mirror of
https://github.com/dborth/snes9xgx.git
synced 2024-11-01 00:15:14 +01:00
Add a couple new controller remapping options (#1028)
* Add option to choose which button/combo is used to toggle the menu * Add option to remap the ABXY buttons to the right analog stick
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@ -590,6 +590,50 @@ static void decodepad (int chan, int emuChan)
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wiidrcp |= WIIDRC_BUTTON_RIGHT;
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#endif
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if (GCSettings.MapABXYRightStick == 1)
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{
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s8 pad_substickX = userInput[chan].pad.substickX;
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s8 pad_substickY = userInput[chan].pad.substickY;
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#ifdef HW_RVL
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s8 wm_substickX = userInput[chan].WPAD_StickX(1);
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s8 wm_substickY = userInput[chan].WPAD_StickY(1);
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s16 wiidrc_substickX = userInput[chan].wiidrcdata.substickX;
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s16 wiidrc_substickY = userInput[chan].wiidrcdata.substickY;
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#endif
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/* Gamecube Controller */
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if (pad_substickY > ANALOG_SENSITIVITY)
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jp |= PAD_BUTTON_X;
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else if (pad_substickY < -ANALOG_SENSITIVITY)
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jp |= PAD_BUTTON_B;
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if (pad_substickX < -ANALOG_SENSITIVITY)
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jp |= PAD_BUTTON_Y;
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else if (pad_substickX > ANALOG_SENSITIVITY)
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jp |= PAD_BUTTON_A;
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#ifdef HW_RVL
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/* Wii Controller */
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if (wm_substickY > ANALOG_SENSITIVITY)
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wp |= WPAD_CLASSIC_BUTTON_X;
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else if (wm_substickY < -ANALOG_SENSITIVITY)
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wp |= WPAD_CLASSIC_BUTTON_B;
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if (wm_substickX < -ANALOG_SENSITIVITY)
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wp |= WPAD_CLASSIC_BUTTON_Y;
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else if (wm_substickX > ANALOG_SENSITIVITY)
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wp |= WPAD_CLASSIC_BUTTON_A;
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/* Wii U Gamepad */
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if (wiidrc_substickY > ANALOG_SENSITIVITY)
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wiidrcp |= WIIDRC_BUTTON_X;
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else if (wiidrc_substickY < -ANALOG_SENSITIVITY)
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wiidrcp |= WIIDRC_BUTTON_B;
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if (wiidrc_substickX < -ANALOG_SENSITIVITY)
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wiidrcp |= WIIDRC_BUTTON_Y;
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else if (wiidrc_substickX > ANALOG_SENSITIVITY)
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wiidrcp |= WIIDRC_BUTTON_A;
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#endif
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}
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/*** Fix offset to pad ***/
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offset = ((emuChan + 1) << 4);
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@ -713,6 +757,38 @@ static void decodepad (int chan, int emuChan)
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bool MenuRequested()
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{
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for(int i=0; i<4; i++)
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{
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if (GCSettings.GamepadMenuToggle == 1) // Home (WiiPad) or Right Stick (GC/3rd party gamepad) only
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{
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if (
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(userInput[i].pad.substickX < -70)
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#ifdef HW_RVL
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|| (userInput[i].wpad->btns_h & WPAD_BUTTON_HOME) ||
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(userInput[i].wpad->btns_h & WPAD_CLASSIC_BUTTON_HOME) ||
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(userInput[i].wiidrcdata.btns_h & WIIDRC_BUTTON_HOME)
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#endif
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)
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{
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return true;
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}
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}
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else if (GCSettings.GamepadMenuToggle == 2) // L+R+Start combo only (frees up the right stick on GC/3rd party gamepad)
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{
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if (
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(userInput[i].pad.btns_h & PAD_TRIGGER_L &&
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userInput[i].pad.btns_h & PAD_TRIGGER_R &&
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userInput[i].pad.btns_h & PAD_BUTTON_START)
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#ifdef HW_RVL
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|| (userInput[i].wpad->btns_h & WPAD_CLASSIC_BUTTON_FULL_L &&
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userInput[i].wpad->btns_h & WPAD_CLASSIC_BUTTON_FULL_R &&
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userInput[i].wpad->btns_h & WPAD_CLASSIC_BUTTON_PLUS)
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#endif
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)
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{
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return true;
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}
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}
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else // All toggle options enabled
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{
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if (
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(userInput[i].pad.substickX < -70) ||
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@ -732,6 +808,9 @@ bool MenuRequested()
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return true;
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}
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}
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}
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return false;
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}
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@ -3403,6 +3403,8 @@ static int MenuSettingsOtherMappings()
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sprintf(options.name[i++], "Enable Turbo Mode");
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sprintf(options.name[i++], "Turbo Mode Button");
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sprintf(options.name[i++], "Menu Toggle");
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sprintf(options.name[i++], "Map ABXY to Right Stick");
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options.length = i;
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@ -3468,6 +3470,16 @@ static int MenuSettingsOtherMappings()
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if (GCSettings.TurboModeButton > 14)
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GCSettings.TurboModeButton = 0;
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break;
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case 2:
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GCSettings.GamepadMenuToggle++;
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if (GCSettings.GamepadMenuToggle > 2)
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GCSettings.GamepadMenuToggle = 0;
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break;
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case 3:
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GCSettings.MapABXYRightStick ^= 1;
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break;
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}
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if(ret >= 0 || firstRun)
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@ -3509,6 +3521,18 @@ static int MenuSettingsOtherMappings()
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sprintf (options.value[1], "Minus"); break;
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}
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switch(GCSettings.GamepadMenuToggle)
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{
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case 0:
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sprintf (options.value[2], "Default (All Enabled)"); break;
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case 1:
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sprintf (options.value[2], "Home / Right Stick"); break;
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case 2:
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sprintf (options.value[2], "L+R+Start"); break;
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}
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sprintf (options.value[3], "%s", GCSettings.MapABXYRightStick == 1 ? "On" : "Off");
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optionBrowser.TriggerUpdate();
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}
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@ -159,6 +159,8 @@ preparePrefsData ()
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createXMLSetting("Interpolation", "Interpolation", toStr(GCSettings.Interpolation));
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createXMLSetting("TurboModeEnabled", "Turbo Mode Enabled", toStr(GCSettings.TurboModeEnabled));
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createXMLSetting("TurboModeButton", "Turbo Mode Button", toStr(GCSettings.TurboModeButton));
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createXMLSetting("GamepadMenuToggle", "Gamepad Menu Toggle", toStr(GCSettings.GamepadMenuToggle));
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createXMLSetting("MapABXYRightStick", "Map ABXY Right Stick", toStr(GCSettings.MapABXYRightStick));
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createXMLSection("Menu", "Menu Settings");
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@ -347,6 +349,8 @@ decodePrefsData ()
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loadXMLSetting(&GCSettings.yshift, "yshift");
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loadXMLSetting(&GCSettings.TurboModeEnabled, "TurboModeEnabled");
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loadXMLSetting(&GCSettings.TurboModeButton, "TurboModeButton");
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loadXMLSetting(&GCSettings.GamepadMenuToggle, "GamepadMenuToggle");
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loadXMLSetting(&GCSettings.MapABXYRightStick, "MapABXYRightStick");
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// Audio Settings
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@ -545,6 +549,8 @@ DefaultSettings ()
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GCSettings.TurboModeEnabled = 1; // Enabled by default
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GCSettings.TurboModeButton = 0; // Default is Right Analog Stick (0)
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GCSettings.GamepadMenuToggle = 0; // 0 = All options (default), 1 = C-Stick left, 2 = R+L+Start
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GCSettings.MapABXYRightStick = 0;
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}
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/****************************************************************************
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@ -146,6 +146,8 @@ struct SGCSettings{
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int TurboModeEnabled; // 0 - disabled, 1 - enabled
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int TurboModeButton;
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int GamepadMenuToggle;
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int MapABXYRightStick;
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};
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void ExitApp();
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