changes for multi-language support

This commit is contained in:
dborth 2010-03-15 07:41:40 +00:00
parent 3d843f7bf5
commit bc4aff009d
16 changed files with 2231 additions and 136 deletions

View File

@ -65,12 +65,18 @@ void ClearFontData()
wchar_t* charToWideChar(const char* strChar)
{
wchar_t *strWChar;
strWChar = new wchar_t[strlen(strChar) + 1];
wchar_t *strWChar = new(std::nothrow) wchar_t[strlen(strChar) + 1];
if(!strWChar)
return NULL;
char *tempSrc = (char *)strChar;
int bt = mbstowcs(strWChar, strChar, strlen(strChar));
if (bt > 0)
{
strWChar[bt] = (wchar_t)'\0';
return strWChar;
}
wchar_t *tempDest = strWChar;
while((*tempDest++ = *tempSrc++));
while ((*tempDest++ = *strChar++));
return strWChar;
}

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@ -123,6 +123,12 @@ extern const u32 button_png_size;
extern const u8 button_over_png[];
extern const u32 button_over_png_size;
extern const u8 button_long_png[];
extern const u32 button_long_png_size;
extern const u8 button_long_over_png[];
extern const u32 button_long_over_png_size;
extern const u8 button_short_png[];
extern const u32 button_short_png_size;

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@ -199,6 +199,8 @@ void GuiButton::ResetText()
if(labelOver[i])
labelOver[i]->ResetText();
}
if(tooltip)
tooltip->ResetText();
}
void GuiButton::Update(GuiTrigger * t)

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@ -77,11 +77,11 @@ GuiOptionBrowser::GuiOptionBrowser(int w, int h, OptionList * l)
for(int i=0; i<PAGESIZE; i++)
{
optionTxt[i] = new GuiText(NULL, 22, (GXColor){0, 0, 0, 0xff});
optionTxt[i] = new GuiText(NULL, 20, (GXColor){0, 0, 0, 0xff});
optionTxt[i]->SetAlignment(ALIGN_LEFT, ALIGN_MIDDLE);
optionTxt[i]->SetPosition(8,0);
optionVal[i] = new GuiText(NULL, 22, (GXColor){0, 0, 0, 0xff});
optionVal[i] = new GuiText(NULL, 20, (GXColor){0, 0, 0, 0xff});
optionVal[i]->SetAlignment(ALIGN_LEFT, ALIGN_MIDDLE);
optionVal[i]->SetPosition(250,0);

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@ -81,14 +81,14 @@ GuiSaveBrowser::GuiSaveBrowser(int w, int h, SaveList * s, int a)
for(int i=0; i<SAVELISTSIZE; i++)
{
saveDate[i] = new GuiText(NULL, 22, (GXColor){0, 0, 0, 0xff});
saveDate[i] = new GuiText(NULL, 18, (GXColor){0, 0, 0, 0xff});
saveDate[i]->SetAlignment(ALIGN_LEFT, ALIGN_TOP);
saveDate[i]->SetPosition(80,5);
saveTime[i] = new GuiText(NULL, 22, (GXColor){0, 0, 0, 0xff});
saveTime[i] = new GuiText(NULL, 18, (GXColor){0, 0, 0, 0xff});
saveTime[i]->SetAlignment(ALIGN_LEFT, ALIGN_TOP);
saveTime[i]->SetPosition(80,27);
saveType[i] = new GuiText(NULL, 22, (GXColor){0, 0, 0, 0xff});
saveType[i] = new GuiText(NULL, 18, (GXColor){0, 0, 0, 0xff});
saveType[i]->SetAlignment(ALIGN_LEFT, ALIGN_TOP);
saveType[i]->SetPosition(80,50);
@ -321,10 +321,10 @@ void GuiSaveBrowser::Update(GuiTrigger * t)
{
saveDate[0]->SetText(NULL);
saveDate[1]->SetText(NULL);
saveTime[0]->SetText("New SRAM");
saveTime[1]->SetText("New Snapshot");
saveType[0]->SetText(NULL);
saveType[1]->SetText(NULL);
saveTime[0]->SetText("New");
saveTime[1]->SetText("New");
saveType[0]->SetText("SRAM");
saveType[1]->SetText("Snapshot");
savePreviewImg[0]->SetImage(gameSaveBlank);
savePreviewImg[1]->SetImage(gameSaveBlank);
savePreviewImg[0]->SetScale(1);

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@ -1,2 +1,470 @@
msgid " "
msgid "&"
msgstr ""
msgid "16:9 Correction"
msgstr "16:9"
msgid "Aim Offscreen"
msgstr "Neben Bildsch. zielen"
msgid "An update is available!"
msgstr "Ein Update ist verfügbar!"
msgid "Are you sure that you want to reset this game? Any unsaved progress will be lost."
msgstr "Bist du sicher das du das Spiel zurücksetzen willst? Ungespeicherter Fortschritt geht verloren."
msgid "Are you sure that you want to reset your mappings?"
msgstr "Bist du sicher das du deine Tastenbelegung zurücksetzten willst?"
msgid "Are you sure that you want to reset your settings?"
msgstr "Bist du sicher das du die Einstellungen zurücksetzten willst?"
msgid "Auto"
msgstr ""
msgid "Auto Detect"
msgstr "Auto. feststellen"
msgid "Auto Load"
msgstr "Auto. laden"
msgid "Auto Save"
msgstr "Auto. speichern"
msgid "Automatic (Recommended)"
msgstr "Automatisch (Empfohlen)"
msgid "Back"
msgstr "Zurück"
msgid "Both"
msgstr "Beide"
msgid "Button Mapping"
msgstr "Tastenbelegung"
msgid "Button Mappings"
msgstr "Tasten Belegung"
msgid "Cancel"
msgstr "Abbrechen"
msgid "Caps"
msgstr ""
msgid "Cheats"
msgstr ""
msgid "Cheats file not found!"
msgstr "Cheatdatei nicht gefunden!"
msgid "Cheats Folder"
msgstr "Ordner f. Cheats"
msgid "Choose Game"
msgstr "Spiel auswählen"
msgid "Classic Controller"
msgstr ""
msgid "Close"
msgstr "Schließen"
msgid "Coding"
msgstr "Programmierung"
msgid "Coding & menu design"
msgstr "Programmierung & Menüdesign"
msgid "Controller"
msgstr ""
msgid "Cover View"
msgstr "Cover anzeigen"
msgid "Covers Folder"
msgstr "Ordner f. Cover"
msgid "Credits"
msgstr ""
msgid "Cursor"
msgstr "Eingabezeiger"
msgid "Default"
msgstr "Standard"
msgid "Disabled"
msgstr "Deaktiviert"
msgid "distributed, or modified under the terms of the"
msgstr "veröffentlich, oder verändert unter den Bedingungen der"
msgid "Don't Save"
msgstr "Nicht speichern"
msgid "Down"
msgstr "Unten"
msgid "DOWN"
msgstr "UNTEN"
msgid "Enabled"
msgstr "Aktiviert"
msgid "Error"
msgstr "Fehler"
msgid "Exit"
msgstr "Beenden"
msgid "Exit Action"
msgstr "Aktion beim Beenden"
msgid "Filtered"
msgstr "Gefiltert"
msgid "Filtering"
msgstr "Filter"
msgid "Fire"
msgstr "Schießen"
msgid "Game Settings"
msgstr "Spiel Einstellungen"
msgid "Game Settings - Button Mappings"
msgstr "Spieleinstellungen - Tastenbelegung"
msgid "Game Settings - Cheats"
msgstr "Spieleinstellungen - Cheats"
msgid "Game Settings - Video"
msgstr "Spieleinstellungen - Video"
msgid "GameCube Controller"
msgstr ""
msgid "GNU General Public License (GPL) Version 2."
msgstr ""
msgid "Go Back"
msgstr "Zurück"
msgid "Horizontal"
msgstr ""
msgid "Information"
msgstr ""
msgid "Justifier"
msgstr ""
msgid "Language"
msgstr "Sprache"
msgid "Languages Folder"
msgstr "Ordner f. Sprachen"
msgid "Left"
msgstr "Links"
msgid "LEFT"
msgstr "LINKS"
msgid "Left Button"
msgstr "Linke Taste"
msgid "Load"
msgstr "Laden"
msgid "Load Device"
msgstr "Startgerät"
msgid "Load Folder"
msgstr "Ordner f. ROMs"
msgid "Load Game"
msgstr "Spiel laden"
msgid "Loading"
msgstr "Laden"
msgid "Main Menu"
msgstr "Hauptmenü"
msgid "Menu"
msgstr "Menü"
msgid "Menu artwork"
msgstr "Menü Artwork"
msgid "Menu sound"
msgstr "Menü Sound"
msgid "MINUS"
msgstr ""
msgid "Music Volume"
msgstr "Musik Lautstärke"
msgid "Mute"
msgstr "Stumm"
msgid "Network"
msgstr "Netzwerk"
msgid "New"
msgstr "Neuer"
msgid "No"
msgstr "Nein"
msgid "None"
msgstr "Nichts"
msgid "No game saves found."
msgstr "Kein Spielstand gefunden."
msgid "NTSC (480i)"
msgstr ""
msgid "Nunchuk"
msgstr ""
msgid "Off"
msgstr "Aus"
msgid "Official Site: http://code.google.com/p/snes9x-gx/"
msgstr "Offizielle Seite: http://code.google.com/p/snes9x-gx/"
msgid "OK"
msgstr ""
msgid "On"
msgstr "An"
msgid "Original"
msgstr ""
msgid "PAL (50Hz)"
msgstr ""
msgid "PAL (60Hz)"
msgstr ""
msgid "Pause"
msgstr ""
msgid "Please Wait"
msgstr "Bitte Warten"
msgid "PLUS"
msgstr ""
msgid "Power off Wii"
msgstr "Wii ausschalten"
msgid "Press any button on the Classic Controller now. Press Home to clear the existing mapping."
msgstr "Drücke jetzt eine Taste auf dem Classic Controller. Drücke HOME um die vorhandene Belegung zu löschen."
msgid "Press any button on the GameCube Controller now. Press Home or the C-Stick in any direction to clear the existing mapping."
msgstr "Drücke jetzt eine Taste auf dem GameCube Controller. Drücke HOME oder den C-Stick in eine beliebige Richtung um die vorhandene Belegung zu löschen."
msgid "Press any button on the GameCube Controller now. Press the C-Stick in any direction to clear the existing mapping."
msgstr "Drücke jetzt eine Taste auf dem GameCube Controller. Drücke den C-Stick in eine beliebige Richtung um die vorhandene Belegung zu löschen."
msgid "Press any button on the Wiimote now. Press Home to clear the existing mapping."
msgstr "Drücke jetzt eine Taste auf der Wii-FB. Drücke HOME um die vorhandene Belegung zu löschen."
msgid "Press any button on the Wiimote or Nunchuk now. Press Home to clear the existing mapping."
msgstr "Drücke jetzt eine Taste auf der Wii-FB oder dem Nunchuk. Drücke HOME um die vorhandene Belegung zu löschen."
msgid "Progressive (480p)"
msgstr ""
msgid "Quit Game"
msgstr "Spiel beenden"
msgid "Quit this game? Any unsaved progress will be lost."
msgstr "Dieses Spiel beenden? Ungespeicherter Fortschritt geht verloren."
msgid "Reboot"
msgstr "Neustart"
msgid "Rendering"
msgstr "Darstellung"
msgid "Reset"
msgstr "Zurücksetzen"
msgid "Reset Game"
msgstr "Spiel zurücksetzen"
msgid "Reset Mappings"
msgstr "Belegung zurücksetzen"
msgid "Reset Settings"
msgstr "Zurücksetzen"
msgid "Retry"
msgstr "Wiederholen"
msgid "Return to Loader"
msgstr "Zum Loader zurückkehren"
msgid "Return to Wii Menu"
msgstr "Zum Wii Menü zurückkehren"
msgid "Right"
msgstr "Rechts"
msgid "RIGHT"
msgstr "RECHTS"
msgid "Right Button"
msgstr "Rechte Taste"
msgid "Rumble"
msgstr ""
msgid "Save"
msgstr "Speichern"
msgid "Save Device"
msgstr "Speichergerät"
msgid "Save Folder"
msgstr "Ordner f. Spielstände"
msgid "Save Game"
msgstr "Spiel speichern"
msgid "Save Snapshot?"
msgstr "Schnappschuss speichern?"
msgid "Save SRAM and Snapshot?"
msgstr "SRAM und Schnappschuss speichern?"
msgid "Save successful"
msgstr "Erfolgreich gespeichert"
msgid "Saving"
msgstr "Speichern"
msgid "Scaling"
msgstr "Auflösung"
msgid "Screen Position"
msgstr "Bildschirm Position"
msgid "Screen Zoom"
msgstr "Bildschirm Zoom"
msgid "Select"
msgstr ""
msgid "Settings"
msgstr "Einstellungen"
msgid "Settings - Menu"
msgstr "Einstellungen - Menü"
msgid "Settings - Network"
msgstr "Einstellungen - Netzwerk"
msgid "Settings - Saving & Loading"
msgstr "Einstellungen - Speichern & Laden"
msgid "Shift"
msgstr ""
msgid "SMB Share IP"
msgstr ""
msgid "SMB Share Name"
msgstr ""
msgid "SMB Share Password"
msgstr "SMB Share Passwort"
msgid "SMB Share Username"
msgstr "SMB Share Benutzername"
msgid "Snapshot"
msgstr "Schnappschuss"
msgid "SNES Controller"
msgstr ""
msgid "SNES Controllers (2)"
msgstr ""
msgid "SNES Controllers (4)"
msgstr ""
msgid "SNES Mouse"
msgstr "SNES Maus"
msgid "Snes9x - Copyright (c) Snes9x Team 1996 - 2006"
msgstr ""
msgid "Sound Effects Volume"
msgstr "SFX Lautstärke"
msgid "Start"
msgstr ""
msgid "START"
msgstr ""
msgid "Super Scope"
msgstr ""
msgid "This software is open source and may be copied,"
msgstr "Diese Software ist Open Source und evtl. kopiert,"
msgid "Turbo On"
msgstr "Turbo an"
msgid "Turbo Off"
msgstr "Turbo aus"
msgid "Unfiltered"
msgstr "Ungefiltert"
msgid "Up"
msgstr "Oben"
msgid "UP"
msgstr "OBEN"
msgid "Up One Level"
msgstr "Eine Ebene nach oben"
msgid "Update Available"
msgstr "Update verfügbar"
msgid "Update later"
msgstr "Später updaten"
msgid "Update now"
msgstr "Jetzt updaten"
msgid "Vertical"
msgstr "Vertikal"
msgid "Video"
msgstr "Bild"
msgid "Video Mode"
msgstr "Videomodus"
msgid "Wiimote"
msgstr "Wii-FB"
msgid "Wiimote Orientation"
msgstr "Wii-FB Ausrichtung"
msgid "Yes"
msgstr "Ja"

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@ -1,2 +1,392 @@
msgid " "
msgid "&"
msgstr ""
msgid "16:9 Correction"
msgstr "Corrección 16:9"
msgid "An update is available!"
msgstr "¡Actualización disponible!"
msgid "Are you sure that you want to reset this game? Any unsaved progress will be lost."
msgstr "¿Seguro que desea reiniciar este juego? Se perderá cualquier progreso no salvado."
msgid "Are you sure that you want to reset your mappings?"
msgstr "¿Seguro que desea reinicializar los controles?"
msgid "Are you sure that you want to reset your settings?"
msgstr "¿Seguro que desea reinicializar la configuración?"
msgid "Auto"
msgstr "Auto"
msgid "Auto Detect"
msgstr "Auto Detect."
msgid "Auto Load"
msgstr "Auto Cargar"
msgid "Auto Save"
msgstr "Auto Salvar"
msgid "Automatic (Recommended)"
msgstr "Automático (Recomendado)"
msgid "Back"
msgstr "Atrás"
msgid "Both"
msgstr "Ambos"
msgid "Button Mapping"
msgstr "Controles"
msgid "Button Mappings"
msgstr "Redefinir Controles"
msgid "Cancel"
msgstr "Cancelar"
msgid "Caps"
msgstr ""
msgid "Cheats"
msgstr "Cheats"
msgid "Cheats file not found!"
msgstr "¡Cheats no encontrado!"
msgid "Cheats Folder"
msgstr "Carpeta Cheats"
msgid "Choose Game"
msgstr "Elegir Juego"
msgid "Classic Controller"
msgstr "Mando Clásico"
msgid "Close"
msgstr "Cerrar"
msgid "Coding"
msgstr "Programación"
msgid "Coding & menu design"
msgstr "Código & diseño de menú"
msgid "Controller"
msgstr "Mando"
msgid "Cover View"
msgstr "Vista Portada"
msgid "Covers Folder"
msgstr "Carpeta Portadas"
msgid "Credits"
msgstr "Créditos"
msgid "Default"
msgstr "Por defecto"
msgid "Disabled"
msgstr "Deshabilitado"
msgid "distributed, or modified under the terms of the"
msgstr "distribuido, o modificado bajo los términos de"
msgid "Don't Save"
msgstr "No Salvar"
msgid "Enabled"
msgstr "Habilitado"
msgid "Error"
msgstr "Error"
msgid "Exit"
msgstr "Salir"
msgid "Exit Action"
msgstr "Acción de Salir"
msgid "Filtered"
msgstr "Filtrado"
msgid "Filtering"
msgstr "Filtrar"
msgid "Game Settings"
msgstr "Configuración"
msgid "Game Settings - Button Mappings"
msgstr "Configuración - Redefinir Controles"
msgid "Game Settings - Cheats"
msgstr "Configuración - Cheats"
msgid "Game Settings - Video"
msgstr "Configuración - Vídeo"
msgid "GameCube Controller"
msgstr "Mando de GameCube"
msgid "GNU General Public License (GPL) Version 2."
msgstr "GNU General Public License (GPL) Versión 2."
msgid "Go Back"
msgstr "Volver"
msgid "Horizontal"
msgstr ""
msgid "Information"
msgstr "Información"
msgid "Justifier"
msgstr "Justificado"
msgid "Language"
msgstr "Idioma"
msgid "Languages Folder"
msgstr "Carpeta Idiomas"
msgid "Load"
msgstr "Cargar"
msgid "Load Device"
msgstr "Cargar Dispositivo"
msgid "Load Folder"
msgstr "Cargar Carpeta"
msgid "Load Game"
msgstr "Cargar Juego"
msgid "Loading"
msgstr "Cargando"
msgid "Main Menu"
msgstr "Menú Principal"
msgid "Menu"
msgstr "Menú"
msgid "Menu artwork"
msgstr "Artwork del menú"
msgid "Menu sound"
msgstr "Sonido del menú"
msgid "Music Volume"
msgstr "Volumen Música"
msgid "Mute"
msgstr "Silenciar"
msgid "Network"
msgstr "Red"
msgid "No"
msgstr "No"
msgid "No game saves found."
msgstr "No hay partidas salvadas."
msgid "NTSC (480i)"
msgstr ""
msgid "Nunchuk"
msgstr ""
msgid "Off"
msgstr ""
msgid "Official Site: http://code.google.com/p/snes9x-gx/"
msgstr "Sitio Oficial: http://code.google.com/p/snes9x-gx/"
msgid "OK"
msgstr ""
msgid "On"
msgstr ""
msgid "Original"
msgstr ""
msgid "PAL (50Hz)"
msgstr ""
msgid "PAL (60Hz)"
msgstr ""
msgid "Please Wait"
msgstr "Espere, por favor"
msgid "Power off Wii"
msgstr "Apagar Wii"
msgid "Press any button on the Classic Controller now. Press Home to clear the existing mapping."
msgstr "Presione un botón en el Mando Clásico. Presione HOME para eliminar la configuración actual."
msgid "Press any button on the GameCube Controller now. Press Home or the C-Stick in any direction to clear the existing mapping."
msgstr "Presione un botón en el Mando de GameCube. Presione HOME o mueva el el Stick-C para eliminar la configuración actual."
msgid "Press any button on the GameCube Controller now. Press the C-Stick in any direction to clear the existing mapping."
msgstr "Presione un botón en el Mando de GameCube. Presione HOME o mueva el el Stick-C para eliminar la configuración actual."
msgid "Press any button on the Wiimote now. Press Home to clear the existing mapping."
msgstr "Presione un botón en el Wiimote. Presione HOME para eliminar la configuración actual."
msgid "Press any button on the Wiimote or Nunchuk now. Press Home to clear the existing mapping."
msgstr "Presione un botón en el Wiimote o Nunchuck. Presione HOME para eliminar la configuración actual."
msgid "Progressive (480p)"
msgstr "Progresivo (480p)"
msgid "Quit Game"
msgstr "Salir"
msgid "Quit this game? Any unsaved progress will be lost."
msgstr "¿Salir? Se perderá cualquier progreso no salvado."
msgid "Reboot"
msgstr "Reiniciar"
msgid "Rendering"
msgstr "Renderizado"
msgid "Reset"
msgstr "Reinicializar"
msgid "Reset Game"
msgstr "Reinicializar"
msgid "Reset Mappings"
msgstr "Reinicializar"
msgid "Reset Settings"
msgstr "Reinicializar"
msgid "Retry"
msgstr "Reintentar"
msgid "Return to Loader"
msgstr "Volver al Loader"
msgid "Return to Wii Menu"
msgstr "Volver al menú de Wii"
msgid "Rumble"
msgstr "Vibración"
msgid "Save"
msgstr "Salvar"
msgid "Save Device"
msgstr "Salvar Dispositivo"
msgid "Save Folder"
msgstr "Salvar Carpeta"
msgid "Save Game"
msgstr "Salvar Juego"
msgid "Save Snapshot?"
msgstr "Salvar Instantánea?"
msgid "Save SRAM and Snapshot?"
msgstr "Salvar SRAM e Instantánea?"
msgid "Saving"
msgstr "Grabando"
msgid "Scaling"
msgstr "Scaling"
msgid "Screen Position"
msgstr "Posición Pantalla"
msgid "Screen Zoom"
msgstr "Zoom Pantalla"
msgid "Settings"
msgstr "Configuración"
msgid "Settings - Menu"
msgstr "Configuración - Menú"
msgid "Settings - Network"
msgstr "Configuración - Red"
msgid "Settings - Saving & Loading"
msgstr "Configuración - Grabar y Cargar"
msgid "Shift"
msgstr "Mayús."
msgid "SMB Share IP"
msgstr "IP del SMB"
msgid "SMB Share Name"
msgstr "Nombre del SMB"
msgid "SMB Share Password"
msgstr "Contraseña del SMB"
msgid "SMB Share Username"
msgstr "Usuario del SMB"
msgid "Snapshot"
msgstr "Instantánea"
msgid "SNES Controller"
msgstr "Mando de SNES"
msgid "SNES Mouse"
msgstr "Ratón de SNES"
msgid "Snes9x - Copyright (c) Snes9x Team 1996 - 2006"
msgstr ""
msgid "Sound Effects Volume"
msgstr "Volumen Efectos"
msgid "Super Scope"
msgstr ""
msgid "This software is open source and may be copied,"
msgstr "Este software es de código abierto y puede ser copiado,"
msgid "Unfiltered"
msgstr "No filtrado"
msgid "Up One Level"
msgstr "Subir Nivel"
msgid "Update Available"
msgstr "Actualización disponible"
msgid "Update later"
msgstr "Actualizar después"
msgid "Update now"
msgstr "Actualizar ya"
msgid "Vertical"
msgstr ""
msgid "Video"
msgstr "Vídeo"
msgid "Video Mode"
msgstr "Modo de Vídeo"
msgid "Wiimote"
msgstr ""
msgid "Wiimote Orientation"
msgstr "Orientación del Wiimote"
msgid "Yes"
msgstr "Sí"

View File

@ -1,2 +1,444 @@
msgid " "
msgstr " "
msgid "&"
msgstr "&"
msgid "16:9 Correction"
msgstr "Correction 16:9"
msgid "An update is available!"
msgstr "Une mise à jour est disponible!"
msgid "Are you sure that you want to reset this game? Any unsaved progress will be lost."
msgstr "Êtes-vous sûr de vouloir redémarrer ce jeu ? Toute progression non sauvegardée sera perdue."
msgid "Are you sure that you want to reset your mappings?"
msgstr "Êtes-vous sûr de vouloir réinitialiser les touches?"
msgid "Are you sure that you want to reset your settings?"
msgstr "Êtes-vous sûr de vouloir réinitialiser les paramètres?"
msgid "Auto"
msgstr "Auto"
msgid "Auto Detect"
msgstr "Détection Auto"
msgid "Auto Load"
msgstr "Chargement Auto"
msgid "Auto Save"
msgstr "Sauvegarde Auto"
msgid "Automatic (Recommended)"
msgstr "Automatique (Recommandé)"
msgid "Back"
msgstr "Retour"
msgid "Both"
msgstr "Les deux"
msgid "Button Mapping"
msgstr "Contrôles"
msgid "Button Mappings"
msgstr "Redéfinir les touches"
msgid "Cancel"
msgstr "Annuler"
msgid "Caps"
msgstr "Verr.Maj"
msgid "Cheats"
msgstr "Cheats"
msgid "Cheats file not found!"
msgstr "Fichier Cheats non trouvé!"
msgid "Cheats Folder"
msgstr "Dossier Cheats"
msgid "Choose Game"
msgstr "Choisir un jeu"
msgid "Classic Controller"
msgstr "Manette Classique"
msgid "Close"
msgstr "Fermer"
msgid "Coding"
msgstr "Programmation"
msgid "Coding & menu design"
msgstr "Program. & design du menu"
msgid "Controller"
msgstr "Contrôleur"
msgid "Cover View"
msgstr "Vue Jaquette"
msgid "Covers Folder"
msgstr "Dossier des jaquettes"
msgid "Credits"
msgstr "Crédits"
msgid "Default"
msgstr "Par défaut"
msgid "Disabled"
msgstr "Désactivé"
msgid "distributed, or modified under the terms of the"
msgstr "distribuée, ou modifiée selon les termes de"
msgid "Don't Save"
msgstr "Ne pas sauver"
msgid "Down"
msgstr "Bas"
msgid "DOWN"
msgstr "BAS"
msgid "Enabled"
msgstr "Activé"
msgid "Error"
msgstr "Erreur"
msgid "Exit"
msgstr "Sortir"
msgid "Exit Action"
msgstr "Sortie de SNES9xGx"
msgid "Filtered"
msgstr "Filtré"
msgid "Filtering"
msgstr "Filtrage"
msgid "Game Settings"
msgstr "Configuration"
msgid "Game Settings - Button Mappings"
msgstr "Configuration - Redéfinir les touches"
msgid "Game Settings - Cheats"
msgstr "Configuration - Cheats"
msgid "Game Settings - Video"
msgstr "Configuration - Vidéo"
msgid "GameCube Controller"
msgstr "Manette Gamecube"
msgid "GNU General Public License (GPL) Version 2."
msgstr "la Licence Publique Générale (GPL) GNU Version 2."
msgid "Go Back"
msgstr "Retour"
msgid "Horizontal"
msgstr "Horizontal"
msgid "Information"
msgstr "Information"
msgid "Justifier"
msgstr "Justifier"
msgid "Language"
msgstr "Langage"
msgid "Languages Folder"
msgstr "Dossier des Langues"
msgid "Left"
msgstr "Gauche"
msgid "LEFT"
msgstr "GAUCHE"
msgid "Load"
msgstr "Charger"
msgid "Load Device"
msgstr "Périphérique d'entrée"
msgid "Load Folder"
msgstr "Dossier des Jeux"
msgid "Load Game"
msgstr "Charger une partie"
msgid "Loading"
msgstr "Chargement"
msgid "Main Menu"
msgstr "Menu Principal"
msgid "Menu"
msgstr "Menu"
msgid "Menu artwork"
msgstr "Menu artwork"
msgid "Menu sound"
msgstr "Menu Son"
msgid "MINUS"
msgstr "MOINS"
msgid "Music Volume"
msgstr "Volume de la Musique"
msgid "Mute"
msgstr "Muet"
msgid "Network"
msgstr "Réseau"
msgid "New"
msgstr "Nouv."
msgid "No"
msgstr "Non"
msgid "None"
msgstr "Aucun"
msgid "No game saves found."
msgstr "Aucune sauvegarde trouvée."
msgid "NTSC (480i)"
msgstr "NTSC (480i)"
msgid "Nunchuk"
msgstr "Nunchuk"
msgid "Off"
msgstr "Off"
msgid "Official Site: http://code.google.com/p/snes9x-gx/"
msgstr "Site Officiel: http://code.google.com/p/snes9x-gx/"
msgid "OK"
msgstr "OK"
msgid "On"
msgstr "On"
msgid "Original"
msgstr "Original"
msgid "PAL (50Hz)"
msgstr "PAL (50Hz)"
msgid "PAL (60Hz)"
msgstr "PAL (60Hz)"
msgid "Please Wait"
msgstr "Veuillez patienter"
msgid "PLUS"
msgstr "PLUS"
msgid "Power off Wii"
msgstr "Eteindre la Wii"
msgid "Press any button on the Classic Controller now. Press Home to clear the existing mapping."
msgstr "Appuyer sur un bouton de la manette Classique. Appuyer sur HOME pour effacer le paramètre actuel."
msgid "Press any button on the GameCube Controller now. Press Home or the C-Stick in any direction to clear the existing mapping."
msgstr "Presser un bouton de la manette Gamecube. Presser HOME ou le stick C pour effacer le paramètre actuel."
msgid "Press any button on the GameCube Controller now. Press the C-Stick in any direction to clear the existing mapping."
msgstr "Presser un bouton de la manette Gamecube. Presser une direction du stick C pour effacer le paramètre actuel."
msgid "Press any button on the Wiimote now. Press Home to clear the existing mapping."
msgstr "Presser un bouton de la Wiimote. Presser HOME pour effacer le paramètre actuel."
msgid "Press any button on the Wiimote or Nunchuk now. Press Home to clear the existing mapping."
msgstr "Presser un bouton de la Wiimote ou du Nunchuk. Presser HOME pour effacer le paramètre actuel."
msgid "Progressive (480p)"
msgstr "Progressif (480p)"
msgid "Quit Game"
msgstr "Quitter le Jeu"
msgid "Quit this game? Any unsaved progress will be lost."
msgstr "Quitter ce jeu ? Toute progression non sauvegardée sera perdue."
msgid "Reboot"
msgstr "Redémarrer"
msgid "Rendering"
msgstr "Rendu"
msgid "Reset"
msgstr "Réinitialiser"
msgid "Reset Game"
msgstr "Réinitialiser le Jeu"
msgid "Reset Mappings"
msgstr "Réinit. les touches"
msgid "Reset Settings"
msgstr "Réinitialiser"
msgid "Retry"
msgstr "Réessayer"
msgid "Return to Loader"
msgstr "Retourner au Loader"
msgid "Return to Wii Menu"
msgstr "Retourner au Menu Wii"
msgid "Right"
msgstr "Droite"
msgid "RIGHT"
msgstr "DROITE"
msgid "Rumble"
msgstr "Vibration"
msgid "Save"
msgstr "Sauver"
msgid "Save Device"
msgstr "Périph. de sauvegarde"
msgid "Save Folder"
msgstr "Dossier des sauv."
msgid "Save Game"
msgstr "Sauvegarder la partie"
msgid "Save Snapshot?"
msgstr "Sauver la position du jeu ?"
msgid "Save SRAM and Snapshot?"
msgstr "Sauver la SRAM et la position du jeu ?"
msgid "Save successful"
msgstr "Sauvegarde réussie"
msgid "Saving"
msgstr "Sauvegarde"
msgid "Scaling"
msgstr "Format"
msgid "Screen Position"
msgstr "Position de l'écran"
msgid "Screen Zoom"
msgstr "Zoom écran"
msgid "Settings"
msgstr "Paramètres"
msgid "Settings - Menu"
msgstr "Paramètres - Menu"
msgid "Settings - Network"
msgstr "Paramètres - Réseau"
msgid "Settings - Saving & Loading"
msgstr "Paramètres - Sauvegarde & Chargement"
msgid "Shift"
msgstr "Maj"
msgid "SMB Share IP"
msgstr "IP Partage SMB"
msgid "SMB Share Name"
msgstr "Nom Partage SMB"
msgid "SMB Share Password"
msgstr "Mot de passe partage SMB"
msgid "SMB Share Username"
msgstr "Utilisateur Partage SMB"
msgid "Snapshot"
msgstr "Sauv. d'état"
msgid "SNES Controller"
msgstr "Manette SNES"
msgid "SNES Controllers (2)"
msgstr "Manettes SNES (2)"
msgid "SNES Controllers (4)"
msgstr "Manettes SNES (4)"
msgid "SNES Mouse"
msgstr "Souris SNES"
msgid "SNES Mouse"
msgstr "Souris SNES"
msgid "Snes9x - Copyright (c) Snes9x Team 1996 - 2006"
msgstr "Snes9x - Copyright (c) Snes9x Team 1996 - 2006"
msgid "Sound Effects Volume"
msgstr "Volume des effets sonores"
msgid "Super Scope"
msgstr "Super Scope"
msgid "This software is open source and may be copied,"
msgstr "Cette application est libre et peut être copiée,"
msgid "Unfiltered"
msgstr "Non-filtré"
msgid "Up"
msgstr "Haut"
msgid "UP"
msgstr "HAUT"
msgid "Up One Level"
msgstr "Dossier Parent"
msgid "Update Available"
msgstr "Mise à jour disponible"
msgid "Update later"
msgstr "Mise à jour Plus tard"
msgid "Update now"
msgstr "Mise à jour Maintenant"
msgid "Vertical"
msgstr "Vertical"
msgid "Video"
msgstr "Vidéo"
msgid "Video Mode"
msgstr "Mode Vidéo"
msgid "Wiimote"
msgstr "Wiimote"
msgid "Wiimote Orientation"
msgstr "Orientation de la Wiimote"
msgid "Yes"
msgstr "Oui"

View File

@ -1,2 +1,392 @@
msgid " "
msgid "&"
msgstr ""
msgid "16:9 Correction"
msgstr "16:9アスペクト"
msgid "An update is available!"
msgstr "アップグレードバージョンがありますよ!"
msgid "Are you sure that you want to reset this game? Any unsaved progress will be lost."
msgstr "現在のゲームを本当にリセットしたいんですか? セーブしていないデータは無くなってしまいますよ."
msgid "Are you sure that you want to reset your mappings?"
msgstr "コントローラーボタンコンフィグをリセットしたいんですか?"
msgid "Are you sure that you want to reset your settings?"
msgstr "エミュレーターコンフィグをリセットしたいんですか?"
msgid "Auto"
msgstr "オート"
msgid "Auto Detect"
msgstr "オートディテクト"
msgid "Auto Load"
msgstr "オートーロード"
msgid "Auto Save"
msgstr "オートセーブ"
msgid "Automatic (Recommended)"
msgstr "オートマチック (推奨)"
msgid "Back"
msgstr "バック"
msgid "Both"
msgstr "両方"
msgid "Button Mapping"
msgstr "コントローラーボタン"
msgid "Button Mappings"
msgstr "ボタンを決める"
msgid "Cancel"
msgstr "キャンセル"
msgid "Caps"
msgstr "キャップス"
msgid "Cheats"
msgstr "チートコード"
msgid "Cheats file not found!"
msgstr "チートファイルがない!"
msgid "Cheats Folder"
msgstr "チートフォルダー"
msgid "Choose Game"
msgstr "ゲームを選ぶ"
msgid "Classic Controller"
msgstr "クラシックコントローラー"
msgid "Close"
msgstr "閉じる"
msgid "Coding"
msgstr "コーディング"
msgid "Coding & menu design"
msgstr "コーディングとプログラムデザイン"
msgid "Controller"
msgstr "コントローラー"
msgid "Cover View"
msgstr "カバービュー"
msgid "Covers Folder"
msgstr "カバーフォルダー"
msgid "Credits"
msgstr "クレジット"
msgid "Default"
msgstr "ディフォルト"
msgid "Disabled"
msgstr "使用禁止"
msgid "distributed, or modified under the terms of the"
msgstr "条件によって分散しているか、変更している"
msgid "Don't Save"
msgstr "セーブしない"
msgid "Enabled"
msgstr "使用中"
msgid "Error"
msgstr "エラー"
msgid "Exit"
msgstr "終了"
msgid "Exit Action"
msgstr "行動中止""
msgid "Filtered"
msgstr "フィルターされた”
msgid "Filtering"
msgstr "フィルターリング"
msgid "Game Settings"
msgstr "ゲームコンフィグ"
msgid "Game Settings - Button Mappings"
msgstr "ゲームコンフィグ - ボタンコンフィグ"
msgid "Game Settings - Cheats"
msgstr "ゲームコンフィグ - チートコード"
msgid "Game Settings - Video"
msgstr "ゲームコンフィグ - ビデオ"
msgid "GameCube Controller"
msgstr "ゲームキューブ コントローラー"
msgid "GNU General Public License (GPL) Version 2."
msgstr "GNU/GPLバージョンの免許"
msgid "Go Back"
msgstr "戻る"
msgid "Horizontal"
msgstr "水平方向"
msgid "Information"
msgstr "インフォメーション"
msgid "Justifier"
msgstr "ジャスティファイアー"
msgid "Language"
msgstr "システム言語"
msgid "Languages Folder"
msgstr "言語フォルダー"
msgid "Load"
msgstr "ロード"
msgid "Load Device"
msgstr "デバイスをロードする"
msgid "Load Folder"
msgstr "フォルダーをロードする"
msgid "Load Game"
msgstr "ゲーム読み込み"
msgid "Loading"
msgstr "ゲームロード中"
msgid "Main Menu"
msgstr "メインメニュー"
msgid "Menu"
msgstr "メニュー"
msgid "Menu artwork"
msgstr "メニューアートワーク "
msgid "Menu sound"
msgstr "メニュー音"
msgid "Music Volume"
msgstr "音楽の音量 "
msgid "Mute"
msgstr "ミュート"
msgid "Network"
msgstr "ネットワーク"
msgid "No"
msgstr "いいえ"
msgid "No game saves found."
msgstr "セーブしたデータはなかった."
msgid "NTSC (480i)"
msgstr ""
msgid "Nunchuk"
msgstr "ナンチャク"
msgid "Off"
msgstr "オフ"
msgid "Official Site: http://code.google.com/p/snes9x-gx/"
msgstr "ホームページ: http://code.google.com/p/snes9x-gx/"
msgid "OK"
msgstr "OK"
msgid "On"
msgstr "オン"
msgid "Original"
msgstr "オリジナル"
msgid "PAL (50Hz)"
msgstr ""
msgid "PAL (60Hz)"
msgstr ""
msgid "Please Wait"
msgstr "しばらく、そのままでお待ち下さい"
msgid "Power off Wii"
msgstr "Wii電源を消す"
msgid "Press any button on the Classic Controller now. Press Home to clear the existing mapping."
msgstr "今、クラシックコントローラーのいずれかのボタンを押して下さい。現在のコンフィグを消すために、ホームボタンを押して下さい。"
msgid "Press any button on the GameCube Controller now. Press Home or the C-Stick in any direction to clear the existing mapping."
msgstr "今、ゲームキューブコントローラーのいずれかのボタンを押して下さい。現在のコンフィグを消すために、ホームかC-スティックのボタンを押して下さい。"
msgid "Press any button on the GameCube Controller now. Press the C-Stick in any direction to clear the existing mapping."
msgstr "今、ゲームキューブコントローラーのいずれかのボタンを押して下さい。現在のコンフィグを消すために、C-スティックのボタンを押して下さい。"
msgid "Press any button on the Wiimote now. Press Home to clear the existing mapping."
msgstr "今、Wiiリモコンのいすれかのボタンを押して下さい。 現在のコンフィグを消すために、ホームボタンを押して下さい。"
msgid "Press any button on the Wiimote or Nunchuk now. Press Home to clear the existing mapping."
msgstr "今、Wiiリモコンかナンチャクのいずれかのボタンを押してください。現在のコンフィグを消すために、ホームボタンを押して下さい。"
msgid "Progressive (480p)"
msgstr "プログレッシブ (480p)"
msgid "Quit Game"
msgstr "ゲーム終了"
msgid "Quit this game? Any unsaved progress will be lost."
msgstr "このゲームを終了したいの? セーブしなっかたデータはなくかるよ!."
msgid "Reboot"
msgstr "リブート"
msgid "Rendering"
msgstr "レンダリング"
msgid "Reset"
msgstr "リセット"
msgid "Reset Game"
msgstr "ゲームをリセットする"
msgid "Reset Mappings"
msgstr "コントローラーボタンをリセットする"
msgid "Reset Settings"
msgstr "セッティングをリセットする"
msgid "Retry"
msgstr "もう一回再試行"
msgid "Return to Loader"
msgstr "ローダーへ戻る"
msgid "Return to Wii Menu"
msgstr "Wiiメニューに戻る"
msgid "Rumble"
msgstr "震動"
msgid "Save"
msgstr "セーブ"
msgid "Save Device"
msgstr "セーブデバイス"
msgid "Save Folder"
msgstr "セーブフォルダー"
msgid "Save Game"
msgstr "ゲームをセーブする"
msgid "Save Snapshot?"
msgstr "セーブステートをセーブするの?"
msgid "Save SRAM and Snapshot?"
msgstr "ゲームのSRAMとセーブステートをセーブする?"
msgid "Saving"
msgstr "セーブ中"
msgid "Scaling"
msgstr "スケーリング "
msgid "Screen Position"
msgstr "画面位置"
msgid "Screen Zoom"
msgstr "画面ズーム"
msgid "Settings"
msgstr "セッティング"
msgid "Settings - Menu"
msgstr "セッティング - メニュー"
msgid "Settings - Network"
msgstr "セッティング - ネットワーク"
msgid "Settings - Saving & Loading"
msgstr "セッティング - セーブとロード"
msgid "Shift"
msgstr "変わる"
msgid "SMB Share IP"
msgstr "SMBの共有IPアドレス"
msgid "SMB Share Name"
msgstr "SMBの共有名前"
msgid "SMB Share Password"
msgstr "SMBの共有パスワード"
msgid "SMB Share Username"
msgstr "SMBの共有ユーザネーム"
msgid "Snapshot"
msgstr "スナップ"
msgid "SNES Controller"
msgstr "SFCコントローラー"
msgid "SNES Mouse"
msgstr "SFCマウス"
msgid "Snes9x - Copyright (c) Snes9x Team 1996 - 2006"
msgstr "Snes9xーSnes9xティームの著作権年から年"
msgid "Sound Effects Volume"
msgstr "音の音量"
msgid "Super Scope"
msgstr "スーパースコープ"
msgid "This software is open source and may be copied,"
msgstr "このソフトはオープンソースなので、配布することができます。"
msgid "Unfiltered"
msgstr "フィルター無し"
msgid "Up One Level"
msgstr "上に"
msgid "Update Available"
msgstr "アップデートがあります"
msgid "Update later"
msgstr "後でアップデートする"
msgid "Update now"
msgstr "今アップデートする"
msgid "Vertical"
msgstr "垂直"
msgid "Video"
msgstr "ビデオ"
msgid "Video Mode"
msgstr "ビデオモード"
msgid "Wiimote"
msgstr "Wiiリモコン"
msgid "Wiimote Orientation"
msgstr "Wiiリモコンの向き"
msgid "Yes"
msgstr "はい"

View File

@ -1,2 +1,392 @@
msgid " "
msgid "&"
msgstr "&"
msgid "16:9 Correction"
msgstr 16:9 Correctie"
msgid "An update is available!"
msgstr "Een update is beschikbaar!"
msgid "Are you sure that you want to reset this game? Any unsaved progress will be lost."
msgstr "Weet je zeker dat je het spel wilt herstarten? Niet opgeslagen gegevens zullen verloren gaan."
msgid "Are you sure that you want to reset your mappings?"
msgstr "Weet je zeker dat je de controller instellingen wilt wissen?"
msgid "Are you sure that you want to reset your settings?"
msgstr "Weet je zeker dat je de instellingen wilt wissen?"
msgid "Auto"
msgstr "Auto"
msgid "Auto Detect"
msgstr "Detecteer Automatisch"
msgid "Auto Load"
msgstr "Auto Openen"
msgid "Auto Save"
msgstr "Auto Opslaan"
msgid "Automatic (Recommended)"
msgstr "Automatisch (Aanbevolen)"
msgid "Back"
msgstr "Terug"
msgid "Both"
msgstr "Beide"
msgid "Button Mapping"
msgstr "Controller"
msgid "Button Mappings"
msgstr "Controller Instellingen"
msgid "Cancel"
msgstr "Annuleren"
msgid "Caps"
msgstr "Caps"
msgid "Cheats"
msgstr "Cheats"
msgid "Cheats file not found!"
msgstr "Cheats bestand niet gevonden!"
msgid "Cheats Folder"
msgstr "Cheats Map"
msgid "Choose Game"
msgstr "Kies Spel"
msgid "Classic Controller"
msgstr "Traditionele Controller"
msgid "Close"
msgstr "Sluiten"
msgid "Coding"
msgstr "Programmeren"
msgid "Coding & menu design"
msgstr "Programmeren & menu ontwerp"
msgid "Controller"
msgstr "Controller"
msgid "Cover View"
msgstr "Hoes Weergave"
msgid "Covers Folder"
msgstr "Hoezen map"
msgid "Credits"
msgstr "Credits"
msgid "Default"
msgstr "Standaard"
msgid "Disabled"
msgstr "Uitgeschakeld"
msgid "distributed, or modified under the terms of the"
msgstr "uitgegeven, of bewerkt onder regels van de"
msgid "Don't Save"
msgstr "Niet Opslaan"
msgid "Enabled"
msgstr "Ingeschakeld"
msgid "Error"
msgstr "Fout"
msgid "Exit"
msgstr "Afsluiten"
msgid "Exit Action"
msgstr "Afsluitactie"
msgid "Filtered"
msgstr "Gesorteerd"
msgid "Filtering"
msgstr "Sortering"
msgid "Game Settings"
msgstr "Spelinstellingen"
msgid "Game Settings - Button Mappings"
msgstr "Spelinstellingen - Controller Configuratie"
msgid "Game Settings - Cheats"
msgstr "Spelinstellingen - Cheats"
msgid "Game Settings - Video"
msgstr "Spelinstellingen - Video"
msgid "GameCube Controller"
msgstr "GameCube Controller"
msgid "GNU General Public License (GPL) Version 2."
msgstr ""
msgid "Go Back"
msgstr "Ga Terug"
msgid "Horizontal"
msgstr "Horizontaal"
msgid "Information"
msgstr "Informatie"
msgid "Justifier"
msgstr ""
msgid "Language"
msgstr "Taal"
msgid "Languages Folder"
msgstr "Talenmap"
msgid "Load"
msgstr "Openen"
msgid "Load Device"
msgstr "Open Apparaat"
msgid "Load Folder"
msgstr "Open Map"
msgid "Load Game"
msgstr "Spel starten"
msgid "Loading"
msgstr "Laden"
msgid "Main Menu"
msgstr "Hoofdmenu"
msgid "Menu"
msgstr "Menu"
msgid "Menu artwork"
msgstr "Menu artwork"
msgid "Menu sound"
msgstr "Menu geluid"
msgid "Music Volume"
msgstr "Muziek volume"
msgid "Mute"
msgstr "Stil"
msgid "Network"
msgstr "Netwerk"
msgid "No"
msgstr "Nee"
msgid "No game saves found."
msgstr "Geen opgeslagen spellen gevonden."
msgid "NTSC (480i)"
msgstr ""
msgid "Nunchuk"
msgstr ""
msgid "Off"
msgstr "Uit"
msgid "Official Site: http://code.google.com/p/snes9x-gx/"
msgstr "Officiële site: http://code.google.com/p/snes9x-gx/"
msgid "OK"
msgstr ""
msgid "On"
msgstr "Aan"
msgid "Original"
msgstr "Origineel"
msgid "PAL (50Hz)"
msgstr ""
msgid "PAL (60Hz)"
msgstr ""
msgid "Please Wait"
msgstr "Even geduld"
msgid "Power off Wii"
msgstr "Wii uitschakelen"
msgid "Press any button on the Classic Controller now. Press Home to clear the existing mapping."
msgstr "Druk op een knop op de Tradionele Controller. Druk op Home om de instelling te wissen."
msgid "Press any button on the GameCube Controller now. Press Home or the C-Stick in any direction to clear the existing mapping."
msgstr "Druk op een knop op de GameCube Controller. Druk op Home of beweeg de C-stick om de instelling te wissen."
msgid "Press any button on the GameCube Controller now. Press the C-Stick in any direction to clear the existing mapping."
msgstr "Druk op een knop op de GameCube Controller. Beweeg de C-stick om de instelling te wissen."
msgid "Press any button on the Wiimote now. Press Home to clear the existing mapping."
msgstr "Druk op een knop op de Wiimote. Druk op Home om de instelling te wissen."
msgid "Press any button on the Wiimote or Nunchuk now. Press Home to clear the existing mapping."
msgstr "Druk op een knop op de Wiimote of Nunchuck. Druk op Home om de instelling te wissen."
msgid "Progressive (480p)"
msgstr "Progressief (480p)"
msgid "Quit Game"
msgstr "Spel Afsluiten"
msgid "Quit this game? Any unsaved progress will be lost."
msgstr "Sluit dit spel af? Niet opgeslagen gegevens zullen verloren gaan."
msgid "Reboot"
msgstr "Herstart"
msgid "Rendering"
msgstr "Rendering"
msgid "Reset"
msgstr "Reset"
msgid "Reset Game"
msgstr "Herstart Spel"
msgid "Reset Mappings"
msgstr "Reset Controllers"
msgid "Reset Settings"
msgstr "Reset Instellingen"
msgid "Retry"
msgstr "Opnieuw"
msgid "Return to Loader"
msgstr "Terug naar de Lader"
msgid "Return to Wii Menu"
msgstr "Terug naar het Wii Menu"
msgid "Rumble"
msgstr "Tril"
msgid "Save"
msgstr "Opslaan"
msgid "Save Device"
msgstr "Opslaan Apparaat"
msgid "Save Folder"
msgstr "Opslaan Map"
msgid "Save Game"
msgstr "Spel Opslaan"
msgid "Save Snapshot?"
msgstr "Snapshot Opslaan?"
msgid "Save SRAM and Snapshot?"
msgstr "SRAM en Snapshot opslaan?"
msgid "Saving"
msgstr "Opslaan"
msgid "Scaling"
msgstr "Schaal"
msgid "Screen Position"
msgstr "Schermpositie"
msgid "Screen Zoom"
msgstr "Zomen"
msgid "Settings"
msgstr "Instellingen"
msgid "Settings - Menu"
msgstr "Instellingen - Menu"
msgid "Settings - Network"
msgstr "Instellingen - Netwerk"
msgid "Settings - Saving & Loading"
msgstr "Instellingen - Laden & Opslaan"
msgid "Shift"
msgstr "Shift"
msgid "SMB Share IP"
msgstr "IP SMB Share"
msgid "SMB Share Name"
msgstr "SMB Share Naam"
msgid "SMB Share Password"
msgstr "SMB Share Wachtwoord"
msgid "SMB Share Username"
msgstr "SMB Share Gebruiker"
msgid "Snapshot"
msgstr "Snapshot"
msgid "SNES Controller"
msgstr "SNES Controller"
msgid "SNES Mouse"
msgstr "SNES Muis"
msgid "Snes9x - Copyright (c) Snes9x Team 1996 - 2006"
msgstr ""
msgid "Sound Effects Volume"
msgstr "Volume Geluidseffecten"
msgid "Super Scope"
msgstr ""
msgid "This software is open source and may be copied,"
msgstr "Deze software is open source en mag gekopiëerd worden,"
msgid "Unfiltered"
msgstr "Ongefilterd"
msgid "Up One Level"
msgstr "Omhoog"
msgid "Update Available"
msgstr "Update Beschikbaar"
msgid "Update later"
msgstr "Later Bijwerken"
msgid "Update now"
msgstr "Nieuw Bijwerken"
msgid "Vertical"
msgstr "Verticaal"
msgid "Video"
msgstr "Video"
msgid "Video Mode"
msgstr "Video Modus"
msgid "Wiimote"
msgstr ""
msgid "Wiimote Orientation"
msgstr "Wiimote Orientatie"
msgid "Yes"
msgstr "Ja"

View File

@ -152,7 +152,7 @@ WindowPrompt(const char *title, const char *msg, const char *btn1Label, const ch
msgTxt.SetPosition(0,-20);
msgTxt.SetWrap(true, 430);
GuiText btn1Txt(btn1Label, 24, (GXColor){0, 0, 0, 255});
GuiText btn1Txt(btn1Label, 22, (GXColor){0, 0, 0, 255});
GuiImage btn1Img(&btnOutline);
GuiImage btn1ImgOver(&btnOutlineOver);
GuiButton btn1(btnOutline.GetWidth(), btnOutline.GetHeight());
@ -177,7 +177,7 @@ WindowPrompt(const char *title, const char *msg, const char *btn1Label, const ch
btn1.SetState(STATE_SELECTED);
btn1.SetEffectGrow();
GuiText btn2Txt(btn2Label, 24, (GXColor){0, 0, 0, 255});
GuiText btn2Txt(btn2Label, 22, (GXColor){0, 0, 0, 255});
GuiImage btn2Img(&btnOutline);
GuiImage btn2ImgOver(&btnOutlineOver);
GuiButton btn2(btnOutline.GetWidth(), btnOutline.GetHeight());
@ -605,7 +605,7 @@ static void OnScreenKeyboard(char * var, u32 maxlen)
else
trigA.SetSimpleTrigger(-1, WPAD_BUTTON_A | WPAD_CLASSIC_BUTTON_A, PAD_BUTTON_A);
GuiText okBtnTxt("OK", 24, (GXColor){0, 0, 0, 255});
GuiText okBtnTxt("OK", 22, (GXColor){0, 0, 0, 255});
GuiImage okBtnImg(&btnOutline);
GuiImage okBtnImgOver(&btnOutlineOver);
GuiButton okBtn(btnOutline.GetWidth(), btnOutline.GetHeight());
@ -621,7 +621,7 @@ static void OnScreenKeyboard(char * var, u32 maxlen)
okBtn.SetTrigger(&trigA);
okBtn.SetEffectGrow();
GuiText cancelBtnTxt("Cancel", 24, (GXColor){0, 0, 0, 255});
GuiText cancelBtnTxt("Cancel", 22, (GXColor){0, 0, 0, 255});
GuiImage cancelBtnImg(&btnOutline);
GuiImage cancelBtnImgOver(&btnOutlineOver);
GuiButton cancelBtn(btnOutline.GetWidth(), btnOutline.GetHeight());
@ -695,7 +695,7 @@ SettingWindow(const char * title, GuiWindow * w)
titleTxt.SetAlignment(ALIGN_CENTRE, ALIGN_TOP);
titleTxt.SetPosition(0,14);
GuiText okBtnTxt("OK", 24, (GXColor){0, 0, 0, 255});
GuiText okBtnTxt("OK", 22, (GXColor){0, 0, 0, 255});
GuiImage okBtnImg(&btnOutline);
GuiImage okBtnImgOver(&btnOutlineOver);
GuiButton okBtn(btnOutline.GetWidth(), btnOutline.GetHeight());
@ -711,7 +711,7 @@ SettingWindow(const char * title, GuiWindow * w)
okBtn.SetTrigger(&trigA);
okBtn.SetEffectGrow();
GuiText cancelBtnTxt("Cancel", 24, (GXColor){0, 0, 0, 255});
GuiText cancelBtnTxt("Cancel", 22, (GXColor){0, 0, 0, 255});
GuiImage cancelBtnImg(&btnOutline);
GuiImage cancelBtnImgOver(&btnOutlineOver);
GuiButton cancelBtn(btnOutline.GetWidth(), btnOutline.GetHeight());
@ -789,45 +789,45 @@ static void WindowCredits(void * ptr)
txt[i] = new GuiText("Official Site: http://code.google.com/p/snes9x-gx/", 20, (GXColor){0, 0, 0, 255});
txt[i]->SetAlignment(ALIGN_CENTRE, ALIGN_TOP); txt[i]->SetPosition(0,y); i++; y+=40;
txt[i]->SetPresets(22, (GXColor){0, 0, 0, 255}, 0,
txt[i]->SetPresets(20, (GXColor){0, 0, 0, 255}, 0,
FTGX_JUSTIFY_LEFT | FTGX_ALIGN_TOP, ALIGN_LEFT, ALIGN_TOP);
txt[i] = new GuiText("Coding & menu design");
txt[i]->SetPosition(50,y); i++;
txt[i]->SetPosition(40,y); i++;
txt[i] = new GuiText("Tantric");
txt[i]->SetPosition(320,y); i++; y+=24;
txt[i]->SetPosition(335,y); i++; y+=24;
txt[i] = new GuiText("Coding");
txt[i]->SetPosition(50,y); i++;
txt[i]->SetPosition(40,y); i++;
txt[i] = new GuiText("michniewski");
txt[i]->SetPosition(320,y); i++; y+=24;
txt[i]->SetPosition(335,y); i++; y+=24;
txt[i] = new GuiText("Menu artwork");
txt[i]->SetPosition(50,y); i++;
txt[i]->SetPosition(40,y); i++;
txt[i] = new GuiText("the3seashells");
txt[i]->SetPosition(320,y); i++; y+=24;
txt[i]->SetPosition(335,y); i++; y+=24;
txt[i] = new GuiText("Menu sound");
txt[i]->SetPosition(50,y); i++;
txt[i]->SetPosition(40,y); i++;
txt[i] = new GuiText("Peter de Man");
txt[i]->SetPosition(320,y); i++; y+=48;
txt[i]->SetPosition(335,y); i++; y+=48;
txt[i] = new GuiText("Snes9x GX GameCube");
txt[i]->SetPosition(50,y); i++;
txt[i]->SetPosition(40,y); i++;
txt[i] = new GuiText("SoftDev, crunchy2,");
txt[i]->SetPosition(320,y); i++; y+=24;
txt[i]->SetPosition(335,y); i++; y+=24;
txt[i] = new GuiText("eke-eke, others");
txt[i]->SetPosition(320,y); i++; y+=24;
txt[i]->SetPosition(335,y); i++; y+=24;
txt[i] = new GuiText("Snes9x");
txt[i]->SetPosition(50,y); i++;
txt[i]->SetPosition(40,y); i++;
txt[i] = new GuiText("Snes9x Team");
txt[i]->SetPosition(320,y); i++; y+=24;
txt[i]->SetPosition(335,y); i++; y+=24;
txt[i] = new GuiText("libogc / devkitPPC");
txt[i]->SetPosition(50,y); i++;
txt[i]->SetPosition(40,y); i++;
txt[i] = new GuiText("shagkur & wintermute");
txt[i]->SetPosition(320,y); i++; y+=24;
txt[i]->SetPosition(335,y); i++; y+=24;
txt[i] = new GuiText("FreeTypeGX");
txt[i]->SetPosition(50,y); i++;
txt[i]->SetPosition(40,y); i++;
txt[i] = new GuiText("Armin Tamzarian");
txt[i]->SetPosition(320,y); i++; y+=48;
txt[i]->SetPosition(335,y); i++; y+=48;
txt[i]->SetPresets(18, (GXColor){0, 0, 0, 255}, 0,
FTGX_JUSTIFY_CENTER | FTGX_ALIGN_TOP, ALIGN_CENTRE, ALIGN_TOP);
@ -905,7 +905,7 @@ static int MenuGameSelection()
bool res;
int i;
GuiText titleTxt("Choose Game", 28, (GXColor){255, 255, 255, 255});
GuiText titleTxt("Choose Game", 26, (GXColor){255, 255, 255, 255});
titleTxt.SetAlignment(ALIGN_LEFT, ALIGN_TOP);
titleTxt.SetPosition(50,50);
@ -913,8 +913,8 @@ static int MenuGameSelection()
GuiSound btnSoundClick(button_click_pcm, button_click_pcm_size, SOUND_PCM);
GuiImageData iconHome(icon_home_png);
GuiImageData iconSettings(icon_settings_png);
GuiImageData btnOutline(button_png);
GuiImageData btnOutlineOver(button_over_png);
GuiImageData btnOutline(button_long_png);
GuiImageData btnOutlineOver(button_long_over_png);
GuiTrigger trigA;
if(GCSettings.WiimoteOrientation)
trigA.SetSimpleTrigger(-1, WPAD_BUTTON_2 | WPAD_CLASSIC_BUTTON_A, PAD_BUTTON_A);
@ -923,15 +923,15 @@ static int MenuGameSelection()
GuiTrigger trigHome;
trigHome.SetButtonOnlyTrigger(-1, WPAD_BUTTON_HOME | WPAD_CLASSIC_BUTTON_HOME, 0);
GuiText settingsBtnTxt("Settings", 24, (GXColor){0, 0, 0, 255});
GuiText settingsBtnTxt("Settings", 22, (GXColor){0, 0, 0, 255});
GuiImage settingsBtnIcon(&iconSettings);
settingsBtnIcon.SetAlignment(ALIGN_LEFT, ALIGN_MIDDLE);
settingsBtnIcon.SetPosition(20,0);
settingsBtnIcon.SetPosition(14,0);
GuiImage settingsBtnImg(&btnOutline);
GuiImage settingsBtnImgOver(&btnOutlineOver);
GuiButton settingsBtn(btnOutline.GetWidth(), btnOutline.GetHeight());
settingsBtn.SetAlignment(ALIGN_LEFT, ALIGN_BOTTOM);
settingsBtn.SetPosition(100, -35);
settingsBtn.SetPosition(90, -35);
settingsBtn.SetLabel(&settingsBtnTxt);
settingsBtn.SetIcon(&settingsBtnIcon);
settingsBtn.SetImage(&settingsBtnImg);
@ -941,15 +941,15 @@ static int MenuGameSelection()
settingsBtn.SetTrigger(&trigA);
settingsBtn.SetEffectGrow();
GuiText exitBtnTxt("Exit", 24, (GXColor){0, 0, 0, 255});
GuiText exitBtnTxt("Exit", 22, (GXColor){0, 0, 0, 255});
GuiImage exitBtnIcon(&iconHome);
exitBtnIcon.SetAlignment(ALIGN_LEFT, ALIGN_MIDDLE);
exitBtnIcon.SetPosition(20,0);
exitBtnIcon.SetPosition(14,0);
GuiImage exitBtnImg(&btnOutline);
GuiImage exitBtnImgOver(&btnOutlineOver);
GuiButton exitBtn(btnOutline.GetWidth(), btnOutline.GetHeight());
exitBtn.SetAlignment(ALIGN_RIGHT, ALIGN_BOTTOM);
exitBtn.SetPosition(-100, -35);
exitBtn.SetPosition(-90, -35);
exitBtn.SetLabel(&exitBtnTxt);
exitBtn.SetIcon(&exitBtnIcon);
exitBtn.SetImage(&exitBtnImg);
@ -1133,7 +1133,7 @@ static void ControllerWindow()
arrowRightBtn.SetSelectable(false);
arrowRightBtn.SetUpdateCallback(ControllerWindowRightClick);
settingText = new GuiText(ctrlName[GCSettings.Controller], 24, (GXColor){0, 0, 0, 255});
settingText = new GuiText(ctrlName[GCSettings.Controller], 22, (GXColor){0, 0, 0, 255});
int currentController = GCSettings.Controller;
@ -1157,7 +1157,7 @@ static int MenuGame()
{
int menu = MENU_NONE;
GuiText titleTxt((char *)Memory.ROMFilename, 24, (GXColor){255, 255, 255, 255});
GuiText titleTxt((char *)Memory.ROMFilename, 22, (GXColor){255, 255, 255, 255});
titleTxt.SetAlignment(ALIGN_LEFT, ALIGN_TOP);
titleTxt.SetPosition(50,50);
@ -1187,7 +1187,7 @@ static int MenuGame()
GuiTrigger trigHome;
trigHome.SetButtonOnlyTrigger(-1, WPAD_BUTTON_HOME | WPAD_CLASSIC_BUTTON_HOME, 0);
GuiText saveBtnTxt("Save", 24, (GXColor){0, 0, 0, 255});
GuiText saveBtnTxt("Save", 22, (GXColor){0, 0, 0, 255});
GuiImage saveBtnImg(&btnLargeOutline);
GuiImage saveBtnImgOver(&btnLargeOutlineOver);
GuiImage saveBtnIcon(&iconSave);
@ -1203,7 +1203,7 @@ static int MenuGame()
saveBtn.SetTrigger(&trigA);
saveBtn.SetEffectGrow();
GuiText loadBtnTxt("Load", 24, (GXColor){0, 0, 0, 255});
GuiText loadBtnTxt("Load", 22, (GXColor){0, 0, 0, 255});
GuiImage loadBtnImg(&btnLargeOutline);
GuiImage loadBtnImgOver(&btnLargeOutlineOver);
GuiImage loadBtnIcon(&iconLoad);
@ -1219,7 +1219,7 @@ static int MenuGame()
loadBtn.SetTrigger(&trigA);
loadBtn.SetEffectGrow();
GuiText resetBtnTxt("Reset", 24, (GXColor){0, 0, 0, 255});
GuiText resetBtnTxt("Reset", 22, (GXColor){0, 0, 0, 255});
GuiImage resetBtnImg(&btnLargeOutline);
GuiImage resetBtnImgOver(&btnLargeOutlineOver);
GuiImage resetBtnIcon(&iconReset);
@ -1235,8 +1235,8 @@ static int MenuGame()
resetBtn.SetTrigger(&trigA);
resetBtn.SetEffectGrow();
GuiText gameSettingsBtnTxt("Game Settings", 24, (GXColor){0, 0, 0, 255});
gameSettingsBtnTxt.SetWrap(true, btnLargeOutline.GetWidth()-30);
GuiText gameSettingsBtnTxt("Game Settings", 22, (GXColor){0, 0, 0, 255});
gameSettingsBtnTxt.SetWrap(true, btnLargeOutline.GetWidth()-20);
GuiImage gameSettingsBtnImg(&btnLargeOutline);
GuiImage gameSettingsBtnImgOver(&btnLargeOutlineOver);
GuiImage gameSettingsBtnIcon(&iconGameSettings);
@ -1252,7 +1252,7 @@ static int MenuGame()
gameSettingsBtn.SetTrigger(&trigA);
gameSettingsBtn.SetEffectGrow();
GuiText mainmenuBtnTxt("Main Menu", 24, (GXColor){0, 0, 0, 255});
GuiText mainmenuBtnTxt("Main Menu", 22, (GXColor){0, 0, 0, 255});
GuiImage mainmenuBtnImg(&btnOutline);
GuiImage mainmenuBtnImgOver(&btnOutlineOver);
GuiButton mainmenuBtn(btnOutline.GetWidth(), btnOutline.GetHeight());
@ -1266,7 +1266,7 @@ static int MenuGame()
mainmenuBtn.SetTrigger(&trigA);
mainmenuBtn.SetEffectGrow();
GuiText closeBtnTxt("Close", 22, (GXColor){0, 0, 0, 255});
GuiText closeBtnTxt("Close", 20, (GXColor){0, 0, 0, 255});
GuiImage closeBtnImg(&btnCloseOutline);
GuiImage closeBtnImgOver(&btnCloseOutlineOver);
GuiButton closeBtn(btnCloseOutline.GetWidth(), btnCloseOutline.GetHeight());
@ -1300,7 +1300,7 @@ static int MenuGame()
else
sprintf(txt, "P%d", i+1);
batteryTxt[i] = new GuiText(txt, 22, (GXColor){255, 255, 255, 255});
batteryTxt[i] = new GuiText(txt, 20, (GXColor){255, 255, 255, 255});
batteryTxt[i]->SetAlignment(ALIGN_LEFT, ALIGN_MIDDLE);
batteryImg[i] = new GuiImage(&battery);
batteryImg[i]->SetAlignment(ALIGN_LEFT, ALIGN_MIDDLE);
@ -1550,7 +1550,7 @@ static int MenuGameSaves(int action)
if(!ChangeInterface(device, NOTSILENT))
return MENU_GAME;
GuiText titleTxt(NULL, 28, (GXColor){255, 255, 255, 255});
GuiText titleTxt(NULL, 26, (GXColor){255, 255, 255, 255});
titleTxt.SetAlignment(ALIGN_LEFT, ALIGN_TOP);
titleTxt.SetPosition(50,50);
@ -1575,7 +1575,7 @@ static int MenuGameSaves(int action)
GuiTrigger trigHome;
trigHome.SetButtonOnlyTrigger(-1, WPAD_BUTTON_HOME | WPAD_CLASSIC_BUTTON_HOME, 0);
GuiText backBtnTxt("Go Back", 24, (GXColor){0, 0, 0, 255});
GuiText backBtnTxt("Go Back", 22, (GXColor){0, 0, 0, 255});
GuiImage backBtnImg(&btnOutline);
GuiImage backBtnImgOver(&btnOutlineOver);
GuiButton backBtn(btnOutline.GetWidth(), btnOutline.GetHeight());
@ -1589,7 +1589,7 @@ static int MenuGameSaves(int action)
backBtn.SetTrigger(&trigA);
backBtn.SetEffectGrow();
GuiText closeBtnTxt("Close", 22, (GXColor){0, 0, 0, 255});
GuiText closeBtnTxt("Close", 20, (GXColor){0, 0, 0, 255});
GuiImage closeBtnImg(&btnCloseOutline);
GuiImage closeBtnImgOver(&btnCloseOutlineOver);
GuiButton closeBtn(btnCloseOutline.GetWidth(), btnCloseOutline.GetHeight());
@ -1796,7 +1796,7 @@ static int MenuGameSettings()
{
int menu = MENU_NONE;
GuiText titleTxt("Game Settings", 28, (GXColor){255, 255, 255, 255});
GuiText titleTxt("Game Settings", 26, (GXColor){255, 255, 255, 255});
titleTxt.SetAlignment(ALIGN_LEFT, ALIGN_TOP);
titleTxt.SetPosition(50,50);
@ -1822,8 +1822,8 @@ static int MenuGameSettings()
GuiTrigger trigHome;
trigHome.SetButtonOnlyTrigger(-1, WPAD_BUTTON_HOME | WPAD_CLASSIC_BUTTON_HOME, 0);
GuiText mappingBtnTxt("Button Mappings", 24, (GXColor){0, 0, 0, 255});
mappingBtnTxt.SetWrap(true, btnLargeOutline.GetWidth()-30);
GuiText mappingBtnTxt("Button Mappings", 22, (GXColor){0, 0, 0, 255});
mappingBtnTxt.SetWrap(true, btnLargeOutline.GetWidth()-20);
GuiImage mappingBtnImg(&btnLargeOutline);
GuiImage mappingBtnImgOver(&btnLargeOutlineOver);
GuiImage mappingBtnIcon(&iconMappings);
@ -1839,8 +1839,8 @@ static int MenuGameSettings()
mappingBtn.SetTrigger(&trigA);
mappingBtn.SetEffectGrow();
GuiText videoBtnTxt("Video", 24, (GXColor){0, 0, 0, 255});
videoBtnTxt.SetWrap(true, btnLargeOutline.GetWidth()-30);
GuiText videoBtnTxt("Video", 22, (GXColor){0, 0, 0, 255});
videoBtnTxt.SetWrap(true, btnLargeOutline.GetWidth()-20);
GuiImage videoBtnImg(&btnLargeOutline);
GuiImage videoBtnImgOver(&btnLargeOutlineOver);
GuiImage videoBtnIcon(&iconVideo);
@ -1856,7 +1856,7 @@ static int MenuGameSettings()
videoBtn.SetTrigger(&trigA);
videoBtn.SetEffectGrow();
GuiText controllerBtnTxt("Controller", 24, (GXColor){0, 0, 0, 255});
GuiText controllerBtnTxt("Controller", 22, (GXColor){0, 0, 0, 255});
GuiImage controllerBtnImg(&btnLargeOutline);
GuiImage controllerBtnImgOver(&btnLargeOutlineOver);
GuiImage controllerBtnIcon(&iconController);
@ -1872,7 +1872,7 @@ static int MenuGameSettings()
controllerBtn.SetTrigger(&trigA);
controllerBtn.SetEffectGrow();
GuiText cheatsBtnTxt("Cheats", 24, (GXColor){0, 0, 0, 255});
GuiText cheatsBtnTxt("Cheats", 22, (GXColor){0, 0, 0, 255});
GuiImage cheatsBtnImg(&btnLargeOutline);
GuiImage cheatsBtnImgOver(&btnLargeOutlineOver);
GuiImage cheatsBtnIcon(&iconCheats);
@ -1888,7 +1888,7 @@ static int MenuGameSettings()
cheatsBtn.SetTrigger(&trigA);
cheatsBtn.SetEffectGrow();
GuiText closeBtnTxt("Close", 22, (GXColor){0, 0, 0, 255});
GuiText closeBtnTxt("Close", 20, (GXColor){0, 0, 0, 255});
GuiImage closeBtnImg(&btnCloseOutline);
GuiImage closeBtnImgOver(&btnCloseOutlineOver);
GuiButton closeBtn(btnCloseOutline.GetWidth(), btnCloseOutline.GetHeight());
@ -1903,7 +1903,7 @@ static int MenuGameSettings()
closeBtn.SetTrigger(&trigHome);
closeBtn.SetEffectGrow();
GuiText backBtnTxt("Go Back", 24, (GXColor){0, 0, 0, 255});
GuiText backBtnTxt("Go Back", 22, (GXColor){0, 0, 0, 255});
GuiImage backBtnImg(&btnOutline);
GuiImage backBtnImgOver(&btnOutlineOver);
GuiButton backBtn(btnOutline.GetWidth(), btnOutline.GetHeight());
@ -2003,7 +2003,7 @@ static int MenuGameCheats()
options.length = i;
GuiText titleTxt("Game Settings - Cheats", 28, (GXColor){255, 255, 255, 255});
GuiText titleTxt("Game Settings - Cheats", 26, (GXColor){255, 255, 255, 255});
titleTxt.SetAlignment(ALIGN_LEFT, ALIGN_TOP);
titleTxt.SetPosition(50,50);
@ -2018,7 +2018,7 @@ static int MenuGameCheats()
else
trigA.SetSimpleTrigger(-1, WPAD_BUTTON_A | WPAD_CLASSIC_BUTTON_A, PAD_BUTTON_A);
GuiText backBtnTxt("Go Back", 24, (GXColor){0, 0, 0, 255});
GuiText backBtnTxt("Go Back", 22, (GXColor){0, 0, 0, 255});
GuiImage backBtnImg(&btnOutline);
GuiImage backBtnImgOver(&btnOutlineOver);
GuiButton backBtn(btnOutline.GetWidth(), btnOutline.GetHeight());
@ -2079,7 +2079,7 @@ static int MenuSettingsMappings()
{
int menu = MENU_NONE;
GuiText titleTxt("Game Settings - Button Mappings", 28, (GXColor){255, 255, 255, 255});
GuiText titleTxt("Game Settings - Button Mappings", 26, (GXColor){255, 255, 255, 255});
titleTxt.SetAlignment(ALIGN_LEFT, ALIGN_TOP);
titleTxt.SetPosition(50,50);
@ -2100,8 +2100,8 @@ static int MenuSettingsMappings()
else
trigA.SetSimpleTrigger(-1, WPAD_BUTTON_A | WPAD_CLASSIC_BUTTON_A, PAD_BUTTON_A);
GuiText snesBtnTxt("SNES Controller", 24, (GXColor){0, 0, 0, 255});
snesBtnTxt.SetWrap(true, btnLargeOutline.GetWidth()-30);
GuiText snesBtnTxt("SNES Controller", 22, (GXColor){0, 0, 0, 255});
snesBtnTxt.SetWrap(true, btnLargeOutline.GetWidth()-50);
GuiImage snesBtnImg(&btnLargeOutline);
GuiImage snesBtnImgOver(&btnLargeOutlineOver);
GuiImage snesBtnIcon(&iconSNESController);
@ -2117,8 +2117,8 @@ static int MenuSettingsMappings()
snesBtn.SetTrigger(&trigA);
snesBtn.SetEffectGrow();
GuiText superscopeBtnTxt("Super Scope", 24, (GXColor){0, 0, 0, 255});
superscopeBtnTxt.SetWrap(true, btnLargeOutline.GetWidth()-30);
GuiText superscopeBtnTxt("Super Scope", 22, (GXColor){0, 0, 0, 255});
superscopeBtnTxt.SetWrap(true, btnLargeOutline.GetWidth()-20);
GuiImage superscopeBtnImg(&btnLargeOutline);
GuiImage superscopeBtnImgOver(&btnLargeOutlineOver);
GuiImage superscopeBtnIcon(&iconSuperscope);
@ -2134,8 +2134,8 @@ static int MenuSettingsMappings()
superscopeBtn.SetTrigger(&trigA);
superscopeBtn.SetEffectGrow();
GuiText mouseBtnTxt("SNES Mouse", 24, (GXColor){0, 0, 0, 255});
mouseBtnTxt.SetWrap(true, btnLargeOutline.GetWidth()-40);
GuiText mouseBtnTxt("SNES Mouse", 22, (GXColor){0, 0, 0, 255});
mouseBtnTxt.SetWrap(true, btnLargeOutline.GetWidth()-70);
GuiImage mouseBtnImg(&btnLargeOutline);
GuiImage mouseBtnImgOver(&btnLargeOutlineOver);
GuiImage mouseBtnIcon(&iconMouse);
@ -2151,7 +2151,7 @@ static int MenuSettingsMappings()
mouseBtn.SetTrigger(&trigA);
mouseBtn.SetEffectGrow();
GuiText justifierBtnTxt("Justifier", 24, (GXColor){0, 0, 0, 255});
GuiText justifierBtnTxt("Justifier", 22, (GXColor){0, 0, 0, 255});
GuiImage justifierBtnImg(&btnLargeOutline);
GuiImage justifierBtnImgOver(&btnLargeOutlineOver);
GuiImage justifierBtnIcon(&iconJustifier);
@ -2167,7 +2167,7 @@ static int MenuSettingsMappings()
justifierBtn.SetTrigger(&trigA);
justifierBtn.SetEffectGrow();
GuiText backBtnTxt("Go Back", 24, (GXColor){0, 0, 0, 255});
GuiText backBtnTxt("Go Back", 22, (GXColor){0, 0, 0, 255});
GuiImage backBtnImg(&btnOutline);
GuiImage backBtnImgOver(&btnOutlineOver);
GuiButton backBtn(btnOutline.GetWidth(), btnOutline.GetHeight());
@ -2236,12 +2236,12 @@ static int MenuSettingsMappingsController()
char menuSubtitle[100];
sprintf(menuTitle, "Game Settings - Button Mappings");
GuiText titleTxt(menuTitle, 28, (GXColor){255, 255, 255, 255});
GuiText titleTxt(menuTitle, 26, (GXColor){255, 255, 255, 255});
titleTxt.SetAlignment(ALIGN_LEFT, ALIGN_TOP);
titleTxt.SetPosition(50,30);
sprintf(menuSubtitle, "%s", ctrlName[mapMenuCtrlSNES]);
GuiText subtitleTxt(menuSubtitle, 22, (GXColor){255, 255, 255, 255});
GuiText subtitleTxt(menuSubtitle, 20, (GXColor){255, 255, 255, 255});
subtitleTxt.SetAlignment(ALIGN_LEFT, ALIGN_TOP);
subtitleTxt.SetPosition(50,60);
@ -2262,8 +2262,8 @@ static int MenuSettingsMappingsController()
else
trigA.SetSimpleTrigger(-1, WPAD_BUTTON_A | WPAD_CLASSIC_BUTTON_A, PAD_BUTTON_A);
GuiText gamecubeBtnTxt("GameCube Controller", 24, (GXColor){0, 0, 0, 255});
gamecubeBtnTxt.SetWrap(true, btnLargeOutline.GetWidth()-30);
GuiText gamecubeBtnTxt("GameCube Controller", 22, (GXColor){0, 0, 0, 255});
gamecubeBtnTxt.SetWrap(true, btnLargeOutline.GetWidth()-20);
GuiImage gamecubeBtnImg(&btnLargeOutline);
GuiImage gamecubeBtnImgOver(&btnLargeOutlineOver);
GuiImage gamecubeBtnIcon(&iconGamecube);
@ -2279,7 +2279,7 @@ static int MenuSettingsMappingsController()
gamecubeBtn.SetTrigger(&trigA);
gamecubeBtn.SetEffectGrow();
GuiText wiimoteBtnTxt("Wiimote", 24, (GXColor){0, 0, 0, 255});
GuiText wiimoteBtnTxt("Wiimote", 22, (GXColor){0, 0, 0, 255});
GuiImage wiimoteBtnImg(&btnLargeOutline);
GuiImage wiimoteBtnImgOver(&btnLargeOutlineOver);
GuiImage wiimoteBtnIcon(&iconWiimote);
@ -2295,8 +2295,8 @@ static int MenuSettingsMappingsController()
wiimoteBtn.SetTrigger(&trigA);
wiimoteBtn.SetEffectGrow();
GuiText classicBtnTxt("Classic Controller", 24, (GXColor){0, 0, 0, 255});
classicBtnTxt.SetWrap(true, btnLargeOutline.GetWidth()-30);
GuiText classicBtnTxt("Classic Controller", 22, (GXColor){0, 0, 0, 255});
classicBtnTxt.SetWrap(true, btnLargeOutline.GetWidth()-20);
GuiImage classicBtnImg(&btnLargeOutline);
GuiImage classicBtnImgOver(&btnLargeOutlineOver);
GuiImage classicBtnIcon(&iconClassic);
@ -2312,9 +2312,9 @@ static int MenuSettingsMappingsController()
classicBtn.SetTrigger(&trigA);
classicBtn.SetEffectGrow();
GuiText nunchukBtnTxt1("Wiimote", 24, (GXColor){0, 0, 0, 255});
GuiText nunchukBtnTxt1("Wiimote", 22, (GXColor){0, 0, 0, 255});
GuiText nunchukBtnTxt2("&", 18, (GXColor){0, 0, 0, 255});
GuiText nunchukBtnTxt3("Nunchuk", 24, (GXColor){0, 0, 0, 255});
GuiText nunchukBtnTxt3("Nunchuk", 22, (GXColor){0, 0, 0, 255});
nunchukBtnTxt1.SetPosition(0, -20);
nunchukBtnTxt3.SetPosition(0, +20);
GuiImage nunchukBtnImg(&btnLargeOutline);
@ -2334,7 +2334,7 @@ static int MenuSettingsMappingsController()
nunchukBtn.SetTrigger(&trigA);
nunchukBtn.SetEffectGrow();
GuiText backBtnTxt("Go Back", 24, (GXColor){0, 0, 0, 255});
GuiText backBtnTxt("Go Back", 22, (GXColor){0, 0, 0, 255});
GuiImage backBtnImg(&btnOutline);
GuiImage backBtnImgOver(&btnOutlineOver);
GuiButton backBtn(btnOutline.GetWidth(), btnOutline.GetHeight());
@ -2540,12 +2540,12 @@ static int MenuSettingsMappingsMap()
char menuSubtitle[100];
sprintf(menuTitle, "Game Settings - Button Mappings");
GuiText titleTxt(menuTitle, 28, (GXColor){255, 255, 255, 255});
GuiText titleTxt(menuTitle, 26, (GXColor){255, 255, 255, 255});
titleTxt.SetAlignment(ALIGN_LEFT, ALIGN_TOP);
titleTxt.SetPosition(50,30);
sprintf(menuSubtitle, "%s - %s", ctrlName[mapMenuCtrlSNES], ctrlrName[mapMenuCtrl]);
GuiText subtitleTxt(menuSubtitle, 22, (GXColor){255, 255, 255, 255});
GuiText subtitleTxt(menuSubtitle, 20, (GXColor){255, 255, 255, 255});
subtitleTxt.SetAlignment(ALIGN_LEFT, ALIGN_TOP);
subtitleTxt.SetPosition(50,60);
@ -2562,7 +2562,7 @@ static int MenuSettingsMappingsMap()
else
trigA.SetSimpleTrigger(-1, WPAD_BUTTON_A | WPAD_CLASSIC_BUTTON_A, PAD_BUTTON_A);
GuiText backBtnTxt("Go Back", 24, (GXColor){0, 0, 0, 255});
GuiText backBtnTxt("Go Back", 22, (GXColor){0, 0, 0, 255});
GuiImage backBtnImg(&btnOutline);
GuiImage backBtnImgOver(&btnOutlineOver);
GuiButton backBtn(btnOutline.GetWidth(), btnOutline.GetHeight());
@ -2576,7 +2576,7 @@ static int MenuSettingsMappingsMap()
backBtn.SetTrigger(&trigA);
backBtn.SetEffectGrow();
GuiText resetBtnTxt("Reset", 24, (GXColor){0, 0, 0, 255});
GuiText resetBtnTxt("Reset", 22, (GXColor){0, 0, 0, 255});
GuiImage resetBtnImg(&btnShortOutline);
GuiImage resetBtnImgOver(&btnShortOutlineOver);
GuiButton resetBtn(btnShortOutline.GetWidth(), btnShortOutline.GetHeight());
@ -2637,7 +2637,7 @@ static int MenuSettingsMappingsMap()
GuiOptionBrowser optionBrowser(552, 248, &options);
optionBrowser.SetPosition(0, 108);
optionBrowser.SetAlignment(ALIGN_CENTRE, ALIGN_TOP);
optionBrowser.SetCol2Position(180);
optionBrowser.SetCol2Position(215);
HaltGui();
GuiWindow w(screenwidth, screenheight);
@ -2824,8 +2824,8 @@ static void ScreenZoomWindow()
screenPositionImg.SetAlignment(ALIGN_CENTRE, ALIGN_MIDDLE);
screenPositionImg.SetPosition(0, 0);
settingText = new GuiText(NULL, 22, (GXColor){0, 0, 0, 255});
settingText2 = new GuiText(NULL, 22, (GXColor){0, 0, 0, 255});
settingText = new GuiText(NULL, 20, (GXColor){0, 0, 0, 255});
settingText2 = new GuiText(NULL, 20, (GXColor){0, 0, 0, 255});
char zoom[10];
sprintf(zoom, "%.2f%%", GCSettings.zoomHor*100);
settingText->SetText(zoom);
@ -2957,7 +2957,7 @@ static void ScreenPositionWindow()
GuiImage screenPositionImg(&screenPosition);
screenPositionImg.SetAlignment(ALIGN_CENTRE, ALIGN_MIDDLE);
settingText = new GuiText(NULL, 22, (GXColor){0, 0, 0, 255});
settingText = new GuiText(NULL, 20, (GXColor){0, 0, 0, 255});
char shift[10];
sprintf(shift, "%i, %i", GCSettings.xshift, GCSettings.yshift);
settingText->SetText(shift);
@ -3002,7 +3002,7 @@ static int MenuSettingsVideo()
for(i=0; i < options.length; i++)
options.value[i][0] = 0;
GuiText titleTxt("Game Settings - Video", 28, (GXColor){255, 255, 255, 255});
GuiText titleTxt("Game Settings - Video", 26, (GXColor){255, 255, 255, 255});
titleTxt.SetAlignment(ALIGN_LEFT, ALIGN_TOP);
titleTxt.SetPosition(50,50);
@ -3017,7 +3017,7 @@ static int MenuSettingsVideo()
else
trigA.SetSimpleTrigger(-1, WPAD_BUTTON_A | WPAD_CLASSIC_BUTTON_A, PAD_BUTTON_A);
GuiText backBtnTxt("Go Back", 24, (GXColor){0, 0, 0, 255});
GuiText backBtnTxt("Go Back", 22, (GXColor){0, 0, 0, 255});
GuiImage backBtnImg(&btnOutline);
GuiImage backBtnImgOver(&btnOutlineOver);
GuiButton backBtn(btnOutline.GetWidth(), btnOutline.GetHeight());
@ -3141,14 +3141,14 @@ static int MenuSettings()
{
int menu = MENU_NONE;
GuiText titleTxt("Settings", 28, (GXColor){255, 255, 255, 255});
GuiText titleTxt("Settings", 26, (GXColor){255, 255, 255, 255});
titleTxt.SetAlignment(ALIGN_LEFT, ALIGN_TOP);
titleTxt.SetPosition(50,50);
GuiSound btnSoundOver(button_over_pcm, button_over_pcm_size, SOUND_PCM);
GuiSound btnSoundClick(button_click_pcm, button_click_pcm_size, SOUND_PCM);
GuiImageData btnOutline(button_png);
GuiImageData btnOutlineOver(button_over_png);
GuiImageData btnOutline(button_long_png);
GuiImageData btnOutlineOver(button_long_over_png);
GuiImageData btnLargeOutline(button_large_png);
GuiImageData btnLargeOutlineOver(button_large_over_png);
GuiImageData iconFile(icon_settings_file_png);
@ -3161,9 +3161,9 @@ static int MenuSettings()
else
trigA.SetSimpleTrigger(-1, WPAD_BUTTON_A | WPAD_CLASSIC_BUTTON_A, PAD_BUTTON_A);
GuiText savingBtnTxt1("Saving", 24, (GXColor){0, 0, 0, 255});
GuiText savingBtnTxt1("Saving", 22, (GXColor){0, 0, 0, 255});
GuiText savingBtnTxt2("&", 18, (GXColor){0, 0, 0, 255});
GuiText savingBtnTxt3("Loading", 24, (GXColor){0, 0, 0, 255});
GuiText savingBtnTxt3("Loading", 22, (GXColor){0, 0, 0, 255});
savingBtnTxt1.SetPosition(0, -20);
savingBtnTxt3.SetPosition(0, +20);
GuiImage savingBtnImg(&btnLargeOutline);
@ -3183,8 +3183,8 @@ static int MenuSettings()
savingBtn.SetTrigger(&trigA);
savingBtn.SetEffectGrow();
GuiText menuBtnTxt("Menu", 24, (GXColor){0, 0, 0, 255});
menuBtnTxt.SetWrap(true, btnLargeOutline.GetWidth()-30);
GuiText menuBtnTxt("Menu", 22, (GXColor){0, 0, 0, 255});
menuBtnTxt.SetWrap(true, btnLargeOutline.GetWidth()-20);
GuiImage menuBtnImg(&btnLargeOutline);
GuiImage menuBtnImgOver(&btnLargeOutlineOver);
GuiImage menuBtnIcon(&iconMenu);
@ -3200,8 +3200,8 @@ static int MenuSettings()
menuBtn.SetTrigger(&trigA);
menuBtn.SetEffectGrow();
GuiText networkBtnTxt("Network", 24, (GXColor){0, 0, 0, 255});
networkBtnTxt.SetWrap(true, btnLargeOutline.GetWidth()-30);
GuiText networkBtnTxt("Network", 22, (GXColor){0, 0, 0, 255});
networkBtnTxt.SetWrap(true, btnLargeOutline.GetWidth()-20);
GuiImage networkBtnImg(&btnLargeOutline);
GuiImage networkBtnImgOver(&btnLargeOutlineOver);
GuiImage networkBtnIcon(&iconNetwork);
@ -3217,12 +3217,12 @@ static int MenuSettings()
networkBtn.SetTrigger(&trigA);
networkBtn.SetEffectGrow();
GuiText backBtnTxt("Go Back", 24, (GXColor){0, 0, 0, 255});
GuiText backBtnTxt("Go Back", 22, (GXColor){0, 0, 0, 255});
GuiImage backBtnImg(&btnOutline);
GuiImage backBtnImgOver(&btnOutlineOver);
GuiButton backBtn(btnOutline.GetWidth(), btnOutline.GetHeight());
backBtn.SetAlignment(ALIGN_LEFT, ALIGN_BOTTOM);
backBtn.SetPosition(100, -35);
backBtn.SetPosition(90, -35);
backBtn.SetLabel(&backBtnTxt);
backBtn.SetImage(&backBtnImg);
backBtn.SetImageOver(&backBtnImgOver);
@ -3231,12 +3231,12 @@ static int MenuSettings()
backBtn.SetTrigger(&trigA);
backBtn.SetEffectGrow();
GuiText resetBtnTxt("Reset Settings", 24, (GXColor){0, 0, 0, 255});
GuiText resetBtnTxt("Reset Settings", 22, (GXColor){0, 0, 0, 255});
GuiImage resetBtnImg(&btnOutline);
GuiImage resetBtnImgOver(&btnOutlineOver);
GuiButton resetBtn(btnOutline.GetWidth(), btnOutline.GetHeight());
resetBtn.SetAlignment(ALIGN_RIGHT, ALIGN_BOTTOM);
resetBtn.SetPosition(-100, -35);
resetBtn.SetPosition(-90, -35);
resetBtn.SetLabel(&resetBtnTxt);
resetBtn.SetImage(&resetBtnImg);
resetBtn.SetImageOver(&resetBtnImgOver);
@ -3325,14 +3325,14 @@ static int MenuSettingsFile()
for(i=0; i < options.length; i++)
options.value[i][0] = 0;
GuiText titleTxt("Settings - Saving & Loading", 28, (GXColor){255, 255, 255, 255});
GuiText titleTxt("Settings - Saving & Loading", 26, (GXColor){255, 255, 255, 255});
titleTxt.SetAlignment(ALIGN_LEFT, ALIGN_TOP);
titleTxt.SetPosition(50,50);
GuiSound btnSoundOver(button_over_pcm, button_over_pcm_size, SOUND_PCM);
GuiSound btnSoundClick(button_click_pcm, button_click_pcm_size, SOUND_PCM);
GuiImageData btnOutline(button_png);
GuiImageData btnOutlineOver(button_over_png);
GuiImageData btnOutline(button_long_png);
GuiImageData btnOutlineOver(button_long_over_png);
GuiTrigger trigA;
if(GCSettings.WiimoteOrientation)
@ -3340,12 +3340,12 @@ static int MenuSettingsFile()
else
trigA.SetSimpleTrigger(-1, WPAD_BUTTON_A | WPAD_CLASSIC_BUTTON_A, PAD_BUTTON_A);
GuiText backBtnTxt("Go Back", 24, (GXColor){0, 0, 0, 255});
GuiText backBtnTxt("Go Back", 22, (GXColor){0, 0, 0, 255});
GuiImage backBtnImg(&btnOutline);
GuiImage backBtnImgOver(&btnOutlineOver);
GuiButton backBtn(btnOutline.GetWidth(), btnOutline.GetHeight());
backBtn.SetAlignment(ALIGN_LEFT, ALIGN_BOTTOM);
backBtn.SetPosition(100, -35);
backBtn.SetPosition(90, -35);
backBtn.SetLabel(&backBtnTxt);
backBtn.SetImage(&backBtnImg);
backBtn.SetImageOver(&backBtnImgOver);
@ -3357,7 +3357,7 @@ static int MenuSettingsFile()
GuiOptionBrowser optionBrowser(552, 248, &options);
optionBrowser.SetPosition(0, 108);
optionBrowser.SetAlignment(ALIGN_CENTRE, ALIGN_TOP);
optionBrowser.SetCol2Position(185);
optionBrowser.SetCol2Position(215);
HaltGui();
GuiWindow w(screenwidth, screenheight);
@ -3503,14 +3503,14 @@ static int MenuSettingsMenu()
for(i=0; i < options.length; i++)
options.value[i][0] = 0;
GuiText titleTxt("Settings - Menu", 28, (GXColor){255, 255, 255, 255});
GuiText titleTxt("Settings - Menu", 26, (GXColor){255, 255, 255, 255});
titleTxt.SetAlignment(ALIGN_LEFT, ALIGN_TOP);
titleTxt.SetPosition(50,50);
GuiSound btnSoundOver(button_over_pcm, button_over_pcm_size, SOUND_PCM);
GuiSound btnSoundClick(button_click_pcm, button_click_pcm_size, SOUND_PCM);
GuiImageData btnOutline(button_png);
GuiImageData btnOutlineOver(button_over_png);
GuiImageData btnOutline(button_long_png);
GuiImageData btnOutlineOver(button_long_over_png);
GuiTrigger trigA;
if(GCSettings.WiimoteOrientation)
@ -3518,12 +3518,12 @@ static int MenuSettingsMenu()
else
trigA.SetSimpleTrigger(-1, WPAD_BUTTON_A | WPAD_CLASSIC_BUTTON_A, PAD_BUTTON_A);
GuiText backBtnTxt("Go Back", 24, (GXColor){0, 0, 0, 255});
GuiText backBtnTxt("Go Back", 22, (GXColor){0, 0, 0, 255});
GuiImage backBtnImg(&btnOutline);
GuiImage backBtnImgOver(&btnOutlineOver);
GuiButton backBtn(btnOutline.GetWidth(), btnOutline.GetHeight());
backBtn.SetAlignment(ALIGN_LEFT, ALIGN_BOTTOM);
backBtn.SetPosition(100, -35);
backBtn.SetPosition(90, -35);
backBtn.SetLabel(&backBtnTxt);
backBtn.SetImage(&backBtnImg);
backBtn.SetImageOver(&backBtnImgOver);
@ -3535,6 +3535,7 @@ static int MenuSettingsMenu()
GuiOptionBrowser optionBrowser(552, 248, &options);
optionBrowser.SetPosition(0, 108);
optionBrowser.SetAlignment(ALIGN_CENTRE, ALIGN_TOP);
optionBrowser.SetCol2Position(275);
HaltGui();
GuiWindow w(screenwidth, screenheight);
@ -3679,14 +3680,14 @@ static int MenuSettingsNetwork()
for(i=0; i < options.length; i++)
options.value[i][0] = 0;
GuiText titleTxt("Settings - Network", 28, (GXColor){255, 255, 255, 255});
GuiText titleTxt("Settings - Network", 26, (GXColor){255, 255, 255, 255});
titleTxt.SetAlignment(ALIGN_LEFT, ALIGN_TOP);
titleTxt.SetPosition(50,50);
GuiSound btnSoundOver(button_over_pcm, button_over_pcm_size, SOUND_PCM);
GuiSound btnSoundClick(button_click_pcm, button_click_pcm_size, SOUND_PCM);
GuiImageData btnOutline(button_png);
GuiImageData btnOutlineOver(button_over_png);
GuiImageData btnOutline(button_long_png);
GuiImageData btnOutlineOver(button_long_over_png);
GuiTrigger trigA;
if(GCSettings.WiimoteOrientation)
@ -3694,12 +3695,12 @@ static int MenuSettingsNetwork()
else
trigA.SetSimpleTrigger(-1, WPAD_BUTTON_A | WPAD_CLASSIC_BUTTON_A, PAD_BUTTON_A);
GuiText backBtnTxt("Go Back", 24, (GXColor){0, 0, 0, 255});
GuiText backBtnTxt("Go Back", 22, (GXColor){0, 0, 0, 255});
GuiImage backBtnImg(&btnOutline);
GuiImage backBtnImgOver(&btnOutlineOver);
GuiButton backBtn(btnOutline.GetWidth(), btnOutline.GetHeight());
backBtn.SetAlignment(ALIGN_LEFT, ALIGN_BOTTOM);
backBtn.SetPosition(100, -35);
backBtn.SetPosition(90, -35);
backBtn.SetLabel(&backBtnTxt);
backBtn.SetImage(&backBtnImg);
backBtn.SetImageOver(&backBtnImgOver);
@ -3711,6 +3712,7 @@ static int MenuSettingsNetwork()
GuiOptionBrowser optionBrowser(552, 248, &options);
optionBrowser.SetPosition(0, 108);
optionBrowser.SetAlignment(ALIGN_CENTRE, ALIGN_TOP);
optionBrowser.SetCol2Position(275);
HaltGui();
GuiWindow w(screenwidth, screenheight);
@ -3765,6 +3767,7 @@ static int MenuSettingsNetwork()
mainWindow->Remove(&optionBrowser);
mainWindow->Remove(&w);
mainWindow->Remove(&titleTxt);
CloseShare();
#endif
return menu;
}

View File

@ -234,6 +234,7 @@ void CloseShare()
if(networkShareInit)
smbClose("smb");
networkShareInit = false;
isMounted[DEVICE_SMB] = false;
}
/****************************************************************************
@ -272,9 +273,6 @@ ConnectShare (bool silent)
return false;
}
if(unmountRequired[DEVICE_SMB])
CloseShare();
if(!networkInit)
InitializeNetwork(silent);