mirror of
https://github.com/dborth/snes9xgx.git
synced 2024-11-30 14:34:22 +01:00
jump to last file, improved auto update, make folders if not present
This commit is contained in:
parent
0e5d796a44
commit
db140261aa
@ -472,6 +472,8 @@ int BrowserLoadFile()
|
|||||||
if(!IsValidROM())
|
if(!IsValidROM())
|
||||||
goto done;
|
goto done;
|
||||||
|
|
||||||
|
strcpy(loadedFile, browserList[browser.selIndex].filename);
|
||||||
|
|
||||||
// store the filename (w/o ext) - used for sram/freeze naming
|
// store the filename (w/o ext) - used for sram/freeze naming
|
||||||
StripExt(Memory.ROMFilename, browserList[browser.selIndex].filename);
|
StripExt(Memory.ROMFilename, browserList[browser.selIndex].filename);
|
||||||
|
|
||||||
|
@ -33,6 +33,7 @@
|
|||||||
#include "gcunzip.h"
|
#include "gcunzip.h"
|
||||||
#include "menu.h"
|
#include "menu.h"
|
||||||
#include "filebrowser.h"
|
#include "filebrowser.h"
|
||||||
|
#include "gui/gui.h"
|
||||||
|
|
||||||
#define THREAD_SLEEP 100
|
#define THREAD_SLEEP 100
|
||||||
|
|
||||||
@ -57,6 +58,7 @@ static lwp_t parsethread = LWP_THREAD_NULL;
|
|||||||
static DIR_ITER * dirIter = NULL;
|
static DIR_ITER * dirIter = NULL;
|
||||||
static bool parseHalt = true;
|
static bool parseHalt = true;
|
||||||
bool ParseDirEntries();
|
bool ParseDirEntries();
|
||||||
|
int selectLoadedFile = 0;
|
||||||
|
|
||||||
// device thread
|
// device thread
|
||||||
static lwp_t devicethread = LWP_THREAD_NULL;
|
static lwp_t devicethread = LWP_THREAD_NULL;
|
||||||
@ -527,10 +529,42 @@ bool ParseDirEntries()
|
|||||||
// Sort the file list
|
// Sort the file list
|
||||||
if(i >= 0)
|
if(i >= 0)
|
||||||
{
|
{
|
||||||
browser.numEntries += i;
|
qsort(browserList, browser.numEntries+i, sizeof(BROWSERENTRY), FileSortCallback);
|
||||||
qsort(browserList, browser.numEntries, sizeof(BROWSERENTRY), FileSortCallback);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// try to find and select the last loaded file
|
||||||
|
if(selectLoadedFile == 1 && res != 0 && loadedFile[0] != 0 && browser.dir[0] != 0)
|
||||||
|
{
|
||||||
|
int indexFound = -1;
|
||||||
|
|
||||||
|
for(int j=1; j < browser.numEntries + i; j++)
|
||||||
|
{
|
||||||
|
if(strcmp(browserList[j].filename, loadedFile) == 0)
|
||||||
|
{
|
||||||
|
indexFound = j;
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
// move to this file
|
||||||
|
if(indexFound > 0)
|
||||||
|
{
|
||||||
|
if(indexFound > FILE_PAGESIZE)
|
||||||
|
{
|
||||||
|
browser.pageIndex = (ceil(indexFound/FILE_PAGESIZE*1.0)) * FILE_PAGESIZE;
|
||||||
|
|
||||||
|
if(browser.pageIndex + FILE_PAGESIZE > browser.numEntries + i)
|
||||||
|
{
|
||||||
|
browser.pageIndex = browser.numEntries + i - FILE_PAGESIZE;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
browser.selIndex = indexFound;
|
||||||
|
}
|
||||||
|
selectLoadedFile = 2; // selecting done
|
||||||
|
}
|
||||||
|
|
||||||
|
browser.numEntries += i;
|
||||||
|
|
||||||
if(res != 0 || parseHalt)
|
if(res != 0 || parseHalt)
|
||||||
{
|
{
|
||||||
dirclose(dirIter); // close directory
|
dirclose(dirIter); // close directory
|
||||||
|
@ -47,5 +47,6 @@ extern unsigned char savebuffer[SAVEBUFFERSIZE];
|
|||||||
extern FILE * file;
|
extern FILE * file;
|
||||||
extern bool unmountRequired[];
|
extern bool unmountRequired[];
|
||||||
extern bool isMounted[];
|
extern bool isMounted[];
|
||||||
|
extern int selectLoadedFile;
|
||||||
|
|
||||||
#endif
|
#endif
|
||||||
|
@ -963,6 +963,7 @@ static int MenuGameSelection()
|
|||||||
#endif
|
#endif
|
||||||
|
|
||||||
// populate initial directory listing
|
// populate initial directory listing
|
||||||
|
selectLoadedFile = 1;
|
||||||
OpenGameList();
|
OpenGameList();
|
||||||
|
|
||||||
gameBrowser.ResetState();
|
gameBrowser.ResetState();
|
||||||
@ -973,6 +974,13 @@ static int MenuGameSelection()
|
|||||||
{
|
{
|
||||||
usleep(THREAD_SLEEP);
|
usleep(THREAD_SLEEP);
|
||||||
|
|
||||||
|
if(selectLoadedFile == 2)
|
||||||
|
{
|
||||||
|
selectLoadedFile = 0;
|
||||||
|
mainWindow->ChangeFocus(&gameBrowser);
|
||||||
|
gameBrowser.TriggerUpdate();
|
||||||
|
}
|
||||||
|
|
||||||
// update gameWindow based on arrow buttons
|
// update gameWindow based on arrow buttons
|
||||||
// set MENU_EXIT if A button pressed on a game
|
// set MENU_EXIT if A button pressed on a game
|
||||||
for(i=0; i < FILE_PAGESIZE; i++)
|
for(i=0; i < FILE_PAGESIZE; i++)
|
||||||
|
@ -47,7 +47,7 @@ bool updateFound = false; // true if an app update was found
|
|||||||
void UpdateCheck()
|
void UpdateCheck()
|
||||||
{
|
{
|
||||||
// we can only check for the update if we have internet + SD
|
// we can only check for the update if we have internet + SD
|
||||||
if(!updateChecked && networkInit && isMounted[DEVICE_SD])
|
if(!updateChecked && networkInit && (isMounted[DEVICE_SD] || isMounted[DEVICE_USB]))
|
||||||
{
|
{
|
||||||
static char url[128];
|
static char url[128];
|
||||||
int retval;
|
int retval;
|
||||||
@ -135,15 +135,23 @@ static bool unzipArchive(char * zipfilepath, char * unzipfolderpath)
|
|||||||
bool DownloadUpdate()
|
bool DownloadUpdate()
|
||||||
{
|
{
|
||||||
bool result = false;
|
bool result = false;
|
||||||
if(strlen(updateURL) > 0)
|
|
||||||
{
|
if(strlen(updateURL) == 0 || strlen(appPath) == 0)
|
||||||
|
goto done;
|
||||||
|
|
||||||
|
if(!ChangeInterface(appPath, NOTSILENT))
|
||||||
|
goto done;
|
||||||
|
|
||||||
// stop checking if devices were removed/inserted
|
// stop checking if devices were removed/inserted
|
||||||
// since we're saving a file
|
// since we're saving a file
|
||||||
HaltDeviceThread();
|
HaltDeviceThread();
|
||||||
|
|
||||||
|
int device;
|
||||||
|
FindDevice(appPath, &device);
|
||||||
|
|
||||||
FILE * hfile;
|
FILE * hfile;
|
||||||
char updateFile[50];
|
char updateFile[50];
|
||||||
sprintf(updateFile, "sd:/%s Update.zip", APPNAME);
|
sprintf(updateFile, "%s%s Update.zip", pathPrefix[device], APPNAME);
|
||||||
hfile = fopen (updateFile, "wb");
|
hfile = fopen (updateFile, "wb");
|
||||||
|
|
||||||
if (hfile > 0)
|
if (hfile > 0)
|
||||||
@ -153,25 +161,19 @@ bool DownloadUpdate()
|
|||||||
fclose (hfile);
|
fclose (hfile);
|
||||||
}
|
}
|
||||||
|
|
||||||
bool unzipResult = unzipArchive(updateFile, (char *)"sd:/");
|
result = unzipArchive(updateFile, (char *)pathPrefix[device]);
|
||||||
remove(updateFile); // delete update file
|
remove(updateFile); // delete update file
|
||||||
|
|
||||||
if(unzipResult)
|
|
||||||
{
|
|
||||||
result = true;
|
|
||||||
InfoPrompt("Update successful!");
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
result = false;
|
|
||||||
ErrorPrompt("Update failed!");
|
|
||||||
}
|
|
||||||
|
|
||||||
updateFound = false; // updating is finished (successful or not!)
|
|
||||||
|
|
||||||
// go back to checking if devices were inserted/removed
|
// go back to checking if devices were inserted/removed
|
||||||
ResumeDeviceThread();
|
ResumeDeviceThread();
|
||||||
}
|
|
||||||
|
done:
|
||||||
|
if(result)
|
||||||
|
InfoPrompt("Update successful!");
|
||||||
|
else
|
||||||
|
ErrorPrompt("Update failed!");
|
||||||
|
|
||||||
|
updateFound = false; // updating is finished (successful or not!)
|
||||||
return result;
|
return result;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -11,6 +11,7 @@
|
|||||||
#include <gccore.h>
|
#include <gccore.h>
|
||||||
#include <stdio.h>
|
#include <stdio.h>
|
||||||
#include <string.h>
|
#include <string.h>
|
||||||
|
#include <sys/dir.h>
|
||||||
#include <ogcsys.h>
|
#include <ogcsys.h>
|
||||||
#include <mxml.h>
|
#include <mxml.h>
|
||||||
|
|
||||||
@ -357,12 +358,13 @@ SavePrefs (bool silent)
|
|||||||
|
|
||||||
if(prefpath[0] != 0)
|
if(prefpath[0] != 0)
|
||||||
{
|
{
|
||||||
strcpy(filepath, prefpath);
|
sprintf(filepath, "%s/%s", prefpath, PREF_FILE_NAME);
|
||||||
FindDevice(filepath, &device);
|
FindDevice(filepath, &device);
|
||||||
}
|
}
|
||||||
else if(appPath[0] != 0)
|
else if(appPath[0] != 0)
|
||||||
{
|
{
|
||||||
sprintf(filepath, "%s/%s", appPath, PREF_FILE_NAME);
|
sprintf(filepath, "%s/%s", appPath, PREF_FILE_NAME);
|
||||||
|
strcpy(prefpath, appPath);
|
||||||
FindDevice(filepath, &device);
|
FindDevice(filepath, &device);
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
@ -372,7 +374,18 @@ SavePrefs (bool silent)
|
|||||||
if(device == 0)
|
if(device == 0)
|
||||||
return false;
|
return false;
|
||||||
|
|
||||||
|
sprintf(filepath, "%s%s", pathPrefix[device], APPFOLDER);
|
||||||
|
|
||||||
|
if (!diropen(filepath))
|
||||||
|
{
|
||||||
|
mkdir(filepath, 0777);
|
||||||
|
sprintf(filepath, "%s%s/roms", pathPrefix[device], APPFOLDER);
|
||||||
|
mkdir(filepath, 0777);
|
||||||
|
sprintf(filepath, "%s%s/saves", pathPrefix[device], APPFOLDER);
|
||||||
|
mkdir(filepath, 0777);
|
||||||
|
}
|
||||||
sprintf(filepath, "%s%s/%s", pathPrefix[device], APPFOLDER, PREF_FILE_NAME);
|
sprintf(filepath, "%s%s/%s", pathPrefix[device], APPFOLDER, PREF_FILE_NAME);
|
||||||
|
sprintf(prefpath, "%s%s", pathPrefix[device], APPFOLDER);
|
||||||
}
|
}
|
||||||
|
|
||||||
if(device == 0)
|
if(device == 0)
|
||||||
@ -405,10 +418,12 @@ SavePrefs (bool silent)
|
|||||||
* Load Preferences from specified filepath
|
* Load Preferences from specified filepath
|
||||||
***************************************************************************/
|
***************************************************************************/
|
||||||
bool
|
bool
|
||||||
LoadPrefsFromMethod (char * filepath)
|
LoadPrefsFromMethod (char * path)
|
||||||
{
|
{
|
||||||
bool retval = false;
|
bool retval = false;
|
||||||
int offset = 0;
|
int offset = 0;
|
||||||
|
char filepath[MAXPATHLEN];
|
||||||
|
sprintf(filepath, "%s/%s", path, PREF_FILE_NAME);
|
||||||
|
|
||||||
AllocSaveBuffer ();
|
AllocSaveBuffer ();
|
||||||
|
|
||||||
@ -420,9 +435,7 @@ LoadPrefsFromMethod (char * filepath)
|
|||||||
FreeSaveBuffer ();
|
FreeSaveBuffer ();
|
||||||
|
|
||||||
if(retval)
|
if(retval)
|
||||||
{
|
strcpy(prefpath, path);
|
||||||
strcpy(prefpath, filepath);
|
|
||||||
}
|
|
||||||
|
|
||||||
return retval;
|
return retval;
|
||||||
}
|
}
|
||||||
@ -444,13 +457,13 @@ bool LoadPrefs()
|
|||||||
|
|
||||||
#ifdef HW_RVL
|
#ifdef HW_RVL
|
||||||
numDevices = 3;
|
numDevices = 3;
|
||||||
sprintf(filepath[0], "%s/%s", appPath, PREF_FILE_NAME);
|
sprintf(filepath[0], "%s", appPath);
|
||||||
sprintf(filepath[1], "sd:/%s/%s", APPFOLDER, PREF_FILE_NAME);
|
sprintf(filepath[1], "sd:/%s", APPFOLDER);
|
||||||
sprintf(filepath[2], "usb:/%s/%s", APPFOLDER, PREF_FILE_NAME);
|
sprintf(filepath[2], "usb:/%s", APPFOLDER);
|
||||||
#else
|
#else
|
||||||
numDevices = 2;
|
numDevices = 2;
|
||||||
sprintf(filepath[0], "carda:/%s/%s", APPFOLDER, PREF_FILE_NAME);
|
sprintf(filepath[0], "carda:/%s", APPFOLDER);
|
||||||
sprintf(filepath[1], "cardb:/%s/%s", APPFOLDER, PREF_FILE_NAME);
|
sprintf(filepath[1], "cardb:/%s", APPFOLDER);
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
for(int i=0; i<numDevices; i++)
|
for(int i=0; i<numDevices; i++)
|
||||||
|
@ -62,6 +62,7 @@ int ShutdownRequested = 0;
|
|||||||
int ResetRequested = 0;
|
int ResetRequested = 0;
|
||||||
int ExitRequested = 0;
|
int ExitRequested = 0;
|
||||||
char appPath[1024] = { 0 };
|
char appPath[1024] = { 0 };
|
||||||
|
char loadedFile[1024] = { 0 };
|
||||||
|
|
||||||
extern "C" {
|
extern "C" {
|
||||||
extern void __exception_setreload(int t);
|
extern void __exception_setreload(int t);
|
||||||
|
@ -99,6 +99,7 @@ extern int ConfigRequested;
|
|||||||
extern int ShutdownRequested;
|
extern int ShutdownRequested;
|
||||||
extern int ExitRequested;
|
extern int ExitRequested;
|
||||||
extern char appPath[];
|
extern char appPath[];
|
||||||
|
extern char loadedFile[];
|
||||||
extern FreeTypeGX *fontSystem[];
|
extern FreeTypeGX *fontSystem[];
|
||||||
|
|
||||||
void WiiSetupCheats();
|
void WiiSetupCheats();
|
||||||
|
Loading…
Reference in New Issue
Block a user