add option to disable rumble, auto-determine if HBC stub is present

This commit is contained in:
dborth 2009-05-20 05:22:50 +00:00
parent a8ad004214
commit bb53cadc3a
5 changed files with 49 additions and 32 deletions

View File

@ -183,6 +183,7 @@ void ShutoffRumble()
***************************************************************************/
void DoRumble(int i)
{
if(!GCSettings.Rumble) return;
if(rumbleRequest[i] && rumbleCount[i] < 3)
{
WPAD_Rumble(i, 1); // rumble on

View File

@ -17,9 +17,7 @@
#include <sys/stat.h>
#ifdef HW_RVL
extern "C" {
#include <di/di.h>
}
#endif
#include "snes9x.h"
@ -259,11 +257,6 @@ EmulatorUpdate (void *arg)
* Primary thread to allow GUI to respond to state changes, and draws GUI
***************************************************************************/
/*static u32 arena1mem = 0;
static u32 arena2mem = 0;
static char mem[150] = { 0 };
static GuiText * memTxt = NULL;*/
static void *
UpdateGUI (void *arg)
{
@ -275,13 +268,6 @@ UpdateGUI (void *arg)
}
else
{
/*arena1mem = (u32)SYS_GetArena1Hi() - (u32)SYS_GetArena1Lo();
#ifdef HW_RVL
arena2mem = (u32)SYS_GetArena2Hi() - (u32)SYS_GetArena2Lo();
#endif
sprintf(mem, "A1: %u / A2: %u", arena1mem, arena2mem);
if(memTxt) memTxt->SetText(mem);*/
mainWindow->Draw();
#ifdef HW_RVL
@ -3338,6 +3324,7 @@ static int MenuSettingsMenu()
sprintf(options.name[i++], "Wiimote Orientation");
sprintf(options.name[i++], "Music Volume");
sprintf(options.name[i++], "Sound Effects Volume");
sprintf(options.name[i++], "Rumble");
options.length = i;
GuiText titleTxt("Settings - Menu", 28, (GXColor){255, 255, 255, 255});
@ -3390,13 +3377,10 @@ static int MenuSettingsMenu()
sprintf (options.value[0], "Return to Wii Menu");
else if (GCSettings.ExitAction == 2)
sprintf (options.value[0], "Power off Wii");
else
else if (GCSettings.ExitAction == 3)
sprintf (options.value[0], "Return to Loader");
if (GCSettings.WiimoteOrientation == 0)
sprintf (options.value[1], "Vertical");
else if (GCSettings.WiimoteOrientation == 1)
sprintf (options.value[1], "Horizontal");
else
sprintf (options.value[0], "Auto");
#else // GameCube
if(GCSettings.ExitAction > 1)
GCSettings.ExitAction = 0;
@ -3408,8 +3392,14 @@ static int MenuSettingsMenu()
options.name[1][0] = 0; // Wiimote
options.name[2][0] = 0; // Music
options.name[3][0] = 0; // Sound Effects
options.name[4][0] = 0; // Rumble
#endif
if (GCSettings.WiimoteOrientation == 0)
sprintf (options.value[1], "Vertical");
else if (GCSettings.WiimoteOrientation == 1)
sprintf (options.value[1], "Horizontal");
if(GCSettings.MusicVolume > 0)
sprintf(options.value[2], "%d%%", GCSettings.MusicVolume);
else
@ -3420,13 +3410,18 @@ static int MenuSettingsMenu()
else
sprintf(options.value[3], "Mute");
if (GCSettings.Rumble == 1)
sprintf (options.value[4], "Enabled");
else
sprintf (options.value[4], "Disabled");
ret = optionBrowser.GetClickedOption();
switch (ret)
{
case 0:
GCSettings.ExitAction++;
if(GCSettings.ExitAction > 2)
if(GCSettings.ExitAction > 3)
GCSettings.ExitAction = 0;
break;
case 1:
@ -3442,6 +3437,8 @@ static int MenuSettingsMenu()
GCSettings.SFXVolume += 10;
if(GCSettings.SFXVolume > 100)
GCSettings.SFXVolume = 0;
case 4:
GCSettings.Rumble ^= 1;
break;
}

View File

@ -94,6 +94,7 @@ DefaultSettings ()
GCSettings.ExitAction = 0;
GCSettings.MusicVolume = 40;
GCSettings.SFXVolume = 40;
GCSettings.Rumble = 1;
/****************** SNES9x Settings ***********************/

View File

@ -23,9 +23,7 @@
#include <debug.h>
#ifdef HW_RVL
extern "C" {
#include <di/di.h>
}
#endif
#include "FreeTypeGX.h"
@ -102,16 +100,26 @@ void ExitApp()
{
ExitCleanup();
if(GCSettings.ExitAction == 0) // Exit to Loader
#ifdef HW_RVL
if(GCSettings.ExitAction == 0) // Auto
{
#ifdef HW_RVL
exit(0);
#else
if (psoid[0] == PSOSDLOADID)
PSOReload ();
#endif
char * sig = (char *)0x80001804;
if(
sig[0] == 'S' &&
sig[1] == 'T' &&
sig[2] == 'U' &&
sig[3] == 'B' &&
sig[4] == 'H' &&
sig[5] == 'A' &&
sig[6] == 'X' &&
sig[7] == 'X')
GCSettings.ExitAction = 3; // Exit to HBC
else
GCSettings.ExitAction = 1; // HBC not found
}
else if(GCSettings.ExitAction == 1) // Exit to Menu
#endif
if(GCSettings.ExitAction == 1) // Exit to Menu
{
#ifdef HW_RVL
SYS_ResetSystem(SYS_RETURNTOMENU, 0, 0);
@ -120,10 +128,19 @@ void ExitApp()
*SOFTRESET_ADR = 0x00000000;
#endif
}
else // Shutdown Wii
else if(GCSettings.ExitAction == 2) // Shutdown Wii
{
SYS_ResetSystem(SYS_POWEROFF, 0, 0);
}
else // Exit to Loader
{
#ifdef HW_RVL
exit(0);
#else
if (psoid[0] == PSOSDLOADID)
PSOReload();
#endif
}
}
#ifdef HW_RVL

View File

@ -88,6 +88,7 @@ struct SGCSettings{
int ExitAction;
int MusicVolume;
int SFXVolume;
int Rumble;
};
void ExitApp();