mirror of
https://github.com/dborth/snes9xgx.git
synced 2024-12-24 18:21:50 +01:00
32 byte align some memory
This commit is contained in:
parent
b35f52367c
commit
99892a51f5
@ -65,7 +65,7 @@ devicecallback (void *arg)
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while (1)
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{
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#ifdef HW_RVL
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if(isMounted[METHOD_SD])
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/*if(isMounted[METHOD_SD])
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{
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if(!sd->isInserted()) // check if the device was removed
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{
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@ -82,11 +82,11 @@ devicecallback (void *arg)
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isMounted[METHOD_USB] = false;
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}
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}
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*/
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InitializeNetwork(SILENT);
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UpdateCheck();
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#else
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if(isMounted[METHOD_SD_SLOTA])
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/*if(isMounted[METHOD_SD_SLOTA])
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{
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if(!carda->isInserted()) // check if the device was removed
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{
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@ -101,7 +101,7 @@ devicecallback (void *arg)
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unmountRequired[METHOD_SD_SLOTB] = true;
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isMounted[METHOD_SD_SLOTB] = false;
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}
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}
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}*/
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#endif
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usleep(500000); // suspend thread for 1/2 sec
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}
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@ -117,7 +117,7 @@ devicecallback (void *arg)
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void
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InitDeviceThread()
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{
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LWP_CreateThread (&devicethread, devicecallback, NULL, NULL, 0, 80);
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LWP_CreateThread (&devicethread, devicecallback, NULL, NULL, 0, 40);
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}
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/****************************************************************************
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@ -428,6 +428,9 @@ LoadFile (char * rbuffer, char *filepath, u32 length, int method, bool silent)
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file = fopen (fullpath, "rb");
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printf("loading %s", fullpath);
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sleep(2);
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if (file > 0)
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{
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if(length > 0 && length <= 2048) // do a partial read (eg: to check file header)
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@ -14,6 +14,7 @@
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* Don't even think of opening two at the same time!
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***************************************************************************/
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#include <malloc.h>
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#include <gccore.h>
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#include <stdio.h>
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#include <stdlib.h>
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@ -259,7 +260,7 @@ NGCUnfreezeGame (int method, bool silent)
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{
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if (offset)
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{
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char * zipbuffer = (char *)malloc(SAVEBUFFERSIZE);
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char * zipbuffer = (char *)memalign(32, SAVEBUFFERSIZE);
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memset (zipbuffer, 0, SAVEBUFFERSIZE);
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// skip the saveicon and comment
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@ -9,6 +9,7 @@
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* This allows standard file calls to be replaced by memory based ones
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* With little modification required to the code
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***************************************************************************/
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#include <malloc.h>
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#include <string.h>
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#include <stdlib.h>
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@ -22,7 +23,7 @@
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***************************************************************************/
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MFILE * memfopen(char * buffer, int size)
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{
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MFILE *f = (MFILE *)malloc(sizeof(MFILE));
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MFILE *f = (MFILE *)memalign(32, sizeof(MFILE));
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f->buffer = buffer;
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f->offset = 0;
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@ -11,6 +11,7 @@
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* Menu drawing routines
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***************************************************************************/
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#include <malloc.h>
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#include <gccore.h>
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#include <ogcsys.h>
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#include <stdio.h>
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@ -314,7 +315,7 @@ unpackbackdrop ()
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int i;
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int bgSize = (screenheight * 640 * 2);
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u32 * bgtemp = (u32 *) malloc (bgSize);
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u32 * bgtemp = (u32 *) memalign(32, bgSize);
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colour = getcolour (0x00, 0x00, 0x00);
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/*** Fill with black for now ***/
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@ -289,7 +289,7 @@ InitVideoThread ()
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LWP_InitQueue (&videoblankqueue);
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/*** Create the thread on this queue ***/
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LWP_CreateThread (&vbthread, vbgetback, NULL, vbstack, TSTACK, 150);
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LWP_CreateThread (&vbthread, vbgetback, NULL, vbstack, TSTACK, 80);
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}
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/****************************************************************************
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@ -432,7 +432,7 @@ UpdatePadsCB ()
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}
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/****************************************************************************
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* MakeTexture
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* MakeTexture
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*
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* - modified for a buffer with an offset (border)
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****************************************************************************/
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@ -448,7 +448,7 @@ MakeTexture (const void *src, void *dst, s32 width, s32 height)
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" subi %4,%4,4\n"
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"2: mtctr %6\n"
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" mr %0,%5\n"
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//
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//
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"1: lwz %1,0(%5)\n" //1
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" stwu %1,8(%4)\n"
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" lwz %2,4(%5)\n" //1
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@ -583,6 +583,9 @@ InitGCVideo ()
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VIDEO_ClearFrameBuffer (vmode, xfb[1], COLOR_BLACK);
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VIDEO_SetNextFramebuffer (xfb[0]);
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printf("\n\n\n\ttest A");
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sleep(5);
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// video callbacks
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VIDEO_SetPostRetraceCallback ((VIRetraceCallback)UpdatePadsCB);
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VIDEO_SetPreRetraceCallback ((VIRetraceCallback)copy_to_xfb);
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@ -597,11 +600,17 @@ InitGCVideo ()
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StartGX ();
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draw_init ();
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printf(" B");
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sleep(2);
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InitLUTs(); // init LUTs for hq2x
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InitVideoThread ();
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printf(" C");
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sleep(2);
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// Finally, the video is up and ready for use :)
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}
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@ -617,7 +626,7 @@ ResetVideo_Emu ()
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Mtx44 p;
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int i = -1;
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if (GCSettings.render == 0 || GCSettings.FilterMethod != FILTER_NONE) // original render mode or hq2x
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if (GCSettings.render == 0) // original render mode or hq2x
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{
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for (i=0; i<4; i++)
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{
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@ -625,13 +634,13 @@ ResetVideo_Emu ()
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break;
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}
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rmode = tvmodes[i];
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// hack to fix video output for hq2x
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if (GCSettings.FilterMethod != FILTER_NONE)
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{
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memcpy(&TV_Custom, tvmodes[i], sizeof(TV_Custom));
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rmode = &TV_Custom;
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rmode->fbWidth = 512;
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rmode->efbHeight *= 2;
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rmode->xfbHeight *= 2;
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@ -739,7 +748,7 @@ update_video (int width, int height)
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if ( CheckVideo && (IPPU.RenderedFramesCount != prevRenderedFrameCount) ) // if we get back from the menu, and have rendered at least 1 frame
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{
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int xscale, yscale;
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fscale = GetFilterScale((RenderFilter)GCSettings.FilterMethod);
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ResetVideo_Emu (); // reset video to emulator rendering settings
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@ -795,7 +804,7 @@ update_video (int width, int height)
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}
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// convert image to texture
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if (GCSettings.FilterMethod != FILTER_NONE)
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if (GCSettings.FilterMethod != FILTER_NONE)
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{
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FilterMethod ((uint8*) GFX.Screen, EXT_PITCH, (uint8*) filtermem, vwidth*fscale*2, vwidth, vheight);
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MakeTexture565((char *) filtermem, (char *) texturemem, vwidth*fscale, vheight*fscale);
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@ -879,6 +888,6 @@ setGFX ()
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{
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GFX.Pitch = EXT_PITCH;
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GFX.Screen = (uint16*)(snes9xgfx + EXT_OFFSET);
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memset (snes9xgfx, 0, sizeof(snes9xgfx));
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}
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@ -161,6 +161,7 @@
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#include <malloc.h>
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#ifdef __DJGPP
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#include <allegro.h>
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#undef TRUE
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@ -191,7 +192,7 @@ void S9xTraceSoundDSP (const char *s, int i1 = 0, int i2 = 0, int i3 = 0,
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bool8 S9xInitAPU ()
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{
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IAPU.RAM = (uint8 *) malloc (0x10000);
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IAPU.RAM = (uint8 *) memalign(32, 0x10000);
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if (!IAPU.RAM)
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{
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@ -161,6 +161,7 @@
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#include <malloc.h>
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#include "snes9x.h"
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#include "cpuexec.h"
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#include "gfx.h"
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@ -216,16 +217,16 @@ bool8 S9xGraphicsInit(){
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S9xFixColourBrightness();
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GFX.X2=GFX.ZERO_OR_X2=GFX.ZERO=NULL;
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if(!(GFX.X2=(uint16*)malloc(sizeof(uint16)*0x10000))) goto FAIL;
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if(!(GFX.X2=(uint16*)memalign(32, sizeof(uint16)*0x10000))) goto FAIL;
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#if !defined(NEW_COLOUR_BLENDING)
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if(!(GFX.ZERO_OR_X2=(uint16*)malloc(sizeof(uint16)*0x10000))) goto FAIL;
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if(!(GFX.ZERO_OR_X2=(uint16*)memalign(32, sizeof(uint16)*0x10000))) goto FAIL;
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#endif
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if(!(GFX.ZERO=(uint16*)malloc(sizeof(uint16)*0x10000))) goto FAIL;
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if(!(GFX.ZERO=(uint16*)memalign(32, sizeof(uint16)*0x10000))) goto FAIL;
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GFX.ScreenSize=GFX.Pitch/2*SNES_HEIGHT_EXTENDED*(Settings.SupportHiRes?2:1);
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if(!(GFX.SubScreen=(uint16*)malloc(GFX.ScreenSize*sizeof(uint16)))) goto FAIL;
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if(!(GFX.ZBuffer=(uint8*)malloc(GFX.ScreenSize))) goto FAIL;
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if(!(GFX.SubZBuffer=(uint8*)malloc(GFX.ScreenSize))) goto FAIL;
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if(!(GFX.SubScreen=(uint16*)memalign(32, GFX.ScreenSize*sizeof(uint16)))) goto FAIL;
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if(!(GFX.ZBuffer=(uint8*)memalign(32, GFX.ScreenSize))) goto FAIL;
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if(!(GFX.SubZBuffer=(uint8*)memalign(32, GFX.ScreenSize))) goto FAIL;
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uint32 r, g, b;
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/* Lookup table for color addition */
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@ -160,6 +160,7 @@
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#include <malloc.h>
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#include <numeric>
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#include <string.h>
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@ -326,7 +327,7 @@ static void S9xDeinterleaveType1 (int size, uint8 *base)
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blocks[i * 2 + 1] = i;
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}
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uint8 *tmp = (uint8 *) malloc(0x8000);
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uint8 *tmp = (uint8 *) memalign(32, 0x8000);
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if (tmp)
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{
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for (int i = 0; i < nblocks * 2; i++)
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@ -370,7 +371,7 @@ static void S9xDeinterleaveType2 (int size, uint8 *base)
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for (int i = 0; i < nblocks * 2; i++)
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blocks[i] = (i & ~0xf) | ((i & 3) << 2) | ((i & 12) >> 2);
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uint8 *tmp = (uint8 *) malloc(0x10000);
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uint8 *tmp = (uint8 *) memalign(32, 0x10000);
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if (tmp)
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{
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for (int i = 0; i < nblocks * 2; i++)
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@ -406,7 +407,7 @@ static void S9xDeinterleaveGD24 (int size, uint8 *base)
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SET_UI_COLOR(0, 255, 255);
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}
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uint8 *tmp = (uint8 *) malloc(0x80000);
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uint8 *tmp = (uint8 *) memalign(32, 0x80000);
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if (tmp)
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{
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memmove(tmp, &base[0x180000], 0x80000);
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@ -424,26 +425,26 @@ static void S9xDeinterleaveGD24 (int size, uint8 *base)
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bool8 CMemory::Init (void)
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{
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RAM = (uint8 *) malloc(0x20000);
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SRAM = (uint8 *) malloc(0x20000);
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VRAM = (uint8 *) malloc(0x10000);
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ROM = (uint8 *) malloc(MAX_ROM_SIZE + 0x200 + 0x8000);
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RAM = (uint8 *) memalign(32, 0x20000);
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SRAM = (uint8 *) memalign(32, 0x20000);
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VRAM = (uint8 *) memalign(32, 0x10000);
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ROM = (uint8 *) memalign(32, MAX_ROM_SIZE + 0x200 + 0x8000);
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IPPU.TileCache[TILE_2BIT] = (uint8 *) malloc(MAX_2BIT_TILES * 64);
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IPPU.TileCache[TILE_4BIT] = (uint8 *) malloc(MAX_4BIT_TILES * 64);
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IPPU.TileCache[TILE_8BIT] = (uint8 *) malloc(MAX_8BIT_TILES * 64);
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IPPU.TileCache[TILE_2BIT_EVEN] = (uint8 *) malloc(MAX_2BIT_TILES * 64);
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IPPU.TileCache[TILE_2BIT_ODD] = (uint8 *) malloc(MAX_2BIT_TILES * 64);
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IPPU.TileCache[TILE_4BIT_EVEN] = (uint8 *) malloc(MAX_4BIT_TILES * 64);
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IPPU.TileCache[TILE_4BIT_ODD] = (uint8 *) malloc(MAX_4BIT_TILES * 64);
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IPPU.TileCache[TILE_2BIT] = (uint8 *) memalign(32, MAX_2BIT_TILES * 64);
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IPPU.TileCache[TILE_4BIT] = (uint8 *) memalign(32, MAX_4BIT_TILES * 64);
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IPPU.TileCache[TILE_8BIT] = (uint8 *) memalign(32, MAX_8BIT_TILES * 64);
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IPPU.TileCache[TILE_2BIT_EVEN] = (uint8 *) memalign(32, MAX_2BIT_TILES * 64);
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IPPU.TileCache[TILE_2BIT_ODD] = (uint8 *) memalign(32, MAX_2BIT_TILES * 64);
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IPPU.TileCache[TILE_4BIT_EVEN] = (uint8 *) memalign(32, MAX_4BIT_TILES * 64);
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IPPU.TileCache[TILE_4BIT_ODD] = (uint8 *) memalign(32, MAX_4BIT_TILES * 64);
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IPPU.TileCached[TILE_2BIT] = (uint8 *) malloc(MAX_2BIT_TILES);
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IPPU.TileCached[TILE_4BIT] = (uint8 *) malloc(MAX_4BIT_TILES);
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IPPU.TileCached[TILE_8BIT] = (uint8 *) malloc(MAX_8BIT_TILES);
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IPPU.TileCached[TILE_2BIT_EVEN] = (uint8 *) malloc(MAX_2BIT_TILES);
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IPPU.TileCached[TILE_2BIT_ODD] = (uint8 *) malloc(MAX_2BIT_TILES);
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IPPU.TileCached[TILE_4BIT_EVEN] = (uint8 *) malloc(MAX_4BIT_TILES);
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IPPU.TileCached[TILE_4BIT_ODD] = (uint8 *) malloc(MAX_4BIT_TILES);
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IPPU.TileCached[TILE_2BIT] = (uint8 *) memalign(32, MAX_2BIT_TILES);
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IPPU.TileCached[TILE_4BIT] = (uint8 *) memalign(32, MAX_4BIT_TILES);
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IPPU.TileCached[TILE_8BIT] = (uint8 *) memalign(32, MAX_8BIT_TILES);
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IPPU.TileCached[TILE_2BIT_EVEN] = (uint8 *) memalign(32, MAX_2BIT_TILES);
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IPPU.TileCached[TILE_2BIT_ODD] = (uint8 *) memalign(32, MAX_2BIT_TILES);
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IPPU.TileCached[TILE_4BIT_EVEN] = (uint8 *) memalign(32, MAX_4BIT_TILES);
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IPPU.TileCached[TILE_4BIT_ODD] = (uint8 *) memalign(32, MAX_4BIT_TILES);
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if (!RAM || !SRAM || !VRAM || !ROM ||
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!IPPU.TileCache[TILE_2BIT] ||
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@ -975,7 +976,7 @@ again:
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if (tales)
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{
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uint8 *tmp = (uint8 *) malloc(CalculatedSize - 0x400000);
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uint8 *tmp = (uint8 *) memalign(32, CalculatedSize - 0x400000);
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if (tmp)
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{
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S9xMessage(S9X_INFO, S9X_ROM_INTERLEAVED_INFO, "Fixing swapped ExHiROM...");
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@ -1587,7 +1588,7 @@ char * CMemory::Safe (const char *s)
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free(safe);
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safe_len = len + 1;
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safe = (char *) malloc(safe_len);
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safe = (char *) memalign(32, safe_len);
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}
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for (int i = 0; i < len; i++)
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@ -1626,7 +1627,7 @@ char * CMemory::SafeANK (const char *s)
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free(safe);
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safe_len = len + 1;
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safe = (char *) malloc(safe_len);
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safe = (char *) memalign(32, safe_len);
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}
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for (int i = 0; i < len; i++)
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