mirror of
https://github.com/dborth/snes9xgx.git
synced 2024-11-01 00:15:14 +01:00
- original snes rendering modes supported
- zoom broken for now (thanks eke-eke for pointers)
This commit is contained in:
parent
28e26a943d
commit
a2048e60ab
@ -19,8 +19,6 @@
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#include "video.h"
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#include "input.h"
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#include "menudraw.h"
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extern int ConfigRequested;
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/****************************************************************************
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@ -487,41 +485,6 @@ void NGCReportButtons ()
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}
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}
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/****************************************************************************
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* wpad_get_analogues()
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*
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* gets the analogue stick magnitude and angle values (
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* from classic or nunchuk expansions)
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***************************************************************************
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u32 wpad_get_analogues(int pad, float* mag1, u16* ang1, float* mag2, u16* ang2)
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{
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*mag1 = *ang1 = *mag2 = *ang2 = 0;
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u32 exp_type = 0;
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#ifdef HW_RVL
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struct expansion_t exp;
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memset( &exp, 0, sizeof(exp) );
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if ( WPAD_Probe( pad, &exp_type) == 0) // check wiimote and expansion status (first if wiimote is connected & no errors)
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{
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WPAD_Expansion(pad, &exp); // expansion connected. get info
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if (exp_type == WPAD_EXP_CLASSIC)
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{
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*ang1 = exp.classic.ljs.ang; // left cc joystick
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*mag1 = exp.classic.ljs.mag;
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*ang2 = exp.classic.rjs.ang; // right cc joystick
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*mag2 = exp.classic.rjs.mag;
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}
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else if (exp_type == WPAD_EXP_NUNCHUK)
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{
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*ang1 = exp.nunchuk.js.ang; // nunchuk joystick
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*mag1 = exp.nunchuk.js.mag;
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}
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}
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#endif
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return exp_type; // return expansion type
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}
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*/
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void SetControllers ()
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{
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if (Settings.MultiPlayer5Master == true)
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@ -18,7 +18,7 @@ extern unsigned int wmmousemap[];
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extern unsigned int gcjustmap[];
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extern unsigned int wmjustmap[];
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START_EXTERN_C
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//START_EXTERN_C
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s8 WPAD_StickX(u8 chan,u8 right);
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s8 WPAD_StickY(u8 chan, u8 right);
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@ -29,8 +29,6 @@ void NGCReportButtons ();
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void SetControllers ();
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void SetDefaultButtonMap ();
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//extern u32 wpad_get_analogues(int pad, float* mag1, u16* ang1, float* mag2, u16* ang2);
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END_EXTERN_C
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//END_EXTERN_C
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#endif
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@ -239,8 +239,8 @@ PreferencesMenu ()
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sprintf (prefmenu[11], "C-Stick Zoom %s",
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GCSettings.NGCZoom == true ? " ON" : "OFF");
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sprintf (prefmenu[12], "Video Filtering %s",
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GCSettings.render == true ? " ON" : "OFF");
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sprintf (prefmenu[12], "Render Mode %s",
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GCSettings.render == true ? "Filtered" : "Original");
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ret = RunMenu (prefmenu, prefmenuCount, (char*)"Preferences", 16);
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@ -249,6 +249,7 @@ void setFrameTimerMethod()
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****************************************************************************/
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/* Eke-Eke: initialize frame Sync */
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extern void S9xInitSync();
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extern int oldvwidth, oldvheight; // for forcing video reset in video.cpp
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void
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emulate ()
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@ -266,7 +267,8 @@ emulate ()
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if (ConfigRequested)
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{
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VIDEO_WaitVSync ();
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// change to menu video mode
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ResetVideo_Menu ();
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if ( GCSettings.AutoSave == 1 )
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{
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@ -288,18 +290,19 @@ emulate ()
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mainmenu (3); // go to game menu
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/*** Update any emulation settings changed in the menu ***/
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ReInitGCVideo(); // update video after reading settings
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FrameTimer = 0;
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setFrameTimerMethod(); // set frametimer method every time a ROM is loaded
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setFrameTimerMethod (); // set frametimer method every time a ROM is loaded
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Settings.SuperScopeMaster = (GCSettings.Superscope > 0 ? true : false);
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Settings.MouseMaster = (GCSettings.Mouse > 0 ? true : false);
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Settings.JustifierMaster = (GCSettings.Justifier > 0 ? true : false);
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SetControllers();
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S9xReportControllers(); // FIX
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SetControllers ();
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//S9xReportControllers ();
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ConfigRequested = 0;
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oldvheight = oldvwidth = 0; // force video update
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}//if ConfigRequested
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}//while
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@ -31,7 +31,7 @@ extern unsigned int SMBTimer;
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/*** 2D Video ***/
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unsigned int *xfb[2] = { NULL, NULL }; /*** Double buffered ***/
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int whichfb = 0; /*** Switch ***/
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GXRModeObj *vmode; /*** General video mode ***/
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GXRModeObj *vmode; /*** Menu video mode ***/
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int screenheight;
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extern u32* backdrop;
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@ -50,8 +50,8 @@ u32 FrameTimer = 0;
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u8 vmode_60hz = 0;
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#define HASPECT 76
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#define VASPECT 54
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#define HASPECT 320
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#define VASPECT 240
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/* New texture based scaler */
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typedef struct tagcamera
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@ -78,11 +78,169 @@ s16 square[] ATTRIBUTE_ALIGN (32) =
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-HASPECT, -VASPECT, 0, // 3
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};
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static camera cam = { {0.0F, 0.0F, 0.0F},
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{0.0F, 0.5F, 0.0F},
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{0.0F, 0.0F, -0.5F}
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};
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/***
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*** Custom Video modes (used to emulate original console video modes)
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***/
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/** Original SNES PAL Resolutions: **/
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/* 239 lines progressive (PAL 50Hz) */
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GXRModeObj TV_239p =
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{
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VI_TVMODE_PAL_DS, // viDisplayMode
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256, // fbWidth
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239, // efbHeight
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239, // xfbHeight
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(VI_MAX_WIDTH_PAL - 640)/2, // viXOrigin
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(VI_MAX_HEIGHT_PAL - 574)/2, // viYOrigin
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640, // viWidth
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574, // viHeight
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VI_XFBMODE_SF, // xFBmode
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GX_FALSE, // field_rendering
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GX_FALSE, // aa
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// sample points arranged in increasing Y order
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{
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{6,6},{6,6},{6,6}, // pix 0, 3 sample points, 1/12 units, 4 bits each
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{6,6},{6,6},{6,6}, // pix 1
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{6,6},{6,6},{6,6}, // pix 2
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{6,6},{6,6},{6,6} // pix 3
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},
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// vertical filter[7], 1/64 units, 6 bits each
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{
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0, // line n-1
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0, // line n-1
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21, // line n
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22, // line n
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21, // line n
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0, // line n+1
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0 // line n+1
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}
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};
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/* 478 lines interlaced (PAL 50Hz, Deflicker) */
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GXRModeObj TV_478i =
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{
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VI_TVMODE_PAL_INT, // viDisplayMode
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512, // fbWidth
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478, // efbHeight
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478, // xfbHeight
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(VI_MAX_WIDTH_PAL - 640)/2, // viXOrigin
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(VI_MAX_HEIGHT_PAL - 572)/2, // viYOrigin
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640, // viWidth
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574, // viHeight
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VI_XFBMODE_DF, // xFBmode
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GX_FALSE, // field_rendering
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GX_FALSE, // aa
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// sample points arranged in increasing Y order
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{
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{6,6},{6,6},{6,6}, // pix 0, 3 sample points, 1/12 units, 4 bits each
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{6,6},{6,6},{6,6}, // pix 1
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{6,6},{6,6},{6,6}, // pix 2
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{6,6},{6,6},{6,6} // pix 3
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},
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// vertical filter[7], 1/64 units, 6 bits each
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{
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8, // line n-1
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8, // line n-1
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10, // line n
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12, // line n
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10, // line n
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8, // line n+1
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8 // line n+1
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}
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};
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/** Original SNES NTSC Resolutions: **/
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/* 224 lines progressive (NTSC or PAL 60Hz) */
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GXRModeObj TV_224p =
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{
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VI_TVMODE_EURGB60_DS, // viDisplayMode
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256, // fbWidth
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224, // efbHeight
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224, // xfbHeight
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(VI_MAX_WIDTH_NTSC - 640)/2, // viXOrigin
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(VI_MAX_HEIGHT_NTSC - 480)/2 + 8, // viYOrigin // +8 if we want to maintain rendered pixel aspect ratio (not 4:3)
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640, // viWidth
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480, // viHeight
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VI_XFBMODE_SF, // xFBmode
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GX_FALSE, // field_rendering
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GX_FALSE, // aa
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// sample points arranged in increasing Y order
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{
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{6,6},{6,6},{6,6}, // pix 0, 3 sample points, 1/12 units, 4 bits each
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{6,6},{6,6},{6,6}, // pix 1
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{6,6},{6,6},{6,6}, // pix 2
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{6,6},{6,6},{6,6} // pix 3
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},
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// vertical filter[7], 1/64 units, 6 bits each
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{
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0, // line n-1
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0, // line n-1
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21, // line n
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22, // line n
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21, // line n
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0, // line n+1
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0 // line n+1
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}
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};
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/* 448 lines interlaced (NTSC or PAL 60Hz, Deflicker) */
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GXRModeObj TV_448i =
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{
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VI_TVMODE_EURGB60_INT, // viDisplayMode
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512, // fbWidth
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448, // efbHeight
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448, // xfbHeight
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(VI_MAX_WIDTH_NTSC - 640)/2, // viXOrigin
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(VI_MAX_HEIGHT_NTSC - 480)/2, // viYOrigin
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640, // viWidth
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480, // viHeight
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VI_XFBMODE_DF, // xFBmode
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GX_FALSE, // field_rendering
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GX_FALSE, // aa
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// sample points arranged in increasing Y order
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{
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{6,6},{6,6},{6,6}, // pix 0, 3 sample points, 1/12 units, 4 bits each
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{6,6},{6,6},{6,6}, // pix 1
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{6,6},{6,6},{6,6}, // pix 2
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{6,6},{6,6},{6,6} // pix 3
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},
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// vertical filter[7], 1/64 units, 6 bits each
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{
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8, // line n-1
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8, // line n-1
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10, // line n
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12, // line n
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10, // line n
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8, // line n+1
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8 // line n+1
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}
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};
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/* TV Modes table */
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GXRModeObj *tvmodes[4] = {
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&TV_239p, &TV_478i, /* Snes PAL video modes */
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&TV_224p, &TV_448i, /* Snes NTSC video modes */
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};
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#ifdef VIDEO_THREADING
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/****************************************************************************
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* VideoThreading
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@ -103,13 +261,13 @@ static unsigned char vbstack[TSTACK];
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static void *
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vbgetback (void *arg)
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{
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while (1)
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{
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VIDEO_WaitVSync (); /**< Wait for video vertical blank */
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LWP_SuspendThread (vbthread);
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}
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while (1)
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{
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VIDEO_WaitVSync (); /**< Wait for video vertical blank */
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LWP_SuspendThread (vbthread);
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}
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return NULL;
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return NULL;
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}
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@ -123,10 +281,10 @@ void
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InitVideoThread ()
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{
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/*** Initialise a new queue ***/
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LWP_InitQueue (&videoblankqueue);
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LWP_InitQueue (&videoblankqueue);
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/*** Create the thread on this queue ***/
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LWP_CreateThread (&vbthread, vbgetback, NULL, vbstack, TSTACK, 80);
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LWP_CreateThread (&vbthread, vbgetback, NULL, vbstack, TSTACK, 80);
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}
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#endif
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@ -141,123 +299,140 @@ static void
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copy_to_xfb (u32 arg)
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{
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if (copynow == GX_TRUE)
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{
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GX_SetZMode (GX_TRUE, GX_LEQUAL, GX_TRUE);
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GX_SetColorUpdate (GX_TRUE);
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GX_CopyDisp (xfb[whichfb], GX_TRUE);
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GX_Flush ();
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copynow = GX_FALSE;
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}
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if (copynow == GX_TRUE)
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{
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GX_SetZMode (GX_TRUE, GX_LEQUAL, GX_TRUE);
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GX_SetColorUpdate (GX_TRUE);
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GX_CopyDisp (xfb[whichfb], GX_TRUE);
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GX_Flush ();
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copynow = GX_FALSE;
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}
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FrameTimer++;
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SMBTimer++;
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FrameTimer++;
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SMBTimer++;
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}
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/****************************************************************************
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* WIP3 - Scaler Support Functions
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* Scaler Support Functions
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****************************************************************************/
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static void
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draw_init ()
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{
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GX_ClearVtxDesc ();
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GX_SetVtxDesc (GX_VA_POS, GX_INDEX8);
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GX_SetVtxDesc (GX_VA_CLR0, GX_INDEX8);
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GX_SetVtxDesc (GX_VA_TEX0, GX_DIRECT);
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GX_ClearVtxDesc ();
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GX_SetVtxDesc (GX_VA_POS, GX_INDEX8);
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GX_SetVtxDesc (GX_VA_CLR0, GX_INDEX8);
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GX_SetVtxDesc (GX_VA_TEX0, GX_DIRECT);
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GX_SetVtxAttrFmt (GX_VTXFMT0, GX_VA_POS, GX_POS_XYZ, GX_S16, 0);
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GX_SetVtxAttrFmt (GX_VTXFMT0, GX_VA_CLR0, GX_CLR_RGBA, GX_RGBA8, 0);
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GX_SetVtxAttrFmt (GX_VTXFMT0, GX_VA_TEX0, GX_TEX_ST, GX_F32, 0);
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GX_SetVtxAttrFmt (GX_VTXFMT0, GX_VA_POS, GX_POS_XYZ, GX_S16, 0);
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GX_SetVtxAttrFmt (GX_VTXFMT0, GX_VA_CLR0, GX_CLR_RGBA, GX_RGBA8, 0);
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GX_SetVtxAttrFmt (GX_VTXFMT0, GX_VA_TEX0, GX_TEX_ST, GX_F32, 0);
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GX_SetArray (GX_VA_POS, square, 3 * sizeof (s16));
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GX_SetArray (GX_VA_POS, square, 3 * sizeof (s16));
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GX_SetNumTexGens (1);
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GX_SetTexCoordGen (GX_TEXCOORD0, GX_TG_MTX2x4, GX_TG_TEX0, GX_IDENTITY);
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GX_SetNumTexGens (1);
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GX_SetNumChans (0);
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GX_SetTexCoordGen (GX_TEXCOORD0, GX_TG_MTX2x4, GX_TG_TEX0, GX_IDENTITY);
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//GX_SetTevOp (GX_TEVSTAGE0, GX_DECAL);
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//GX_SetTevOrder (GX_TEVSTAGE0, GX_TEXCOORD0, GX_TEXMAP0, GX_COLOR0A0);
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GX_SetTevOp (GX_TEVSTAGE0, GX_REPLACE);
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GX_SetTevOrder (GX_TEVSTAGE0, GX_TEXCOORD0, GX_TEXMAP0, GX_COLORNULL);
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memset (&view, 0, sizeof (Mtx));
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guLookAt(view, &cam.pos, &cam.up, &cam.view);
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GX_LoadPosMtxImm (view, GX_PNMTX0);
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GX_InvalidateTexAll ();
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GX_InitTexObj (&texobj, texturemem, vwidth, vheight, GX_TF_RGB565, GX_CLAMP, GX_CLAMP, GX_FALSE);
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/* original video mode: force filtering OFF */
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if (!GCSettings.render)
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GX_InitTexObjLOD(&texobj,GX_NEAR,GX_NEAR_MIP_NEAR,2.5,9.0,0.0,GX_FALSE,GX_FALSE,GX_ANISO_1);
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GX_InvalidateTexAll ();
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GX_InitTexObj (&texobj, texturemem, vwidth, vheight, GX_TF_RGB565,
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GX_CLAMP, GX_CLAMP, GX_FALSE);
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}
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static void
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draw_vert (u8 pos, u8 c, f32 s, f32 t)
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{
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GX_Position1x8 (pos);
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GX_Color1x8 (c);
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GX_TexCoord2f32 (s, t);
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GX_Position1x8 (pos);
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GX_Color1x8 (c);
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GX_TexCoord2f32 (s, t);
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}
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static void
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draw_square (Mtx v)
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{
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Mtx m; // model matrix.
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Mtx mv; // modelview matrix.
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Mtx m; // model matrix.
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Mtx mv; // modelview matrix.
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/*
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* Use C functions!
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* Calling the faster asm ones cause reboot!
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*/
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guMtxIdentity (m);
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guMtxTransApply (m, m, 0, 0, -100);
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guMtxConcat (v, m, mv);
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guMtxIdentity (m);
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guMtxTransApply (m, m, 0, 0, -100);
|
||||
guMtxConcat (v, m, mv);
|
||||
|
||||
GX_LoadPosMtxImm (mv, GX_PNMTX0);
|
||||
GX_Begin (GX_QUADS, GX_VTXFMT0, 4);
|
||||
draw_vert (0, 0, 0.0, 0.0);
|
||||
draw_vert (1, 0, 1.0, 0.0);
|
||||
draw_vert (2, 0, 1.0, 1.0);
|
||||
draw_vert (3, 0, 0.0, 1.0);
|
||||
GX_End ();
|
||||
GX_LoadPosMtxImm (mv, GX_PNMTX0);
|
||||
GX_Begin (GX_QUADS, GX_VTXFMT0, 4);
|
||||
draw_vert (0, 0, 0.0, 0.0);
|
||||
draw_vert (1, 0, 1.0, 0.0);
|
||||
draw_vert (2, 0, 1.0, 1.0);
|
||||
draw_vert (3, 0, 0.0, 1.0);
|
||||
GX_End ();
|
||||
}
|
||||
|
||||
/****************************************************************************
|
||||
* StartGX
|
||||
*
|
||||
* This function initialises the GX.
|
||||
* WIP3 - Based on texturetest from libOGC examples.
|
||||
****************************************************************************/
|
||||
static void
|
||||
StartGX ()
|
||||
{
|
||||
Mtx p;
|
||||
Mtx p;
|
||||
|
||||
GXColor background = { 0, 0, 0, 0xff };
|
||||
GXColor background = { 0, 0, 0, 0xff };
|
||||
|
||||
/*** Clear out FIFO area ***/
|
||||
memset (&gp_fifo, 0, DEFAULT_FIFO_SIZE);
|
||||
memset (&gp_fifo, 0, DEFAULT_FIFO_SIZE);
|
||||
|
||||
/*** Initialise GX ***/
|
||||
GX_Init (&gp_fifo, DEFAULT_FIFO_SIZE);
|
||||
GX_SetCopyClear (background, 0x00ffffff);
|
||||
GX_Init (&gp_fifo, DEFAULT_FIFO_SIZE);
|
||||
GX_SetCopyClear (background, 0x00ffffff);
|
||||
|
||||
|
||||
GX_SetViewport (0, 0, vmode->fbWidth, vmode->efbHeight, 0, 1);
|
||||
GX_SetDispCopyYScale ((f32) vmode->xfbHeight / (f32) vmode->efbHeight);
|
||||
GX_SetScissor (0, 0, vmode->fbWidth, vmode->efbHeight);
|
||||
|
||||
GX_SetViewport (0, 0, vmode->fbWidth, vmode->efbHeight, 0, 1);
|
||||
GX_SetDispCopyYScale ((f32) vmode->xfbHeight / (f32) vmode->efbHeight);
|
||||
GX_SetScissor (0, 0, vmode->fbWidth, vmode->efbHeight);
|
||||
GX_SetDispCopySrc (0, 0, vmode->fbWidth, vmode->efbHeight);
|
||||
GX_SetDispCopyDst (vmode->fbWidth, vmode->xfbHeight);
|
||||
GX_SetCopyFilter (vmode->aa, vmode->sample_pattern, GX_TRUE,
|
||||
vmode->vfilter);
|
||||
GX_SetFieldMode (vmode->field_rendering,
|
||||
((vmode->viHeight ==
|
||||
2 * vmode->xfbHeight) ? GX_ENABLE : GX_DISABLE));
|
||||
GX_SetPixelFmt (GX_PF_RGB8_Z24, GX_ZC_LINEAR);
|
||||
GX_SetCullMode (GX_CULL_NONE);
|
||||
GX_CopyDisp (xfb[whichfb], GX_TRUE);
|
||||
GX_SetDispCopyGamma (GX_GM_1_0);
|
||||
GX_SetDispCopySrc (0, 0, vmode->fbWidth, vmode->efbHeight);
|
||||
GX_SetDispCopyDst (vmode->fbWidth, vmode->xfbHeight);
|
||||
GX_SetCopyFilter (vmode->aa, vmode->sample_pattern, GX_TRUE, vmode->vfilter);
|
||||
|
||||
guPerspective (p, 60, 1.33F, 10.0F, 1000.0F);
|
||||
GX_LoadProjectionMtx (p, GX_PERSPECTIVE);
|
||||
GX_SetFieldMode (vmode->field_rendering, ((vmode->viHeight == 2 * vmode->xfbHeight) ? GX_ENABLE : GX_DISABLE));
|
||||
|
||||
GX_SetPixelFmt (GX_PF_RGB8_Z24, GX_ZC_LINEAR);
|
||||
GX_SetCullMode (GX_CULL_NONE);
|
||||
GX_SetDispCopyGamma (GX_GM_1_0);
|
||||
GX_SetZMode(GX_FALSE, GX_ALWAYS, GX_TRUE);
|
||||
GX_SetColorUpdate (GX_TRUE);
|
||||
|
||||
vwidth = 100;
|
||||
vheight = 100;
|
||||
// guPerspective (p, 60, 1.33F, 10.0F, 1000.0F);
|
||||
// GX_LoadProjectionMtx (p, GX_PERSPECTIVE);
|
||||
guOrtho(p, vmode->efbHeight/2, -(vmode->efbHeight/2), -(vmode->fbWidth/2), vmode->fbWidth/2, 10, 1000); // matrix, t, b, l, r, n, f
|
||||
GX_LoadProjectionMtx (p, GX_ORTHOGRAPHIC);
|
||||
|
||||
|
||||
GX_CopyDisp (xfb[whichfb], GX_TRUE); // reset xfb
|
||||
|
||||
vwidth = 100;
|
||||
vheight = 100;
|
||||
}
|
||||
|
||||
/****************************************************************************
|
||||
* UpdatePads
|
||||
* UpdatePadsCB
|
||||
*
|
||||
* called by postRetraceCallback in InitGCVideo - scans gcpad and wpad
|
||||
****************************************************************************/
|
||||
void UpdatePadsCB()
|
||||
void
|
||||
UpdatePadsCB ()
|
||||
{
|
||||
#ifdef HW_RVL
|
||||
WPAD_ScanPads();
|
||||
@ -269,25 +444,21 @@ void UpdatePadsCB()
|
||||
* InitGCVideo
|
||||
*
|
||||
* This function MUST be called at startup.
|
||||
* - also sets up menu video mode
|
||||
****************************************************************************/
|
||||
|
||||
void
|
||||
InitGCVideo ()
|
||||
{
|
||||
/*
|
||||
* Before doing anything else under libogc,
|
||||
* Call VIDEO_Init
|
||||
*/
|
||||
|
||||
int *romptr = (int *) 0x81000000;
|
||||
int *romptr = (int *) 0x81000000; // injected rom
|
||||
|
||||
// init video
|
||||
VIDEO_Init ();
|
||||
PAD_Init ();
|
||||
|
||||
AUDIO_Init (NULL);
|
||||
AR_Init (NULL, 0);
|
||||
|
||||
/* Before going any further, let's copy any attached ROM image ** */
|
||||
// Before going any further, let's copy any attached ROM image
|
||||
if (memcmp ((char *) romptr, "SNESROM0", 8) == 0)
|
||||
{
|
||||
ARAM_ROMSIZE = romptr[2];
|
||||
@ -295,27 +466,70 @@ InitGCVideo ()
|
||||
ARAMPut ((char *) romptr, (char *) AR_SNESROM, ARAM_ROMSIZE);
|
||||
}
|
||||
|
||||
/*
|
||||
* Always use NTSC mode - this works on NTSC and PAL, GC and Wii
|
||||
vmode = &TVNtsc480IntDf;
|
||||
*/
|
||||
|
||||
// get default video mode
|
||||
|
||||
vmode = VIDEO_GetPreferredMode(NULL);
|
||||
|
||||
switch(vmode->viTVMode)
|
||||
switch (vmode->viTVMode >> 2)
|
||||
{
|
||||
case VI_TVMODE_PAL_DS:
|
||||
case VI_TVMODE_PAL_INT:
|
||||
case VI_PAL: /* 576 lines (PAL 50Hz) */
|
||||
|
||||
// set video signal mode
|
||||
TV_239p.viTVMode = VI_TVMODE_PAL_DS;
|
||||
TV_478i.viTVMode = VI_TVMODE_PAL_INT;
|
||||
TV_224p.viTVMode = VI_TVMODE_PAL_DS;
|
||||
TV_448i.viTVMode = VI_TVMODE_PAL_INT;
|
||||
// set VI sizing
|
||||
TV_239p.viWidth = TV_478i.viWidth = TV_224p.viWidth = TV_448i.viWidth = 640;
|
||||
TV_239p.viHeight = TV_478i.viHeight = TV_224p.viHeight = TV_448i.viHeight = 480;
|
||||
TV_239p.viXOrigin = TV_478i.viXOrigin = TV_224p.viXOrigin = TV_448i.viXOrigin = (VI_MAX_WIDTH_PAL - 640)/2;
|
||||
TV_239p.viYOrigin = TV_478i.viYOrigin = TV_224p.viYOrigin = TV_448i.viYOrigin = (VI_MAX_HEIGHT_PAL - 574)/2;
|
||||
|
||||
vmode_60hz = 0;
|
||||
|
||||
/* display should be centered vertically (borders) */
|
||||
vmode = &TVPal574IntDfScale;
|
||||
vmode->xfbHeight = 480;
|
||||
vmode->viYOrigin = (VI_MAX_HEIGHT_PAL - 480)/2;
|
||||
vmode->viHeight = 480;
|
||||
|
||||
break;
|
||||
|
||||
case VI_TVMODE_EURGB60_PROG:
|
||||
case VI_TVMODE_EURGB60_DS:
|
||||
case VI_TVMODE_NTSC_DS:
|
||||
case VI_TVMODE_NTSC_INT:
|
||||
case VI_TVMODE_NTSC_PROG:
|
||||
case VI_TVMODE_MPAL_INT:
|
||||
default:
|
||||
case VI_NTSC: /* 480 lines (NTSC 60hz) */
|
||||
|
||||
// set video signal mode
|
||||
TV_239p.viTVMode = VI_TVMODE_NTSC_DS;
|
||||
TV_478i.viTVMode = VI_TVMODE_NTSC_INT;
|
||||
TV_224p.viTVMode = VI_TVMODE_NTSC_DS;
|
||||
TV_448i.viTVMode = VI_TVMODE_NTSC_INT;
|
||||
// set VI sizing
|
||||
TV_239p.viWidth = TV_478i.viWidth = TV_224p.viWidth = TV_448i.viWidth = 640;
|
||||
TV_239p.viHeight = TV_478i.viHeight = TV_224p.viHeight = TV_448i.viHeight = 480;
|
||||
TV_239p.viXOrigin = TV_478i.viXOrigin = TV_224p.viXOrigin = TV_448i.viXOrigin = (VI_MAX_WIDTH_NTSC - 640)/2;
|
||||
TV_239p.viYOrigin = TV_478i.viYOrigin = TV_224p.viYOrigin = TV_448i.viYOrigin = (VI_MAX_HEIGHT_NTSC - 480)/2;
|
||||
|
||||
// special additions (origin shifts can be moved to rendered square shifts during re-scaling)
|
||||
TV_224p.viYOrigin += 8; // centering
|
||||
TV_239p.viYOrigin += 2; //
|
||||
TV_448i.viYOrigin += 16; //
|
||||
|
||||
vmode_60hz = 1;
|
||||
break;
|
||||
|
||||
default: /* 480 lines (PAL 60Hz) */
|
||||
|
||||
// set video signal mode
|
||||
TV_239p.viTVMode = VI_TVMODE(vmode->viTVMode >> 2, VI_NON_INTERLACE);
|
||||
TV_478i.viTVMode = VI_TVMODE(vmode->viTVMode >> 2, VI_INTERLACE);
|
||||
TV_224p.viTVMode = VI_TVMODE(vmode->viTVMode >> 2, VI_NON_INTERLACE);
|
||||
TV_448i.viTVMode = VI_TVMODE(vmode->viTVMode >> 2, VI_INTERLACE);
|
||||
// set VI sizing
|
||||
TV_239p.viWidth = TV_478i.viWidth = TV_224p.viWidth = TV_448i.viWidth = 640;
|
||||
TV_239p.viHeight = TV_478i.viHeight = TV_224p.viHeight = TV_448i.viHeight = 480;
|
||||
TV_239p.viXOrigin = TV_478i.viXOrigin = TV_224p.viXOrigin = TV_448i.viXOrigin = (VI_MAX_WIDTH_NTSC - 640)/2;
|
||||
TV_239p.viYOrigin = TV_478i.viYOrigin = TV_224p.viYOrigin = TV_448i.viYOrigin = (VI_MAX_HEIGHT_NTSC - 480)/2;
|
||||
|
||||
vmode_60hz = 1;
|
||||
break;
|
||||
}
|
||||
@ -323,107 +537,128 @@ InitGCVideo ()
|
||||
VIDEO_Configure (vmode);
|
||||
|
||||
screenheight = vmode->xfbHeight;
|
||||
|
||||
|
||||
/*
|
||||
* Allocate the video buffers
|
||||
*/
|
||||
// Allocate the video buffers
|
||||
xfb[0] = (u32 *) MEM_K0_TO_K1 (SYS_AllocateFramebuffer (vmode));
|
||||
xfb[1] = (u32 *) MEM_K0_TO_K1 (SYS_AllocateFramebuffer (vmode));
|
||||
|
||||
/*
|
||||
* A console is always useful while debugging.
|
||||
*/
|
||||
// A console is always useful while debugging.
|
||||
console_init (xfb[0], 20, 64, vmode->fbWidth, vmode->xfbHeight, vmode->fbWidth * 2);
|
||||
|
||||
/*
|
||||
* Clear framebuffers etc.
|
||||
*/
|
||||
// Clear framebuffers etc.
|
||||
VIDEO_ClearFrameBuffer (vmode, xfb[0], COLOR_BLACK);
|
||||
VIDEO_ClearFrameBuffer (vmode, xfb[1], COLOR_BLACK);
|
||||
VIDEO_SetNextFramebuffer (xfb[0]);
|
||||
|
||||
/*
|
||||
* Let libogc populate manage the PADs for us
|
||||
*/
|
||||
//VIDEO_SetPostRetraceCallback ((VIRetraceCallback)PAD_ScanPads);
|
||||
// video callbacks
|
||||
VIDEO_SetPostRetraceCallback ((VIRetraceCallback)UpdatePadsCB);
|
||||
VIDEO_SetPreRetraceCallback ((VIRetraceCallback)copy_to_xfb);
|
||||
|
||||
VIDEO_SetBlack (FALSE);
|
||||
VIDEO_Flush ();
|
||||
VIDEO_WaitVSync ();
|
||||
if (vmode->viTVMode & VI_NON_INTERLACE)
|
||||
VIDEO_WaitVSync ();
|
||||
VIDEO_WaitVSync ();
|
||||
|
||||
copynow = GX_FALSE;
|
||||
StartGX ();
|
||||
|
||||
draw_init ();
|
||||
|
||||
#ifdef VIDEO_THREADING
|
||||
InitVideoThread ();
|
||||
#endif
|
||||
|
||||
/*
|
||||
* Finally, the video is up and ready for use :)
|
||||
*/
|
||||
}
|
||||
|
||||
void ReInitGCVideo()
|
||||
{
|
||||
Mtx p;
|
||||
|
||||
GX_SetViewport (0, 0, vmode->fbWidth, vmode->efbHeight, 0, 1);
|
||||
GX_SetDispCopyYScale ((f32) vmode->xfbHeight / (f32) vmode->efbHeight);
|
||||
GX_SetScissor (0, 0, vmode->fbWidth, vmode->efbHeight);
|
||||
GX_SetDispCopySrc (0, 0, vmode->fbWidth, vmode->efbHeight);
|
||||
GX_SetDispCopyDst (vmode->fbWidth, vmode->xfbHeight);
|
||||
GX_SetCopyFilter (vmode->aa, vmode->sample_pattern, GCSettings.render ? GX_TRUE : GX_FALSE,
|
||||
vmode->vfilter);
|
||||
GX_SetFieldMode (vmode->field_rendering,
|
||||
((vmode->viHeight ==
|
||||
2 * vmode->xfbHeight) ? GX_ENABLE : GX_DISABLE));
|
||||
GX_SetPixelFmt (GX_PF_RGB8_Z24, GX_ZC_LINEAR);
|
||||
|
||||
// GX_CopyDisp (xfb[whichfb], GX_TRUE);
|
||||
|
||||
guPerspective (p, 60, 1.33F, 10.0F, 1000.0F);
|
||||
GX_LoadProjectionMtx (p, GX_PERSPECTIVE);
|
||||
// Finally, the video is up and ready for use :)
|
||||
}
|
||||
|
||||
/****************************************************************************
|
||||
* Drawing screen
|
||||
****************************************************************************/
|
||||
* ResetVideo_Emu
|
||||
*
|
||||
* reset the video/rendering mode for the emulator rendering
|
||||
****************************************************************************/
|
||||
void
|
||||
clearscreen (int colour)
|
||||
ResetVideo_Emu ()
|
||||
{
|
||||
whichfb ^= 1;
|
||||
VIDEO_ClearFrameBuffer (vmode, xfb[whichfb], colour);
|
||||
#ifdef HW_RVL
|
||||
// on wii copy from memory
|
||||
memcpy ((char *) xfb[whichfb], (char *) backdrop, 640 * screenheight * 2);
|
||||
#else
|
||||
// on gc copy from aram
|
||||
ARAMFetch ((char *) xfb[whichfb], (char *) AR_BACKDROP, 640 * screenheight * 2);
|
||||
#endif
|
||||
}
|
||||
GXRModeObj *rmode;
|
||||
Mtx p;
|
||||
|
||||
if (!GCSettings.render) // original render mode
|
||||
{
|
||||
int i;
|
||||
for (i=0; i<4; i++) {
|
||||
if (tvmodes[i]->efbHeight == vheight) break;
|
||||
}
|
||||
rmode = tvmodes[i];
|
||||
}
|
||||
else
|
||||
rmode = vmode; // same mode as menu
|
||||
|
||||
|
||||
VIDEO_Configure (rmode);
|
||||
VIDEO_ClearFrameBuffer (rmode, xfb[whichfb], COLOR_BLACK);
|
||||
VIDEO_Flush();
|
||||
VIDEO_WaitVSync();
|
||||
if (rmode->viTVMode & VI_NON_INTERLACE) VIDEO_WaitVSync();
|
||||
else while (VIDEO_GetNextField()) VIDEO_WaitVSync();
|
||||
|
||||
|
||||
GX_SetViewport (0, 0, rmode->fbWidth, rmode->efbHeight, 0, 1);
|
||||
GX_SetDispCopyYScale ((f32) rmode->xfbHeight / (f32) rmode->efbHeight);
|
||||
GX_SetScissor (0, 0, rmode->fbWidth, rmode->efbHeight);
|
||||
|
||||
GX_SetDispCopySrc (0, 0, rmode->fbWidth, rmode->efbHeight);
|
||||
GX_SetDispCopyDst (rmode->fbWidth, rmode->xfbHeight);
|
||||
GX_SetCopyFilter (rmode->aa, rmode->sample_pattern, GCSettings.render ? GX_TRUE : GX_FALSE, rmode->vfilter);
|
||||
|
||||
GX_SetFieldMode (rmode->field_rendering, ((rmode->viHeight == 2 * rmode->xfbHeight) ? GX_ENABLE : GX_DISABLE));
|
||||
GX_SetPixelFmt (GX_PF_RGB8_Z24, GX_ZC_LINEAR);
|
||||
|
||||
// guPerspective (p, 60, 1.33F, 10.0F, 1000.0F);
|
||||
// GX_LoadProjectionMtx (p, GX_PERSPECTIVE);
|
||||
guOrtho(p, rmode->efbHeight/2, -(rmode->efbHeight/2), -(rmode->fbWidth/2), rmode->fbWidth/2, 10, 1000); // matrix, t, b, l, r, n, f
|
||||
GX_LoadProjectionMtx (p, GX_ORTHOGRAPHIC);
|
||||
|
||||
// DEBUG
|
||||
char* msg = "";
|
||||
sprintf (msg, "Interlaced: %i, vwidth: %d, vheight: %d, fb_W: %u, efb_H: %u", IPPU.Interlace, vwidth, vheight, rmode->fbWidth, rmode->efbHeight);
|
||||
S9xMessage (0, 0, msg);
|
||||
|
||||
void
|
||||
showscreen ()
|
||||
{
|
||||
copynow = GX_FALSE;
|
||||
VIDEO_SetNextFramebuffer (xfb[whichfb]);
|
||||
VIDEO_Flush ();
|
||||
VIDEO_WaitVSync ();
|
||||
}
|
||||
|
||||
/****************************************************************************
|
||||
* setGFX
|
||||
*
|
||||
* Setup the global GFX information for Snes9x
|
||||
****************************************************************************/
|
||||
* ResetVideo_Menu
|
||||
*
|
||||
* reset the video/rendering mode for the menu
|
||||
****************************************************************************/
|
||||
void
|
||||
setGFX ()
|
||||
ResetVideo_Menu ()
|
||||
{
|
||||
GFX.Screen = (unsigned short *) snes9xgfx;
|
||||
GFX.Pitch = 1024;
|
||||
Mtx p;
|
||||
|
||||
VIDEO_Configure (vmode);
|
||||
VIDEO_ClearFrameBuffer (vmode, xfb[whichfb], COLOR_BLACK);
|
||||
VIDEO_Flush();
|
||||
VIDEO_WaitVSync();
|
||||
if (vmode->viTVMode & VI_NON_INTERLACE) VIDEO_WaitVSync();
|
||||
else while (VIDEO_GetNextField()) VIDEO_WaitVSync();
|
||||
|
||||
GX_SetViewport (0, 0, vmode->fbWidth, vmode->efbHeight, 0, 1);
|
||||
GX_SetDispCopyYScale ((f32) vmode->xfbHeight / (f32) vmode->efbHeight);
|
||||
GX_SetScissor (0, 0, vmode->fbWidth, vmode->efbHeight);
|
||||
|
||||
GX_SetDispCopySrc (0, 0, vmode->fbWidth, vmode->efbHeight);
|
||||
GX_SetDispCopyDst (vmode->fbWidth, vmode->xfbHeight);
|
||||
GX_SetCopyFilter (vmode->aa, vmode->sample_pattern, GX_TRUE, vmode->vfilter);
|
||||
|
||||
GX_SetFieldMode (vmode->field_rendering, ((vmode->viHeight == 2 * vmode->xfbHeight) ? GX_ENABLE : GX_DISABLE));
|
||||
GX_SetPixelFmt (GX_PF_RGB8_Z24, GX_ZC_LINEAR);
|
||||
|
||||
// guPerspective (p, 60, 1.33F, 10.0F, 1000.0F);
|
||||
// GX_LoadProjectionMtx (p, GX_PERSPECTIVE);
|
||||
guOrtho(p, vmode->efbHeight/2, -(vmode->efbHeight/2), -(vmode->fbWidth/2), vmode->fbWidth/2, 10, 1000); // matrix, t, b, l, r, n, f
|
||||
GX_LoadProjectionMtx (p, GX_ORTHOGRAPHIC);
|
||||
}
|
||||
|
||||
/****************************************************************************
|
||||
@ -477,77 +712,146 @@ MakeTexture (const void *src, void *dst, s32 width, s32 height)
|
||||
void
|
||||
update_video (int width, int height)
|
||||
{
|
||||
vwidth = width;
|
||||
vheight = height;
|
||||
GXRModeObj *rmode;
|
||||
|
||||
vwidth = width;
|
||||
vheight = height;
|
||||
|
||||
#ifdef VIDEO_THREADING
|
||||
/* Ensure previous vb has complete */
|
||||
while ((LWP_ThreadIsSuspended (vbthread) == 0) || (copynow == GX_TRUE))
|
||||
/* Ensure previous vb has complete */
|
||||
while ((LWP_ThreadIsSuspended (vbthread) == 0) || (copynow == GX_TRUE))
|
||||
#else
|
||||
while (copynow == GX_TRUE)
|
||||
while (copynow == GX_TRUE)
|
||||
#endif
|
||||
{
|
||||
usleep (50);
|
||||
}
|
||||
{
|
||||
usleep (50);
|
||||
}
|
||||
|
||||
whichfb ^= 1;
|
||||
|
||||
if ((oldvheight != vheight) || (oldvwidth != vwidth))
|
||||
{
|
||||
whichfb ^= 1;
|
||||
|
||||
if ((oldvheight != vheight) || (oldvwidth != vwidth)) // if rendered width/height changes
|
||||
{
|
||||
int xscale, yscale, xshift, yshift;
|
||||
yshift = xshift = 0;
|
||||
|
||||
ResetVideo_Emu (); // reset video to emulator rendering settings
|
||||
|
||||
/** Update scaling **/
|
||||
oldvwidth = vwidth;
|
||||
oldvheight = vheight;
|
||||
draw_init ();
|
||||
if (!GCSettings.render)
|
||||
{
|
||||
// original render modes
|
||||
xscale = vwidth / 2;
|
||||
yscale = vheight / 2;
|
||||
} else {
|
||||
xscale = 320;
|
||||
yscale = (vmode_60hz) ? 240 : 287; // ntsc, pal scaling
|
||||
}
|
||||
|
||||
square[6] = square[3] = xscale + xshift;
|
||||
square[0] = square[9] = -xscale + xshift;
|
||||
square[4] = square[1] = yscale + yshift;
|
||||
square[7] = square[10] = -yscale + yshift;
|
||||
|
||||
memset (&view, 0, sizeof (Mtx));
|
||||
guLookAt(view, &cam.pos, &cam.up, &cam.view);
|
||||
GX_SetViewport (0, 0, vmode->fbWidth, vmode->efbHeight, 0, 1);
|
||||
}
|
||||
draw_init ();
|
||||
|
||||
GX_InvVtxCache ();
|
||||
GX_InvalidateTexAll ();
|
||||
GX_SetTevOp (GX_TEVSTAGE0, GX_DECAL);
|
||||
GX_SetTevOrder (GX_TEVSTAGE0, GX_TEXCOORD0, GX_TEXMAP0, GX_COLOR0A0);
|
||||
//GX_SetViewport (0, 0, rmode->fbWidth, rmode->efbHeight, 0, 1);
|
||||
|
||||
oldvwidth = vwidth;
|
||||
oldvheight = vheight;
|
||||
}
|
||||
|
||||
GX_InvVtxCache ();
|
||||
GX_InvalidateTexAll ();
|
||||
|
||||
MakeTexture ((char *) GFX.Screen, (char *) texturemem, vwidth, vheight);
|
||||
|
||||
MakeTexture ((char *) GFX.Screen, (char *) texturemem, vwidth, vheight);
|
||||
DCFlushRange (texturemem, TEX_WIDTH * TEX_HEIGHT * 2);
|
||||
|
||||
GX_LoadTexObj (&texobj, GX_TEXMAP0);
|
||||
|
||||
draw_square (view);
|
||||
|
||||
DCFlushRange (texturemem, TEX_WIDTH * TEX_HEIGHT * 2);
|
||||
|
||||
GX_SetNumChans (1);
|
||||
|
||||
GX_LoadTexObj (&texobj, GX_TEXMAP0);
|
||||
|
||||
draw_square (view);
|
||||
|
||||
GX_DrawDone ();
|
||||
VIDEO_SetNextFramebuffer (xfb[whichfb]);
|
||||
VIDEO_Flush ();
|
||||
copynow = GX_TRUE;
|
||||
GX_DrawDone ();
|
||||
VIDEO_SetNextFramebuffer (xfb[whichfb]);
|
||||
VIDEO_Flush ();
|
||||
copynow = GX_TRUE;
|
||||
|
||||
#ifdef VIDEO_THREADING
|
||||
/* Return to caller, don't waste time waiting for vb */
|
||||
LWP_ResumeThread (vbthread);
|
||||
/* Return to caller, don't waste time waiting for vb */
|
||||
LWP_ResumeThread (vbthread);
|
||||
#endif
|
||||
|
||||
}
|
||||
|
||||
// FIX
|
||||
/****************************************************************************
|
||||
* Zoom Functions
|
||||
****************************************************************************/
|
||||
void
|
||||
zoom (float speed)
|
||||
{
|
||||
Vector v;
|
||||
Vector v;
|
||||
|
||||
v.x = cam.view.x - cam.pos.x;
|
||||
v.y = cam.view.y - cam.pos.y;
|
||||
v.z = cam.view.z - cam.pos.z;
|
||||
v.x = cam.view.x - cam.pos.x;
|
||||
v.y = cam.view.y - cam.pos.y;
|
||||
v.z = cam.view.z - cam.pos.z;
|
||||
|
||||
cam.pos.x += v.x * speed;
|
||||
cam.pos.z += v.z * speed;
|
||||
cam.view.x += v.x * speed;
|
||||
cam.view.z += v.z * speed;
|
||||
cam.pos.x += v.x * speed;
|
||||
cam.pos.z += v.z * speed;
|
||||
cam.view.x += v.x * speed;
|
||||
cam.view.z += v.z * speed;
|
||||
|
||||
oldvheight = 0;
|
||||
oldvheight = 0; // update video
|
||||
}
|
||||
|
||||
void
|
||||
zoom_reset ()
|
||||
{
|
||||
// reset cam to defaults
|
||||
cam.pos.x = cam.pos.y = cam.pos.z = cam.up.x = cam.up.z = 0.0F;
|
||||
cam.up.y = 0.0F;
|
||||
cam.view.z = -0.5F;
|
||||
|
||||
oldvheight = 0; // update video
|
||||
}
|
||||
|
||||
/****************************************************************************
|
||||
* Drawing screen
|
||||
****************************************************************************/
|
||||
void
|
||||
clearscreen (int colour)
|
||||
{
|
||||
whichfb ^= 1;
|
||||
VIDEO_ClearFrameBuffer (vmode, xfb[whichfb], colour);
|
||||
#ifdef HW_RVL
|
||||
// on wii copy from memory
|
||||
memcpy ((char *) xfb[whichfb], (char *) backdrop, 640 * screenheight * 2);
|
||||
#else
|
||||
// on gc copy from aram
|
||||
ARAMFetch ((char *) xfb[whichfb], (char *) AR_BACKDROP, 640 * screenheight * 2);
|
||||
#endif
|
||||
}
|
||||
|
||||
void
|
||||
showscreen ()
|
||||
{
|
||||
copynow = GX_FALSE;
|
||||
VIDEO_SetNextFramebuffer (xfb[whichfb]);
|
||||
VIDEO_Flush ();
|
||||
VIDEO_WaitVSync ();
|
||||
}
|
||||
|
||||
/****************************************************************************
|
||||
* setGFX
|
||||
*
|
||||
* Setup the global GFX information for Snes9x
|
||||
****************************************************************************/
|
||||
void
|
||||
setGFX ()
|
||||
{
|
||||
GFX.Screen = (unsigned short *) snes9xgfx;
|
||||
GFX.Pitch = 1024;
|
||||
}
|
||||
|
||||
|
||||
|
@ -17,12 +17,13 @@
|
||||
#include "snes9x.h"
|
||||
|
||||
void InitGCVideo ();
|
||||
void ReInitGCVideo();
|
||||
void clearscreen (int colour = COLOR_WHITE);
|
||||
void showscreen ();
|
||||
void ResetVideo_Emu ();
|
||||
void ResetVideo_Menu ();
|
||||
void setGFX ();
|
||||
void update_video (int width, int height);
|
||||
void clearscreen (int colour = COLOR_BLACK);
|
||||
void showscreen ();
|
||||
void zoom (float speed);
|
||||
void UpdatePadsCB();
|
||||
void zoom_reset ();
|
||||
|
||||
#endif
|
||||
|
Loading…
Reference in New Issue
Block a user