diff --git a/source/ngc/oggplayer.c b/source/ngc/oggplayer.c index abe9bc4..3f7de9a 100644 --- a/source/ngc/oggplayer.c +++ b/source/ngc/oggplayer.c @@ -51,14 +51,13 @@ static struct static int f_read(void * punt, int bytes, int blocks, int *f) { int b; - int c; + int c = 0; int d; if (bytes * blocks <= 0) return 0; - blocks = bytes * blocks; - c = 0; + blocks *= bytes; while (blocks > 0) { @@ -66,9 +65,9 @@ static int f_read(void * punt, int bytes, int blocks, int *f) if (b > 4096) b = 4096; - if (*f >= 0x666 && *f <= 0x669) + d = (*f) - 0x666; + if((unsigned)(d) <= (0x669 - 0x666)) { - d = (*f) - 0x666; if (file[d].size == 0) return -1; if ((file[d].pos + b) > file[d].size) @@ -96,11 +95,12 @@ static int f_seek(int *f, ogg_int64_t offset, int mode) { if(f==NULL) return(-1); - int k, d; + int k; mode &= 3; - if (*f >= 0x666 && *f <= 0x669) + + int d = (*f) - 0x666; + if((unsigned)(d) <= (0x669 - 0x666)) { - d = (*f) - 0x666; k = 0; if (file[d].size == 0) @@ -121,7 +121,7 @@ static int f_seek(int *f, ogg_int64_t offset, int mode) else file[d].pos = offset; } - if (mode == 1) + else if (mode == 1) { if ((file[d].pos + offset) >= file[d].size) { @@ -136,7 +136,7 @@ static int f_seek(int *f, ogg_int64_t offset, int mode) else file[d].pos += offset; } - if (mode == 2) + else if (mode == 2) { if ((file[d].size + offset) >= file[d].size) @@ -166,10 +166,9 @@ static int f_seek(int *f, ogg_int64_t offset, int mode) static int f_close(int *f) { - int d; - if (*f >= 0x666 && *f <= 0x669) + int d = (*f) - 0x666; + if((unsigned)(d) <= (0x669 - 0x666)) { - d = (*f) - 0x666; file[d].size = 0; file[d].pos = 0; if (file[d].mem) @@ -185,11 +184,11 @@ static int f_close(int *f) static long f_tell(int *f) { - int k, d; + int k; - if (*f >= 0x666 && *f <= 0x669) + int d = (*f) - 0x666; + if((unsigned)(d) <= (0x669 - 0x666)) { - d = (*f) - 0x666; k = file[d].pos; } else @@ -205,8 +204,15 @@ static int mem_open(char * ogg, int size) if (one) { one = 0; - for (n = 0; n < 4; n++) - file[n].size = 0; + + file[0].size = 0; + file[1].size = 0; + file[2].size = 0; + file[3].size = 0; + file[0].mem = ogg; + file[0].size = size; + file[0].pos = 0; + return (0x666); } for (n = 0; n < 4; n++) @@ -224,7 +230,7 @@ static int mem_open(char * ogg, int size) static int mem_close(int fd) { - if (fd >= 0x666 && fd <= 0x669) // it is a memory file descriptor? + if((unsigned)((fd) - 0x666) <= (0x669 - 0x666)) // it is a memory file descriptor? { fd -= 0x666; file[fd].size = 0; @@ -353,8 +359,7 @@ static void * ogg_player_thread(private_data_ogg * priv) priv[0].seek_time = -1; } - ret - = ov_read( + ret = ov_read( &priv[0].vf, (void *) &priv[0].pcmout[priv[0].pcmout_pos][priv[0].pcm_indx], MAX_PCMOUT,/*0,2,1,*/&priv[0].current_section); @@ -513,8 +518,7 @@ int StatusOgg() return 255; // EOF else if (private_ogg.flag & 128) return 2; // paused - else - return 1; // running + return 1; // running } void SetVolumeOgg(int volume) diff --git a/source/ngc/pngu.c b/source/ngc/pngu.c index c223c8d..e3a0293 100644 --- a/source/ngc/pngu.c +++ b/source/ngc/pngu.c @@ -47,7 +47,7 @@ struct _IMGCTX png_bytep img_data; }; -// PNGU Implementation // +// PNGU Implementation IMGCTX PNGU_SelectImageFromBuffer (const void *buffer) { @@ -129,436 +129,6 @@ int PNGU_GetImageProperties (IMGCTX ctx, PNGUPROP *imgprop) return PNGU_OK; } -int PNGU_DecodeToYCbYCr (IMGCTX ctx, PNGU_u32 width, PNGU_u32 height, void *buffer, PNGU_u32 stride) -{ - int result; - PNGU_u32 x, y, buffWidth; - - // width needs to be divisible by two - if (width % 2) - return PNGU_ODD_WIDTH; - - // stride needs to be divisible by two - if (stride % 2) - return PNGU_ODD_STRIDE; - - result = pngu_decode (ctx, width, height, 1); - if (result != PNGU_OK) - return result; - - // Copy image to the output buffer - buffWidth = (width + stride) >> 1; - PNGU_u32 wid2 = width >>1; - for (y = 0; y < height; y++) - { - for (x = 0; x < wid2; x++) - { - PNGU_u32 x6 = x*6; - ((PNGU_u32 *)buffer)[y*buffWidth+x] = PNGU_RGB8_TO_YCbYCr (*(ctx->row_pointers[y]+x6), *(ctx->row_pointers[y]+x6+1), *(ctx->row_pointers[y]+x6+2), - *(ctx->row_pointers[y]+x6+3), *(ctx->row_pointers[y]+x6+4), *(ctx->row_pointers[y]+x6+5)); - } - } - - // Free resources - free (ctx->img_data); - free (ctx->row_pointers); - - // Success - return PNGU_OK; -} - -int PNGU_DecodeToRGB565 (IMGCTX ctx, PNGU_u32 width, PNGU_u32 height, void *buffer, PNGU_u32 stride) -{ - int result; - PNGU_u32 x, y, buffWidth; - - result = pngu_decode (ctx, width, height, 1); - if (result != PNGU_OK) - return result; - - buffWidth = width + stride; - - // Copy image to the output buffer - for (y = 0; y < height; y++) - for (x = 0; x < width; x++) - ((PNGU_u16 *)buffer)[y*buffWidth+x] = - (((PNGU_u16) (ctx->row_pointers[y][x*3] & 0xF8)) << 8) | - (((PNGU_u16) (ctx->row_pointers[y][x*3+1] & 0xFC)) << 3) | - (((PNGU_u16) (ctx->row_pointers[y][x*3+2] & 0xF8)) >> 3); - - // Free resources - free (ctx->img_data); - free (ctx->row_pointers); - - // Success - return PNGU_OK; -} - -int PNGU_DecodeToRGBA8 (IMGCTX ctx, PNGU_u32 width, PNGU_u32 height, void *buffer, PNGU_u32 stride, PNGU_u8 default_alpha) -{ - int result; - PNGU_u32 x, y, buffWidth; - - result = pngu_decode (ctx, width, height, 0); - if (result != PNGU_OK) - return result; - - buffWidth = width + stride; - - // Check is source image has an alpha channel - if ( (ctx->prop.imgColorType == PNGU_COLOR_TYPE_GRAY_ALPHA) || (ctx->prop.imgColorType == PNGU_COLOR_TYPE_RGB_ALPHA) ) - { - // Alpha channel present, copy image to the output buffer - for (y = 0; y < height; y++) - memcpy (buffer + (y * buffWidth << 2), ctx->row_pointers[y], width<<2); - } - else - { - // No alpha channel present, copy image to the output buffer - for (y = 0; y < height; y++) - for (x = 0; x < width; x++) - ((PNGU_u32 *)buffer)[y*buffWidth+x] = - (((PNGU_u32) ctx->row_pointers[y][x*3]) << 24) | - (((PNGU_u32) ctx->row_pointers[y][x*3+1]) << 16) | - (((PNGU_u32) ctx->row_pointers[y][x*3+2]) << 8) | - ((PNGU_u32) default_alpha); - } - - // Free resources - free (ctx->img_data); - free (ctx->row_pointers); - - // Success - return PNGU_OK; -} - -int PNGU_DecodeTo4x4RGB565 (IMGCTX ctx, PNGU_u32 width, PNGU_u32 height, void *buffer) -{ - PNGU_u32 x, y; - - // width and height need to be divisible by four - if ((width % 4) || (height % 4)) - return PNGU_INVALID_WIDTH_OR_HEIGHT; - - int result = pngu_decode (ctx, width, height, 1); - if (result != PNGU_OK) - return result; - - // Copy image to the output buffer - PNGU_u32 qwidth = width >> 2; - PNGU_u32 qheight = height >> 2; - - for (y = 0; y < qheight; y++) - for (x = 0; x < qwidth; x++) - { - PNGU_u32 y4 = y << 2; - PNGU_u32 x12 = x * 12; - int blockbase = (y * qwidth + x) << 2; - - PNGU_u64 field64 = *((PNGU_u64 *)(ctx->row_pointers[y4]+x12)); - PNGU_u64 field32 = (PNGU_u64) *((PNGU_u32 *)(ctx->row_pointers[y4]+x12+8)); - ((PNGU_u64 *) buffer)[blockbase] = - (((field64 & 0xF800000000000000ULL) | ((field64 & 0xFC000000000000ULL) << 3) | ((field64 & 0xF80000000000ULL) << 5)) | - (((field64 & 0xF800000000ULL) << 8) | ((field64 & 0xFC000000ULL) << 11) | ((field64 & 0xF80000ULL) << 13)) | - (((field64 & 0xF800ULL) << 16) | ((field64 & 0xFCULL) << 19) | ((field32 & 0xF8000000ULL) >> 11)) | - (((field32 & 0xF80000ULL) >> 8) | ((field32 & 0xFC00ULL) >> 5) | ((field32 & 0xF8ULL) >> 3))); - - field64 = *((PNGU_u64 *)(ctx->row_pointers[y4+1]+x12)); - field32 = (PNGU_u64) *((PNGU_u32 *)(ctx->row_pointers[y4+1]+x12+8)); - ((PNGU_u64 *) buffer)[blockbase+1] = - (((field64 & 0xF800000000000000ULL) | ((field64 & 0xFC000000000000ULL) << 3) | ((field64 & 0xF80000000000ULL) << 5)) | - (((field64 & 0xF800000000ULL) << 8) | ((field64 & 0xFC000000ULL) << 11) | ((field64 & 0xF80000ULL) << 13)) | - (((field64 & 0xF800ULL) << 16) | ((field64 & 0xFCULL) << 19) | ((field32 & 0xF8000000ULL) >> 11)) | - (((field32 & 0xF80000ULL) >> 8) | ((field32 & 0xFC00ULL) >> 5) | ((field32 & 0xF8ULL) >> 3))); - - field64 = *((PNGU_u64 *)(ctx->row_pointers[y4+2]+x12)); - field32 = (PNGU_u64) *((PNGU_u32 *)(ctx->row_pointers[y4+2]+x12+8)); - ((PNGU_u64 *) buffer)[blockbase+2] = - (((field64 & 0xF800000000000000ULL) | ((field64 & 0xFC000000000000ULL) << 3) | ((field64 & 0xF80000000000ULL) << 5)) | - (((field64 & 0xF800000000ULL) << 8) | ((field64 & 0xFC000000ULL) << 11) | ((field64 & 0xF80000ULL) << 13)) | - (((field64 & 0xF800ULL) << 16) | ((field64 & 0xFCULL) << 19) | ((field32 & 0xF8000000ULL) >> 11)) | - (((field32 & 0xF80000ULL) >> 8) | ((field32 & 0xFC00ULL) >> 5) | ((field32 & 0xF8ULL) >> 3))); - - field64 = *((PNGU_u64 *)(ctx->row_pointers[y4+3]+x12)); - field32 = (PNGU_u64) *((PNGU_u32 *)(ctx->row_pointers[y4+3]+x12+8)); - ((PNGU_u64 *) buffer)[blockbase+3] = - (((field64 & 0xF800000000000000ULL) | ((field64 & 0xFC000000000000ULL) << 3) | ((field64 & 0xF80000000000ULL) << 5)) | - (((field64 & 0xF800000000ULL) << 8) | ((field64 & 0xFC000000ULL) << 11) | ((field64 & 0xF80000ULL) << 13)) | - (((field64 & 0xF800ULL) << 16) | ((field64 & 0xFCULL) << 19) | ((field32 & 0xF8000000ULL) >> 11)) | - (((field32 & 0xF80000ULL) >> 8) | ((field32 & 0xFC00ULL) >> 5) | ((field32 & 0xF8ULL) >> 3))); - } - - // Free resources - free (ctx->img_data); - free (ctx->row_pointers); - - // Success - return PNGU_OK; -} - -int PNGU_DecodeTo4x4RGB5A3 (IMGCTX ctx, PNGU_u32 width, PNGU_u32 height, void *buffer, PNGU_u8 default_alpha) -{ - int result; - PNGU_u32 x, y, qwidth, qheight; - PNGU_u64 alphaMask; - - // width and height need to be divisible by four - if ((width % 4) || (height % 4)) - return PNGU_INVALID_WIDTH_OR_HEIGHT; - - result = pngu_decode (ctx, width, height, 0); - if (result != PNGU_OK) - return result; - - // Init some vars - qwidth = width >> 2; - qheight = height >> 2; - - // Check is source image has an alpha channel - if ( (ctx->prop.imgColorType == PNGU_COLOR_TYPE_GRAY_ALPHA) || (ctx->prop.imgColorType == PNGU_COLOR_TYPE_RGB_ALPHA) ) - { - // Alpha channel present, copy image to the output buffer - for (y = 0; y < qheight; y++) - for (x = 0; x < qwidth; x++) - { - int blockbase = (y * qwidth + x) << 2; - - PNGU_u32 y4 = y << 2; - PNGU_u32 x16 = x << 4; - - PNGU_u64 tmp; - - PNGU_u64 fieldA = *((PNGU_u64 *)(ctx->row_pointers[y4]+x16)); - PNGU_u64 fieldB = *((PNGU_u64 *)(ctx->row_pointers[y4]+x16+8)); - - // If first pixel is opaque set MSB to 1 and encode colors in RGB555, else set MSB to 0 and encode colors in ARGB3444 - if ((fieldA & 0xE000000000ULL) == 0xE000000000ULL) - tmp = 0x8000000000000000ULL | ((fieldA & 0xF800000000000000ULL) >> 1) | ((fieldA & 0xF8000000000000ULL) << 2) | ((fieldA & 0xF80000000000ULL) << 5); - else - tmp = ((fieldA & 0xE000000000ULL) << 23) | ((fieldA & 0xF000000000000000ULL) >> 4) | (fieldA & 0xF0000000000000ULL) | ((fieldA & 0xF00000000000ULL) << 4); - - // If second pixel is opaque set MSB to 1 and encode colors in RGB555, else set MSB to 0 and encode colors in ARGB3444 - if ((fieldA & 0xE0ULL) == 0xE0ULL) - tmp |= 0x800000000000ULL | ((fieldA & 0xF8000000ULL) << 15) | ((fieldA & 0xF80000ULL) << 18) | ((fieldA & 0xF800ULL) << 21); - else - tmp |= ((fieldA & 0xE0ULL) << 39) | ((fieldA & 0xF0000000ULL) << 12) | ((fieldA & 0xF00000ULL) << 16) | ((fieldA & 0xF000ULL) << 20); - - // If third pixel is opaque set MSB to 1 and encode colors in RGB555, else set MSB to 0 and encode colors in ARGB3444 - if ((fieldB & 0xE000000000ULL) == 0xE000000000ULL) - tmp |= 0x80000000ULL | ((fieldB & 0xF800000000000000ULL) >> 33) | ((fieldB & 0xF8000000000000ULL) >> 30) | ((fieldB & 0xF80000000000ULL) >> 27); - else - tmp |= ((fieldB & 0xE000000000ULL) >> 9) | ((fieldB & 0xF000000000000000ULL) >> 36) | ((fieldB & 0xF0000000000000ULL) >> 32) | ((fieldB & 0xF00000000000ULL) >> 28); - - // If fourth pixel is opaque set MSB to 1 and encode colors in RGB555, else set MSB to 0 and encode colors in ARGB3444 - if ((fieldB & 0xE0ULL) == 0xE0ULL) - tmp = tmp | 0x8000ULL | ((fieldB & 0xF8000000ULL) >> 17) | ((fieldB & 0xF80000ULL) >> 14) | ((fieldB & 0xF800ULL) >> 11); - else - tmp = tmp | ((fieldB & 0xE0ULL) << 7) | ((fieldB & 0xF0000000ULL) >> 20) | ((fieldB & 0xF00000ULL) >> 16) | ((fieldB & 0xF000ULL) >> 12); - ((PNGU_u64 *) buffer)[blockbase] = tmp; - - fieldA = *((PNGU_u64 *)(ctx->row_pointers[y4+1]+x16)); - fieldB = *((PNGU_u64 *)(ctx->row_pointers[y4+1]+x16+8)); - if ((fieldA & 0xE000000000ULL) == 0xE000000000ULL) - // Opaque pixel, so set MSB to 1 and encode colors in RGB555 - tmp = 0x8000000000000000ULL | ((fieldA & 0xF800000000000000ULL) >> 1) | ((fieldA & 0xF8000000000000ULL) << 2) | ((fieldA & 0xF80000000000ULL) << 5); - else - // Tranlucid pixel, so set MSB to 0 and encode colors in ARGB3444 - tmp = ((fieldA & 0xE000000000ULL) << 23) | ((fieldA & 0xF000000000000000ULL) >> 4) | (fieldA & 0xF0000000000000ULL) | ((fieldA & 0xF00000000000ULL) << 4); - - if ((fieldA & 0xE0ULL) == 0xE0ULL) - // Opaque pixel, so set MSB to 1 and encode colors in RGB555 - tmp |= 0x800000000000ULL | ((fieldA & 0xF8000000ULL) << 15) | ((fieldA & 0xF80000ULL) << 18) | ((fieldA & 0xF800ULL) << 21); - else - // Tranlucid pixel, so set MSB to 0 and encode colors in ARGB3444 - tmp |= ((fieldA & 0xE0ULL) << 39) | ((fieldA & 0xF0000000ULL) << 12) | ((fieldA & 0xF00000ULL) << 16) | ((fieldA & 0xF000ULL) << 20); - - if ((fieldB & 0xE000000000ULL) == 0xE000000000ULL) - // Opaque pixel, so set MSB to 1 and encode colors in RGB555 - tmp |= 0x80000000ULL | ((fieldB & 0xF800000000000000ULL) >> 33) | ((fieldB & 0xF8000000000000ULL) >> 30) | ((fieldB & 0xF80000000000ULL) >> 27); - else - // Tranlucid pixel, so set MSB to 0 and encode colors in ARGB3444 - tmp |= ((fieldB & 0xE000000000ULL) >> 9) | ((fieldB & 0xF000000000000000ULL) >> 36) | ((fieldB & 0xF0000000000000ULL) >> 32) | ((fieldB & 0xF00000000000ULL) >> 28); - - if ((fieldB & 0xE0ULL) == 0xE0ULL) - // Opaque pixel, so set MSB to 1 and encode colors in RGB555 - tmp |= 0x8000ULL | ((fieldB & 0xF8000000ULL) >> 17) | ((fieldB & 0xF80000ULL) >> 14) | ((fieldB & 0xF800ULL) >> 11); - else - // Tranlucid pixel, so set MSB to 0 and encode colors in ARGB3444 - tmp |= ((fieldB & 0xE0ULL) << 7) | ((fieldB & 0xF0000000ULL) >> 20) | ((fieldB & 0xF00000ULL) >> 16) | ((fieldB & 0xF000ULL) >> 12); - ((PNGU_u64 *) buffer)[blockbase+1] = tmp; - - fieldA = *((PNGU_u64 *)(ctx->row_pointers[y4+2]+x16)); - fieldB = *((PNGU_u64 *)(ctx->row_pointers[y4+2]+x16+8)); - if ((fieldA & 0xE000000000ULL) == 0xE000000000ULL) - // Opaque pixel, so set MSB to 1 and encode colors in RGB555 - tmp = 0x8000000000000000ULL | ((fieldA & 0xF800000000000000ULL) >> 1) | ((fieldA & 0xF8000000000000ULL) << 2) | ((fieldA & 0xF80000000000ULL) << 5); - else - // Tranlucid pixel, so set MSB to 0 and encode colors in ARGB3444 - tmp = ((fieldA & 0xE000000000ULL) << 23) | ((fieldA & 0xF000000000000000ULL) >> 4) | (fieldA & 0xF0000000000000ULL) | ((fieldA & 0xF00000000000ULL) << 4); - - if ((fieldA & 0xE0ULL) == 0xE0ULL) - // Opaque pixel, so set MSB to 1 and encode colors in RGB555 - tmp |= 0x800000000000ULL | ((fieldA & 0xF8000000ULL) << 15) | ((fieldA & 0xF80000ULL) << 18) | ((fieldA & 0xF800ULL) << 21); - else - // Tranlucid pixel, so set MSB to 0 and encode colors in ARGB3444 - tmp |= ((fieldA & 0xE0ULL) << 39) | ((fieldA & 0xF0000000ULL) << 12) | ((fieldA & 0xF00000ULL) << 16) | ((fieldA & 0xF000ULL) << 20); - - if ((fieldB & 0xE000000000ULL) == 0xE000000000ULL) - // Opaque pixel, so set MSB to 1 and encode colors in RGB555 - tmp |= 0x80000000ULL | ((fieldB & 0xF800000000000000ULL) >> 33) | ((fieldB & 0xF8000000000000ULL) >> 30) | ((fieldB & 0xF80000000000ULL) >> 27); - else - // Tranlucid pixel, so set MSB to 0 and encode colors in ARGB3444 - tmp |= ((fieldB & 0xE000000000ULL) >> 9) | ((fieldB & 0xF000000000000000ULL) >> 36) | ((fieldB & 0xF0000000000000ULL) >> 32) | ((fieldB & 0xF00000000000ULL) >> 28); - - if ((fieldB & 0xE0ULL) == 0xE0ULL) - // Opaque pixel, so set MSB to 1 and encode colors in RGB555 - tmp |= 0x8000ULL | ((fieldB & 0xF8000000ULL) >> 17) | ((fieldB & 0xF80000ULL) >> 14) | ((fieldB & 0xF800ULL) >> 11); - else - // Tranlucid pixel, so set MSB to 0 and encode colors in ARGB3444 - tmp |= ((fieldB & 0xE0ULL) << 7) | ((fieldB & 0xF0000000ULL) >> 20) | ((fieldB & 0xF00000ULL) >> 16) | ((fieldB & 0xF000ULL) >> 12); - ((PNGU_u64 *) buffer)[blockbase+2] = tmp; - - fieldA = *((PNGU_u64 *)(ctx->row_pointers[y4+3]+x16)); - fieldB = *((PNGU_u64 *)(ctx->row_pointers[y4+3]+x16+8)); - if ((fieldA & 0xE000000000ULL) == 0xE000000000ULL) - // Opaque pixel, so set MSB to 1 and encode colors in RGB555 - tmp = 0x8000000000000000ULL | ((fieldA & 0xF800000000000000ULL) >> 1) | ((fieldA & 0xF8000000000000ULL) << 2) | ((fieldA & 0xF80000000000ULL) << 5); - else - // Tranlucid pixel, so set MSB to 0 and encode colors in ARGB3444 - tmp = ((fieldA & 0xE000000000ULL) << 23) | ((fieldA & 0xF000000000000000ULL) >> 4) | (fieldA & 0xF0000000000000ULL) | ((fieldA & 0xF00000000000ULL) << 4); - - if ((fieldA & 0xE0ULL) == 0xE0ULL) - // Opaque pixel, so set MSB to 1 and encode colors in RGB555 - tmp |= 0x800000000000ULL | ((fieldA & 0xF8000000ULL) << 15) | ((fieldA & 0xF80000ULL) << 18) | ((fieldA & 0xF800ULL) << 21); - else - // Tranlucid pixel, so set MSB to 0 and encode colors in ARGB3444 - tmp |= ((fieldA & 0xE0ULL) << 39) | ((fieldA & 0xF0000000ULL) << 12) | ((fieldA & 0xF00000ULL) << 16) | ((fieldA & 0xF000ULL) << 20); - - if ((fieldB & 0xE000000000ULL) == 0xE000000000ULL) - // Opaque pixel, so set MSB to 1 and encode colors in RGB555 - tmp |= 0x80000000ULL | ((fieldB & 0xF800000000000000ULL) >> 33) | ((fieldB & 0xF8000000000000ULL) >> 30) | ((fieldB & 0xF80000000000ULL) >> 27); - else - // Tranlucid pixel, so set MSB to 0 and encode colors in ARGB3444 - tmp |= ((fieldB & 0xE000000000ULL) >> 9) | ((fieldB & 0xF000000000000000ULL) >> 36) | ((fieldB & 0xF0000000000000ULL) >> 32) | ((fieldB & 0xF00000000000ULL) >> 28); - - if ((fieldB & 0xE0ULL) == 0xE0ULL) - // Opaque pixel, so set MSB to 1 and encode colors in RGB555 - tmp |= 0x8000ULL | ((fieldB & 0xF8000000ULL) >> 17) | ((fieldB & 0xF80000ULL) >> 14) | ((fieldB & 0xF800ULL) >> 11); - else - // Tranlucid pixel, so set MSB to 0 and encode colors in ARGB3444 - tmp |= ((fieldB & 0xE0ULL) << 7) | ((fieldB & 0xF0000000ULL) >> 20) | ((fieldB & 0xF00000ULL) >> 16) | ((fieldB & 0xF000ULL) >> 12); - - ((PNGU_u64 *) buffer)[blockbase+3] = tmp; - } - } - else - { - // No alpha channel present, copy image to the output buffer - default_alpha = (default_alpha >> 5); - if (default_alpha == 7) - { - // The user wants an opaque texture, so set MSB to 1 and encode colors in RGB555 - alphaMask = 0x8000800080008000ULL; - - for (y = 0; y < qheight; y++) - for (x = 0; x < qwidth; x++) - { - int blockbase = (y * qwidth + x) << 2; - - PNGU_u32 y4 = y << 2; - PNGU_u32 x12 = x * 12; - - PNGU_u64 field64 = *((PNGU_u64 *)(ctx->row_pointers[y4]+x12)); - PNGU_u64 field32 = (PNGU_u64) *((PNGU_u32 *)(ctx->row_pointers[y4]+x12+8)); - ((PNGU_u64 *) buffer)[blockbase] = - alphaMask | ((field64 & 0xF800000000000000ULL) >> 1) | ((field64 & 0xF8000000000000ULL) << 2) | - ((field64 & 0xF80000000000ULL) << 5) | ((field64 & 0xF800000000ULL) << 7) | ((field64 & 0xF8000000ULL) << 10) | - ((field64 & 0xF80000ULL) << 13) | ((field64 & 0xF800ULL) << 15) | ((field64 & 0xF8ULL) << 18) | - ((field32 & 0xF8000000ULL) >> 11) | ((field32 & 0xF80000ULL) >> 9) | ((field32 & 0xF800ULL) >> 6) | ((field32 & 0xF8ULL) >> 3); - - field64 = *((PNGU_u64 *)(ctx->row_pointers[y4+1]+x12)); - field32 = (PNGU_u64) *((PNGU_u32 *)(ctx->row_pointers[y4+1]+x12+8)); - ((PNGU_u64 *) buffer)[blockbase+1] = - alphaMask | ((field64 & 0xF800000000000000ULL) >> 1) | ((field64 & 0xF8000000000000ULL) << 2) | - ((field64 & 0xF80000000000ULL) << 5) | ((field64 & 0xF800000000ULL) << 7) | ((field64 & 0xF8000000ULL) << 10) | - ((field64 & 0xF80000ULL) << 13) | ((field64 & 0xF800ULL) << 15) | ((field64 & 0xF8ULL) << 18) | - ((field32 & 0xF8000000ULL) >> 11) | ((field32 & 0xF80000ULL) >> 9) | ((field32 & 0xF800ULL) >> 6) | ((field32 & 0xF8ULL) >> 3); - - field64 = *((PNGU_u64 *)(ctx->row_pointers[y4+2]+x12)); - field32 = (PNGU_u64) *((PNGU_u32 *)(ctx->row_pointers[y4+2]+x12+8)); - ((PNGU_u64 *) buffer)[blockbase+2] = - alphaMask | ((field64 & 0xF800000000000000ULL) >> 1) | ((field64 & 0xF8000000000000ULL) << 2) | - ((field64 & 0xF80000000000ULL) << 5) | ((field64 & 0xF800000000ULL) << 7) | ((field64 & 0xF8000000ULL) << 10) | - ((field64 & 0xF80000ULL) << 13) | ((field64 & 0xF800ULL) << 15) | ((field64 & 0xF8ULL) << 18) | - ((field32 & 0xF8000000ULL) >> 11) | ((field32 & 0xF80000ULL) >> 9) | ((field32 & 0xF800ULL) >> 6) | ((field32 & 0xF8ULL) >> 3); - - field64 = *((PNGU_u64 *)(ctx->row_pointers[y4+3]+x12)); - field32 = (PNGU_u64) *((PNGU_u32 *)(ctx->row_pointers[y4+3]+x12+8)); - ((PNGU_u64 *) buffer)[blockbase+3] = - alphaMask | ((field64 & 0xF800000000000000ULL) >> 1) | ((field64 & 0xF8000000000000ULL) << 2) | - ((field64 & 0xF80000000000ULL) << 5) | ((field64 & 0xF800000000ULL) << 7) | ((field64 & 0xF8000000ULL) << 10) | - ((field64 & 0xF80000ULL) << 13) | ((field64 & 0xF800ULL) << 15) | ((field64 & 0xF8ULL) << 18) | - ((field32 & 0xF8000000ULL) >> 11) | ((field32 & 0xF80000ULL) >> 9) | ((field32 & 0xF800ULL) >> 6) | ((field32 & 0xF8ULL) >> 3); - } - } - else - { - // The user wants a translucid texture, so set MSB to 0 and encode colors in ARGB3444 - default_alpha = (default_alpha << 4); - alphaMask = (((PNGU_u64) default_alpha) << 56) | (((PNGU_u64) default_alpha) << 40) | - (((PNGU_u64) default_alpha) << 24) | (((PNGU_u64) default_alpha) << 8); - - for (y = 0; y < qheight; y++) - for (x = 0; x < qwidth; x++) - { - int blockbase = (y * qwidth + x) << 2; - - PNGU_u32 y4 = y << 2; - PNGU_u32 x12 = x * 12; - - PNGU_u64 field64 = *((PNGU_u64 *)(ctx->row_pointers[y4]+x12)); - PNGU_u64 field32 = (PNGU_u64) *((PNGU_u32 *)(ctx->row_pointers[y4]+x12+8)); - ((PNGU_u64 *) buffer)[blockbase] = - alphaMask | ((field64 & 0xF000000000000000ULL) >> 4) | (field64 & 0xF0000000000000ULL) | ((field64 & 0xF00000000000ULL) << 4) | - ((field64 & 0xF000000000ULL) << 4) | ((field64 & 0xF0000000ULL) << 8) | ((field64 & 0xF00000ULL) << 12) | - ((field64 & 0xF000ULL) << 12) | ((field64 & 0xF0ULL) << 16) | ((field32 & 0xF0000000ULL) >> 12) | - ((field32 & 0xF00000ULL) >> 12) | ((field32 & 0xF000ULL) >> 8) | ((field32 & 0xF0ULL) >> 4); - - field64 = *((PNGU_u64 *)(ctx->row_pointers[y4+1]+x12)); - field32 = (PNGU_u64) *((PNGU_u32 *)(ctx->row_pointers[y4+1]+x12+8)); - ((PNGU_u64 *) buffer)[blockbase+1] = - alphaMask | ((field64 & 0xF000000000000000ULL) >> 4) | (field64 & 0xF0000000000000ULL) | ((field64 & 0xF00000000000ULL) << 4) | - ((field64 & 0xF000000000ULL) << 4) | ((field64 & 0xF0000000ULL) << 8) | ((field64 & 0xF00000ULL) << 12) | - ((field64 & 0xF000ULL) << 12) | ((field64 & 0xF0ULL) << 16) | ((field32 & 0xF0000000ULL) >> 12) | - ((field32 & 0xF00000ULL) >> 12) | ((field32 & 0xF000ULL) >> 8) | ((field32 & 0xF0ULL) >> 4); - - field64 = *((PNGU_u64 *)(ctx->row_pointers[y4+2]+x12)); - field32 = (PNGU_u64) *((PNGU_u32 *)(ctx->row_pointers[y4+2]+x12+8)); - ((PNGU_u64 *) buffer)[blockbase+2] = - alphaMask | ((field64 & 0xF000000000000000ULL) >> 4) | (field64 & 0xF0000000000000ULL) | ((field64 & 0xF00000000000ULL) << 4) | - ((field64 & 0xF000000000ULL) << 4) | ((field64 & 0xF0000000ULL) << 8) | ((field64 & 0xF00000ULL) << 12) | - ((field64 & 0xF000ULL) << 12) | ((field64 & 0xF0ULL) << 16) | ((field32 & 0xF0000000ULL) >> 12) | - ((field32 & 0xF00000ULL) >> 12) | ((field32 & 0xF000ULL) >> 8) | ((field32 & 0xF0ULL) >> 4); - - field64 = *((PNGU_u64 *)(ctx->row_pointers[y4+3]+x12)); - field32 = (PNGU_u64) *((PNGU_u32 *)(ctx->row_pointers[y4+3]+x12+8)); - ((PNGU_u64 *) buffer)[blockbase+3] = - alphaMask | ((field64 & 0xF000000000000000ULL) >> 4) | (field64 & 0xF0000000000000ULL) | ((field64 & 0xF00000000000ULL) << 4) | - ((field64 & 0xF000000000ULL) << 4) | ((field64 & 0xF0000000ULL) << 8) | ((field64 & 0xF00000ULL) << 12) | - ((field64 & 0xF000ULL) << 12) | ((field64 & 0xF0ULL) << 16) | ((field32 & 0xF0000000ULL) >> 12) | - ((field32 & 0xF00000ULL) >> 12) | ((field32 & 0xF000ULL) >> 8) | ((field32 & 0xF0ULL) >> 4); - } - } - } - - // Free resources - free (ctx->img_data); - free (ctx->row_pointers); - - // Success - return PNGU_OK; -} - int PNGU_DecodeTo4x4RGBA8 (IMGCTX ctx, PNGU_u32 width, PNGU_u32 height, void *buffer, PNGU_u8 default_alpha) { int result; @@ -694,122 +264,6 @@ int PNGU_DecodeTo4x4RGBA8 (IMGCTX ctx, PNGU_u32 width, PNGU_u32 height, void *bu return PNGU_OK; } -int PNGU_EncodeFromYCbYCr (IMGCTX ctx, PNGU_u32 width, PNGU_u32 height, void *buffer, PNGU_u32 stride) -{ - png_uint_32 rowbytes; - PNGU_u32 x, y, buffWidth; - - // Erase from the context any readed info - pngu_free_info (ctx); - ctx->propRead = 0; - - // Check if the user has selected a file to write the image - if (ctx->source == PNGU_SOURCE_BUFFER); - - else if (ctx->source == PNGU_SOURCE_DEVICE) - { - // Open file - if (!(ctx->fd = fopen (ctx->filename, "wb"))) - return PNGU_CANT_OPEN_FILE; - } - - else - return PNGU_NO_FILE_SELECTED; - - // Allocation of libpng structs - ctx->png_ptr = png_create_write_struct (PNG_LIBPNG_VER_STRING, NULL, NULL, NULL); - if (!(ctx->png_ptr)) - { - if (ctx->source == PNGU_SOURCE_DEVICE) - fclose (ctx->fd); - return PNGU_LIB_ERROR; - } - - ctx->info_ptr = png_create_info_struct (ctx->png_ptr); - if (!(ctx->info_ptr)) - { - png_destroy_write_struct (&(ctx->png_ptr), (png_infopp)NULL); - if (ctx->source == PNGU_SOURCE_DEVICE) - fclose (ctx->fd); - return PNGU_LIB_ERROR; - } - - if (ctx->source == PNGU_SOURCE_BUFFER) - { - // Installation of our custom data writer function - ctx->cursor = 0; - png_set_write_fn (ctx->png_ptr, ctx, pngu_write_data_to_buffer, pngu_flush_data_to_buffer); - } - else if (ctx->source == PNGU_SOURCE_DEVICE) - { - // Default data writer uses function fwrite, so it needs to use our FILE* - png_init_io (ctx->png_ptr, ctx->fd); - } - - // Setup output file properties - png_set_IHDR (ctx->png_ptr, ctx->info_ptr, width, height, 8, PNG_COLOR_TYPE_RGB, - PNG_INTERLACE_NONE, PNG_COMPRESSION_TYPE_DEFAULT, PNG_FILTER_TYPE_DEFAULT); - - // Allocate memory to store the image in RGB format - rowbytes = width * 3; - if (rowbytes % 4) - rowbytes = ((rowbytes >> 2) + 1) << 2; - - ctx->img_data = malloc (rowbytes * height); - if (!ctx->img_data) - { - png_destroy_write_struct (&(ctx->png_ptr), (png_infopp)NULL); - if (ctx->source == PNGU_SOURCE_DEVICE) - fclose (ctx->fd); - return PNGU_LIB_ERROR; - } - - ctx->row_pointers = malloc (sizeof (png_bytep) * height); - if (!ctx->row_pointers) - { - png_destroy_write_struct (&(ctx->png_ptr), (png_infopp)NULL); - if (ctx->source == PNGU_SOURCE_DEVICE) - fclose (ctx->fd); - return PNGU_LIB_ERROR; - } - - // Encode YCbYCr image into RGB8 format - buffWidth = (width + stride) >> 1; - PNGU_u32 wid2 = width >> 1; - for (y = 0; y < height; y++) - { - ctx->row_pointers[y] = ctx->img_data + (y * rowbytes); - - for (x = 0; x < wid2; ++x) - { - PNGU_u32 x6 = x*6; - PNGU_YCbYCr_TO_RGB8 ( ((PNGU_u32 *)buffer)[y*buffWidth+x], - ((PNGU_u8 *) ctx->row_pointers[y]+x6), ((PNGU_u8 *) ctx->row_pointers[y]+x6+1), - ((PNGU_u8 *) ctx->row_pointers[y]+x6+2), ((PNGU_u8 *) ctx->row_pointers[y]+x6+3), - ((PNGU_u8 *) ctx->row_pointers[y]+x6+4), ((PNGU_u8 *) ctx->row_pointers[y]+x6+5) ); - } - } - - // Tell libpng where is our image data - png_set_rows (ctx->png_ptr, ctx->info_ptr, ctx->row_pointers); - - // Write file header and image data - png_write_png (ctx->png_ptr, ctx->info_ptr, PNG_TRANSFORM_IDENTITY, NULL); - - // Tell libpng we have no more data to write - png_write_end (ctx->png_ptr, (png_infop) NULL); - - // Free resources - free (ctx->img_data); - free (ctx->row_pointers); - png_destroy_write_struct (&(ctx->png_ptr), &(ctx->info_ptr)); - if (ctx->source == PNGU_SOURCE_DEVICE) - fclose (ctx->fd); - - // Success - return PNGU_OK; -} - int PNGU_EncodeFromRGB (IMGCTX ctx, PNGU_u32 width, PNGU_u32 height, void *buffer, PNGU_u32 stride) { png_uint_32 rowbytes; @@ -950,46 +404,6 @@ int PNGU_EncodeFromGXTexture (IMGCTX ctx, PNGU_u32 width, PNGU_u32 height, void return res; } -// This function is taken from a libogc example -PNGU_u32 PNGU_RGB8_TO_YCbYCr (PNGU_u8 r1, PNGU_u8 g1, PNGU_u8 b1, PNGU_u8 r2, PNGU_u8 g2, PNGU_u8 b2) -{ - PNGU_u32 y1, cb1, cr1, y2, cb2, cr2, cb, cr; - - y1 = (299 * r1 + 587 * g1 + 114 * b1) / 1000; - cb1 = (-16874 * r1 - 33126 * g1 + 50000 * b1 + 12800000) / 100000; - cr1 = (50000 * r1 - 41869 * g1 - 8131 * b1 + 12800000) / 100000; - - y2 = (299 * r2 + 587 * g2 + 114 * b2) / 1000; - cb2 = (-16874 * r2 - 33126 * g2 + 50000 * b2 + 12800000) / 100000; - cr2 = (50000 * r2 - 41869 * g2 - 8131 * b2 + 12800000) / 100000; - - cb = (cb1 + cb2) >> 1; - cr = (cr1 + cr2) >> 1; - - return (PNGU_u32) ((y1 << 24) | (cb << 16) | (y2 << 8) | cr); -} - -void PNGU_YCbYCr_TO_RGB8 (PNGU_u32 ycbycr, PNGU_u8 *r1, PNGU_u8 *g1, PNGU_u8 *b1, PNGU_u8 *r2, PNGU_u8 *g2, PNGU_u8 *b2) -{ - PNGU_u8 *val = (PNGU_u8 *) &ycbycr; - - float val1 = (float)((int)(val[1]) - 128); - float val3 = (float)((int)(val[3]) - 128); - - int r = (int)(1.371f * val3); - int g = (int)(- 0.698f * val3 - 0.336f * val1); - int b = (int)(1.732f * val1); - - *r1 = pngu_clamp (val[0] + r, 0, 255); - *g1 = pngu_clamp (val[0] + g, 0, 255); - *b1 = pngu_clamp (val[0] + b, 0, 255); - - *r2 = pngu_clamp (val[2] + r, 0, 255); - *g2 = pngu_clamp (val[2] + g, 0, 255); - *b2 = pngu_clamp (val[2] + b, 0, 255); -} - - int pngu_info (IMGCTX ctx) { png_byte magic[8]; @@ -1265,7 +679,6 @@ int pngu_decode (IMGCTX ctx, PNGU_u32 width, PNGU_u32 height, PNGU_u32 stripAlph return PNGU_OK; } - void pngu_free_info (IMGCTX ctx) { if (ctx->infoRead) @@ -1279,7 +692,6 @@ void pngu_free_info (IMGCTX ctx) } } - // Custom data provider function used for reading from memory buffers. void pngu_read_data_from_buffer (png_structp png_ptr, png_bytep data, png_size_t length) { @@ -1288,7 +700,6 @@ void pngu_read_data_from_buffer (png_structp png_ptr, png_bytep data, png_size_t ctx->cursor += length; } - // Custom data writer function used for writing to memory buffers. void pngu_write_data_to_buffer (png_structp png_ptr, png_bytep data, png_size_t length) { @@ -1297,14 +708,12 @@ void pngu_write_data_to_buffer (png_structp png_ptr, png_bytep data, png_size_t ctx->cursor += length; } - // Custom data flusher function used for writing to memory buffers. void pngu_flush_data_to_buffer (png_structp png_ptr) { // Nothing to do here } - // Function used in YCbYCr to RGB decoding int pngu_clamp (int value, int min, int max) { diff --git a/source/ngc/pngu.h b/source/ngc/pngu.h index 064cd80..192506b 100644 --- a/source/ngc/pngu.h +++ b/source/ngc/pngu.h @@ -66,26 +66,6 @@ typedef struct struct _IMGCTX; typedef struct _IMGCTX *IMGCTX; - -/**************************************************************************** -* Pixel conversion * -****************************************************************************/ - -// Macro to convert RGB8 values to RGB565 -#define PNGU_RGB8_TO_RGB565(r,g,b) ( ((((PNGU_u16) r) & 0xF8U) << 8) | ((((PNGU_u16) g) & 0xFCU) << 3) | (((PNGU_u16) b) >> 3) ) - -// Macro to convert RGBA8 values to RGB5A3 -#define PNGU_RGB8_TO_RGB5A3(r,g,b,a) (PNGU_u16) (((a & 0xE0U) == 0xE0U) ? \ - (0x8000U | ((((PNGU_u16) r) & 0xF8U) << 7) | ((((PNGU_u16) g) & 0xF8U) << 2) | (((PNGU_u16) b) >> 3)) : \ - (((((PNGU_u16) a) & 0xE0U) << 7) | ((((PNGU_u16) r) & 0xF0U) << 4) | (((PNGU_u16) g) & 0xF0U) | ((((PNGU_u16) b) & 0xF0U) >> 4))) - -// Function to convert two RGB8 values to YCbYCr -PNGU_u32 PNGU_RGB8_TO_YCbYCr (PNGU_u8 r1, PNGU_u8 g1, PNGU_u8 b1, PNGU_u8 r2, PNGU_u8 g2, PNGU_u8 b2); - -// Function to convert an YCbYCr to two RGB8 values. -void PNGU_YCbYCr_TO_RGB8 (PNGU_u32 ycbycr, PNGU_u8 *r1, PNGU_u8 *g1, PNGU_u8 *b1, PNGU_u8 *r2, PNGU_u8 *g2, PNGU_u8 *b2); - - /**************************************************************************** * Image context handling * ****************************************************************************/ @@ -107,67 +87,17 @@ void PNGU_ReleaseImageContext (IMGCTX ctx); // Retrieves info from selected PNG file, including image dimensions, color format, background and transparency colors. int PNGU_GetImageProperties (IMGCTX ctx, PNGUPROP *fileproperties); - /**************************************************************************** * Image conversion * ****************************************************************************/ -// Expands selected image into an YCbYCr buffer. You need to specify context, image dimensions, -// destination address and stride in pixels (stride = buffer width - image width). -int PNGU_DecodeToYCbYCr (IMGCTX ctx, PNGU_u32 width, PNGU_u32 height, void *buffer, PNGU_u32 stride); - -// Macro for decoding an image inside a buffer at given coordinates. -#define PNGU_DECODE_TO_COORDS_YCbYCr(ctx,coordX,coordY,imgWidth,imgHeight,bufferWidth,bufferHeight,buffer) \ - \ - PNGU_DecodeToYCbYCr (ctx, imgWidth, imgHeight, ((void *) buffer) + (coordY) * (bufferWidth) * 2 + \ - (coordX) * 2, (bufferWidth) - (imgWidth)) - -// Expands selected image into a linear RGB565 buffer. You need to specify context, image dimensions, -// destination address and stride in pixels (stride = buffer width - image width). -int PNGU_DecodeToRGB565 (IMGCTX ctx, PNGU_u32 width, PNGU_u32 height, void *buffer, PNGU_u32 stride); - -// Macro for decoding an image inside a buffer at given coordinates. -#define PNGU_DECODE_TO_COORDS_RGB565(ctx,coordX,coordY,imgWidth,imgHeight,bufferWidth,bufferHeight,buffer) \ - \ - PNGU_DecodeToRGB565 (ctx, imgWidth, imgHeight, ((void *) buffer) + (coordY) * (bufferWidth) * 2 + \ - (coordX) * 2, (bufferWidth) - (imgWidth)) - -// Expands selected image into a linear RGBA8 buffer. You need to specify context, image dimensions, -// destination address, stride in pixels and default alpha value, which is used if the source image -// doesn't have an alpha channel. -int PNGU_DecodeToRGBA8 (IMGCTX ctx, PNGU_u32 width, PNGU_u32 height, void *buffer, PNGU_u32 stride, PNGU_u8 default_alpha); - -// Macro for decoding an image inside a buffer at given coordinates. -#define PNGU_DECODE_TO_COORDS_RGBA8(ctx,coordX,coordY,imgWidth,imgHeight,default_alpha,bufferWidth,bufferHeight,buffer) \ - \ - PNGU_DecodeToRGBA8 (ctx, imgWidth, imgHeight, ((void *) buffer) + (coordY) * (bufferWidth) * 2 + \ - (coordX) * 2, (bufferWidth) - (imgWidth), default_alpha) - -// Expands selected image into a 4x4 tiled RGB565 buffer. You need to specify context, image dimensions -// and destination address. -int PNGU_DecodeTo4x4RGB565 (IMGCTX ctx, PNGU_u32 width, PNGU_u32 height, void *buffer); - -// Expands selected image into a 4x4 tiled RGB5A3 buffer. You need to specify context, image dimensions, -// destination address and default alpha value, which is used if the source image doesn't have an alpha channel. -int PNGU_DecodeTo4x4RGB5A3 (IMGCTX ctx, PNGU_u32 width, PNGU_u32 height, void *buffer, PNGU_u8 default_alpha); - // Expands selected image into a 4x4 tiled RGBA8 buffer. You need to specify context, image dimensions, // destination address and default alpha value, which is used if the source image doesn't have an alpha channel. int PNGU_DecodeTo4x4RGBA8 (IMGCTX ctx, PNGU_u32 width, PNGU_u32 height, void *buffer, PNGU_u8 default_alpha); -// Encodes an YCbYCr image in PNG format and stores it in the selected device or memory buffer. You need to -// specify context, image dimensions, destination address and stride in pixels (stride = buffer width - image width). -int PNGU_EncodeFromYCbYCr (IMGCTX ctx, PNGU_u32 width, PNGU_u32 height, void *buffer, PNGU_u32 stride); - int PNGU_EncodeFromRGB (IMGCTX ctx, PNGU_u32 width, PNGU_u32 height, void *buffer, PNGU_u32 stride); int PNGU_EncodeFromGXTexture (IMGCTX ctx, PNGU_u32 width, PNGU_u32 height, void *buffer, PNGU_u32 stride); -// Macro for encoding an image stored into an YCbYCr buffer at given coordinates. -#define PNGU_ENCODE_TO_COORDS_YCbYCr(ctx,coordX,coordY,imgWidth,imgHeight,bufferWidth,bufferHeight,buffer) \ - \ - PNGU_EncodeFromYCbYCr (ctx, imgWidth, imgHeight, ((void *) buffer) + (coordY) * (bufferWidth) * 2 + \ - (coordX) * 2, (bufferWidth) - (imgWidth)) - #ifdef __cplusplus } #endif