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https://github.com/dborth/snes9xgx.git
synced 2024-12-26 03:01:51 +01:00
small tweaks for translation
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3622168167
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@ -2103,7 +2103,7 @@ static int MenuSettingsMappings()
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trigA.SetSimpleTrigger(-1, WPAD_BUTTON_A | WPAD_CLASSIC_BUTTON_A, PAD_BUTTON_A);
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trigA.SetSimpleTrigger(-1, WPAD_BUTTON_A | WPAD_CLASSIC_BUTTON_A, PAD_BUTTON_A);
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GuiText snesBtnTxt("SNES Controller", 22, (GXColor){0, 0, 0, 255});
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GuiText snesBtnTxt("SNES Controller", 22, (GXColor){0, 0, 0, 255});
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snesBtnTxt.SetWrap(true, btnLargeOutline.GetWidth()-50);
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snesBtnTxt.SetWrap(true, btnLargeOutline.GetWidth()-40);
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GuiImage snesBtnImg(&btnLargeOutline);
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GuiImage snesBtnImg(&btnLargeOutline);
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GuiImage snesBtnImgOver(&btnLargeOutlineOver);
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GuiImage snesBtnImgOver(&btnLargeOutlineOver);
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GuiImage snesBtnIcon(&iconSNESController);
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GuiImage snesBtnIcon(&iconSNESController);
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@ -2137,7 +2137,7 @@ static int MenuSettingsMappings()
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superscopeBtn.SetEffectGrow();
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superscopeBtn.SetEffectGrow();
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GuiText mouseBtnTxt("SNES Mouse", 22, (GXColor){0, 0, 0, 255});
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GuiText mouseBtnTxt("SNES Mouse", 22, (GXColor){0, 0, 0, 255});
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mouseBtnTxt.SetWrap(true, btnLargeOutline.GetWidth()-70);
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mouseBtnTxt.SetWrap(true, btnLargeOutline.GetWidth()-55);
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GuiImage mouseBtnImg(&btnLargeOutline);
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GuiImage mouseBtnImg(&btnLargeOutline);
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GuiImage mouseBtnImgOver(&btnLargeOutlineOver);
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GuiImage mouseBtnImgOver(&btnLargeOutlineOver);
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GuiImage mouseBtnIcon(&iconMouse);
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GuiImage mouseBtnIcon(&iconMouse);
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@ -2546,7 +2546,7 @@ static int MenuSettingsMappingsMap()
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titleTxt.SetAlignment(ALIGN_LEFT, ALIGN_TOP);
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titleTxt.SetAlignment(ALIGN_LEFT, ALIGN_TOP);
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titleTxt.SetPosition(50,30);
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titleTxt.SetPosition(50,30);
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sprintf(menuSubtitle, "%s - %s", ctrlName[mapMenuCtrlSNES], ctrlrName[mapMenuCtrl]);
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sprintf(menuSubtitle, "%s - %s", gettext(ctrlName[mapMenuCtrlSNES]), gettext(ctrlrName[mapMenuCtrl]));
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GuiText subtitleTxt(menuSubtitle, 20, (GXColor){255, 255, 255, 255});
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GuiText subtitleTxt(menuSubtitle, 20, (GXColor){255, 255, 255, 255});
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subtitleTxt.SetAlignment(ALIGN_LEFT, ALIGN_TOP);
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subtitleTxt.SetAlignment(ALIGN_LEFT, ALIGN_TOP);
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subtitleTxt.SetPosition(50,60);
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subtitleTxt.SetPosition(50,60);
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