From 08dbcb0ce88ddffe03fa451f1b32d2160a9c11ad Mon Sep 17 00:00:00 2001 From: Zalo Date: Wed, 2 Jan 2019 17:16:32 +0100 Subject: [PATCH] removed ImageFolder from GCSettings because it can always be retrieved from GCSettings.PreviewImage, added function to get its value --- source/menu.cpp | 9 +++------ source/preferences.cpp | 3 --- source/snes9xgx.cpp | 10 ++++++++++ source/snes9xgx.h | 3 ++- 4 files changed, 15 insertions(+), 10 deletions(-) diff --git a/source/menu.cpp b/source/menu.cpp index 94d5b66..8a0ae99 100644 --- a/source/menu.cpp +++ b/source/menu.cpp @@ -948,7 +948,7 @@ static int MenuGameSelection() GuiFileBrowser gameBrowser(330, 268); gameBrowser.SetPosition(20, 98); ResetBrowser(); - + GuiImage bgPreview(&bgPreviewImg); bgPreview.SetPosition(365, 98); @@ -3999,16 +3999,13 @@ static int MenuSettingsMenu() switch(GCSettings.PreviewImage) { case 0: - sprintf(options.value[6], "Screenshots"); - snprintf(GCSettings.ImageFolder, MAXJOLIET, "%s", GCSettings.ScreenshotsFolder); + sprintf(options.value[6], "Screenshots"); break; case 1: - sprintf(options.value[6], "Covers"); - snprintf(GCSettings.ImageFolder, MAXJOLIET, "%s", GCSettings.CoverFolder); + sprintf(options.value[6], "Covers"); break; case 2: sprintf(options.value[6], "Artwork"); - snprintf(GCSettings.ImageFolder, MAXJOLIET, "%s", GCSettings.ArtworkFolder); break; } diff --git a/source/preferences.cpp b/source/preferences.cpp index 606fd3e..d659c35 100644 --- a/source/preferences.cpp +++ b/source/preferences.cpp @@ -132,7 +132,6 @@ preparePrefsData () createXMLSetting("ScreenshotsFolder", "Screenshots Folder", GCSettings.ScreenshotsFolder); createXMLSetting("CoverFolder", "Covers Folder", GCSettings.CoverFolder); createXMLSetting("ArtworkFolder", "Artwork Folder", GCSettings.ArtworkFolder); - createXMLSetting("ImageFolder", "Image Folder", GCSettings.ImageFolder); createXMLSection("Network", "Network Settings"); @@ -317,7 +316,6 @@ decodePrefsData () loadXMLSetting(GCSettings.ScreenshotsFolder, "ScreenshotsFolder", sizeof(GCSettings.ScreenshotsFolder)); loadXMLSetting(GCSettings.CoverFolder, "CoverFolder", sizeof(GCSettings.CoverFolder)); loadXMLSetting(GCSettings.ArtworkFolder, "ArtworkFolder", sizeof(GCSettings.ArtworkFolder)); - loadXMLSetting(GCSettings.ImageFolder, "ImageFolder", sizeof(GCSettings.ImageFolder)); // Network Settings @@ -433,7 +431,6 @@ DefaultSettings () sprintf (GCSettings.ScreenshotsFolder, "%s/screenshots", APPFOLDER); // Path to screenshot files sprintf (GCSettings.CoverFolder, "%s/covers", APPFOLDER); // Path to cover files sprintf (GCSettings.ArtworkFolder, "%s/artwork", APPFOLDER); // Path to artwork files - sprintf (GCSettings.ImageFolder, "%s/screenshots", APPFOLDER); GCSettings.AutoLoad = 1; GCSettings.AutoSave = 1; diff --git a/source/snes9xgx.cpp b/source/snes9xgx.cpp index 1496a69..796b56b 100644 --- a/source/snes9xgx.cpp +++ b/source/snes9xgx.cpp @@ -558,3 +558,13 @@ int main(int argc, char *argv[]) } // emulation loop } // main loop } + +char* ImageFolder() +{ + switch(GCSettings.PreviewImage) + { + case 1 : return GCSettings.CoverFolder; break; + case 2 : return GCSettings.ArtworkFolder; break; + default: return GCSettings.ScreenshotsFolder; break; + } +} diff --git a/source/snes9xgx.h b/source/snes9xgx.h index 0f060df..ee8cd61 100644 --- a/source/snes9xgx.h +++ b/source/snes9xgx.h @@ -92,7 +92,6 @@ struct SGCSettings{ char ScreenshotsFolder[MAXPATHLEN]; // Path to screenshots files char CoverFolder[MAXPATHLEN]; // Path to cover files char ArtworkFolder[MAXPATHLEN]; // Path to artwork files - char ImageFolder[MAXPATHLEN]; // Saved image folder path int AutoloadGame; char smbip[80]; @@ -123,6 +122,8 @@ struct SGCSettings{ int Interpolation; }; +char* ImageFolder(); + void ExitApp(); void ShutdownWii(); bool SupportedIOS(u32 ios);