mirror of
https://github.com/dborth/snes9xgx.git
synced 2024-11-24 11:39:21 +01:00
fix SD2SP2
This commit is contained in:
parent
82f15c4643
commit
bf65ffe432
@ -39,6 +39,12 @@ Wii homebrew is WiiBrew (www.wiibrew.org).
|
|||||||
|
|
||||||
## UPDATE HISTORY
|
## UPDATE HISTORY
|
||||||
|
|
||||||
|
[4.5.0 - January 31, 2021]
|
||||||
|
|
||||||
|
* Fixed SD2SP2 issues
|
||||||
|
* Changed max game image dimensions to 640x480 to support screenshots
|
||||||
|
* Fixed .bs files not appearing
|
||||||
|
|
||||||
[4.4.9 - January 18, 2021]
|
[4.4.9 - January 18, 2021]
|
||||||
|
|
||||||
* Compiled with latest devkitPPC/libogc
|
* Compiled with latest devkitPPC/libogc
|
||||||
|
@ -2,8 +2,8 @@
|
|||||||
<app version="1">
|
<app version="1">
|
||||||
<name>Snes9x GX</name>
|
<name>Snes9x GX</name>
|
||||||
<coder>Tantric, Zopenko, Askot</coder>
|
<coder>Tantric, Zopenko, Askot</coder>
|
||||||
<version>4.4.9</version>
|
<version>4.5.0</version>
|
||||||
<release_date>20210118</release_date>
|
<release_date>20210131</release_date>
|
||||||
<short_description>Super Nintendo Emulator</short_description>
|
<short_description>Super Nintendo Emulator</short_description>
|
||||||
<long_description>A port of Snes9x to the Wii.</long_description>
|
<long_description>A port of Snes9x to the Wii.</long_description>
|
||||||
<ahb_access />
|
<ahb_access />
|
||||||
|
@ -297,6 +297,7 @@ void MountAllFAT()
|
|||||||
#else
|
#else
|
||||||
MountFAT(DEVICE_SD_SLOTA, SILENT);
|
MountFAT(DEVICE_SD_SLOTA, SILENT);
|
||||||
MountFAT(DEVICE_SD_SLOTB, SILENT);
|
MountFAT(DEVICE_SD_SLOTB, SILENT);
|
||||||
|
MountFAT(DEVICE_SD_PORT2, SILENT);
|
||||||
#endif
|
#endif
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -3989,9 +3989,9 @@ static int MenuSettingsFile()
|
|||||||
#endif
|
#endif
|
||||||
|
|
||||||
// correct load/save methods out of bounds
|
// correct load/save methods out of bounds
|
||||||
if(GCSettings.LoadMethod > 6)
|
if(GCSettings.LoadMethod > 7)
|
||||||
GCSettings.LoadMethod = 0;
|
GCSettings.LoadMethod = 0;
|
||||||
if(GCSettings.SaveMethod > 6)
|
if(GCSettings.SaveMethod > 7)
|
||||||
GCSettings.SaveMethod = 0;
|
GCSettings.SaveMethod = 0;
|
||||||
|
|
||||||
if (GCSettings.LoadMethod == DEVICE_AUTO) sprintf (options.value[0],"Auto Detect");
|
if (GCSettings.LoadMethod == DEVICE_AUTO) sprintf (options.value[0],"Auto Detect");
|
||||||
|
@ -20,7 +20,7 @@
|
|||||||
#include "filelist.h"
|
#include "filelist.h"
|
||||||
|
|
||||||
#define APPNAME "Snes9x GX"
|
#define APPNAME "Snes9x GX"
|
||||||
#define APPVERSION "4.4.9"
|
#define APPVERSION "4.5.0"
|
||||||
#define APPFOLDER "snes9xgx"
|
#define APPFOLDER "snes9xgx"
|
||||||
#define PREF_FILE_NAME "settings.xml"
|
#define PREF_FILE_NAME "settings.xml"
|
||||||
|
|
||||||
|
Loading…
Reference in New Issue
Block a user