_MAX_WIDTH_NTSC - 640)/2, // viXOrigin
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(VI_MAX_HEIGHT_NTSC/2 - 448/2)/2, // viYOrigin
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(VI_MAX_HEIGHT_NTSC - 448)/2, // viYOrigin
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640, // viWidth
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448, // viHeight
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VI_XFBMODE_SF, // xFBmode
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@ -208,11 +209,11 @@ GXRModeObj TV_224p =
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GXRModeObj TV_448i =
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{
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VI_TVMODE_EURGB60_INT, // viDisplayMode
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512, // fbWidth
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640, // fbWidth
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448, // efbHeight
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448, // xfbHeight
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(VI_MAX_WIDTH_NTSC - 640)/2, // viXOrigin
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(VI_MAX_HEIGHT_NTSC/2 - 448/2)/2, // viYOrigin
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(VI_MAX_HEIGHT_NTSC - 448)/2, // viYOrigin
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640, // viWidth
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448, // viHeight
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VI_XFBMODE_DF, // xFBmode
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@ -547,8 +548,8 @@ ResetVideo_Emu ()
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TV_448i.viTVMode = VI_TVMODE_PAL_INT;
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// set VI position
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TV_239p.viXOrigin = TV_478i.viXOrigin = TV_224p.viXOrigin = TV_448i.viXOrigin = (VI_MAX_WIDTH_PAL - 640)/2;
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TV_239p.viYOrigin = TV_478i.viYOrigin = (VI_MAX_HEIGHT_PAL/2 - 478/2)/2;
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TV_224p.viYOrigin = TV_448i.viYOrigin = (VI_MAX_HEIGHT_PAL/2 - 448/2)/2;
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TV_239p.viYOrigin = TV_478i.viYOrigin = (VI_MAX_HEIGHT_PAL - 478)/2;
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TV_224p.viYOrigin = TV_448i.viYOrigin = (VI_MAX_HEIGHT_PAL - 448)/2;
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break;
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@ -561,8 +562,8 @@ ResetVideo_Emu ()
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TV_448i.viTVMode = VI_TVMODE_NTSC_INT;
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// set VI position
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TV_239p.viXOrigin = TV_224p.viXOrigin = TV_478i.viXOrigin = TV_448i.viXOrigin = (VI_MAX_WIDTH_NTSC - 640)/2;
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TV_239p.viYOrigin = TV_478i.viYOrigin = (VI_MAX_HEIGHT_NTSC/2 - 478/2)/2;
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TV_224p.viYOrigin = TV_448i.viYOrigin = (VI_MAX_HEIGHT_NTSC/2 - 448/2)/2;
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TV_239p.viYOrigin = TV_478i.viYOrigin = (VI_MAX_HEIGHT_NTSC - 478)/2;
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TV_224p.viYOrigin = TV_448i.viYOrigin = (VI_MAX_HEIGHT_NTSC - 448)/2;
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break;
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@ -575,8 +576,8 @@ ResetVideo_Emu ()
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TV_448i.viTVMode = VI_TVMODE(vmode->viTVMode >> 2, VI_INTERLACE);
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// set VI position
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TV_239p.viXOrigin = TV_224p.viXOrigin = TV_478i.viXOrigin = TV_448i.viXOrigin = (VI_MAX_WIDTH_NTSC - 640)/2;
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TV_239p.viYOrigin = TV_478i.viYOrigin = (VI_MAX_HEIGHT_PAL/2 - 478/2)/2;
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TV_224p.viYOrigin = TV_448i.viYOrigin = (VI_MAX_HEIGHT_NTSC/2 - 448/2)/2;
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TV_239p.viYOrigin = TV_478i.viYOrigin = (VI_MAX_HEIGHT_NTSC - 478)/2;
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TV_224p.viYOrigin = TV_448i.viYOrigin = (VI_MAX_HEIGHT_NTSC - 448)/2;
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break;
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}
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@ -747,11 +748,11 @@ update_video (int width, int height)
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/** Update scaling **/
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if (GCSettings.render == 0) // original render mode
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{
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xscale = vwidth / 2;
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xscale = 640 / 2; // use GX scaler instead VI
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yscale = vheight / 2;
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} else { // unfiltered and filtered mode
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xscale = vmode->fbWidth / 2;
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yscale = vmode->efbHeight / 2;
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yscale = vheight;
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}
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// aspect ratio scaling (change width scale)
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