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update readme
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README.txt
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README.txt
@ -24,119 +24,145 @@ Tantric. The project is currently being maintained by michniewski and Tantric.
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×—–—–—–—– –—–—–—–—–—–—–—–—–—–— —–—–—–—–—–—–—–—-—–-–•¬
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|0O×øo· FEATURES ·oø×O0|
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`¨•¨¨¨¨¨ ¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨ ¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨ ¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨ ¨¨¨¨¨¨¨¨¨¨¨¨¨'
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- Based on Snes9x 1.51 - superior ROM compatibility
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- Wiimote, Nunchuk, Classic, and Gamecube controller support
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- SNES Superscope, Mouse, Justifier support
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- Cheat support
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- Auto Load/Save Game Snapshots and SRAM
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- Custom controller configurations
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- SD, USB, DVD, SMB, GC Memory Card, Zip, and 7z support
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- Autodetect PAL/NTSC, 16:9 widescreen support
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- Open Source!
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* Based on Snes9x 1.51 - superior ROM compatibility
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* Wiimote, Nunchuk, Classic, and Gamecube controller support
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* SNES Superscope, Mouse, Justifier support
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* Cheat support
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* Auto Load/Save Game Snapshots and SRAM
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* Custom controller configurations
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* SD, USB, DVD (requires DVDx), SMB, GC Memory Card, Zip, and 7z support
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* Autodetect PAL/NTSC, 16:9 widescreen support
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* Original/filtered/unfiltered video modes
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* Turbo Mode - up to 2x the normal speed
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* Zoom option to zoom in/out
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* Open Source!
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×—–—–—–—– –—–—–—–—–—–—–—–—–—–— —–—–—–—–—–—–—–—-—–-–•¬
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|0O×øo· UPDATE HISTORY ·oø×O0|
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`¨•¨¨¨¨¨ ¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨ ¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨ ¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨ ¨¨¨¨¨¨¨¨¨¨¨¨¨'
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[What's New 007]
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* added: SDHC support
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* added: SD/USB hot-swapping
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* added: zoom saving
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* added: IPS/UPS/PPF patch support
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* added: Qoob modchip support (thanks emukidid!)
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* fixed: swc, sfc file support
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* fixed: inverted sound channels
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* fixed: some game crashes
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* fixed: snapshot saving for games with SPC7110, BS, DSP, or CX4
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* fixed: justifier support
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* fixed: superscope turbo button
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* fixed: widescreen support
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* fixed: ActRaiser 2 issues
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* fixed: Invalid memory accesses in C4 and OBC1. MMX3 Toxic Seahorse stage
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now can be emulated with HDMA. (zones)
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* fixed: Updated snapshot to prevent desync. Added some variables related to
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APU and HDMA. (gocha)
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* fixed: zoom issues (thanks eke-eke!)
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* fixed: original modes (thanks eke-eke!)
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* fixed: vertical scaling for filtered/unfiltered modes (thanks eke-eke!)
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[What's New 006 - October 15, 2008]
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Tantric
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- added: 480p for GameCube
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- added: Sound sync
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- added: 7z support
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- changed: Faster SD/USB access (readahead cache enabled)
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- fixed: Video offset issues
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- fixed: BS-X games work now
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- fixed: Wii DVD works now
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- fixed: DVD re-enabled for GameCube
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- fixed: Nunchuk analog stick issues
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- fixed: Many crashes, memory leaks, etc
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* added: 480p for GameCube
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* added: Sound sync
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* added: 7z support
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* changed: Faster SD/USB access (readahead cache enabled)
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* fixed: Video offset issues
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* fixed: BS-X games work now
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* fixed: Wii DVD works now
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* fixed: DVD re-enabled for GameCube
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* fixed: Nunchuk analog stick issues
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* fixed: Many crashes, memory leaks, etc
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michniewski
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- added: Video shift options
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- changed: Turn DVD motor off option re-enabled for GameCube
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* added: Video shift options
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* changed: Turn DVD motor off option re-enabled for GameCube
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[What Was New 005 - September 23, 2008]
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michniewski
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- added: Superscope/mouse/justifier support, with Wii remote
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- added: 3 render modes - Original, Filtered, Unfiltered
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- added: widescreen compensation option
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- added: DVD support on the Wii
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- changed: zoom - limited range, added reset zoom option
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* added: Superscope/mouse/justifier support, with Wii remote
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* added: 3 render modes - Original, Filtered, Unfiltered
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* added: widescreen compensation option
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* added: DVD support on the Wii
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* changed: zoom - limited range, added reset zoom option
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Tantric
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- added: now uses SNES 1.51 core (thanks to eke-eke for help with this)
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- added: cheats menu! Loads .CHT file from /snes9x/cheats folder,
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* added: now uses SNES 1.51 core (thanks to eke-eke for help with this)
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* added: cheats menu! Loads .CHT file from /snes9x/cheats folder,
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.CHT file name must match file name of ROM
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- added: load/save preference selector. ROM, SRAM, Freeze, and preferences
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* added: load/save preference selector. ROM, SRAM, Freeze, and preferences
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are saved/loaded according to these
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- added: preliminary Windows file share loading/saving (SMB) support on Wii:
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* added: preliminary Windows file share loading/saving (SMB) support on Wii:
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You can input your network settings into snes9xGX.xml, or edit
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s9xconfig.cpp from the source code and compile.
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- added: 'Auto' settings for save/load - attempts to automatically determine
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* added: 'Auto' settings for save/load - attempts to automatically determine
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your load/save device(s) - SD, USB, Memory Card, DVD, SMB
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- added: ROM Information page
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- added: Game Menu - all game-specific options are here now:
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* added: ROM Information page
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* added: Game Menu - all game-specific options are here now:
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SRAM save/load, Snapshot save/load, game reload, etc
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- added: Credits page
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- fixed: sd gecko works now
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- fixed: full USB support
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- changed: menu structure
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- changed: preferences are now loaded and saved in XML format. You can open
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* added: Credits page
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* fixed: sd gecko works now
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* fixed: full USB support
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* changed: menu structure
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* changed: preferences are now loaded and saved in XML format. You can open
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snes9xGX.xml edit all settings, including some not available within
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the program
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- changed: if Home button is pressed when a game is running, Game Menu pops up
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- changed: if preferences can't be loaded at the start and/or are reset,
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* changed: if Home button is pressed when a game is running, Game Menu pops up
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* changed: if preferences can't be loaded at the start and/or are reset,
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preferences menu pops up - remove to save your preferences!
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- changed: SRAM load - game reloaded automatically after loading SRAM
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* changed: SRAM load - game reloaded automatically after loading SRAM
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[What Was New 004 - August 5, 2008]
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- added: option to disable AA filtering
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* added: option to disable AA filtering
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(snes graphics 'crisper', AA now default OFF)
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- added: mapped zooming and turbo mode to classic controller
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- added: preliminary usb support (loading)
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- changed: sram and freezes now saved by filename, not internal romname.
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* added: mapped zooming and turbo mode to classic controller
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* added: preliminary usb support (loading)
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* changed: sram and freezes now saved by filename, not internal romname.
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If you have multiple versions of the same game, you can now have
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srams and freezes for each version. A prompt to convert to the
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new naming is provided for sram only.
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- changed: by default, autoload/save sram and freeze enabled
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* changed: by default, autoload/save sram and freeze enabled
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[What Was New 003 - July 25, 2008]
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- added: alphabetical file sorting
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- added: background logo/backdrop + nicer menus
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- added: scrolling in ROM selector
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- fixed: switching between pal/ntsc ROMS doesn't mess up timings
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- fixed: GC controller config works now
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- fixed: freeze autoloading on ROM load
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- fixed: zipped ROMS should now load in a reasonable time
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- fixed: precompiled dols for autosaving to various locations (see readme)
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- changed: GC default quickload slot (to sd) (thanks kerframil)
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- changed: default load/save dirs are now "/snes9x/roms" and
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* added: alphabetical file sorting
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* added: background logo/backdrop + nicer menus
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* added: scrolling in ROM selector
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* fixed: switching between pal/ntsc ROMS doesn't mess up timings
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* fixed: GC controller config works now
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* fixed: freeze autoloading on ROM load
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* fixed: zipped ROMS should now load in a reasonable time
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* fixed: precompiled dols for autosaving to various locations (see readme)
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* changed: GC default quickload slot (to sd) (thanks kerframil)
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* changed: default load/save dirs are now "/snes9x/roms" and
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"/snes9x/saves/" (thanks kerframil)
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- changed: Classic X and Y defaults aren't switched
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- changed: if autosave is enabled, it doesn't ask to save SRAM
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* changed: Classic X and Y defaults aren't switched
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* changed: if autosave is enabled, it doesn't ask to save SRAM
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anymore. It is saved in the background.
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- updated README
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* updated README
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[Whats Was New 002 - July 21, 2008]
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- added: classic and nunchuk support
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- added: all controllers can now be configured
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- added: GC version (untested)
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- changed: mappings are no longer stored in SRAM, but in config file.
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* added: classic and nunchuk support
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* added: all controllers can now be configured
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* added: GC version (untested)
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* changed: mappings are no longer stored in SRAM, but in config file.
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This means no per-game configurations, but one global
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config per controller.
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- one makefile to make all versions. (thanks to snes9x143 SVN)
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* one makefile to make all versions. (thanks to snes9x143 SVN)
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[What Was New 001 - July 12, 2008]
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- compiles with latest devkitppc (r15)
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- now uses libfat (can use front sd slot on wii)
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- updated menu items a bit
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- wiimote support
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- fixed: autoload sram/freeze
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- fixed: rom plays immediately after loading
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* compiles with latest devkitppc (r15)
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* now uses libfat (can use front sd slot on wii)
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* updated menu items a bit
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* wiimote support
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* fixed: autoload sram/freeze
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* fixed: rom plays immediately after loading
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[older update history at the bottom]
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