improved network init and file code

This commit is contained in:
dborth 2010-08-18 00:15:25 +00:00
parent 25e659297e
commit dbcde69fd5
4 changed files with 122 additions and 63 deletions

View File

@ -88,11 +88,6 @@ HaltDeviceThread()
#ifdef HW_RVL
deviceHalt = true;
#ifdef HW_RVL
if(inNetworkInit) // don't wait for network to initialize
return;
#endif
// wait for thread to finish
while(!LWP_ThreadIsSuspended(devicethread))
usleep(THREAD_SLEEP);
@ -121,19 +116,11 @@ HaltParseThread()
* initializes the network in the background
***************************************************************************/
#ifdef HW_RVL
static int devsleep = 1*1000*1000;
static int devsleep;
static void *
devicecallback (void *arg)
{
while(devsleep > 0)
{
if(deviceHalt)
LWP_SuspendThread(devicethread);
usleep(THREAD_SLEEP);
devsleep -= THREAD_SLEEP;
}
while (1)
{
if(isMounted[DEVICE_SD])
@ -154,9 +141,6 @@ devicecallback (void *arg)
}
}
UpdateCheck();
InitializeNetwork(SILENT);
if(isMounted[DEVICE_DVD])
{
if(!dvd->isInserted()) // check if the device was removed
@ -175,6 +159,7 @@ devicecallback (void *arg)
usleep(THREAD_SLEEP);
devsleep -= THREAD_SLEEP;
}
UpdateCheck();
}
return NULL;
}
@ -767,7 +752,7 @@ LoadFile (char * rbuffer, char *filepath, size_t length, bool silent)
HaltParseThread();
// open the file
while(!size && retry)
while(retry)
{
if(!ChangeInterface(device, silent))
break;
@ -795,6 +780,7 @@ LoadFile (char * rbuffer, char *filepath, size_t length, bool silent)
{
unmountRequired[device] = true;
retry = ErrorPromptRetry("Error reading file!");
fclose (file);
continue;
}
@ -822,6 +808,7 @@ LoadFile (char * rbuffer, char *filepath, size_t length, bool silent)
CancelAction();
}
}
retry = 0;
fclose (file);
}

View File

@ -19,9 +19,10 @@ ConnectShare (bool silent)
#else
#include <network.h>
#include <malloc.h>
#include <ogc/lwp_watchdog.h>
#include <smb.h>
#include <mxml.h>
#include <malloc.h>
#include "snes9xgx.h"
#include "menu.h"
@ -31,10 +32,10 @@ ConnectShare (bool silent)
#include "utils/unzip/unzip.h"
#include "utils/unzip/miniunz.h"
bool inNetworkInit = false;
static int netHalt = 0;
static bool networkInit = false;
static bool autoNetworkInit = true;
static bool networkShareInit = false;
char wiiIP[16] = { 0 };
static bool updateChecked = false; // true if checked for app update
static char updateURL[128]; // URL of app update
bool updateFound = false; // true if an app update was found
@ -179,49 +180,124 @@ bool DownloadUpdate()
* Initializes the Wii/GameCube network interface
***************************************************************************/
void InitializeNetwork(bool silent)
static lwp_t networkthread = LWP_THREAD_NULL;
static u8 netstack[8192] ATTRIBUTE_ALIGN (32);
static void * netcb (void *arg)
{
// stop if we're already initialized, or if auto-init has failed before
// in which case, manual initialization is required
if(networkInit || (silent && !autoNetworkInit))
return;
s32 res = 0;
int retry;
int retry = 1;
char ip[16];
s32 initResult;
if(!silent)
ShowAction ("Initializing network...");
while(inNetworkInit) // a network init is already in progress!
usleep(50);
if(!networkInit) // check again if the network was inited
while(netHalt != 2)
{
inNetworkInit = true;
retry = 30;
while(retry)
while (retry)
{
if(!silent)
ShowAction ("Initializing network...");
if (net_init_async(NULL, NULL) != 0)
break; // failed
initResult = if_config(ip, NULL, NULL, true);
res = net_get_status();
while (res == -EBUSY)
{
usleep(20000);
res = net_get_status();
}
if(initResult == 0)
networkInit = true;
if(networkInit || silent)
if (res != -EAGAIN && res != -ETIMEDOUT)
break;
retry = ErrorPromptRetry("Unable to initialize network!");
retry--;
usleep(2000);
continue;
}
// do not automatically attempt a reconnection
autoNetworkInit = false;
inNetworkInit = false;
if (res >= 0)
{
networkInit = true;
struct in_addr hostip;
hostip.s_addr = net_gethostip();
if (hostip.s_addr)
strcpy(wiiIP, inet_ntoa(hostip));
}
LWP_SuspendThread(networkthread);
}
if(!silent)
return NULL;
}
/****************************************************************************
* StartNetworkThread
*
* Signals the network thread to resume, or creates a new thread
***************************************************************************/
void StartNetworkThread()
{
netHalt = 0;
if(networkthread == LWP_THREAD_NULL)
LWP_CreateThread(&networkthread, netcb, NULL, netstack, 8192, 40);
else
LWP_ResumeThread(networkthread);
}
/****************************************************************************
* StopNetworkThread
*
* Signals the network thread to stop
***************************************************************************/
void StopNetworkThread()
{
if(networkthread == LWP_THREAD_NULL)
return;
netHalt = 2;
if(LWP_ThreadIsSuspended(networkthread))
LWP_ResumeThread(networkthread);
// wait for thread to finish
LWP_JoinThread(networkthread, NULL);
networkthread = LWP_THREAD_NULL;
}
bool InitializeNetwork(bool silent)
{
if(networkInit)
{
StopNetworkThread();
return true;
}
if(silent)
return false;
int retry = 1;
while(retry)
{
u64 start = gettime();
ShowAction("Initializing network...");
StartNetworkThread();
while (!LWP_ThreadIsSuspended(networkthread))
{
usleep(50 * 1000);
if(diff_sec(start, gettime()) > 10) // wait for 10 seconds max for net init
break;
}
CancelAction();
if(networkInit)
break;
retry = ErrorPromptRetry("Unable to initialize network!");
}
return networkInit;
}
void CloseShare()
@ -244,6 +320,9 @@ ConnectShare (bool silent)
return false;
#endif
if(!InitializeNetwork(silent))
return false;
if(networkShareInit)
return true;
@ -271,12 +350,6 @@ ConnectShare (bool silent)
return false;
}
if(!networkInit)
InitializeNetwork(silent);
if(!networkInit)
return false;
while(retry)
{
if(!silent)

View File

@ -13,11 +13,11 @@
void UpdateCheck();
bool DownloadUpdate();
void InitializeNetwork(bool silent);
void StartNetworkThread();
bool InitializeNetwork(bool silent);
bool ConnectShare (bool silent);
void CloseShare();
extern bool updateFound;
extern bool inNetworkInit;
#endif

View File

@ -149,13 +149,11 @@ void ExitApp()
#ifdef HW_RVL
void ShutdownCB()
{
if(!inNetworkInit)
ShutdownRequested = 1;
ShutdownRequested = 1;
}
void ResetCB()
{
if(!inNetworkInit)
ResetRequested = 1;
ResetRequested = 1;
}
#endif
@ -346,6 +344,7 @@ main(int argc, char *argv[])
if(version != 58 && preferred > 0 && version != (u32)preferred && __di_check_ahbprot() != 1)
IOS_ReloadIOS(preferred);
StartNetworkThread();
DI_Init();
#endif