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increase max saves to 100
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@ -57,7 +57,7 @@ extern FreeTypeGX *fontSystem[];
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#define FILE_PAGESIZE 10
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#define PAGESIZE 8
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#define SAVELISTSIZE 6
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#define MAX_SAVES 20
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#define MAX_SAVES 100
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#define MAX_OPTIONS 150
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#define MAX_KEYBOARD_DISPLAY 32
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@ -843,12 +843,12 @@ class GuiOptionBrowser : public GuiElement
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typedef struct _savelist {
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int length;
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char filename[MAX_SAVES][256];
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GuiImageData * previewImg[MAX_SAVES];
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char date[MAX_SAVES][20];
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char time[MAX_SAVES][10];
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int type[MAX_SAVES];
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int files[2][100];
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char filename[MAX_SAVES+1][256];
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GuiImageData * previewImg[MAX_SAVES+1];
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char date[MAX_SAVES+1][20];
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char time[MAX_SAVES+1][10];
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int type[MAX_SAVES+1];
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int files[2][MAX_SAVES+1];
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} SaveList;
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//!Display a list of game save files, with screenshots and file information
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