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https://github.com/dborth/snes9xgx.git
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Added Scale2x video filter and rename Scanlines filter (thanks Tanooki16!) (#979)
- Added the Scale2x video filter - Rename the Scanlines filter to TV Mode
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@ -34,7 +34,8 @@ static uint16 RGBtoBright[1<<NUMBITS];
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TFilterMethod FilterMethod;
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template<int GuiScale> void RenderHQ2X (uint8 *srcPtr, uint32 srcPitch, uint8 *dstPtr, uint32 dstPitch, int width, int height);
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template<int GuiScale> void Scanlines (uint8 *srcPtr, uint32 srcPitch, uint8 *dstPtr, uint32 dstPitch, int width, int height);
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template<int GuiScale> void RenderScale2X (uint8 *srcPtr, uint32 srcPitch, uint8 *dstPtr, uint32 dstPitch, int width, int height);
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template<int GuiScale> void RenderTVMode (uint8 *srcPtr, uint32 srcPitch, uint8 *dstPtr, uint32 dstPitch, int width, int height);
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const char* GetFilterName (RenderFilter filterID)
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{
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@ -45,7 +46,8 @@ const char* GetFilterName (RenderFilter filterID)
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case FILTER_HQ2X: return "hq2x";
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case FILTER_HQ2XS: return "hq2x Soft";
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case FILTER_HQ2XBOLD: return "hq2x Bold";
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case FILTER_SCANLINES: return "Scanlines";
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case FILTER_SCALE2X: return "Scale2x";
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case FILTER_TVMODE: return "TV Mode";
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}
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}
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@ -57,7 +59,8 @@ static TFilterMethod FilterToMethod (RenderFilter filterID)
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case FILTER_HQ2X: return RenderHQ2X<FILTER_HQ2X>;
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case FILTER_HQ2XS: return RenderHQ2X<FILTER_HQ2XS>;
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case FILTER_HQ2XBOLD: return RenderHQ2X<FILTER_HQ2XBOLD>;
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case FILTER_SCANLINES: return Scanlines<FILTER_SCANLINES>;
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case FILTER_SCALE2X: return RenderScale2X<FILTER_SCALE2X>;
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case FILTER_TVMODE: return RenderTVMode<FILTER_TVMODE>;
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default: return 0;
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}
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}
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@ -72,7 +75,8 @@ int GetFilterScale(RenderFilter filterID)
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case FILTER_HQ2X:
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case FILTER_HQ2XS:
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case FILTER_HQ2XBOLD:
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case FILTER_SCANLINES:
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case FILTER_SCALE2X:
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case FILTER_TVMODE:
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return 2;
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}
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}
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@ -493,7 +497,34 @@ void RenderHQ2X (uint8 *srcPtr, uint32 srcPitch, uint8 *dstPtr, uint32 dstPitch,
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}
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template<int GuiScale>
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void Scanlines (uint8 *srcPtr, uint32 srcPitch, uint8 *dstPtr, uint32 dstPitch, int width, int height)
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void RenderScale2X (uint8 *srcPtr, uint32 srcPitch, uint8 *dstPtr, uint32 dstPitch, int width, int height)
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{
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unsigned int nextlineSrc = srcPitch / sizeof(uint16);
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uint16 *p = (uint16 *)srcPtr;
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unsigned int nextlineDst = dstPitch / sizeof(uint16);
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uint16 *q = (uint16 *)dstPtr;
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while (height--) {
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for (int i = 0; i < width; ++i) {
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uint16 B = *(p + i - nextlineSrc);
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uint16 D = *(p + i - 1);
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uint16 E = *(p + i);
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uint16 F = *(p + i + 1);
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uint16 H = *(p + i + nextlineSrc);
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*(q + (i << 1)) = D == B && B != F && D != H ? D : E;
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*(q + (i << 1) + 1) = B == F && B != D && F != H ? F : E;
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*(q + (i << 1) + nextlineDst) = D == H && D != B && H != F ? D : E;
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*(q + (i << 1) + nextlineDst + 1) = H == F && D != H && B != F ? F : E;
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}
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p += nextlineSrc;
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q += nextlineDst << 1;
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}
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}
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template<int GuiScale>
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void RenderTVMode (uint8 *srcPtr, uint32 srcPitch, uint8 *dstPtr, uint32 dstPitch, int width, int height)
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{
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unsigned int nextlineSrc = srcPitch / sizeof(uint16);
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uint16 *p = (uint16 *)srcPtr;
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@ -26,7 +26,8 @@ enum RenderFilter{
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FILTER_HQ2X,
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FILTER_HQ2XS,
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FILTER_HQ2XBOLD,
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FILTER_SCANLINES,
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FILTER_SCALE2X,
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FILTER_TVMODE,
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NUM_FILTERS
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};
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