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Fixed SD2SP2 / SD gecko issues
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@ -39,6 +39,10 @@ Wii homebrew is WiiBrew (www.wiibrew.org).
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## UPDATE HISTORY
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[4.5.1 - February 6, 2021]
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* Fixed SD2SP2 / SD gecko issues (again)
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[4.5.0 - January 31, 2021]
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* Fixed SD2SP2 issues
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@ -2,8 +2,8 @@
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<app version="1">
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<name>Snes9x GX</name>
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<coder>Tantric, Zopenko, Askot</coder>
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<version>4.5.0</version>
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<release_date>20210131</release_date>
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<version>4.5.1</version>
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<release_date>20210206</release_date>
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<short_description>Super Nintendo Emulator</short_description>
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<long_description>A port of Snes9x to the Wii.</long_description>
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<ahb_access />
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@ -68,12 +68,12 @@ int autoLoadMethod()
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device = DEVICE_SD;
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else if(ChangeInterface(DEVICE_USB, SILENT))
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device = DEVICE_USB;
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else if(ChangeInterface(DEVICE_SD_PORT2, SILENT))
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device = DEVICE_SD_PORT2;
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else if(ChangeInterface(DEVICE_SD_SLOTA, SILENT))
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device = DEVICE_SD_SLOTA;
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else if(ChangeInterface(DEVICE_SD_SLOTB, SILENT))
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device = DEVICE_SD_SLOTB;
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else if(ChangeInterface(DEVICE_SD_PORT2, SILENT))
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device = DEVICE_SD_PORT2;
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else if(ChangeInterface(DEVICE_DVD, SILENT))
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device = DEVICE_DVD;
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else if(ChangeInterface(DEVICE_SMB, SILENT))
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@ -101,12 +101,12 @@ int autoSaveMethod(bool silent)
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device = DEVICE_SD;
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else if(ChangeInterface(DEVICE_USB, SILENT))
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device = DEVICE_USB;
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else if(ChangeInterface(DEVICE_SD_PORT2, SILENT))
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device = DEVICE_SD_PORT2;
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else if(ChangeInterface(DEVICE_SD_SLOTA, SILENT))
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device = DEVICE_SD_SLOTA;
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else if(ChangeInterface(DEVICE_SD_SLOTB, SILENT))
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device = DEVICE_SD_SLOTB;
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else if(ChangeInterface(DEVICE_SD_PORT2, SILENT))
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device = DEVICE_SD_PORT2;
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else if(ChangeInterface(DEVICE_SMB, SILENT))
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device = DEVICE_SMB;
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else if(!silent)
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@ -294,10 +294,6 @@ void MountAllFAT()
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#ifdef HW_RVL
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MountFAT(DEVICE_SD, SILENT);
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MountFAT(DEVICE_USB, SILENT);
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#else
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MountFAT(DEVICE_SD_PORT2, SILENT);
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MountFAT(DEVICE_SD_SLOTA, SILENT);
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MountFAT(DEVICE_SD_SLOTB, SILENT);
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#endif
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}
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@ -662,12 +662,6 @@ bool LoadPrefs()
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sprintf(filepath[2], "usb:/apps/%s", APPFOLDER);
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sprintf(filepath[3], "sd:/%s", APPFOLDER);
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sprintf(filepath[4], "usb:/%s", APPFOLDER);
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#else
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numDevices = 3;
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sprintf(filepath[0], "port2:/%s", APPFOLDER);
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sprintf(filepath[1], "carda:/%s", APPFOLDER);
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sprintf(filepath[2], "cardb:/%s", APPFOLDER);
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#endif
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for(int i=0; i<numDevices; i++)
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{
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@ -676,6 +670,20 @@ bool LoadPrefs()
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if(prefFound)
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break;
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}
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#else
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if(ChangeInterface(DEVICE_SD_SLOTA, SILENT)) {
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sprintf(filepath[0], "carda:/%s", APPFOLDER);
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prefFound = LoadPrefsFromMethod(filepath[0]);
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}
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else if(ChangeInterface(DEVICE_SD_SLOTB, SILENT)) {
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sprintf(filepath[0], "cardb:/%s", APPFOLDER);
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prefFound = LoadPrefsFromMethod(filepath[0]);
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}
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else if(ChangeInterface(DEVICE_SD_PORT2, SILENT)) {
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sprintf(filepath[0], "port2:/%s", APPFOLDER);
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prefFound = LoadPrefsFromMethod(filepath[0]);
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}
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#endif
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prefLoaded = true; // attempted to load preferences
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@ -20,7 +20,7 @@
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#include "filelist.h"
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#define APPNAME "Snes9x GX"
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#define APPVERSION "4.5.0"
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#define APPVERSION "4.5.1"
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#define APPFOLDER "snes9xgx"
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#define PREF_FILE_NAME "settings.xml"
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