mirror of
https://github.com/dborth/snes9xgx.git
synced 2024-11-30 14:34:22 +01:00
upgrade core to 1.52
This commit is contained in:
parent
6b870179cf
commit
dfb91c5f7c
11
Makefile.gc
11
Makefile.gc
@ -19,19 +19,16 @@ TARGET := snes9xgx-gc
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TARGETDIR := executables
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BUILD := build_gc
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SOURCES := source/ngc/images source/ngc/sounds source/ngc/fonts source/ngc/lang \
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source/ngc/gui source/ngc source/snes9x source/sz
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source/ngc/gui source/ngc source/snes9x source/snes9x/apu \
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source/sz
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INCLUDES := source/snes9x source/ngc
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#---------------------------------------------------------------------------------
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# options for code generation
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#---------------------------------------------------------------------------------
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CFLAGS = -g -O3 -Wall $(MACHDEP) $(INCLUDE) \
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-DNGC -DNO_SOUND \
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-DNO_ASM -DRIGHTSHIFT_IS_SAR \
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-DCPU_SHUTDOWN -DSPC700_SHUTDOWN \
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-DSPC700_C -DSDD1_DECOMP \
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-DCORRECT_VRAM_READS -DNEW_COLOUR_BLENDING \
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CFLAGS = -g -O3 -Wall $(MACHDEP) $(INCLUDE) -DNO_SOUND \
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-DZLIB -DRIGHTSHIFT_IS_SAR -DCPU_SHUTDOWN -DCORRECT_VRAM_READS \
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-D_SZ_ONE_DIRECTORY -D_LZMA_IN_CB -D_LZMA_OUT_READ \
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-fomit-frame-pointer \
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-Wno-unused-parameter -Wno-strict-aliasing \
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@ -19,7 +19,8 @@ TARGET := snes9xgx-wii
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TARGETDIR := executables
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BUILD := build_wii
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SOURCES := source/ngc/images source/ngc/sounds source/ngc/fonts source/ngc/lang \
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source/ngc/gui source/ngc source/snes9x source/sz source/unzip
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source/ngc/gui source/ngc source/snes9x source/snes9x/apu \
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source/sz source/unzip
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INCLUDES := source/snes9x source/ngc source/unzip
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#---------------------------------------------------------------------------------
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@ -27,11 +28,7 @@ INCLUDES := source/snes9x source/ngc source/unzip
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#---------------------------------------------------------------------------------
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CFLAGS = -g -O3 -Wall $(MACHDEP) $(INCLUDE) \
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-DNGC \
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-DNO_ASM -DRIGHTSHIFT_IS_SAR \
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-DCPU_SHUTDOWN -DSPC700_SHUTDOWN \
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-DSPC700_C -DSDD1_DECOMP \
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-DCORRECT_VRAM_READS -DNEW_COLOUR_BLENDING \
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-DZLIB -DRIGHTSHIFT_IS_SAR -DCPU_SHUTDOWN -DCORRECT_VRAM_READS \
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-D_SZ_ONE_DIRECTORY -D_LZMA_IN_CB -D_LZMA_OUT_READ \
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-fomit-frame-pointer \
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-Wno-unused-parameter -Wno-strict-aliasing \
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@ -18,14 +18,11 @@
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#include "snes9x.h"
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#include "memmap.h"
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#include "s9xdebug.h"
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#include "cpuexec.h"
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#include "ppu.h"
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#include "apu.h"
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#include "apu/apu.h"
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#include "display.h"
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#include "gfx.h"
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#include "soundux.h"
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#include "spc700.h"
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#include "spc7110.h"
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#include "controls.h"
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@ -42,6 +39,7 @@ static int whichab = 0; /*** Audio buffer flip switch ***/
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static lwpq_t audioqueue;
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static lwp_t athread;
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static uint8 astack[AUDIOSTACK];
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static mutex_t audiomutex = LWP_MUTEX_NULL;
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/****************************************************************************
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* Audio Threading
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@ -58,8 +56,9 @@ AudioThread (void *arg)
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memset (soundbuffer[whichab], 0, AUDIOBUFFER);
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else
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{
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so.samples_mixed_so_far = so.play_position = 0;
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LWP_MutexLock(audiomutex);
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S9xMixSamples (soundbuffer[whichab], AUDIOBUFFER >> 1);
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LWP_MutexUnlock(audiomutex);
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}
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LWP_ThreadSleep (audioqueue);
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}
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@ -85,6 +84,13 @@ GCMixSamples ()
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}
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}
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static void FinalizeSamplesCallback (void *data)
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{
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LWP_MutexLock(audiomutex);
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S9xFinalizeSamples();
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LWP_MutexUnlock(audiomutex);
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}
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/****************************************************************************
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* InitAudio
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***************************************************************************/
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@ -98,6 +104,7 @@ InitAudio ()
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#else
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ASND_Init();
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#endif
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LWP_MutexInit(&audiomutex, false);
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LWP_CreateThread (&athread, AudioThread, NULL, astack, AUDIOSTACK, 70);
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}
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@ -117,9 +124,11 @@ SwitchAudioMode(int mode)
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AUDIO_SetDSPSampleRate(AI_SAMPLERATE_32KHZ);
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AUDIO_RegisterDMACallback(GCMixSamples);
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#endif
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S9xSetSamplesAvailableCallback(FinalizeSamplesCallback, NULL);
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}
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else // menu
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{
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S9xSetSamplesAvailableCallback(NULL, NULL);
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#ifndef NO_SOUND
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ASND_Init();
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ASND_Pause(0);
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@ -453,6 +453,39 @@ int BrowserLoadSz()
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return szfiles;
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}
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int WiiFileLoader()
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{
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int size;
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char filepath[1024];
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memset(Memory.NSRTHeader, 0, sizeof(Memory.NSRTHeader));
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Memory.HeaderCount = 0;
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if(!inSz)
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{
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if(!MakeFilePath(filepath, FILE_ROM))
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return 0;
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size = LoadFile ((char *)Memory.ROM, filepath, browserList[browser.selIndex].length, NOTSILENT);
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}
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else
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{
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size = LoadSzFile(szpath, (unsigned char *)Memory.ROM);
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if(size <= 0)
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{
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browser.selIndex = 0;
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BrowserChangeFolder();
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}
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}
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if(size <= 0)
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return 0;
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SNESROMSize = Memory.HeaderRemove(size, Memory.HeaderCount, Memory.ROM);
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return SNESROMSize;
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}
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/****************************************************************************
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* BrowserLoadFile
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*
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@ -460,11 +493,9 @@ int BrowserLoadSz()
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***************************************************************************/
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int BrowserLoadFile()
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{
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char filepath[1024];
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int loaded = 0;
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int device;
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if(!FindDevice(browser.dir, &device))
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return 0;
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@ -472,31 +503,12 @@ int BrowserLoadFile()
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if(!IsValidROM())
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goto done;
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strcpy(loadedFile, browserList[browser.selIndex].filename);
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// store the filename (w/o ext) - used for sram/freeze naming
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StripExt(Memory.ROMFilename, browserList[browser.selIndex].filename);
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SNESROMSize = 0;
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S9xDeleteCheats();
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if(!inSz)
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{
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if(!MakeFilePath(filepath, FILE_ROM))
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goto done;
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SNESROMSize = LoadFile ((char *)Memory.ROM, filepath, browserList[browser.selIndex].length, NOTSILENT);
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}
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else
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{
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SNESROMSize = LoadSzFile(szpath, (unsigned char *)Memory.ROM);
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if(SNESROMSize <= 0)
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{
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browser.selIndex = 0;
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BrowserChangeFolder();
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}
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}
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Memory.LoadROM("ROM");
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if (SNESROMSize <= 0)
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{
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@ -504,21 +516,12 @@ int BrowserLoadFile()
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}
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else
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{
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// load UPS/IPS/PPF patch
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WiiLoadPatch();
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Memory.LoadROM ("BLANK.SMC");
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Memory.LoadSRAM ("BLANK");
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// load SRAM or snapshot
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if (GCSettings.AutoLoad == 1)
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LoadSRAMAuto(SILENT);
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else if (GCSettings.AutoLoad == 2)
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LoadSnapshotAuto(SILENT);
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// setup cheats
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WiiSetupCheats();
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ResetBrowser();
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loaded = 1;
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}
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@ -7,121 +7,42 @@
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* Tantric 2008-2009
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*
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* freeze.cpp
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*
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* Snapshots Memory File System
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*
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* This is a single global memory file controller.
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* Don't even think of opening two at the same time!
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***************************************************************************/
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#include <malloc.h>
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#include <gccore.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#include <fat.h>
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#include <zlib.h>
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#include "snes9x.h"
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#include "port.h"
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#include "memmap.h"
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#include "soundux.h"
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#include "snapshot.h"
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#include "srtc.h"
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#include "language.h"
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#include "snes9xGX.h"
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#include "freeze.h"
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#include "fileop.h"
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#include "filebrowser.h"
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#include "menu.h"
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#include "video.h"
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#include "pngu.h"
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extern void S9xSRTCPreSaveState ();
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extern void NGCFreezeStruct ();
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extern bool8 S9xUnfreezeGame (const char *filename);
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static int bufoffset;
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/****************************************************************************
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* GetMem
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*
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* Return x bytes from memory buffer
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***************************************************************************/
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int
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GetMem (char *buffer, int len)
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bool8 S9xOpenSnapshotFile(const char *filepath, bool8 readonly, STREAM *file)
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{
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memcpy (buffer, savebuffer + bufoffset, len);
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bufoffset += len;
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return len;
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return FALSE;
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}
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/****************************************************************************
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* PutMem
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*
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* Put some values in memory buffer
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***************************************************************************/
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static void
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PutMem (char *buffer, int len)
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void S9xCloseSnapshotFile(STREAM s)
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{
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memcpy (savebuffer + bufoffset, buffer, len);
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bufoffset += len;
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}
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void
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NGCFreezeBlock (char *name, uint8 * block, int size)
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{
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char buffer[512];
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sprintf (buffer, "%s:%06d:", name, size);
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PutMem (buffer, strlen (buffer));
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PutMem ((char *) block, size);
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}
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/****************************************************************************
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* NGCFreezeMembuffer
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*
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* Copies a snapshot of Snes9x state into memory
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***************************************************************************/
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static int
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NGCFreezeMemBuffer ()
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{
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int i;
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char buffer[1024];
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bufoffset = 0;
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S9xUpdateRTC ();
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S9xSRTCPreSaveState ();
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for (i = 0; i < 8; i++)
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{
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SoundData.channels[i].previous16[0] =
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(int16) SoundData.channels[i].previous[0];
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SoundData.channels[i].previous16[1] =
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(int16) SoundData.channels[i].previous[1];
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}
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sprintf (buffer, "%s:%04d\n", SNAPSHOT_MAGIC, SNAPSHOT_VERSION);
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PutMem (buffer, strlen (buffer));
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sprintf (buffer, "NAM:%06d:%s%c", (int) strlen (Memory.ROMFilename) + 1,
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Memory.ROMFilename, 0);
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PutMem (buffer, strlen (buffer) + 1);
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NGCFreezeStruct ();
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return 0;
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}
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/****************************************************************************
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* SaveSnapshot
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***************************************************************************/
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int
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SaveSnapshot (char * filepath, bool silent)
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{
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int offset = 0; // bytes written (actual)
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int woffset = 0; // bytes written (expected)
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int imgSize = 0; // image screenshot bytes written
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int device;
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@ -153,28 +74,21 @@ SaveSnapshot (char * filepath, bool silent)
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FreeSaveBuffer ();
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}
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S9xSetSoundMute (TRUE);
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S9xPrepareSoundForSnapshotSave (FALSE);
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AllocSaveBuffer ();
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// copy freeze mem into savebuffer - bufoffset contains # bytes written
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NGCFreezeMemBuffer ();
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woffset = bufoffset;
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S9xPrepareSoundForSnapshotSave (TRUE);
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S9xSetSoundMute (FALSE);
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offset = SaveFile(filepath, woffset, silent);
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FreeSaveBuffer ();
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if(offset > 0) // save successful!
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STREAM fp = OPEN_STREAM(filepath, "wb");
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if(!fp)
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{
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if(!silent)
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InfoPrompt("Save successful");
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return 1;
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ErrorPrompt("Save failed!");
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return 0;
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}
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return 0;
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S9xFreezeToStream(fp);
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CLOSE_STREAM(fp);
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if(!silent)
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InfoPrompt("Save successful");
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return 1;
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}
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int
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@ -188,76 +102,47 @@ SaveSnapshotAuto (bool silent)
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return SaveSnapshot(filepath, silent);
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}
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/****************************************************************************
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* NGCUnFreezeBlock
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***************************************************************************/
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int
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NGCUnFreezeBlock (char *name, uint8 * block, int size)
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{
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char buffer[20], *e;
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int len = 0;
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int rem = 0;
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GetMem (buffer, 11);
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if (strncmp (buffer, name, 3) != 0 || buffer[3] != ':' ||
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buffer[10] != ':' || (len = strtol (&buffer[4], &e, 10)) == 0 ||
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e != buffer + 10)
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{
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bufoffset -= 11; // go back to where we started
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return WRONG_FORMAT;
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}
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if (len > size)
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{
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rem = len - size;
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len = size;
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}
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ZeroMemory (block, size);
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GetMem ((char *) block, len);
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if (rem)
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{
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bufoffset += rem;
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}
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return SUCCESS;
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}
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/****************************************************************************
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* LoadSnapshot
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***************************************************************************/
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int
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LoadSnapshot (char * filepath, bool silent)
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{
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int offset = 0;
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int result = 0;
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bufoffset = 0;
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int device;
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if(!FindDevice(filepath, &device))
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return 0;
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AllocSaveBuffer();
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offset = LoadFile(filepath, silent);
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STREAM fp = OPEN_STREAM(filepath, "rb");
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if(offset > 0)
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{
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if (S9xUnfreezeGame ("AGAME") == SUCCESS)
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result = 1;
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else
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ErrorPrompt("Error thawing");
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}
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else
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if(!fp)
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{
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if(!silent)
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ErrorPrompt("Freeze file not found");
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ErrorPrompt("Unable to open snapshot!");
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return 0;
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}
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FreeSaveBuffer();
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return result;
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int result = S9xUnfreezeFromStream(fp);
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CLOSE_STREAM(fp);
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if (result == SUCCESS)
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return 1;
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switch (result)
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{
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case WRONG_FORMAT:
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ErrorPrompt(SAVE_ERR_WRONG_FORMAT);
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break;
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case WRONG_VERSION:
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ErrorPrompt(SAVE_ERR_WRONG_VERSION);
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break;
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case SNAPSHOT_INCONSISTENT:
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ErrorPrompt(MOVIE_ERR_SNAPSHOT_INCONSISTENT);
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break;
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}
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return 0;
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}
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int
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|
@ -7,27 +7,11 @@
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* Tantric August 2008
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*
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* freeze.h
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*
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* Snapshots Memory File System
|
||||
*
|
||||
* This is a single global memory file controller.
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||||
* Don't even think of opening two at the same time!
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***************************************************************************/
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#ifndef _FREEZE_H_
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#define _FREEZE_H_
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typedef struct
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{
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||||
char filename[512]; /*** Way over size - but who cares -;) ***/
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int filehandle;
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int currpos;
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||||
int length;
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||||
int mode;
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||||
char *buffer; /*** Memspace for read / write ***/
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||||
}
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MEMFILE;
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int SaveSnapshot (char * filepath, bool silent);
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int SaveSnapshotAuto (bool silent);
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int LoadSnapshot (char * filepath, bool silent);
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|
@ -760,7 +760,7 @@ void SetDefaultButtonMap ()
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S9xMapPointer(maxcode++, S9xGetCommandT("Pointer Justifier2"), false);
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maxcode = 0x90;
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ASSIGN_BUTTON_FALSE (maxcode++, "Screenshot");
|
||||
//ASSIGN_BUTTON_FALSE (maxcode++, "Screenshot");
|
||||
|
||||
SetControllers();
|
||||
}
|
||||
|
@ -430,28 +430,19 @@ DefaultSettings ()
|
||||
|
||||
// General
|
||||
|
||||
Settings.MouseMaster = false;
|
||||
Settings.SuperScopeMaster = false;
|
||||
Settings.MultiPlayer5Master = false;
|
||||
Settings.JustifierMaster = false;
|
||||
Settings.ShutdownMaster = true; // needs to be on for ActRaiser 2
|
||||
Settings.ApplyCheats = true;
|
||||
Settings.MouseMaster = true;
|
||||
Settings.SuperScopeMaster = true;
|
||||
Settings.JustifierMaster = true;
|
||||
Settings.MultiPlayer5Master = true;
|
||||
|
||||
Settings.BlockInvalidVRAMAccess = false;
|
||||
Settings.HDMATimingHack = 100;
|
||||
|
||||
// Sound defaults. On GC this is 32Khz/16bit/Stereo/InterpolatedSound
|
||||
Settings.APUEnabled = true;
|
||||
Settings.NextAPUEnabled = true;
|
||||
Settings.SoundPlaybackRate = 32000;
|
||||
Settings.Stereo = true;
|
||||
// Sound defaults. On Wii this is 32Khz/16bit/Stereo
|
||||
Settings.SixteenBitSound = true;
|
||||
Settings.SoundEnvelopeHeightReading = true;
|
||||
Settings.SoundSync = true;
|
||||
Settings.FixFrequency = false;
|
||||
Settings.DisableSampleCaching = true;
|
||||
Settings.InterpolatedSound = true;
|
||||
Settings.ReverseStereo = true;
|
||||
Settings.Stereo = true;
|
||||
Settings.SoundPlaybackRate = 32000;
|
||||
Settings.SoundInputRate = 31950;
|
||||
|
||||
// Graphics
|
||||
Settings.Transparency = true;
|
||||
@ -465,25 +456,6 @@ DefaultSettings ()
|
||||
// Frame timings in 50hz and 60hz cpu mode
|
||||
Settings.FrameTimePAL = 20000;
|
||||
Settings.FrameTimeNTSC = 16667;
|
||||
|
||||
// SDD1 - Star Ocean Returns
|
||||
Settings.SDD1Pack = true;
|
||||
|
||||
Settings.ForceNTSC = 0;
|
||||
Settings.ForcePAL = 0;
|
||||
Settings.ForceHiROM = 0;
|
||||
Settings.ForceLoROM = 0;
|
||||
Settings.ForceHeader = 0;
|
||||
Settings.ForceNoHeader = 0;
|
||||
Settings.ForceTransparency = 0;
|
||||
Settings.ForceInterleaved = 0;
|
||||
Settings.ForceInterleaved2 = 0;
|
||||
Settings.ForceInterleaveGD24 = 0;
|
||||
Settings.ForceNotInterleaved = 0;
|
||||
Settings.ForceNoSuperFX = 0;
|
||||
Settings.ForceSuperFX = 0;
|
||||
Settings.ForceDSP1 = 0;
|
||||
Settings.ForceNoDSP1 = 0;
|
||||
}
|
||||
|
||||
/****************************************************************************
|
||||
|
@ -21,21 +21,16 @@
|
||||
|
||||
#include "snes9x.h"
|
||||
#include "memmap.h"
|
||||
#include "s9xdebug.h"
|
||||
#include "cpuexec.h"
|
||||
#include "ppu.h"
|
||||
#include "apu.h"
|
||||
#include "display.h"
|
||||
#include "gfx.h"
|
||||
#include "soundux.h"
|
||||
#include "spc700.h"
|
||||
#include "spc7110.h"
|
||||
#include "apu/apu.h"
|
||||
#include "controls.h"
|
||||
|
||||
#include "snes9xGX.h"
|
||||
#include "video.h"
|
||||
#include "audio.h"
|
||||
|
||||
#define MAX_MESSAGE_LEN (36 * 3)
|
||||
|
||||
static long long prev;
|
||||
static long long now;
|
||||
|
||||
@ -47,8 +42,6 @@ void S9xExit()
|
||||
|
||||
void S9xMessage(int /*type */, int /*number */, const char *message)
|
||||
{
|
||||
#define MAX_MESSAGE_LEN (36 * 3)
|
||||
|
||||
static char buffer[MAX_MESSAGE_LEN + 1];
|
||||
strncpy(buffer, message, MAX_MESSAGE_LEN);
|
||||
buffer[MAX_MESSAGE_LEN] = 0;
|
||||
@ -63,11 +56,14 @@ void S9xAutoSaveSRAM()
|
||||
/*** Sound based functions ***/
|
||||
void S9xToggleSoundChannel(int c)
|
||||
{
|
||||
if (c == 8)
|
||||
so.sound_switch = 255;
|
||||
else
|
||||
so.sound_switch ^= 1 << c;
|
||||
S9xSetSoundControl(so.sound_switch);
|
||||
static int sound_switch = 255;
|
||||
|
||||
if (c == 8)
|
||||
sound_switch = 255;
|
||||
else
|
||||
sound_switch ^= 1 << c;
|
||||
|
||||
S9xSetSoundControl (sound_switch);
|
||||
}
|
||||
|
||||
/****************************************************************************
|
||||
@ -75,25 +71,12 @@ void S9xToggleSoundChannel(int c)
|
||||
*
|
||||
* Main initialisation for Wii sound system
|
||||
***************************************************************************/
|
||||
bool8 S9xOpenSoundDevice(int mode, bool8 stereo, int buffer_size)
|
||||
bool8 S9xOpenSoundDevice(void)
|
||||
{
|
||||
so.stereo = TRUE;
|
||||
so.playback_rate = 32000;
|
||||
so.sixteen_bit = TRUE;
|
||||
so.encoded = 0;
|
||||
so.buffer_size = 4096;
|
||||
so.sound_switch = 255;
|
||||
S9xSetPlaybackRate(so.playback_rate);
|
||||
|
||||
InitAudio();
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
/*** Deprecated function. NGC uses threaded sound ***/
|
||||
void S9xGenerateSound()
|
||||
{
|
||||
}
|
||||
|
||||
/* eke-eke */
|
||||
void S9xInitSync()
|
||||
{
|
||||
@ -105,6 +88,9 @@ void S9xInitSync()
|
||||
|
||||
void S9xSyncSpeed ()
|
||||
{
|
||||
while (!S9xSyncSound())
|
||||
usleep(10);
|
||||
|
||||
uint32 skipFrms = Settings.SkipFrames;
|
||||
|
||||
if (Settings.TurboMode)
|
||||
@ -213,21 +199,6 @@ bool S9xPollPointer(uint32 id, int16 * x, int16 * y)
|
||||
return 0;
|
||||
}
|
||||
|
||||
void S9xLoadSDD1Data()
|
||||
{
|
||||
Memory.FreeSDD1Data();
|
||||
|
||||
Settings.SDD1Pack = FALSE;
|
||||
|
||||
if (strncmp(Memory.ROMName, "Star Ocean", 10) == 0)
|
||||
Settings.SDD1Pack = TRUE;
|
||||
|
||||
if (strncmp(Memory.ROMName, "STREET FIGHTER ALPHA2", 21) == 0)
|
||||
Settings.SDD1Pack = TRUE;
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
/****************************************************************************
|
||||
* Note that these are DUMMY functions, and only allow Snes9x to
|
||||
* compile. Where possible, they will return an error signal.
|
||||
@ -235,39 +206,65 @@ void S9xLoadSDD1Data()
|
||||
|
||||
const char *S9xChooseFilename(bool8 read_only)
|
||||
{
|
||||
ExitApp();
|
||||
return NULL;
|
||||
}
|
||||
|
||||
const char * S9xChooseMovieFilename(bool8 read_only)
|
||||
{
|
||||
ExitApp();
|
||||
return NULL;
|
||||
}
|
||||
|
||||
const char * S9xGetDirectory(enum s9x_getdirtype dirtype)
|
||||
{
|
||||
ExitApp();
|
||||
return NULL;
|
||||
}
|
||||
|
||||
const char * S9xGetFilename(const char *ex, enum s9x_getdirtype dirtype)
|
||||
{
|
||||
ExitApp();
|
||||
return NULL;
|
||||
}
|
||||
|
||||
const char * S9xGetFilenameInc(const char *e, enum s9x_getdirtype dirtype)
|
||||
{
|
||||
ExitApp();
|
||||
return NULL;
|
||||
}
|
||||
|
||||
char * S9xBasename(char *name)
|
||||
const char * S9xBasename(const char *name)
|
||||
{
|
||||
ExitApp();
|
||||
return name;
|
||||
}
|
||||
|
||||
const char * S9xStringInput (const char * s)
|
||||
{
|
||||
ExitApp();
|
||||
return s;
|
||||
}
|
||||
|
||||
void _splitpath(char const *buf, char *drive, char *dir, char *fname, char *ext)
|
||||
{
|
||||
ExitApp();
|
||||
}
|
||||
|
||||
void _makepath(char *filename, const char *drive, const char *dir,
|
||||
const char *fname, const char *ext)
|
||||
{
|
||||
ExitApp();
|
||||
}
|
||||
|
||||
int dup(int fildes)
|
||||
{
|
||||
ExitApp();
|
||||
return 1;
|
||||
}
|
||||
|
||||
int access(const char *pathname, int mode)
|
||||
{
|
||||
ExitApp();
|
||||
return 1;
|
||||
}
|
||||
|
@ -31,15 +31,7 @@
|
||||
|
||||
#include "snes9x.h"
|
||||
#include "memmap.h"
|
||||
#include "s9xdebug.h"
|
||||
#include "cpuexec.h"
|
||||
#include "ppu.h"
|
||||
#include "apu.h"
|
||||
#include "display.h"
|
||||
#include "gfx.h"
|
||||
#include "soundux.h"
|
||||
#include "spc700.h"
|
||||
#include "spc7110.h"
|
||||
#include "apu/apu.h"
|
||||
#include "controls.h"
|
||||
|
||||
#include "snes9xGX.h"
|
||||
@ -397,15 +389,14 @@ main(int argc, char *argv[])
|
||||
// Set Pixel Renderer to match 565
|
||||
S9xSetRenderPixelFormat (RGB565);
|
||||
|
||||
// Initialise Snes Sound System
|
||||
S9xInitSound (5, TRUE, 1024);
|
||||
// Initialise Sound System
|
||||
S9xInitSound (64, 0);
|
||||
|
||||
// Initialise Graphics
|
||||
setGFX ();
|
||||
if (!S9xGraphicsInit ())
|
||||
ExitApp();
|
||||
|
||||
S9xSetSoundMute (TRUE);
|
||||
S9xInitSync(); // initialize frame sync
|
||||
|
||||
// Initialize font system
|
||||
|
@ -116,7 +116,4 @@ extern char appPath[];
|
||||
extern char loadedFile[];
|
||||
extern FreeTypeGX *fontSystem[];
|
||||
|
||||
void WiiSetupCheats();
|
||||
void WiiLoadPatch();
|
||||
|
||||
#endif
|
||||
|
@ -54,6 +54,14 @@ LoadSRAM (char * filepath, bool silent)
|
||||
if (len - size == 512)
|
||||
memmove(Memory.SRAM, Memory.SRAM + 512, size);
|
||||
|
||||
if (Settings.SRTC || Settings.SPC7110RTC)
|
||||
{
|
||||
int pathlen = strlen(filepath);
|
||||
filepath[pathlen-3] = 'r';
|
||||
filepath[pathlen-2] = 't';
|
||||
filepath[pathlen-1] = 'c';
|
||||
LoadFile((char *)RTCData.reg, filepath, 20, silent);
|
||||
}
|
||||
result = true;
|
||||
}
|
||||
else if(!silent)
|
||||
@ -117,6 +125,15 @@ SaveSRAM (char * filepath, bool silent)
|
||||
{
|
||||
offset = SaveFile((char *)Memory.SRAM, filepath, size, silent);
|
||||
|
||||
if (Settings.SRTC || Settings.SPC7110RTC)
|
||||
{
|
||||
int pathlen = strlen(filepath);
|
||||
filepath[pathlen-3] = 'r';
|
||||
filepath[pathlen-2] = 't';
|
||||
filepath[pathlen-1] = 'c';
|
||||
SaveFile((char *)RTCData.reg, filepath, 20, silent);
|
||||
}
|
||||
|
||||
if (offset > 0)
|
||||
{
|
||||
if (!silent)
|
||||
@ -155,4 +172,3 @@ SaveSRAMAuto (bool silent)
|
||||
|
||||
return SaveSRAM(filepath, silent);
|
||||
}
|
||||
|
||||
|
@ -31,8 +31,8 @@
|
||||
#include "input.h"
|
||||
|
||||
/*** Snes9x GFX Buffer ***/
|
||||
#define SNES9XGFX_SIZE EXT_PITCH*EXT_HEIGHT
|
||||
#define FILTERMEM_SIZE 512*MAX_SNES_HEIGHT*4
|
||||
#define SNES9XGFX_SIZE (EXT_PITCH*EXT_HEIGHT)
|
||||
#define FILTERMEM_SIZE (512*MAX_SNES_HEIGHT*4)
|
||||
|
||||
static unsigned char * snes9xgfx = NULL;
|
||||
unsigned char * filtermem = NULL; // only want ((512*2) X (239*2))
|
||||
|
@ -1,4 +1,4 @@
|
||||
/**********************************************************************************
|
||||
/***********************************************************************************
|
||||
Snes9x - Portable Super Nintendo Entertainment System (TM) emulator.
|
||||
|
||||
(c) Copyright 1996 - 2002 Gary Henderson (gary.henderson@ntlworld.com),
|
||||
@ -15,12 +15,15 @@
|
||||
(c) Copyright 2002 - 2006 funkyass (funkyass@spam.shaw.ca),
|
||||
Kris Bleakley (codeviolation@hotmail.com)
|
||||
|
||||
(c) Copyright 2002 - 2007 Brad Jorsch (anomie@users.sourceforge.net),
|
||||
(c) Copyright 2002 - 2010 Brad Jorsch (anomie@users.sourceforge.net),
|
||||
Nach (n-a-c-h@users.sourceforge.net),
|
||||
zones (kasumitokoduck@yahoo.com)
|
||||
|
||||
(c) Copyright 2006 - 2007 nitsuja
|
||||
|
||||
(c) Copyright 2009 - 2010 BearOso,
|
||||
OV2
|
||||
|
||||
|
||||
BS-X C emulator code
|
||||
(c) Copyright 2005 - 2006 Dreamer Nom,
|
||||
@ -37,7 +40,7 @@
|
||||
|
||||
DSP-1 emulator code
|
||||
(c) Copyright 1998 - 2006 _Demo_,
|
||||
Andreas Naive (andreasnaive@gmail.com)
|
||||
Andreas Naive (andreasnaive@gmail.com),
|
||||
Gary Henderson,
|
||||
Ivar (ivar@snes9x.com),
|
||||
John Weidman,
|
||||
@ -53,7 +56,6 @@
|
||||
Matthew Kendora,
|
||||
neviksti
|
||||
|
||||
|
||||
DSP-3 emulator code
|
||||
(c) Copyright 2003 - 2006 John Weidman,
|
||||
Kris Bleakley,
|
||||
@ -70,22 +72,26 @@
|
||||
OBC1 emulator code
|
||||
(c) Copyright 2001 - 2004 zsKnight,
|
||||
pagefault (pagefault@zsnes.com),
|
||||
Kris Bleakley,
|
||||
Kris Bleakley
|
||||
Ported from x86 assembler to C by sanmaiwashi
|
||||
|
||||
SPC7110 and RTC C++ emulator code
|
||||
SPC7110 and RTC C++ emulator code used in 1.39-1.51
|
||||
(c) Copyright 2002 Matthew Kendora with research by
|
||||
zsKnight,
|
||||
John Weidman,
|
||||
Dark Force
|
||||
|
||||
SPC7110 and RTC C++ emulator code used in 1.52+
|
||||
(c) Copyright 2009 byuu,
|
||||
neviksti
|
||||
|
||||
S-DD1 C emulator code
|
||||
(c) Copyright 2003 Brad Jorsch with research by
|
||||
Andreas Naive,
|
||||
John Weidman
|
||||
|
||||
S-RTC C emulator code
|
||||
(c) Copyright 2001-2006 byuu,
|
||||
(c) Copyright 2001 - 2006 byuu,
|
||||
John Weidman
|
||||
|
||||
ST010 C++ emulator code
|
||||
@ -97,17 +103,20 @@
|
||||
Super FX x86 assembler emulator code
|
||||
(c) Copyright 1998 - 2003 _Demo_,
|
||||
pagefault,
|
||||
zsKnight,
|
||||
zsKnight
|
||||
|
||||
Super FX C emulator code
|
||||
(c) Copyright 1997 - 1999 Ivar,
|
||||
Gary Henderson,
|
||||
John Weidman
|
||||
|
||||
Sound DSP emulator code is derived from SNEeSe and OpenSPC:
|
||||
Sound emulator code used in 1.5-1.51
|
||||
(c) Copyright 1998 - 2003 Brad Martin
|
||||
(c) Copyright 1998 - 2006 Charles Bilyue'
|
||||
|
||||
Sound emulator code used in 1.52+
|
||||
(c) Copyright 2004 - 2007 Shay Green (gblargg@gmail.com)
|
||||
|
||||
SH assembler code partly based on x86 assembler code
|
||||
(c) Copyright 2002 - 2004 Marcus Comstedt (marcus@mc.pp.se)
|
||||
|
||||
@ -117,23 +126,30 @@
|
||||
HQ2x, HQ3x, HQ4x filters
|
||||
(c) Copyright 2003 Maxim Stepin (maxim@hiend3d.com)
|
||||
|
||||
NTSC filter
|
||||
(c) Copyright 2006 - 2007 Shay Green
|
||||
|
||||
GTK+ GUI code
|
||||
(c) Copyright 2004 - 2010 BearOso
|
||||
|
||||
Win32 GUI code
|
||||
(c) Copyright 2003 - 2006 blip,
|
||||
funkyass,
|
||||
Matthew Kendora,
|
||||
Nach,
|
||||
nitsuja
|
||||
(c) Copyright 2009 - 2010 OV2
|
||||
|
||||
Mac OS GUI code
|
||||
(c) Copyright 1998 - 2001 John Stiles
|
||||
(c) Copyright 2001 - 2007 zones
|
||||
(c) Copyright 2001 - 2010 zones
|
||||
|
||||
|
||||
Specific ports contains the works of other authors. See headers in
|
||||
individual files.
|
||||
|
||||
|
||||
Snes9x homepage: http://www.snes9x.com
|
||||
Snes9x homepage: http://www.snes9x.com/
|
||||
|
||||
Permission to use, copy, modify and/or distribute Snes9x in both binary
|
||||
and source form, for non-commercial purposes, is hereby granted without
|
||||
@ -156,107 +172,105 @@
|
||||
|
||||
Super NES and Super Nintendo Entertainment System are trademarks of
|
||||
Nintendo Co., Limited and its subsidiary companies.
|
||||
**********************************************************************************/
|
||||
***********************************************************************************/
|
||||
|
||||
|
||||
#ifndef _65C816_H_
|
||||
#define _65C816_H_
|
||||
|
||||
#define Carry 1
|
||||
#define Zero 2
|
||||
#define IRQ 4
|
||||
#define Decimal 8
|
||||
#define IndexFlag 16
|
||||
#define MemoryFlag 32
|
||||
#define Overflow 64
|
||||
#define Negative 128
|
||||
#define Emulation 256
|
||||
|
||||
#ifndef _65c816_h_
|
||||
#define _65c816_h_
|
||||
#define SetCarry() (ICPU._Carry = 1)
|
||||
#define ClearCarry() (ICPU._Carry = 0)
|
||||
#define SetZero() (ICPU._Zero = 0)
|
||||
#define ClearZero() (ICPU._Zero = 1)
|
||||
#define SetIRQ() (Registers.PL |= IRQ)
|
||||
#define ClearIRQ() (Registers.PL &= ~IRQ)
|
||||
#define SetDecimal() (Registers.PL |= Decimal)
|
||||
#define ClearDecimal() (Registers.PL &= ~Decimal)
|
||||
#define SetIndex() (Registers.PL |= IndexFlag)
|
||||
#define ClearIndex() (Registers.PL &= ~IndexFlag)
|
||||
#define SetMemory() (Registers.PL |= MemoryFlag)
|
||||
#define ClearMemory() (Registers.PL &= ~MemoryFlag)
|
||||
#define SetOverflow() (ICPU._Overflow = 1)
|
||||
#define ClearOverflow() (ICPU._Overflow = 0)
|
||||
#define SetNegative() (ICPU._Negative = 0x80)
|
||||
#define ClearNegative() (ICPU._Negative = 0)
|
||||
|
||||
#define AL A.B.l
|
||||
#define AH A.B.h
|
||||
#define XL X.B.l
|
||||
#define XH X.B.h
|
||||
#define YL Y.B.l
|
||||
#define YH Y.B.h
|
||||
#define SL S.B.l
|
||||
#define SH S.B.h
|
||||
#define DL D.B.l
|
||||
#define DH D.B.h
|
||||
#define PL P.B.l
|
||||
#define PH P.B.h
|
||||
#define CheckCarry() (ICPU._Carry)
|
||||
#define CheckZero() (ICPU._Zero == 0)
|
||||
#define CheckIRQ() (Registers.PL & IRQ)
|
||||
#define CheckDecimal() (Registers.PL & Decimal)
|
||||
#define CheckIndex() (Registers.PL & IndexFlag)
|
||||
#define CheckMemory() (Registers.PL & MemoryFlag)
|
||||
#define CheckOverflow() (ICPU._Overflow)
|
||||
#define CheckNegative() (ICPU._Negative & 0x80)
|
||||
#define CheckEmulation() (Registers.P.W & Emulation)
|
||||
|
||||
#define Carry 1
|
||||
#define Zero 2
|
||||
#define IRQ 4
|
||||
#define Decimal 8
|
||||
#define IndexFlag 16
|
||||
#define MemoryFlag 32
|
||||
#define Overflow 64
|
||||
#define Negative 128
|
||||
#define Emulation 256
|
||||
|
||||
#define ClearCarry() (ICPU._Carry = 0)
|
||||
#define SetCarry() (ICPU._Carry = 1)
|
||||
#define SetZero() (ICPU._Zero = 0)
|
||||
#define ClearZero() (ICPU._Zero = 1)
|
||||
#define SetIRQ() (Registers.PL |= IRQ)
|
||||
#define ClearIRQ() (Registers.PL &= ~IRQ)
|
||||
#define SetDecimal() (Registers.PL |= Decimal)
|
||||
#define ClearDecimal() (Registers.PL &= ~Decimal)
|
||||
#define SetIndex() (Registers.PL |= IndexFlag)
|
||||
#define ClearIndex() (Registers.PL &= ~IndexFlag)
|
||||
#define SetMemory() (Registers.PL |= MemoryFlag)
|
||||
#define ClearMemory() (Registers.PL &= ~MemoryFlag)
|
||||
#define SetOverflow() (ICPU._Overflow = 1)
|
||||
#define ClearOverflow() (ICPU._Overflow = 0)
|
||||
#define SetNegative() (ICPU._Negative = 0x80)
|
||||
#define ClearNegative() (ICPU._Negative = 0)
|
||||
|
||||
#define CheckZero() (ICPU._Zero == 0)
|
||||
#define CheckCarry() (ICPU._Carry)
|
||||
#define CheckIRQ() (Registers.PL & IRQ)
|
||||
#define CheckDecimal() (Registers.PL & Decimal)
|
||||
#define CheckIndex() (Registers.PL & IndexFlag)
|
||||
#define CheckMemory() (Registers.PL & MemoryFlag)
|
||||
#define CheckOverflow() (ICPU._Overflow)
|
||||
#define CheckNegative() (ICPU._Negative & 0x80)
|
||||
#define CheckEmulation() (Registers.P.W & Emulation)
|
||||
|
||||
#define ClearFlags(f) (Registers.P.W &= ~(f))
|
||||
#define SetFlags(f) (Registers.P.W |= (f))
|
||||
#define CheckFlag(f) (Registers.PL & (f))
|
||||
#define SetFlags(f) (Registers.P.W |= (f))
|
||||
#define ClearFlags(f) (Registers.P.W &= ~(f))
|
||||
#define CheckFlag(f) (Registers.PL & (f))
|
||||
|
||||
typedef union
|
||||
{
|
||||
#ifdef LSB_FIRST
|
||||
struct { uint8 l,h; } B;
|
||||
struct { uint8 l, h; } B;
|
||||
#else
|
||||
struct { uint8 h,l; } B;
|
||||
struct { uint8 h, l; } B;
|
||||
#endif
|
||||
uint16 W;
|
||||
} pair;
|
||||
uint16 W;
|
||||
} pair;
|
||||
|
||||
typedef union {
|
||||
typedef union
|
||||
{
|
||||
#ifdef LSB_FIRST
|
||||
struct { uint8 xPCl, xPCh, xPB, z; } B;
|
||||
struct { uint16 xPC, d; } W;
|
||||
struct { uint8 xPCl, xPCh, xPB, z; } B;
|
||||
struct { uint16 xPC, d; } W;
|
||||
#else
|
||||
struct { uint8 z, xPB, xPCh, xPCl; } B;
|
||||
struct { uint16 d, xPC; } W;
|
||||
struct { uint8 z, xPB, xPCh, xPCl; } B;
|
||||
struct { uint16 d, xPC; } W;
|
||||
#endif
|
||||
uint32 xPBPC;
|
||||
} PC_t;
|
||||
uint32 xPBPC;
|
||||
} PC_t;
|
||||
|
||||
struct SRegisters{
|
||||
uint8 DB;
|
||||
pair P;
|
||||
pair A;
|
||||
pair D;
|
||||
pair S;
|
||||
pair X;
|
||||
pair Y;
|
||||
PC_t PC;
|
||||
struct SRegisters
|
||||
{
|
||||
uint8 DB;
|
||||
pair P;
|
||||
pair A;
|
||||
pair D;
|
||||
pair S;
|
||||
pair X;
|
||||
pair Y;
|
||||
PC_t PC;
|
||||
};
|
||||
|
||||
#define PBPC PC.xPBPC
|
||||
#define PCw PC.W.xPC
|
||||
#define PCh PC.B.xPCh
|
||||
#define PCl PC.B.xPCl
|
||||
#define PB PC.B.xPB
|
||||
#define AL A.B.l
|
||||
#define AH A.B.h
|
||||
#define XL X.B.l
|
||||
#define XH X.B.h
|
||||
#define YL Y.B.l
|
||||
#define YH Y.B.h
|
||||
#define SL S.B.l
|
||||
#define SH S.B.h
|
||||
#define DL D.B.l
|
||||
#define DH D.B.h
|
||||
#define PL P.B.l
|
||||
#define PH P.B.h
|
||||
#define PBPC PC.xPBPC
|
||||
#define PCw PC.W.xPC
|
||||
#define PCh PC.B.xPCh
|
||||
#define PCl PC.B.xPCl
|
||||
#define PB PC.B.xPB
|
||||
|
||||
EXTERN_C struct SRegisters Registers;
|
||||
extern struct SRegisters Registers;
|
||||
|
||||
#endif
|
||||
|
||||
|
File diff suppressed because it is too large
Load Diff
@ -1,297 +0,0 @@
|
||||
/**********************************************************************************
|
||||
Snes9x - Portable Super Nintendo Entertainment System (TM) emulator.
|
||||
|
||||
(c) Copyright 1996 - 2002 Gary Henderson (gary.henderson@ntlworld.com),
|
||||
Jerremy Koot (jkoot@snes9x.com)
|
||||
|
||||
(c) Copyright 2002 - 2004 Matthew Kendora
|
||||
|
||||
(c) Copyright 2002 - 2005 Peter Bortas (peter@bortas.org)
|
||||
|
||||
(c) Copyright 2004 - 2005 Joel Yliluoma (http://iki.fi/bisqwit/)
|
||||
|
||||
(c) Copyright 2001 - 2006 John Weidman (jweidman@slip.net)
|
||||
|
||||
(c) Copyright 2002 - 2006 funkyass (funkyass@spam.shaw.ca),
|
||||
Kris Bleakley (codeviolation@hotmail.com)
|
||||
|
||||
(c) Copyright 2002 - 2007 Brad Jorsch (anomie@users.sourceforge.net),
|
||||
Nach (n-a-c-h@users.sourceforge.net),
|
||||
zones (kasumitokoduck@yahoo.com)
|
||||
|
||||
(c) Copyright 2006 - 2007 nitsuja
|
||||
|
||||
|
||||
BS-X C emulator code
|
||||
(c) Copyright 2005 - 2006 Dreamer Nom,
|
||||
zones
|
||||
|
||||
C4 x86 assembler and some C emulation code
|
||||
(c) Copyright 2000 - 2003 _Demo_ (_demo_@zsnes.com),
|
||||
Nach,
|
||||
zsKnight (zsknight@zsnes.com)
|
||||
|
||||
C4 C++ code
|
||||
(c) Copyright 2003 - 2006 Brad Jorsch,
|
||||
Nach
|
||||
|
||||
DSP-1 emulator code
|
||||
(c) Copyright 1998 - 2006 _Demo_,
|
||||
Andreas Naive (andreasnaive@gmail.com)
|
||||
Gary Henderson,
|
||||
Ivar (ivar@snes9x.com),
|
||||
John Weidman,
|
||||
Kris Bleakley,
|
||||
Matthew Kendora,
|
||||
Nach,
|
||||
neviksti (neviksti@hotmail.com)
|
||||
|
||||
DSP-2 emulator code
|
||||
(c) Copyright 2003 John Weidman,
|
||||
Kris Bleakley,
|
||||
Lord Nightmare (lord_nightmare@users.sourceforge.net),
|
||||
Matthew Kendora,
|
||||
neviksti
|
||||
|
||||
|
||||
DSP-3 emulator code
|
||||
(c) Copyright 2003 - 2006 John Weidman,
|
||||
Kris Bleakley,
|
||||
Lancer,
|
||||
z80 gaiden
|
||||
|
||||
DSP-4 emulator code
|
||||
(c) Copyright 2004 - 2006 Dreamer Nom,
|
||||
John Weidman,
|
||||
Kris Bleakley,
|
||||
Nach,
|
||||
z80 gaiden
|
||||
|
||||
OBC1 emulator code
|
||||
(c) Copyright 2001 - 2004 zsKnight,
|
||||
pagefault (pagefault@zsnes.com),
|
||||
Kris Bleakley,
|
||||
Ported from x86 assembler to C by sanmaiwashi
|
||||
|
||||
SPC7110 and RTC C++ emulator code
|
||||
(c) Copyright 2002 Matthew Kendora with research by
|
||||
zsKnight,
|
||||
John Weidman,
|
||||
Dark Force
|
||||
|
||||
S-DD1 C emulator code
|
||||
(c) Copyright 2003 Brad Jorsch with research by
|
||||
Andreas Naive,
|
||||
John Weidman
|
||||
|
||||
S-RTC C emulator code
|
||||
(c) Copyright 2001-2006 byuu,
|
||||
John Weidman
|
||||
|
||||
ST010 C++ emulator code
|
||||
(c) Copyright 2003 Feather,
|
||||
John Weidman,
|
||||
Kris Bleakley,
|
||||
Matthew Kendora
|
||||
|
||||
Super FX x86 assembler emulator code
|
||||
(c) Copyright 1998 - 2003 _Demo_,
|
||||
pagefault,
|
||||
zsKnight,
|
||||
|
||||
Super FX C emulator code
|
||||
(c) Copyright 1997 - 1999 Ivar,
|
||||
Gary Henderson,
|
||||
John Weidman
|
||||
|
||||
Sound DSP emulator code is derived from SNEeSe and OpenSPC:
|
||||
(c) Copyright 1998 - 2003 Brad Martin
|
||||
(c) Copyright 1998 - 2006 Charles Bilyue'
|
||||
|
||||
SH assembler code partly based on x86 assembler code
|
||||
(c) Copyright 2002 - 2004 Marcus Comstedt (marcus@mc.pp.se)
|
||||
|
||||
2xSaI filter
|
||||
(c) Copyright 1999 - 2001 Derek Liauw Kie Fa
|
||||
|
||||
HQ2x, HQ3x, HQ4x filters
|
||||
(c) Copyright 2003 Maxim Stepin (maxim@hiend3d.com)
|
||||
|
||||
Win32 GUI code
|
||||
(c) Copyright 2003 - 2006 blip,
|
||||
funkyass,
|
||||
Matthew Kendora,
|
||||
Nach,
|
||||
nitsuja
|
||||
|
||||
Mac OS GUI code
|
||||
(c) Copyright 1998 - 2001 John Stiles
|
||||
(c) Copyright 2001 - 2007 zones
|
||||
|
||||
|
||||
Specific ports contains the works of other authors. See headers in
|
||||
individual files.
|
||||
|
||||
|
||||
Snes9x homepage: http://www.snes9x.com
|
||||
|
||||
Permission to use, copy, modify and/or distribute Snes9x in both binary
|
||||
and source form, for non-commercial purposes, is hereby granted without
|
||||
fee, providing that this license information and copyright notice appear
|
||||
with all copies and any derived work.
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event shall the authors be held liable for any damages
|
||||
arising from the use of this software or it's derivatives.
|
||||
|
||||
Snes9x is freeware for PERSONAL USE only. Commercial users should
|
||||
seek permission of the copyright holders first. Commercial use includes,
|
||||
but is not limited to, charging money for Snes9x or software derived from
|
||||
Snes9x, including Snes9x or derivatives in commercial game bundles, and/or
|
||||
using Snes9x as a promotion for your commercial product.
|
||||
|
||||
The copyright holders request that bug fixes and improvements to the code
|
||||
should be forwarded to them so everyone can benefit from the modifications
|
||||
in future versions.
|
||||
|
||||
Super NES and Super Nintendo Entertainment System are trademarks of
|
||||
Nintendo Co., Limited and its subsidiary companies.
|
||||
**********************************************************************************/
|
||||
|
||||
|
||||
|
||||
|
||||
#ifndef _apu_h_
|
||||
#define _apu_h_
|
||||
|
||||
#include "spc700.h"
|
||||
|
||||
struct SIAPU
|
||||
{
|
||||
uint8 *PC;
|
||||
uint8 *RAM;
|
||||
uint8 *DirectPage;
|
||||
bool8 APUExecuting;
|
||||
uint8 Bit;
|
||||
uint32 Address;
|
||||
uint8 *WaitAddress1;
|
||||
uint8 *WaitAddress2;
|
||||
uint32 WaitCounter;
|
||||
uint8 *ShadowRAM; // unused
|
||||
uint8 *CachedSamples; // unused
|
||||
uint8 _Carry;
|
||||
uint8 _Zero;
|
||||
uint8 _Overflow;
|
||||
uint32 TimerErrorCounter;
|
||||
uint32 Scanline;
|
||||
int32 OneCycle;
|
||||
int32 TwoCycles;
|
||||
bool8 KONNotifier;
|
||||
bool8 KOFFNotifier;
|
||||
bool8 OUTXNotifier;
|
||||
bool8 ENVXNotifier;
|
||||
bool8 ENDXNotifier;
|
||||
};
|
||||
|
||||
struct SAPU
|
||||
{
|
||||
int32 OldCycles; // unused
|
||||
bool8 ShowROM;
|
||||
uint32 Flags;
|
||||
uint8 KeyedChannels;
|
||||
uint8 OutPorts [4];
|
||||
uint8 DSP [0x80];
|
||||
uint8 ExtraRAM [64];
|
||||
uint16 Timer [3];
|
||||
uint16 TimerTarget [3];
|
||||
bool8 TimerEnabled [3];
|
||||
bool8 TimerValueWritten [3];
|
||||
int32 Cycles;
|
||||
int32 NextAPUTimerPos;
|
||||
int32 APUTimerCounter;
|
||||
};
|
||||
|
||||
EXTERN_C struct SAPU APU;
|
||||
EXTERN_C struct SIAPU IAPU;
|
||||
extern int spc_is_dumping;
|
||||
extern int spc_is_dumping_temp;
|
||||
extern uint8 spc_dump_dsp[0x100];
|
||||
STATIC inline void S9xAPUUnpackStatus()
|
||||
{
|
||||
IAPU._Zero = ((APURegisters.P & Zero) == 0) | (APURegisters.P & Negative);
|
||||
IAPU._Carry = (APURegisters.P & Carry);
|
||||
IAPU._Overflow = (APURegisters.P & Overflow) >> 6;
|
||||
}
|
||||
|
||||
STATIC inline void S9xAPUPackStatus()
|
||||
{
|
||||
APURegisters.P &= ~(Zero | Negative | Carry | Overflow);
|
||||
APURegisters.P |= IAPU._Carry | ((IAPU._Zero == 0) << 1) |
|
||||
(IAPU._Zero & 0x80) | (IAPU._Overflow << 6);
|
||||
}
|
||||
|
||||
START_EXTERN_C
|
||||
void S9xResetAPU (void);
|
||||
bool8 S9xInitAPU ();
|
||||
void S9xDeinitAPU ();
|
||||
void S9xDecacheSamples ();
|
||||
int S9xTraceAPU ();
|
||||
int S9xAPUOPrint (char *buffer, uint16 Address);
|
||||
void S9xSetAPUControl (uint8 byte);
|
||||
void S9xSetAPUDSP (uint8 byte);
|
||||
uint8 S9xGetAPUDSP ();
|
||||
void S9xSetAPUTimer (uint16 Address, uint8 byte);
|
||||
void S9xAPUExecute (void);
|
||||
bool8 S9xInitSound (int quality, bool8 stereo, int buffer_size);
|
||||
void S9xOpenCloseSoundTracingFile (bool8);
|
||||
void S9xPrintAPUState ();
|
||||
extern int32 S9xAPUCycles [256]; // Scaled cycle lengths
|
||||
extern int32 S9xAPUCycleLengths [256]; // Raw data.
|
||||
extern void (*S9xApuOpcodes [256]) (void);
|
||||
END_EXTERN_C
|
||||
|
||||
|
||||
#define APU_VOL_LEFT 0x00
|
||||
#define APU_VOL_RIGHT 0x01
|
||||
#define APU_P_LOW 0x02
|
||||
#define APU_P_HIGH 0x03
|
||||
#define APU_SRCN 0x04
|
||||
#define APU_ADSR1 0x05
|
||||
#define APU_ADSR2 0x06
|
||||
#define APU_GAIN 0x07
|
||||
#define APU_ENVX 0x08
|
||||
#define APU_OUTX 0x09
|
||||
|
||||
#define APU_MVOL_LEFT 0x0c
|
||||
#define APU_MVOL_RIGHT 0x1c
|
||||
#define APU_EVOL_LEFT 0x2c
|
||||
#define APU_EVOL_RIGHT 0x3c
|
||||
#define APU_KON 0x4c
|
||||
#define APU_KOFF 0x5c
|
||||
#define APU_FLG 0x6c
|
||||
#define APU_ENDX 0x7c
|
||||
|
||||
#define APU_EFB 0x0d
|
||||
#define APU_PMON 0x2d
|
||||
#define APU_NON 0x3d
|
||||
#define APU_EON 0x4d
|
||||
#define APU_DIR 0x5d
|
||||
#define APU_ESA 0x6d
|
||||
#define APU_EDL 0x7d
|
||||
|
||||
#define APU_C0 0x0f
|
||||
#define APU_C1 0x1f
|
||||
#define APU_C2 0x2f
|
||||
#define APU_C3 0x3f
|
||||
#define APU_C4 0x4f
|
||||
#define APU_C5 0x5f
|
||||
#define APU_C6 0x6f
|
||||
#define APU_C7 0x7f
|
||||
|
||||
#define APU_SOFT_RESET 0x80
|
||||
#define APU_MUTE 0x40
|
||||
#define APU_ECHO_DISABLED 0x20
|
||||
|
||||
#define FREQUENCY_MASK 0x3fff
|
||||
#endif
|
||||
|
@ -1,509 +0,0 @@
|
||||
/**********************************************************************************
|
||||
Snes9x - Portable Super Nintendo Entertainment System (TM) emulator.
|
||||
|
||||
(c) Copyright 1996 - 2002 Gary Henderson (gary.henderson@ntlworld.com),
|
||||
Jerremy Koot (jkoot@snes9x.com)
|
||||
|
||||
(c) Copyright 2002 - 2004 Matthew Kendora
|
||||
|
||||
(c) Copyright 2002 - 2005 Peter Bortas (peter@bortas.org)
|
||||
|
||||
(c) Copyright 2004 - 2005 Joel Yliluoma (http://iki.fi/bisqwit/)
|
||||
|
||||
(c) Copyright 2001 - 2006 John Weidman (jweidman@slip.net)
|
||||
|
||||
(c) Copyright 2002 - 2006 funkyass (funkyass@spam.shaw.ca),
|
||||
Kris Bleakley (codeviolation@hotmail.com)
|
||||
|
||||
(c) Copyright 2002 - 2007 Brad Jorsch (anomie@users.sourceforge.net),
|
||||
Nach (n-a-c-h@users.sourceforge.net),
|
||||
zones (kasumitokoduck@yahoo.com)
|
||||
|
||||
(c) Copyright 2006 - 2007 nitsuja
|
||||
|
||||
|
||||
BS-X C emulator code
|
||||
(c) Copyright 2005 - 2006 Dreamer Nom,
|
||||
zones
|
||||
|
||||
C4 x86 assembler and some C emulation code
|
||||
(c) Copyright 2000 - 2003 _Demo_ (_demo_@zsnes.com),
|
||||
Nach,
|
||||
zsKnight (zsknight@zsnes.com)
|
||||
|
||||
C4 C++ code
|
||||
(c) Copyright 2003 - 2006 Brad Jorsch,
|
||||
Nach
|
||||
|
||||
DSP-1 emulator code
|
||||
(c) Copyright 1998 - 2006 _Demo_,
|
||||
Andreas Naive (andreasnaive@gmail.com)
|
||||
Gary Henderson,
|
||||
Ivar (ivar@snes9x.com),
|
||||
John Weidman,
|
||||
Kris Bleakley,
|
||||
Matthew Kendora,
|
||||
Nach,
|
||||
neviksti (neviksti@hotmail.com)
|
||||
|
||||
DSP-2 emulator code
|
||||
(c) Copyright 2003 John Weidman,
|
||||
Kris Bleakley,
|
||||
Lord Nightmare (lord_nightmare@users.sourceforge.net),
|
||||
Matthew Kendora,
|
||||
neviksti
|
||||
|
||||
|
||||
DSP-3 emulator code
|
||||
(c) Copyright 2003 - 2006 John Weidman,
|
||||
Kris Bleakley,
|
||||
Lancer,
|
||||
z80 gaiden
|
||||
|
||||
DSP-4 emulator code
|
||||
(c) Copyright 2004 - 2006 Dreamer Nom,
|
||||
John Weidman,
|
||||
Kris Bleakley,
|
||||
Nach,
|
||||
z80 gaiden
|
||||
|
||||
OBC1 emulator code
|
||||
(c) Copyright 2001 - 2004 zsKnight,
|
||||
pagefault (pagefault@zsnes.com),
|
||||
Kris Bleakley,
|
||||
Ported from x86 assembler to C by sanmaiwashi
|
||||
|
||||
SPC7110 and RTC C++ emulator code
|
||||
(c) Copyright 2002 Matthew Kendora with research by
|
||||
zsKnight,
|
||||
John Weidman,
|
||||
Dark Force
|
||||
|
||||
S-DD1 C emulator code
|
||||
(c) Copyright 2003 Brad Jorsch with research by
|
||||
Andreas Naive,
|
||||
John Weidman
|
||||
|
||||
S-RTC C emulator code
|
||||
(c) Copyright 2001-2006 byuu,
|
||||
John Weidman
|
||||
|
||||
ST010 C++ emulator code
|
||||
(c) Copyright 2003 Feather,
|
||||
John Weidman,
|
||||
Kris Bleakley,
|
||||
Matthew Kendora
|
||||
|
||||
Super FX x86 assembler emulator code
|
||||
(c) Copyright 1998 - 2003 _Demo_,
|
||||
pagefault,
|
||||
zsKnight,
|
||||
|
||||
Super FX C emulator code
|
||||
(c) Copyright 1997 - 1999 Ivar,
|
||||
Gary Henderson,
|
||||
John Weidman
|
||||
|
||||
Sound DSP emulator code is derived from SNEeSe and OpenSPC:
|
||||
(c) Copyright 1998 - 2003 Brad Martin
|
||||
(c) Copyright 1998 - 2006 Charles Bilyue'
|
||||
|
||||
SH assembler code partly based on x86 assembler code
|
||||
(c) Copyright 2002 - 2004 Marcus Comstedt (marcus@mc.pp.se)
|
||||
|
||||
2xSaI filter
|
||||
(c) Copyright 1999 - 2001 Derek Liauw Kie Fa
|
||||
|
||||
HQ2x, HQ3x, HQ4x filters
|
||||
(c) Copyright 2003 Maxim Stepin (maxim@hiend3d.com)
|
||||
|
||||
Win32 GUI code
|
||||
(c) Copyright 2003 - 2006 blip,
|
||||
funkyass,
|
||||
Matthew Kendora,
|
||||
Nach,
|
||||
nitsuja
|
||||
|
||||
Mac OS GUI code
|
||||
(c) Copyright 1998 - 2001 John Stiles
|
||||
(c) Copyright 2001 - 2007 zones
|
||||
|
||||
|
||||
Specific ports contains the works of other authors. See headers in
|
||||
individual files.
|
||||
|
||||
|
||||
Snes9x homepage: http://www.snes9x.com
|
||||
|
||||
Permission to use, copy, modify and/or distribute Snes9x in both binary
|
||||
and source form, for non-commercial purposes, is hereby granted without
|
||||
fee, providing that this license information and copyright notice appear
|
||||
with all copies and any derived work.
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event shall the authors be held liable for any damages
|
||||
arising from the use of this software or it's derivatives.
|
||||
|
||||
Snes9x is freeware for PERSONAL USE only. Commercial users should
|
||||
seek permission of the copyright holders first. Commercial use includes,
|
||||
but is not limited to, charging money for Snes9x or software derived from
|
||||
Snes9x, including Snes9x or derivatives in commercial game bundles, and/or
|
||||
using Snes9x as a promotion for your commercial product.
|
||||
|
||||
The copyright holders request that bug fixes and improvements to the code
|
||||
should be forwarded to them so everyone can benefit from the modifications
|
||||
in future versions.
|
||||
|
||||
Super NES and Super Nintendo Entertainment System are trademarks of
|
||||
Nintendo Co., Limited and its subsidiary companies.
|
||||
**********************************************************************************/
|
||||
|
||||
|
||||
|
||||
|
||||
#include "snes9x.h"
|
||||
#include "spc700.h"
|
||||
#include "apu.h"
|
||||
#include "soundux.h"
|
||||
#include "cpuexec.h"
|
||||
|
||||
#ifdef DEBUGGER
|
||||
extern int32 env_counter_table[32];
|
||||
|
||||
FILE *apu_trace = NULL;
|
||||
|
||||
static char *S9xMnemonics [256] = {
|
||||
"NOP", "TCALL 0", "SET1 $%02X.0", "BBS $%02X.0,$%04X",
|
||||
"OR A,$%02X", "OR A,!$%04X", "OR A,(X)", "OR A,[$%02X+X]",
|
||||
"OR A,#$%02X", "OR $%02X,$%02X", "OR1 C,$%04X.%d", "ASL $%02X",
|
||||
"MOV !$%04X,Y", "PUSH PSW", "TSET1 !$%04X", "BRK",
|
||||
"BPL $%04X", "TCALL 1", "CLR1 $%02X.0", "BBC $%02X.0,$%04X",
|
||||
"OR A,$%02X+X", "OR A,!$%04X+X", "OR A,!$%04X+Y", "OR A,[$%02X]+Y",
|
||||
"OR $%02X,#$%02X", "OR (X),(Y)", "DECW $%02X", "ASL $%02X+X",
|
||||
"ASL A", "DEC X", "CMP X,!$%04X", "JMP [!$%04X+X]",
|
||||
"CLRP", "TCALL 2", "SET1 $%02X.1", "BBS $%02X.1,$%04X",
|
||||
"AND A,$%02X", "AND A,!$%04X", "AND A,(X)", "AND A,[$%02X+X]",
|
||||
"AND A,#$%02X", "AND $%02X,$%02X", "OR1 C,/$%04X.%d", "ROL $%02X",
|
||||
"ROL !$%04X", "PUSH A", "CBNE $%02X,$%04X", "BRA $%04X",
|
||||
"BMI $%04X", "TCALL 3", "CLR1 $%02X.1", "BBC $%02X.1,$%04X",
|
||||
"AND A,$%02X+X", "AND A,!$%04X+X", "AND A,!$%04X+Y", "AND A,[$%02X]+Y",
|
||||
"AND $%02X,#$%02X", "AND (X),(Y)", "INCW $%02X", "ROL $%02X+X",
|
||||
"ROL A", "INC X", "CMP X,$%02X", "CALL !$%04X",
|
||||
"SETP", "TCALL 4", "SET1 $%02X.2", "BBS $%02X.2,$%04X",
|
||||
"EOR A,$%02X", "EOR A,!$%04X", "EOR A,(X)", "EOR A,[$%02X+X]",
|
||||
"EOR A,#$%02X", "EOR $%02X,$%02X", "AND1 C,$%04X.%d", "LSR $%02X",
|
||||
"LSR !$%04X", "PUSH X", "TCLR1 !$%04X", "PCALL $%02X",
|
||||
"BVC $%04X", "TCALL 5", "CLR1 $%02X.2", "BBC $%02X.2,$%04X",
|
||||
"EOR A,$%02X+X", "EOR A,!$%04X+X", "EOR A,!$%04X+Y", "EOR A,[$%02X]+Y",
|
||||
"EOR $%02X,#$%02X", "EOR (X),(Y)", "CMPW YA,$%02X", "LSR $%02X+X",
|
||||
"LSR A", "MOV X,A", "CMP Y,!$%04X", "JMP !$%04X",
|
||||
"CLRC", "TCALL 6", "SET1 $%02X.3", "BBS $%02X.3,$%04X",
|
||||
"CMP A,$%02X", "CMP A,!$%04X", "CMP A,(X)", "CMP A,[$%02X+X]",
|
||||
"CMP A,#$%02X", "CMP $%02X,$%02X", "AND1 C,/$%04X.%d", "ROR $%02X",
|
||||
"ROR !$%04X", "PUSH Y", "DBNZ $%02X,$%04X", "RET",
|
||||
"BVS $%04X", "TCALL 7", "CLR1 $%02X.3", "BBC $%02X.3,$%04X",
|
||||
"CMP A,$%02X+X", "CMP A,!$%04X+X", "CMP A,!$%04X+Y", "CMP A,[$%02X]+Y",
|
||||
"CMP $%02X,#$%02X", "CMP (X),(Y)", "ADDW YA,$%02X", "ROR $%02X+X",
|
||||
"ROR A", "MOV A,X", "CMP Y,$%02X", "RET1",
|
||||
"SETC", "TCALL 8", "SET1 $%02X.4", "BBS $%02X.4,$%04X",
|
||||
"ADC A,$%02X", "ADC A,!$%04X", "ADC A,(X)", "ADC A,[$%02X+X]",
|
||||
"ADC A,#$%02X", "ADC $%02X,$%02X", "EOR1 C,$%04X.%d", "DEC $%02X",
|
||||
"DEC !$%04X", "MOV Y,#$%02X", "POP PSW", "MOV $%02X,#$%02X",
|
||||
"BCC $%04X", "TCALL 9", "CLR1 $%02X.4", "BBC $%02X.4,$%04X",
|
||||
"ADC A,$%02X+X", "ADC A,!$%04X+X", "ADC A,!$%04X+Y", "ADC A,[$%02X]+Y",
|
||||
"ADC $%02X,#$%02X", "ADC (X),(Y)", "SUBW YA,$%02X", "DEC $%02X+X",
|
||||
"DEC A", "MOV X,SP", "DIV YA,X", "XCN A",
|
||||
"EI", "TCALL 10", "SET1 $%02X.5", "BBS $%02X.5,$%04X",
|
||||
"SBC A,$%02X", "SBC A,!$%04X", "SBC A,(X)", "SBC A,[$%02X+X]",
|
||||
"SBC A,#$%02X", "SBC $%02X,$%02X", "MOV1 C,$%04X.%d", "INC $%02X",
|
||||
"INC !$%04X", "CMP Y,#$%02X", "POP A", "MOV (X)+,A",
|
||||
"BCS $%04X", "TCALL 11", "CLR1 $%02X.5", "BBC $%02X.5,$%04X",
|
||||
"SBC A,$%02X+X", "SBC A,!$%04X+X", "SBC A,!$%04X+Y", "SBC A,[$%02X]+Y",
|
||||
"SBC $%02X,#$%02X", "SBC (X),(Y)", "MOVW YA,$%02X", "INC $%02X+X",
|
||||
"INC A", "MOV SP,X", "DAS A", "MOV A,(X)+",
|
||||
"DI", "TCALL 12", "SET1 $%02X.6", "BBS $%02X.6,$%04X",
|
||||
"MOV $%02X,A", "MOV !$%04X,A", "MOV (X),A", "MOV [$%02X+X],A",
|
||||
"CMP X,#$%02X", "MOV !$%04X,X", "MOV1 $%04X.%d,C", "MOV $%02X,Y",
|
||||
"ASL !$%04X", "MOV X,#$%02X", "POP X", "MUL YA",
|
||||
"BNE $%04X", "TCALL 13", "CLR1 $%02X.6", "BBC $%02X.6,$%04X",
|
||||
"MOV $%02X+X,A", "MOV !$%04X+X,A", "MOV !$%04X+Y,A", "MOV [$%02X]+Y,A",
|
||||
"MOV $%02X,X", "MOV $%02X+Y,X", "MOVW $%02X,YA", "MOV $%02X+X,Y",
|
||||
"DEC Y", "MOV A,Y", "CBNE $%02X+X,$%04X", "DAA A",
|
||||
"CLRV", "TCALL 14", "SET1 $%02X.7", "BBS $%02X.7,$%04X",
|
||||
"MOV A,$%02X", "MOV A,!$%04X", "MOV A,(X)", "MOV A,[$%02X+X]",
|
||||
"MOV A,#$%02X", "MOV X,!$%04X", "NOT1 $%04X.%d", "MOV Y,$%02X",
|
||||
"MOV Y,!$%04X", "NOTC", "POP Y", "SLEEP",
|
||||
"BEQ $%04X", "TCALL 15", "CLR1 $%02X.7", "BBC $%02X.7,$%04X",
|
||||
"MOV A,$%02X+X", "MOV A,!$%04X+X", "MOV A,!$%04X+Y", "MOV A,[$%02X]+Y",
|
||||
"MOV X,$%02X", "MOV X,$%02X+Y", "MOV $%02X,$%02X", "MOV Y,$%02X+X",
|
||||
"INC Y", "MOV Y,A", "DBNZ Y,$%04X", "STOP"
|
||||
};
|
||||
|
||||
#undef ABS
|
||||
|
||||
#define DP 0
|
||||
#define ABS 1
|
||||
#define IM 2
|
||||
#define DP2DP 3
|
||||
#define DPIM 4
|
||||
#define DPREL 5
|
||||
#define ABSBIT 6
|
||||
#define REL 7
|
||||
|
||||
static uint8 Modes [256] = {
|
||||
IM, IM, DP, DPREL,
|
||||
DP, ABS, IM, DP,
|
||||
DP, DP2DP, ABSBIT, DP,
|
||||
ABS, IM, ABS, IM,
|
||||
REL, IM, DP, DPREL,
|
||||
DP, ABS, ABS, DP,
|
||||
DPIM, IM, DP, DP,
|
||||
IM, IM, ABS, ABS,
|
||||
IM, IM, DP, DPREL,
|
||||
DP, ABS, IM, DP,
|
||||
DP, DP2DP, ABSBIT, DP,
|
||||
ABS, IM, DPREL, REL,
|
||||
REL, IM, DP, DPREL,
|
||||
DP, ABS, ABS, DP,
|
||||
DPIM, IM, DP, DP,
|
||||
IM, IM, DP, ABS,
|
||||
IM, IM, DP, DPREL,
|
||||
DP, ABS, IM, DP,
|
||||
DP, DP2DP, ABSBIT, DP,
|
||||
ABS, IM, ABS, DP,
|
||||
REL, IM, DP, DPREL,
|
||||
DP, ABS, ABS, DP,
|
||||
DPIM, IM, DP, DP,
|
||||
IM, IM, ABS, ABS,
|
||||
IM, IM, DP, DPREL,
|
||||
DP, ABS, IM, DP,
|
||||
DP, DP2DP, ABSBIT, DP,
|
||||
ABS, IM, DPREL, IM,
|
||||
REL, IM, DP, DPREL,
|
||||
DP, ABS, ABS, DP,
|
||||
DPIM, IM, DP, DP,
|
||||
IM, IM, DP, IM,
|
||||
IM, IM, DP, DPREL,
|
||||
DP, ABS, IM, DP,
|
||||
DP, DP2DP, ABSBIT, DP,
|
||||
ABS, DP, IM, DPIM,
|
||||
REL, IM, DP, DPREL,
|
||||
DP, ABS, ABS, DP,
|
||||
DPIM, IM, DP, DP,
|
||||
IM, IM, IM, IM,
|
||||
IM, IM, DP, DPREL,
|
||||
DP, ABS, IM, DP,
|
||||
DP, DP2DP, ABSBIT, DP,
|
||||
ABS, DP, IM, IM,
|
||||
REL, IM, DP, DPREL,
|
||||
DP, ABS, ABS, DP,
|
||||
DPIM, IM, DP, DP,
|
||||
IM, IM, IM, IM,
|
||||
IM, IM, DP, DPREL,
|
||||
DP, ABS, IM, DP,
|
||||
DP, ABS, ABSBIT, DP,
|
||||
ABS, DP, IM, IM,
|
||||
REL, IM, DP, DPREL,
|
||||
DP, ABS, ABS, DP,
|
||||
DP, DP, DP, DP,
|
||||
IM, IM, DPREL, IM,
|
||||
IM, IM, DP, DPREL,
|
||||
DP, ABS, IM, DP,
|
||||
DP, ABS, ABSBIT, DP,
|
||||
ABS, IM, IM, IM,
|
||||
REL, IM, DP, DPREL,
|
||||
DP, ABS, ABS, DP,
|
||||
DP, DP, DP2DP, DP,
|
||||
IM, IM, REL, IM
|
||||
};
|
||||
|
||||
static uint8 ModesToBytes [] = {
|
||||
2, 3, 1, 3, 3, 3, 3, 2
|
||||
};
|
||||
|
||||
static FILE *SoundTracing = NULL;
|
||||
|
||||
void S9xOpenCloseSoundTracingFile (bool8 open)
|
||||
{
|
||||
if (open && !SoundTracing)
|
||||
{
|
||||
SoundTracing = fopen ("sound_trace.log", "w");
|
||||
}
|
||||
else
|
||||
if (!open && SoundTracing)
|
||||
{
|
||||
fclose (SoundTracing);
|
||||
SoundTracing = NULL;
|
||||
}
|
||||
}
|
||||
|
||||
void S9xTraceSoundDSP (const char *s, int i1 = 0, int i2 = 0, int i3 = 0,
|
||||
int i4 = 0, int i5 = 0, int i6 = 0, int i7 = 0)
|
||||
{
|
||||
fprintf (SoundTracing, s, i1, i2, i3, i4, i5, i6, i7);
|
||||
}
|
||||
|
||||
int S9xTraceAPU ()
|
||||
{
|
||||
char buffer [200];
|
||||
|
||||
uint8 b = S9xAPUOPrint (buffer, IAPU.PC - IAPU.RAM);
|
||||
if (apu_trace == NULL)
|
||||
apu_trace = fopen ("apu_trace.log", "wb");
|
||||
|
||||
fprintf (apu_trace, "%s\n", buffer);
|
||||
return (b);
|
||||
}
|
||||
|
||||
int S9xAPUOPrint (char *buffer, uint16 Address)
|
||||
{
|
||||
char mnem [100];
|
||||
uint8 *p = IAPU.RAM + Address;
|
||||
int mode = Modes [*p];
|
||||
int bytes = ModesToBytes [mode];
|
||||
|
||||
switch (bytes)
|
||||
{
|
||||
case 1:
|
||||
sprintf (buffer, "%04X %02X ", p - IAPU.RAM, *p);
|
||||
break;
|
||||
case 2:
|
||||
sprintf (buffer, "%04X %02X %02X ", p - IAPU.RAM, *p,
|
||||
*(p + 1));
|
||||
break;
|
||||
case 3:
|
||||
sprintf (buffer, "%04X %02X %02X %02X ", p - IAPU.RAM, *p,
|
||||
*(p + 1), *(p + 2));
|
||||
break;
|
||||
}
|
||||
|
||||
switch (mode)
|
||||
{
|
||||
case DP:
|
||||
sprintf (mnem, S9xMnemonics [*p], *(p + 1));
|
||||
break;
|
||||
case ABS:
|
||||
sprintf (mnem, S9xMnemonics [*p], *(p + 1) + (*(p + 2) << 8));
|
||||
break;
|
||||
case IM:
|
||||
sprintf (mnem, S9xMnemonics [*p]);
|
||||
break;
|
||||
case DP2DP:
|
||||
sprintf (mnem, S9xMnemonics [*p], *(p + 2), *(p + 1));;
|
||||
break;
|
||||
case DPIM:
|
||||
sprintf (mnem, S9xMnemonics [*p], *(p + 2), *(p + 1));;
|
||||
break;
|
||||
case DPREL:
|
||||
sprintf (mnem, S9xMnemonics [*p], *(p + 1),
|
||||
(int) (p + 3 - IAPU.RAM) + (signed char) *(p + 2));
|
||||
break;
|
||||
case ABSBIT:
|
||||
sprintf (mnem, S9xMnemonics [*p], (*(p + 1) + (*(p + 2) << 8)) & 0x1fff,
|
||||
*(p + 2) >> 5);
|
||||
break;
|
||||
case REL:
|
||||
sprintf (mnem, S9xMnemonics [*p],
|
||||
(int) (p + 2 - IAPU.RAM) + (signed char) *(p + 1));
|
||||
break;
|
||||
}
|
||||
|
||||
sprintf (buffer, "%s %-20s A:%02X X:%02X Y:%02X S:%02X P:%c%c%c%c%c%c%c%c %03ld %04ld %04d",
|
||||
buffer, mnem,
|
||||
APURegisters.YA.B.A, APURegisters.X, APURegisters.YA.B.Y,
|
||||
APURegisters.S,
|
||||
APUCheckNegative () ? 'N' : 'n',
|
||||
APUCheckOverflow () ? 'V' : 'v',
|
||||
APUCheckDirectPage () ? 'P' : 'p',
|
||||
APUCheckBreak () ? 'B' : 'b',
|
||||
APUCheckHalfCarry () ? 'H' : 'h',
|
||||
APUCheckInterrupt () ? 'I' : 'i',
|
||||
APUCheckZero () ? 'Z' : 'z',
|
||||
APUCheckCarry () ? 'C' : 'c',
|
||||
CPU.V_Counter,
|
||||
CPU.Cycles,
|
||||
APU.Cycles >> SNES_APU_ACCURACY);
|
||||
|
||||
return (bytes);
|
||||
}
|
||||
|
||||
const char *as_binary (uint8 data)
|
||||
{
|
||||
static char buf [9];
|
||||
|
||||
for (int i = 7; i >= 0; i--)
|
||||
buf [7 - i] = ((data & (1 << i)) != 0) + '0';
|
||||
|
||||
buf [8] = 0;
|
||||
return (buf);
|
||||
}
|
||||
|
||||
void S9xPrintAPUState ()
|
||||
{
|
||||
printf ("Master volume left: %d, right: %d\n",
|
||||
SoundData.master_volume_left, SoundData.master_volume_right);
|
||||
printf ("Echo: %s %s, Delay: %d Feedback: %d Left: %d Right: %d\n",
|
||||
SoundData.echo_write_enabled ? "on" : "off",
|
||||
as_binary (SoundData.echo_enable),
|
||||
SoundData.echo_buffer_size >> 9,
|
||||
SoundData.echo_feedback, SoundData.echo_volume_left,
|
||||
SoundData.echo_volume_right);
|
||||
|
||||
printf ("Noise: %s, Frequency: %d, Pitch mod: %s\n", as_binary (APU.DSP [APU_NON]),
|
||||
env_counter_table [APU.DSP [APU_FLG] & 0x1f],
|
||||
as_binary (SoundData.pitch_mod));
|
||||
extern int FilterTaps [8];
|
||||
|
||||
printf ("Filter: ");
|
||||
for (int i = 0; i < 8; i++)
|
||||
printf ("%03d, ", FilterTaps [i]);
|
||||
printf ("\n");
|
||||
for (int J = 0; J < 8; J++)
|
||||
{
|
||||
register Channel *ch = &SoundData.channels[J];
|
||||
|
||||
printf ("%d: ", J);
|
||||
if (ch->state == SOUND_SILENT)
|
||||
{
|
||||
printf ("off\n");
|
||||
}
|
||||
else
|
||||
if (!(so.sound_switch & (1 << J)))
|
||||
printf ("muted by user using channel on/off toggle\n");
|
||||
else
|
||||
{
|
||||
int freq = ch->hertz;
|
||||
if (APU.DSP [APU_NON] & (1 << J)) //ch->type == SOUND_NOISE)
|
||||
{
|
||||
freq = env_counter_table [APU.DSP [APU_FLG] & 0x1f];
|
||||
printf ("noise, ");
|
||||
}
|
||||
else
|
||||
printf ("sample %d, ", APU.DSP [APU_SRCN + J * 0x10]);
|
||||
|
||||
printf ("freq: %d", freq);
|
||||
if (J > 0 && (SoundData.pitch_mod & (1 << J)) &&
|
||||
ch->type != SOUND_NOISE)
|
||||
{
|
||||
printf ("(mod), ");
|
||||
}
|
||||
else
|
||||
printf (", ");
|
||||
|
||||
printf ("left: %d, right: %d, ",
|
||||
ch->volume_left, ch->volume_right);
|
||||
|
||||
static char* envelope [] =
|
||||
{
|
||||
"silent", "attack", "decay", "sustain", "release", "gain",
|
||||
"inc_lin", "inc_bent", "dec_lin", "dec_exp"
|
||||
};
|
||||
printf ("%s envx: %d, target: %d, %ld", ch->state > 9 ? "???" : envelope [ch->state],
|
||||
ch->envx, ch->envx_target, ch->erate);
|
||||
printf ("\n");
|
||||
}
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
|
@ -1,4 +1,4 @@
|
||||
/**********************************************************************************
|
||||
/***********************************************************************************
|
||||
Snes9x - Portable Super Nintendo Entertainment System (TM) emulator.
|
||||
|
||||
(c) Copyright 1996 - 2002 Gary Henderson (gary.henderson@ntlworld.com),
|
||||
@ -15,12 +15,15 @@
|
||||
(c) Copyright 2002 - 2006 funkyass (funkyass@spam.shaw.ca),
|
||||
Kris Bleakley (codeviolation@hotmail.com)
|
||||
|
||||
(c) Copyright 2002 - 2007 Brad Jorsch (anomie@users.sourceforge.net),
|
||||
(c) Copyright 2002 - 2010 Brad Jorsch (anomie@users.sourceforge.net),
|
||||
Nach (n-a-c-h@users.sourceforge.net),
|
||||
zones (kasumitokoduck@yahoo.com)
|
||||
|
||||
(c) Copyright 2006 - 2007 nitsuja
|
||||
|
||||
(c) Copyright 2009 - 2010 BearOso,
|
||||
OV2
|
||||
|
||||
|
||||
BS-X C emulator code
|
||||
(c) Copyright 2005 - 2006 Dreamer Nom,
|
||||
@ -37,7 +40,7 @@
|
||||
|
||||
DSP-1 emulator code
|
||||
(c) Copyright 1998 - 2006 _Demo_,
|
||||
Andreas Naive (andreasnaive@gmail.com)
|
||||
Andreas Naive (andreasnaive@gmail.com),
|
||||
Gary Henderson,
|
||||
Ivar (ivar@snes9x.com),
|
||||
John Weidman,
|
||||
@ -53,7 +56,6 @@
|
||||
Matthew Kendora,
|
||||
neviksti
|
||||
|
||||
|
||||
DSP-3 emulator code
|
||||
(c) Copyright 2003 - 2006 John Weidman,
|
||||
Kris Bleakley,
|
||||
@ -70,22 +72,26 @@
|
||||
OBC1 emulator code
|
||||
(c) Copyright 2001 - 2004 zsKnight,
|
||||
pagefault (pagefault@zsnes.com),
|
||||
Kris Bleakley,
|
||||
Kris Bleakley
|
||||
Ported from x86 assembler to C by sanmaiwashi
|
||||
|
||||
SPC7110 and RTC C++ emulator code
|
||||
SPC7110 and RTC C++ emulator code used in 1.39-1.51
|
||||
(c) Copyright 2002 Matthew Kendora with research by
|
||||
zsKnight,
|
||||
John Weidman,
|
||||
Dark Force
|
||||
|
||||
SPC7110 and RTC C++ emulator code used in 1.52+
|
||||
(c) Copyright 2009 byuu,
|
||||
neviksti
|
||||
|
||||
S-DD1 C emulator code
|
||||
(c) Copyright 2003 Brad Jorsch with research by
|
||||
Andreas Naive,
|
||||
John Weidman
|
||||
|
||||
S-RTC C emulator code
|
||||
(c) Copyright 2001-2006 byuu,
|
||||
(c) Copyright 2001 - 2006 byuu,
|
||||
John Weidman
|
||||
|
||||
ST010 C++ emulator code
|
||||
@ -97,17 +103,20 @@
|
||||
Super FX x86 assembler emulator code
|
||||
(c) Copyright 1998 - 2003 _Demo_,
|
||||
pagefault,
|
||||
zsKnight,
|
||||
zsKnight
|
||||
|
||||
Super FX C emulator code
|
||||
(c) Copyright 1997 - 1999 Ivar,
|
||||
Gary Henderson,
|
||||
John Weidman
|
||||
|
||||
Sound DSP emulator code is derived from SNEeSe and OpenSPC:
|
||||
Sound emulator code used in 1.5-1.51
|
||||
(c) Copyright 1998 - 2003 Brad Martin
|
||||
(c) Copyright 1998 - 2006 Charles Bilyue'
|
||||
|
||||
Sound emulator code used in 1.52+
|
||||
(c) Copyright 2004 - 2007 Shay Green (gblargg@gmail.com)
|
||||
|
||||
SH assembler code partly based on x86 assembler code
|
||||
(c) Copyright 2002 - 2004 Marcus Comstedt (marcus@mc.pp.se)
|
||||
|
||||
@ -117,23 +126,30 @@
|
||||
HQ2x, HQ3x, HQ4x filters
|
||||
(c) Copyright 2003 Maxim Stepin (maxim@hiend3d.com)
|
||||
|
||||
NTSC filter
|
||||
(c) Copyright 2006 - 2007 Shay Green
|
||||
|
||||
GTK+ GUI code
|
||||
(c) Copyright 2004 - 2010 BearOso
|
||||
|
||||
Win32 GUI code
|
||||
(c) Copyright 2003 - 2006 blip,
|
||||
funkyass,
|
||||
Matthew Kendora,
|
||||
Nach,
|
||||
nitsuja
|
||||
(c) Copyright 2009 - 2010 OV2
|
||||
|
||||
Mac OS GUI code
|
||||
(c) Copyright 1998 - 2001 John Stiles
|
||||
(c) Copyright 2001 - 2007 zones
|
||||
(c) Copyright 2001 - 2010 zones
|
||||
|
||||
|
||||
Specific ports contains the works of other authors. See headers in
|
||||
individual files.
|
||||
|
||||
|
||||
Snes9x homepage: http://www.snes9x.com
|
||||
Snes9x homepage: http://www.snes9x.com/
|
||||
|
||||
Permission to use, copy, modify and/or distribute Snes9x in both binary
|
||||
and source form, for non-commercial purposes, is hereby granted without
|
||||
@ -156,51 +172,49 @@
|
||||
|
||||
Super NES and Super Nintendo Entertainment System are trademarks of
|
||||
Nintendo Co., Limited and its subsidiary companies.
|
||||
**********************************************************************************/
|
||||
***********************************************************************************/
|
||||
|
||||
|
||||
|
||||
|
||||
// Anonymous wrote:
|
||||
// Dreamer Nom wrote:
|
||||
// Large thanks to John Weidman for all his initial research
|
||||
// Thanks to Seph3 for his modem notes
|
||||
|
||||
#include <time.h>
|
||||
|
||||
#include "snes9x.h"
|
||||
#include "memmap.h"
|
||||
#include "display.h"
|
||||
#include "bsx.h"
|
||||
|
||||
//#define BSX_DEBUG
|
||||
//#define BSX_DEBUG
|
||||
|
||||
#define BIOS_SIZE 0x100000
|
||||
#define FLASH_SIZE 0x200000
|
||||
#define PSRAM_SIZE 0x80000
|
||||
#define BIOS_SIZE 0x100000
|
||||
#define FLASH_SIZE 0x200000
|
||||
#define PSRAM_SIZE 0x80000
|
||||
|
||||
#define Map Memory.Map
|
||||
#define BlockIsRAM Memory.BlockIsRAM
|
||||
#define BlockIsROM Memory.BlockIsROM
|
||||
#define RAM Memory.RAM
|
||||
#define SRAM Memory.SRAM
|
||||
#define PSRAM Memory.BSRAM
|
||||
#define BIOSROM Memory.BIOSROM
|
||||
#define MAP_BSX Memory.MAP_BSX
|
||||
#define MAP_CPU Memory.MAP_CPU
|
||||
#define MAP_PPU Memory.MAP_PPU
|
||||
#define MAP_NONE Memory.MAP_NONE
|
||||
#define Map Memory.Map
|
||||
#define BlockIsRAM Memory.BlockIsRAM
|
||||
#define BlockIsROM Memory.BlockIsROM
|
||||
#define RAM Memory.RAM
|
||||
#define SRAM Memory.SRAM
|
||||
#define PSRAM Memory.BSRAM
|
||||
#define BIOSROM Memory.BIOSROM
|
||||
#define MAP_BSX Memory.MAP_BSX
|
||||
#define MAP_CPU Memory.MAP_CPU
|
||||
#define MAP_PPU Memory.MAP_PPU
|
||||
#define MAP_NONE Memory.MAP_NONE
|
||||
|
||||
#define BSXPPUBASE 0x2180
|
||||
|
||||
struct SBSX_RTC
|
||||
{
|
||||
int hours;
|
||||
int minutes;
|
||||
int seconds;
|
||||
int ticks;
|
||||
int hours;
|
||||
int minutes;
|
||||
int seconds;
|
||||
int ticks;
|
||||
};
|
||||
|
||||
struct SBSX_RTC BSX_RTC;
|
||||
static struct SBSX_RTC BSX_RTC;
|
||||
|
||||
// flash card vendor information
|
||||
const uint8 flashcard[20] =
|
||||
static const uint8 flashcard[20] =
|
||||
{
|
||||
0x4D, 0x00, 0x50, 0x00, // vendor id
|
||||
0x00, 0x00, // ?
|
||||
@ -209,7 +223,7 @@ const uint8 flashcard[20] =
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00
|
||||
};
|
||||
|
||||
const uint8 init2192[32] = // FIXME
|
||||
static const uint8 init2192[32] = // FIXME
|
||||
{
|
||||
00, 00, 00, 00, 00, // unknown
|
||||
01, 01, 00, 00, 00,
|
||||
@ -221,29 +235,29 @@ const uint8 init2192[32] = // FIXME
|
||||
00, 00, 00, 00, 00, 00, 00, 00, 00
|
||||
};
|
||||
|
||||
bool8 FlashMode;
|
||||
uint32 FlashSize;
|
||||
uint8 *MapROM, *FlashROM;
|
||||
static bool8 FlashMode;
|
||||
static uint32 FlashSize;
|
||||
static uint8 *MapROM, *FlashROM;
|
||||
|
||||
static void BSX_Map_SNES(void);
|
||||
static void BSX_Map_LoROM(void);
|
||||
static void BSX_Map_HiROM(void);
|
||||
static void BSX_Map_MMC(void);
|
||||
static void BSX_Map_FlashIO(void);
|
||||
static void BSX_Map_SRAM(void);
|
||||
static void BSX_Map_PSRAM(void);
|
||||
static void BSX_Map_BIOS(void);
|
||||
static void BSX_Map_RAM(void);
|
||||
static void BSX_Map_Dirty(void);
|
||||
static void BSX_Map(void);
|
||||
static void BSX_Set_Bypass_FlashIO(uint16, uint8);
|
||||
static uint8 BSX_Get_Bypass_FlashIO(uint16);
|
||||
static bool8 BSX_LoadBIOS(void);
|
||||
static void map_psram_mirror_sub(uint32);
|
||||
static int is_bsx(unsigned char *);
|
||||
static void BSX_Map_SNES (void);
|
||||
static void BSX_Map_LoROM (void);
|
||||
static void BSX_Map_HiROM (void);
|
||||
static void BSX_Map_MMC (void);
|
||||
static void BSX_Map_FlashIO (void);
|
||||
static void BSX_Map_SRAM (void);
|
||||
static void BSX_Map_PSRAM (void);
|
||||
static void BSX_Map_BIOS (void);
|
||||
static void BSX_Map_RAM (void);
|
||||
static void BSX_Map_Dirty (void);
|
||||
static void BSX_Map (void);
|
||||
static void BSX_Set_Bypass_FlashIO (uint16, uint8);
|
||||
static uint8 BSX_Get_Bypass_FlashIO (uint16);
|
||||
static bool8 BSX_LoadBIOS (void);
|
||||
static void map_psram_mirror_sub (uint32);
|
||||
static int is_bsx (unsigned char *);
|
||||
|
||||
|
||||
static void BSX_Map_SNES(void)
|
||||
static void BSX_Map_SNES (void)
|
||||
{
|
||||
// These maps will be partially overwritten
|
||||
|
||||
@ -266,7 +280,7 @@ static void BSX_Map_SNES(void)
|
||||
}
|
||||
}
|
||||
|
||||
static void BSX_Map_LoROM(void)
|
||||
static void BSX_Map_LoROM (void)
|
||||
{
|
||||
// These maps will be partially overwritten
|
||||
|
||||
@ -300,7 +314,7 @@ static void BSX_Map_LoROM(void)
|
||||
}
|
||||
}
|
||||
|
||||
static void BSX_Map_HiROM(void)
|
||||
static void BSX_Map_HiROM (void)
|
||||
{
|
||||
// These maps will be partially overwritten
|
||||
|
||||
@ -329,7 +343,7 @@ static void BSX_Map_HiROM(void)
|
||||
}
|
||||
}
|
||||
|
||||
static void BSX_Map_MMC(void)
|
||||
static void BSX_Map_MMC (void)
|
||||
{
|
||||
int c;
|
||||
|
||||
@ -341,7 +355,7 @@ static void BSX_Map_MMC(void)
|
||||
}
|
||||
}
|
||||
|
||||
static void BSX_Map_FlashIO(void)
|
||||
static void BSX_Map_FlashIO (void)
|
||||
{
|
||||
int c;
|
||||
|
||||
@ -357,7 +371,7 @@ static void BSX_Map_FlashIO(void)
|
||||
}
|
||||
}
|
||||
|
||||
static void BSX_Map_SRAM(void)
|
||||
static void BSX_Map_SRAM (void)
|
||||
{
|
||||
int c;
|
||||
|
||||
@ -370,7 +384,7 @@ static void BSX_Map_SRAM(void)
|
||||
}
|
||||
}
|
||||
|
||||
static void map_psram_mirror_sub(uint32 bank)
|
||||
static void map_psram_mirror_sub (uint32 bank)
|
||||
{
|
||||
int i, c;
|
||||
|
||||
@ -407,7 +421,7 @@ static void map_psram_mirror_sub(uint32 bank)
|
||||
}
|
||||
}
|
||||
|
||||
static void BSX_Map_PSRAM(void)
|
||||
static void BSX_Map_PSRAM (void)
|
||||
{
|
||||
int c;
|
||||
|
||||
@ -445,7 +459,7 @@ static void BSX_Map_PSRAM(void)
|
||||
map_psram_mirror_sub(0x60);
|
||||
}
|
||||
|
||||
static void BSX_Map_BIOS(void)
|
||||
static void BSX_Map_BIOS (void)
|
||||
{
|
||||
int i,c;
|
||||
|
||||
@ -478,7 +492,7 @@ static void BSX_Map_BIOS(void)
|
||||
}
|
||||
}
|
||||
|
||||
static void BSX_Map_RAM(void)
|
||||
static void BSX_Map_RAM (void)
|
||||
{
|
||||
int c;
|
||||
|
||||
@ -494,7 +508,7 @@ static void BSX_Map_RAM(void)
|
||||
}
|
||||
}
|
||||
|
||||
static void BSX_Map_Dirty(void)
|
||||
static void BSX_Map_Dirty (void)
|
||||
{
|
||||
// for the quick bank change
|
||||
|
||||
@ -527,7 +541,7 @@ static void BSX_Map_Dirty(void)
|
||||
}
|
||||
}
|
||||
|
||||
static void BSX_Map(void)
|
||||
static void BSX_Map (void)
|
||||
{
|
||||
#ifdef BSX_DEBUG
|
||||
printf("BS: Remapping\n");
|
||||
@ -582,20 +596,20 @@ static void BSX_Map(void)
|
||||
Memory.map_WriteProtectROM();
|
||||
}
|
||||
|
||||
static uint8 BSX_Get_Bypass_FlashIO(uint16 offset)
|
||||
static uint8 BSX_Get_Bypass_FlashIO (uint16 offset)
|
||||
{
|
||||
if (BSX.MMC[0x02])
|
||||
return MapROM[offset];
|
||||
return (MapROM[offset]);
|
||||
else
|
||||
{
|
||||
if (offset < 0x8000)
|
||||
return MapROM[offset];
|
||||
return (MapROM[offset]);
|
||||
else
|
||||
return MapROM[offset - 0x8000];
|
||||
return (MapROM[offset - 0x8000]);
|
||||
}
|
||||
}
|
||||
|
||||
static void BSX_Set_Bypass_FlashIO(uint16 offset, uint8 byte)
|
||||
static void BSX_Set_Bypass_FlashIO (uint16 offset, uint8 byte)
|
||||
{
|
||||
if (BSX.MMC[0x02])
|
||||
MapROM[offset] = byte;
|
||||
@ -608,7 +622,7 @@ static void BSX_Set_Bypass_FlashIO(uint16 offset, uint8 byte)
|
||||
}
|
||||
}
|
||||
|
||||
uint8 S9xGetBSX(uint32 address)
|
||||
uint8 S9xGetBSX (uint32 address)
|
||||
{
|
||||
uint8 bank = (address >> 16) & 0xFF;
|
||||
uint16 offset = address & 0xFFFF;
|
||||
@ -616,7 +630,7 @@ uint8 S9xGetBSX(uint32 address)
|
||||
|
||||
// MMC
|
||||
if ((bank >= 0x01 && bank <= 0x0E) && (offset == 0x5000))
|
||||
return BSX.MMC[bank];
|
||||
return (BSX.MMC[bank]);
|
||||
|
||||
// Flash IO
|
||||
if (bank == 0xC0)
|
||||
@ -654,10 +668,10 @@ uint8 S9xGetBSX(uint32 address)
|
||||
}
|
||||
}
|
||||
|
||||
return t;
|
||||
return (t);
|
||||
}
|
||||
|
||||
void S9xSetBSX(uint8 byte, uint32 address)
|
||||
void S9xSetBSX (uint8 byte, uint32 address)
|
||||
{
|
||||
uint8 bank = (address >> 16) & 0xFF;
|
||||
uint16 offset = address & 0xFFFF;
|
||||
@ -776,210 +790,207 @@ void S9xSetBSX(uint8 byte, uint32 address)
|
||||
}
|
||||
}
|
||||
|
||||
uint8 S9xGetBSXPPU(uint16 address)
|
||||
uint8 S9xGetBSXPPU (uint16 address)
|
||||
{
|
||||
uint8 t = 0;
|
||||
uint8 t;
|
||||
|
||||
if (address >= 0x2188 && address <= 0x219F)
|
||||
// known read registers
|
||||
switch (address)
|
||||
{
|
||||
// known read registers
|
||||
switch(address)
|
||||
{
|
||||
// Test register low? (r/w)
|
||||
case 0x2188:
|
||||
t = BSX.PPU[0x2188];
|
||||
break;
|
||||
// Test register low? (r/w)
|
||||
case 0x2188:
|
||||
t = BSX.PPU[0x2188 - BSXPPUBASE];
|
||||
break;
|
||||
|
||||
// Test register high? (r/w)
|
||||
case 0x2189:
|
||||
t = BSX.PPU[0x2189];
|
||||
break;
|
||||
// Test register high? (r/w)
|
||||
case 0x2189:
|
||||
t = BSX.PPU[0x2189 - BSXPPUBASE];
|
||||
break;
|
||||
|
||||
case 0x218A:
|
||||
t = BSX.PPU[0x218A];
|
||||
break;
|
||||
case 0x218A:
|
||||
t = BSX.PPU[0x218A - BSXPPUBASE];
|
||||
break;
|
||||
|
||||
case 0x218C:
|
||||
t = BSX.PPU[0x218C];
|
||||
break;
|
||||
case 0x218C:
|
||||
t = BSX.PPU[0x218C - BSXPPUBASE];
|
||||
break;
|
||||
|
||||
// Transmission number low? (r/w)
|
||||
case 0x218E:
|
||||
t = BSX.PPU[0x218E];
|
||||
break;
|
||||
// Transmission number low? (r/w)
|
||||
case 0x218E:
|
||||
t = BSX.PPU[0x218E - BSXPPUBASE];
|
||||
break;
|
||||
|
||||
// Transmission number high? (r/w)
|
||||
case 0x218F:
|
||||
t = BSX.PPU[0x218F];
|
||||
break;
|
||||
// Transmission number high? (r/w)
|
||||
case 0x218F:
|
||||
t = BSX.PPU[0x218F - BSXPPUBASE];
|
||||
break;
|
||||
|
||||
// Status register? (r)
|
||||
case 0x2190:
|
||||
t = BSX.PPU[0x2190];
|
||||
break;
|
||||
// Status register? (r)
|
||||
case 0x2190:
|
||||
t = BSX.PPU[0x2190 - BSXPPUBASE];
|
||||
break;
|
||||
|
||||
// Data register? (r/w)
|
||||
case 0x2192:
|
||||
t = BSX.PPU[0x2192];
|
||||
// Data register? (r/w)
|
||||
case 0x2192:
|
||||
t = BSX.PPU[0x2192 - BSXPPUBASE];
|
||||
|
||||
// test
|
||||
t = BSX.test2192[BSX.out_index++];
|
||||
if (BSX.out_index == 32)
|
||||
BSX.out_index = 0;
|
||||
|
||||
BSX_RTC.ticks++;
|
||||
if (BSX_RTC.ticks >= 1000)
|
||||
{
|
||||
BSX_RTC.ticks = 0;
|
||||
BSX_RTC.seconds++;
|
||||
}
|
||||
if (BSX_RTC.seconds >= 60)
|
||||
{
|
||||
BSX_RTC.seconds = 0;
|
||||
BSX_RTC.minutes++;
|
||||
}
|
||||
if (BSX_RTC.minutes >= 60)
|
||||
{
|
||||
BSX_RTC.minutes = 0;
|
||||
BSX_RTC.hours++;
|
||||
}
|
||||
if (BSX_RTC.hours >= 24)
|
||||
BSX_RTC.hours = 0;
|
||||
|
||||
BSX.test2192[10] = BSX_RTC.seconds;
|
||||
BSX.test2192[11] = BSX_RTC.minutes;
|
||||
BSX.test2192[12] = BSX_RTC.hours;
|
||||
|
||||
break;
|
||||
|
||||
// Transmission status? (r/w)
|
||||
case 0x2193:
|
||||
// Data ready when bits 2/3 clear?
|
||||
t = BSX.PPU[0x2193] & ~0x0C;
|
||||
break;
|
||||
|
||||
// Reset? (r/w)
|
||||
case 0x2194:
|
||||
t = BSX.PPU[0x2194];
|
||||
break;
|
||||
|
||||
// Unknown (r)
|
||||
case 0x2196:
|
||||
t = BSX.PPU[0x2196];
|
||||
break;
|
||||
|
||||
// Unknown (r/w)
|
||||
case 0x2197:
|
||||
t = BSX.PPU[0x2197];
|
||||
break;
|
||||
|
||||
// Modem protocol? (r/w)
|
||||
case 0x2199:
|
||||
t = BSX.PPU[0x2199];
|
||||
break;
|
||||
|
||||
default:
|
||||
t = OpenBus;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
return t;
|
||||
}
|
||||
|
||||
void S9xSetBSXPPU(uint8 byte, uint16 address)
|
||||
{
|
||||
if (address >= 0x2188 && address <= 0x219F)
|
||||
{
|
||||
// known write registers
|
||||
switch(address)
|
||||
{
|
||||
// Test register low? (r/w)
|
||||
case 0x2188:
|
||||
BSX.PPU[0x2188] = byte;
|
||||
break;
|
||||
|
||||
// Test register high? (r/w)
|
||||
case 0x2189:
|
||||
BSX.PPU[0x2189] = byte;
|
||||
break;
|
||||
|
||||
case 0x218A:
|
||||
BSX.PPU[0x218A] = byte;
|
||||
break;
|
||||
|
||||
case 0x218B:
|
||||
BSX.PPU[0x218B] = byte;
|
||||
break;
|
||||
|
||||
case 0x218C:
|
||||
BSX.PPU[0x218C] = byte;
|
||||
break;
|
||||
|
||||
// Transmission number low? (r/w)
|
||||
case 0x218E:
|
||||
BSX.PPU[0x218E] = byte;
|
||||
break;
|
||||
|
||||
// Transmission number high? (r/w)
|
||||
case 0x218F:
|
||||
BSX.PPU[0x218F] = byte;
|
||||
|
||||
// ?
|
||||
BSX.PPU[0x218E] >>= 1;
|
||||
BSX.PPU[0x218E] = BSX.PPU[0x218F] - BSX.PPU[0x218E];
|
||||
BSX.PPU[0x218F] >>= 1;
|
||||
|
||||
BSX.PPU[0x2190] = 0x80; // ?
|
||||
break;
|
||||
|
||||
// Strobe assert? (w)
|
||||
case 0x2191:
|
||||
BSX.PPU[0x2191] = byte;
|
||||
// test
|
||||
t = BSX.test2192[BSX.out_index++];
|
||||
if (BSX.out_index == 32)
|
||||
BSX.out_index = 0;
|
||||
break;
|
||||
|
||||
// Data register? (r/w)
|
||||
case 0x2192:
|
||||
BSX.PPU[0x2192] = 0x01; // ?
|
||||
BSX.PPU[0x2190] = 0x80; // ?
|
||||
break;
|
||||
BSX_RTC.ticks++;
|
||||
if (BSX_RTC.ticks >= 1000)
|
||||
{
|
||||
BSX_RTC.ticks = 0;
|
||||
BSX_RTC.seconds++;
|
||||
}
|
||||
if (BSX_RTC.seconds >= 60)
|
||||
{
|
||||
BSX_RTC.seconds = 0;
|
||||
BSX_RTC.minutes++;
|
||||
}
|
||||
if (BSX_RTC.minutes >= 60)
|
||||
{
|
||||
BSX_RTC.minutes = 0;
|
||||
BSX_RTC.hours++;
|
||||
}
|
||||
if (BSX_RTC.hours >= 24)
|
||||
BSX_RTC.hours = 0;
|
||||
|
||||
// Transmission status? (r/w)
|
||||
case 0x2193:
|
||||
BSX.PPU[0x2193] = byte;
|
||||
break;
|
||||
BSX.test2192[10] = BSX_RTC.seconds;
|
||||
BSX.test2192[11] = BSX_RTC.minutes;
|
||||
BSX.test2192[12] = BSX_RTC.hours;
|
||||
|
||||
// Reset? (r/w)
|
||||
case 0x2194:
|
||||
BSX.PPU[0x2194] = byte;
|
||||
break;
|
||||
break;
|
||||
|
||||
// Unknown (r/w)
|
||||
case 0x2197:
|
||||
BSX.PPU[0x2197] = byte;
|
||||
break;
|
||||
// Transmission status? (r/w)
|
||||
case 0x2193:
|
||||
// Data ready when bits 2/3 clear?
|
||||
t = BSX.PPU[0x2193 - BSXPPUBASE] & ~0x0C;
|
||||
break;
|
||||
|
||||
// Modem protocol? (r/w)
|
||||
case 0x2199:
|
||||
// Lots of modem strings written here when
|
||||
// connection is lost or no uplink established
|
||||
BSX.PPU[0x2199] = byte;
|
||||
break;
|
||||
}
|
||||
// Reset? (r/w)
|
||||
case 0x2194:
|
||||
t = BSX.PPU[0x2194 - BSXPPUBASE];
|
||||
break;
|
||||
|
||||
// Unknown (r)
|
||||
case 0x2196:
|
||||
t = BSX.PPU[0x2196 - BSXPPUBASE];
|
||||
break;
|
||||
|
||||
// Unknown (r/w)
|
||||
case 0x2197:
|
||||
t = BSX.PPU[0x2197 - BSXPPUBASE];
|
||||
break;
|
||||
|
||||
// Modem protocol? (r/w)
|
||||
case 0x2199:
|
||||
t = BSX.PPU[0x2199 - BSXPPUBASE];
|
||||
break;
|
||||
|
||||
default:
|
||||
t = OpenBus;
|
||||
break;
|
||||
}
|
||||
|
||||
return (t);
|
||||
}
|
||||
|
||||
void S9xSetBSXPPU (uint8 byte, uint16 address)
|
||||
{
|
||||
// known write registers
|
||||
switch (address)
|
||||
{
|
||||
// Test register low? (r/w)
|
||||
case 0x2188:
|
||||
BSX.PPU[0x2188 - BSXPPUBASE] = byte;
|
||||
break;
|
||||
|
||||
// Test register high? (r/w)
|
||||
case 0x2189:
|
||||
BSX.PPU[0x2189 - BSXPPUBASE] = byte;
|
||||
break;
|
||||
|
||||
case 0x218A:
|
||||
BSX.PPU[0x218A - BSXPPUBASE] = byte;
|
||||
break;
|
||||
|
||||
case 0x218B:
|
||||
BSX.PPU[0x218B - BSXPPUBASE] = byte;
|
||||
break;
|
||||
|
||||
case 0x218C:
|
||||
BSX.PPU[0x218C - BSXPPUBASE] = byte;
|
||||
break;
|
||||
|
||||
// Transmission number low? (r/w)
|
||||
case 0x218E:
|
||||
BSX.PPU[0x218E - BSXPPUBASE] = byte;
|
||||
break;
|
||||
|
||||
// Transmission number high? (r/w)
|
||||
case 0x218F:
|
||||
BSX.PPU[0x218F - BSXPPUBASE] = byte;
|
||||
|
||||
// ?
|
||||
BSX.PPU[0x218E - BSXPPUBASE] >>= 1;
|
||||
BSX.PPU[0x218E - BSXPPUBASE] = BSX.PPU[0x218F - BSXPPUBASE] - BSX.PPU[0x218E - BSXPPUBASE];
|
||||
BSX.PPU[0x218F - BSXPPUBASE] >>= 1;
|
||||
|
||||
BSX.PPU[0x2190 - BSXPPUBASE] = 0x80; // ?
|
||||
break;
|
||||
|
||||
// Strobe assert? (w)
|
||||
case 0x2191:
|
||||
BSX.PPU[0x2191 - BSXPPUBASE] = byte;
|
||||
BSX.out_index = 0;
|
||||
break;
|
||||
|
||||
// Data register? (r/w)
|
||||
case 0x2192:
|
||||
BSX.PPU[0x2192 - BSXPPUBASE] = 0x01; // ?
|
||||
BSX.PPU[0x2190 - BSXPPUBASE] = 0x80; // ?
|
||||
break;
|
||||
|
||||
// Transmission status? (r/w)
|
||||
case 0x2193:
|
||||
BSX.PPU[0x2193 - BSXPPUBASE] = byte;
|
||||
break;
|
||||
|
||||
// Reset? (r/w)
|
||||
case 0x2194:
|
||||
BSX.PPU[0x2194 - BSXPPUBASE] = byte;
|
||||
break;
|
||||
|
||||
// Unknown (r/w)
|
||||
case 0x2197:
|
||||
BSX.PPU[0x2197 - BSXPPUBASE] = byte;
|
||||
break;
|
||||
|
||||
// Modem protocol? (r/w)
|
||||
case 0x2199:
|
||||
// Lots of modem strings written here when
|
||||
// connection is lost or no uplink established
|
||||
BSX.PPU[0x2199 - BSXPPUBASE] = byte;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
uint8 * S9xGetBasePointerBSX(uint32 address)
|
||||
uint8 * S9xGetBasePointerBSX (uint32 address)
|
||||
{
|
||||
return MapROM;
|
||||
return (MapROM);
|
||||
}
|
||||
|
||||
static bool8 BSX_LoadBIOS(void)
|
||||
static bool8 BSX_LoadBIOS (void)
|
||||
{
|
||||
#ifdef GEKKO
|
||||
return FALSE; // We're not loading the BIOS!
|
||||
#endif
|
||||
|
||||
FILE *fp;
|
||||
char path[_MAX_PATH + 1], name[_MAX_PATH + 1];
|
||||
char path[PATH_MAX + 1], name[PATH_MAX + 1];
|
||||
bool8 r = FALSE;
|
||||
|
||||
strcpy(path, S9xGetDirectory(BIOS_DIR));
|
||||
@ -1012,10 +1023,10 @@ static bool8 BSX_LoadBIOS(void)
|
||||
printf("BS: BIOS not found!\n");
|
||||
#endif
|
||||
|
||||
return r;
|
||||
return (r);
|
||||
}
|
||||
|
||||
void S9xInitBSX(void)
|
||||
void S9xInitBSX (void)
|
||||
{
|
||||
Settings.BS = FALSE;
|
||||
|
||||
@ -1097,7 +1108,7 @@ void S9xInitBSX(void)
|
||||
}
|
||||
}
|
||||
|
||||
void S9xResetBSX(void)
|
||||
void S9xResetBSX (void)
|
||||
{
|
||||
if (Settings.BSXItself)
|
||||
memset(Memory.ROM, 0, FLASH_SIZE);
|
||||
@ -1149,7 +1160,7 @@ void S9xResetBSX(void)
|
||||
BSX_Map();
|
||||
}
|
||||
|
||||
void S9xFixBSXAfterSnapshotLoad(void)
|
||||
void S9xBSXPostLoadState (void)
|
||||
{
|
||||
uint8 temp[16];
|
||||
bool8 pd1, pd2;
|
||||
@ -1166,34 +1177,30 @@ void S9xFixBSXAfterSnapshotLoad(void)
|
||||
BSX.dirty2 = pd2;
|
||||
}
|
||||
|
||||
static bool valid_normal_bank(unsigned char bankbyte)
|
||||
static bool valid_normal_bank (unsigned char bankbyte)
|
||||
{
|
||||
switch (bankbyte)
|
||||
{
|
||||
case 32: case 33: case 48: case 49:
|
||||
return(true);
|
||||
break;
|
||||
}
|
||||
return(false);
|
||||
switch (bankbyte)
|
||||
{
|
||||
case 32: case 33: case 48: case 49:
|
||||
return (true);
|
||||
break;
|
||||
}
|
||||
|
||||
return (false);
|
||||
}
|
||||
|
||||
static int is_bsx(unsigned char *p)
|
||||
static int is_bsx (unsigned char *p)
|
||||
{
|
||||
if ((p[26] == 0x33 || p[26] == 0xFF) &&
|
||||
(!p[21] || (p[21] & 131) == 128) &&
|
||||
valid_normal_bank(p[24]))
|
||||
{
|
||||
unsigned char m = p[22];
|
||||
if (!m && !p[23])
|
||||
{
|
||||
return(2);
|
||||
}
|
||||
if ((m == 0xFF && p[23] == 0xFF) ||
|
||||
(!(m & 0xF) && ((m >> 4) - 1 < 12)))
|
||||
{
|
||||
return(1);
|
||||
}
|
||||
}
|
||||
return(0);
|
||||
}
|
||||
if ((p[26] == 0x33 || p[26] == 0xFF) && (!p[21] || (p[21] & 131) == 128) && valid_normal_bank(p[24]))
|
||||
{
|
||||
unsigned char m = p[22];
|
||||
|
||||
if (!m && !p[23])
|
||||
return (2);
|
||||
|
||||
if ((m == 0xFF && p[23] == 0xFF) || (!(m & 0xF) && ((m >> 4) - 1 < 12)))
|
||||
return (1);
|
||||
}
|
||||
|
||||
return (0);
|
||||
}
|
||||
|
@ -1,4 +1,4 @@
|
||||
/**********************************************************************************
|
||||
/***********************************************************************************
|
||||
Snes9x - Portable Super Nintendo Entertainment System (TM) emulator.
|
||||
|
||||
(c) Copyright 1996 - 2002 Gary Henderson (gary.henderson@ntlworld.com),
|
||||
@ -15,12 +15,15 @@
|
||||
(c) Copyright 2002 - 2006 funkyass (funkyass@spam.shaw.ca),
|
||||
Kris Bleakley (codeviolation@hotmail.com)
|
||||
|
||||
(c) Copyright 2002 - 2007 Brad Jorsch (anomie@users.sourceforge.net),
|
||||
(c) Copyright 2002 - 2010 Brad Jorsch (anomie@users.sourceforge.net),
|
||||
Nach (n-a-c-h@users.sourceforge.net),
|
||||
zones (kasumitokoduck@yahoo.com)
|
||||
|
||||
(c) Copyright 2006 - 2007 nitsuja
|
||||
|
||||
(c) Copyright 2009 - 2010 BearOso,
|
||||
OV2
|
||||
|
||||
|
||||
BS-X C emulator code
|
||||
(c) Copyright 2005 - 2006 Dreamer Nom,
|
||||
@ -37,7 +40,7 @@
|
||||
|
||||
DSP-1 emulator code
|
||||
(c) Copyright 1998 - 2006 _Demo_,
|
||||
Andreas Naive (andreasnaive@gmail.com)
|
||||
Andreas Naive (andreasnaive@gmail.com),
|
||||
Gary Henderson,
|
||||
Ivar (ivar@snes9x.com),
|
||||
John Weidman,
|
||||
@ -53,7 +56,6 @@
|
||||
Matthew Kendora,
|
||||
neviksti
|
||||
|
||||
|
||||
DSP-3 emulator code
|
||||
(c) Copyright 2003 - 2006 John Weidman,
|
||||
Kris Bleakley,
|
||||
@ -70,22 +72,26 @@
|
||||
OBC1 emulator code
|
||||
(c) Copyright 2001 - 2004 zsKnight,
|
||||
pagefault (pagefault@zsnes.com),
|
||||
Kris Bleakley,
|
||||
Kris Bleakley
|
||||
Ported from x86 assembler to C by sanmaiwashi
|
||||
|
||||
SPC7110 and RTC C++ emulator code
|
||||
SPC7110 and RTC C++ emulator code used in 1.39-1.51
|
||||
(c) Copyright 2002 Matthew Kendora with research by
|
||||
zsKnight,
|
||||
John Weidman,
|
||||
Dark Force
|
||||
|
||||
SPC7110 and RTC C++ emulator code used in 1.52+
|
||||
(c) Copyright 2009 byuu,
|
||||
neviksti
|
||||
|
||||
S-DD1 C emulator code
|
||||
(c) Copyright 2003 Brad Jorsch with research by
|
||||
Andreas Naive,
|
||||
John Weidman
|
||||
|
||||
S-RTC C emulator code
|
||||
(c) Copyright 2001-2006 byuu,
|
||||
(c) Copyright 2001 - 2006 byuu,
|
||||
John Weidman
|
||||
|
||||
ST010 C++ emulator code
|
||||
@ -97,17 +103,20 @@
|
||||
Super FX x86 assembler emulator code
|
||||
(c) Copyright 1998 - 2003 _Demo_,
|
||||
pagefault,
|
||||
zsKnight,
|
||||
zsKnight
|
||||
|
||||
Super FX C emulator code
|
||||
(c) Copyright 1997 - 1999 Ivar,
|
||||
Gary Henderson,
|
||||
John Weidman
|
||||
|
||||
Sound DSP emulator code is derived from SNEeSe and OpenSPC:
|
||||
Sound emulator code used in 1.5-1.51
|
||||
(c) Copyright 1998 - 2003 Brad Martin
|
||||
(c) Copyright 1998 - 2006 Charles Bilyue'
|
||||
|
||||
Sound emulator code used in 1.52+
|
||||
(c) Copyright 2004 - 2007 Shay Green (gblargg@gmail.com)
|
||||
|
||||
SH assembler code partly based on x86 assembler code
|
||||
(c) Copyright 2002 - 2004 Marcus Comstedt (marcus@mc.pp.se)
|
||||
|
||||
@ -117,23 +126,30 @@
|
||||
HQ2x, HQ3x, HQ4x filters
|
||||
(c) Copyright 2003 Maxim Stepin (maxim@hiend3d.com)
|
||||
|
||||
NTSC filter
|
||||
(c) Copyright 2006 - 2007 Shay Green
|
||||
|
||||
GTK+ GUI code
|
||||
(c) Copyright 2004 - 2010 BearOso
|
||||
|
||||
Win32 GUI code
|
||||
(c) Copyright 2003 - 2006 blip,
|
||||
funkyass,
|
||||
Matthew Kendora,
|
||||
Nach,
|
||||
nitsuja
|
||||
(c) Copyright 2009 - 2010 OV2
|
||||
|
||||
Mac OS GUI code
|
||||
(c) Copyright 1998 - 2001 John Stiles
|
||||
(c) Copyright 2001 - 2007 zones
|
||||
(c) Copyright 2001 - 2010 zones
|
||||
|
||||
|
||||
Specific ports contains the works of other authors. See headers in
|
||||
individual files.
|
||||
|
||||
|
||||
Snes9x homepage: http://www.snes9x.com
|
||||
Snes9x homepage: http://www.snes9x.com/
|
||||
|
||||
Permission to use, copy, modify and/or distribute Snes9x in both binary
|
||||
and source form, for non-commercial purposes, is hereby granted without
|
||||
@ -156,9 +172,7 @@
|
||||
|
||||
Super NES and Super Nintendo Entertainment System are trademarks of
|
||||
Nintendo Co., Limited and its subsidiary companies.
|
||||
**********************************************************************************/
|
||||
|
||||
|
||||
***********************************************************************************/
|
||||
|
||||
|
||||
#ifndef _BSX_H_
|
||||
@ -183,17 +197,15 @@ struct SBSX
|
||||
uint8 test2192[32];
|
||||
};
|
||||
|
||||
START_EXTERN_C
|
||||
extern struct SBSX BSX;
|
||||
|
||||
uint8 S9xGetBSX(uint32);
|
||||
void S9xSetBSX(uint8, uint32);
|
||||
uint8 S9xGetBSXPPU(uint16);
|
||||
void S9xSetBSXPPU(uint8, uint16);
|
||||
uint8 * S9xGetBasePointerBSX(uint32);
|
||||
void S9xInitBSX(void);
|
||||
void S9xResetBSX(void);
|
||||
void S9xFixBSXAfterSnapshotLoad(void);
|
||||
END_EXTERN_C
|
||||
uint8 S9xGetBSX (uint32);
|
||||
void S9xSetBSX (uint8, uint32);
|
||||
uint8 S9xGetBSXPPU (uint16);
|
||||
void S9xSetBSXPPU (uint8, uint16);
|
||||
uint8 * S9xGetBasePointerBSX (uint32);
|
||||
void S9xInitBSX (void);
|
||||
void S9xResetBSX (void);
|
||||
void S9xBSXPostLoadState (void);
|
||||
|
||||
#endif
|
||||
|
@ -1,4 +1,4 @@
|
||||
/**********************************************************************************
|
||||
/***********************************************************************************
|
||||
Snes9x - Portable Super Nintendo Entertainment System (TM) emulator.
|
||||
|
||||
(c) Copyright 1996 - 2002 Gary Henderson (gary.henderson@ntlworld.com),
|
||||
@ -15,12 +15,15 @@
|
||||
(c) Copyright 2002 - 2006 funkyass (funkyass@spam.shaw.ca),
|
||||
Kris Bleakley (codeviolation@hotmail.com)
|
||||
|
||||
(c) Copyright 2002 - 2007 Brad Jorsch (anomie@users.sourceforge.net),
|
||||
(c) Copyright 2002 - 2010 Brad Jorsch (anomie@users.sourceforge.net),
|
||||
Nach (n-a-c-h@users.sourceforge.net),
|
||||
zones (kasumitokoduck@yahoo.com)
|
||||
|
||||
(c) Copyright 2006 - 2007 nitsuja
|
||||
|
||||
(c) Copyright 2009 - 2010 BearOso,
|
||||
OV2
|
||||
|
||||
|
||||
BS-X C emulator code
|
||||
(c) Copyright 2005 - 2006 Dreamer Nom,
|
||||
@ -37,7 +40,7 @@
|
||||
|
||||
DSP-1 emulator code
|
||||
(c) Copyright 1998 - 2006 _Demo_,
|
||||
Andreas Naive (andreasnaive@gmail.com)
|
||||
Andreas Naive (andreasnaive@gmail.com),
|
||||
Gary Henderson,
|
||||
Ivar (ivar@snes9x.com),
|
||||
John Weidman,
|
||||
@ -53,7 +56,6 @@
|
||||
Matthew Kendora,
|
||||
neviksti
|
||||
|
||||
|
||||
DSP-3 emulator code
|
||||
(c) Copyright 2003 - 2006 John Weidman,
|
||||
Kris Bleakley,
|
||||
@ -70,22 +72,26 @@
|
||||
OBC1 emulator code
|
||||
(c) Copyright 2001 - 2004 zsKnight,
|
||||
pagefault (pagefault@zsnes.com),
|
||||
Kris Bleakley,
|
||||
Kris Bleakley
|
||||
Ported from x86 assembler to C by sanmaiwashi
|
||||
|
||||
SPC7110 and RTC C++ emulator code
|
||||
SPC7110 and RTC C++ emulator code used in 1.39-1.51
|
||||
(c) Copyright 2002 Matthew Kendora with research by
|
||||
zsKnight,
|
||||
John Weidman,
|
||||
Dark Force
|
||||
|
||||
SPC7110 and RTC C++ emulator code used in 1.52+
|
||||
(c) Copyright 2009 byuu,
|
||||
neviksti
|
||||
|
||||
S-DD1 C emulator code
|
||||
(c) Copyright 2003 Brad Jorsch with research by
|
||||
Andreas Naive,
|
||||
John Weidman
|
||||
|
||||
S-RTC C emulator code
|
||||
(c) Copyright 2001-2006 byuu,
|
||||
(c) Copyright 2001 - 2006 byuu,
|
||||
John Weidman
|
||||
|
||||
ST010 C++ emulator code
|
||||
@ -97,17 +103,20 @@
|
||||
Super FX x86 assembler emulator code
|
||||
(c) Copyright 1998 - 2003 _Demo_,
|
||||
pagefault,
|
||||
zsKnight,
|
||||
zsKnight
|
||||
|
||||
Super FX C emulator code
|
||||
(c) Copyright 1997 - 1999 Ivar,
|
||||
Gary Henderson,
|
||||
John Weidman
|
||||
|
||||
Sound DSP emulator code is derived from SNEeSe and OpenSPC:
|
||||
Sound emulator code used in 1.5-1.51
|
||||
(c) Copyright 1998 - 2003 Brad Martin
|
||||
(c) Copyright 1998 - 2006 Charles Bilyue'
|
||||
|
||||
Sound emulator code used in 1.52+
|
||||
(c) Copyright 2004 - 2007 Shay Green (gblargg@gmail.com)
|
||||
|
||||
SH assembler code partly based on x86 assembler code
|
||||
(c) Copyright 2002 - 2004 Marcus Comstedt (marcus@mc.pp.se)
|
||||
|
||||
@ -117,23 +126,30 @@
|
||||
HQ2x, HQ3x, HQ4x filters
|
||||
(c) Copyright 2003 Maxim Stepin (maxim@hiend3d.com)
|
||||
|
||||
NTSC filter
|
||||
(c) Copyright 2006 - 2007 Shay Green
|
||||
|
||||
GTK+ GUI code
|
||||
(c) Copyright 2004 - 2010 BearOso
|
||||
|
||||
Win32 GUI code
|
||||
(c) Copyright 2003 - 2006 blip,
|
||||
funkyass,
|
||||
Matthew Kendora,
|
||||
Nach,
|
||||
nitsuja
|
||||
(c) Copyright 2009 - 2010 OV2
|
||||
|
||||
Mac OS GUI code
|
||||
(c) Copyright 1998 - 2001 John Stiles
|
||||
(c) Copyright 2001 - 2007 zones
|
||||
(c) Copyright 2001 - 2010 zones
|
||||
|
||||
|
||||
Specific ports contains the works of other authors. See headers in
|
||||
individual files.
|
||||
|
||||
|
||||
Snes9x homepage: http://www.snes9x.com
|
||||
Snes9x homepage: http://www.snes9x.com/
|
||||
|
||||
Permission to use, copy, modify and/or distribute Snes9x in both binary
|
||||
and source form, for non-commercial purposes, is hereby granted without
|
||||
@ -156,158 +172,149 @@
|
||||
|
||||
Super NES and Super Nintendo Entertainment System are trademarks of
|
||||
Nintendo Co., Limited and its subsidiary companies.
|
||||
**********************************************************************************/
|
||||
|
||||
***********************************************************************************/
|
||||
|
||||
|
||||
#include <math.h>
|
||||
#include <stdlib.h>
|
||||
#include "c4.h"
|
||||
#include "snes9x.h"
|
||||
#include "memmap.h"
|
||||
extern "C" {
|
||||
|
||||
short C4WFXVal;
|
||||
short C4WFYVal;
|
||||
short C4WFZVal;
|
||||
short C4WFX2Val;
|
||||
short C4WFY2Val;
|
||||
short C4WFDist;
|
||||
short C4WFScale;
|
||||
#define C4_PI 3.14159265
|
||||
|
||||
static double tanval;
|
||||
static double c4x, c4y, c4z;
|
||||
static double c4x2, c4y2, c4z2;
|
||||
int16 C4WFXVal;
|
||||
int16 C4WFYVal;
|
||||
int16 C4WFZVal;
|
||||
int16 C4WFX2Val;
|
||||
int16 C4WFY2Val;
|
||||
int16 C4WFDist;
|
||||
int16 C4WFScale;
|
||||
int16 C41FXVal;
|
||||
int16 C41FYVal;
|
||||
int16 C41FAngleRes;
|
||||
int16 C41FDist;
|
||||
int16 C41FDistVal;
|
||||
|
||||
void C4TransfWireFrame ()
|
||||
static double tanval;
|
||||
static double c4x, c4y, c4z;
|
||||
static double c4x2, c4y2, c4z2;
|
||||
|
||||
|
||||
void C4TransfWireFrame (void)
|
||||
{
|
||||
c4x = (double) C4WFXVal;
|
||||
c4y = (double) C4WFYVal;
|
||||
c4z = (double) C4WFZVal - 0x95;
|
||||
c4x = (double) C4WFXVal;
|
||||
c4y = (double) C4WFYVal;
|
||||
c4z = (double) C4WFZVal - 0x95;
|
||||
|
||||
// Rotate X
|
||||
tanval = -(double) C4WFX2Val * 3.14159265 * 2 / 128;
|
||||
c4y2 = c4y * cos (tanval) - c4z * sin (tanval);
|
||||
c4z2 = c4y * sin (tanval) + c4z * cos (tanval);
|
||||
// Rotate X
|
||||
tanval = -(double) C4WFX2Val * C4_PI * 2 / 128;
|
||||
c4y2 = c4y * cos(tanval) - c4z * sin(tanval);
|
||||
c4z2 = c4y * sin(tanval) + c4z * cos(tanval);
|
||||
|
||||
// Rotate Y
|
||||
tanval = -(double)C4WFY2Val*3.14159265*2/128;
|
||||
c4x2 = c4x * cos (tanval) + c4z2 * sin (tanval);
|
||||
c4z = c4x * - sin (tanval) + c4z2 * cos (tanval);
|
||||
// Rotate Y
|
||||
tanval = -(double) C4WFY2Val * C4_PI * 2 / 128;
|
||||
c4x2 = c4x * cos(tanval) + c4z2 * sin(tanval);
|
||||
c4z = c4x * -sin(tanval) + c4z2 * cos(tanval);
|
||||
|
||||
// Rotate Z
|
||||
tanval = -(double) C4WFDist * 3.14159265*2 / 128;
|
||||
c4x = c4x2 * cos (tanval) - c4y2 * sin (tanval);
|
||||
c4y = c4x2 * sin (tanval) + c4y2 * cos (tanval);
|
||||
// Rotate Z
|
||||
tanval = -(double) C4WFDist * C4_PI * 2 / 128;
|
||||
c4x = c4x2 * cos(tanval) - c4y2 * sin(tanval);
|
||||
c4y = c4x2 * sin(tanval) + c4y2 * cos(tanval);
|
||||
|
||||
// Scale
|
||||
C4WFXVal = (short) (c4x*(double)C4WFScale/(0x90*(c4z+0x95))*0x95);
|
||||
C4WFYVal = (short) (c4y*(double)C4WFScale/(0x90*(c4z+0x95))*0x95);
|
||||
// Scale
|
||||
C4WFXVal = (int16) (c4x * (double) C4WFScale / (0x90 * (c4z + 0x95)) * 0x95);
|
||||
C4WFYVal = (int16) (c4y * (double) C4WFScale / (0x90 * (c4z + 0x95)) * 0x95);
|
||||
}
|
||||
|
||||
void C4TransfWireFrame2 ()
|
||||
void C4TransfWireFrame2 (void)
|
||||
{
|
||||
c4x = (double)C4WFXVal;
|
||||
c4y = (double)C4WFYVal;
|
||||
c4z = (double)C4WFZVal;
|
||||
c4x = (double) C4WFXVal;
|
||||
c4y = (double) C4WFYVal;
|
||||
c4z = (double) C4WFZVal;
|
||||
|
||||
// Rotate X
|
||||
tanval = -(double) C4WFX2Val * 3.14159265 * 2 / 128;
|
||||
c4y2 = c4y * cos (tanval) - c4z * sin (tanval);
|
||||
c4z2 = c4y * sin (tanval) + c4z * cos (tanval);
|
||||
// Rotate X
|
||||
tanval = -(double) C4WFX2Val * C4_PI * 2 / 128;
|
||||
c4y2 = c4y * cos(tanval) - c4z * sin(tanval);
|
||||
c4z2 = c4y * sin(tanval) + c4z * cos(tanval);
|
||||
|
||||
// Rotate Y
|
||||
tanval = -(double) C4WFY2Val * 3.14159265 * 2 / 128;
|
||||
c4x2 = c4x * cos (tanval) + c4z2 * sin (tanval);
|
||||
c4z = c4x * -sin (tanval) + c4z2 * cos (tanval);
|
||||
// Rotate Y
|
||||
tanval = -(double) C4WFY2Val * C4_PI * 2 / 128;
|
||||
c4x2 = c4x * cos(tanval) + c4z2 * sin(tanval);
|
||||
c4z = c4x * -sin(tanval) + c4z2 * cos(tanval);
|
||||
|
||||
// Rotate Z
|
||||
tanval = -(double)C4WFDist * 3.14159265 * 2 / 128;
|
||||
c4x = c4x2 * cos (tanval) - c4y2 * sin (tanval);
|
||||
c4y = c4x2 * sin (tanval) + c4y2 * cos (tanval);
|
||||
// Rotate Z
|
||||
tanval = -(double) C4WFDist * C4_PI * 2 / 128;
|
||||
c4x = c4x2 * cos(tanval) - c4y2 * sin(tanval);
|
||||
c4y = c4x2 * sin(tanval) + c4y2 * cos(tanval);
|
||||
|
||||
// Scale
|
||||
C4WFXVal =(short)(c4x * (double)C4WFScale / 0x100);
|
||||
C4WFYVal =(short)(c4y * (double)C4WFScale / 0x100);
|
||||
// Scale
|
||||
C4WFXVal = (int16) (c4x * (double) C4WFScale / 0x100);
|
||||
C4WFYVal = (int16) (c4y * (double) C4WFScale / 0x100);
|
||||
}
|
||||
|
||||
void C4CalcWireFrame ()
|
||||
void C4CalcWireFrame (void)
|
||||
{
|
||||
C4WFXVal = C4WFX2Val - C4WFXVal;
|
||||
C4WFYVal = C4WFY2Val - C4WFYVal;
|
||||
if (abs (C4WFXVal) > abs (C4WFYVal))
|
||||
{
|
||||
C4WFDist = abs (C4WFXVal) + 1;
|
||||
C4WFYVal = (short) (256 * (double) C4WFYVal / abs (C4WFXVal));
|
||||
if (C4WFXVal < 0)
|
||||
C4WFXVal = -256;
|
||||
else
|
||||
C4WFXVal = 256;
|
||||
}
|
||||
else
|
||||
{
|
||||
if (C4WFYVal != 0)
|
||||
{
|
||||
C4WFDist = abs(C4WFYVal)+1;
|
||||
C4WFXVal = (short) (256 * (double)C4WFXVal / abs (C4WFYVal));
|
||||
if (C4WFYVal < 0)
|
||||
C4WFYVal = -256;
|
||||
else
|
||||
C4WFYVal = 256;
|
||||
}
|
||||
else
|
||||
C4WFDist = 0;
|
||||
}
|
||||
C4WFXVal = C4WFX2Val - C4WFXVal;
|
||||
C4WFYVal = C4WFY2Val - C4WFYVal;
|
||||
|
||||
if (abs(C4WFXVal) > abs(C4WFYVal))
|
||||
{
|
||||
C4WFDist = abs(C4WFXVal) + 1;
|
||||
C4WFYVal = (int16) (256 * (double) C4WFYVal / abs(C4WFXVal));
|
||||
if (C4WFXVal < 0)
|
||||
C4WFXVal = -256;
|
||||
else
|
||||
C4WFXVal = 256;
|
||||
}
|
||||
else
|
||||
{
|
||||
if (C4WFYVal != 0)
|
||||
{
|
||||
C4WFDist = abs(C4WFYVal) + 1;
|
||||
C4WFXVal = (int16) (256 * (double) C4WFXVal / abs(C4WFYVal));
|
||||
if (C4WFYVal < 0)
|
||||
C4WFYVal = -256;
|
||||
else
|
||||
C4WFYVal = 256;
|
||||
}
|
||||
else
|
||||
C4WFDist = 0;
|
||||
}
|
||||
}
|
||||
|
||||
short C41FXVal;
|
||||
short C41FYVal;
|
||||
short C41FAngleRes;
|
||||
short C41FDist;
|
||||
short C41FDistVal;
|
||||
|
||||
void C4Op1F ()
|
||||
void C4Op1F (void)
|
||||
{
|
||||
if (C41FXVal == 0)
|
||||
{
|
||||
if (C41FYVal > 0)
|
||||
C41FAngleRes = 0x80;
|
||||
else
|
||||
C41FAngleRes = 0x180;
|
||||
}
|
||||
else
|
||||
{
|
||||
tanval = (double) C41FYVal / C41FXVal;
|
||||
C41FAngleRes = (short) (atan (tanval) / (3.141592675 * 2) * 512);
|
||||
C41FAngleRes = C41FAngleRes;
|
||||
if (C41FXVal< 0)
|
||||
C41FAngleRes += 0x100;
|
||||
C41FAngleRes &= 0x1FF;
|
||||
}
|
||||
if (C41FXVal == 0)
|
||||
{
|
||||
if (C41FYVal > 0)
|
||||
C41FAngleRes = 0x80;
|
||||
else
|
||||
C41FAngleRes = 0x180;
|
||||
}
|
||||
else
|
||||
{
|
||||
tanval = (double) C41FYVal / C41FXVal;
|
||||
C41FAngleRes = (int16) (atan(tanval) / (C4_PI * 2) * 512);
|
||||
C41FAngleRes = C41FAngleRes;
|
||||
if (C41FXVal< 0)
|
||||
C41FAngleRes += 0x100;
|
||||
C41FAngleRes &= 0x1FF;
|
||||
}
|
||||
}
|
||||
|
||||
void C4Op15()
|
||||
void C4Op15 (void)
|
||||
{
|
||||
tanval = sqrt ((double) C41FYVal * C41FYVal + (double) C41FXVal * C41FXVal);
|
||||
C41FDist = (short) tanval;
|
||||
tanval = sqrt((double) C41FYVal * C41FYVal + (double) C41FXVal * C41FXVal);
|
||||
C41FDist = (int16) tanval;
|
||||
}
|
||||
|
||||
void C4Op0D()
|
||||
void C4Op0D (void)
|
||||
{
|
||||
tanval = sqrt ((double) C41FYVal * C41FYVal + (double) C41FXVal * C41FXVal);
|
||||
tanval = C41FDistVal / tanval;
|
||||
C41FYVal = (short) (C41FYVal * tanval * 0.99);
|
||||
C41FXVal = (short) (C41FXVal * tanval * 0.98);
|
||||
tanval = sqrt((double) C41FYVal * C41FYVal + (double) C41FXVal * C41FXVal);
|
||||
tanval = C41FDistVal / tanval;
|
||||
C41FYVal = (int16) (C41FYVal * tanval * 0.99);
|
||||
C41FXVal = (int16) (C41FXVal * tanval * 0.98);
|
||||
}
|
||||
|
||||
#ifdef ZSNES_C4
|
||||
EXTERN_C void C4LoaDMem(char *C4RAM)
|
||||
{
|
||||
memmove(C4RAM+(READ_WORD(C4RAM+0x1f45)&0x1fff),
|
||||
C4GetMemPointer(READ_3WORD(C4RAM+0x1f40)),
|
||||
READ_WORD(C4RAM+0x1f43));
|
||||
}
|
||||
#endif
|
||||
|
||||
uint8 * S9xGetBasePointerC4 (uint16 Address)
|
||||
{
|
||||
if (Address >= 0x7f40 && Address <= 0x7f5e)
|
||||
@ -322,4 +329,13 @@ uint8 * S9xGetMemPointerC4 (uint16 Address)
|
||||
return (Memory.C4RAM - 0x6000 + (Address & 0xffff));
|
||||
}
|
||||
|
||||
}//end extern C
|
||||
#ifdef ZSNES_C4
|
||||
START_EXTERN_C
|
||||
|
||||
void C4LoaDMem (char *C4RAM)
|
||||
{
|
||||
memmove(C4RAM + (READ_WORD(C4RAM + 0x1f45) & 0x1fff), C4GetMemPointer(READ_3WORD(C4RAM + 0x1f40)), READ_WORD(C4RAM + 0x1f43));
|
||||
}
|
||||
|
||||
END_EXTERN_C
|
||||
#endif
|
||||
|
@ -1,4 +1,4 @@
|
||||
/**********************************************************************************
|
||||
/***********************************************************************************
|
||||
Snes9x - Portable Super Nintendo Entertainment System (TM) emulator.
|
||||
|
||||
(c) Copyright 1996 - 2002 Gary Henderson (gary.henderson@ntlworld.com),
|
||||
@ -15,12 +15,15 @@
|
||||
(c) Copyright 2002 - 2006 funkyass (funkyass@spam.shaw.ca),
|
||||
Kris Bleakley (codeviolation@hotmail.com)
|
||||
|
||||
(c) Copyright 2002 - 2007 Brad Jorsch (anomie@users.sourceforge.net),
|
||||
(c) Copyright 2002 - 2010 Brad Jorsch (anomie@users.sourceforge.net),
|
||||
Nach (n-a-c-h@users.sourceforge.net),
|
||||
zones (kasumitokoduck@yahoo.com)
|
||||
|
||||
(c) Copyright 2006 - 2007 nitsuja
|
||||
|
||||
(c) Copyright 2009 - 2010 BearOso,
|
||||
OV2
|
||||
|
||||
|
||||
BS-X C emulator code
|
||||
(c) Copyright 2005 - 2006 Dreamer Nom,
|
||||
@ -37,7 +40,7 @@
|
||||
|
||||
DSP-1 emulator code
|
||||
(c) Copyright 1998 - 2006 _Demo_,
|
||||
Andreas Naive (andreasnaive@gmail.com)
|
||||
Andreas Naive (andreasnaive@gmail.com),
|
||||
Gary Henderson,
|
||||
Ivar (ivar@snes9x.com),
|
||||
John Weidman,
|
||||
@ -53,7 +56,6 @@
|
||||
Matthew Kendora,
|
||||
neviksti
|
||||
|
||||
|
||||
DSP-3 emulator code
|
||||
(c) Copyright 2003 - 2006 John Weidman,
|
||||
Kris Bleakley,
|
||||
@ -70,22 +72,26 @@
|
||||
OBC1 emulator code
|
||||
(c) Copyright 2001 - 2004 zsKnight,
|
||||
pagefault (pagefault@zsnes.com),
|
||||
Kris Bleakley,
|
||||
Kris Bleakley
|
||||
Ported from x86 assembler to C by sanmaiwashi
|
||||
|
||||
SPC7110 and RTC C++ emulator code
|
||||
SPC7110 and RTC C++ emulator code used in 1.39-1.51
|
||||
(c) Copyright 2002 Matthew Kendora with research by
|
||||
zsKnight,
|
||||
John Weidman,
|
||||
Dark Force
|
||||
|
||||
SPC7110 and RTC C++ emulator code used in 1.52+
|
||||
(c) Copyright 2009 byuu,
|
||||
neviksti
|
||||
|
||||
S-DD1 C emulator code
|
||||
(c) Copyright 2003 Brad Jorsch with research by
|
||||
Andreas Naive,
|
||||
John Weidman
|
||||
|
||||
S-RTC C emulator code
|
||||
(c) Copyright 2001-2006 byuu,
|
||||
(c) Copyright 2001 - 2006 byuu,
|
||||
John Weidman
|
||||
|
||||
ST010 C++ emulator code
|
||||
@ -97,17 +103,20 @@
|
||||
Super FX x86 assembler emulator code
|
||||
(c) Copyright 1998 - 2003 _Demo_,
|
||||
pagefault,
|
||||
zsKnight,
|
||||
zsKnight
|
||||
|
||||
Super FX C emulator code
|
||||
(c) Copyright 1997 - 1999 Ivar,
|
||||
Gary Henderson,
|
||||
John Weidman
|
||||
|
||||
Sound DSP emulator code is derived from SNEeSe and OpenSPC:
|
||||
Sound emulator code used in 1.5-1.51
|
||||
(c) Copyright 1998 - 2003 Brad Martin
|
||||
(c) Copyright 1998 - 2006 Charles Bilyue'
|
||||
|
||||
Sound emulator code used in 1.52+
|
||||
(c) Copyright 2004 - 2007 Shay Green (gblargg@gmail.com)
|
||||
|
||||
SH assembler code partly based on x86 assembler code
|
||||
(c) Copyright 2002 - 2004 Marcus Comstedt (marcus@mc.pp.se)
|
||||
|
||||
@ -117,23 +126,30 @@
|
||||
HQ2x, HQ3x, HQ4x filters
|
||||
(c) Copyright 2003 Maxim Stepin (maxim@hiend3d.com)
|
||||
|
||||
NTSC filter
|
||||
(c) Copyright 2006 - 2007 Shay Green
|
||||
|
||||
GTK+ GUI code
|
||||
(c) Copyright 2004 - 2010 BearOso
|
||||
|
||||
Win32 GUI code
|
||||
(c) Copyright 2003 - 2006 blip,
|
||||
funkyass,
|
||||
Matthew Kendora,
|
||||
Nach,
|
||||
nitsuja
|
||||
(c) Copyright 2009 - 2010 OV2
|
||||
|
||||
Mac OS GUI code
|
||||
(c) Copyright 1998 - 2001 John Stiles
|
||||
(c) Copyright 2001 - 2007 zones
|
||||
(c) Copyright 2001 - 2010 zones
|
||||
|
||||
|
||||
Specific ports contains the works of other authors. See headers in
|
||||
individual files.
|
||||
|
||||
|
||||
Snes9x homepage: http://www.snes9x.com
|
||||
Snes9x homepage: http://www.snes9x.com/
|
||||
|
||||
Permission to use, copy, modify and/or distribute Snes9x in both binary
|
||||
and source form, for non-commercial purposes, is hereby granted without
|
||||
@ -156,48 +172,53 @@
|
||||
|
||||
Super NES and Super Nintendo Entertainment System are trademarks of
|
||||
Nintendo Co., Limited and its subsidiary companies.
|
||||
**********************************************************************************/
|
||||
|
||||
***********************************************************************************/
|
||||
|
||||
|
||||
#ifndef _C4_H_
|
||||
#define _C4_H_
|
||||
|
||||
#include "port.h"
|
||||
#include "memmap.h"
|
||||
#ifdef ZSNES_C4
|
||||
START_EXTERN_C
|
||||
#endif
|
||||
|
||||
extern "C" {
|
||||
extern int16 C4WFXVal;
|
||||
extern int16 C4WFYVal;
|
||||
extern int16 C4WFZVal;
|
||||
extern int16 C4WFX2Val;
|
||||
extern int16 C4WFY2Val;
|
||||
extern int16 C4WFDist;
|
||||
extern int16 C4WFScale;
|
||||
extern int16 C41FXVal;
|
||||
extern int16 C41FYVal;
|
||||
extern int16 C41FAngleRes;
|
||||
extern int16 C41FDist;
|
||||
extern int16 C41FDistVal;
|
||||
|
||||
extern int16 C4WFXVal;
|
||||
extern int16 C4WFYVal;
|
||||
extern int16 C4WFZVal;
|
||||
extern int16 C4WFX2Val;
|
||||
extern int16 C4WFY2Val;
|
||||
extern int16 C4WFDist;
|
||||
extern int16 C4WFScale;
|
||||
#ifdef ZSNES_C4
|
||||
extern uint8 *C4Ram;
|
||||
#endif
|
||||
|
||||
void C4TransfWireFrame();
|
||||
void C4TransfWireFrame2();
|
||||
void C4CalcWireFrame();
|
||||
void C4TransfWireFrame (void);
|
||||
void C4TransfWireFrame2 (void);
|
||||
void C4CalcWireFrame (void);
|
||||
void C4Op0D (void);
|
||||
void C4Op15 (void);
|
||||
void C4Op1F (void);
|
||||
void S9xInitC4 (void);
|
||||
void S9xSetC4 (uint8, uint16);
|
||||
uint8 S9xGetC4 (uint16);
|
||||
|
||||
extern int16 C41FXVal;
|
||||
extern int16 C41FYVal;
|
||||
extern int16 C41FAngleRes;
|
||||
extern int16 C41FDist;
|
||||
extern int16 C41FDistVal;
|
||||
#ifdef ZSNES_C4
|
||||
END_EXTERN_C
|
||||
#endif
|
||||
|
||||
void C4Op1F();
|
||||
void C4Op15();
|
||||
void C4Op0D();
|
||||
uint8 * S9xGetBasePointerC4 (uint16);
|
||||
uint8 * S9xGetMemPointerC4 (uint16);
|
||||
|
||||
extern int16 C4CosTable[];
|
||||
extern int16 C4SinTable[];
|
||||
|
||||
}
|
||||
|
||||
static inline uint8 *C4GetMemPointer(uint32 Address){
|
||||
return (Memory.ROM + ((Address&0xff0000)>>1) + (Address&0x7fff));
|
||||
static inline uint8 * C4GetMemPointer (uint32 Address)
|
||||
{
|
||||
return (Memory.ROM + ((Address & 0xff0000) >> 1) + (Address & 0x7fff));
|
||||
}
|
||||
|
||||
#endif
|
||||
|
||||
|
File diff suppressed because it is too large
Load Diff
@ -1,4 +1,4 @@
|
||||
/**********************************************************************************
|
||||
/***********************************************************************************
|
||||
Snes9x - Portable Super Nintendo Entertainment System (TM) emulator.
|
||||
|
||||
(c) Copyright 1996 - 2002 Gary Henderson (gary.henderson@ntlworld.com),
|
||||
@ -15,12 +15,15 @@
|
||||
(c) Copyright 2002 - 2006 funkyass (funkyass@spam.shaw.ca),
|
||||
Kris Bleakley (codeviolation@hotmail.com)
|
||||
|
||||
(c) Copyright 2002 - 2007 Brad Jorsch (anomie@users.sourceforge.net),
|
||||
(c) Copyright 2002 - 2010 Brad Jorsch (anomie@users.sourceforge.net),
|
||||
Nach (n-a-c-h@users.sourceforge.net),
|
||||
zones (kasumitokoduck@yahoo.com)
|
||||
|
||||
(c) Copyright 2006 - 2007 nitsuja
|
||||
|
||||
(c) Copyright 2009 - 2010 BearOso,
|
||||
OV2
|
||||
|
||||
|
||||
BS-X C emulator code
|
||||
(c) Copyright 2005 - 2006 Dreamer Nom,
|
||||
@ -37,7 +40,7 @@
|
||||
|
||||
DSP-1 emulator code
|
||||
(c) Copyright 1998 - 2006 _Demo_,
|
||||
Andreas Naive (andreasnaive@gmail.com)
|
||||
Andreas Naive (andreasnaive@gmail.com),
|
||||
Gary Henderson,
|
||||
Ivar (ivar@snes9x.com),
|
||||
John Weidman,
|
||||
@ -53,7 +56,6 @@
|
||||
Matthew Kendora,
|
||||
neviksti
|
||||
|
||||
|
||||
DSP-3 emulator code
|
||||
(c) Copyright 2003 - 2006 John Weidman,
|
||||
Kris Bleakley,
|
||||
@ -70,22 +72,26 @@
|
||||
OBC1 emulator code
|
||||
(c) Copyright 2001 - 2004 zsKnight,
|
||||
pagefault (pagefault@zsnes.com),
|
||||
Kris Bleakley,
|
||||
Kris Bleakley
|
||||
Ported from x86 assembler to C by sanmaiwashi
|
||||
|
||||
SPC7110 and RTC C++ emulator code
|
||||
SPC7110 and RTC C++ emulator code used in 1.39-1.51
|
||||
(c) Copyright 2002 Matthew Kendora with research by
|
||||
zsKnight,
|
||||
John Weidman,
|
||||
Dark Force
|
||||
|
||||
SPC7110 and RTC C++ emulator code used in 1.52+
|
||||
(c) Copyright 2009 byuu,
|
||||
neviksti
|
||||
|
||||
S-DD1 C emulator code
|
||||
(c) Copyright 2003 Brad Jorsch with research by
|
||||
Andreas Naive,
|
||||
John Weidman
|
||||
|
||||
S-RTC C emulator code
|
||||
(c) Copyright 2001-2006 byuu,
|
||||
(c) Copyright 2001 - 2006 byuu,
|
||||
John Weidman
|
||||
|
||||
ST010 C++ emulator code
|
||||
@ -97,17 +103,20 @@
|
||||
Super FX x86 assembler emulator code
|
||||
(c) Copyright 1998 - 2003 _Demo_,
|
||||
pagefault,
|
||||
zsKnight,
|
||||
zsKnight
|
||||
|
||||
Super FX C emulator code
|
||||
(c) Copyright 1997 - 1999 Ivar,
|
||||
Gary Henderson,
|
||||
John Weidman
|
||||
|
||||
Sound DSP emulator code is derived from SNEeSe and OpenSPC:
|
||||
Sound emulator code used in 1.5-1.51
|
||||
(c) Copyright 1998 - 2003 Brad Martin
|
||||
(c) Copyright 1998 - 2006 Charles Bilyue'
|
||||
|
||||
Sound emulator code used in 1.52+
|
||||
(c) Copyright 2004 - 2007 Shay Green (gblargg@gmail.com)
|
||||
|
||||
SH assembler code partly based on x86 assembler code
|
||||
(c) Copyright 2002 - 2004 Marcus Comstedt (marcus@mc.pp.se)
|
||||
|
||||
@ -117,23 +126,30 @@
|
||||
HQ2x, HQ3x, HQ4x filters
|
||||
(c) Copyright 2003 Maxim Stepin (maxim@hiend3d.com)
|
||||
|
||||
NTSC filter
|
||||
(c) Copyright 2006 - 2007 Shay Green
|
||||
|
||||
GTK+ GUI code
|
||||
(c) Copyright 2004 - 2010 BearOso
|
||||
|
||||
Win32 GUI code
|
||||
(c) Copyright 2003 - 2006 blip,
|
||||
funkyass,
|
||||
Matthew Kendora,
|
||||
Nach,
|
||||
nitsuja
|
||||
(c) Copyright 2009 - 2010 OV2
|
||||
|
||||
Mac OS GUI code
|
||||
(c) Copyright 1998 - 2001 John Stiles
|
||||
(c) Copyright 2001 - 2007 zones
|
||||
(c) Copyright 2001 - 2010 zones
|
||||
|
||||
|
||||
Specific ports contains the works of other authors. See headers in
|
||||
individual files.
|
||||
|
||||
|
||||
Snes9x homepage: http://www.snes9x.com
|
||||
Snes9x homepage: http://www.snes9x.com/
|
||||
|
||||
Permission to use, copy, modify and/or distribute Snes9x in both binary
|
||||
and source form, for non-commercial purposes, is hereby granted without
|
||||
@ -156,429 +172,407 @@
|
||||
|
||||
Super NES and Super Nintendo Entertainment System are trademarks of
|
||||
Nintendo Co., Limited and its subsidiary companies.
|
||||
**********************************************************************************/
|
||||
***********************************************************************************/
|
||||
|
||||
|
||||
|
||||
#include <stdio.h>
|
||||
#include <ctype.h>
|
||||
#include <string.h>
|
||||
#include "snes9x.h"
|
||||
#include "cheats.h"
|
||||
#include "memmap.h"
|
||||
#include "cheats.h"
|
||||
|
||||
#define WRAM_BITS ALL_BITS
|
||||
#define SRAM_BITS ALL_BITS + (0x20000 >> 5)
|
||||
#define IRAM_BITS ALL_BITS + (0x30000 >> 5)
|
||||
|
||||
#define BIT_CLEAR(a, v) (a)[(v) >> 5] &= ~(1 << ((v) & 31))
|
||||
|
||||
#define TEST_BIT(a, v) ((a)[(v) >> 5] & (1 << ((v) & 31)))
|
||||
|
||||
#define _S9XCHTC(c, a, b) \
|
||||
((c) == S9X_LESS_THAN ? (a) < (b) : \
|
||||
(c) == S9X_GREATER_THAN ? (a) > (b) : \
|
||||
(c) == S9X_LESS_THAN_OR_EQUAL ? (a) <= (b) : \
|
||||
(c) == S9X_GREATER_THAN_OR_EQUAL ? (a) >= (b) : \
|
||||
(c) == S9X_EQUAL ? (a) == (b) : \
|
||||
(a) != (b))
|
||||
|
||||
#define _S9XCHTD(s, m, o) \
|
||||
((s) == S9X_8_BITS ? ((uint8) (*((m) + (o)))) : \
|
||||
(s) == S9X_16_BITS ? ((uint16) (*((m) + (o)) + (*((m) + (o) + 1) << 8))) : \
|
||||
(s) == S9X_24_BITS ? ((uint32) (*((m) + (o)) + (*((m) + (o) + 1) << 8) + (*((m) + (o) + 2) << 16))) : \
|
||||
((uint32) (*((m) + (o)) + (*((m) + (o) + 1) << 8) + (*((m) + (o) + 2) << 16) + (*((m) + (o) + 3) << 24))))
|
||||
|
||||
#define _S9XCHTDS(s, m, o) \
|
||||
((s) == S9X_8_BITS ? ((int8) (*((m) + (o)))) : \
|
||||
(s) == S9X_16_BITS ? ((int16) (*((m) + (o)) + (*((m) + (o) + 1) << 8))) : \
|
||||
(s) == S9X_24_BITS ? (((int32) ((*((m) + (o)) + (*((m) + (o) + 1) << 8) + (*((m) + (o) + 2) << 16)) << 8)) >> 8): \
|
||||
((int32) (*((m) + (o)) + (*((m) + (o) + 1) << 8) + (*((m) + (o) + 2) << 16) + (*((m) + (o) + 3) << 24))))
|
||||
|
||||
static bool8 S9xAllHex (const char *, int);
|
||||
|
||||
|
||||
static bool8 S9xAllHex (const char *code, int len)
|
||||
{
|
||||
for (int i = 0; i < len; i++)
|
||||
if ((code [i] < '0' || code [i] > '9') &&
|
||||
(code [i] < 'a' || code [i] > 'f') &&
|
||||
(code [i] < 'A' || code [i] > 'F'))
|
||||
return (FALSE);
|
||||
for (int i = 0; i < len; i++)
|
||||
if ((code[i] < '0' || code[i] > '9') && (code[i] < 'a' || code[i] > 'f') && (code[i] < 'A' || code[i] > 'F'))
|
||||
return (FALSE);
|
||||
|
||||
return (TRUE);
|
||||
return (TRUE);
|
||||
}
|
||||
|
||||
const char *S9xProActionReplayToRaw (const char *code, uint32 &address, uint8 &byte)
|
||||
const char * S9xProActionReplayToRaw (const char *code, uint32 &address, uint8 &byte)
|
||||
{
|
||||
uint32 data = 0;
|
||||
if (strlen (code) != 8 || !S9xAllHex (code, 8) ||
|
||||
sscanf (code, "%x", &data) != 1)
|
||||
return ("Invalid Pro Action Replay code - should be 8 hex digits in length.");
|
||||
uint32 data = 0;
|
||||
|
||||
address = data >> 8;
|
||||
byte = (uint8) data;
|
||||
return (NULL);
|
||||
if (strlen(code) != 8 || !S9xAllHex(code, 8) || sscanf(code, "%x", &data) != 1)
|
||||
return ("Invalid Pro Action Replay code - should be 8 hex digits in length.");
|
||||
|
||||
address = data >> 8;
|
||||
byte = (uint8) data;
|
||||
|
||||
return (NULL);
|
||||
}
|
||||
|
||||
const char *S9xGoldFingerToRaw (const char *code, uint32 &address, bool8 &sram,
|
||||
uint8 &num_bytes, uint8 bytes[3])
|
||||
const char * S9xGoldFingerToRaw (const char *code, uint32 &address, bool8 &sram, uint8 &num_bytes, uint8 bytes[3])
|
||||
{
|
||||
char tmp [15];
|
||||
if (strlen (code) != 14)
|
||||
return ("Invalid Gold Finger code should be 14 hex digits in length.");
|
||||
char tmp[15];
|
||||
int i;
|
||||
|
||||
strncpy (tmp, code, 5);
|
||||
tmp [5] = 0;
|
||||
if (sscanf (tmp, "%x", &address) != 1)
|
||||
return ("Invalid Gold Finger code.");
|
||||
if (strlen(code) != 14)
|
||||
return ("Invalid Gold Finger code - should be 14 hex digits in length.");
|
||||
|
||||
int i;
|
||||
for (i = 0; i < 3; i++)
|
||||
{
|
||||
strncpy (tmp, code + 5 + i * 2, 2);
|
||||
tmp [2] = 0;
|
||||
unsigned int byte;
|
||||
if (sscanf (tmp, "%x", &byte) != 1)
|
||||
break;
|
||||
bytes [i] = (uint8) byte;
|
||||
}
|
||||
num_bytes = i;
|
||||
sram = code [13] == '1';
|
||||
return (NULL);
|
||||
}
|
||||
strncpy(tmp, code, 5);
|
||||
tmp[5] = 0;
|
||||
if (sscanf(tmp, "%x", &address) != 1)
|
||||
return ("Invalid Gold Finger code.");
|
||||
|
||||
const char *S9xGameGenieToRaw (const char *code, uint32 &address, uint8 &byte)
|
||||
{
|
||||
char new_code [12];
|
||||
|
||||
if (strlen (code) != 9 || *(code + 4) != '-' || !S9xAllHex (code, 4) ||
|
||||
!S9xAllHex (code + 5, 4))
|
||||
return ("Invalid Game Genie(tm) code - should be 'xxxx-xxxx'.");
|
||||
|
||||
strcpy (new_code, "0x");
|
||||
strncpy (new_code + 2, code, 4);
|
||||
strcpy (new_code + 6, code + 5);
|
||||
|
||||
static char *real_hex = "0123456789ABCDEF";
|
||||
static char *genie_hex = "DF4709156BC8A23E";
|
||||
|
||||
for (int i = 2; i < 10; i++)
|
||||
{
|
||||
if (islower (new_code [i]))
|
||||
new_code [i] = toupper (new_code [i]);
|
||||
int j;
|
||||
for (j = 0; j < 16; j++)
|
||||
for (i = 0; i < 3; i++)
|
||||
{
|
||||
if (new_code [i] == genie_hex [j])
|
||||
{
|
||||
new_code [i] = real_hex [j];
|
||||
break;
|
||||
}
|
||||
}
|
||||
if (j == 16)
|
||||
return ("Invalid hex-character in Game Genie(tm) code");
|
||||
}
|
||||
uint32 data = 0;
|
||||
sscanf (new_code, "%x", &data);
|
||||
byte = (uint8)(data >> 24);
|
||||
address = data & 0xffffff;
|
||||
address = ((address & 0x003c00) << 10) +
|
||||
((address & 0x00003c) << 14) +
|
||||
((address & 0xf00000) >> 8) +
|
||||
((address & 0x000003) << 10) +
|
||||
((address & 0x00c000) >> 6) +
|
||||
((address & 0x0f0000) >> 12) +
|
||||
((address & 0x0003c0) >> 6);
|
||||
unsigned int byte;
|
||||
|
||||
return (NULL);
|
||||
strncpy(tmp, code + 5 + i * 2, 2);
|
||||
tmp[2] = 0;
|
||||
if (sscanf(tmp, "%x", &byte) != 1)
|
||||
break;
|
||||
bytes[i] = (uint8) byte;
|
||||
}
|
||||
|
||||
num_bytes = i;
|
||||
sram = code[13] == '1';
|
||||
|
||||
return (NULL);
|
||||
}
|
||||
|
||||
const char * S9xGameGenieToRaw (const char *code, uint32 &address, uint8 &byte)
|
||||
{
|
||||
char new_code[12];
|
||||
|
||||
if (strlen(code) != 9 || *(code + 4) != '-' || !S9xAllHex(code, 4) || !S9xAllHex(code + 5, 4))
|
||||
return ("Invalid Game Genie(tm) code - should be 'xxxx-xxxx'.");
|
||||
|
||||
strcpy(new_code, "0x");
|
||||
strncpy(new_code + 2, code, 4);
|
||||
strcpy(new_code + 6, code + 5);
|
||||
|
||||
static const char *real_hex = "0123456789ABCDEF";
|
||||
static const char *genie_hex = "DF4709156BC8A23E";
|
||||
|
||||
for (int i = 2; i < 10; i++)
|
||||
{
|
||||
if (islower(new_code[i]))
|
||||
new_code[i] = toupper(new_code[i]);
|
||||
|
||||
int j;
|
||||
for (j = 0; j < 16; j++)
|
||||
{
|
||||
if (new_code[i] == genie_hex[j])
|
||||
{
|
||||
new_code[i] = real_hex[j];
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if (j == 16)
|
||||
return ("Invalid hex-character in Game Genie(tm) code.");
|
||||
}
|
||||
|
||||
uint32 data = 0;
|
||||
sscanf(new_code, "%x", &data);
|
||||
byte = (uint8) (data >> 24);
|
||||
address = data & 0xffffff;
|
||||
address = ((address & 0x003c00) << 10) +
|
||||
((address & 0x00003c) << 14) +
|
||||
((address & 0xf00000) >> 8) +
|
||||
((address & 0x000003) << 10) +
|
||||
((address & 0x00c000) >> 6) +
|
||||
((address & 0x0f0000) >> 12) +
|
||||
((address & 0x0003c0) >> 6);
|
||||
|
||||
return (NULL);
|
||||
}
|
||||
|
||||
void S9xStartCheatSearch (SCheatData *d)
|
||||
{
|
||||
memmove (d->CWRAM, d->RAM, 0x20000);
|
||||
memmove (d->CSRAM, d->SRAM, 0x10000);
|
||||
memmove (d->CIRAM, &d->FillRAM [0x3000], 0x2000);
|
||||
memset ((char *) d->ALL_BITS, 0xff, 0x32000 >> 3);
|
||||
memmove(d->CWRAM, d->RAM, 0x20000);
|
||||
memmove(d->CSRAM, d->SRAM, 0x10000);
|
||||
memmove(d->CIRAM, &d->FillRAM[0x3000], 0x2000);
|
||||
memset((char *) d->ALL_BITS, 0xff, 0x32000 >> 3);
|
||||
}
|
||||
|
||||
#define BIT_CLEAR(a,v) \
|
||||
(a)[(v) >> 5] &= ~(1 << ((v) & 31))
|
||||
|
||||
#define BIT_SET(a,v) \
|
||||
(a)[(v) >> 5] |= 1 << ((v) & 31)
|
||||
|
||||
#define TEST_BIT(a,v) \
|
||||
((a)[(v) >> 5] & (1 << ((v) & 31)))
|
||||
|
||||
#ifdef NGC
|
||||
#undef _C /*** Stops powerpc-gekko-g++ complaining -;) ***/
|
||||
#endif
|
||||
|
||||
#define _C(c,a,b) \
|
||||
((c) == S9X_LESS_THAN ? (a) < (b) : \
|
||||
(c) == S9X_GREATER_THAN ? (a) > (b) : \
|
||||
(c) == S9X_LESS_THAN_OR_EQUAL ? (a) <= (b) : \
|
||||
(c) == S9X_GREATER_THAN_OR_EQUAL ? (a) >= (b) : \
|
||||
(c) == S9X_EQUAL ? (a) == (b) : \
|
||||
(a) != (b))
|
||||
|
||||
#define _D(s,m,o) \
|
||||
((s) == S9X_8_BITS ? (uint8) (*((m) + (o))) : \
|
||||
(s) == S9X_16_BITS ? ((uint16) (*((m) + (o)) + (*((m) + (o) + 1) << 8))) : \
|
||||
(s) == S9X_24_BITS ? ((uint32) (*((m) + (o)) + (*((m) + (o) + 1) << 8) + (*((m) + (o) + 2) << 16))) : \
|
||||
((uint32) (*((m) + (o)) + (*((m) + (o) + 1) << 8) + (*((m) + (o) + 2) << 16) + (*((m) + (o) + 3) << 24))))
|
||||
|
||||
#define _DS(s,m,o) \
|
||||
((s) == S9X_8_BITS ? ((int8) *((m) + (o))) : \
|
||||
(s) == S9X_16_BITS ? ((int16) (*((m) + (o)) + (*((m) + (o) + 1) << 8))) : \
|
||||
(s) == S9X_24_BITS ? (((int32) ((*((m) + (o)) + (*((m) + (o) + 1) << 8) + (*((m) + (o) + 2) << 16)) << 8)) >> 8): \
|
||||
((int32) (*((m) + (o)) + (*((m) + (o) + 1) << 8) + (*((m) + (o) + 2) << 16) + (*((m) + (o) + 3) << 24))))
|
||||
|
||||
void S9xSearchForChange (SCheatData *d, S9xCheatComparisonType cmp,
|
||||
S9xCheatDataSize size, bool8 is_signed, bool8 update)
|
||||
void S9xSearchForChange (SCheatData *d, S9xCheatComparisonType cmp, S9xCheatDataSize size, bool8 is_signed, bool8 update)
|
||||
{
|
||||
int l;
|
||||
int l, i;
|
||||
|
||||
switch (size)
|
||||
{
|
||||
case S9X_8_BITS: l = 0; break;
|
||||
case S9X_16_BITS: l = 1; break;
|
||||
case S9X_24_BITS: l = 2; break;
|
||||
default:
|
||||
case S9X_32_BITS: l = 3; break;
|
||||
}
|
||||
switch (size)
|
||||
{
|
||||
case S9X_8_BITS: l = 0; break;
|
||||
case S9X_16_BITS: l = 1; break;
|
||||
case S9X_24_BITS: l = 2; break;
|
||||
default:
|
||||
case S9X_32_BITS: l = 3; break;
|
||||
}
|
||||
|
||||
int i;
|
||||
if (is_signed)
|
||||
{
|
||||
for (i = 0; i < 0x20000 - l; i++)
|
||||
{
|
||||
if (TEST_BIT (d->WRAM_BITS, i) &&
|
||||
_C(cmp, _DS(size, d->RAM, i), _DS(size, d->CWRAM, i)))
|
||||
{
|
||||
if (update)
|
||||
d->CWRAM [i] = d->RAM [i];
|
||||
}
|
||||
else
|
||||
BIT_CLEAR (d->WRAM_BITS, i);
|
||||
}
|
||||
if (is_signed)
|
||||
{
|
||||
for (i = 0; i < 0x20000 - l; i++)
|
||||
{
|
||||
if (TEST_BIT(d->WRAM_BITS, i) && _S9XCHTC(cmp, _S9XCHTDS(size, d->RAM, i), _S9XCHTDS(size, d->CWRAM, i)))
|
||||
{
|
||||
if (update)
|
||||
d->CWRAM[i] = d->RAM[i];
|
||||
}
|
||||
else
|
||||
BIT_CLEAR(d->WRAM_BITS, i);
|
||||
}
|
||||
|
||||
for (i = 0; i < 0x10000 - l; i++)
|
||||
{
|
||||
if (TEST_BIT (d->SRAM_BITS, i) &&
|
||||
_C(cmp, _DS(size, d->SRAM, i), _DS(size, d->CSRAM, i)))
|
||||
{
|
||||
if (update)
|
||||
d->CSRAM [i] = d->SRAM [i];
|
||||
}
|
||||
else
|
||||
BIT_CLEAR (d->SRAM_BITS, i);
|
||||
}
|
||||
for (i = 0; i < 0x10000 - l; i++)
|
||||
{
|
||||
if (TEST_BIT(d->SRAM_BITS, i) && _S9XCHTC(cmp, _S9XCHTDS(size, d->SRAM, i), _S9XCHTDS(size, d->CSRAM, i)))
|
||||
{
|
||||
if (update)
|
||||
d->CSRAM[i] = d->SRAM[i];
|
||||
}
|
||||
else
|
||||
BIT_CLEAR(d->SRAM_BITS, i);
|
||||
}
|
||||
|
||||
for (i = 0; i < 0x2000 - l; i++)
|
||||
{
|
||||
if (TEST_BIT (d->IRAM_BITS, i) &&
|
||||
_C(cmp, _DS(size, d->FillRAM + 0x3000, i), _DS(size, d->CIRAM, i)))
|
||||
{
|
||||
if (update)
|
||||
d->CIRAM [i] = d->FillRAM [i + 0x3000];
|
||||
}
|
||||
else
|
||||
BIT_CLEAR (d->IRAM_BITS, i);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
for (i = 0; i < 0x20000 - l; i++)
|
||||
{
|
||||
if (TEST_BIT (d->WRAM_BITS, i) &&
|
||||
_C(cmp, _D(size, d->RAM, i), _D(size, d->CWRAM, i)))
|
||||
{
|
||||
if (update)
|
||||
d->CWRAM [i] = d->RAM [i];
|
||||
}
|
||||
else
|
||||
BIT_CLEAR (d->WRAM_BITS, i);
|
||||
}
|
||||
for (i = 0; i < 0x2000 - l; i++)
|
||||
{
|
||||
if (TEST_BIT(d->IRAM_BITS, i) && _S9XCHTC(cmp, _S9XCHTDS(size, d->FillRAM + 0x3000, i), _S9XCHTDS(size, d->CIRAM, i)))
|
||||
{
|
||||
if (update)
|
||||
d->CIRAM[i] = d->FillRAM[i + 0x3000];
|
||||
}
|
||||
else
|
||||
BIT_CLEAR(d->IRAM_BITS, i);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
for (i = 0; i < 0x20000 - l; i++)
|
||||
{
|
||||
if (TEST_BIT(d->WRAM_BITS, i) && _S9XCHTC(cmp, _S9XCHTD(size, d->RAM, i), _S9XCHTD(size, d->CWRAM, i)))
|
||||
{
|
||||
if (update)
|
||||
d->CWRAM[i] = d->RAM[i];
|
||||
}
|
||||
else
|
||||
BIT_CLEAR(d->WRAM_BITS, i);
|
||||
}
|
||||
|
||||
for (i = 0; i < 0x10000 - l; i++)
|
||||
{
|
||||
if (TEST_BIT (d->SRAM_BITS, i) &&
|
||||
_C(cmp, _D(size, d->SRAM, i), _D(size, d->CSRAM, i)))
|
||||
{
|
||||
if (update)
|
||||
d->CSRAM [i] = d->SRAM [i];
|
||||
}
|
||||
else
|
||||
BIT_CLEAR (d->SRAM_BITS, i);
|
||||
}
|
||||
for (i = 0; i < 0x10000 - l; i++)
|
||||
{
|
||||
if (TEST_BIT(d->SRAM_BITS, i) && _S9XCHTC(cmp, _S9XCHTD(size, d->SRAM, i), _S9XCHTD(size, d->CSRAM, i)))
|
||||
{
|
||||
if (update)
|
||||
d->CSRAM[i] = d->SRAM[i];
|
||||
}
|
||||
else
|
||||
BIT_CLEAR(d->SRAM_BITS, i);
|
||||
}
|
||||
|
||||
for (i = 0; i < 0x2000 - l; i++)
|
||||
{
|
||||
if (TEST_BIT (d->IRAM_BITS, i) &&
|
||||
_C(cmp, _D(size, d->FillRAM + 0x3000, i), _D(size, d->CIRAM, i)))
|
||||
{
|
||||
if (update)
|
||||
d->CIRAM [i] = d->FillRAM [i + 0x3000];
|
||||
}
|
||||
else
|
||||
BIT_CLEAR (d->IRAM_BITS, i);
|
||||
}
|
||||
}
|
||||
for (i = 0x20000 - l; i < 0x20000; i++)
|
||||
BIT_CLEAR (d->WRAM_BITS, i);
|
||||
for (i = 0x10000 - l; i < 0x10000; i++)
|
||||
BIT_CLEAR (d->SRAM_BITS, i);
|
||||
for (i = 0; i < 0x2000 - l; i++)
|
||||
{
|
||||
if (TEST_BIT(d->IRAM_BITS, i) && _S9XCHTC(cmp, _S9XCHTD(size, d->FillRAM + 0x3000, i), _S9XCHTD(size, d->CIRAM, i)))
|
||||
{
|
||||
if (update)
|
||||
d->CIRAM[i] = d->FillRAM[i + 0x3000];
|
||||
}
|
||||
else
|
||||
BIT_CLEAR(d->IRAM_BITS, i);
|
||||
}
|
||||
}
|
||||
|
||||
for (i = 0x20000 - l; i < 0x20000; i++)
|
||||
BIT_CLEAR(d->WRAM_BITS, i);
|
||||
|
||||
for (i = 0x10000 - l; i < 0x10000; i++)
|
||||
BIT_CLEAR(d->SRAM_BITS, i);
|
||||
}
|
||||
|
||||
void S9xSearchForValue (SCheatData *d, S9xCheatComparisonType cmp,
|
||||
S9xCheatDataSize size, uint32 value,
|
||||
bool8 is_signed, bool8 update)
|
||||
void S9xSearchForValue (SCheatData *d, S9xCheatComparisonType cmp, S9xCheatDataSize size, uint32 value, bool8 is_signed, bool8 update)
|
||||
{
|
||||
int l;
|
||||
int l, i;
|
||||
|
||||
switch (size)
|
||||
{
|
||||
case S9X_8_BITS: l = 0; break;
|
||||
case S9X_16_BITS: l = 1; break;
|
||||
case S9X_24_BITS: l = 2; break;
|
||||
default:
|
||||
case S9X_32_BITS: l = 3; break;
|
||||
}
|
||||
switch (size)
|
||||
{
|
||||
case S9X_8_BITS: l = 0; break;
|
||||
case S9X_16_BITS: l = 1; break;
|
||||
case S9X_24_BITS: l = 2; break;
|
||||
default:
|
||||
case S9X_32_BITS: l = 3; break;
|
||||
}
|
||||
|
||||
int i;
|
||||
if (is_signed)
|
||||
{
|
||||
for (i = 0; i < 0x20000 - l; i++)
|
||||
{
|
||||
if (TEST_BIT(d->WRAM_BITS, i) && _S9XCHTC(cmp, _S9XCHTDS(size, d->RAM, i), (int32) value))
|
||||
{
|
||||
if (update)
|
||||
d->CWRAM[i] = d->RAM[i];
|
||||
}
|
||||
else
|
||||
BIT_CLEAR(d->WRAM_BITS, i);
|
||||
}
|
||||
|
||||
if (is_signed)
|
||||
{
|
||||
for (i = 0; i < 0x20000 - l; i++)
|
||||
{
|
||||
if (TEST_BIT (d->WRAM_BITS, i) &&
|
||||
_C(cmp, _DS(size, d->RAM, i), (int32) value))
|
||||
{
|
||||
if (update)
|
||||
d->CWRAM [i] = d->RAM [i];
|
||||
}
|
||||
else
|
||||
BIT_CLEAR (d->WRAM_BITS, i);
|
||||
}
|
||||
for (i = 0; i < 0x10000 - l; i++)
|
||||
{
|
||||
if (TEST_BIT(d->SRAM_BITS, i) && _S9XCHTC(cmp, _S9XCHTDS(size, d->SRAM, i), (int32) value))
|
||||
{
|
||||
if (update)
|
||||
d->CSRAM[i] = d->SRAM[i];
|
||||
}
|
||||
else
|
||||
BIT_CLEAR(d->SRAM_BITS, i);
|
||||
}
|
||||
|
||||
for (i = 0; i < 0x10000 - l; i++)
|
||||
{
|
||||
if (TEST_BIT (d->SRAM_BITS, i) &&
|
||||
_C(cmp, _DS(size, d->SRAM, i), (int32) value))
|
||||
{
|
||||
if (update)
|
||||
d->CSRAM [i] = d->SRAM [i];
|
||||
}
|
||||
else
|
||||
BIT_CLEAR (d->SRAM_BITS, i);
|
||||
}
|
||||
for (i = 0; i < 0x2000 - l; i++)
|
||||
{
|
||||
if (TEST_BIT(d->IRAM_BITS, i) && _S9XCHTC(cmp, _S9XCHTDS(size, d->FillRAM + 0x3000, i), (int32) value))
|
||||
{
|
||||
if (update)
|
||||
d->CIRAM[i] = d->FillRAM[i + 0x3000];
|
||||
}
|
||||
else
|
||||
BIT_CLEAR(d->IRAM_BITS, i);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
for (i = 0; i < 0x20000 - l; i++)
|
||||
{
|
||||
if (TEST_BIT(d->WRAM_BITS, i) && _S9XCHTC(cmp, _S9XCHTD(size, d->RAM, i), value))
|
||||
{
|
||||
if (update)
|
||||
d->CWRAM[i] = d->RAM[i];
|
||||
}
|
||||
else
|
||||
BIT_CLEAR(d->WRAM_BITS, i);
|
||||
}
|
||||
|
||||
for (i = 0; i < 0x2000 - l; i++)
|
||||
{
|
||||
if (TEST_BIT (d->IRAM_BITS, i) &&
|
||||
_C(cmp, _DS(size, d->FillRAM + 0x3000, i), (int32) value))
|
||||
{
|
||||
if (update)
|
||||
d->CIRAM [i] = d->FillRAM [i + 0x3000];
|
||||
}
|
||||
else
|
||||
BIT_CLEAR (d->IRAM_BITS, i);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
for (i = 0; i < 0x20000 - l; i++)
|
||||
{
|
||||
if (TEST_BIT (d->WRAM_BITS, i) &&
|
||||
_C(cmp, _D(size, d->RAM, i), value))
|
||||
{
|
||||
if (update)
|
||||
d->CWRAM [i] = d->RAM [i];
|
||||
}
|
||||
else
|
||||
BIT_CLEAR (d->WRAM_BITS, i);
|
||||
}
|
||||
for (i = 0; i < 0x10000 - l; i++)
|
||||
{
|
||||
if (TEST_BIT(d->SRAM_BITS, i) && _S9XCHTC(cmp, _S9XCHTD(size, d->SRAM, i), value))
|
||||
{
|
||||
if (update)
|
||||
d->CSRAM[i] = d->SRAM[i];
|
||||
}
|
||||
else
|
||||
BIT_CLEAR(d->SRAM_BITS, i);
|
||||
}
|
||||
|
||||
for (i = 0; i < 0x10000 - l; i++)
|
||||
{
|
||||
if (TEST_BIT (d->SRAM_BITS, i) &&
|
||||
_C(cmp, _D(size, d->SRAM, i), value))
|
||||
{
|
||||
if (update)
|
||||
d->CSRAM [i] = d->SRAM [i];
|
||||
}
|
||||
else
|
||||
BIT_CLEAR (d->SRAM_BITS, i);
|
||||
}
|
||||
for (i = 0; i < 0x2000 - l; i++)
|
||||
{
|
||||
if (TEST_BIT(d->IRAM_BITS, i) && _S9XCHTC(cmp, _S9XCHTD(size, d->FillRAM + 0x3000, i), value))
|
||||
{
|
||||
if (update)
|
||||
d->CIRAM[i] = d->FillRAM[i + 0x3000];
|
||||
}
|
||||
else
|
||||
BIT_CLEAR(d->IRAM_BITS, i);
|
||||
}
|
||||
}
|
||||
|
||||
for (i = 0; i < 0x2000 - l; i++)
|
||||
{
|
||||
if (TEST_BIT (d->IRAM_BITS, i) &&
|
||||
_C(cmp, _D(size, d->FillRAM + 0x3000, i), value))
|
||||
{
|
||||
if (update)
|
||||
d->CIRAM [i] = d->FillRAM [i + 0x3000];
|
||||
}
|
||||
else
|
||||
BIT_CLEAR (d->IRAM_BITS, i);
|
||||
}
|
||||
}
|
||||
for (i = 0x20000 - l; i < 0x20000; i++)
|
||||
BIT_CLEAR (d->WRAM_BITS, i);
|
||||
for (i = 0x10000 - l; i < 0x10000; i++)
|
||||
BIT_CLEAR (d->SRAM_BITS, i);
|
||||
for (i = 0x20000 - l; i < 0x20000; i++)
|
||||
BIT_CLEAR(d->WRAM_BITS, i);
|
||||
|
||||
for (i = 0x10000 - l; i < 0x10000; i++)
|
||||
BIT_CLEAR(d->SRAM_BITS, i);
|
||||
}
|
||||
|
||||
void S9xSearchForAddress (SCheatData *d, S9xCheatComparisonType cmp,
|
||||
S9xCheatDataSize size, uint32 value, bool8 update)
|
||||
void S9xSearchForAddress (SCheatData *d, S9xCheatComparisonType cmp, S9xCheatDataSize size, uint32 value, bool8 update)
|
||||
{
|
||||
int l;
|
||||
int l, i;
|
||||
|
||||
switch (size)
|
||||
{
|
||||
case S9X_8_BITS: l = 0; break;
|
||||
case S9X_16_BITS: l = 1; break;
|
||||
case S9X_24_BITS: l = 2; break;
|
||||
default:
|
||||
case S9X_32_BITS: l = 3; break;
|
||||
}
|
||||
switch (size)
|
||||
{
|
||||
case S9X_8_BITS: l = 0; break;
|
||||
case S9X_16_BITS: l = 1; break;
|
||||
case S9X_24_BITS: l = 2; break;
|
||||
default:
|
||||
case S9X_32_BITS: l = 3; break;
|
||||
}
|
||||
|
||||
int i;
|
||||
for (i = 0; i < 0x20000 - l; i++)
|
||||
{
|
||||
if (TEST_BIT(d->WRAM_BITS, i) && _S9XCHTC(cmp, i, (int32) value))
|
||||
{
|
||||
if (update)
|
||||
d->CWRAM[i] = d->RAM[i];
|
||||
}
|
||||
else
|
||||
BIT_CLEAR(d->WRAM_BITS, i);
|
||||
}
|
||||
|
||||
{
|
||||
for (i = 0; i < 0x10000 - l; i++)
|
||||
{
|
||||
if (TEST_BIT(d->SRAM_BITS, i) && _S9XCHTC(cmp, i + 0x20000, (int32) value))
|
||||
{
|
||||
if (update)
|
||||
d->CSRAM[i] = d->SRAM[i];
|
||||
}
|
||||
else
|
||||
BIT_CLEAR(d->SRAM_BITS, i);
|
||||
}
|
||||
|
||||
for (i = 0; i < 0x20000 - l; i++)
|
||||
{
|
||||
if (TEST_BIT (d->WRAM_BITS, i) &&
|
||||
_C(cmp, i, (int)value))
|
||||
{
|
||||
if (update)
|
||||
d->CWRAM [i] = d->RAM [i];
|
||||
}
|
||||
else
|
||||
BIT_CLEAR (d->WRAM_BITS, i);
|
||||
}
|
||||
for (i = 0; i < 0x2000 - l; i++)
|
||||
{
|
||||
if (TEST_BIT(d->IRAM_BITS, i) && _S9XCHTC(cmp, i + 0x30000, (int32) value))
|
||||
{
|
||||
if (update)
|
||||
d->CIRAM[i] = d->FillRAM[i + 0x3000];
|
||||
}
|
||||
else
|
||||
BIT_CLEAR(d->IRAM_BITS, i);
|
||||
}
|
||||
|
||||
for (i = 0; i < 0x10000 - l; i++)
|
||||
{
|
||||
if (TEST_BIT (d->SRAM_BITS, i) &&
|
||||
_C(cmp, i+0x20000, (int)value))
|
||||
{
|
||||
if (update)
|
||||
d->CSRAM [i] = d->SRAM [i];
|
||||
}
|
||||
else
|
||||
BIT_CLEAR (d->SRAM_BITS, i);
|
||||
}
|
||||
for (i = 0x20000 - l; i < 0x20000; i++)
|
||||
BIT_CLEAR(d->WRAM_BITS, i);
|
||||
|
||||
for (i = 0; i < 0x2000 - l; i++)
|
||||
{
|
||||
if (TEST_BIT (d->IRAM_BITS, i) &&
|
||||
_C(cmp, i+0x30000, (int)value))
|
||||
{
|
||||
if (update)
|
||||
d->CIRAM [i] = d->FillRAM [i + 0x3000];
|
||||
}
|
||||
else
|
||||
BIT_CLEAR (d->IRAM_BITS, i);
|
||||
}
|
||||
}
|
||||
for (i = 0x20000 - l; i < 0x20000; i++)
|
||||
BIT_CLEAR (d->WRAM_BITS, i);
|
||||
for (i = 0x10000 - l; i < 0x10000; i++)
|
||||
BIT_CLEAR (d->SRAM_BITS, i);
|
||||
for (i = 0x10000 - l; i < 0x10000; i++)
|
||||
BIT_CLEAR(d->SRAM_BITS, i);
|
||||
}
|
||||
|
||||
void S9xOutputCheatSearchResults (SCheatData *d)
|
||||
{
|
||||
int i;
|
||||
for (i = 0; i < 0x20000; i++)
|
||||
{
|
||||
if (TEST_BIT (d->WRAM_BITS, i))
|
||||
printf ("WRAM: %05x: %02x\n", i, d->RAM [i]);
|
||||
}
|
||||
int i;
|
||||
|
||||
for (i = 0; i < 0x10000; i++)
|
||||
{
|
||||
if (TEST_BIT (d->SRAM_BITS, i))
|
||||
printf ("SRAM: %04x: %02x\n", i, d->SRAM [i]);
|
||||
}
|
||||
for (i = 0; i < 0x20000; i++)
|
||||
{
|
||||
if (TEST_BIT(d->WRAM_BITS, i))
|
||||
printf("WRAM: %05x: %02x\n", i, d->RAM[i]);
|
||||
}
|
||||
|
||||
for (i = 0; i < 0x2000; i++)
|
||||
{
|
||||
if (TEST_BIT (d->IRAM_BITS, i))
|
||||
printf ("IRAM: %05x: %02x\n", i, d->FillRAM [i + 0x3000]);
|
||||
}
|
||||
for (i = 0; i < 0x10000; i++)
|
||||
{
|
||||
if (TEST_BIT(d->SRAM_BITS, i))
|
||||
printf("SRAM: %04x: %02x\n", i, d->SRAM[i]);
|
||||
}
|
||||
|
||||
for (i = 0; i < 0x2000; i++)
|
||||
{
|
||||
if (TEST_BIT(d->IRAM_BITS, i))
|
||||
printf("IRAM: %05x: %02x\n", i, d->FillRAM[i + 0x3000]);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -1,4 +1,4 @@
|
||||
/**********************************************************************************
|
||||
/***********************************************************************************
|
||||
Snes9x - Portable Super Nintendo Entertainment System (TM) emulator.
|
||||
|
||||
(c) Copyright 1996 - 2002 Gary Henderson (gary.henderson@ntlworld.com),
|
||||
@ -15,12 +15,15 @@
|
||||
(c) Copyright 2002 - 2006 funkyass (funkyass@spam.shaw.ca),
|
||||
Kris Bleakley (codeviolation@hotmail.com)
|
||||
|
||||
(c) Copyright 2002 - 2007 Brad Jorsch (anomie@users.sourceforge.net),
|
||||
(c) Copyright 2002 - 2010 Brad Jorsch (anomie@users.sourceforge.net),
|
||||
Nach (n-a-c-h@users.sourceforge.net),
|
||||
zones (kasumitokoduck@yahoo.com)
|
||||
|
||||
(c) Copyright 2006 - 2007 nitsuja
|
||||
|
||||
(c) Copyright 2009 - 2010 BearOso,
|
||||
OV2
|
||||
|
||||
|
||||
BS-X C emulator code
|
||||
(c) Copyright 2005 - 2006 Dreamer Nom,
|
||||
@ -37,7 +40,7 @@
|
||||
|
||||
DSP-1 emulator code
|
||||
(c) Copyright 1998 - 2006 _Demo_,
|
||||
Andreas Naive (andreasnaive@gmail.com)
|
||||
Andreas Naive (andreasnaive@gmail.com),
|
||||
Gary Henderson,
|
||||
Ivar (ivar@snes9x.com),
|
||||
John Weidman,
|
||||
@ -53,7 +56,6 @@
|
||||
Matthew Kendora,
|
||||
neviksti
|
||||
|
||||
|
||||
DSP-3 emulator code
|
||||
(c) Copyright 2003 - 2006 John Weidman,
|
||||
Kris Bleakley,
|
||||
@ -70,22 +72,26 @@
|
||||
OBC1 emulator code
|
||||
(c) Copyright 2001 - 2004 zsKnight,
|
||||
pagefault (pagefault@zsnes.com),
|
||||
Kris Bleakley,
|
||||
Kris Bleakley
|
||||
Ported from x86 assembler to C by sanmaiwashi
|
||||
|
||||
SPC7110 and RTC C++ emulator code
|
||||
SPC7110 and RTC C++ emulator code used in 1.39-1.51
|
||||
(c) Copyright 2002 Matthew Kendora with research by
|
||||
zsKnight,
|
||||
John Weidman,
|
||||
Dark Force
|
||||
|
||||
SPC7110 and RTC C++ emulator code used in 1.52+
|
||||
(c) Copyright 2009 byuu,
|
||||
neviksti
|
||||
|
||||
S-DD1 C emulator code
|
||||
(c) Copyright 2003 Brad Jorsch with research by
|
||||
Andreas Naive,
|
||||
John Weidman
|
||||
|
||||
S-RTC C emulator code
|
||||
(c) Copyright 2001-2006 byuu,
|
||||
(c) Copyright 2001 - 2006 byuu,
|
||||
John Weidman
|
||||
|
||||
ST010 C++ emulator code
|
||||
@ -97,17 +103,20 @@
|
||||
Super FX x86 assembler emulator code
|
||||
(c) Copyright 1998 - 2003 _Demo_,
|
||||
pagefault,
|
||||
zsKnight,
|
||||
zsKnight
|
||||
|
||||
Super FX C emulator code
|
||||
(c) Copyright 1997 - 1999 Ivar,
|
||||
Gary Henderson,
|
||||
John Weidman
|
||||
|
||||
Sound DSP emulator code is derived from SNEeSe and OpenSPC:
|
||||
Sound emulator code used in 1.5-1.51
|
||||
(c) Copyright 1998 - 2003 Brad Martin
|
||||
(c) Copyright 1998 - 2006 Charles Bilyue'
|
||||
|
||||
Sound emulator code used in 1.52+
|
||||
(c) Copyright 2004 - 2007 Shay Green (gblargg@gmail.com)
|
||||
|
||||
SH assembler code partly based on x86 assembler code
|
||||
(c) Copyright 2002 - 2004 Marcus Comstedt (marcus@mc.pp.se)
|
||||
|
||||
@ -117,23 +126,30 @@
|
||||
HQ2x, HQ3x, HQ4x filters
|
||||
(c) Copyright 2003 Maxim Stepin (maxim@hiend3d.com)
|
||||
|
||||
NTSC filter
|
||||
(c) Copyright 2006 - 2007 Shay Green
|
||||
|
||||
GTK+ GUI code
|
||||
(c) Copyright 2004 - 2010 BearOso
|
||||
|
||||
Win32 GUI code
|
||||
(c) Copyright 2003 - 2006 blip,
|
||||
funkyass,
|
||||
Matthew Kendora,
|
||||
Nach,
|
||||
nitsuja
|
||||
(c) Copyright 2009 - 2010 OV2
|
||||
|
||||
Mac OS GUI code
|
||||
(c) Copyright 1998 - 2001 John Stiles
|
||||
(c) Copyright 2001 - 2007 zones
|
||||
(c) Copyright 2001 - 2010 zones
|
||||
|
||||
|
||||
Specific ports contains the works of other authors. See headers in
|
||||
individual files.
|
||||
|
||||
|
||||
Snes9x homepage: http://www.snes9x.com
|
||||
Snes9x homepage: http://www.snes9x.com/
|
||||
|
||||
Permission to use, copy, modify and/or distribute Snes9x in both binary
|
||||
and source form, for non-commercial purposes, is hereby granted without
|
||||
@ -156,92 +172,91 @@
|
||||
|
||||
Super NES and Super Nintendo Entertainment System are trademarks of
|
||||
Nintendo Co., Limited and its subsidiary companies.
|
||||
**********************************************************************************/
|
||||
|
||||
***********************************************************************************/
|
||||
|
||||
|
||||
#ifndef _CHEATS_H_
|
||||
#define _CHEATS_H_
|
||||
|
||||
#define MAX_CHEATS 150
|
||||
|
||||
struct SCheat
|
||||
{
|
||||
uint32 address;
|
||||
uint8 byte;
|
||||
uint8 saved_byte;
|
||||
bool8 enabled;
|
||||
bool8 saved;
|
||||
char name [22];
|
||||
uint32 address;
|
||||
uint8 byte;
|
||||
uint8 saved_byte;
|
||||
bool8 enabled;
|
||||
bool8 saved;
|
||||
char name[22];
|
||||
};
|
||||
|
||||
#define MAX_CHEATS 150
|
||||
|
||||
struct SCheatData
|
||||
{
|
||||
struct SCheat c [MAX_CHEATS];
|
||||
uint32 num_cheats;
|
||||
uint8 CWRAM [0x20000];
|
||||
uint8 CSRAM [0x10000];
|
||||
uint8 CIRAM [0x2000];
|
||||
uint8 *RAM;
|
||||
uint8 *FillRAM;
|
||||
uint8 *SRAM;
|
||||
uint32 ALL_BITS [(0x32000 >> 5)];
|
||||
#define WRAM_BITS ALL_BITS
|
||||
#define SRAM_BITS ALL_BITS + (0x20000 >> 5)
|
||||
#define IRAM_BITS ALL_BITS + (0x30000 >> 5)
|
||||
uint8 CWatchRAM [0x32000];
|
||||
struct SCheat c[MAX_CHEATS];
|
||||
uint32 num_cheats;
|
||||
uint8 CWRAM[0x20000];
|
||||
uint8 CSRAM[0x10000];
|
||||
uint8 CIRAM[0x2000];
|
||||
uint8 *RAM;
|
||||
uint8 *FillRAM;
|
||||
uint8 *SRAM;
|
||||
uint32 ALL_BITS[0x32000 >> 5];
|
||||
uint8 CWatchRAM[0x32000];
|
||||
};
|
||||
|
||||
|
||||
struct Watch {
|
||||
bool on;
|
||||
int size;
|
||||
int format;
|
||||
uint32 address;
|
||||
char buf[12];
|
||||
char desc[32];
|
||||
struct Watch
|
||||
{
|
||||
bool on;
|
||||
int size;
|
||||
int format;
|
||||
uint32 address;
|
||||
char buf[12];
|
||||
char desc[32];
|
||||
};
|
||||
extern Watch watches [16];
|
||||
|
||||
typedef enum
|
||||
{
|
||||
S9X_LESS_THAN, S9X_GREATER_THAN, S9X_LESS_THAN_OR_EQUAL,
|
||||
S9X_GREATER_THAN_OR_EQUAL, S9X_EQUAL, S9X_NOT_EQUAL
|
||||
} S9xCheatComparisonType;
|
||||
S9X_LESS_THAN,
|
||||
S9X_GREATER_THAN,
|
||||
S9X_LESS_THAN_OR_EQUAL,
|
||||
S9X_GREATER_THAN_OR_EQUAL,
|
||||
S9X_EQUAL,
|
||||
S9X_NOT_EQUAL
|
||||
} S9xCheatComparisonType;
|
||||
|
||||
typedef enum
|
||||
{
|
||||
S9X_8_BITS, S9X_16_BITS, S9X_24_BITS, S9X_32_BITS
|
||||
} S9xCheatDataSize;
|
||||
S9X_8_BITS,
|
||||
S9X_16_BITS,
|
||||
S9X_24_BITS,
|
||||
S9X_32_BITS
|
||||
} S9xCheatDataSize;
|
||||
|
||||
void S9xInitCheatData ();
|
||||
extern SCheatData Cheat;
|
||||
extern Watch watches[16];
|
||||
|
||||
const char *S9xGameGenieToRaw (const char *code, uint32 &address, uint8 &byte);
|
||||
const char *S9xProActionReplayToRaw (const char *code, uint32 &address, uint8 &byte);
|
||||
const char *S9xGoldFingerToRaw (const char *code, uint32 &address, bool8 &sram,
|
||||
uint8 &num_bytes, uint8 bytes[3]);
|
||||
void S9xApplyCheats ();
|
||||
void S9xApplyCheat (uint32 which1);
|
||||
void S9xRemoveCheats ();
|
||||
void S9xRemoveCheat (uint32 which1);
|
||||
void S9xEnableCheat (uint32 which1);
|
||||
void S9xDisableCheat (uint32 which1);
|
||||
void S9xAddCheat (bool8 enable, bool8 save_current_value, uint32 address,
|
||||
uint8 byte);
|
||||
void S9xDeleteCheats ();
|
||||
void S9xDeleteCheat (uint32 which1);
|
||||
bool8 S9xLoadCheatFile (const char *filename);
|
||||
bool8 S9xSaveCheatFile (const char *filename);
|
||||
void S9xApplyCheat (uint32);
|
||||
void S9xApplyCheats (void);
|
||||
void S9xRemoveCheat (uint32);
|
||||
void S9xRemoveCheats (void);
|
||||
void S9xDeleteCheat (uint32);
|
||||
void S9xDeleteCheats (void);
|
||||
void S9xEnableCheat (uint32);
|
||||
void S9xDisableCheat (uint32);
|
||||
void S9xAddCheat (bool8, bool8, uint32, uint8);
|
||||
void S9xInitCheatData (void);
|
||||
void S9xInitWatchedAddress (void);
|
||||
bool8 S9xLoadCheatFile (const char *);
|
||||
bool8 S9xSaveCheatFile (const char *);
|
||||
|
||||
void S9xStartCheatSearch (SCheatData *);
|
||||
void S9xSearchForChange (SCheatData *, S9xCheatComparisonType cmp,
|
||||
S9xCheatDataSize size, bool8 is_signed, bool8 update);
|
||||
void S9xSearchForValue (SCheatData *, S9xCheatComparisonType cmp,
|
||||
S9xCheatDataSize size, uint32 value,
|
||||
bool8 is_signed, bool8 update);
|
||||
void S9xSearchForAddress (SCheatData *, S9xCheatComparisonType cmp,
|
||||
S9xCheatDataSize size, uint32 address, bool8 update);
|
||||
void S9xSearchForChange (SCheatData *, S9xCheatComparisonType, S9xCheatDataSize, bool8, bool8);
|
||||
void S9xSearchForValue (SCheatData *, S9xCheatComparisonType, S9xCheatDataSize, uint32, bool8, bool8);
|
||||
void S9xSearchForAddress (SCheatData *, S9xCheatComparisonType, S9xCheatDataSize, uint32, bool8);
|
||||
void S9xOutputCheatSearchResults (SCheatData *);
|
||||
|
||||
#endif
|
||||
const char * S9xGameGenieToRaw (const char *, uint32 &, uint8 &);
|
||||
const char * S9xProActionReplayToRaw (const char *, uint32 &, uint8 &);
|
||||
const char * S9xGoldFingerToRaw (const char *, uint32 &, bool8 &, uint8 &, uint8 bytes[3]);
|
||||
|
||||
#endif
|
||||
|
@ -1,4 +1,4 @@
|
||||
/**********************************************************************************
|
||||
/***********************************************************************************
|
||||
Snes9x - Portable Super Nintendo Entertainment System (TM) emulator.
|
||||
|
||||
(c) Copyright 1996 - 2002 Gary Henderson (gary.henderson@ntlworld.com),
|
||||
@ -15,12 +15,15 @@
|
||||
(c) Copyright 2002 - 2006 funkyass (funkyass@spam.shaw.ca),
|
||||
Kris Bleakley (codeviolation@hotmail.com)
|
||||
|
||||
(c) Copyright 2002 - 2007 Brad Jorsch (anomie@users.sourceforge.net),
|
||||
(c) Copyright 2002 - 2010 Brad Jorsch (anomie@users.sourceforge.net),
|
||||
Nach (n-a-c-h@users.sourceforge.net),
|
||||
zones (kasumitokoduck@yahoo.com)
|
||||
|
||||
(c) Copyright 2006 - 2007 nitsuja
|
||||
|
||||
(c) Copyright 2009 - 2010 BearOso,
|
||||
OV2
|
||||
|
||||
|
||||
BS-X C emulator code
|
||||
(c) Copyright 2005 - 2006 Dreamer Nom,
|
||||
@ -37,7 +40,7 @@
|
||||
|
||||
DSP-1 emulator code
|
||||
(c) Copyright 1998 - 2006 _Demo_,
|
||||
Andreas Naive (andreasnaive@gmail.com)
|
||||
Andreas Naive (andreasnaive@gmail.com),
|
||||
Gary Henderson,
|
||||
Ivar (ivar@snes9x.com),
|
||||
John Weidman,
|
||||
@ -53,7 +56,6 @@
|
||||
Matthew Kendora,
|
||||
neviksti
|
||||
|
||||
|
||||
DSP-3 emulator code
|
||||
(c) Copyright 2003 - 2006 John Weidman,
|
||||
Kris Bleakley,
|
||||
@ -70,22 +72,26 @@
|
||||
OBC1 emulator code
|
||||
(c) Copyright 2001 - 2004 zsKnight,
|
||||
pagefault (pagefault@zsnes.com),
|
||||
Kris Bleakley,
|
||||
Kris Bleakley
|
||||
Ported from x86 assembler to C by sanmaiwashi
|
||||
|
||||
SPC7110 and RTC C++ emulator code
|
||||
SPC7110 and RTC C++ emulator code used in 1.39-1.51
|
||||
(c) Copyright 2002 Matthew Kendora with research by
|
||||
zsKnight,
|
||||
John Weidman,
|
||||
Dark Force
|
||||
|
||||
SPC7110 and RTC C++ emulator code used in 1.52+
|
||||
(c) Copyright 2009 byuu,
|
||||
neviksti
|
||||
|
||||
S-DD1 C emulator code
|
||||
(c) Copyright 2003 Brad Jorsch with research by
|
||||
Andreas Naive,
|
||||
John Weidman
|
||||
|
||||
S-RTC C emulator code
|
||||
(c) Copyright 2001-2006 byuu,
|
||||
(c) Copyright 2001 - 2006 byuu,
|
||||
John Weidman
|
||||
|
||||
ST010 C++ emulator code
|
||||
@ -97,17 +103,20 @@
|
||||
Super FX x86 assembler emulator code
|
||||
(c) Copyright 1998 - 2003 _Demo_,
|
||||
pagefault,
|
||||
zsKnight,
|
||||
zsKnight
|
||||
|
||||
Super FX C emulator code
|
||||
(c) Copyright 1997 - 1999 Ivar,
|
||||
Gary Henderson,
|
||||
John Weidman
|
||||
|
||||
Sound DSP emulator code is derived from SNEeSe and OpenSPC:
|
||||
Sound emulator code used in 1.5-1.51
|
||||
(c) Copyright 1998 - 2003 Brad Martin
|
||||
(c) Copyright 1998 - 2006 Charles Bilyue'
|
||||
|
||||
Sound emulator code used in 1.52+
|
||||
(c) Copyright 2004 - 2007 Shay Green (gblargg@gmail.com)
|
||||
|
||||
SH assembler code partly based on x86 assembler code
|
||||
(c) Copyright 2002 - 2004 Marcus Comstedt (marcus@mc.pp.se)
|
||||
|
||||
@ -117,23 +126,30 @@
|
||||
HQ2x, HQ3x, HQ4x filters
|
||||
(c) Copyright 2003 Maxim Stepin (maxim@hiend3d.com)
|
||||
|
||||
NTSC filter
|
||||
(c) Copyright 2006 - 2007 Shay Green
|
||||
|
||||
GTK+ GUI code
|
||||
(c) Copyright 2004 - 2010 BearOso
|
||||
|
||||
Win32 GUI code
|
||||
(c) Copyright 2003 - 2006 blip,
|
||||
funkyass,
|
||||
Matthew Kendora,
|
||||
Nach,
|
||||
nitsuja
|
||||
(c) Copyright 2009 - 2010 OV2
|
||||
|
||||
Mac OS GUI code
|
||||
(c) Copyright 1998 - 2001 John Stiles
|
||||
(c) Copyright 2001 - 2007 zones
|
||||
(c) Copyright 2001 - 2010 zones
|
||||
|
||||
|
||||
Specific ports contains the works of other authors. See headers in
|
||||
individual files.
|
||||
|
||||
|
||||
Snes9x homepage: http://www.snes9x.com
|
||||
Snes9x homepage: http://www.snes9x.com/
|
||||
|
||||
Permission to use, copy, modify and/or distribute Snes9x in both binary
|
||||
and source form, for non-commercial purposes, is hereby granted without
|
||||
@ -156,226 +172,235 @@
|
||||
|
||||
Super NES and Super Nintendo Entertainment System are trademarks of
|
||||
Nintendo Co., Limited and its subsidiary companies.
|
||||
**********************************************************************************/
|
||||
***********************************************************************************/
|
||||
|
||||
|
||||
|
||||
#include <stdio.h>
|
||||
#include <ctype.h>
|
||||
#include <string.h>
|
||||
#include "snes9x.h"
|
||||
#include "cheats.h"
|
||||
#include "memmap.h"
|
||||
#include "cheats.h"
|
||||
|
||||
#ifndef INLINE
|
||||
#define INLINE inline
|
||||
#endif
|
||||
static uint8 S9xGetByteFree (uint32);
|
||||
static void S9xSetByteFree (uint8, uint32);
|
||||
|
||||
extern SCheatData Cheat;
|
||||
Watch watches [16];
|
||||
|
||||
// read a byte without altering CPU
|
||||
INLINE uint8 S9xGetByteFree (uint32 Address)
|
||||
static uint8 S9xGetByteFree (uint32 address)
|
||||
{
|
||||
uint32 Cycles = CPU.Cycles;
|
||||
uint32 WaitAddress = CPU.WaitAddress;
|
||||
uint8 rv = S9xGetByte (Address);
|
||||
uint32 Cycles = CPU.Cycles;
|
||||
uint32 WaitAddress = CPU.WaitAddress;
|
||||
uint8 byte;
|
||||
|
||||
byte = S9xGetByte(address);
|
||||
|
||||
CPU.WaitAddress = WaitAddress;
|
||||
CPU.Cycles = Cycles;
|
||||
return rv;
|
||||
|
||||
return (byte);
|
||||
}
|
||||
INLINE void S9xSetByteFree (uint8 Byte, uint32 Address)
|
||||
|
||||
static void S9xSetByteFree (uint8 byte, uint32 address)
|
||||
{
|
||||
uint32 Cycles = CPU.Cycles;
|
||||
uint32 WaitAddress = CPU.WaitAddress;
|
||||
S9xSetByte (Byte, Address);
|
||||
uint32 Cycles = CPU.Cycles;
|
||||
uint32 WaitAddress = CPU.WaitAddress;
|
||||
|
||||
S9xSetByte(byte, address);
|
||||
|
||||
CPU.WaitAddress = WaitAddress;
|
||||
CPU.Cycles = Cycles;
|
||||
}
|
||||
|
||||
void S9xInitCheatData ()
|
||||
void S9xInitWatchedAddress (void)
|
||||
{
|
||||
Cheat.RAM = Memory.RAM;
|
||||
Cheat.SRAM = Memory.SRAM;
|
||||
Cheat.FillRAM = Memory.FillRAM;
|
||||
for (unsigned int i = 0; i < sizeof(watches) / sizeof(watches[0]); i++)
|
||||
watches[i].on = false;
|
||||
|
||||
}
|
||||
|
||||
void S9xAddCheat (bool8 enable, bool8 save_current_value,
|
||||
uint32 address, uint8 byte)
|
||||
void S9xInitCheatData (void)
|
||||
{
|
||||
if (Cheat.num_cheats < sizeof (Cheat.c) / sizeof (Cheat. c [0]))
|
||||
{
|
||||
Cheat.c [Cheat.num_cheats].address = address;
|
||||
Cheat.c [Cheat.num_cheats].byte = byte;
|
||||
#ifdef __MACOSX__
|
||||
Cheat.c [Cheat.num_cheats].enabled = enable;
|
||||
#else
|
||||
Cheat.c [Cheat.num_cheats].enabled = TRUE;
|
||||
#endif
|
||||
if (save_current_value)
|
||||
Cheat.RAM = Memory.RAM;
|
||||
Cheat.SRAM = Memory.SRAM;
|
||||
Cheat.FillRAM = Memory.FillRAM;
|
||||
}
|
||||
|
||||
void S9xAddCheat (bool8 enable, bool8 save_current_value, uint32 address, uint8 byte)
|
||||
{
|
||||
if (Cheat.num_cheats < sizeof(Cheat.c) / sizeof(Cheat.c[0]))
|
||||
{
|
||||
Cheat.c [Cheat.num_cheats].saved_byte = S9xGetByteFree (address);
|
||||
Cheat.c [Cheat.num_cheats].saved = TRUE;
|
||||
Cheat.c[Cheat.num_cheats].address = address;
|
||||
Cheat.c[Cheat.num_cheats].byte = byte;
|
||||
Cheat.c[Cheat.num_cheats].enabled = enable;
|
||||
|
||||
if (save_current_value)
|
||||
{
|
||||
Cheat.c[Cheat.num_cheats].saved_byte = S9xGetByteFree(address);
|
||||
Cheat.c[Cheat.num_cheats].saved = TRUE;
|
||||
}
|
||||
|
||||
Cheat.num_cheats++;
|
||||
}
|
||||
Cheat.num_cheats++;
|
||||
}
|
||||
}
|
||||
|
||||
void S9xDeleteCheat (uint32 which1)
|
||||
{
|
||||
if (which1 < Cheat.num_cheats)
|
||||
{
|
||||
if (Cheat.c [which1].enabled)
|
||||
S9xRemoveCheat (which1);
|
||||
if (which1 < Cheat.num_cheats)
|
||||
{
|
||||
if (Cheat.c[which1].enabled)
|
||||
S9xRemoveCheat(which1);
|
||||
|
||||
memmove (&Cheat.c [which1], &Cheat.c [which1 + 1],
|
||||
sizeof (Cheat.c [0]) * (Cheat.num_cheats - which1 - 1));
|
||||
Cheat.num_cheats--; //MK: This used to set it to 0??
|
||||
}
|
||||
memmove(&Cheat.c[which1], &Cheat.c[which1 + 1], sizeof(Cheat.c[0]) * (Cheat.num_cheats - which1 - 1));
|
||||
|
||||
Cheat.num_cheats--;
|
||||
}
|
||||
}
|
||||
|
||||
void S9xDeleteCheats ()
|
||||
void S9xDeleteCheats (void)
|
||||
{
|
||||
S9xRemoveCheats ();
|
||||
Cheat.num_cheats = 0;
|
||||
}
|
||||
|
||||
void S9xEnableCheat (uint32 which1)
|
||||
{
|
||||
if (which1 < Cheat.num_cheats && !Cheat.c [which1].enabled)
|
||||
{
|
||||
Cheat.c [which1].enabled = TRUE;
|
||||
S9xApplyCheat (which1);
|
||||
}
|
||||
}
|
||||
|
||||
void S9xDisableCheat (uint32 which1)
|
||||
{
|
||||
if (which1 < Cheat.num_cheats && Cheat.c [which1].enabled)
|
||||
{
|
||||
S9xRemoveCheat (which1);
|
||||
Cheat.c [which1].enabled = FALSE;
|
||||
}
|
||||
S9xRemoveCheats();
|
||||
Cheat.num_cheats = 0;
|
||||
}
|
||||
|
||||
void S9xRemoveCheat (uint32 which1)
|
||||
{
|
||||
if (Cheat.c [which1].saved)
|
||||
{
|
||||
uint32 address = Cheat.c [which1].address;
|
||||
if (Cheat.c[which1].saved)
|
||||
{
|
||||
uint32 address = Cheat.c[which1].address;
|
||||
|
||||
int block = ((address&0xffffff) >> MEMMAP_SHIFT);
|
||||
uint8 *ptr = Memory.Map [block];
|
||||
int block = (address & 0xffffff) >> MEMMAP_SHIFT;
|
||||
uint8 *ptr = Memory.Map[block];
|
||||
|
||||
if (ptr >= (uint8 *) CMemory::MAP_LAST)
|
||||
*(ptr + (address & 0xffff)) = Cheat.c [which1].saved_byte;
|
||||
else
|
||||
S9xSetByte (Cheat.c [which1].saved_byte, address);
|
||||
}
|
||||
if (ptr >= (uint8 *) CMemory::MAP_LAST)
|
||||
*(ptr + (address & 0xffff)) = Cheat.c[which1].saved_byte;
|
||||
else
|
||||
S9xSetByteFree(Cheat.c[which1].saved_byte, address);
|
||||
}
|
||||
}
|
||||
|
||||
void S9xRemoveCheats (void)
|
||||
{
|
||||
for (uint32 i = 0; i < Cheat.num_cheats; i++)
|
||||
if (Cheat.c[i].enabled)
|
||||
S9xRemoveCheat(i);
|
||||
}
|
||||
|
||||
void S9xEnableCheat (uint32 which1)
|
||||
{
|
||||
if (which1 < Cheat.num_cheats && !Cheat.c[which1].enabled)
|
||||
{
|
||||
Cheat.c[which1].enabled = TRUE;
|
||||
S9xApplyCheat(which1);
|
||||
}
|
||||
}
|
||||
|
||||
void S9xDisableCheat (uint32 which1)
|
||||
{
|
||||
if (which1 < Cheat.num_cheats && Cheat.c[which1].enabled)
|
||||
{
|
||||
S9xRemoveCheat(which1);
|
||||
Cheat.c[which1].enabled = FALSE;
|
||||
}
|
||||
}
|
||||
|
||||
void S9xApplyCheat (uint32 which1)
|
||||
{
|
||||
uint32 address = Cheat.c [which1].address;
|
||||
uint32 address = Cheat.c[which1].address;
|
||||
|
||||
if (!Cheat.c [which1].saved)
|
||||
Cheat.c [which1].saved_byte = S9xGetByteFree (address);
|
||||
if (!Cheat.c[which1].saved)
|
||||
{
|
||||
Cheat.c[which1].saved_byte = S9xGetByteFree(address);
|
||||
Cheat.c[which1].saved = TRUE;
|
||||
}
|
||||
|
||||
int block = ((address&0xffffff) >> MEMMAP_SHIFT);
|
||||
uint8 *ptr = Memory.Map [block];
|
||||
int block = (address & 0xffffff) >> MEMMAP_SHIFT;
|
||||
uint8 *ptr = Memory.Map[block];
|
||||
|
||||
if (ptr >= (uint8 *) CMemory::MAP_LAST)
|
||||
*(ptr + (address & 0xffff)) = Cheat.c [which1].byte;
|
||||
else
|
||||
S9xSetByte (Cheat.c [which1].byte, address);
|
||||
Cheat.c [which1].saved = TRUE;
|
||||
if (ptr >= (uint8 *) CMemory::MAP_LAST)
|
||||
*(ptr + (address & 0xffff)) = Cheat.c[which1].byte;
|
||||
else
|
||||
S9xSetByteFree(Cheat.c[which1].byte, address);
|
||||
}
|
||||
|
||||
void S9xApplyCheats ()
|
||||
void S9xApplyCheats (void)
|
||||
{
|
||||
if (Settings.ApplyCheats)
|
||||
{
|
||||
for (uint32 i = 0; i < Cheat.num_cheats; i++)
|
||||
if (Cheat.c [i].enabled)
|
||||
S9xApplyCheat (i);
|
||||
}
|
||||
}
|
||||
|
||||
void S9xRemoveCheats ()
|
||||
{
|
||||
for (uint32 i = 0; i < Cheat.num_cheats; i++)
|
||||
if (Cheat.c [i].enabled)
|
||||
S9xRemoveCheat (i);
|
||||
if (Settings.ApplyCheats)
|
||||
{
|
||||
for (uint32 i = 0; i < Cheat.num_cheats; i++)
|
||||
if (Cheat.c[i].enabled)
|
||||
S9xApplyCheat(i);
|
||||
}
|
||||
}
|
||||
|
||||
bool8 S9xLoadCheatFile (const char *filename)
|
||||
{
|
||||
Cheat.num_cheats = 0;
|
||||
FILE *fs;
|
||||
uint8 data[28];
|
||||
|
||||
FILE *fs = fopen (filename, "rb");
|
||||
uint8 data [28];
|
||||
Cheat.num_cheats = 0;
|
||||
|
||||
if (!fs)
|
||||
return (FALSE);
|
||||
fs = fopen(filename, "rb");
|
||||
if (!fs)
|
||||
return (FALSE);
|
||||
|
||||
while (fread ((void *) data, 1, 28, fs) == 28)
|
||||
{
|
||||
Cheat.c [Cheat.num_cheats].enabled = (data [0] & 4) == 0;
|
||||
Cheat.c [Cheat.num_cheats].byte = data [1];
|
||||
Cheat.c [Cheat.num_cheats].address = data [2] | (data [3] << 8) | (data [4] << 16);
|
||||
Cheat.c [Cheat.num_cheats].saved_byte = data [5];
|
||||
Cheat.c [Cheat.num_cheats].saved = (data [0] & 8) != 0;
|
||||
memmove (Cheat.c [Cheat.num_cheats].name, &data [8], 20);
|
||||
Cheat.c [Cheat.num_cheats++].name [20] = 0;
|
||||
}
|
||||
fclose (fs);
|
||||
while (fread((void *) data, 1, 28, fs) == 28)
|
||||
{
|
||||
Cheat.c[Cheat.num_cheats].enabled = (data[0] & 4) == 0;
|
||||
Cheat.c[Cheat.num_cheats].byte = data[1];
|
||||
Cheat.c[Cheat.num_cheats].address = data[2] | (data[3] << 8) | (data[4] << 16);
|
||||
Cheat.c[Cheat.num_cheats].saved_byte = data[5];
|
||||
Cheat.c[Cheat.num_cheats].saved = (data[0] & 8) != 0;
|
||||
memmove(Cheat.c[Cheat.num_cheats].name, &data[8], 20);
|
||||
Cheat.c[Cheat.num_cheats++].name[20] = 0;
|
||||
}
|
||||
|
||||
return (TRUE);
|
||||
fclose(fs);
|
||||
|
||||
return (TRUE);
|
||||
}
|
||||
|
||||
bool8 S9xSaveCheatFile (const char *filename)
|
||||
{
|
||||
if (Cheat.num_cheats == 0)
|
||||
{
|
||||
(void) remove (filename);
|
||||
return (TRUE);
|
||||
}
|
||||
|
||||
FILE *fs = fopen (filename, "wb");
|
||||
uint8 data [28];
|
||||
|
||||
if (!fs)
|
||||
return (FALSE);
|
||||
|
||||
uint32 i;
|
||||
for (i = 0; i < Cheat.num_cheats; i++)
|
||||
{
|
||||
memset (data, 0, 28);
|
||||
if (i == 0)
|
||||
if (Cheat.num_cheats == 0)
|
||||
{
|
||||
data [6] = 254;
|
||||
data [7] = 252;
|
||||
remove(filename);
|
||||
return (TRUE);
|
||||
}
|
||||
if (!Cheat.c [i].enabled)
|
||||
data [0] |= 4;
|
||||
|
||||
if (Cheat.c [i].saved)
|
||||
data [0] |= 8;
|
||||
FILE *fs;
|
||||
uint8 data[28];
|
||||
|
||||
data [1] = Cheat.c [i].byte;
|
||||
data [2] = (uint8) Cheat.c [i].address;
|
||||
data [3] = (uint8) (Cheat.c [i].address >> 8);
|
||||
data [4] = (uint8) (Cheat.c [i].address >> 16);
|
||||
data [5] = Cheat.c [i].saved_byte;
|
||||
fs = fopen(filename, "wb");
|
||||
if (!fs)
|
||||
return (FALSE);
|
||||
|
||||
memmove (&data [8], Cheat.c [i].name, 19);
|
||||
if (fwrite (data, 28, 1, fs) != 1)
|
||||
for (uint32 i = 0; i < Cheat.num_cheats; i++)
|
||||
{
|
||||
fclose (fs);
|
||||
return (FALSE);
|
||||
ZeroMemory(data, 28);
|
||||
|
||||
if (i == 0)
|
||||
{
|
||||
data[6] = 254;
|
||||
data[7] = 252;
|
||||
}
|
||||
|
||||
if (!Cheat.c[i].enabled)
|
||||
data[0] |= 4;
|
||||
|
||||
if (Cheat.c[i].saved)
|
||||
data[0] |= 8;
|
||||
|
||||
data[1] = Cheat.c[i].byte;
|
||||
data[2] = (uint8) (Cheat.c[i].address >> 0);
|
||||
data[3] = (uint8) (Cheat.c[i].address >> 8);
|
||||
data[4] = (uint8) (Cheat.c[i].address >> 16);
|
||||
data[5] = Cheat.c[i].saved_byte;
|
||||
|
||||
memmove(&data[8], Cheat.c[i].name, 19);
|
||||
|
||||
if (fwrite(data, 28, 1, fs) != 1)
|
||||
{
|
||||
fclose(fs);
|
||||
return (FALSE);
|
||||
}
|
||||
}
|
||||
}
|
||||
return (fclose (fs) == 0);
|
||||
|
||||
return (fclose(fs) == 0);
|
||||
}
|
||||
|
||||
|
||||
|
@ -1,4 +1,4 @@
|
||||
/**********************************************************************************
|
||||
/***********************************************************************************
|
||||
Snes9x - Portable Super Nintendo Entertainment System (TM) emulator.
|
||||
|
||||
(c) Copyright 1996 - 2002 Gary Henderson (gary.henderson@ntlworld.com),
|
||||
@ -15,12 +15,15 @@
|
||||
(c) Copyright 2002 - 2006 funkyass (funkyass@spam.shaw.ca),
|
||||
Kris Bleakley (codeviolation@hotmail.com)
|
||||
|
||||
(c) Copyright 2002 - 2007 Brad Jorsch (anomie@users.sourceforge.net),
|
||||
(c) Copyright 2002 - 2010 Brad Jorsch (anomie@users.sourceforge.net),
|
||||
Nach (n-a-c-h@users.sourceforge.net),
|
||||
zones (kasumitokoduck@yahoo.com)
|
||||
|
||||
(c) Copyright 2006 - 2007 nitsuja
|
||||
|
||||
(c) Copyright 2009 - 2010 BearOso,
|
||||
OV2
|
||||
|
||||
|
||||
BS-X C emulator code
|
||||
(c) Copyright 2005 - 2006 Dreamer Nom,
|
||||
@ -37,7 +40,7 @@
|
||||
|
||||
DSP-1 emulator code
|
||||
(c) Copyright 1998 - 2006 _Demo_,
|
||||
Andreas Naive (andreasnaive@gmail.com)
|
||||
Andreas Naive (andreasnaive@gmail.com),
|
||||
Gary Henderson,
|
||||
Ivar (ivar@snes9x.com),
|
||||
John Weidman,
|
||||
@ -53,7 +56,6 @@
|
||||
Matthew Kendora,
|
||||
neviksti
|
||||
|
||||
|
||||
DSP-3 emulator code
|
||||
(c) Copyright 2003 - 2006 John Weidman,
|
||||
Kris Bleakley,
|
||||
@ -70,22 +72,26 @@
|
||||
OBC1 emulator code
|
||||
(c) Copyright 2001 - 2004 zsKnight,
|
||||
pagefault (pagefault@zsnes.com),
|
||||
Kris Bleakley,
|
||||
Kris Bleakley
|
||||
Ported from x86 assembler to C by sanmaiwashi
|
||||
|
||||
SPC7110 and RTC C++ emulator code
|
||||
SPC7110 and RTC C++ emulator code used in 1.39-1.51
|
||||
(c) Copyright 2002 Matthew Kendora with research by
|
||||
zsKnight,
|
||||
John Weidman,
|
||||
Dark Force
|
||||
|
||||
SPC7110 and RTC C++ emulator code used in 1.52+
|
||||
(c) Copyright 2009 byuu,
|
||||
neviksti
|
||||
|
||||
S-DD1 C emulator code
|
||||
(c) Copyright 2003 Brad Jorsch with research by
|
||||
Andreas Naive,
|
||||
John Weidman
|
||||
|
||||
S-RTC C emulator code
|
||||
(c) Copyright 2001-2006 byuu,
|
||||
(c) Copyright 2001 - 2006 byuu,
|
||||
John Weidman
|
||||
|
||||
ST010 C++ emulator code
|
||||
@ -97,17 +103,20 @@
|
||||
Super FX x86 assembler emulator code
|
||||
(c) Copyright 1998 - 2003 _Demo_,
|
||||
pagefault,
|
||||
zsKnight,
|
||||
zsKnight
|
||||
|
||||
Super FX C emulator code
|
||||
(c) Copyright 1997 - 1999 Ivar,
|
||||
Gary Henderson,
|
||||
John Weidman
|
||||
|
||||
Sound DSP emulator code is derived from SNEeSe and OpenSPC:
|
||||
Sound emulator code used in 1.5-1.51
|
||||
(c) Copyright 1998 - 2003 Brad Martin
|
||||
(c) Copyright 1998 - 2006 Charles Bilyue'
|
||||
|
||||
Sound emulator code used in 1.52+
|
||||
(c) Copyright 2004 - 2007 Shay Green (gblargg@gmail.com)
|
||||
|
||||
SH assembler code partly based on x86 assembler code
|
||||
(c) Copyright 2002 - 2004 Marcus Comstedt (marcus@mc.pp.se)
|
||||
|
||||
@ -117,23 +126,30 @@
|
||||
HQ2x, HQ3x, HQ4x filters
|
||||
(c) Copyright 2003 Maxim Stepin (maxim@hiend3d.com)
|
||||
|
||||
NTSC filter
|
||||
(c) Copyright 2006 - 2007 Shay Green
|
||||
|
||||
GTK+ GUI code
|
||||
(c) Copyright 2004 - 2010 BearOso
|
||||
|
||||
Win32 GUI code
|
||||
(c) Copyright 2003 - 2006 blip,
|
||||
funkyass,
|
||||
Matthew Kendora,
|
||||
Nach,
|
||||
nitsuja
|
||||
(c) Copyright 2009 - 2010 OV2
|
||||
|
||||
Mac OS GUI code
|
||||
(c) Copyright 1998 - 2001 John Stiles
|
||||
(c) Copyright 2001 - 2007 zones
|
||||
(c) Copyright 2001 - 2010 zones
|
||||
|
||||
|
||||
Specific ports contains the works of other authors. See headers in
|
||||
individual files.
|
||||
|
||||
|
||||
Snes9x homepage: http://www.snes9x.com
|
||||
Snes9x homepage: http://www.snes9x.com/
|
||||
|
||||
Permission to use, copy, modify and/or distribute Snes9x in both binary
|
||||
and source form, for non-commercial purposes, is hereby granted without
|
||||
@ -156,192 +172,234 @@
|
||||
|
||||
Super NES and Super Nintendo Entertainment System are trademarks of
|
||||
Nintendo Co., Limited and its subsidiary companies.
|
||||
**********************************************************************************/
|
||||
|
||||
|
||||
***********************************************************************************/
|
||||
|
||||
|
||||
#include "snes9x.h"
|
||||
#include "memmap.h"
|
||||
#include "ppu.h"
|
||||
|
||||
static uint8 region_map[6][6]={
|
||||
{0, 0x01, 0x03, 0x07, 0x0f, 0x1f },
|
||||
{0, 0, 0x02, 0x06, 0x0e, 0x1e },
|
||||
{0, 0, 0, 0x04, 0x0c, 0x1c },
|
||||
{0, 0, 0, 0, 0x08, 0x18 },
|
||||
{0, 0, 0, 0, 0, 0x10 }
|
||||
static uint8 region_map[6][6] =
|
||||
{
|
||||
{ 0, 0x01, 0x03, 0x07, 0x0f, 0x1f },
|
||||
{ 0, 0, 0x02, 0x06, 0x0e, 0x1e },
|
||||
{ 0, 0, 0, 0x04, 0x0c, 0x1c },
|
||||
{ 0, 0, 0, 0, 0x08, 0x18 },
|
||||
{ 0, 0, 0, 0, 0, 0x10 }
|
||||
};
|
||||
|
||||
static inline uint8 CalcWindowMask(int i, uint8 W1, uint8 W2){
|
||||
if(!PPU.ClipWindow1Enable[i]){
|
||||
if(!PPU.ClipWindow2Enable[i]){
|
||||
return 0;
|
||||
} else {
|
||||
if(!PPU.ClipWindow2Inside[i]) return ~W2;
|
||||
return W2;
|
||||
}
|
||||
} else {
|
||||
if(!PPU.ClipWindow2Enable[i]){
|
||||
if(!PPU.ClipWindow1Inside[i]) return ~W1;
|
||||
return W1;
|
||||
} else {
|
||||
if(!PPU.ClipWindow1Inside[i]) W1=~W1;
|
||||
if(!PPU.ClipWindow2Inside[i]) W2=~W2;
|
||||
switch(PPU.ClipWindowOverlapLogic[i]){
|
||||
case 0: // OR
|
||||
return W1|W2;
|
||||
case 1: // AND
|
||||
return W1&W2;
|
||||
case 2: // XOR
|
||||
return W1^W2;
|
||||
case 3: // XNOR
|
||||
return ~(W1^W2);
|
||||
}
|
||||
}
|
||||
}
|
||||
static inline uint8 CalcWindowMask (int, uint8, uint8);
|
||||
static inline void StoreWindowRegions (uint8, struct ClipData *, int, int16 *, uint8 *, bool8, bool8 s = FALSE);
|
||||
|
||||
// Never get here
|
||||
return 0;
|
||||
|
||||
static inline uint8 CalcWindowMask (int i, uint8 W1, uint8 W2)
|
||||
{
|
||||
if (!PPU.ClipWindow1Enable[i])
|
||||
{
|
||||
if (!PPU.ClipWindow2Enable[i])
|
||||
return (0);
|
||||
else
|
||||
{
|
||||
if (!PPU.ClipWindow2Inside[i])
|
||||
return (~W2);
|
||||
return (W2);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
if (!PPU.ClipWindow2Enable[i])
|
||||
{
|
||||
if (!PPU.ClipWindow1Inside[i])
|
||||
return (~W1);
|
||||
return (W1);
|
||||
}
|
||||
else
|
||||
{
|
||||
if (!PPU.ClipWindow1Inside[i])
|
||||
W1 = ~W1;
|
||||
if (!PPU.ClipWindow2Inside[i])
|
||||
W2 = ~W2;
|
||||
|
||||
switch (PPU.ClipWindowOverlapLogic[i])
|
||||
{
|
||||
case 0: // OR
|
||||
return (W1 | W2);
|
||||
|
||||
case 1: // AND
|
||||
return (W1 & W2);
|
||||
|
||||
case 2: // XOR
|
||||
return (W1 ^ W2);
|
||||
|
||||
case 3: // XNOR
|
||||
return (~(W1 ^ W2));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Never get here
|
||||
return (0);
|
||||
}
|
||||
|
||||
static inline void StoreWindowRegions(uint8 Mask, struct ClipData *Clip, int n_regions, int16 *windows, uint8 *drawing_modes, bool8 sub, bool8 StoreMode0=FALSE){
|
||||
int ct=0;
|
||||
for(int j=0; j<n_regions; j++){
|
||||
int DrawMode=drawing_modes[j];
|
||||
if(sub) DrawMode|=1;
|
||||
if((Mask&(1<<j))) DrawMode=0;
|
||||
if(!StoreMode0 && !DrawMode) continue;
|
||||
if(ct>0 && Clip->Right[ct-1]==windows[j] && Clip->DrawMode[ct-1]==DrawMode){
|
||||
// This region borders with and has the same drawing mode as the
|
||||
// previous region: merge them.
|
||||
Clip->Right[ct-1]=windows[j+1];
|
||||
} else {
|
||||
// Add a new region to the BG
|
||||
Clip->Left[ct]=windows[j];
|
||||
Clip->Right[ct]=windows[j+1];
|
||||
Clip->DrawMode[ct]=DrawMode;
|
||||
ct++;
|
||||
}
|
||||
}
|
||||
Clip->Count=ct;
|
||||
static inline void StoreWindowRegions (uint8 Mask, struct ClipData *Clip, int n_regions, int16 *windows, uint8 *drawing_modes, bool8 sub, bool8 StoreMode0)
|
||||
{
|
||||
int ct = 0;
|
||||
|
||||
for (int j = 0; j < n_regions; j++)
|
||||
{
|
||||
int DrawMode = drawing_modes[j];
|
||||
if (sub)
|
||||
DrawMode |= 1;
|
||||
if (Mask & (1 << j))
|
||||
DrawMode = 0;
|
||||
|
||||
if (!StoreMode0 && !DrawMode)
|
||||
continue;
|
||||
|
||||
if (ct > 0 && Clip->Right[ct - 1] == windows[j] && Clip->DrawMode[ct - 1] == DrawMode)
|
||||
Clip->Right[ct - 1] = windows[j + 1]; // This region borders with and has the same drawing mode as the previous region: merge them.
|
||||
else
|
||||
{
|
||||
// Add a new region to the BG
|
||||
Clip->Left[ct] = windows[j];
|
||||
Clip->Right[ct] = windows[j + 1];
|
||||
Clip->DrawMode[ct] = DrawMode;
|
||||
ct++;
|
||||
}
|
||||
}
|
||||
|
||||
Clip->Count = ct;
|
||||
}
|
||||
|
||||
void ComputeClipWindows () {
|
||||
int16 windows[6]={0,256,256,256,256,256};
|
||||
uint8 drawing_modes[5]={0,0,0,0,0};
|
||||
int n_regions=1;
|
||||
int i, j;
|
||||
void S9xComputeClipWindows (void)
|
||||
{
|
||||
int16 windows[6] = { 0, 256, 256, 256, 256, 256 };
|
||||
uint8 drawing_modes[5] = { 0, 0, 0, 0, 0 };
|
||||
int n_regions = 1;
|
||||
int i, j;
|
||||
|
||||
// Calculate window regions. We have at most 5 regions, because we have 6
|
||||
// control points (screen edges, window 1 left & right, and window 2 left &
|
||||
// right).
|
||||
if(PPU.Window1Left<=PPU.Window1Right){
|
||||
if(PPU.Window1Left>0){
|
||||
windows[2]=256;
|
||||
windows[1]=PPU.Window1Left;
|
||||
n_regions=2;
|
||||
}
|
||||
if(PPU.Window1Right<255){
|
||||
windows[n_regions+1]=256;
|
||||
windows[n_regions]=PPU.Window1Right+1;
|
||||
n_regions++;
|
||||
}
|
||||
}
|
||||
if(PPU.Window2Left<=PPU.Window2Right){
|
||||
for(i=0; i<=n_regions; i++){
|
||||
if(PPU.Window2Left==windows[i]) break;
|
||||
if(PPU.Window2Left<windows[i]){
|
||||
for(j=n_regions; j>=i; j--){
|
||||
windows[j+1]=windows[j];
|
||||
}
|
||||
windows[i]=PPU.Window2Left;
|
||||
n_regions++;
|
||||
break;
|
||||
}
|
||||
}
|
||||
for(; i<=n_regions; i++){
|
||||
if(PPU.Window2Right+1==windows[i]) break;
|
||||
if(PPU.Window2Right+1<windows[i]){
|
||||
for(j=n_regions; j>=i; j--){
|
||||
windows[j+1]=windows[j];
|
||||
}
|
||||
windows[i]=PPU.Window2Right+1;
|
||||
n_regions++;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
// Calculate window regions. We have at most 5 regions, because we have 6 control points
|
||||
// (screen edges, window 1 left & right, and window 2 left & right).
|
||||
|
||||
// Get a bitmap of which regions correspond to each window.
|
||||
uint8 W1, W2;
|
||||
if (PPU.Window1Left <= PPU.Window1Right)
|
||||
{
|
||||
if (PPU.Window1Left > 0)
|
||||
{
|
||||
windows[2] = 256;
|
||||
windows[1] = PPU.Window1Left;
|
||||
n_regions = 2;
|
||||
}
|
||||
|
||||
if(PPU.Window1Left<=PPU.Window1Right){
|
||||
for(i=0; windows[i]!=PPU.Window1Left; i++);
|
||||
for(j=i; windows[j]!=PPU.Window1Right+1; j++);
|
||||
W1=region_map[i][j];
|
||||
} else {
|
||||
W1=0;
|
||||
}
|
||||
if(PPU.Window2Left<=PPU.Window2Right){
|
||||
for(i=0; windows[i]!=PPU.Window2Left; i++);
|
||||
for(j=i; windows[j]!=PPU.Window2Right+1; j++);
|
||||
W2=region_map[i][j];
|
||||
} else {
|
||||
W2=0;
|
||||
}
|
||||
if (PPU.Window1Right < 255)
|
||||
{
|
||||
windows[n_regions + 1] = 256;
|
||||
windows[n_regions] = PPU.Window1Right + 1;
|
||||
n_regions++;
|
||||
}
|
||||
}
|
||||
|
||||
// Color Window affects the drawing mode for each region. Modes are: 3=Draw
|
||||
// as normal, 2=clip color (math only), 1=no math (draw only), 0=nothing.
|
||||
uint8 CW_color=0, CW_math=0;
|
||||
uint8 CW=CalcWindowMask(5,W1,W2);
|
||||
if (PPU.Window2Left <= PPU.Window2Right)
|
||||
{
|
||||
for (i = 0; i <= n_regions; i++)
|
||||
{
|
||||
if (PPU.Window2Left == windows[i])
|
||||
break;
|
||||
|
||||
switch(Memory.FillRAM[0x2130]&0xc0){
|
||||
case 0x00:
|
||||
CW_color=0;
|
||||
break;
|
||||
case 0x40:
|
||||
CW_color=~CW;
|
||||
break;
|
||||
case 0x80:
|
||||
CW_color=CW;
|
||||
break;
|
||||
case 0xc0:
|
||||
CW_color=0xff;
|
||||
break;
|
||||
}
|
||||
switch(Memory.FillRAM[0x2130]&0x30){
|
||||
case 0x00:
|
||||
CW_math=0;
|
||||
break;
|
||||
case 0x10:
|
||||
CW_math=~CW;
|
||||
break;
|
||||
case 0x20:
|
||||
CW_math=CW;
|
||||
break;
|
||||
case 0x30:
|
||||
CW_math=0xff;
|
||||
break;
|
||||
}
|
||||
for(i=0; i<n_regions; i++){
|
||||
if(!(CW_color&(1<<i))) drawing_modes[i]|=1;
|
||||
if(!(CW_math&(1<<i))) drawing_modes[i]|=2;
|
||||
}
|
||||
if (PPU.Window2Left < windows[i])
|
||||
{
|
||||
for (j = n_regions; j >= i; j--)
|
||||
windows[j + 1] = windows[j];
|
||||
|
||||
// Store backdrop clip window (draw everywhere color window allows)
|
||||
StoreWindowRegions(0, &IPPU.Clip[0][5], n_regions, windows, drawing_modes, FALSE, TRUE);
|
||||
StoreWindowRegions(0, &IPPU.Clip[1][5], n_regions, windows, drawing_modes, TRUE, TRUE);
|
||||
windows[i] = PPU.Window2Left;
|
||||
n_regions++;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
// Store per-BG and OBJ clip windows
|
||||
for(j=0; j<5; j++){
|
||||
uint8 W=Settings.DisableGraphicWindows?0:CalcWindowMask(j,W1,W2);
|
||||
for(int sub=0; sub<2; sub++){
|
||||
if(Memory.FillRAM[sub+0x212e]&(1<<j)){
|
||||
StoreWindowRegions(W, &IPPU.Clip[sub][j], n_regions, windows, drawing_modes, sub);
|
||||
} else {
|
||||
StoreWindowRegions(0, &IPPU.Clip[sub][j], n_regions, windows, drawing_modes, sub);
|
||||
}
|
||||
}
|
||||
}
|
||||
for (; i <= n_regions; i++)
|
||||
{
|
||||
if (PPU.Window2Right + 1 == windows[i])
|
||||
break;
|
||||
|
||||
if (PPU.Window2Right + 1 < windows[i])
|
||||
{
|
||||
for (j = n_regions; j >= i; j--)
|
||||
windows[j + 1] = windows[j];
|
||||
|
||||
windows[i] = PPU.Window2Right + 1;
|
||||
n_regions++;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Get a bitmap of which regions correspond to each window.
|
||||
|
||||
uint8 W1, W2;
|
||||
|
||||
if (PPU.Window1Left <= PPU.Window1Right)
|
||||
{
|
||||
for (i = 0; windows[i] != PPU.Window1Left; i++) ;
|
||||
for (j = i; windows[j] != PPU.Window1Right + 1; j++) ;
|
||||
W1 = region_map[i][j];
|
||||
}
|
||||
else
|
||||
W1 = 0;
|
||||
|
||||
if (PPU.Window2Left <= PPU.Window2Right)
|
||||
{
|
||||
for (i = 0; windows[i] != PPU.Window2Left; i++) ;
|
||||
for (j = i; windows[j] != PPU.Window2Right + 1; j++) ;
|
||||
W2 = region_map[i][j];
|
||||
}
|
||||
else
|
||||
W2 = 0;
|
||||
|
||||
// Color Window affects the drawing mode for each region.
|
||||
// Modes are: 3=Draw as normal, 2=clip color (math only), 1=no math (draw only), 0=nothing.
|
||||
|
||||
uint8 CW_color = 0, CW_math = 0;
|
||||
uint8 CW = CalcWindowMask(5, W1, W2);
|
||||
|
||||
switch (Memory.FillRAM[0x2130] & 0xc0)
|
||||
{
|
||||
case 0x00: CW_color = 0; break;
|
||||
case 0x40: CW_color = ~CW; break;
|
||||
case 0x80: CW_color = CW; break;
|
||||
case 0xc0: CW_color = 0xff; break;
|
||||
}
|
||||
|
||||
switch (Memory.FillRAM[0x2130] & 0x30)
|
||||
{
|
||||
case 0x00: CW_math = 0; break;
|
||||
case 0x10: CW_math = ~CW; break;
|
||||
case 0x20: CW_math = CW; break;
|
||||
case 0x30: CW_math = 0xff; break;
|
||||
}
|
||||
|
||||
for (i = 0; i < n_regions; i++)
|
||||
{
|
||||
if (!(CW_color & (1 << i)))
|
||||
drawing_modes[i] |= 1;
|
||||
if (!(CW_math & (1 << i)))
|
||||
drawing_modes[i] |= 2;
|
||||
}
|
||||
|
||||
// Store backdrop clip window (draw everywhere color window allows)
|
||||
|
||||
StoreWindowRegions(0, &IPPU.Clip[0][5], n_regions, windows, drawing_modes, FALSE, TRUE);
|
||||
StoreWindowRegions(0, &IPPU.Clip[1][5], n_regions, windows, drawing_modes, TRUE, TRUE);
|
||||
|
||||
// Store per-BG and OBJ clip windows
|
||||
|
||||
for (j = 0; j < 5; j++)
|
||||
{
|
||||
uint8 W = Settings.DisableGraphicWindows ? 0 : CalcWindowMask(j, W1, W2);
|
||||
for (int sub = 0; sub < 2; sub++)
|
||||
{
|
||||
if (Memory.FillRAM[sub + 0x212e] & (1 << j))
|
||||
StoreWindowRegions(W, &IPPU.Clip[sub][j], n_regions, windows, drawing_modes, sub);
|
||||
else
|
||||
StoreWindowRegions(0, &IPPU.Clip[sub][j], n_regions, windows, drawing_modes, sub);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
File diff suppressed because it is too large
Load Diff
@ -1,4 +1,4 @@
|
||||
/**********************************************************************************
|
||||
/***********************************************************************************
|
||||
Snes9x - Portable Super Nintendo Entertainment System (TM) emulator.
|
||||
|
||||
(c) Copyright 1996 - 2002 Gary Henderson (gary.henderson@ntlworld.com),
|
||||
@ -15,12 +15,15 @@
|
||||
(c) Copyright 2002 - 2006 funkyass (funkyass@spam.shaw.ca),
|
||||
Kris Bleakley (codeviolation@hotmail.com)
|
||||
|
||||
(c) Copyright 2002 - 2007 Brad Jorsch (anomie@users.sourceforge.net),
|
||||
(c) Copyright 2002 - 2010 Brad Jorsch (anomie@users.sourceforge.net),
|
||||
Nach (n-a-c-h@users.sourceforge.net),
|
||||
zones (kasumitokoduck@yahoo.com)
|
||||
|
||||
(c) Copyright 2006 - 2007 nitsuja
|
||||
|
||||
(c) Copyright 2009 - 2010 BearOso,
|
||||
OV2
|
||||
|
||||
|
||||
BS-X C emulator code
|
||||
(c) Copyright 2005 - 2006 Dreamer Nom,
|
||||
@ -37,7 +40,7 @@
|
||||
|
||||
DSP-1 emulator code
|
||||
(c) Copyright 1998 - 2006 _Demo_,
|
||||
Andreas Naive (andreasnaive@gmail.com)
|
||||
Andreas Naive (andreasnaive@gmail.com),
|
||||
Gary Henderson,
|
||||
Ivar (ivar@snes9x.com),
|
||||
John Weidman,
|
||||
@ -53,7 +56,6 @@
|
||||
Matthew Kendora,
|
||||
neviksti
|
||||
|
||||
|
||||
DSP-3 emulator code
|
||||
(c) Copyright 2003 - 2006 John Weidman,
|
||||
Kris Bleakley,
|
||||
@ -70,22 +72,26 @@
|
||||
OBC1 emulator code
|
||||
(c) Copyright 2001 - 2004 zsKnight,
|
||||
pagefault (pagefault@zsnes.com),
|
||||
Kris Bleakley,
|
||||
Kris Bleakley
|
||||
Ported from x86 assembler to C by sanmaiwashi
|
||||
|
||||
SPC7110 and RTC C++ emulator code
|
||||
SPC7110 and RTC C++ emulator code used in 1.39-1.51
|
||||
(c) Copyright 2002 Matthew Kendora with research by
|
||||
zsKnight,
|
||||
John Weidman,
|
||||
Dark Force
|
||||
|
||||
SPC7110 and RTC C++ emulator code used in 1.52+
|
||||
(c) Copyright 2009 byuu,
|
||||
neviksti
|
||||
|
||||
S-DD1 C emulator code
|
||||
(c) Copyright 2003 Brad Jorsch with research by
|
||||
Andreas Naive,
|
||||
John Weidman
|
||||
|
||||
S-RTC C emulator code
|
||||
(c) Copyright 2001-2006 byuu,
|
||||
(c) Copyright 2001 - 2006 byuu,
|
||||
John Weidman
|
||||
|
||||
ST010 C++ emulator code
|
||||
@ -97,17 +103,20 @@
|
||||
Super FX x86 assembler emulator code
|
||||
(c) Copyright 1998 - 2003 _Demo_,
|
||||
pagefault,
|
||||
zsKnight,
|
||||
zsKnight
|
||||
|
||||
Super FX C emulator code
|
||||
(c) Copyright 1997 - 1999 Ivar,
|
||||
Gary Henderson,
|
||||
John Weidman
|
||||
|
||||
Sound DSP emulator code is derived from SNEeSe and OpenSPC:
|
||||
Sound emulator code used in 1.5-1.51
|
||||
(c) Copyright 1998 - 2003 Brad Martin
|
||||
(c) Copyright 1998 - 2006 Charles Bilyue'
|
||||
|
||||
Sound emulator code used in 1.52+
|
||||
(c) Copyright 2004 - 2007 Shay Green (gblargg@gmail.com)
|
||||
|
||||
SH assembler code partly based on x86 assembler code
|
||||
(c) Copyright 2002 - 2004 Marcus Comstedt (marcus@mc.pp.se)
|
||||
|
||||
@ -117,23 +126,30 @@
|
||||
HQ2x, HQ3x, HQ4x filters
|
||||
(c) Copyright 2003 Maxim Stepin (maxim@hiend3d.com)
|
||||
|
||||
NTSC filter
|
||||
(c) Copyright 2006 - 2007 Shay Green
|
||||
|
||||
GTK+ GUI code
|
||||
(c) Copyright 2004 - 2010 BearOso
|
||||
|
||||
Win32 GUI code
|
||||
(c) Copyright 2003 - 2006 blip,
|
||||
funkyass,
|
||||
Matthew Kendora,
|
||||
Nach,
|
||||
nitsuja
|
||||
(c) Copyright 2009 - 2010 OV2
|
||||
|
||||
Mac OS GUI code
|
||||
(c) Copyright 1998 - 2001 John Stiles
|
||||
(c) Copyright 2001 - 2007 zones
|
||||
(c) Copyright 2001 - 2010 zones
|
||||
|
||||
|
||||
Specific ports contains the works of other authors. See headers in
|
||||
individual files.
|
||||
|
||||
|
||||
Snes9x homepage: http://www.snes9x.com
|
||||
Snes9x homepage: http://www.snes9x.com/
|
||||
|
||||
Permission to use, copy, modify and/or distribute Snes9x in both binary
|
||||
and source form, for non-commercial purposes, is hereby granted without
|
||||
@ -156,295 +172,282 @@
|
||||
|
||||
Super NES and Super Nintendo Entertainment System are trademarks of
|
||||
Nintendo Co., Limited and its subsidiary companies.
|
||||
**********************************************************************************/
|
||||
***********************************************************************************/
|
||||
|
||||
|
||||
#ifndef _CONTROLS_H_
|
||||
#define _CONTROLS_H_
|
||||
|
||||
#ifndef FOO_H
|
||||
#define FOO_H
|
||||
#define S9xNoMapping 0
|
||||
#define S9xButtonJoypad 1
|
||||
#define S9xButtonMouse 2
|
||||
#define S9xButtonSuperscope 3
|
||||
#define S9xButtonJustifier 4
|
||||
#define S9xButtonCommand 5
|
||||
#define S9xButtonMulti 6
|
||||
#define S9xAxisJoypad 7
|
||||
#define S9xPointer 8
|
||||
|
||||
#include "port.h"
|
||||
#define S9xButtonPseudopointer 254
|
||||
#define S9xAxisPseudopointer 253
|
||||
#define S9xAxisPseudobuttons 252
|
||||
|
||||
#define S9xNoMapping 0
|
||||
#define S9xButtonJoypad 1
|
||||
#define S9xButtonMouse 2
|
||||
#define S9xButtonSuperscope 3
|
||||
#define S9xButtonJustifier 4
|
||||
#define S9xButtonCommand 5
|
||||
#define S9xButtonMulti 6
|
||||
#define S9xAxisJoypad 7
|
||||
#define S9xPointer 8
|
||||
// These are automatically kicked out to the S9xHandlePortCommand function.
|
||||
// If your port wants to define port-specific commands or whatever, use these values for the s9xcommand_t type field.
|
||||
|
||||
#define S9xButtonPseudopointer 254
|
||||
#define S9xAxisPseudopointer 253
|
||||
#define S9xAxisPseudobuttons 252
|
||||
#define S9xButtonPort 251
|
||||
#define S9xAxisPort 250
|
||||
#define S9xPointerPort 249
|
||||
|
||||
// These are automatically kicked out to the S9xHandlePortCommand function. If
|
||||
// your port wants to define port-specific commands or whatever, use these
|
||||
// values for the s9xcommand_t type field.
|
||||
#define S9xButtonPort 251
|
||||
#define S9xAxisPort 250
|
||||
#define S9xPointerPort 249
|
||||
#define S9xBadMapping 255
|
||||
#define InvalidControlID ((uint32) -1)
|
||||
|
||||
#define S9xBadMapping 255
|
||||
#define InvalidControlID ((uint32)-1)
|
||||
// S9xButtonPseudopointer and S9xAxisPseudopointer will report pointer motion using IDs PseudoPointerBase through PseudoPointerBase+7.
|
||||
// S9xAxisPseudopointer command types. S9xAxisPseudobuttons will report buttons with IDs PseudoButtonBase to PseudoButtonBase+255.
|
||||
|
||||
// S9xButtonPseudopointer and S9xAxisPseudopointer will report pointer motion
|
||||
// using IDs PseudoPointerBase through PseudoPointerBase+7.
|
||||
// S9xAxisPseudopointer command types. S9xAxisPseudobuttons will report buttons
|
||||
// with IDs PseudoButtonBase to PseudoButtonBase+255.
|
||||
#define PseudoPointerBase (InvalidControlID-8)
|
||||
#define PseudoButtonBase (PseudoPointerBase-256)
|
||||
#define PseudoPointerBase (InvalidControlID - 8)
|
||||
#define PseudoButtonBase (PseudoPointerBase - 256)
|
||||
|
||||
// Yes, this struct looks huge. But gcc makes it 6 bytes (the minimum), so it's
|
||||
// not that bad.
|
||||
typedef struct {
|
||||
uint8 type;
|
||||
uint8 multi_press:2;
|
||||
uint8 button_norpt:1;
|
||||
typedef struct
|
||||
{
|
||||
uint8 type;
|
||||
uint8 multi_press:2;
|
||||
uint8 button_norpt:1;
|
||||
|
||||
union {
|
||||
union {
|
||||
struct {
|
||||
uint8 idx:3; // Pad number 0-7
|
||||
uint8 toggle:1; // If set, toggle turbo/sticky for the button
|
||||
uint8 turbo:1; // If set, be a 'turbo' button
|
||||
uint8 sticky:1; // If set, toggle button state (on/turbo or off)
|
||||
// when pressed and do nothing on release
|
||||
uint16 buttons; // Which buttons to actuate.
|
||||
// Use SNES_*_MASK constants from snes9x.h
|
||||
} joypad;
|
||||
union
|
||||
{
|
||||
union
|
||||
{
|
||||
struct
|
||||
{
|
||||
uint8 idx:3; // Pad number 0-7
|
||||
uint8 toggle:1; // If set, toggle turbo/sticky for the button
|
||||
uint8 turbo:1; // If set, be a 'turbo' button
|
||||
uint8 sticky:1; // If set, toggle button state (on/turbo or off) when pressed and do nothing on release
|
||||
uint16 buttons; // Which buttons to actuate. Use SNES_*_MASK constants from snes9x.h
|
||||
} joypad;
|
||||
|
||||
struct {
|
||||
uint8 idx:1; // Mouse number 0-1
|
||||
uint8 left:1; // buttons
|
||||
uint8 right:1;
|
||||
} mouse;
|
||||
struct
|
||||
{
|
||||
uint8 idx:1; // Mouse number 0-1
|
||||
uint8 left:1; // buttons
|
||||
uint8 right:1;
|
||||
} mouse;
|
||||
|
||||
struct {
|
||||
uint8 fire:1;
|
||||
uint8 cursor:1;
|
||||
uint8 turbo:1;
|
||||
uint8 pause:1;
|
||||
uint8 aim_offscreen:1; // Pretend we're pointing the gun
|
||||
// offscreen (ignore the pointer)
|
||||
} scope;
|
||||
struct
|
||||
{
|
||||
uint8 fire:1;
|
||||
uint8 cursor:1;
|
||||
uint8 turbo:1;
|
||||
uint8 pause:1;
|
||||
uint8 aim_offscreen:1; // Pretend we're pointing the gun offscreen (ignore the pointer)
|
||||
} scope;
|
||||
|
||||
struct {
|
||||
uint8 idx:3; // Pseudo-pointer number 0-7
|
||||
uint8 speed_type:2; // 0=variable, 1=slow, 2=med, 3=fast
|
||||
int8 UD:2; // -1=up, 1=down, 0=no vertical motion
|
||||
int8 LR:2; // -1=left, 1=right, 0=no horizontal motion
|
||||
} pointer;
|
||||
struct
|
||||
{
|
||||
uint8 idx:3; // Pseudo-pointer number 0-7
|
||||
uint8 speed_type:2; // 0=variable, 1=slow, 2=med, 3=fast
|
||||
int8 UD:2; // -1=up, 1=down, 0=no vertical motion
|
||||
int8 LR:2; // -1=left, 1=right, 0=no horizontal motion
|
||||
} pointer;
|
||||
|
||||
struct {
|
||||
uint8 idx:1; // Justifier number 0-1
|
||||
uint8 trigger:1; // buttons
|
||||
uint8 start:1;
|
||||
uint8 aim_offscreen:1; // Pretend we're pointing the gun
|
||||
// offscreen (ignore the pointer)
|
||||
} justifier;
|
||||
struct
|
||||
{
|
||||
uint8 idx:1; // Justifier number 0-1
|
||||
uint8 trigger:1; // buttons
|
||||
uint8 start:1;
|
||||
uint8 aim_offscreen:1; // Pretend we're pointing the gun offscreen (ignore the pointer)
|
||||
} justifier;
|
||||
|
||||
int32 multi_idx;
|
||||
uint16 command;
|
||||
} button;
|
||||
int32 multi_idx;
|
||||
uint16 command;
|
||||
} button;
|
||||
|
||||
union {
|
||||
struct {
|
||||
uint8 idx:3; // Pad number 0-7
|
||||
uint8 invert:1; // 1 = positive is Left/Up/Y/X/L
|
||||
uint8 axis:3; // 0=Left/Right, 1=Up/Down,
|
||||
// 2=Y/A, 3=X/B, 4=L/R
|
||||
uint8 threshold; // (threshold+1)/256% deflection is a
|
||||
// button press
|
||||
} joypad;
|
||||
union
|
||||
{
|
||||
struct
|
||||
{
|
||||
uint8 idx:3; // Pad number 0-7
|
||||
uint8 invert:1; // 1 = positive is Left/Up/Y/X/L
|
||||
uint8 axis:3; // 0=Left/Right, 1=Up/Down, 2=Y/A, 3=X/B, 4=L/R
|
||||
uint8 threshold; // (threshold+1)/256% deflection is a button press
|
||||
} joypad;
|
||||
|
||||
struct {
|
||||
uint8 idx:3; // Pseudo-pointer number 0-7
|
||||
uint8 speed_type:2; // 0=variable, 1=slow, 2=med, 3=fast
|
||||
uint8 invert:1; // 1 = invert axis, so positive is up/left
|
||||
uint8 HV:1; // 0=horizontal, 1=vertical
|
||||
} pointer;
|
||||
struct
|
||||
{
|
||||
uint8 idx:3; // Pseudo-pointer number 0-7
|
||||
uint8 speed_type:2; // 0=variable, 1=slow, 2=med, 3=fast
|
||||
uint8 invert:1; // 1 = invert axis, so positive is up/left
|
||||
uint8 HV:1; // 0=horizontal, 1=vertical
|
||||
} pointer;
|
||||
|
||||
struct {
|
||||
uint8 threshold; // (threshold+1)/256% deflection is a
|
||||
// button press
|
||||
uint8 negbutton; // Button ID for negative deflection
|
||||
uint8 posbutton; // Button ID for positive deflection
|
||||
} button;
|
||||
} axis;
|
||||
struct
|
||||
{
|
||||
uint8 threshold; // (threshold+1)/256% deflection is a button press
|
||||
uint8 negbutton; // Button ID for negative deflection
|
||||
uint8 posbutton; // Button ID for positive deflection
|
||||
} button;
|
||||
} axis;
|
||||
|
||||
struct {
|
||||
// Which SNES-pointers to control with this pointer
|
||||
uint16 aim_mouse0:1;
|
||||
uint16 aim_mouse1:1;
|
||||
uint16 aim_scope:1;
|
||||
uint16 aim_justifier0:1;
|
||||
uint16 aim_justifier1:1;
|
||||
} pointer;
|
||||
struct // Which SNES-pointers to control with this pointer
|
||||
{
|
||||
uint16 aim_mouse0:1;
|
||||
uint16 aim_mouse1:1;
|
||||
uint16 aim_scope:1;
|
||||
uint16 aim_justifier0:1;
|
||||
uint16 aim_justifier1:1;
|
||||
} pointer;
|
||||
|
||||
uint8 port[4];
|
||||
};
|
||||
} s9xcommand_t;
|
||||
uint8 port[4];
|
||||
};
|
||||
} s9xcommand_t;
|
||||
|
||||
// Starting out...
|
||||
|
||||
/* Starting out... */
|
||||
void S9xUnmapAllControls(void);
|
||||
void S9xUnmapAllControls (void);
|
||||
|
||||
/* Setting which controllers are plugged in */
|
||||
enum controllers {
|
||||
CTL_NONE, /* all ids ignored */
|
||||
CTL_JOYPAD, /* use id1 to specify 0-7 */
|
||||
CTL_MOUSE, /* use id1 to specify 0-1 */
|
||||
CTL_SUPERSCOPE,
|
||||
CTL_JUSTIFIER, /* use id1: 0=one justifier, 1=two justifiers */
|
||||
CTL_MP5 /* use id1-id4 to specify pad 0-7 (or -1) */
|
||||
// Setting which controllers are plugged in.
|
||||
|
||||
enum controllers
|
||||
{
|
||||
CTL_NONE, // all ids ignored
|
||||
CTL_JOYPAD, // use id1 to specify 0-7
|
||||
CTL_MOUSE, // use id1 to specify 0-1
|
||||
CTL_SUPERSCOPE,
|
||||
CTL_JUSTIFIER, // use id1: 0=one justifier, 1=two justifiers
|
||||
CTL_MP5 // use id1-id4 to specify pad 0-7 (or -1)
|
||||
};
|
||||
void S9xSetController(int port, enum controllers controller, int8 id1, int8 id2, int8 id3, int8 id4); /* port=0-1 */
|
||||
void S9xGetController(int port, enum controllers *controller, int8 *id1, int8 *id2, int8 *id3, int8 *id4);
|
||||
void S9xReportControllers(void);
|
||||
|
||||
/* Call this when you're done with S9xSetController, or if you change any of
|
||||
* the controller Settings.*Master flags. Returns true if something was
|
||||
* disabled */
|
||||
bool S9xVerifyControllers(void);
|
||||
void S9xSetController (int port, enum controllers controller, int8 id1, int8 id2, int8 id3, int8 id4); // port=0-1
|
||||
void S9xGetController (int port, enum controllers *controller, int8 *id1, int8 *id2, int8 *id3, int8 *id4);
|
||||
void S9xReportControllers (void);
|
||||
|
||||
/*
|
||||
* Functions for translation s9xcommand_t's into strings, and vice versa.
|
||||
* free() the returned string after you're done with it.
|
||||
*/
|
||||
char *S9xGetCommandName(s9xcommand_t command);
|
||||
s9xcommand_t S9xGetCommandT(const char *name);
|
||||
// Call this when you're done with S9xSetController, or if you change any of the controller Settings.*Master flags.
|
||||
// Returns true if something was disabled.
|
||||
|
||||
/*
|
||||
* Returns an array of strings naming all the snes9x commands. Note that this
|
||||
* is only the strings for S9xButtonCommand! The idea is that this would be
|
||||
* used for a pull-down list in a config GUI. DO NOT free() the returned value.
|
||||
*/
|
||||
const char **S9xGetAllSnes9xCommands(void);
|
||||
bool S9xVerifyControllers (void);
|
||||
|
||||
/*
|
||||
* Generic mapping functions
|
||||
*/
|
||||
s9xcommand_t S9xGetMapping(uint32 id);
|
||||
void S9xUnmapID(uint32 id);
|
||||
// Functions for translation s9xcommand_t's into strings, and vice versa.
|
||||
// free() the returned string after you're done with it.
|
||||
|
||||
/*
|
||||
* Button mapping functions. If a button is mapped with poll=TRUE, then
|
||||
* S9xPollButton will be called whenever snes9x feels a need for that mapping.
|
||||
* Otherwise, snes9x will assume you will call S9xReportButton() whenever the
|
||||
* button state changes. S9xMapButton() will fail and return FALSE if
|
||||
* mapping.type isn't a S9xButton* type.
|
||||
*/
|
||||
bool S9xMapButton(uint32 id, s9xcommand_t mapping, bool poll);
|
||||
void S9xReportButton(uint32 id, bool pressed);
|
||||
char * S9xGetCommandName (s9xcommand_t command);
|
||||
s9xcommand_t S9xGetCommandT (const char *name);
|
||||
|
||||
/*
|
||||
* Pointer mapping functions. If a button is mapped with poll=TRUE, then
|
||||
* S9xPollPointer will be called whenever snes9x feels a need for that mapping.
|
||||
* Otherwise, snes9x will assume you will call S9xReportPointer() whenever the
|
||||
* pointer position changes. S9xMapPointer() will fail and return FALSE if
|
||||
* mapping.type isn't S9xPointer.
|
||||
*
|
||||
* Note that position [0,0] is considered the upper-left corner of the
|
||||
* 'screen', and either [255,223] or [255,239] is the lower-right. Note that
|
||||
* the SNES mouse doesn't aim at a particular point, so the SNES's idea of
|
||||
* where the mouse pointer is will probably differ from your OS's idea.
|
||||
*/
|
||||
bool S9xMapPointer(uint32 id, s9xcommand_t mapping, bool poll);
|
||||
void S9xReportPointer(uint32 id, int16 x, int16 y);
|
||||
// Returns an array of strings naming all the snes9x commands.
|
||||
// Note that this is only the strings for S9xButtonCommand!
|
||||
// The idea is that this would be used for a pull-down list in a config GUI. DO NOT free() the returned value.
|
||||
|
||||
/*
|
||||
* Axis mapping functions. If a button is mapped with poll=TRUE, then
|
||||
* S9xPollAxis will be called whenever snes9x feels a need for that mapping.
|
||||
* Otherwise, snes9x will assume you will call S9xReportAxis() whenever the
|
||||
* axis deflection changes. S9xMapAxis() will fail and return FALSE if
|
||||
* mapping.type isn't a S9xAxis* type.
|
||||
*
|
||||
* Note that value is linear -32767 through 32767 with 0 being no
|
||||
* deflection. If your axis reports differently you should transform the
|
||||
* value before passing it to S9xReportAxis().
|
||||
*/
|
||||
bool S9xMapAxis(uint32 id, s9xcommand_t mapping, bool poll);
|
||||
void S9xReportAxis(uint32 id, int16 value);
|
||||
const char ** S9xGetAllSnes9xCommands (void);
|
||||
|
||||
/*
|
||||
* Do whatever the s9xcommand_t says to do. If cmd.type is a button type, data1
|
||||
* should be TRUE (non-0) or FALSE (0) to indicate whether the 'button' is
|
||||
* pressed or released. If cmd.type is an axis, data1 holds the deflection
|
||||
* value. If cmd.type is a pointer, data1 and data2 are the positions of the
|
||||
* pointer.
|
||||
*/
|
||||
void S9xApplyCommand(s9xcommand_t cmd, int16 data1, int16 data2);
|
||||
// Generic mapping functions
|
||||
|
||||
/*******
|
||||
* These functions are called by snes9x into your port, so each port should
|
||||
* implement them.
|
||||
*/
|
||||
s9xcommand_t S9xGetMapping (uint32 id);
|
||||
void S9xUnmapID (uint32 id);
|
||||
|
||||
/*
|
||||
* If something was mapped with poll=TRUE, these functions will be called when
|
||||
* snes9x needs the button/axis/pointer state. Fill in the reference options as
|
||||
* appropriate.
|
||||
*/
|
||||
bool S9xPollButton(uint32 id, bool *pressed);
|
||||
bool S9xPollPointer(uint32 id, int16 *x, int16 *y);
|
||||
bool S9xPollAxis(uint32 id, int16 *value);
|
||||
// Button mapping functions.
|
||||
// If a button is mapped with poll=TRUE, then S9xPollButton will be called whenever snes9x feels a need for that mapping.
|
||||
// Otherwise, snes9x will assume you will call S9xReportButton() whenever the button state changes.
|
||||
// S9xMapButton() will fail and return FALSE if mapping.type isn't an S9xButton* type.
|
||||
|
||||
/*
|
||||
* These are called when snes9x tries to apply a command with a S9x*Port type.
|
||||
* data1 and data2 are filled in like S9xApplyCommand.
|
||||
*/
|
||||
void S9xHandlePortCommand(s9xcommand_t cmd, int16 data1, int16 data2);
|
||||
bool S9xMapButton (uint32 id, s9xcommand_t mapping, bool poll);
|
||||
void S9xReportButton (uint32 id, bool pressed);
|
||||
|
||||
// Pointer mapping functions.
|
||||
// If a pointer is mapped with poll=TRUE, then S9xPollPointer will be called whenever snes9x feels a need for that mapping.
|
||||
// Otherwise, snes9x will assume you will call S9xReportPointer() whenever the pointer position changes.
|
||||
// S9xMapPointer() will fail and return FALSE if mapping.type isn't an S9xPointer* type.
|
||||
|
||||
// Note that position [0,0] is considered the upper-left corner of the 'screen',
|
||||
// and either [255,223] or [255,239] is the lower-right.
|
||||
// Note that the SNES mouse doesn't aim at a particular point,
|
||||
// so the SNES's idea of where the mouse pointer is will probably differ from your OS's idea.
|
||||
|
||||
bool S9xMapPointer (uint32 id, s9xcommand_t mapping, bool poll);
|
||||
void S9xReportPointer (uint32 id, int16 x, int16 y);
|
||||
|
||||
// Axis mapping functions.
|
||||
// If an axis is mapped with poll=TRUE, then S9xPollAxis will be called whenever snes9x feels a need for that mapping.
|
||||
// Otherwise, snes9x will assume you will call S9xReportAxis() whenever the axis deflection changes.
|
||||
// S9xMapAxis() will fail and return FALSE if mapping.type isn't an S9xAxis* type.
|
||||
|
||||
// Note that value is linear -32767 through 32767 with 0 being no deflection.
|
||||
// If your axis reports differently you should transform the value before passing it to S9xReportAxis().
|
||||
|
||||
bool S9xMapAxis (uint32 id, s9xcommand_t mapping, bool poll);
|
||||
void S9xReportAxis (uint32 id, int16 value);
|
||||
|
||||
// Do whatever the s9xcommand_t says to do.
|
||||
// If cmd.type is a button type, data1 should be TRUE (non-0) or FALSE (0) to indicate whether the 'button' is pressed or released.
|
||||
// If cmd.type is an axis, data1 holds the deflection value.
|
||||
// If cmd.type is a pointer, data1 and data2 are the positions of the pointer.
|
||||
|
||||
void S9xApplyCommand (s9xcommand_t cmd, int16 data1, int16 data2);
|
||||
|
||||
//////////
|
||||
// These functions are called by snes9x into your port, so each port should implement them.
|
||||
|
||||
// If something was mapped with poll=TRUE, these functions will be called when snes9x needs the button/axis/pointer state.
|
||||
// Fill in the reference options as appropriate.
|
||||
|
||||
bool S9xPollButton (uint32 id, bool *pressed);
|
||||
bool S9xPollPointer (uint32 id, int16 *x, int16 *y);
|
||||
bool S9xPollAxis (uint32 id, int16 *value);
|
||||
|
||||
// These are called when snes9x tries to apply a command with a S9x*Port type.
|
||||
// data1 and data2 are filled in like S9xApplyCommand.
|
||||
|
||||
void S9xHandlePortCommand (s9xcommand_t cmd, int16 data1, int16 data2);
|
||||
|
||||
// Called before already-read SNES joypad data is being used by the game if your port defines SNES_JOY_READ_CALLBACKS.
|
||||
|
||||
/*
|
||||
* Called before already-read SNES joypad data is being used by the game
|
||||
* if your port defines SNES_JOY_READ_CALLBACKS
|
||||
*/
|
||||
#ifdef SNES_JOY_READ_CALLBACKS
|
||||
void S9xOnSNESPadRead();
|
||||
void S9xOnSNESPadRead (void);
|
||||
#endif
|
||||
|
||||
/* These are for your use */
|
||||
s9xcommand_t S9xGetPortCommandT(const char *name);
|
||||
char *S9xGetPortCommandName(s9xcommand_t command);
|
||||
void S9xSetupDefaultKeymap(void);
|
||||
bool8 S9xMapInput(const char *name, s9xcommand_t *cmd);
|
||||
// These are for your use.
|
||||
|
||||
s9xcommand_t S9xGetPortCommandT (const char *name);
|
||||
char * S9xGetPortCommandName (s9xcommand_t command);
|
||||
void S9xSetupDefaultKeymap (void);
|
||||
bool8 S9xMapInput (const char *name, s9xcommand_t *cmd);
|
||||
|
||||
/*******
|
||||
* These functions are called from snes9x into this subsystem. No need to use
|
||||
* them from a port.
|
||||
*/
|
||||
//////////
|
||||
// These functions are called from snes9x into this subsystem. No need to use them from a port.
|
||||
|
||||
/* Use when resetting snes9x */
|
||||
void S9xControlsReset(void);
|
||||
void S9xControlsSoftReset(void);
|
||||
// Use when resetting snes9x.
|
||||
|
||||
/* Use when writing to $4016 */
|
||||
void S9xSetJoypadLatch(bool latch);
|
||||
void S9xControlsReset (void);
|
||||
void S9xControlsSoftReset (void);
|
||||
|
||||
/* Use when reading $4016/7 (JOYSER0 and JOYSER1) */
|
||||
uint8 S9xReadJOYSERn(int n);
|
||||
// Use when writing to $4016.
|
||||
|
||||
/* End-Of-Frame processing. Sets gun latch variables and tries to draw
|
||||
* crosshairs */
|
||||
void S9xControlEOF(void);
|
||||
void S9xSetJoypadLatch (bool latch);
|
||||
|
||||
struct SControlSnapshot {
|
||||
uint8 ver;
|
||||
uint8 port1_read_idx[2];
|
||||
uint8 dummy1[4]; // for future expansion
|
||||
uint8 port2_read_idx[2];
|
||||
uint8 dummy2[4];
|
||||
uint8 mouse_speed[2];
|
||||
uint8 justifier_select;
|
||||
uint8 dummy3[8];
|
||||
bool8 pad_read, pad_read_last;
|
||||
uint8 internal[60]; // yes, we need to save this!
|
||||
// Use when reading $4016/7 (JOYSER0 and JOYSER1).
|
||||
|
||||
uint8 S9xReadJOYSERn (int n);
|
||||
|
||||
// End-Of-Frame processing. Sets gun latch variables and tries to draw crosshairs
|
||||
|
||||
void S9xControlEOF (void);
|
||||
|
||||
// Functions and a structure for snapshot.
|
||||
|
||||
struct SControlSnapshot
|
||||
{
|
||||
uint8 ver;
|
||||
uint8 port1_read_idx[2];
|
||||
uint8 dummy1[4]; // for future expansion
|
||||
uint8 port2_read_idx[2];
|
||||
uint8 dummy2[4];
|
||||
uint8 mouse_speed[2];
|
||||
uint8 justifier_select;
|
||||
uint8 dummy3[8];
|
||||
bool8 pad_read, pad_read_last;
|
||||
uint8 internal[60]; // yes, we need to save this!
|
||||
};
|
||||
|
||||
void S9xControlPreSave(struct SControlSnapshot *s);
|
||||
void S9xControlPostLoad(struct SControlSnapshot *s);
|
||||
void S9xControlPreSaveState (struct SControlSnapshot *s);
|
||||
void S9xControlPostLoadState (struct SControlSnapshot *s);
|
||||
|
||||
#endif
|
||||
|
@ -1,233 +0,0 @@
|
||||
/**********************************************************************************
|
||||
Snes9x - Portable Super Nintendo Entertainment System (TM) emulator.
|
||||
|
||||
(c) Copyright 1996 - 2002 Gary Henderson (gary.henderson@ntlworld.com),
|
||||
Jerremy Koot (jkoot@snes9x.com)
|
||||
|
||||
(c) Copyright 2002 - 2004 Matthew Kendora
|
||||
|
||||
(c) Copyright 2002 - 2005 Peter Bortas (peter@bortas.org)
|
||||
|
||||
(c) Copyright 2004 - 2005 Joel Yliluoma (http://iki.fi/bisqwit/)
|
||||
|
||||
(c) Copyright 2001 - 2006 John Weidman (jweidman@slip.net)
|
||||
|
||||
(c) Copyright 2002 - 2006 funkyass (funkyass@spam.shaw.ca),
|
||||
Kris Bleakley (codeviolation@hotmail.com)
|
||||
|
||||
(c) Copyright 2002 - 2007 Brad Jorsch (anomie@users.sourceforge.net),
|
||||
Nach (n-a-c-h@users.sourceforge.net),
|
||||
zones (kasumitokoduck@yahoo.com)
|
||||
|
||||
(c) Copyright 2006 - 2007 nitsuja
|
||||
|
||||
|
||||
BS-X C emulator code
|
||||
(c) Copyright 2005 - 2006 Dreamer Nom,
|
||||
zones
|
||||
|
||||
C4 x86 assembler and some C emulation code
|
||||
(c) Copyright 2000 - 2003 _Demo_ (_demo_@zsnes.com),
|
||||
Nach,
|
||||
zsKnight (zsknight@zsnes.com)
|
||||
|
||||
C4 C++ code
|
||||
(c) Copyright 2003 - 2006 Brad Jorsch,
|
||||
Nach
|
||||
|
||||
DSP-1 emulator code
|
||||
(c) Copyright 1998 - 2006 _Demo_,
|
||||
Andreas Naive (andreasnaive@gmail.com)
|
||||
Gary Henderson,
|
||||
Ivar (ivar@snes9x.com),
|
||||
John Weidman,
|
||||
Kris Bleakley,
|
||||
Matthew Kendora,
|
||||
Nach,
|
||||
neviksti (neviksti@hotmail.com)
|
||||
|
||||
DSP-2 emulator code
|
||||
(c) Copyright 2003 John Weidman,
|
||||
Kris Bleakley,
|
||||
Lord Nightmare (lord_nightmare@users.sourceforge.net),
|
||||
Matthew Kendora,
|
||||
neviksti
|
||||
|
||||
|
||||
DSP-3 emulator code
|
||||
(c) Copyright 2003 - 2006 John Weidman,
|
||||
Kris Bleakley,
|
||||
Lancer,
|
||||
z80 gaiden
|
||||
|
||||
DSP-4 emulator code
|
||||
(c) Copyright 2004 - 2006 Dreamer Nom,
|
||||
John Weidman,
|
||||
Kris Bleakley,
|
||||
Nach,
|
||||
z80 gaiden
|
||||
|
||||
OBC1 emulator code
|
||||
(c) Copyright 2001 - 2004 zsKnight,
|
||||
pagefault (pagefault@zsnes.com),
|
||||
Kris Bleakley,
|
||||
Ported from x86 assembler to C by sanmaiwashi
|
||||
|
||||
SPC7110 and RTC C++ emulator code
|
||||
(c) Copyright 2002 Matthew Kendora with research by
|
||||
zsKnight,
|
||||
John Weidman,
|
||||
Dark Force
|
||||
|
||||
S-DD1 C emulator code
|
||||
(c) Copyright 2003 Brad Jorsch with research by
|
||||
Andreas Naive,
|
||||
John Weidman
|
||||
|
||||
S-RTC C emulator code
|
||||
(c) Copyright 2001-2006 byuu,
|
||||
John Weidman
|
||||
|
||||
ST010 C++ emulator code
|
||||
(c) Copyright 2003 Feather,
|
||||
John Weidman,
|
||||
Kris Bleakley,
|
||||
Matthew Kendora
|
||||
|
||||
Super FX x86 assembler emulator code
|
||||
(c) Copyright 1998 - 2003 _Demo_,
|
||||
pagefault,
|
||||
zsKnight,
|
||||
|
||||
Super FX C emulator code
|
||||
(c) Copyright 1997 - 1999 Ivar,
|
||||
Gary Henderson,
|
||||
John Weidman
|
||||
|
||||
Sound DSP emulator code is derived from SNEeSe and OpenSPC:
|
||||
(c) Copyright 1998 - 2003 Brad Martin
|
||||
(c) Copyright 1998 - 2006 Charles Bilyue'
|
||||
|
||||
SH assembler code partly based on x86 assembler code
|
||||
(c) Copyright 2002 - 2004 Marcus Comstedt (marcus@mc.pp.se)
|
||||
|
||||
2xSaI filter
|
||||
(c) Copyright 1999 - 2001 Derek Liauw Kie Fa
|
||||
|
||||
HQ2x, HQ3x, HQ4x filters
|
||||
(c) Copyright 2003 Maxim Stepin (maxim@hiend3d.com)
|
||||
|
||||
Win32 GUI code
|
||||
(c) Copyright 2003 - 2006 blip,
|
||||
funkyass,
|
||||
Matthew Kendora,
|
||||
Nach,
|
||||
nitsuja
|
||||
|
||||
Mac OS GUI code
|
||||
(c) Copyright 1998 - 2001 John Stiles
|
||||
(c) Copyright 2001 - 2007 zones
|
||||
|
||||
|
||||
Specific ports contains the works of other authors. See headers in
|
||||
individual files.
|
||||
|
||||
|
||||
Snes9x homepage: http://www.snes9x.com
|
||||
|
||||
Permission to use, copy, modify and/or distribute Snes9x in both binary
|
||||
and source form, for non-commercial purposes, is hereby granted without
|
||||
fee, providing that this license information and copyright notice appear
|
||||
with all copies and any derived work.
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event shall the authors be held liable for any damages
|
||||
arising from the use of this software or it's derivatives.
|
||||
|
||||
Snes9x is freeware for PERSONAL USE only. Commercial users should
|
||||
seek permission of the copyright holders first. Commercial use includes,
|
||||
but is not limited to, charging money for Snes9x or software derived from
|
||||
Snes9x, including Snes9x or derivatives in commercial game bundles, and/or
|
||||
using Snes9x as a promotion for your commercial product.
|
||||
|
||||
The copyright holders request that bug fixes and improvements to the code
|
||||
should be forwarded to them so everyone can benefit from the modifications
|
||||
in future versions.
|
||||
|
||||
Super NES and Super Nintendo Entertainment System are trademarks of
|
||||
Nintendo Co., Limited and its subsidiary companies.
|
||||
**********************************************************************************/
|
||||
|
||||
|
||||
|
||||
/*
|
||||
* Snes9x - Portable Super Nintendo Entertainment System (TM) emulator.
|
||||
*
|
||||
* (c) Copyright 1996 - 2001 Gary Henderson (gary.henderson@ntlworld.com) and
|
||||
* Jerremy Koot (jkoot@snes9x.com)
|
||||
*
|
||||
* Super FX C emulator code
|
||||
* (c) Copyright 1997 - 1999 Ivar (ivar@snes9x.com) and
|
||||
* Gary Henderson.
|
||||
* Super FX assembler emulator code (c) Copyright 1998 zsKnight and _Demo_.
|
||||
*
|
||||
* DSP1 emulator code (c) Copyright 1998 Ivar, _Demo_ and Gary Henderson.
|
||||
* C4 asm and some C emulation code (c) Copyright 2000 zsKnight and _Demo_.
|
||||
* C4 C code (c) Copyright 2001 Gary Henderson (gary.henderson@ntlworld.com).
|
||||
*
|
||||
* DOS port code contains the works of other authors. See headers in
|
||||
* individual files.
|
||||
*
|
||||
* Snes9x homepage: http://www.snes9x.com
|
||||
*
|
||||
* Permission to use, copy, modify and distribute Snes9x in both binary and
|
||||
* source form, for non-commercial purposes, is hereby granted without fee,
|
||||
* providing that this license information and copyright notice appear with
|
||||
* all copies and any derived work.
|
||||
*
|
||||
* This software is provided 'as-is', without any express or implied
|
||||
* warranty. In no event shall the authors be held liable for any damages
|
||||
* arising from the use of this software.
|
||||
*
|
||||
* Snes9x is freeware for PERSONAL USE only. Commercial users should
|
||||
* seek permission of the copyright holders first. Commercial use includes
|
||||
* charging money for Snes9x or software derived from Snes9x.
|
||||
*
|
||||
* The copyright holders request that bug fixes and improvements to the code
|
||||
* should be forwarded to them so everyone can benefit from the modifications
|
||||
* in future versions.
|
||||
*
|
||||
* Super NES and Super Nintendo Entertainment System are trademarks of
|
||||
* Nintendo Co., Limited and its subsidiary companies.
|
||||
*/
|
||||
/*
|
||||
* Snes9x - Portable Super Nintendo Entertainment System (TM) emulator.
|
||||
*
|
||||
* (c) Copyright 1996, 1997, 1998, 1999 Gary Henderson (gary@daniver.demon.co.uk) and
|
||||
* Jerremy Koot (jkoot@snes9x.com)
|
||||
*
|
||||
* Super FX C emulator code (c) Copyright 1997, 1998 Ivar and
|
||||
* Gary Henderson.
|
||||
* Super FX assembler emulator code (c) Copyright 1998 zsKnight and _Demo_.
|
||||
*
|
||||
* Permission to use, copy, modify and distribute Snes9x in both binary and
|
||||
* source form, for non-commercial purposes, is hereby granted without fee,
|
||||
* providing that this license information and copyright notice appear with
|
||||
* all copies and any derived work.
|
||||
*
|
||||
* This software is provided 'as-is', without any express or implied
|
||||
* warranty. In no event shall the authors be held liable for any damages
|
||||
* arising from the use of this software.
|
||||
*
|
||||
* Snes9x is freeware for PERSONAL USE only. Commercial users should
|
||||
* seek permission of the copyright holders first. Commercial use includes
|
||||
* charging money for Snes9x or software derived from Snes9x.
|
||||
*
|
||||
* The copyright holders request that bug fixes and improvements to the code
|
||||
* should be forwarded to them so everyone can benefit from the modifications
|
||||
* in future versions.
|
||||
*
|
||||
* Super NES and Super Nintendo Entertainment System are trademarks of
|
||||
* Nintendo Co., Limited and its subsidiary companies.
|
||||
*/
|
||||
|
@ -1,4 +1,4 @@
|
||||
/**********************************************************************************
|
||||
/***********************************************************************************
|
||||
Snes9x - Portable Super Nintendo Entertainment System (TM) emulator.
|
||||
|
||||
(c) Copyright 1996 - 2002 Gary Henderson (gary.henderson@ntlworld.com),
|
||||
@ -15,12 +15,15 @@
|
||||
(c) Copyright 2002 - 2006 funkyass (funkyass@spam.shaw.ca),
|
||||
Kris Bleakley (codeviolation@hotmail.com)
|
||||
|
||||
(c) Copyright 2002 - 2007 Brad Jorsch (anomie@users.sourceforge.net),
|
||||
(c) Copyright 2002 - 2010 Brad Jorsch (anomie@users.sourceforge.net),
|
||||
Nach (n-a-c-h@users.sourceforge.net),
|
||||
zones (kasumitokoduck@yahoo.com)
|
||||
|
||||
(c) Copyright 2006 - 2007 nitsuja
|
||||
|
||||
(c) Copyright 2009 - 2010 BearOso,
|
||||
OV2
|
||||
|
||||
|
||||
BS-X C emulator code
|
||||
(c) Copyright 2005 - 2006 Dreamer Nom,
|
||||
@ -37,7 +40,7 @@
|
||||
|
||||
DSP-1 emulator code
|
||||
(c) Copyright 1998 - 2006 _Demo_,
|
||||
Andreas Naive (andreasnaive@gmail.com)
|
||||
Andreas Naive (andreasnaive@gmail.com),
|
||||
Gary Henderson,
|
||||
Ivar (ivar@snes9x.com),
|
||||
John Weidman,
|
||||
@ -53,7 +56,6 @@
|
||||
Matthew Kendora,
|
||||
neviksti
|
||||
|
||||
|
||||
DSP-3 emulator code
|
||||
(c) Copyright 2003 - 2006 John Weidman,
|
||||
Kris Bleakley,
|
||||
@ -70,22 +72,26 @@
|
||||
OBC1 emulator code
|
||||
(c) Copyright 2001 - 2004 zsKnight,
|
||||
pagefault (pagefault@zsnes.com),
|
||||
Kris Bleakley,
|
||||
Kris Bleakley
|
||||
Ported from x86 assembler to C by sanmaiwashi
|
||||
|
||||
SPC7110 and RTC C++ emulator code
|
||||
SPC7110 and RTC C++ emulator code used in 1.39-1.51
|
||||
(c) Copyright 2002 Matthew Kendora with research by
|
||||
zsKnight,
|
||||
John Weidman,
|
||||
Dark Force
|
||||
|
||||
SPC7110 and RTC C++ emulator code used in 1.52+
|
||||
(c) Copyright 2009 byuu,
|
||||
neviksti
|
||||
|
||||
S-DD1 C emulator code
|
||||
(c) Copyright 2003 Brad Jorsch with research by
|
||||
Andreas Naive,
|
||||
John Weidman
|
||||
|
||||
S-RTC C emulator code
|
||||
(c) Copyright 2001-2006 byuu,
|
||||
(c) Copyright 2001 - 2006 byuu,
|
||||
John Weidman
|
||||
|
||||
ST010 C++ emulator code
|
||||
@ -97,17 +103,20 @@
|
||||
Super FX x86 assembler emulator code
|
||||
(c) Copyright 1998 - 2003 _Demo_,
|
||||
pagefault,
|
||||
zsKnight,
|
||||
zsKnight
|
||||
|
||||
Super FX C emulator code
|
||||
(c) Copyright 1997 - 1999 Ivar,
|
||||
Gary Henderson,
|
||||
John Weidman
|
||||
|
||||
Sound DSP emulator code is derived from SNEeSe and OpenSPC:
|
||||
Sound emulator code used in 1.5-1.51
|
||||
(c) Copyright 1998 - 2003 Brad Martin
|
||||
(c) Copyright 1998 - 2006 Charles Bilyue'
|
||||
|
||||
Sound emulator code used in 1.52+
|
||||
(c) Copyright 2004 - 2007 Shay Green (gblargg@gmail.com)
|
||||
|
||||
SH assembler code partly based on x86 assembler code
|
||||
(c) Copyright 2002 - 2004 Marcus Comstedt (marcus@mc.pp.se)
|
||||
|
||||
@ -117,23 +126,30 @@
|
||||
HQ2x, HQ3x, HQ4x filters
|
||||
(c) Copyright 2003 Maxim Stepin (maxim@hiend3d.com)
|
||||
|
||||
NTSC filter
|
||||
(c) Copyright 2006 - 2007 Shay Green
|
||||
|
||||
GTK+ GUI code
|
||||
(c) Copyright 2004 - 2010 BearOso
|
||||
|
||||
Win32 GUI code
|
||||
(c) Copyright 2003 - 2006 blip,
|
||||
funkyass,
|
||||
Matthew Kendora,
|
||||
Nach,
|
||||
nitsuja
|
||||
(c) Copyright 2009 - 2010 OV2
|
||||
|
||||
Mac OS GUI code
|
||||
(c) Copyright 1998 - 2001 John Stiles
|
||||
(c) Copyright 2001 - 2007 zones
|
||||
(c) Copyright 2001 - 2010 zones
|
||||
|
||||
|
||||
Specific ports contains the works of other authors. See headers in
|
||||
individual files.
|
||||
|
||||
|
||||
Snes9x homepage: http://www.snes9x.com
|
||||
Snes9x homepage: http://www.snes9x.com/
|
||||
|
||||
Permission to use, copy, modify and/or distribute Snes9x in both binary
|
||||
and source form, for non-commercial purposes, is hereby granted without
|
||||
@ -156,286 +172,168 @@
|
||||
|
||||
Super NES and Super Nintendo Entertainment System are trademarks of
|
||||
Nintendo Co., Limited and its subsidiary companies.
|
||||
**********************************************************************************/
|
||||
|
||||
|
||||
***********************************************************************************/
|
||||
|
||||
|
||||
#include "snes9x.h"
|
||||
#include "memmap.h"
|
||||
#include "ppu.h"
|
||||
#include "dsp1.h"
|
||||
#include "cpuexec.h"
|
||||
#include "s9xdebug.h"
|
||||
#include "apu.h"
|
||||
#include "dma.h"
|
||||
#include "sa1.h"
|
||||
#include "cheats.h"
|
||||
#include "srtc.h"
|
||||
#include "sdd1.h"
|
||||
#include "spc7110.h"
|
||||
#include "obc1.h"
|
||||
#include "bsx.h"
|
||||
#include "snapshot.h"
|
||||
#ifndef NGC
|
||||
#include "logger.h"
|
||||
#endif
|
||||
|
||||
|
||||
#ifndef ZSNES_FX
|
||||
#include "apu/apu.h"
|
||||
#include "fxemu.h"
|
||||
|
||||
extern struct FxInit_s SuperFX;
|
||||
|
||||
void S9xResetSuperFX ()
|
||||
{
|
||||
SuperFX.vFlags = 0; //FX_FLAG_ROM_BUFFER;// | FX_FLAG_ADDRESS_CHECKING;
|
||||
// FIXME: Snes9x can't execute CPU and SuperFX at a time. Don't ask me what is 0.417 :P
|
||||
SuperFX.speedPerLine = (uint32) (0.417 * 10.5e6 * ((1.0 / (float) Memory.ROMFramesPerSecond) / ((float) (Timings.V_Max))));
|
||||
//printf("SFX:%d\n", SuperFX.speedPerLine);
|
||||
SuperFX.oneLineDone = FALSE;
|
||||
FxReset (&SuperFX);
|
||||
}
|
||||
#include "sdd1.h"
|
||||
#include "srtc.h"
|
||||
#include "snapshot.h"
|
||||
#include "cheats.h"
|
||||
#include "logger.h"
|
||||
#ifdef DEBUGGER
|
||||
#include "debug.h"
|
||||
#endif
|
||||
|
||||
void S9xSoftResetCPU ()
|
||||
static void S9xResetCPU (void);
|
||||
static void S9xSoftResetCPU (void);
|
||||
|
||||
|
||||
static void S9xResetCPU (void)
|
||||
{
|
||||
Registers.PBPC = 0;
|
||||
Registers.PB = 0;
|
||||
Registers.PCw = S9xGetWord (0xFFFC);
|
||||
OpenBus = Registers.PCh;
|
||||
Registers.D.W = 0;
|
||||
Registers.DB = 0;
|
||||
Registers.SH = 1;
|
||||
Registers.SL -= 3;
|
||||
Registers.XH = 0;
|
||||
Registers.YH = 0;
|
||||
S9xSoftResetCPU();
|
||||
Registers.SL = 0xff;
|
||||
Registers.P.W = 0;
|
||||
Registers.A.W = 0;
|
||||
Registers.X.W = 0;
|
||||
Registers.Y.W = 0;
|
||||
SetFlags(MemoryFlag | IndexFlag | IRQ | Emulation);
|
||||
ClearFlags(Decimal);
|
||||
}
|
||||
|
||||
ICPU.ShiftedPB = 0;
|
||||
ICPU.ShiftedDB = 0;
|
||||
SetFlags (MemoryFlag | IndexFlag | IRQ | Emulation);
|
||||
ClearFlags (Decimal);
|
||||
static void S9xSoftResetCPU (void)
|
||||
{
|
||||
Registers.PBPC = 0;
|
||||
Registers.PB = 0;
|
||||
Registers.PCw = S9xGetWord(0xfffc);
|
||||
OpenBus = Registers.PCh;
|
||||
Registers.D.W = 0;
|
||||
Registers.DB = 0;
|
||||
Registers.SH = 1;
|
||||
Registers.SL -= 3;
|
||||
Registers.XH = 0;
|
||||
Registers.YH = 0;
|
||||
|
||||
CPU.Flags = CPU.Flags & (DEBUG_MODE_FLAG | TRACE_FLAG);
|
||||
CPU.BranchSkip = FALSE;
|
||||
CPU.NMIActive = FALSE;
|
||||
CPU.IRQActive = FALSE;
|
||||
CPU.WaitingForInterrupt = FALSE;
|
||||
ICPU.ShiftedPB = 0;
|
||||
ICPU.ShiftedDB = 0;
|
||||
SetFlags(MemoryFlag | IndexFlag | IRQ | Emulation);
|
||||
ClearFlags(Decimal);
|
||||
|
||||
CPU.Cycles = 182; // Or 188. This is the cycle count just after the jump to the Reset Vector.
|
||||
CPU.PrevCycles = -1;
|
||||
CPU.V_Counter = 0;
|
||||
CPU.Flags = CPU.Flags & (DEBUG_MODE_FLAG | TRACE_FLAG);
|
||||
CPU.PCBase = NULL;
|
||||
CPU.IRQActive = FALSE;
|
||||
CPU.IRQPending = 0;
|
||||
CPU.MemSpeed = SLOW_ONE_CYCLE;
|
||||
CPU.MemSpeedx2 = SLOW_ONE_CYCLE * 2;
|
||||
CPU.FastROMSpeed = SLOW_ONE_CYCLE;
|
||||
CPU.InDMA = FALSE;
|
||||
CPU.InHDMA = FALSE;
|
||||
CPU.InDMAorHDMA = FALSE;
|
||||
CPU.InDMAorHDMA = FALSE;
|
||||
CPU.InWRAMDMAorHDMA = FALSE;
|
||||
CPU.HDMARanInDMA = 0;
|
||||
CPU.PCBase = NULL;
|
||||
CPU.PBPCAtOpcodeStart = 0xffffffff;
|
||||
CPU.WaitAddress = 0xffffffff;
|
||||
CPU.WaitCounter = 0;
|
||||
CPU.Cycles = 182; // Or 188. This is the cycle count just after the jump to the Reset Vector.
|
||||
CPU.PrevCycles = -1;
|
||||
CPU.V_Counter = 0;
|
||||
CPU.MemSpeed = SLOW_ONE_CYCLE;
|
||||
CPU.MemSpeedx2 = SLOW_ONE_CYCLE * 2;
|
||||
CPU.FastROMSpeed = SLOW_ONE_CYCLE;
|
||||
CPU.AutoSaveTimer = 0;
|
||||
CPU.SRAMModified = FALSE;
|
||||
CPU.BRKTriggered = FALSE;
|
||||
CPU.IRQPending = 0;
|
||||
CPU.CurrentDMAorHDMAChannel = -1;
|
||||
CPU.WhichEvent = HC_RENDER_EVENT;
|
||||
CPU.NextEvent = Timings.RenderPos;
|
||||
CPU.WaitingForInterrupt = FALSE;
|
||||
CPU.WaitAddress = 0xffffffff;
|
||||
CPU.WaitCounter = 0;
|
||||
CPU.PBPCAtOpcodeStart = 0xffffffff;
|
||||
CPU.AutoSaveTimer = 0;
|
||||
CPU.SRAMModified = FALSE;
|
||||
|
||||
Timings.InterlaceField = FALSE;
|
||||
Timings.H_Max = Timings.H_Max_Master;
|
||||
Timings.V_Max = Timings.V_Max_Master;
|
||||
Timings.NMITriggerPos = 0xffff;
|
||||
Timings.NMITriggerPos = 0xffff;
|
||||
if (Model->_5A22 == 2)
|
||||
Timings.WRAMRefreshPos = SNES_WRAM_REFRESH_HC_v2;
|
||||
else
|
||||
Timings.WRAMRefreshPos = SNES_WRAM_REFRESH_HC_v1;
|
||||
|
||||
CPU.WhichEvent = HC_RENDER_EVENT;
|
||||
CPU.NextEvent = Timings.RenderPos;
|
||||
S9xSetPCBase(Registers.PBPC);
|
||||
|
||||
S9xSetPCBase (Registers.PBPC);
|
||||
ICPU.S9xOpcodes = S9xOpcodesE1;
|
||||
ICPU.S9xOpLengths = S9xOpLengthsM1X1;
|
||||
ICPU.CPUExecuting = TRUE;
|
||||
|
||||
ICPU.S9xOpcodes = S9xOpcodesE1;
|
||||
ICPU.S9xOpLengths = S9xOpLengthsM1X1;
|
||||
ICPU.CPUExecuting = TRUE;
|
||||
|
||||
S9xUnpackStatus();
|
||||
S9xUnpackStatus();
|
||||
}
|
||||
|
||||
void S9xResetCPU ()
|
||||
{
|
||||
S9xSoftResetCPU ();
|
||||
Registers.SL = 0xFF;
|
||||
Registers.P.W = 0;
|
||||
Registers.A.W = 0;
|
||||
Registers.X.W = 0;
|
||||
Registers.Y.W = 0;
|
||||
SetFlags (MemoryFlag | IndexFlag | IRQ | Emulation);
|
||||
ClearFlags (Decimal);
|
||||
}
|
||||
|
||||
#ifdef ZSNES_FX
|
||||
START_EXTERN_C
|
||||
void S9xResetSuperFX ();
|
||||
bool8 WinterGold = 0;
|
||||
extern uint8 *C4Ram;
|
||||
END_EXTERN_C
|
||||
#endif
|
||||
|
||||
void S9xReset (void)
|
||||
{
|
||||
#ifndef NGC
|
||||
ResetLogger();
|
||||
S9xResetSaveTimer (FALSE);
|
||||
#endif
|
||||
S9xResetSaveTimer(FALSE);
|
||||
S9xResetLogger();
|
||||
|
||||
ZeroMemory (Memory.FillRAM, 0x8000);
|
||||
memset (Memory.VRAM, 0x00, 0x10000);
|
||||
memset (Memory.RAM, 0x55, 0x20000);
|
||||
memset(Memory.RAM, 0x55, 0x20000);
|
||||
memset(Memory.VRAM, 0x00, 0x10000);
|
||||
ZeroMemory(Memory.FillRAM, 0x8000);
|
||||
|
||||
if (Settings.BS)
|
||||
S9xResetBSX();
|
||||
if(Settings.SPC7110)
|
||||
S9xSpc7110Reset();
|
||||
S9xResetCPU ();
|
||||
S9xResetPPU ();
|
||||
S9xResetSRTC ();
|
||||
if (Settings.SDD1)
|
||||
S9xResetSDD1 ();
|
||||
|
||||
S9xResetDMA ();
|
||||
S9xResetAPU ();
|
||||
S9xResetDSP1 ();
|
||||
S9xSA1Init ();
|
||||
if (Settings.C4)
|
||||
S9xInitC4 ();
|
||||
|
||||
S9xInitCheatData ();
|
||||
S9xResetCPU();
|
||||
S9xResetPPU();
|
||||
S9xResetDMA();
|
||||
S9xResetAPU();
|
||||
|
||||
if (Settings.DSP)
|
||||
S9xResetDSP();
|
||||
if (Settings.SuperFX)
|
||||
S9xResetSuperFX();
|
||||
if (Settings.SA1)
|
||||
S9xSA1Init();
|
||||
if (Settings.SDD1)
|
||||
S9xResetSDD1();
|
||||
if (Settings.SPC7110)
|
||||
S9xResetSPC7110();
|
||||
if (Settings.C4)
|
||||
S9xInitC4();
|
||||
if (Settings.OBC1)
|
||||
ResetOBC1();
|
||||
if (Settings.SuperFX)
|
||||
S9xResetSuperFX ();
|
||||
#ifdef ZSNES_FX
|
||||
WinterGold = Settings.WinterGold;
|
||||
#endif
|
||||
// Settings.Paused = FALSE;
|
||||
S9xResetOBC1();
|
||||
if (Settings.SRTC)
|
||||
S9xResetSRTC();
|
||||
|
||||
S9xInitCheatData();
|
||||
}
|
||||
|
||||
void S9xSoftReset (void)
|
||||
{
|
||||
#ifndef NGC
|
||||
S9xResetSaveTimer (FALSE);
|
||||
#endif
|
||||
S9xResetSaveTimer(FALSE);
|
||||
|
||||
memset(Memory.VRAM, 0x00, 0x10000);
|
||||
ZeroMemory(Memory.FillRAM, 0x8000);
|
||||
|
||||
if (Settings.BS)
|
||||
S9xResetBSX();
|
||||
if (Settings.SuperFX)
|
||||
S9xResetSuperFX ();
|
||||
#ifdef ZSNES_FX
|
||||
WinterGold = Settings.WinterGold;
|
||||
#endif
|
||||
ZeroMemory (Memory.FillRAM, 0x8000);
|
||||
memset (Memory.VRAM, 0x00, 0x10000);
|
||||
// memset (Memory.RAM, 0x55, 0x20000);
|
||||
|
||||
if(Settings.SPC7110)
|
||||
S9xSpc7110Reset();
|
||||
S9xSoftResetCPU ();
|
||||
S9xSoftResetPPU ();
|
||||
S9xResetSRTC ();
|
||||
if (Settings.SDD1)
|
||||
S9xResetSDD1 ();
|
||||
S9xSoftResetCPU();
|
||||
S9xSoftResetPPU();
|
||||
S9xResetDMA();
|
||||
S9xSoftResetAPU();
|
||||
|
||||
S9xResetDMA ();
|
||||
S9xResetAPU ();
|
||||
S9xResetDSP1 ();
|
||||
if(Settings.OBC1)
|
||||
ResetOBC1();
|
||||
S9xSA1Init ();
|
||||
if (Settings.C4)
|
||||
S9xInitC4 ();
|
||||
if (Settings.DSP)
|
||||
S9xResetDSP();
|
||||
if (Settings.SuperFX)
|
||||
S9xResetSuperFX();
|
||||
if (Settings.SA1)
|
||||
S9xSA1Init();
|
||||
if (Settings.SDD1)
|
||||
S9xResetSDD1();
|
||||
if (Settings.SPC7110)
|
||||
S9xResetSPC7110();
|
||||
if (Settings.C4)
|
||||
S9xInitC4();
|
||||
if (Settings.OBC1)
|
||||
S9xResetOBC1();
|
||||
if (Settings.SRTC)
|
||||
S9xResetSRTC();
|
||||
|
||||
S9xInitCheatData ();
|
||||
|
||||
// Settings.Paused = FALSE;
|
||||
S9xInitCheatData();
|
||||
}
|
||||
|
||||
uint8 S9xOpLengthsM0X0[256] = {
|
||||
// 0 1 2 3 4 5 6 7 8 9 A B C D E F
|
||||
2, 2, 2, 2, 2, 2, 2, 2, 1, 3, 1, 1, 3, 3, 3, 4, // 0
|
||||
2, 2, 2, 2, 2, 2, 2, 2, 1, 3, 1, 1, 3, 3, 3, 4, // 1
|
||||
3, 2, 4, 2, 2, 2, 2, 2, 1, 3, 1, 1, 3, 3, 3, 4, // 2
|
||||
2, 2, 2, 2, 2, 2, 2, 2, 1, 3, 1, 1, 3, 3, 3, 4, // 3
|
||||
1, 2, 2, 2, 3, 2, 2, 2, 1, 3, 1, 1, 3, 3, 3, 4, // 4
|
||||
2, 2, 2, 2, 3, 2, 2, 2, 1, 3, 1, 1, 4, 3, 3, 4, // 5
|
||||
1, 2, 3, 2, 2, 2, 2, 2, 1, 3, 1, 1, 3, 3, 3, 4, // 6
|
||||
2, 2, 2, 2, 2, 2, 2, 2, 1, 3, 1, 1, 3, 3, 3, 4, // 7
|
||||
2, 2, 3, 2, 2, 2, 2, 2, 1, 3, 1, 1, 3, 3, 3, 4, // 8
|
||||
2, 2, 2, 2, 2, 2, 2, 2, 1, 3, 1, 1, 3, 3, 3, 4, // 9
|
||||
3, 2, 3, 2, 2, 2, 2, 2, 1, 3, 1, 1, 3, 3, 3, 4, // A
|
||||
2, 2, 2, 2, 2, 2, 2, 2, 1, 3, 1, 1, 3, 3, 3, 4, // B
|
||||
3, 2, 2, 2, 2, 2, 2, 2, 1, 3, 1, 1, 3, 3, 3, 4, // C
|
||||
2, 2, 2, 2, 2, 2, 2, 2, 1, 3, 1, 1, 3, 3, 3, 4, // D
|
||||
3, 2, 2, 2, 2, 2, 2, 2, 1, 3, 1, 1, 3, 3, 3, 4, // E
|
||||
2, 2, 2, 2, 3, 2, 2, 2, 1, 3, 1, 1, 3, 3, 3, 4 // F
|
||||
};
|
||||
|
||||
uint8 S9xOpLengthsM0X1[256] = {
|
||||
// 0 1 2 3 4 5 6 7 8 9 A B C D E F
|
||||
2, 2, 2, 2, 2, 2, 2, 2, 1, 3, 1, 1, 3, 3, 3, 4, // 0
|
||||
2, 2, 2, 2, 2, 2, 2, 2, 1, 3, 1, 1, 3, 3, 3, 4, // 1
|
||||
3, 2, 4, 2, 2, 2, 2, 2, 1, 3, 1, 1, 3, 3, 3, 4, // 2
|
||||
2, 2, 2, 2, 2, 2, 2, 2, 1, 3, 1, 1, 3, 3, 3, 4, // 3
|
||||
1, 2, 2, 2, 3, 2, 2, 2, 1, 3, 1, 1, 3, 3, 3, 4, // 4
|
||||
2, 2, 2, 2, 3, 2, 2, 2, 1, 3, 1, 1, 4, 3, 3, 4, // 5
|
||||
1, 2, 3, 2, 2, 2, 2, 2, 1, 3, 1, 1, 3, 3, 3, 4, // 6
|
||||
2, 2, 2, 2, 2, 2, 2, 2, 1, 3, 1, 1, 3, 3, 3, 4, // 7
|
||||
2, 2, 3, 2, 2, 2, 2, 2, 1, 3, 1, 1, 3, 3, 3, 4, // 8
|
||||
2, 2, 2, 2, 2, 2, 2, 2, 1, 3, 1, 1, 3, 3, 3, 4, // 9
|
||||
2, 2, 2, 2, 2, 2, 2, 2, 1, 3, 1, 1, 3, 3, 3, 4, // A
|
||||
2, 2, 2, 2, 2, 2, 2, 2, 1, 3, 1, 1, 3, 3, 3, 4, // B
|
||||
2, 2, 2, 2, 2, 2, 2, 2, 1, 3, 1, 1, 3, 3, 3, 4, // C
|
||||
2, 2, 2, 2, 2, 2, 2, 2, 1, 3, 1, 1, 3, 3, 3, 4, // D
|
||||
2, 2, 2, 2, 2, 2, 2, 2, 1, 3, 1, 1, 3, 3, 3, 4, // E
|
||||
2, 2, 2, 2, 3, 2, 2, 2, 1, 3, 1, 1, 3, 3, 3, 4 // F
|
||||
};
|
||||
|
||||
uint8 S9xOpLengthsM1X0[256] = {
|
||||
// 0 1 2 3 4 5 6 7 8 9 A B C D E F
|
||||
2, 2, 2, 2, 2, 2, 2, 2, 1, 2, 1, 1, 3, 3, 3, 4, // 0
|
||||
2, 2, 2, 2, 2, 2, 2, 2, 1, 3, 1, 1, 3, 3, 3, 4, // 1
|
||||
3, 2, 4, 2, 2, 2, 2, 2, 1, 2, 1, 1, 3, 3, 3, 4, // 2
|
||||
2, 2, 2, 2, 2, 2, 2, 2, 1, 3, 1, 1, 3, 3, 3, 4, // 3
|
||||
1, 2, 2, 2, 3, 2, 2, 2, 1, 2, 1, 1, 3, 3, 3, 4, // 4
|
||||
2, 2, 2, 2, 3, 2, 2, 2, 1, 3, 1, 1, 4, 3, 3, 4, // 5
|
||||
1, 2, 3, 2, 2, 2, 2, 2, 1, 2, 1, 1, 3, 3, 3, 4, // 6
|
||||
2, 2, 2, 2, 2, 2, 2, 2, 1, 3, 1, 1, 3, 3, 3, 4, // 7
|
||||
2, 2, 3, 2, 2, 2, 2, 2, 1, 2, 1, 1, 3, 3, 3, 4, // 8
|
||||
2, 2, 2, 2, 2, 2, 2, 2, 1, 3, 1, 1, 3, 3, 3, 4, // 9
|
||||
3, 2, 3, 2, 2, 2, 2, 2, 1, 2, 1, 1, 3, 3, 3, 4, // A
|
||||
2, 2, 2, 2, 2, 2, 2, 2, 1, 3, 1, 1, 3, 3, 3, 4, // B
|
||||
3, 2, 2, 2, 2, 2, 2, 2, 1, 2, 1, 1, 3, 3, 3, 4, // C
|
||||
2, 2, 2, 2, 2, 2, 2, 2, 1, 3, 1, 1, 3, 3, 3, 4, // D
|
||||
3, 2, 2, 2, 2, 2, 2, 2, 1, 2, 1, 1, 3, 3, 3, 4, // E
|
||||
2, 2, 2, 2, 3, 2, 2, 2, 1, 3, 1, 1, 3, 3, 3, 4 // F
|
||||
};
|
||||
|
||||
uint8 S9xOpLengthsM1X1[256] = {
|
||||
// 0 1 2 3 4 5 6 7 8 9 A B C D E F
|
||||
2, 2, 2, 2, 2, 2, 2, 2, 1, 2, 1, 1, 3, 3, 3, 4, // 0
|
||||
2, 2, 2, 2, 2, 2, 2, 2, 1, 3, 1, 1, 3, 3, 3, 4, // 1
|
||||
3, 2, 4, 2, 2, 2, 2, 2, 1, 2, 1, 1, 3, 3, 3, 4, // 2
|
||||
2, 2, 2, 2, 2, 2, 2, 2, 1, 3, 1, 1, 3, 3, 3, 4, // 3
|
||||
1, 2, 2, 2, 3, 2, 2, 2, 1, 2, 1, 1, 3, 3, 3, 4, // 4
|
||||
2, 2, 2, 2, 3, 2, 2, 2, 1, 3, 1, 1, 4, 3, 3, 4, // 5
|
||||
1, 2, 3, 2, 2, 2, 2, 2, 1, 2, 1, 1, 3, 3, 3, 4, // 6
|
||||
2, 2, 2, 2, 2, 2, 2, 2, 1, 3, 1, 1, 3, 3, 3, 4, // 7
|
||||
2, 2, 3, 2, 2, 2, 2, 2, 1, 2, 1, 1, 3, 3, 3, 4, // 8
|
||||
2, 2, 2, 2, 2, 2, 2, 2, 1, 3, 1, 1, 3, 3, 3, 4, // 9
|
||||
2, 2, 2, 2, 2, 2, 2, 2, 1, 2, 1, 1, 3, 3, 3, 4, // A
|
||||
2, 2, 2, 2, 2, 2, 2, 2, 1, 3, 1, 1, 3, 3, 3, 4, // B
|
||||
2, 2, 2, 2, 2, 2, 2, 2, 1, 2, 1, 1, 3, 3, 3, 4, // C
|
||||
2, 2, 2, 2, 2, 2, 2, 2, 1, 3, 1, 1, 3, 3, 3, 4, // D
|
||||
2, 2, 2, 2, 2, 2, 2, 2, 1, 2, 1, 1, 3, 3, 3, 4, // E
|
||||
2, 2, 2, 2, 3, 2, 2, 2, 1, 3, 1, 1, 3, 3, 3, 4 // F
|
||||
};
|
||||
|
@ -1,4 +1,4 @@
|
||||
/**********************************************************************************
|
||||
/***********************************************************************************
|
||||
Snes9x - Portable Super Nintendo Entertainment System (TM) emulator.
|
||||
|
||||
(c) Copyright 1996 - 2002 Gary Henderson (gary.henderson@ntlworld.com),
|
||||
@ -15,12 +15,15 @@
|
||||
(c) Copyright 2002 - 2006 funkyass (funkyass@spam.shaw.ca),
|
||||
Kris Bleakley (codeviolation@hotmail.com)
|
||||
|
||||
(c) Copyright 2002 - 2007 Brad Jorsch (anomie@users.sourceforge.net),
|
||||
(c) Copyright 2002 - 2010 Brad Jorsch (anomie@users.sourceforge.net),
|
||||
Nach (n-a-c-h@users.sourceforge.net),
|
||||
zones (kasumitokoduck@yahoo.com)
|
||||
|
||||
(c) Copyright 2006 - 2007 nitsuja
|
||||
|
||||
(c) Copyright 2009 - 2010 BearOso,
|
||||
OV2
|
||||
|
||||
|
||||
BS-X C emulator code
|
||||
(c) Copyright 2005 - 2006 Dreamer Nom,
|
||||
@ -37,7 +40,7 @@
|
||||
|
||||
DSP-1 emulator code
|
||||
(c) Copyright 1998 - 2006 _Demo_,
|
||||
Andreas Naive (andreasnaive@gmail.com)
|
||||
Andreas Naive (andreasnaive@gmail.com),
|
||||
Gary Henderson,
|
||||
Ivar (ivar@snes9x.com),
|
||||
John Weidman,
|
||||
@ -53,7 +56,6 @@
|
||||
Matthew Kendora,
|
||||
neviksti
|
||||
|
||||
|
||||
DSP-3 emulator code
|
||||
(c) Copyright 2003 - 2006 John Weidman,
|
||||
Kris Bleakley,
|
||||
@ -70,22 +72,26 @@
|
||||
OBC1 emulator code
|
||||
(c) Copyright 2001 - 2004 zsKnight,
|
||||
pagefault (pagefault@zsnes.com),
|
||||
Kris Bleakley,
|
||||
Kris Bleakley
|
||||
Ported from x86 assembler to C by sanmaiwashi
|
||||
|
||||
SPC7110 and RTC C++ emulator code
|
||||
SPC7110 and RTC C++ emulator code used in 1.39-1.51
|
||||
(c) Copyright 2002 Matthew Kendora with research by
|
||||
zsKnight,
|
||||
John Weidman,
|
||||
Dark Force
|
||||
|
||||
SPC7110 and RTC C++ emulator code used in 1.52+
|
||||
(c) Copyright 2009 byuu,
|
||||
neviksti
|
||||
|
||||
S-DD1 C emulator code
|
||||
(c) Copyright 2003 Brad Jorsch with research by
|
||||
Andreas Naive,
|
||||
John Weidman
|
||||
|
||||
S-RTC C emulator code
|
||||
(c) Copyright 2001-2006 byuu,
|
||||
(c) Copyright 2001 - 2006 byuu,
|
||||
John Weidman
|
||||
|
||||
ST010 C++ emulator code
|
||||
@ -97,17 +103,20 @@
|
||||
Super FX x86 assembler emulator code
|
||||
(c) Copyright 1998 - 2003 _Demo_,
|
||||
pagefault,
|
||||
zsKnight,
|
||||
zsKnight
|
||||
|
||||
Super FX C emulator code
|
||||
(c) Copyright 1997 - 1999 Ivar,
|
||||
Gary Henderson,
|
||||
John Weidman
|
||||
|
||||
Sound DSP emulator code is derived from SNEeSe and OpenSPC:
|
||||
Sound emulator code used in 1.5-1.51
|
||||
(c) Copyright 1998 - 2003 Brad Martin
|
||||
(c) Copyright 1998 - 2006 Charles Bilyue'
|
||||
|
||||
Sound emulator code used in 1.52+
|
||||
(c) Copyright 2004 - 2007 Shay Green (gblargg@gmail.com)
|
||||
|
||||
SH assembler code partly based on x86 assembler code
|
||||
(c) Copyright 2002 - 2004 Marcus Comstedt (marcus@mc.pp.se)
|
||||
|
||||
@ -117,23 +126,30 @@
|
||||
HQ2x, HQ3x, HQ4x filters
|
||||
(c) Copyright 2003 Maxim Stepin (maxim@hiend3d.com)
|
||||
|
||||
NTSC filter
|
||||
(c) Copyright 2006 - 2007 Shay Green
|
||||
|
||||
GTK+ GUI code
|
||||
(c) Copyright 2004 - 2010 BearOso
|
||||
|
||||
Win32 GUI code
|
||||
(c) Copyright 2003 - 2006 blip,
|
||||
funkyass,
|
||||
Matthew Kendora,
|
||||
Nach,
|
||||
nitsuja
|
||||
(c) Copyright 2009 - 2010 OV2
|
||||
|
||||
Mac OS GUI code
|
||||
(c) Copyright 1998 - 2001 John Stiles
|
||||
(c) Copyright 2001 - 2007 zones
|
||||
(c) Copyright 2001 - 2010 zones
|
||||
|
||||
|
||||
Specific ports contains the works of other authors. See headers in
|
||||
individual files.
|
||||
|
||||
|
||||
Snes9x homepage: http://www.snes9x.com
|
||||
Snes9x homepage: http://www.snes9x.com/
|
||||
|
||||
Permission to use, copy, modify and/or distribute Snes9x in both binary
|
||||
and source form, for non-commercial purposes, is hereby granted without
|
||||
@ -156,398 +172,519 @@
|
||||
|
||||
Super NES and Super Nintendo Entertainment System are trademarks of
|
||||
Nintendo Co., Limited and its subsidiary companies.
|
||||
**********************************************************************************/
|
||||
|
||||
|
||||
***********************************************************************************/
|
||||
|
||||
|
||||
#ifndef _CPUADDR_H_
|
||||
#define _CPUADDR_H_
|
||||
|
||||
typedef enum {
|
||||
NONE = 0,
|
||||
READ = 1,
|
||||
WRITE = 2,
|
||||
MODIFY = 3,
|
||||
JUMP = 5,
|
||||
JSR = 8
|
||||
} AccessMode;
|
||||
typedef enum
|
||||
{
|
||||
NONE = 0,
|
||||
READ = 1,
|
||||
WRITE = 2,
|
||||
MODIFY = 3,
|
||||
JUMP = 5,
|
||||
JSR = 8
|
||||
} AccessMode;
|
||||
|
||||
STATIC inline uint8 Immediate8 (AccessMode a) {
|
||||
uint8 val = CPU.PCBase[Registers.PCw];
|
||||
if(a&READ) OpenBus = val;
|
||||
AddCycles(CPU.MemSpeed);
|
||||
Registers.PCw++;
|
||||
return val;
|
||||
static inline uint8 Immediate8Slow (AccessMode a)
|
||||
{
|
||||
uint8 val = S9xGetByte(Registers.PBPC);
|
||||
if (a & READ)
|
||||
OpenBus = val;
|
||||
Registers.PCw++;
|
||||
|
||||
return (val);
|
||||
}
|
||||
|
||||
STATIC inline uint8 Immediate8Slow (AccessMode a) {
|
||||
uint8 val = S9xGetByte(Registers.PBPC);
|
||||
if(a&READ) OpenBus = val;
|
||||
Registers.PCw++;
|
||||
return val;
|
||||
static inline uint8 Immediate8 (AccessMode a)
|
||||
{
|
||||
uint8 val = CPU.PCBase[Registers.PCw];
|
||||
if (a & READ)
|
||||
OpenBus = val;
|
||||
AddCycles(CPU.MemSpeed);
|
||||
Registers.PCw++;
|
||||
|
||||
return (val);
|
||||
}
|
||||
|
||||
STATIC inline uint16 Immediate16 (AccessMode a) {
|
||||
uint16 val = READ_WORD(CPU.PCBase+Registers.PCw);
|
||||
if(a&READ) OpenBus = (uint8)(val>>8);
|
||||
AddCycles(CPU.MemSpeedx2);
|
||||
Registers.PCw+=2;
|
||||
return val;
|
||||
static inline uint16 Immediate16Slow (AccessMode a)
|
||||
{
|
||||
uint16 val = S9xGetWord(Registers.PBPC, WRAP_BANK);
|
||||
if (a & READ)
|
||||
OpenBus = (uint8) (val >> 8);
|
||||
Registers.PCw += 2;
|
||||
|
||||
return (val);
|
||||
}
|
||||
|
||||
STATIC inline uint16 Immediate16Slow (AccessMode a) {
|
||||
uint16 val = S9xGetWord(Registers.PBPC, WRAP_BANK);
|
||||
if(a&READ) OpenBus = (uint8)(val>>8);
|
||||
Registers.PCw+=2;
|
||||
return val;
|
||||
static inline uint16 Immediate16 (AccessMode a)
|
||||
{
|
||||
uint16 val = READ_WORD(CPU.PCBase + Registers.PCw);
|
||||
if (a & READ)
|
||||
OpenBus = (uint8) (val >> 8);
|
||||
AddCycles(CPU.MemSpeedx2);
|
||||
Registers.PCw += 2;
|
||||
|
||||
return (val);
|
||||
}
|
||||
|
||||
static inline uint32 RelativeSlow (AccessMode a) // branch $xx
|
||||
{
|
||||
int8 offset = Immediate8Slow(a);
|
||||
|
||||
STATIC inline uint32 RelativeSlow (AccessMode a) { // branch $xx
|
||||
int8 offset = Immediate8Slow(a);
|
||||
return ((int16)Registers.PCw + offset) & 0xffff;
|
||||
return ((int16) Registers.PCw + offset) & 0xffff;
|
||||
}
|
||||
|
||||
STATIC inline uint32 Relative (AccessMode a) { // branch $xx
|
||||
int8 offset = Immediate8(a);
|
||||
return ((int16)Registers.PCw + offset) & 0xffff;
|
||||
static inline uint32 Relative (AccessMode a) // branch $xx
|
||||
{
|
||||
int8 offset = Immediate8(a);
|
||||
|
||||
return ((int16) Registers.PCw + offset) & 0xffff;
|
||||
}
|
||||
|
||||
STATIC inline uint32 RelativeLongSlow (AccessMode a) { // BRL $xxxx
|
||||
int16 offset = Immediate16Slow(a);
|
||||
return ((int32)Registers.PCw + offset) & 0xffff;
|
||||
static inline uint32 RelativeLongSlow (AccessMode a) // BRL $xxxx
|
||||
{
|
||||
int16 offset = Immediate16Slow(a);
|
||||
|
||||
return ((int32) Registers.PCw + offset) & 0xffff;
|
||||
}
|
||||
|
||||
STATIC inline uint32 RelativeLong (AccessMode a) { // BRL $xxxx
|
||||
int16 offset = Immediate16(a);
|
||||
return ((int32)Registers.PCw + offset) & 0xffff;
|
||||
static inline uint32 RelativeLong (AccessMode a) // BRL $xxxx
|
||||
{
|
||||
int16 offset = Immediate16(a);
|
||||
|
||||
return ((int32) Registers.PCw + offset) & 0xffff;
|
||||
}
|
||||
|
||||
STATIC inline uint32 AbsoluteIndexedIndirectSlow (AccessMode a) { // (a,X)
|
||||
uint16 addr;
|
||||
if(a&JSR){
|
||||
// JSR (a,X) pushes the old address in the middle of loading the new.
|
||||
// OpenBus needs to be set to account for this.
|
||||
addr = Immediate8Slow(READ);
|
||||
if(a==JSR) OpenBus = Registers.PCl;
|
||||
addr |= Immediate8Slow(READ)<<8;
|
||||
} else {
|
||||
addr = Immediate16Slow(READ);
|
||||
}
|
||||
AddCycles(ONE_CYCLE);
|
||||
addr+=Registers.X.W;
|
||||
static inline uint32 AbsoluteIndexedIndirectSlow (AccessMode a) // (a,X)
|
||||
{
|
||||
uint16 addr;
|
||||
|
||||
// Address load wraps within the bank
|
||||
uint16 addr2 = S9xGetWord(ICPU.ShiftedPB | addr, WRAP_BANK);
|
||||
OpenBus = addr2>>8;
|
||||
return addr2;
|
||||
if (a & JSR)
|
||||
{
|
||||
// JSR (a,X) pushes the old address in the middle of loading the new.
|
||||
// OpenBus needs to be set to account for this.
|
||||
addr = Immediate8Slow(READ);
|
||||
if (a == JSR)
|
||||
OpenBus = Registers.PCl;
|
||||
addr |= Immediate8Slow(READ) << 8;
|
||||
}
|
||||
else
|
||||
addr = Immediate16Slow(READ);
|
||||
|
||||
AddCycles(ONE_CYCLE);
|
||||
addr += Registers.X.W;
|
||||
|
||||
// Address load wraps within the bank
|
||||
uint16 addr2 = S9xGetWord(ICPU.ShiftedPB | addr, WRAP_BANK);
|
||||
OpenBus = addr2 >> 8;
|
||||
|
||||
return (addr2);
|
||||
}
|
||||
|
||||
STATIC inline uint32 AbsoluteIndexedIndirect (AccessMode a) { // (a,X)
|
||||
uint16 addr = Immediate16Slow(READ);
|
||||
addr+=Registers.X.W;
|
||||
static inline uint32 AbsoluteIndexedIndirect (AccessMode a) // (a,X)
|
||||
{
|
||||
uint16 addr = Immediate16Slow(READ);
|
||||
addr += Registers.X.W;
|
||||
|
||||
// Address load wraps within the bank
|
||||
uint16 addr2 = S9xGetWord(ICPU.ShiftedPB | addr, WRAP_BANK);
|
||||
OpenBus = addr2>>8;
|
||||
return addr2;
|
||||
// Address load wraps within the bank
|
||||
uint16 addr2 = S9xGetWord(ICPU.ShiftedPB | addr, WRAP_BANK);
|
||||
OpenBus = addr2 >> 8;
|
||||
|
||||
return (addr2);
|
||||
}
|
||||
|
||||
STATIC inline uint32 AbsoluteIndirectLongSlow (AccessMode a) { // [a]
|
||||
uint16 addr = Immediate16Slow(READ);
|
||||
static inline uint32 AbsoluteIndirectLongSlow (AccessMode a) // [a]
|
||||
{
|
||||
uint16 addr = Immediate16Slow(READ);
|
||||
|
||||
// No info on wrapping, but it doesn't matter anyway due to mirroring
|
||||
uint32 addr2 = S9xGetWord(addr);
|
||||
OpenBus=addr2>>8;
|
||||
addr2 |= (OpenBus = S9xGetByte(addr+2))<<16;
|
||||
return addr2;
|
||||
// No info on wrapping, but it doesn't matter anyway due to mirroring
|
||||
uint32 addr2 = S9xGetWord(addr);
|
||||
OpenBus = addr2 >> 8;
|
||||
addr2 |= (OpenBus = S9xGetByte(addr + 2)) << 16;
|
||||
|
||||
return (addr2);
|
||||
}
|
||||
|
||||
STATIC inline uint32 AbsoluteIndirectLong (AccessMode a) { // [a]
|
||||
uint16 addr = Immediate16(READ);
|
||||
static inline uint32 AbsoluteIndirectLong (AccessMode a) // [a]
|
||||
{
|
||||
uint16 addr = Immediate16(READ);
|
||||
|
||||
// No info on wrapping, but it doesn't matter anyway due to mirroring
|
||||
uint32 addr2 = S9xGetWord(addr);
|
||||
OpenBus=addr2>>8;
|
||||
addr2 |= (OpenBus = S9xGetByte(addr+2))<<16;
|
||||
return addr2;
|
||||
// No info on wrapping, but it doesn't matter anyway due to mirroring
|
||||
uint32 addr2 = S9xGetWord(addr);
|
||||
OpenBus = addr2 >> 8;
|
||||
addr2 |= (OpenBus = S9xGetByte(addr + 2)) << 16;
|
||||
|
||||
return (addr2);
|
||||
}
|
||||
|
||||
STATIC inline uint32 AbsoluteIndirectSlow (AccessMode a) { // (a)
|
||||
// No info on wrapping, but it doesn't matter anyway due to mirroring
|
||||
uint16 addr2 = S9xGetWord(Immediate16Slow(READ));
|
||||
OpenBus=addr2>>8;
|
||||
return addr2;
|
||||
static inline uint32 AbsoluteIndirectSlow (AccessMode a) // (a)
|
||||
{
|
||||
// No info on wrapping, but it doesn't matter anyway due to mirroring
|
||||
uint16 addr2 = S9xGetWord(Immediate16Slow(READ));
|
||||
OpenBus = addr2 >> 8;
|
||||
|
||||
return (addr2);
|
||||
}
|
||||
|
||||
STATIC inline uint32 AbsoluteIndirect (AccessMode a) { // (a)
|
||||
// No info on wrapping, but it doesn't matter anyway due to mirroring
|
||||
uint16 addr2 = S9xGetWord(Immediate16(READ));
|
||||
OpenBus=addr2>>8;
|
||||
return addr2;
|
||||
static inline uint32 AbsoluteIndirect (AccessMode a) // (a)
|
||||
{
|
||||
// No info on wrapping, but it doesn't matter anyway due to mirroring
|
||||
uint16 addr2 = S9xGetWord(Immediate16(READ));
|
||||
OpenBus = addr2 >> 8;
|
||||
|
||||
return (addr2);
|
||||
}
|
||||
|
||||
STATIC inline uint32 AbsoluteSlow (AccessMode a) { // a
|
||||
return ICPU.ShiftedDB|Immediate16Slow(a);
|
||||
static inline uint32 AbsoluteSlow (AccessMode a) // a
|
||||
{
|
||||
return (ICPU.ShiftedDB | Immediate16Slow(a));
|
||||
}
|
||||
|
||||
STATIC inline uint32 Absolute (AccessMode a) { // a
|
||||
return ICPU.ShiftedDB|Immediate16(a);
|
||||
static inline uint32 Absolute (AccessMode a) // a
|
||||
{
|
||||
return (ICPU.ShiftedDB | Immediate16(a));
|
||||
}
|
||||
|
||||
STATIC inline uint32 AbsoluteLongSlow (AccessMode a) { // l
|
||||
uint32 addr = Immediate16Slow(READ);
|
||||
static inline uint32 AbsoluteLongSlow (AccessMode a) // l
|
||||
{
|
||||
uint32 addr = Immediate16Slow(READ);
|
||||
|
||||
// JSR l pushes the old bank in the middle of loading the new.
|
||||
// OpenBus needs to be set to account for this.
|
||||
if(a==JSR) OpenBus = Registers.PB;
|
||||
// JSR l pushes the old bank in the middle of loading the new.
|
||||
// OpenBus needs to be set to account for this.
|
||||
if (a == JSR)
|
||||
OpenBus = Registers.PB;
|
||||
|
||||
addr |= Immediate8Slow(a)<<16;
|
||||
return addr;
|
||||
addr |= Immediate8Slow(a) << 16;
|
||||
|
||||
return (addr);
|
||||
}
|
||||
|
||||
STATIC inline uint32 AbsoluteLong (AccessMode a) { // l
|
||||
uint32 addr = READ_3WORD(CPU.PCBase+Registers.PCw);
|
||||
AddCycles(CPU.MemSpeedx2+CPU.MemSpeed);
|
||||
if(a&READ) OpenBus = addr>>16;
|
||||
Registers.PCw+=3;
|
||||
return addr;
|
||||
static inline uint32 AbsoluteLong (AccessMode a) // l
|
||||
{
|
||||
uint32 addr = READ_3WORD(CPU.PCBase + Registers.PCw);
|
||||
AddCycles(CPU.MemSpeedx2 + CPU.MemSpeed);
|
||||
if (a & READ)
|
||||
OpenBus = addr >> 16;
|
||||
Registers.PCw += 3;
|
||||
|
||||
return (addr);
|
||||
}
|
||||
|
||||
STATIC inline uint32 DirectSlow (AccessMode a) { // d
|
||||
uint16 addr = Immediate8Slow(a) + Registers.D.W;
|
||||
if(Registers.DL!=0) AddCycles(ONE_CYCLE);
|
||||
return addr;
|
||||
static inline uint32 DirectSlow (AccessMode a) // d
|
||||
{
|
||||
uint16 addr = Immediate8Slow(a) + Registers.D.W;
|
||||
if (Registers.DL != 0)
|
||||
AddCycles(ONE_CYCLE);
|
||||
|
||||
return (addr);
|
||||
}
|
||||
|
||||
STATIC inline uint32 Direct (AccessMode a) { // d
|
||||
uint16 addr = Immediate8(a) + Registers.D.W;
|
||||
if(Registers.DL!=0) AddCycles(ONE_CYCLE);
|
||||
return addr;
|
||||
static inline uint32 Direct (AccessMode a) // d
|
||||
{
|
||||
uint16 addr = Immediate8(a) + Registers.D.W;
|
||||
if (Registers.DL != 0)
|
||||
AddCycles(ONE_CYCLE);
|
||||
|
||||
return (addr);
|
||||
}
|
||||
|
||||
STATIC inline uint32 DirectIndirectSlow (AccessMode a) { // (d)
|
||||
uint32 addr = S9xGetWord(DirectSlow(READ),
|
||||
(!CheckEmulation() || Registers.DL)?WRAP_BANK:WRAP_PAGE);
|
||||
if(a&READ) OpenBus=(uint8)(addr>>8);
|
||||
addr |= ICPU.ShiftedDB;
|
||||
return addr;
|
||||
static inline uint32 DirectIndirectSlow (AccessMode a) // (d)
|
||||
{
|
||||
uint32 addr = S9xGetWord(DirectSlow(READ), (!CheckEmulation() || Registers.DL) ? WRAP_BANK : WRAP_PAGE);
|
||||
if (a & READ)
|
||||
OpenBus = (uint8) (addr >> 8);
|
||||
addr |= ICPU.ShiftedDB;
|
||||
|
||||
return (addr);
|
||||
}
|
||||
|
||||
STATIC inline uint32 DirectIndirectE0 (AccessMode a) { // (d)
|
||||
uint32 addr = S9xGetWord(Direct(READ));
|
||||
if(a&READ) OpenBus = (uint8)(addr>>8);
|
||||
addr |= ICPU.ShiftedDB;
|
||||
return addr;
|
||||
static inline uint32 DirectIndirectE0 (AccessMode a) // (d)
|
||||
{
|
||||
uint32 addr = S9xGetWord(Direct(READ));
|
||||
if (a & READ)
|
||||
OpenBus = (uint8) (addr >> 8);
|
||||
addr |= ICPU.ShiftedDB;
|
||||
|
||||
return (addr);
|
||||
}
|
||||
|
||||
STATIC inline uint32 DirectIndirectE1 (AccessMode a) { // (d)
|
||||
uint32 addr = S9xGetWord(DirectSlow(READ),
|
||||
Registers.DL?WRAP_BANK:WRAP_PAGE);
|
||||
if(a&READ) OpenBus=(uint8)(addr>>8);
|
||||
addr |= ICPU.ShiftedDB;
|
||||
return addr;
|
||||
static inline uint32 DirectIndirectE1 (AccessMode a) // (d)
|
||||
{
|
||||
uint32 addr = S9xGetWord(DirectSlow(READ), Registers.DL ? WRAP_BANK : WRAP_PAGE);
|
||||
if (a & READ)
|
||||
OpenBus = (uint8) (addr >> 8);
|
||||
addr |= ICPU.ShiftedDB;
|
||||
|
||||
return (addr);
|
||||
}
|
||||
|
||||
STATIC inline uint32 DirectIndirectIndexedSlow (AccessMode a) { // (d),Y
|
||||
uint32 addr = DirectIndirectSlow(a);
|
||||
if(a&WRITE || !CheckIndex() || (addr&0xff)+Registers.YL>=0x100) AddCycles(ONE_CYCLE);
|
||||
return (addr + Registers.Y.W);
|
||||
static inline uint32 DirectIndirectIndexedSlow (AccessMode a) // (d),Y
|
||||
{
|
||||
uint32 addr = DirectIndirectSlow(a);
|
||||
if (a & WRITE || !CheckIndex() || (addr & 0xff) + Registers.YL >= 0x100)
|
||||
AddCycles(ONE_CYCLE);
|
||||
|
||||
return (addr + Registers.Y.W);
|
||||
}
|
||||
|
||||
STATIC inline uint32 DirectIndirectIndexedE0X0 (AccessMode a) { // (d),Y
|
||||
uint32 addr = DirectIndirectE0(a);
|
||||
AddCycles(ONE_CYCLE);
|
||||
return (addr + Registers.Y.W);
|
||||
static inline uint32 DirectIndirectIndexedE0X0 (AccessMode a) // (d),Y
|
||||
{
|
||||
uint32 addr = DirectIndirectE0(a);
|
||||
AddCycles(ONE_CYCLE);
|
||||
|
||||
return (addr + Registers.Y.W);
|
||||
}
|
||||
|
||||
STATIC inline uint32 DirectIndirectIndexedE0X1 (AccessMode a) { // (d),Y
|
||||
uint32 addr = DirectIndirectE0(a);
|
||||
if(a&WRITE || (addr&0xff)+Registers.YL>=0x100) AddCycles(ONE_CYCLE);
|
||||
return (addr + Registers.Y.W);
|
||||
static inline uint32 DirectIndirectIndexedE0X1 (AccessMode a) // (d),Y
|
||||
{
|
||||
uint32 addr = DirectIndirectE0(a);
|
||||
if (a & WRITE || (addr & 0xff) + Registers.YL >= 0x100)
|
||||
AddCycles(ONE_CYCLE);
|
||||
|
||||
return (addr + Registers.Y.W);
|
||||
}
|
||||
|
||||
STATIC inline uint32 DirectIndirectIndexedE1 (AccessMode a) { // (d),Y
|
||||
uint32 addr = DirectIndirectE1(a);
|
||||
if(a&WRITE || (addr&0xff)+Registers.YL>=0x100) AddCycles(ONE_CYCLE);
|
||||
return (addr + Registers.Y.W);
|
||||
static inline uint32 DirectIndirectIndexedE1 (AccessMode a) // (d),Y
|
||||
{
|
||||
uint32 addr = DirectIndirectE1(a);
|
||||
if (a & WRITE || (addr & 0xff) + Registers.YL >= 0x100)
|
||||
AddCycles(ONE_CYCLE);
|
||||
|
||||
return (addr + Registers.Y.W);
|
||||
}
|
||||
|
||||
STATIC inline uint32 DirectIndirectLongSlow (AccessMode a) { // [d]
|
||||
uint16 addr = DirectSlow(READ);
|
||||
uint32 addr2 = S9xGetWord(addr);
|
||||
OpenBus=addr2>>8;
|
||||
addr2 |= (OpenBus = S9xGetByte(addr+2))<<16;
|
||||
return addr2;
|
||||
static inline uint32 DirectIndirectLongSlow (AccessMode a) // [d]
|
||||
{
|
||||
uint16 addr = DirectSlow(READ);
|
||||
uint32 addr2 = S9xGetWord(addr);
|
||||
OpenBus = addr2 >> 8;
|
||||
addr2 |= (OpenBus = S9xGetByte(addr + 2)) << 16;
|
||||
|
||||
return (addr2);
|
||||
}
|
||||
|
||||
STATIC inline uint32 DirectIndirectLong (AccessMode a) { // [d]
|
||||
uint16 addr = Direct(READ);
|
||||
uint32 addr2 = S9xGetWord(addr);
|
||||
OpenBus=addr2>>8;
|
||||
addr2 |= (OpenBus = S9xGetByte(addr+2))<<16;
|
||||
return addr2;
|
||||
static inline uint32 DirectIndirectLong (AccessMode a) // [d]
|
||||
{
|
||||
uint16 addr = Direct(READ);
|
||||
uint32 addr2 = S9xGetWord(addr);
|
||||
OpenBus = addr2 >> 8;
|
||||
addr2 |= (OpenBus = S9xGetByte(addr + 2)) << 16;
|
||||
|
||||
return (addr2);
|
||||
}
|
||||
|
||||
STATIC inline uint32 DirectIndirectIndexedLongSlow (AccessMode a) { // [d],Y
|
||||
return DirectIndirectLongSlow(a) + Registers.Y.W;
|
||||
static inline uint32 DirectIndirectIndexedLongSlow (AccessMode a) // [d],Y
|
||||
{
|
||||
return (DirectIndirectLongSlow(a) + Registers.Y.W);
|
||||
}
|
||||
|
||||
STATIC inline uint32 DirectIndirectIndexedLong (AccessMode a) { // [d],Y
|
||||
return DirectIndirectLong(a) + Registers.Y.W;
|
||||
static inline uint32 DirectIndirectIndexedLong (AccessMode a) // [d],Y
|
||||
{
|
||||
return (DirectIndirectLong(a) + Registers.Y.W);
|
||||
}
|
||||
|
||||
STATIC inline uint32 DirectIndexedXSlow (AccessMode a) { // d,X
|
||||
pair addr;
|
||||
addr.W = DirectSlow(a);
|
||||
if(!CheckEmulation() || Registers.DL){
|
||||
addr.W+=Registers.X.W;
|
||||
} else {
|
||||
addr.B.l+=Registers.XL;
|
||||
}
|
||||
AddCycles(ONE_CYCLE);
|
||||
return addr.W;
|
||||
static inline uint32 DirectIndexedXSlow (AccessMode a) // d,X
|
||||
{
|
||||
pair addr;
|
||||
addr.W = DirectSlow(a);
|
||||
if (!CheckEmulation() || Registers.DL)
|
||||
addr.W += Registers.X.W;
|
||||
else
|
||||
addr.B.l += Registers.XL;
|
||||
|
||||
AddCycles(ONE_CYCLE);
|
||||
|
||||
return (addr.W);
|
||||
}
|
||||
|
||||
STATIC inline uint32 DirectIndexedXE0 (AccessMode a) { // d,X
|
||||
uint16 addr = Direct(a) + Registers.X.W;
|
||||
AddCycles(ONE_CYCLE);
|
||||
return addr;
|
||||
static inline uint32 DirectIndexedXE0 (AccessMode a) // d,X
|
||||
{
|
||||
uint16 addr = Direct(a) + Registers.X.W;
|
||||
AddCycles(ONE_CYCLE);
|
||||
|
||||
return (addr);
|
||||
}
|
||||
|
||||
STATIC inline uint32 DirectIndexedXE1 (AccessMode a) { // d,X
|
||||
if(Registers.DL){
|
||||
return DirectIndexedXE0(a);
|
||||
} else {
|
||||
pair addr;
|
||||
addr.W = Direct(a);
|
||||
addr.B.l+=Registers.XL;
|
||||
AddCycles(ONE_CYCLE);
|
||||
return addr.W;
|
||||
}
|
||||
static inline uint32 DirectIndexedXE1 (AccessMode a) // d,X
|
||||
{
|
||||
if (Registers.DL)
|
||||
return (DirectIndexedXE0(a));
|
||||
else
|
||||
{
|
||||
pair addr;
|
||||
addr.W = Direct(a);
|
||||
addr.B.l += Registers.XL;
|
||||
AddCycles(ONE_CYCLE);
|
||||
|
||||
return (addr.W);
|
||||
}
|
||||
}
|
||||
|
||||
STATIC inline uint32 DirectIndexedYSlow (AccessMode a) { // d,Y
|
||||
pair addr;
|
||||
addr.W = DirectSlow(a);
|
||||
if(!CheckEmulation() || Registers.DL){
|
||||
addr.W+=Registers.Y.W;
|
||||
} else {
|
||||
addr.B.l+=Registers.YL;
|
||||
}
|
||||
AddCycles(ONE_CYCLE);
|
||||
return addr.W;
|
||||
static inline uint32 DirectIndexedYSlow (AccessMode a) // d,Y
|
||||
{
|
||||
pair addr;
|
||||
addr.W = DirectSlow(a);
|
||||
if (!CheckEmulation() || Registers.DL)
|
||||
addr.W += Registers.Y.W;
|
||||
else
|
||||
addr.B.l += Registers.YL;
|
||||
|
||||
AddCycles(ONE_CYCLE);
|
||||
|
||||
return (addr.W);
|
||||
}
|
||||
|
||||
STATIC inline uint32 DirectIndexedYE0 (AccessMode a) { // d,Y
|
||||
uint16 addr = Direct(a) + Registers.Y.W;
|
||||
AddCycles(ONE_CYCLE);
|
||||
return addr;
|
||||
static inline uint32 DirectIndexedYE0 (AccessMode a) // d,Y
|
||||
{
|
||||
uint16 addr = Direct(a) + Registers.Y.W;
|
||||
AddCycles(ONE_CYCLE);
|
||||
|
||||
return (addr);
|
||||
}
|
||||
|
||||
STATIC inline uint32 DirectIndexedYE1 (AccessMode a) { // d,Y
|
||||
if(Registers.DL){
|
||||
return DirectIndexedYE0(a);
|
||||
} else {
|
||||
pair addr;
|
||||
addr.W = Direct(a);
|
||||
addr.B.l+=Registers.YL;
|
||||
AddCycles(ONE_CYCLE);
|
||||
return addr.W;
|
||||
}
|
||||
static inline uint32 DirectIndexedYE1 (AccessMode a) // d,Y
|
||||
{
|
||||
if (Registers.DL)
|
||||
return (DirectIndexedYE0(a));
|
||||
else
|
||||
{
|
||||
pair addr;
|
||||
addr.W = Direct(a);
|
||||
addr.B.l += Registers.YL;
|
||||
AddCycles(ONE_CYCLE);
|
||||
|
||||
return (addr.W);
|
||||
}
|
||||
}
|
||||
|
||||
STATIC inline uint32 DirectIndexedIndirectSlow (AccessMode a) { // (d,X)
|
||||
uint32 addr = S9xGetWord(DirectIndexedXSlow(READ),
|
||||
(!CheckEmulation() || Registers.DL)?WRAP_BANK:WRAP_PAGE);
|
||||
if(a&READ) OpenBus=(uint8)(addr>>8);
|
||||
return ICPU.ShiftedDB|addr;
|
||||
static inline uint32 DirectIndexedIndirectSlow (AccessMode a) // (d,X)
|
||||
{
|
||||
uint32 addr = S9xGetWord(DirectIndexedXSlow(READ), (!CheckEmulation() || Registers.DL) ? WRAP_BANK : WRAP_PAGE);
|
||||
if (a & READ)
|
||||
OpenBus = (uint8) (addr >> 8);
|
||||
|
||||
return (ICPU.ShiftedDB | addr);
|
||||
}
|
||||
|
||||
STATIC inline uint32 DirectIndexedIndirectE0 (AccessMode a) { // (d,X)
|
||||
uint32 addr = S9xGetWord(DirectIndexedXE0(READ));
|
||||
if(a&READ) OpenBus = (uint8)(addr>>8);
|
||||
return ICPU.ShiftedDB|addr;
|
||||
static inline uint32 DirectIndexedIndirectE0 (AccessMode a) // (d,X)
|
||||
{
|
||||
uint32 addr = S9xGetWord(DirectIndexedXE0(READ));
|
||||
if (a & READ)
|
||||
OpenBus = (uint8) (addr >> 8);
|
||||
|
||||
return (ICPU.ShiftedDB | addr);
|
||||
}
|
||||
|
||||
STATIC inline uint32 DirectIndexedIndirectE1 (AccessMode a) { // (d,X)
|
||||
uint32 addr = S9xGetWord(DirectIndexedXE1(READ),
|
||||
Registers.DL?WRAP_BANK:WRAP_PAGE);
|
||||
if(a&READ) OpenBus=(uint8)(addr>>8);
|
||||
return ICPU.ShiftedDB|addr;
|
||||
static inline uint32 DirectIndexedIndirectE1 (AccessMode a) // (d,X)
|
||||
{
|
||||
uint32 addr = S9xGetWord(DirectIndexedXE1(READ), Registers.DL ? WRAP_BANK : WRAP_PAGE);
|
||||
if (a & READ)
|
||||
OpenBus = (uint8) (addr >> 8);
|
||||
|
||||
return (ICPU.ShiftedDB | addr);
|
||||
}
|
||||
|
||||
STATIC inline uint32 AbsoluteIndexedXSlow (AccessMode a) { // a,X
|
||||
uint32 addr = AbsoluteSlow(a);
|
||||
if(a&WRITE || !CheckIndex() || (addr&0xff)+Registers.XL>=0x100) AddCycles(ONE_CYCLE);
|
||||
return (addr + Registers.X.W);
|
||||
static inline uint32 AbsoluteIndexedXSlow (AccessMode a) // a,X
|
||||
{
|
||||
uint32 addr = AbsoluteSlow(a);
|
||||
if (a & WRITE || !CheckIndex() || (addr & 0xff) + Registers.XL >= 0x100)
|
||||
AddCycles(ONE_CYCLE);
|
||||
|
||||
return (addr + Registers.X.W);
|
||||
}
|
||||
|
||||
STATIC inline uint32 AbsoluteIndexedXX0 (AccessMode a) { // a,X
|
||||
uint32 addr = Absolute(a);
|
||||
AddCycles(ONE_CYCLE);
|
||||
return (addr + Registers.X.W);
|
||||
static inline uint32 AbsoluteIndexedXX0 (AccessMode a) // a,X
|
||||
{
|
||||
uint32 addr = Absolute(a);
|
||||
AddCycles(ONE_CYCLE);
|
||||
|
||||
return (addr + Registers.X.W);
|
||||
}
|
||||
|
||||
STATIC inline uint32 AbsoluteIndexedXX1 (AccessMode a) { // a,X
|
||||
uint32 addr = Absolute(a);
|
||||
if(a&WRITE || (addr&0xff)+Registers.XL>=0x100) AddCycles(ONE_CYCLE);
|
||||
return (addr + Registers.X.W);
|
||||
static inline uint32 AbsoluteIndexedXX1 (AccessMode a) // a,X
|
||||
{
|
||||
uint32 addr = Absolute(a);
|
||||
if (a & WRITE || (addr & 0xff) + Registers.XL >= 0x100)
|
||||
AddCycles(ONE_CYCLE);
|
||||
|
||||
return (addr + Registers.X.W);
|
||||
}
|
||||
|
||||
STATIC inline uint32 AbsoluteIndexedYSlow (AccessMode a) { // a,Y
|
||||
uint32 addr = AbsoluteSlow(a);
|
||||
if(a&WRITE || !CheckIndex() || (addr&0xff)+Registers.YL>=0x100) AddCycles(ONE_CYCLE);
|
||||
return (addr + Registers.Y.W);
|
||||
static inline uint32 AbsoluteIndexedYSlow (AccessMode a) // a,Y
|
||||
{
|
||||
uint32 addr = AbsoluteSlow(a);
|
||||
if (a & WRITE || !CheckIndex() || (addr & 0xff) + Registers.YL >= 0x100)
|
||||
AddCycles(ONE_CYCLE);
|
||||
|
||||
return (addr + Registers.Y.W);
|
||||
}
|
||||
|
||||
STATIC inline uint32 AbsoluteIndexedYX0 (AccessMode a) { // a,Y
|
||||
uint32 addr = Absolute(a);
|
||||
AddCycles(ONE_CYCLE);
|
||||
return (addr + Registers.Y.W);
|
||||
static inline uint32 AbsoluteIndexedYX0 (AccessMode a) // a,Y
|
||||
{
|
||||
uint32 addr = Absolute(a);
|
||||
AddCycles(ONE_CYCLE);
|
||||
|
||||
return (addr + Registers.Y.W);
|
||||
}
|
||||
|
||||
STATIC inline uint32 AbsoluteIndexedYX1 (AccessMode a) { // a,Y
|
||||
uint32 addr = Absolute(a);
|
||||
if(a&WRITE || (addr&0xff)+Registers.YL>=0x100) AddCycles(ONE_CYCLE);
|
||||
return (addr + Registers.Y.W);
|
||||
static inline uint32 AbsoluteIndexedYX1 (AccessMode a) // a,Y
|
||||
{
|
||||
uint32 addr = Absolute(a);
|
||||
if (a & WRITE || (addr & 0xff) + Registers.YL >= 0x100)
|
||||
AddCycles(ONE_CYCLE);
|
||||
|
||||
return (addr + Registers.Y.W);
|
||||
}
|
||||
|
||||
STATIC inline uint32 AbsoluteLongIndexedXSlow (AccessMode a) { // l,X
|
||||
return (AbsoluteLongSlow(a) + Registers.X.W);
|
||||
static inline uint32 AbsoluteLongIndexedXSlow (AccessMode a) // l,X
|
||||
{
|
||||
return (AbsoluteLongSlow(a) + Registers.X.W);
|
||||
}
|
||||
|
||||
STATIC inline uint32 AbsoluteLongIndexedX (AccessMode a) { // l,X
|
||||
return (AbsoluteLong(a) + Registers.X.W);
|
||||
static inline uint32 AbsoluteLongIndexedX (AccessMode a) // l,X
|
||||
{
|
||||
return (AbsoluteLong(a) + Registers.X.W);
|
||||
}
|
||||
|
||||
STATIC inline uint32 StackRelativeSlow (AccessMode a) { // d,S
|
||||
uint16 addr = Immediate8Slow(a) + Registers.S.W;
|
||||
AddCycles(ONE_CYCLE);
|
||||
return addr;
|
||||
static inline uint32 StackRelativeSlow (AccessMode a) // d,S
|
||||
{
|
||||
uint16 addr = Immediate8Slow(a) + Registers.S.W;
|
||||
AddCycles(ONE_CYCLE);
|
||||
|
||||
return (addr);
|
||||
}
|
||||
|
||||
STATIC inline uint32 StackRelative (AccessMode a) { // d,S
|
||||
uint16 addr = Immediate8(a) + Registers.S.W;
|
||||
AddCycles(ONE_CYCLE);
|
||||
return addr;
|
||||
static inline uint32 StackRelative (AccessMode a) // d,S
|
||||
{
|
||||
uint16 addr = Immediate8(a) + Registers.S.W;
|
||||
AddCycles(ONE_CYCLE);
|
||||
|
||||
return (addr);
|
||||
}
|
||||
|
||||
STATIC inline uint32 StackRelativeIndirectIndexedSlow (AccessMode a) { // (d,S),Y
|
||||
uint32 addr=S9xGetWord(StackRelativeSlow(READ));
|
||||
if(a&READ) OpenBus = (uint8)(addr>>8);
|
||||
addr = (addr+Registers.Y.W+ICPU.ShiftedDB)&0xffffff;
|
||||
AddCycles(ONE_CYCLE);
|
||||
return addr;
|
||||
static inline uint32 StackRelativeIndirectIndexedSlow (AccessMode a) // (d,S),Y
|
||||
{
|
||||
uint32 addr = S9xGetWord(StackRelativeSlow(READ));
|
||||
if (a & READ)
|
||||
OpenBus = (uint8) (addr >> 8);
|
||||
addr = (addr + Registers.Y.W + ICPU.ShiftedDB) & 0xffffff;
|
||||
AddCycles(ONE_CYCLE);
|
||||
|
||||
return (addr);
|
||||
}
|
||||
|
||||
STATIC inline uint32 StackRelativeIndirectIndexed (AccessMode a) { // (d,S),Y
|
||||
uint32 addr=S9xGetWord(StackRelative(READ));
|
||||
if(a&READ) OpenBus = (uint8)(addr>>8);
|
||||
addr = (addr+Registers.Y.W+ICPU.ShiftedDB)&0xffffff;
|
||||
AddCycles(ONE_CYCLE);
|
||||
return addr;
|
||||
static inline uint32 StackRelativeIndirectIndexed (AccessMode a) // (d,S),Y
|
||||
{
|
||||
uint32 addr = S9xGetWord(StackRelative(READ));
|
||||
if (a & READ)
|
||||
OpenBus = (uint8) (addr >> 8);
|
||||
addr = (addr + Registers.Y.W + ICPU.ShiftedDB) & 0xffffff;
|
||||
AddCycles(ONE_CYCLE);
|
||||
|
||||
return (addr);
|
||||
}
|
||||
|
||||
#endif
|
||||
|
||||
|
@ -1,4 +1,4 @@
|
||||
/**********************************************************************************
|
||||
/***********************************************************************************
|
||||
Snes9x - Portable Super Nintendo Entertainment System (TM) emulator.
|
||||
|
||||
(c) Copyright 1996 - 2002 Gary Henderson (gary.henderson@ntlworld.com),
|
||||
@ -15,12 +15,15 @@
|
||||
(c) Copyright 2002 - 2006 funkyass (funkyass@spam.shaw.ca),
|
||||
Kris Bleakley (codeviolation@hotmail.com)
|
||||
|
||||
(c) Copyright 2002 - 2007 Brad Jorsch (anomie@users.sourceforge.net),
|
||||
(c) Copyright 2002 - 2010 Brad Jorsch (anomie@users.sourceforge.net),
|
||||
Nach (n-a-c-h@users.sourceforge.net),
|
||||
zones (kasumitokoduck@yahoo.com)
|
||||
|
||||
(c) Copyright 2006 - 2007 nitsuja
|
||||
|
||||
(c) Copyright 2009 - 2010 BearOso,
|
||||
OV2
|
||||
|
||||
|
||||
BS-X C emulator code
|
||||
(c) Copyright 2005 - 2006 Dreamer Nom,
|
||||
@ -37,7 +40,7 @@
|
||||
|
||||
DSP-1 emulator code
|
||||
(c) Copyright 1998 - 2006 _Demo_,
|
||||
Andreas Naive (andreasnaive@gmail.com)
|
||||
Andreas Naive (andreasnaive@gmail.com),
|
||||
Gary Henderson,
|
||||
Ivar (ivar@snes9x.com),
|
||||
John Weidman,
|
||||
@ -53,7 +56,6 @@
|
||||
Matthew Kendora,
|
||||
neviksti
|
||||
|
||||
|
||||
DSP-3 emulator code
|
||||
(c) Copyright 2003 - 2006 John Weidman,
|
||||
Kris Bleakley,
|
||||
@ -70,22 +72,26 @@
|
||||
OBC1 emulator code
|
||||
(c) Copyright 2001 - 2004 zsKnight,
|
||||
pagefault (pagefault@zsnes.com),
|
||||
Kris Bleakley,
|
||||
Kris Bleakley
|
||||
Ported from x86 assembler to C by sanmaiwashi
|
||||
|
||||
SPC7110 and RTC C++ emulator code
|
||||
SPC7110 and RTC C++ emulator code used in 1.39-1.51
|
||||
(c) Copyright 2002 Matthew Kendora with research by
|
||||
zsKnight,
|
||||
John Weidman,
|
||||
Dark Force
|
||||
|
||||
SPC7110 and RTC C++ emulator code used in 1.52+
|
||||
(c) Copyright 2009 byuu,
|
||||
neviksti
|
||||
|
||||
S-DD1 C emulator code
|
||||
(c) Copyright 2003 Brad Jorsch with research by
|
||||
Andreas Naive,
|
||||
John Weidman
|
||||
|
||||
S-RTC C emulator code
|
||||
(c) Copyright 2001-2006 byuu,
|
||||
(c) Copyright 2001 - 2006 byuu,
|
||||
John Weidman
|
||||
|
||||
ST010 C++ emulator code
|
||||
@ -97,17 +103,20 @@
|
||||
Super FX x86 assembler emulator code
|
||||
(c) Copyright 1998 - 2003 _Demo_,
|
||||
pagefault,
|
||||
zsKnight,
|
||||
zsKnight
|
||||
|
||||
Super FX C emulator code
|
||||
(c) Copyright 1997 - 1999 Ivar,
|
||||
Gary Henderson,
|
||||
John Weidman
|
||||
|
||||
Sound DSP emulator code is derived from SNEeSe and OpenSPC:
|
||||
Sound emulator code used in 1.5-1.51
|
||||
(c) Copyright 1998 - 2003 Brad Martin
|
||||
(c) Copyright 1998 - 2006 Charles Bilyue'
|
||||
|
||||
Sound emulator code used in 1.52+
|
||||
(c) Copyright 2004 - 2007 Shay Green (gblargg@gmail.com)
|
||||
|
||||
SH assembler code partly based on x86 assembler code
|
||||
(c) Copyright 2002 - 2004 Marcus Comstedt (marcus@mc.pp.se)
|
||||
|
||||
@ -117,23 +126,30 @@
|
||||
HQ2x, HQ3x, HQ4x filters
|
||||
(c) Copyright 2003 Maxim Stepin (maxim@hiend3d.com)
|
||||
|
||||
NTSC filter
|
||||
(c) Copyright 2006 - 2007 Shay Green
|
||||
|
||||
GTK+ GUI code
|
||||
(c) Copyright 2004 - 2010 BearOso
|
||||
|
||||
Win32 GUI code
|
||||
(c) Copyright 2003 - 2006 blip,
|
||||
funkyass,
|
||||
Matthew Kendora,
|
||||
Nach,
|
||||
nitsuja
|
||||
(c) Copyright 2009 - 2010 OV2
|
||||
|
||||
Mac OS GUI code
|
||||
(c) Copyright 1998 - 2001 John Stiles
|
||||
(c) Copyright 2001 - 2007 zones
|
||||
(c) Copyright 2001 - 2010 zones
|
||||
|
||||
|
||||
Specific ports contains the works of other authors. See headers in
|
||||
individual files.
|
||||
|
||||
|
||||
Snes9x homepage: http://www.snes9x.com
|
||||
Snes9x homepage: http://www.snes9x.com/
|
||||
|
||||
Permission to use, copy, modify and/or distribute Snes9x in both binary
|
||||
and source form, for non-commercial purposes, is hereby granted without
|
||||
@ -156,41 +172,24 @@
|
||||
|
||||
Super NES and Super Nintendo Entertainment System are trademarks of
|
||||
Nintendo Co., Limited and its subsidiary companies.
|
||||
**********************************************************************************/
|
||||
|
||||
|
||||
***********************************************************************************/
|
||||
|
||||
|
||||
#include "snes9x.h"
|
||||
#include "memmap.h"
|
||||
#include "cpuops.h"
|
||||
#include "ppu.h"
|
||||
#include "cpuexec.h"
|
||||
#include "s9xdebug.h"
|
||||
#include "snapshot.h"
|
||||
#include "gfx.h"
|
||||
#include "missing.h"
|
||||
#include "apu.h"
|
||||
#include "dma.h"
|
||||
#include "sa1.h"
|
||||
#include "spc7110.h"
|
||||
|
||||
#ifndef ZSNES_FX
|
||||
#include "apu/apu.h"
|
||||
#include "fxemu.h"
|
||||
extern struct FxInit_s SuperFX;
|
||||
#include "snapshot.h"
|
||||
#ifdef DEBUGGER
|
||||
#include "debug.h"
|
||||
#include "missing.h"
|
||||
#endif
|
||||
|
||||
|
||||
void S9xMainLoop (void)
|
||||
{
|
||||
if(ICPU.SavedAtOp)
|
||||
{
|
||||
ICPU.SavedAtOp = FALSE;
|
||||
Registers.PCw = CPU.PBPCAtOpcodeStart;
|
||||
if(CPU.PCBase)
|
||||
CPU.Cycles -= CPU.MemSpeed;
|
||||
goto doOp;
|
||||
}
|
||||
|
||||
for (;;)
|
||||
{
|
||||
if (CPU.Flags)
|
||||
@ -211,7 +210,7 @@ void S9xMainLoop (void)
|
||||
}
|
||||
}
|
||||
|
||||
#ifdef DEBUGGER
|
||||
#ifdef DEBUGGER
|
||||
if ((CPU.Flags & BREAK_FLAG) && !(CPU.Flags & SINGLE_STEP_FLAG))
|
||||
{
|
||||
for (int Break = 0; Break != 6; Break++)
|
||||
@ -227,15 +226,13 @@ void S9xMainLoop (void)
|
||||
}
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
CHECK_SOUND();
|
||||
#endif
|
||||
|
||||
if (CPU.Flags & IRQ_FLAG)
|
||||
{
|
||||
if (CPU.IRQPending)
|
||||
// FIXME: In case of IRQ during WRAM refresh
|
||||
CPU.IRQPending = 0;
|
||||
CPU.IRQPending--;
|
||||
else
|
||||
{
|
||||
if (CPU.WaitingForInterrupt)
|
||||
@ -258,7 +255,7 @@ void S9xMainLoop (void)
|
||||
if (CPU.Flags & SCAN_KEYS_FLAG)
|
||||
break;
|
||||
|
||||
#ifdef DEBUGGER
|
||||
#ifdef DEBUGGER
|
||||
if (CPU.Flags & DEBUG_MODE_FLAG)
|
||||
break;
|
||||
|
||||
@ -270,13 +267,13 @@ void S9xMainLoop (void)
|
||||
CPU.Flags &= ~SINGLE_STEP_FLAG;
|
||||
CPU.Flags |= DEBUG_MODE_FLAG;
|
||||
}
|
||||
#endif
|
||||
#endif
|
||||
}
|
||||
|
||||
#ifdef CPU_SHUTDOWN
|
||||
#ifdef CPU_SHUTDOWN
|
||||
CPU.PBPCAtOpcodeStart = Registers.PBPC;
|
||||
#endif
|
||||
doOp:
|
||||
#endif
|
||||
|
||||
register uint8 Op;
|
||||
register struct SOpcodes *Opcodes;
|
||||
|
||||
@ -295,50 +292,41 @@ void S9xMainLoop (void)
|
||||
Opcodes = S9xOpcodesSlow;
|
||||
}
|
||||
|
||||
if ((Registers.PCw&MEMMAP_MASK) + ICPU.S9xOpLengths[Op] >= MEMMAP_BLOCK_SIZE)
|
||||
if ((Registers.PCw & MEMMAP_MASK) + ICPU.S9xOpLengths[Op] >= MEMMAP_BLOCK_SIZE)
|
||||
{
|
||||
uint8 *oldPCBase = CPU.PCBase;
|
||||
|
||||
CPU.PCBase = GetBasePointer(ICPU.ShiftedPB + ((uint16) (Registers.PCw + 4)));
|
||||
if (oldPCBase!=CPU.PCBase || (Registers.PCw&~MEMMAP_MASK) == (0xffff & ~MEMMAP_MASK))
|
||||
CPU.PCBase = S9xGetBasePointer(ICPU.ShiftedPB + ((uint16) (Registers.PCw + 4)));
|
||||
if (oldPCBase != CPU.PCBase || (Registers.PCw & ~MEMMAP_MASK) == (0xffff & ~MEMMAP_MASK))
|
||||
Opcodes = S9xOpcodesSlow;
|
||||
}
|
||||
|
||||
Registers.PCw++;
|
||||
(*Opcodes[Op].S9xOpcode)();
|
||||
|
||||
if(ICPU.SavedAtOp)
|
||||
{
|
||||
ICPU.SavedAtOp = false;
|
||||
continue;
|
||||
}
|
||||
|
||||
S9xAPUExecute();
|
||||
|
||||
if (SA1.Executing)
|
||||
S9xSA1MainLoop();
|
||||
|
||||
while (CPU.Cycles >= CPU.NextEvent)
|
||||
S9xDoHEventProcessing();
|
||||
}
|
||||
}
|
||||
|
||||
S9xPackStatus();
|
||||
APURegisters.PC = IAPU.PC - IAPU.RAM;
|
||||
S9xAPUPackStatus();
|
||||
S9xPackStatus();
|
||||
|
||||
if (CPU.Flags & SCAN_KEYS_FLAG)
|
||||
{
|
||||
#ifdef DEBUGGER
|
||||
if (CPU.Flags & SCAN_KEYS_FLAG)
|
||||
{
|
||||
#ifdef DEBUGGER
|
||||
if (!(CPU.Flags & FRAME_ADVANCE_FLAG))
|
||||
#endif
|
||||
#endif
|
||||
S9xSyncSpeed();
|
||||
CPU.Flags &= ~SCAN_KEYS_FLAG;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void S9xSetIRQ (uint32 source)
|
||||
{
|
||||
CPU.IRQActive |= source;
|
||||
CPU.IRQPending = Timings.IRQPendCount;
|
||||
CPU.Flags |= IRQ_FLAG;
|
||||
|
||||
if (CPU.WaitingForInterrupt)
|
||||
@ -348,22 +336,35 @@ void S9xSetIRQ (uint32 source)
|
||||
CPU.WaitingForInterrupt = FALSE;
|
||||
Registers.PCw++;
|
||||
}
|
||||
|
||||
#ifdef DEBUGGER
|
||||
S9xTraceMessage("--- /IRQ low");
|
||||
#endif
|
||||
}
|
||||
|
||||
void S9xClearIRQ (uint32 source)
|
||||
{
|
||||
CLEAR_IRQ_SOURCE(source);
|
||||
CPU.IRQActive &= ~source;
|
||||
if (!CPU.IRQActive)
|
||||
CPU.Flags &= ~IRQ_FLAG;
|
||||
|
||||
#ifdef DEBUGGER
|
||||
S9xTraceMessage("--- /IRQ high");
|
||||
#endif
|
||||
}
|
||||
|
||||
void S9xDoHEventProcessing (void)
|
||||
{
|
||||
#ifdef DEBUGGER
|
||||
char mes[256];
|
||||
if (Settings.TraceHCEvent)
|
||||
S9xTraceFormattedMessage("--- HC event processing (%02d) expected HC:%04d executed HC:%04d",
|
||||
CPU.WhichEvent, CPU.NextEvent, CPU.Cycles);
|
||||
#endif
|
||||
|
||||
#ifdef CPU_SHUTDOWN
|
||||
CPU.WaitCounter++;
|
||||
#endif
|
||||
|
||||
switch (CPU.WhichEvent)
|
||||
{
|
||||
case HC_HBLANK_START_EVENT:
|
||||
@ -375,8 +376,7 @@ void S9xDoHEventProcessing (void)
|
||||
if (PPU.HDMA && CPU.V_Counter <= PPU.ScreenHeight)
|
||||
{
|
||||
#ifdef DEBUGGER
|
||||
sprintf(mes, "*** HDMA HC:%04d, Channel:%02x", CPU.Cycles, PPU.HDMA);
|
||||
S9xTraceMessage(mes);
|
||||
S9xTraceFormattedMessage("*** HDMA HC:%04d, Channel:%02x", CPU.Cycles, PPU.HDMA);
|
||||
#endif
|
||||
PPU.HDMA = S9xDoHDMA(PPU.HDMA);
|
||||
}
|
||||
@ -397,20 +397,13 @@ void S9xDoHEventProcessing (void)
|
||||
S9xSuperFXExec();
|
||||
#endif
|
||||
|
||||
#ifndef STORM
|
||||
if (Settings.SoundSync)
|
||||
S9xGenerateSound();
|
||||
#endif
|
||||
|
||||
S9xAPUEndScanline();
|
||||
CPU.Cycles -= Timings.H_Max;
|
||||
APU.NextAPUTimerPos -= (Timings.H_Max << SNES_APU_ACCURACY);
|
||||
APU.Cycles -= (Timings.H_Max << SNES_APU_ACCURACY);
|
||||
S9xAPUSetReferenceTime(CPU.Cycles);
|
||||
|
||||
if ((Timings.NMITriggerPos != 0xffff) && (Timings.NMITriggerPos >= Timings.H_Max))
|
||||
Timings.NMITriggerPos -= Timings.H_Max;
|
||||
|
||||
ICPU.Scanline++;
|
||||
|
||||
CPU.V_Counter++;
|
||||
if (CPU.V_Counter >= Timings.V_Max) // V ranges from 0 to Timings.V_Max - 1
|
||||
{
|
||||
@ -487,7 +480,7 @@ void S9xDoHEventProcessing (void)
|
||||
|
||||
if (PPU.OAMPriorityRotation)
|
||||
tmp = (PPU.OAMAddr & 0xFE) >> 1;
|
||||
if ((PPU.OAMFlip & 1) || PPU.FirstSprite!=tmp)
|
||||
if ((PPU.OAMFlip & 1) || PPU.FirstSprite != tmp)
|
||||
{
|
||||
PPU.FirstSprite = tmp;
|
||||
IPPU.OBJChanged = TRUE;
|
||||
@ -531,7 +524,7 @@ void S9xDoHEventProcessing (void)
|
||||
|
||||
case HC_RENDER_EVENT:
|
||||
if (CPU.V_Counter >= FIRST_VISIBLE_LINE && CPU.V_Counter <= PPU.ScreenHeight)
|
||||
RenderLine((uint8)(CPU.V_Counter - FIRST_VISIBLE_LINE));
|
||||
RenderLine((uint8) (CPU.V_Counter - FIRST_VISIBLE_LINE));
|
||||
|
||||
S9xCheckMissingHTimerPosition(Timings.RenderPos);
|
||||
|
||||
@ -539,12 +532,10 @@ void S9xDoHEventProcessing (void)
|
||||
|
||||
case HC_WRAM_REFRESH_EVENT:
|
||||
#ifdef DEBUGGER
|
||||
sprintf(mes, "*** WRAM Refresh HC:%04d", CPU.Cycles);
|
||||
S9xTraceMessage(mes);
|
||||
S9xTraceFormattedMessage("*** WRAM Refresh HC:%04d", CPU.Cycles);
|
||||
#endif
|
||||
S9xCheckMissingHTimerHalt(Timings.WRAMRefreshPos, SNES_WRAM_REFRESH_CYCLES);
|
||||
CPU.Cycles += SNES_WRAM_REFRESH_CYCLES;
|
||||
S9xAPUExecute();
|
||||
|
||||
S9xCheckMissingHTimerPosition(Timings.WRAMRefreshPos);
|
||||
|
||||
@ -557,13 +548,18 @@ void S9xDoHEventProcessing (void)
|
||||
case HC_IRQ_9_A_EVENT:
|
||||
case HC_IRQ_A_1_EVENT:
|
||||
if (PPU.HTimerEnabled && (!PPU.VTimerEnabled || (CPU.V_Counter == PPU.VTimerPosition)))
|
||||
S9xSetIRQ(PPU_H_BEAM_IRQ_SOURCE);
|
||||
S9xSetIRQ(PPU_IRQ_SOURCE);
|
||||
else
|
||||
if (PPU.VTimerEnabled && (CPU.V_Counter == PPU.VTimerPosition))
|
||||
S9xSetIRQ(PPU_V_BEAM_IRQ_SOURCE);
|
||||
S9xSetIRQ(PPU_IRQ_SOURCE);
|
||||
|
||||
break;
|
||||
}
|
||||
|
||||
S9xReschedule();
|
||||
|
||||
#ifdef DEBUGGER
|
||||
if (Settings.TraceHCEvent)
|
||||
S9xTraceFormattedMessage("--- HC event rescheduled (%02d) expected HC:%04d", CPU.WhichEvent, CPU.NextEvent);
|
||||
#endif
|
||||
}
|
||||
|
@ -1,4 +1,4 @@
|
||||
/**********************************************************************************
|
||||
/***********************************************************************************
|
||||
Snes9x - Portable Super Nintendo Entertainment System (TM) emulator.
|
||||
|
||||
(c) Copyright 1996 - 2002 Gary Henderson (gary.henderson@ntlworld.com),
|
||||
@ -15,12 +15,15 @@
|
||||
(c) Copyright 2002 - 2006 funkyass (funkyass@spam.shaw.ca),
|
||||
Kris Bleakley (codeviolation@hotmail.com)
|
||||
|
||||
(c) Copyright 2002 - 2007 Brad Jorsch (anomie@users.sourceforge.net),
|
||||
(c) Copyright 2002 - 2010 Brad Jorsch (anomie@users.sourceforge.net),
|
||||
Nach (n-a-c-h@users.sourceforge.net),
|
||||
zones (kasumitokoduck@yahoo.com)
|
||||
|
||||
(c) Copyright 2006 - 2007 nitsuja
|
||||
|
||||
(c) Copyright 2009 - 2010 BearOso,
|
||||
OV2
|
||||
|
||||
|
||||
BS-X C emulator code
|
||||
(c) Copyright 2005 - 2006 Dreamer Nom,
|
||||
@ -37,7 +40,7 @@
|
||||
|
||||
DSP-1 emulator code
|
||||
(c) Copyright 1998 - 2006 _Demo_,
|
||||
Andreas Naive (andreasnaive@gmail.com)
|
||||
Andreas Naive (andreasnaive@gmail.com),
|
||||
Gary Henderson,
|
||||
Ivar (ivar@snes9x.com),
|
||||
John Weidman,
|
||||
@ -53,7 +56,6 @@
|
||||
Matthew Kendora,
|
||||
neviksti
|
||||
|
||||
|
||||
DSP-3 emulator code
|
||||
(c) Copyright 2003 - 2006 John Weidman,
|
||||
Kris Bleakley,
|
||||
@ -70,22 +72,26 @@
|
||||
OBC1 emulator code
|
||||
(c) Copyright 2001 - 2004 zsKnight,
|
||||
pagefault (pagefault@zsnes.com),
|
||||
Kris Bleakley,
|
||||
Kris Bleakley
|
||||
Ported from x86 assembler to C by sanmaiwashi
|
||||
|
||||
SPC7110 and RTC C++ emulator code
|
||||
SPC7110 and RTC C++ emulator code used in 1.39-1.51
|
||||
(c) Copyright 2002 Matthew Kendora with research by
|
||||
zsKnight,
|
||||
John Weidman,
|
||||
Dark Force
|
||||
|
||||
SPC7110 and RTC C++ emulator code used in 1.52+
|
||||
(c) Copyright 2009 byuu,
|
||||
neviksti
|
||||
|
||||
S-DD1 C emulator code
|
||||
(c) Copyright 2003 Brad Jorsch with research by
|
||||
Andreas Naive,
|
||||
John Weidman
|
||||
|
||||
S-RTC C emulator code
|
||||
(c) Copyright 2001-2006 byuu,
|
||||
(c) Copyright 2001 - 2006 byuu,
|
||||
John Weidman
|
||||
|
||||
ST010 C++ emulator code
|
||||
@ -97,17 +103,20 @@
|
||||
Super FX x86 assembler emulator code
|
||||
(c) Copyright 1998 - 2003 _Demo_,
|
||||
pagefault,
|
||||
zsKnight,
|
||||
zsKnight
|
||||
|
||||
Super FX C emulator code
|
||||
(c) Copyright 1997 - 1999 Ivar,
|
||||
Gary Henderson,
|
||||
John Weidman
|
||||
|
||||
Sound DSP emulator code is derived from SNEeSe and OpenSPC:
|
||||
Sound emulator code used in 1.5-1.51
|
||||
(c) Copyright 1998 - 2003 Brad Martin
|
||||
(c) Copyright 1998 - 2006 Charles Bilyue'
|
||||
|
||||
Sound emulator code used in 1.52+
|
||||
(c) Copyright 2004 - 2007 Shay Green (gblargg@gmail.com)
|
||||
|
||||
SH assembler code partly based on x86 assembler code
|
||||
(c) Copyright 2002 - 2004 Marcus Comstedt (marcus@mc.pp.se)
|
||||
|
||||
@ -117,23 +126,30 @@
|
||||
HQ2x, HQ3x, HQ4x filters
|
||||
(c) Copyright 2003 Maxim Stepin (maxim@hiend3d.com)
|
||||
|
||||
NTSC filter
|
||||
(c) Copyright 2006 - 2007 Shay Green
|
||||
|
||||
GTK+ GUI code
|
||||
(c) Copyright 2004 - 2010 BearOso
|
||||
|
||||
Win32 GUI code
|
||||
(c) Copyright 2003 - 2006 blip,
|
||||
funkyass,
|
||||
Matthew Kendora,
|
||||
Nach,
|
||||
nitsuja
|
||||
(c) Copyright 2009 - 2010 OV2
|
||||
|
||||
Mac OS GUI code
|
||||
(c) Copyright 1998 - 2001 John Stiles
|
||||
(c) Copyright 2001 - 2007 zones
|
||||
(c) Copyright 2001 - 2010 zones
|
||||
|
||||
|
||||
Specific ports contains the works of other authors. See headers in
|
||||
individual files.
|
||||
|
||||
|
||||
Snes9x homepage: http://www.snes9x.com
|
||||
Snes9x homepage: http://www.snes9x.com/
|
||||
|
||||
Permission to use, copy, modify and/or distribute Snes9x in both binary
|
||||
and source form, for non-commercial purposes, is hereby granted without
|
||||
@ -156,129 +172,105 @@
|
||||
|
||||
Super NES and Super Nintendo Entertainment System are trademarks of
|
||||
Nintendo Co., Limited and its subsidiary companies.
|
||||
**********************************************************************************/
|
||||
|
||||
|
||||
***********************************************************************************/
|
||||
|
||||
|
||||
#ifndef _CPUEXEC_H_
|
||||
#define _CPUEXEC_H_
|
||||
|
||||
#include "snes9x.h"
|
||||
#include "ppu.h"
|
||||
|
||||
struct SOpcodes {
|
||||
#ifdef __WIN32__
|
||||
void (__cdecl *S9xOpcode)( void);
|
||||
#else
|
||||
void (*S9xOpcode)( void);
|
||||
#endif
|
||||
struct SOpcodes
|
||||
{
|
||||
void (*S9xOpcode) (void);
|
||||
};
|
||||
|
||||
struct SICPU
|
||||
{
|
||||
uint8 *Speed; // unused
|
||||
struct SOpcodes *S9xOpcodes;
|
||||
uint8 *S9xOpLengths;
|
||||
uint8 _Carry;
|
||||
uint8 _Zero;
|
||||
uint8 _Negative;
|
||||
uint8 _Overflow;
|
||||
bool8 CPUExecuting;
|
||||
uint32 ShiftedPB;
|
||||
uint32 ShiftedDB;
|
||||
uint32 Frame;
|
||||
uint32 Scanline;
|
||||
uint32 FrameAdvanceCount;
|
||||
bool8 SavedAtOp;
|
||||
struct SOpcodes *S9xOpcodes;
|
||||
uint8 *S9xOpLengths;
|
||||
uint8 _Carry;
|
||||
uint8 _Zero;
|
||||
uint8 _Negative;
|
||||
uint8 _Overflow;
|
||||
bool8 CPUExecuting;
|
||||
uint32 ShiftedPB;
|
||||
uint32 ShiftedDB;
|
||||
uint32 Frame;
|
||||
uint32 FrameAdvanceCount;
|
||||
};
|
||||
|
||||
START_EXTERN_C
|
||||
extern struct SICPU ICPU;
|
||||
END_EXTERN_C
|
||||
extern struct SICPU ICPU;
|
||||
|
||||
#include "ppu.h"
|
||||
#include "memmap.h"
|
||||
#include "65c816.h"
|
||||
extern struct SOpcodes S9xOpcodesE1[256];
|
||||
extern struct SOpcodes S9xOpcodesM1X1[256];
|
||||
extern struct SOpcodes S9xOpcodesM1X0[256];
|
||||
extern struct SOpcodes S9xOpcodesM0X1[256];
|
||||
extern struct SOpcodes S9xOpcodesM0X0[256];
|
||||
extern struct SOpcodes S9xOpcodesSlow[256];
|
||||
extern uint8 S9xOpLengthsM1X1[256];
|
||||
extern uint8 S9xOpLengthsM1X0[256];
|
||||
extern uint8 S9xOpLengthsM0X1[256];
|
||||
extern uint8 S9xOpLengthsM0X0[256];
|
||||
|
||||
START_EXTERN_C
|
||||
void S9xMainLoop (void);
|
||||
void S9xReset (void);
|
||||
void S9xSoftReset (void);
|
||||
void S9xDoHEventProcessing ();
|
||||
void S9xDoHEventProcessing (void);
|
||||
void S9xClearIRQ (uint32);
|
||||
void S9xSetIRQ (uint32);
|
||||
|
||||
extern struct SOpcodes S9xOpcodesE1 [256];
|
||||
extern struct SOpcodes S9xOpcodesM1X1 [256];
|
||||
extern struct SOpcodes S9xOpcodesM1X0 [256];
|
||||
extern struct SOpcodes S9xOpcodesM0X1 [256];
|
||||
extern struct SOpcodes S9xOpcodesM0X0 [256];
|
||||
extern struct SOpcodes S9xOpcodesSlow [256];
|
||||
extern uint8 S9xOpLengthsM1X1 [256];
|
||||
extern uint8 S9xOpLengthsM1X0 [256];
|
||||
extern uint8 S9xOpLengthsM0X1 [256];
|
||||
extern uint8 S9xOpLengthsM0X0 [256];
|
||||
END_EXTERN_C
|
||||
|
||||
STATIC inline void S9xUnpackStatus()
|
||||
static inline void S9xUnpackStatus (void)
|
||||
{
|
||||
ICPU._Zero = (Registers.PL & Zero) == 0;
|
||||
ICPU._Negative = (Registers.PL & Negative);
|
||||
ICPU._Carry = (Registers.PL & Carry);
|
||||
ICPU._Overflow = (Registers.PL & Overflow) >> 6;
|
||||
ICPU._Zero = (Registers.PL & Zero) == 0;
|
||||
ICPU._Negative = (Registers.PL & Negative);
|
||||
ICPU._Carry = (Registers.PL & Carry);
|
||||
ICPU._Overflow = (Registers.PL & Overflow) >> 6;
|
||||
}
|
||||
|
||||
STATIC inline void S9xPackStatus()
|
||||
static inline void S9xPackStatus (void)
|
||||
{
|
||||
Registers.PL &= ~(Zero | Negative | Carry | Overflow);
|
||||
Registers.PL |= ICPU._Carry | ((ICPU._Zero == 0) << 1) |
|
||||
(ICPU._Negative & 0x80) | (ICPU._Overflow << 6);
|
||||
Registers.PL &= ~(Zero | Negative | Carry | Overflow);
|
||||
Registers.PL |= ICPU._Carry | ((ICPU._Zero == 0) << 1) | (ICPU._Negative & 0x80) | (ICPU._Overflow << 6);
|
||||
}
|
||||
|
||||
STATIC inline void CLEAR_IRQ_SOURCE (uint32 M)
|
||||
static inline void S9xFixCycles (void)
|
||||
{
|
||||
CPU.IRQActive &= ~M;
|
||||
if (!CPU.IRQActive)
|
||||
CPU.Flags &= ~IRQ_FLAG;
|
||||
}
|
||||
|
||||
STATIC inline void S9xFixCycles ()
|
||||
{
|
||||
if (CheckEmulation ())
|
||||
{
|
||||
ICPU.S9xOpcodes = S9xOpcodesE1;
|
||||
ICPU.S9xOpLengths = S9xOpLengthsM1X1;
|
||||
}
|
||||
else
|
||||
if (CheckMemory ())
|
||||
{
|
||||
if (CheckIndex ())
|
||||
if (CheckEmulation())
|
||||
{
|
||||
ICPU.S9xOpcodes = S9xOpcodesM1X1;
|
||||
ICPU.S9xOpLengths = S9xOpLengthsM1X1;
|
||||
ICPU.S9xOpcodes = S9xOpcodesE1;
|
||||
ICPU.S9xOpLengths = S9xOpLengthsM1X1;
|
||||
}
|
||||
else
|
||||
if (CheckMemory())
|
||||
{
|
||||
if (CheckIndex())
|
||||
{
|
||||
ICPU.S9xOpcodes = S9xOpcodesM1X1;
|
||||
ICPU.S9xOpLengths = S9xOpLengthsM1X1;
|
||||
}
|
||||
else
|
||||
{
|
||||
ICPU.S9xOpcodes = S9xOpcodesM1X0;
|
||||
ICPU.S9xOpLengths = S9xOpLengthsM1X0;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
ICPU.S9xOpcodes = S9xOpcodesM1X0;
|
||||
ICPU.S9xOpLengths = S9xOpLengthsM1X0;
|
||||
if (CheckIndex())
|
||||
{
|
||||
ICPU.S9xOpcodes = S9xOpcodesM0X1;
|
||||
ICPU.S9xOpLengths = S9xOpLengthsM0X1;
|
||||
}
|
||||
else
|
||||
{
|
||||
ICPU.S9xOpcodes = S9xOpcodesM0X0;
|
||||
ICPU.S9xOpLengths = S9xOpLengthsM0X0;
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
if (CheckIndex ())
|
||||
{
|
||||
ICPU.S9xOpcodes = S9xOpcodesM0X1;
|
||||
ICPU.S9xOpLengths = S9xOpLengthsM0X1;
|
||||
}
|
||||
else
|
||||
{
|
||||
ICPU.S9xOpcodes = S9xOpcodesM0X0;
|
||||
ICPU.S9xOpLengths = S9xOpLengthsM0X0;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
STATIC inline void S9xReschedule (void)
|
||||
static inline void S9xReschedule (void)
|
||||
{
|
||||
uint8 next = 0;
|
||||
int32 hpos = 0;
|
||||
|
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
@ -1,4 +1,4 @@
|
||||
/**********************************************************************************
|
||||
/***********************************************************************************
|
||||
Snes9x - Portable Super Nintendo Entertainment System (TM) emulator.
|
||||
|
||||
(c) Copyright 1996 - 2002 Gary Henderson (gary.henderson@ntlworld.com),
|
||||
@ -15,12 +15,15 @@
|
||||
(c) Copyright 2002 - 2006 funkyass (funkyass@spam.shaw.ca),
|
||||
Kris Bleakley (codeviolation@hotmail.com)
|
||||
|
||||
(c) Copyright 2002 - 2007 Brad Jorsch (anomie@users.sourceforge.net),
|
||||
(c) Copyright 2002 - 2010 Brad Jorsch (anomie@users.sourceforge.net),
|
||||
Nach (n-a-c-h@users.sourceforge.net),
|
||||
zones (kasumitokoduck@yahoo.com)
|
||||
|
||||
(c) Copyright 2006 - 2007 nitsuja
|
||||
|
||||
(c) Copyright 2009 - 2010 BearOso,
|
||||
OV2
|
||||
|
||||
|
||||
BS-X C emulator code
|
||||
(c) Copyright 2005 - 2006 Dreamer Nom,
|
||||
@ -37,7 +40,7 @@
|
||||
|
||||
DSP-1 emulator code
|
||||
(c) Copyright 1998 - 2006 _Demo_,
|
||||
Andreas Naive (andreasnaive@gmail.com)
|
||||
Andreas Naive (andreasnaive@gmail.com),
|
||||
Gary Henderson,
|
||||
Ivar (ivar@snes9x.com),
|
||||
John Weidman,
|
||||
@ -53,7 +56,6 @@
|
||||
Matthew Kendora,
|
||||
neviksti
|
||||
|
||||
|
||||
DSP-3 emulator code
|
||||
(c) Copyright 2003 - 2006 John Weidman,
|
||||
Kris Bleakley,
|
||||
@ -70,22 +72,26 @@
|
||||
OBC1 emulator code
|
||||
(c) Copyright 2001 - 2004 zsKnight,
|
||||
pagefault (pagefault@zsnes.com),
|
||||
Kris Bleakley,
|
||||
Kris Bleakley
|
||||
Ported from x86 assembler to C by sanmaiwashi
|
||||
|
||||
SPC7110 and RTC C++ emulator code
|
||||
SPC7110 and RTC C++ emulator code used in 1.39-1.51
|
||||
(c) Copyright 2002 Matthew Kendora with research by
|
||||
zsKnight,
|
||||
John Weidman,
|
||||
Dark Force
|
||||
|
||||
SPC7110 and RTC C++ emulator code used in 1.52+
|
||||
(c) Copyright 2009 byuu,
|
||||
neviksti
|
||||
|
||||
S-DD1 C emulator code
|
||||
(c) Copyright 2003 Brad Jorsch with research by
|
||||
Andreas Naive,
|
||||
John Weidman
|
||||
|
||||
S-RTC C emulator code
|
||||
(c) Copyright 2001-2006 byuu,
|
||||
(c) Copyright 2001 - 2006 byuu,
|
||||
John Weidman
|
||||
|
||||
ST010 C++ emulator code
|
||||
@ -97,17 +103,20 @@
|
||||
Super FX x86 assembler emulator code
|
||||
(c) Copyright 1998 - 2003 _Demo_,
|
||||
pagefault,
|
||||
zsKnight,
|
||||
zsKnight
|
||||
|
||||
Super FX C emulator code
|
||||
(c) Copyright 1997 - 1999 Ivar,
|
||||
Gary Henderson,
|
||||
John Weidman
|
||||
|
||||
Sound DSP emulator code is derived from SNEeSe and OpenSPC:
|
||||
Sound emulator code used in 1.5-1.51
|
||||
(c) Copyright 1998 - 2003 Brad Martin
|
||||
(c) Copyright 1998 - 2006 Charles Bilyue'
|
||||
|
||||
Sound emulator code used in 1.52+
|
||||
(c) Copyright 2004 - 2007 Shay Green (gblargg@gmail.com)
|
||||
|
||||
SH assembler code partly based on x86 assembler code
|
||||
(c) Copyright 2002 - 2004 Marcus Comstedt (marcus@mc.pp.se)
|
||||
|
||||
@ -117,23 +126,30 @@
|
||||
HQ2x, HQ3x, HQ4x filters
|
||||
(c) Copyright 2003 Maxim Stepin (maxim@hiend3d.com)
|
||||
|
||||
NTSC filter
|
||||
(c) Copyright 2006 - 2007 Shay Green
|
||||
|
||||
GTK+ GUI code
|
||||
(c) Copyright 2004 - 2010 BearOso
|
||||
|
||||
Win32 GUI code
|
||||
(c) Copyright 2003 - 2006 blip,
|
||||
funkyass,
|
||||
Matthew Kendora,
|
||||
Nach,
|
||||
nitsuja
|
||||
(c) Copyright 2009 - 2010 OV2
|
||||
|
||||
Mac OS GUI code
|
||||
(c) Copyright 1998 - 2001 John Stiles
|
||||
(c) Copyright 2001 - 2007 zones
|
||||
(c) Copyright 2001 - 2010 zones
|
||||
|
||||
|
||||
Specific ports contains the works of other authors. See headers in
|
||||
individual files.
|
||||
|
||||
|
||||
Snes9x homepage: http://www.snes9x.com
|
||||
Snes9x homepage: http://www.snes9x.com/
|
||||
|
||||
Permission to use, copy, modify and/or distribute Snes9x in both binary
|
||||
and source form, for non-commercial purposes, is hereby granted without
|
||||
@ -156,19 +172,17 @@
|
||||
|
||||
Super NES and Super Nintendo Entertainment System are trademarks of
|
||||
Nintendo Co., Limited and its subsidiary companies.
|
||||
**********************************************************************************/
|
||||
|
||||
|
||||
***********************************************************************************/
|
||||
|
||||
|
||||
#ifndef _CPUOPS_H_
|
||||
#define _CPUOPS_H_
|
||||
void S9xOpcode_NMI ();
|
||||
void S9xOpcode_IRQ ();
|
||||
|
||||
void S9xOpcode_NMI (void);
|
||||
void S9xOpcode_IRQ (void);
|
||||
|
||||
#define CHECK_FOR_IRQ() \
|
||||
if (CPU.IRQActive && !CheckFlag (IRQ) && !Settings.DisableIRQ) \
|
||||
S9xOpcode_IRQ()
|
||||
if (CPU.IRQActive && !CheckFlag(IRQ) && !Settings.DisableIRQ) \
|
||||
S9xOpcode_IRQ()
|
||||
|
||||
#endif
|
||||
|
||||
|
File diff suppressed because it is too large
Load Diff
@ -1,4 +1,4 @@
|
||||
/**********************************************************************************
|
||||
/***********************************************************************************
|
||||
Snes9x - Portable Super Nintendo Entertainment System (TM) emulator.
|
||||
|
||||
(c) Copyright 1996 - 2002 Gary Henderson (gary.henderson@ntlworld.com),
|
||||
@ -15,12 +15,15 @@
|
||||
(c) Copyright 2002 - 2006 funkyass (funkyass@spam.shaw.ca),
|
||||
Kris Bleakley (codeviolation@hotmail.com)
|
||||
|
||||
(c) Copyright 2002 - 2007 Brad Jorsch (anomie@users.sourceforge.net),
|
||||
(c) Copyright 2002 - 2010 Brad Jorsch (anomie@users.sourceforge.net),
|
||||
Nach (n-a-c-h@users.sourceforge.net),
|
||||
zones (kasumitokoduck@yahoo.com)
|
||||
|
||||
(c) Copyright 2006 - 2007 nitsuja
|
||||
|
||||
(c) Copyright 2009 - 2010 BearOso,
|
||||
OV2
|
||||
|
||||
|
||||
BS-X C emulator code
|
||||
(c) Copyright 2005 - 2006 Dreamer Nom,
|
||||
@ -37,7 +40,7 @@
|
||||
|
||||
DSP-1 emulator code
|
||||
(c) Copyright 1998 - 2006 _Demo_,
|
||||
Andreas Naive (andreasnaive@gmail.com)
|
||||
Andreas Naive (andreasnaive@gmail.com),
|
||||
Gary Henderson,
|
||||
Ivar (ivar@snes9x.com),
|
||||
John Weidman,
|
||||
@ -53,7 +56,6 @@
|
||||
Matthew Kendora,
|
||||
neviksti
|
||||
|
||||
|
||||
DSP-3 emulator code
|
||||
(c) Copyright 2003 - 2006 John Weidman,
|
||||
Kris Bleakley,
|
||||
@ -70,22 +72,26 @@
|
||||
OBC1 emulator code
|
||||
(c) Copyright 2001 - 2004 zsKnight,
|
||||
pagefault (pagefault@zsnes.com),
|
||||
Kris Bleakley,
|
||||
Kris Bleakley
|
||||
Ported from x86 assembler to C by sanmaiwashi
|
||||
|
||||
SPC7110 and RTC C++ emulator code
|
||||
SPC7110 and RTC C++ emulator code used in 1.39-1.51
|
||||
(c) Copyright 2002 Matthew Kendora with research by
|
||||
zsKnight,
|
||||
John Weidman,
|
||||
Dark Force
|
||||
|
||||
SPC7110 and RTC C++ emulator code used in 1.52+
|
||||
(c) Copyright 2009 byuu,
|
||||
neviksti
|
||||
|
||||
S-DD1 C emulator code
|
||||
(c) Copyright 2003 Brad Jorsch with research by
|
||||
Andreas Naive,
|
||||
John Weidman
|
||||
|
||||
S-RTC C emulator code
|
||||
(c) Copyright 2001-2006 byuu,
|
||||
(c) Copyright 2001 - 2006 byuu,
|
||||
John Weidman
|
||||
|
||||
ST010 C++ emulator code
|
||||
@ -97,17 +103,20 @@
|
||||
Super FX x86 assembler emulator code
|
||||
(c) Copyright 1998 - 2003 _Demo_,
|
||||
pagefault,
|
||||
zsKnight,
|
||||
zsKnight
|
||||
|
||||
Super FX C emulator code
|
||||
(c) Copyright 1997 - 1999 Ivar,
|
||||
Gary Henderson,
|
||||
John Weidman
|
||||
|
||||
Sound DSP emulator code is derived from SNEeSe and OpenSPC:
|
||||
Sound emulator code used in 1.5-1.51
|
||||
(c) Copyright 1998 - 2003 Brad Martin
|
||||
(c) Copyright 1998 - 2006 Charles Bilyue'
|
||||
|
||||
Sound emulator code used in 1.52+
|
||||
(c) Copyright 2004 - 2007 Shay Green (gblargg@gmail.com)
|
||||
|
||||
SH assembler code partly based on x86 assembler code
|
||||
(c) Copyright 2002 - 2004 Marcus Comstedt (marcus@mc.pp.se)
|
||||
|
||||
@ -117,23 +126,30 @@
|
||||
HQ2x, HQ3x, HQ4x filters
|
||||
(c) Copyright 2003 Maxim Stepin (maxim@hiend3d.com)
|
||||
|
||||
NTSC filter
|
||||
(c) Copyright 2006 - 2007 Shay Green
|
||||
|
||||
GTK+ GUI code
|
||||
(c) Copyright 2004 - 2010 BearOso
|
||||
|
||||
Win32 GUI code
|
||||
(c) Copyright 2003 - 2006 blip,
|
||||
funkyass,
|
||||
Matthew Kendora,
|
||||
Nach,
|
||||
nitsuja
|
||||
(c) Copyright 2009 - 2010 OV2
|
||||
|
||||
Mac OS GUI code
|
||||
(c) Copyright 1998 - 2001 John Stiles
|
||||
(c) Copyright 2001 - 2007 zones
|
||||
(c) Copyright 2001 - 2010 zones
|
||||
|
||||
|
||||
Specific ports contains the works of other authors. See headers in
|
||||
individual files.
|
||||
|
||||
|
||||
Snes9x homepage: http://www.snes9x.com
|
||||
Snes9x homepage: http://www.snes9x.com/
|
||||
|
||||
Permission to use, copy, modify and/or distribute Snes9x in both binary
|
||||
and source form, for non-commercial purposes, is hereby granted without
|
||||
@ -156,65 +172,62 @@
|
||||
|
||||
Super NES and Super Nintendo Entertainment System are trademarks of
|
||||
Nintendo Co., Limited and its subsidiary companies.
|
||||
**********************************************************************************/
|
||||
***********************************************************************************/
|
||||
|
||||
|
||||
#ifndef _CROSSHAIRS_H_
|
||||
#define _CROSSHAIRS_H_
|
||||
|
||||
#ifndef CROSSHAIRS_H
|
||||
#define CROSSHAIRS_H
|
||||
// Read in the specified crosshair file, replacing whatever data might be in that slot.
|
||||
// Available slots are 1-31.
|
||||
// The input file must be a PNG or a text file.
|
||||
// PNG: 15x15 pixels, palettized, with 3 colors (white, black, and transparent).
|
||||
// text: 15 lines of 16 characters (counting the \n), consisting of ' ', '#', or '.'.
|
||||
|
||||
/*
|
||||
* Read in the specified crosshair file, replacing whatever data might be in
|
||||
* that slot. Available slots are 1-31. The input file must be a PNG file,
|
||||
* 15x15 pixels, palettized, with 3 colors: white, black, and transparent. Or a
|
||||
* text file, 15 lines of 16 characters (counting the \n), consisting of ' ',
|
||||
* '#', or '.'.
|
||||
*/
|
||||
bool S9xLoadCrosshairFile(int idx, const char *filename);
|
||||
bool S9xLoadCrosshairFile (int idx, const char *filename);
|
||||
|
||||
/*
|
||||
* Return the specified crosshair. Woo-hoo. char * to a 225-byte string, with
|
||||
* '#' marking foreground, '.' marking background, and anything else
|
||||
* transparent.
|
||||
*/
|
||||
const char *S9xGetCrosshair(int idx);
|
||||
// Return the specified crosshair. Woo-hoo.
|
||||
// char * to a 225-byte string, with '#' marking foreground, '.' marking background,
|
||||
// and anything else transparent.
|
||||
|
||||
/*
|
||||
* In controls.cpp. Sets the crosshair for the specified device. Defaults are:
|
||||
* cross fgcolor bgcolor
|
||||
* Mouse 1: 1 White Black
|
||||
* Mouse 2: 1 Purple White
|
||||
* Superscope: 2 White Black
|
||||
* Justifier 1: 4 Blue Black
|
||||
* Justifier 2: 4 MagicPink Black
|
||||
*
|
||||
* Available colors are: Trans, Black, 25Grey, 50Grey, 75Grey, White, Red,
|
||||
* Orange, Yellow, Green, Cyan, Sky, Blue, Violet, MagicPink, and Purple. You
|
||||
* may also prefix a 't' (e.g. tBlue) for a 50%-transparent version.
|
||||
*
|
||||
* Use idx=-1 or fg/bg=NULL to keep the current setting.
|
||||
*/
|
||||
enum crosscontrols {
|
||||
X_MOUSE1,
|
||||
X_MOUSE2,
|
||||
X_SUPERSCOPE,
|
||||
X_JUSTIFIER1,
|
||||
X_JUSTIFIER2
|
||||
const char * S9xGetCrosshair (int idx);
|
||||
|
||||
// In controls.cpp. Sets the crosshair for the specified device. Defaults are:
|
||||
// cross fgcolor bgcolor
|
||||
// Mouse 1: 1 White Black
|
||||
// Mouse 2: 1 Purple White
|
||||
// Superscope: 2 White Black
|
||||
// Justifier 1: 4 Blue Black
|
||||
// Justifier 2: 4 MagicPink Black
|
||||
//
|
||||
// Available colors are: Trans, Black, 25Grey, 50Grey, 75Grey, White, Red, Orange,
|
||||
// Yellow, Green, Cyan, Sky, Blue, Violet, MagicPink, and Purple.
|
||||
// You may also prefix a 't' (e.g. tBlue) for a 50%-transparent version.
|
||||
// Use idx = -1 or fg/bg = NULL to keep the current setting.
|
||||
|
||||
enum crosscontrols
|
||||
{
|
||||
X_MOUSE1,
|
||||
X_MOUSE2,
|
||||
X_SUPERSCOPE,
|
||||
X_JUSTIFIER1,
|
||||
X_JUSTIFIER2
|
||||
};
|
||||
void S9xSetControllerCrosshair(enum crosscontrols ctl, int8 idx, const char *fg, const char *bg);
|
||||
void S9xGetControllerCrosshair(enum crosscontrols ctl, int8 *idx, const char **fg, const char **bg);
|
||||
|
||||
/*
|
||||
* In gfx.cpp, much like DisplayChar() except it takes the parameters listed
|
||||
* and looks up GFX.Screen. The 'crosshair' arg is a 15x15 image, with '#'
|
||||
* meaning fgcolor, '.' meaning bgcolor, and anything else meaning transparent.
|
||||
* Color values should be (RGB):
|
||||
* 0 = transparent 4=23 23 23 8=31 31 0 12= 0 0 31
|
||||
* 1 = 0 0 0 5=31 31 31 9= 0 31 0 13=23 0 31
|
||||
* 2 = 8 8 8 6=31 00 00 10= 0 31 31 14=31 0 31
|
||||
* 3 = 16 16 16 7=31 16 00 11= 0 23 31 15=31 0 16
|
||||
* 16-31 are 50% transparent versions of 0-15.
|
||||
*/
|
||||
void S9xDrawCrosshair(const char *crosshair, uint8 fgcolor, uint8 bgcolor, int16 x, int16 y);
|
||||
void S9xSetControllerCrosshair (enum crosscontrols ctl, int8 idx, const char *fg, const char *bg);
|
||||
void S9xGetControllerCrosshair (enum crosscontrols ctl, int8 *idx, const char **fg, const char **bg);
|
||||
|
||||
// In gfx.cpp, much like S9xDisplayChar() except it takes the parameters
|
||||
// listed and looks up GFX.Screen.
|
||||
// The 'crosshair' arg is a 15x15 image, with '#' meaning fgcolor,
|
||||
// '.' meaning bgcolor, and anything else meaning transparent.
|
||||
// Color values should be (RGB):
|
||||
// 0 = transparent 4 = 23 23 23 8 = 31 31 0 12 = 0 0 31
|
||||
// 1 = 0 0 0 5 = 31 31 31 9 = 0 31 0 13 = 23 0 31
|
||||
// 2 = 8 8 8 6 = 31 0 0 10 = 0 31 31 14 = 31 0 31
|
||||
// 3 = 16 16 16 7 = 31 16 0 11 = 0 23 31 15 = 31 0 16
|
||||
// 16-31 are 50% transparent versions of 0-15.
|
||||
|
||||
void S9xDrawCrosshair (const char *crosshair, uint8 fgcolor, uint8 bgcolor, int16 x, int16 y);
|
||||
|
||||
#endif
|
||||
|
@ -1,613 +0,0 @@
|
||||
/**********************************************************************************
|
||||
Snes9x - Portable Super Nintendo Entertainment System (TM) emulator.
|
||||
|
||||
(c) Copyright 1996 - 2002 Gary Henderson (gary.henderson@ntlworld.com),
|
||||
Jerremy Koot (jkoot@snes9x.com)
|
||||
|
||||
(c) Copyright 2002 - 2004 Matthew Kendora
|
||||
|
||||
(c) Copyright 2002 - 2005 Peter Bortas (peter@bortas.org)
|
||||
|
||||
(c) Copyright 2004 - 2005 Joel Yliluoma (http://iki.fi/bisqwit/)
|
||||
|
||||
(c) Copyright 2001 - 2006 John Weidman (jweidman@slip.net)
|
||||
|
||||
(c) Copyright 2002 - 2006 funkyass (funkyass@spam.shaw.ca),
|
||||
Kris Bleakley (codeviolation@hotmail.com)
|
||||
|
||||
(c) Copyright 2002 - 2007 Brad Jorsch (anomie@users.sourceforge.net),
|
||||
Nach (n-a-c-h@users.sourceforge.net),
|
||||
zones (kasumitokoduck@yahoo.com)
|
||||
|
||||
(c) Copyright 2006 - 2007 nitsuja
|
||||
|
||||
|
||||
BS-X C emulator code
|
||||
(c) Copyright 2005 - 2006 Dreamer Nom,
|
||||
zones
|
||||
|
||||
C4 x86 assembler and some C emulation code
|
||||
(c) Copyright 2000 - 2003 _Demo_ (_demo_@zsnes.com),
|
||||
Nach,
|
||||
zsKnight (zsknight@zsnes.com)
|
||||
|
||||
C4 C++ code
|
||||
(c) Copyright 2003 - 2006 Brad Jorsch,
|
||||
Nach
|
||||
|
||||
DSP-1 emulator code
|
||||
(c) Copyright 1998 - 2006 _Demo_,
|
||||
Andreas Naive (andreasnaive@gmail.com)
|
||||
Gary Henderson,
|
||||
Ivar (ivar@snes9x.com),
|
||||
John Weidman,
|
||||
Kris Bleakley,
|
||||
Matthew Kendora,
|
||||
Nach,
|
||||
neviksti (neviksti@hotmail.com)
|
||||
|
||||
DSP-2 emulator code
|
||||
(c) Copyright 2003 John Weidman,
|
||||
Kris Bleakley,
|
||||
Lord Nightmare (lord_nightmare@users.sourceforge.net),
|
||||
Matthew Kendora,
|
||||
neviksti
|
||||
|
||||
|
||||
DSP-3 emulator code
|
||||
(c) Copyright 2003 - 2006 John Weidman,
|
||||
Kris Bleakley,
|
||||
Lancer,
|
||||
z80 gaiden
|
||||
|
||||
DSP-4 emulator code
|
||||
(c) Copyright 2004 - 2006 Dreamer Nom,
|
||||
John Weidman,
|
||||
Kris Bleakley,
|
||||
Nach,
|
||||
z80 gaiden
|
||||
|
||||
OBC1 emulator code
|
||||
(c) Copyright 2001 - 2004 zsKnight,
|
||||
pagefault (pagefault@zsnes.com),
|
||||
Kris Bleakley,
|
||||
Ported from x86 assembler to C by sanmaiwashi
|
||||
|
||||
SPC7110 and RTC C++ emulator code
|
||||
(c) Copyright 2002 Matthew Kendora with research by
|
||||
zsKnight,
|
||||
John Weidman,
|
||||
Dark Force
|
||||
|
||||
S-DD1 C emulator code
|
||||
(c) Copyright 2003 Brad Jorsch with research by
|
||||
Andreas Naive,
|
||||
John Weidman
|
||||
|
||||
S-RTC C emulator code
|
||||
(c) Copyright 2001-2006 byuu,
|
||||
John Weidman
|
||||
|
||||
ST010 C++ emulator code
|
||||
(c) Copyright 2003 Feather,
|
||||
John Weidman,
|
||||
Kris Bleakley,
|
||||
Matthew Kendora
|
||||
|
||||
Super FX x86 assembler emulator code
|
||||
(c) Copyright 1998 - 2003 _Demo_,
|
||||
pagefault,
|
||||
zsKnight,
|
||||
|
||||
Super FX C emulator code
|
||||
(c) Copyright 1997 - 1999 Ivar,
|
||||
Gary Henderson,
|
||||
John Weidman
|
||||
|
||||
Sound DSP emulator code is derived from SNEeSe and OpenSPC:
|
||||
(c) Copyright 1998 - 2003 Brad Martin
|
||||
(c) Copyright 1998 - 2006 Charles Bilyue'
|
||||
|
||||
SH assembler code partly based on x86 assembler code
|
||||
(c) Copyright 2002 - 2004 Marcus Comstedt (marcus@mc.pp.se)
|
||||
|
||||
2xSaI filter
|
||||
(c) Copyright 1999 - 2001 Derek Liauw Kie Fa
|
||||
|
||||
HQ2x, HQ3x, HQ4x filters
|
||||
(c) Copyright 2003 Maxim Stepin (maxim@hiend3d.com)
|
||||
|
||||
Win32 GUI code
|
||||
(c) Copyright 2003 - 2006 blip,
|
||||
funkyass,
|
||||
Matthew Kendora,
|
||||
Nach,
|
||||
nitsuja
|
||||
|
||||
Mac OS GUI code
|
||||
(c) Copyright 1998 - 2001 John Stiles
|
||||
(c) Copyright 2001 - 2007 zones
|
||||
|
||||
|
||||
Specific ports contains the works of other authors. See headers in
|
||||
individual files.
|
||||
|
||||
|
||||
Snes9x homepage: http://www.snes9x.com
|
||||
|
||||
Permission to use, copy, modify and/or distribute Snes9x in both binary
|
||||
and source form, for non-commercial purposes, is hereby granted without
|
||||
fee, providing that this license information and copyright notice appear
|
||||
with all copies and any derived work.
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event shall the authors be held liable for any damages
|
||||
arising from the use of this software or it's derivatives.
|
||||
|
||||
Snes9x is freeware for PERSONAL USE only. Commercial users should
|
||||
seek permission of the copyright holders first. Commercial use includes,
|
||||
but is not limited to, charging money for Snes9x or software derived from
|
||||
Snes9x, including Snes9x or derivatives in commercial game bundles, and/or
|
||||
using Snes9x as a promotion for your commercial product.
|
||||
|
||||
The copyright holders request that bug fixes and improvements to the code
|
||||
should be forwarded to them so everyone can benefit from the modifications
|
||||
in future versions.
|
||||
|
||||
Super NES and Super Nintendo Entertainment System are trademarks of
|
||||
Nintendo Co., Limited and its subsidiary companies.
|
||||
**********************************************************************************/
|
||||
|
||||
|
||||
|
||||
|
||||
#include "snes9x.h"
|
||||
|
||||
uint8 add32_32 [32][32] = {
|
||||
{ 0x00,0x01,0x02,0x03,0x04,0x05,0x06,0x07,0x08,0x09,0x0a,0x0b,0x0c,0x0d,0x0e,
|
||||
0x0f,0x10,0x11,0x12,0x13,0x14,0x15,0x16,0x17,0x18,0x19,0x1a,0x1b,0x1c,0x1d,
|
||||
0x1e,0x1f},
|
||||
{ 0x01,0x02,0x03,0x04,0x05,0x06,0x07,0x08,0x09,0x0a,0x0b,0x0c,0x0d,0x0e,0x0f,
|
||||
0x10,0x11,0x12,0x13,0x14,0x15,0x16,0x17,0x18,0x19,0x1a,0x1b,0x1c,0x1d,0x1e,
|
||||
0x1f,0x1f},
|
||||
{ 0x02,0x03,0x04,0x05,0x06,0x07,0x08,0x09,0x0a,0x0b,0x0c,0x0d,0x0e,0x0f,0x10,
|
||||
0x11,0x12,0x13,0x14,0x15,0x16,0x17,0x18,0x19,0x1a,0x1b,0x1c,0x1d,0x1e,0x1f,
|
||||
0x1f,0x1f},
|
||||
{ 0x03,0x04,0x05,0x06,0x07,0x08,0x09,0x0a,0x0b,0x0c,0x0d,0x0e,0x0f,0x10,0x11,
|
||||
0x12,0x13,0x14,0x15,0x16,0x17,0x18,0x19,0x1a,0x1b,0x1c,0x1d,0x1e,0x1f,0x1f,
|
||||
0x1f,0x1f},
|
||||
{ 0x04,0x05,0x06,0x07,0x08,0x09,0x0a,0x0b,0x0c,0x0d,0x0e,0x0f,0x10,0x11,0x12,
|
||||
0x13,0x14,0x15,0x16,0x17,0x18,0x19,0x1a,0x1b,0x1c,0x1d,0x1e,0x1f,0x1f,0x1f,
|
||||
0x1f,0x1f},
|
||||
{ 0x05,0x06,0x07,0x08,0x09,0x0a,0x0b,0x0c,0x0d,0x0e,0x0f,0x10,0x11,0x12,0x13,
|
||||
0x14,0x15,0x16,0x17,0x18,0x19,0x1a,0x1b,0x1c,0x1d,0x1e,0x1f,0x1f,0x1f,0x1f,
|
||||
0x1f,0x1f},
|
||||
{ 0x06,0x07,0x08,0x09,0x0a,0x0b,0x0c,0x0d,0x0e,0x0f,0x10,0x11,0x12,0x13,0x14,
|
||||
0x15,0x16,0x17,0x18,0x19,0x1a,0x1b,0x1c,0x1d,0x1e,0x1f,0x1f,0x1f,0x1f,0x1f,
|
||||
0x1f,0x1f},
|
||||
{ 0x07,0x08,0x09,0x0a,0x0b,0x0c,0x0d,0x0e,0x0f,0x10,0x11,0x12,0x13,0x14,0x15,
|
||||
0x16,0x17,0x18,0x19,0x1a,0x1b,0x1c,0x1d,0x1e,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,
|
||||
0x1f,0x1f},
|
||||
{ 0x08,0x09,0x0a,0x0b,0x0c,0x0d,0x0e,0x0f,0x10,0x11,0x12,0x13,0x14,0x15,0x16,
|
||||
0x17,0x18,0x19,0x1a,0x1b,0x1c,0x1d,0x1e,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,
|
||||
0x1f,0x1f},
|
||||
{ 0x09,0x0a,0x0b,0x0c,0x0d,0x0e,0x0f,0x10,0x11,0x12,0x13,0x14,0x15,0x16,0x17,
|
||||
0x18,0x19,0x1a,0x1b,0x1c,0x1d,0x1e,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,
|
||||
0x1f,0x1f},
|
||||
{ 0x0a,0x0b,0x0c,0x0d,0x0e,0x0f,0x10,0x11,0x12,0x13,0x14,0x15,0x16,0x17,0x18,
|
||||
0x19,0x1a,0x1b,0x1c,0x1d,0x1e,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,
|
||||
0x1f,0x1f},
|
||||
{ 0x0b,0x0c,0x0d,0x0e,0x0f,0x10,0x11,0x12,0x13,0x14,0x15,0x16,0x17,0x18,0x19,
|
||||
0x1a,0x1b,0x1c,0x1d,0x1e,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,
|
||||
0x1f,0x1f},
|
||||
{ 0x0c,0x0d,0x0e,0x0f,0x10,0x11,0x12,0x13,0x14,0x15,0x16,0x17,0x18,0x19,0x1a,
|
||||
0x1b,0x1c,0x1d,0x1e,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,
|
||||
0x1f,0x1f},
|
||||
{ 0x0d,0x0e,0x0f,0x10,0x11,0x12,0x13,0x14,0x15,0x16,0x17,0x18,0x19,0x1a,0x1b,
|
||||
0x1c,0x1d,0x1e,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,
|
||||
0x1f,0x1f},
|
||||
{ 0x0e,0x0f,0x10,0x11,0x12,0x13,0x14,0x15,0x16,0x17,0x18,0x19,0x1a,0x1b,0x1c,
|
||||
0x1d,0x1e,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,
|
||||
0x1f,0x1f},
|
||||
{ 0x0f,0x10,0x11,0x12,0x13,0x14,0x15,0x16,0x17,0x18,0x19,0x1a,0x1b,0x1c,0x1d,
|
||||
0x1e,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,
|
||||
0x1f,0x1f},
|
||||
{ 0x10,0x11,0x12,0x13,0x14,0x15,0x16,0x17,0x18,0x19,0x1a,0x1b,0x1c,0x1d,0x1e,
|
||||
0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,
|
||||
0x1f,0x1f},
|
||||
{ 0x11,0x12,0x13,0x14,0x15,0x16,0x17,0x18,0x19,0x1a,0x1b,0x1c,0x1d,0x1e,0x1f,
|
||||
0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,
|
||||
0x1f,0x1f},
|
||||
{ 0x12,0x13,0x14,0x15,0x16,0x17,0x18,0x19,0x1a,0x1b,0x1c,0x1d,0x1e,0x1f,0x1f,
|
||||
0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,
|
||||
0x1f,0x1f},
|
||||
{ 0x13,0x14,0x15,0x16,0x17,0x18,0x19,0x1a,0x1b,0x1c,0x1d,0x1e,0x1f,0x1f,0x1f,
|
||||
0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,
|
||||
0x1f,0x1f},
|
||||
{ 0x14,0x15,0x16,0x17,0x18,0x19,0x1a,0x1b,0x1c,0x1d,0x1e,0x1f,0x1f,0x1f,0x1f,
|
||||
0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,
|
||||
0x1f,0x1f},
|
||||
{ 0x15,0x16,0x17,0x18,0x19,0x1a,0x1b,0x1c,0x1d,0x1e,0x1f,0x1f,0x1f,0x1f,0x1f,
|
||||
0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,
|
||||
0x1f,0x1f},
|
||||
{ 0x16,0x17,0x18,0x19,0x1a,0x1b,0x1c,0x1d,0x1e,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,
|
||||
0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,
|
||||
0x1f,0x1f},
|
||||
{ 0x17,0x18,0x19,0x1a,0x1b,0x1c,0x1d,0x1e,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,
|
||||
0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,
|
||||
0x1f,0x1f},
|
||||
{ 0x18,0x19,0x1a,0x1b,0x1c,0x1d,0x1e,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,
|
||||
0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,
|
||||
0x1f,0x1f},
|
||||
{ 0x19,0x1a,0x1b,0x1c,0x1d,0x1e,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,
|
||||
0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,
|
||||
0x1f,0x1f},
|
||||
{ 0x1a,0x1b,0x1c,0x1d,0x1e,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,
|
||||
0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,
|
||||
0x1f,0x1f},
|
||||
{ 0x1b,0x1c,0x1d,0x1e,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,
|
||||
0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,
|
||||
0x1f,0x1f},
|
||||
{ 0x1c,0x1d,0x1e,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,
|
||||
0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,
|
||||
0x1f,0x1f},
|
||||
{ 0x1d,0x1e,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,
|
||||
0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,
|
||||
0x1f,0x1f},
|
||||
{ 0x1e,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,
|
||||
0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,
|
||||
0x1f,0x1f},
|
||||
{ 0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,
|
||||
0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,
|
||||
0x1f,0x1f}
|
||||
};
|
||||
|
||||
uint8 add32_32_half [32][32] = {
|
||||
{ 0x00,0x00,0x01,0x01,0x02,0x02,0x03,0x03,0x04,0x04,0x05,0x05,0x06,0x06,0x07,
|
||||
0x07,0x08,0x08,0x09,0x09,0x0a,0x0a,0x0b,0x0b,0x0c,0x0c,0x0d,0x0d,0x0e,0x0e,
|
||||
0x0f,0x0f},
|
||||
{ 0x00,0x01,0x01,0x02,0x02,0x03,0x03,0x04,0x04,0x05,0x05,0x06,0x06,0x07,0x07,
|
||||
0x08,0x08,0x09,0x09,0x0a,0x0a,0x0b,0x0b,0x0c,0x0c,0x0d,0x0d,0x0e,0x0e,0x0f,
|
||||
0x0f,0x10},
|
||||
{ 0x01,0x01,0x02,0x02,0x03,0x03,0x04,0x04,0x05,0x05,0x06,0x06,0x07,0x07,0x08,
|
||||
0x08,0x09,0x09,0x0a,0x0a,0x0b,0x0b,0x0c,0x0c,0x0d,0x0d,0x0e,0x0e,0x0f,0x0f,
|
||||
0x10,0x10},
|
||||
{ 0x01,0x02,0x02,0x03,0x03,0x04,0x04,0x05,0x05,0x06,0x06,0x07,0x07,0x08,0x08,
|
||||
0x09,0x09,0x0a,0x0a,0x0b,0x0b,0x0c,0x0c,0x0d,0x0d,0x0e,0x0e,0x0f,0x0f,0x10,
|
||||
0x10,0x11},
|
||||
{ 0x02,0x02,0x03,0x03,0x04,0x04,0x05,0x05,0x06,0x06,0x07,0x07,0x08,0x08,0x09,
|
||||
0x09,0x0a,0x0a,0x0b,0x0b,0x0c,0x0c,0x0d,0x0d,0x0e,0x0e,0x0f,0x0f,0x10,0x10,
|
||||
0x11,0x11},
|
||||
{ 0x02,0x03,0x03,0x04,0x04,0x05,0x05,0x06,0x06,0x07,0x07,0x08,0x08,0x09,0x09,
|
||||
0x0a,0x0a,0x0b,0x0b,0x0c,0x0c,0x0d,0x0d,0x0e,0x0e,0x0f,0x0f,0x10,0x10,0x11,
|
||||
0x11,0x12},
|
||||
{ 0x03,0x03,0x04,0x04,0x05,0x05,0x06,0x06,0x07,0x07,0x08,0x08,0x09,0x09,0x0a,
|
||||
0x0a,0x0b,0x0b,0x0c,0x0c,0x0d,0x0d,0x0e,0x0e,0x0f,0x0f,0x10,0x10,0x11,0x11,
|
||||
0x12,0x12},
|
||||
{ 0x03,0x04,0x04,0x05,0x05,0x06,0x06,0x07,0x07,0x08,0x08,0x09,0x09,0x0a,0x0a,
|
||||
0x0b,0x0b,0x0c,0x0c,0x0d,0x0d,0x0e,0x0e,0x0f,0x0f,0x10,0x10,0x11,0x11,0x12,
|
||||
0x12,0x13},
|
||||
{ 0x04,0x04,0x05,0x05,0x06,0x06,0x07,0x07,0x08,0x08,0x09,0x09,0x0a,0x0a,0x0b,
|
||||
0x0b,0x0c,0x0c,0x0d,0x0d,0x0e,0x0e,0x0f,0x0f,0x10,0x10,0x11,0x11,0x12,0x12,
|
||||
0x13,0x13},
|
||||
{ 0x04,0x05,0x05,0x06,0x06,0x07,0x07,0x08,0x08,0x09,0x09,0x0a,0x0a,0x0b,0x0b,
|
||||
0x0c,0x0c,0x0d,0x0d,0x0e,0x0e,0x0f,0x0f,0x10,0x10,0x11,0x11,0x12,0x12,0x13,
|
||||
0x13,0x14},
|
||||
{ 0x05,0x05,0x06,0x06,0x07,0x07,0x08,0x08,0x09,0x09,0x0a,0x0a,0x0b,0x0b,0x0c,
|
||||
0x0c,0x0d,0x0d,0x0e,0x0e,0x0f,0x0f,0x10,0x10,0x11,0x11,0x12,0x12,0x13,0x13,
|
||||
0x14,0x14},
|
||||
{ 0x05,0x06,0x06,0x07,0x07,0x08,0x08,0x09,0x09,0x0a,0x0a,0x0b,0x0b,0x0c,0x0c,
|
||||
0x0d,0x0d,0x0e,0x0e,0x0f,0x0f,0x10,0x10,0x11,0x11,0x12,0x12,0x13,0x13,0x14,
|
||||
0x14,0x15},
|
||||
{ 0x06,0x06,0x07,0x07,0x08,0x08,0x09,0x09,0x0a,0x0a,0x0b,0x0b,0x0c,0x0c,0x0d,
|
||||
0x0d,0x0e,0x0e,0x0f,0x0f,0x10,0x10,0x11,0x11,0x12,0x12,0x13,0x13,0x14,0x14,
|
||||
0x15,0x15},
|
||||
{ 0x06,0x07,0x07,0x08,0x08,0x09,0x09,0x0a,0x0a,0x0b,0x0b,0x0c,0x0c,0x0d,0x0d,
|
||||
0x0e,0x0e,0x0f,0x0f,0x10,0x10,0x11,0x11,0x12,0x12,0x13,0x13,0x14,0x14,0x15,
|
||||
0x15,0x16},
|
||||
{ 0x07,0x07,0x08,0x08,0x09,0x09,0x0a,0x0a,0x0b,0x0b,0x0c,0x0c,0x0d,0x0d,0x0e,
|
||||
0x0e,0x0f,0x0f,0x10,0x10,0x11,0x11,0x12,0x12,0x13,0x13,0x14,0x14,0x15,0x15,
|
||||
0x16,0x16},
|
||||
{ 0x07,0x08,0x08,0x09,0x09,0x0a,0x0a,0x0b,0x0b,0x0c,0x0c,0x0d,0x0d,0x0e,0x0e,
|
||||
0x0f,0x0f,0x10,0x10,0x11,0x11,0x12,0x12,0x13,0x13,0x14,0x14,0x15,0x15,0x16,
|
||||
0x16,0x17},
|
||||
{ 0x08,0x08,0x09,0x09,0x0a,0x0a,0x0b,0x0b,0x0c,0x0c,0x0d,0x0d,0x0e,0x0e,0x0f,
|
||||
0x0f,0x10,0x10,0x11,0x11,0x12,0x12,0x13,0x13,0x14,0x14,0x15,0x15,0x16,0x16,
|
||||
0x17,0x17},
|
||||
{ 0x08,0x09,0x09,0x0a,0x0a,0x0b,0x0b,0x0c,0x0c,0x0d,0x0d,0x0e,0x0e,0x0f,0x0f,
|
||||
0x10,0x10,0x11,0x11,0x12,0x12,0x13,0x13,0x14,0x14,0x15,0x15,0x16,0x16,0x17,
|
||||
0x17,0x18},
|
||||
{ 0x09,0x09,0x0a,0x0a,0x0b,0x0b,0x0c,0x0c,0x0d,0x0d,0x0e,0x0e,0x0f,0x0f,0x10,
|
||||
0x10,0x11,0x11,0x12,0x12,0x13,0x13,0x14,0x14,0x15,0x15,0x16,0x16,0x17,0x17,
|
||||
0x18,0x18},
|
||||
{ 0x09,0x0a,0x0a,0x0b,0x0b,0x0c,0x0c,0x0d,0x0d,0x0e,0x0e,0x0f,0x0f,0x10,0x10,
|
||||
0x11,0x11,0x12,0x12,0x13,0x13,0x14,0x14,0x15,0x15,0x16,0x16,0x17,0x17,0x18,
|
||||
0x18,0x19},
|
||||
{ 0x0a,0x0a,0x0b,0x0b,0x0c,0x0c,0x0d,0x0d,0x0e,0x0e,0x0f,0x0f,0x10,0x10,0x11,
|
||||
0x11,0x12,0x12,0x13,0x13,0x14,0x14,0x15,0x15,0x16,0x16,0x17,0x17,0x18,0x18,
|
||||
0x19,0x19},
|
||||
{ 0x0a,0x0b,0x0b,0x0c,0x0c,0x0d,0x0d,0x0e,0x0e,0x0f,0x0f,0x10,0x10,0x11,0x11,
|
||||
0x12,0x12,0x13,0x13,0x14,0x14,0x15,0x15,0x16,0x16,0x17,0x17,0x18,0x18,0x19,
|
||||
0x19,0x1a},
|
||||
{ 0x0b,0x0b,0x0c,0x0c,0x0d,0x0d,0x0e,0x0e,0x0f,0x0f,0x10,0x10,0x11,0x11,0x12,
|
||||
0x12,0x13,0x13,0x14,0x14,0x15,0x15,0x16,0x16,0x17,0x17,0x18,0x18,0x19,0x19,
|
||||
0x1a,0x1a},
|
||||
{ 0x0b,0x0c,0x0c,0x0d,0x0d,0x0e,0x0e,0x0f,0x0f,0x10,0x10,0x11,0x11,0x12,0x12,
|
||||
0x13,0x13,0x14,0x14,0x15,0x15,0x16,0x16,0x17,0x17,0x18,0x18,0x19,0x19,0x1a,
|
||||
0x1a,0x1b},
|
||||
{ 0x0c,0x0c,0x0d,0x0d,0x0e,0x0e,0x0f,0x0f,0x10,0x10,0x11,0x11,0x12,0x12,0x13,
|
||||
0x13,0x14,0x14,0x15,0x15,0x16,0x16,0x17,0x17,0x18,0x18,0x19,0x19,0x1a,0x1a,
|
||||
0x1b,0x1b},
|
||||
{ 0x0c,0x0d,0x0d,0x0e,0x0e,0x0f,0x0f,0x10,0x10,0x11,0x11,0x12,0x12,0x13,0x13,
|
||||
0x14,0x14,0x15,0x15,0x16,0x16,0x17,0x17,0x18,0x18,0x19,0x19,0x1a,0x1a,0x1b,
|
||||
0x1b,0x1c},
|
||||
{ 0x0d,0x0d,0x0e,0x0e,0x0f,0x0f,0x10,0x10,0x11,0x11,0x12,0x12,0x13,0x13,0x14,
|
||||
0x14,0x15,0x15,0x16,0x16,0x17,0x17,0x18,0x18,0x19,0x19,0x1a,0x1a,0x1b,0x1b,
|
||||
0x1c,0x1c},
|
||||
{ 0x0d,0x0e,0x0e,0x0f,0x0f,0x10,0x10,0x11,0x11,0x12,0x12,0x13,0x13,0x14,0x14,
|
||||
0x15,0x15,0x16,0x16,0x17,0x17,0x18,0x18,0x19,0x19,0x1a,0x1a,0x1b,0x1b,0x1c,
|
||||
0x1c,0x1d},
|
||||
{ 0x0e,0x0e,0x0f,0x0f,0x10,0x10,0x11,0x11,0x12,0x12,0x13,0x13,0x14,0x14,0x15,
|
||||
0x15,0x16,0x16,0x17,0x17,0x18,0x18,0x19,0x19,0x1a,0x1a,0x1b,0x1b,0x1c,0x1c,
|
||||
0x1d,0x1d},
|
||||
{ 0x0e,0x0f,0x0f,0x10,0x10,0x11,0x11,0x12,0x12,0x13,0x13,0x14,0x14,0x15,0x15,
|
||||
0x16,0x16,0x17,0x17,0x18,0x18,0x19,0x19,0x1a,0x1a,0x1b,0x1b,0x1c,0x1c,0x1d,
|
||||
0x1d,0x1e},
|
||||
{ 0x0f,0x0f,0x10,0x10,0x11,0x11,0x12,0x12,0x13,0x13,0x14,0x14,0x15,0x15,0x16,
|
||||
0x16,0x17,0x17,0x18,0x18,0x19,0x19,0x1a,0x1a,0x1b,0x1b,0x1c,0x1c,0x1d,0x1d,
|
||||
0x1e,0x1e},
|
||||
{ 0x0f,0x10,0x10,0x11,0x11,0x12,0x12,0x13,0x13,0x14,0x14,0x15,0x15,0x16,0x16,
|
||||
0x17,0x17,0x18,0x18,0x19,0x19,0x1a,0x1a,0x1b,0x1b,0x1c,0x1c,0x1d,0x1d,0x1e,
|
||||
0x1e,0x1f}
|
||||
};
|
||||
uint8 sub32_32 [32][32] = {
|
||||
{ 0x00,0x01,0x02,0x03,0x04,0x05,0x06,0x07,0x08,0x09,0x0a,0x0b,0x0c,0x0d,0x0e,
|
||||
0x0f,0x10,0x11,0x12,0x13,0x14,0x15,0x16,0x17,0x18,0x19,0x1a,0x1b,0x1c,0x1d,
|
||||
0x1e,0x1f},
|
||||
{ 0x00,0x00,0x01,0x02,0x03,0x04,0x05,0x06,0x07,0x08,0x09,0x0a,0x0b,0x0c,0x0d,
|
||||
0x0e,0x0f,0x10,0x11,0x12,0x13,0x14,0x15,0x16,0x17,0x18,0x19,0x1a,0x1b,0x1c,
|
||||
0x1d,0x1e},
|
||||
{ 0x00,0x00,0x00,0x01,0x02,0x03,0x04,0x05,0x06,0x07,0x08,0x09,0x0a,0x0b,0x0c,
|
||||
0x0d,0x0e,0x0f,0x10,0x11,0x12,0x13,0x14,0x15,0x16,0x17,0x18,0x19,0x1a,0x1b,
|
||||
0x1c,0x1d},
|
||||
{ 0x00,0x00,0x00,0x00,0x01,0x02,0x03,0x04,0x05,0x06,0x07,0x08,0x09,0x0a,0x0b,
|
||||
0x0c,0x0d,0x0e,0x0f,0x10,0x11,0x12,0x13,0x14,0x15,0x16,0x17,0x18,0x19,0x1a,
|
||||
0x1b,0x1c},
|
||||
{ 0x00,0x00,0x00,0x00,0x00,0x01,0x02,0x03,0x04,0x05,0x06,0x07,0x08,0x09,0x0a,
|
||||
0x0b,0x0c,0x0d,0x0e,0x0f,0x10,0x11,0x12,0x13,0x14,0x15,0x16,0x17,0x18,0x19,
|
||||
0x1a,0x1b},
|
||||
{ 0x00,0x00,0x00,0x00,0x00,0x00,0x01,0x02,0x03,0x04,0x05,0x06,0x07,0x08,0x09,
|
||||
0x0a,0x0b,0x0c,0x0d,0x0e,0x0f,0x10,0x11,0x12,0x13,0x14,0x15,0x16,0x17,0x18,
|
||||
0x19,0x1a},
|
||||
{ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x01,0x02,0x03,0x04,0x05,0x06,0x07,0x08,
|
||||
0x09,0x0a,0x0b,0x0c,0x0d,0x0e,0x0f,0x10,0x11,0x12,0x13,0x14,0x15,0x16,0x17,
|
||||
0x18,0x19},
|
||||
{ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x01,0x02,0x03,0x04,0x05,0x06,0x07,
|
||||
0x08,0x09,0x0a,0x0b,0x0c,0x0d,0x0e,0x0f,0x10,0x11,0x12,0x13,0x14,0x15,0x16,
|
||||
0x17,0x18},
|
||||
{ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x01,0x02,0x03,0x04,0x05,0x06,
|
||||
0x07,0x08,0x09,0x0a,0x0b,0x0c,0x0d,0x0e,0x0f,0x10,0x11,0x12,0x13,0x14,0x15,
|
||||
0x16,0x17},
|
||||
{ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x01,0x02,0x03,0x04,0x05,
|
||||
0x06,0x07,0x08,0x09,0x0a,0x0b,0x0c,0x0d,0x0e,0x0f,0x10,0x11,0x12,0x13,0x14,
|
||||
0x15,0x16},
|
||||
{ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x01,0x02,0x03,0x04,
|
||||
0x05,0x06,0x07,0x08,0x09,0x0a,0x0b,0x0c,0x0d,0x0e,0x0f,0x10,0x11,0x12,0x13,
|
||||
0x14,0x15},
|
||||
{ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x01,0x02,0x03,
|
||||
0x04,0x05,0x06,0x07,0x08,0x09,0x0a,0x0b,0x0c,0x0d,0x0e,0x0f,0x10,0x11,0x12,
|
||||
0x13,0x14},
|
||||
{ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x01,0x02,
|
||||
0x03,0x04,0x05,0x06,0x07,0x08,0x09,0x0a,0x0b,0x0c,0x0d,0x0e,0x0f,0x10,0x11,
|
||||
0x12,0x13},
|
||||
{ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x01,
|
||||
0x02,0x03,0x04,0x05,0x06,0x07,0x08,0x09,0x0a,0x0b,0x0c,0x0d,0x0e,0x0f,0x10,
|
||||
0x11,0x12},
|
||||
{ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
|
||||
0x01,0x02,0x03,0x04,0x05,0x06,0x07,0x08,0x09,0x0a,0x0b,0x0c,0x0d,0x0e,0x0f,
|
||||
0x10,0x11},
|
||||
{ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
|
||||
0x00,0x01,0x02,0x03,0x04,0x05,0x06,0x07,0x08,0x09,0x0a,0x0b,0x0c,0x0d,0x0e,
|
||||
0x0f,0x10},
|
||||
{ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
|
||||
0x00,0x00,0x01,0x02,0x03,0x04,0x05,0x06,0x07,0x08,0x09,0x0a,0x0b,0x0c,0x0d,
|
||||
0x0e,0x0f},
|
||||
{ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
|
||||
0x00,0x00,0x00,0x01,0x02,0x03,0x04,0x05,0x06,0x07,0x08,0x09,0x0a,0x0b,0x0c,
|
||||
0x0d,0x0e},
|
||||
{ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
|
||||
0x00,0x00,0x00,0x00,0x01,0x02,0x03,0x04,0x05,0x06,0x07,0x08,0x09,0x0a,0x0b,
|
||||
0x0c,0x0d},
|
||||
{ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
|
||||
0x00,0x00,0x00,0x00,0x00,0x01,0x02,0x03,0x04,0x05,0x06,0x07,0x08,0x09,0x0a,
|
||||
0x0b,0x0c},
|
||||
{ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
|
||||
0x00,0x00,0x00,0x00,0x00,0x00,0x01,0x02,0x03,0x04,0x05,0x06,0x07,0x08,0x09,
|
||||
0x0a,0x0b},
|
||||
{ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
|
||||
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x01,0x02,0x03,0x04,0x05,0x06,0x07,0x08,
|
||||
0x09,0x0a},
|
||||
{ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
|
||||
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x01,0x02,0x03,0x04,0x05,0x06,0x07,
|
||||
0x08,0x09},
|
||||
{ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
|
||||
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x01,0x02,0x03,0x04,0x05,0x06,
|
||||
0x07,0x08},
|
||||
{ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
|
||||
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x01,0x02,0x03,0x04,0x05,
|
||||
0x06,0x07},
|
||||
{ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
|
||||
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x01,0x02,0x03,0x04,
|
||||
0x05,0x06},
|
||||
{ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
|
||||
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x01,0x02,0x03,
|
||||
0x04,0x05},
|
||||
{ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
|
||||
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x01,0x02,
|
||||
0x03,0x04},
|
||||
{ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
|
||||
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x01,
|
||||
0x02,0x03},
|
||||
{ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
|
||||
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
|
||||
0x01,0x02},
|
||||
{ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
|
||||
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
|
||||
0x00,0x01},
|
||||
{ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
|
||||
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
|
||||
0x00,0x00}
|
||||
};
|
||||
|
||||
uint8 sub32_32_half [32][32] = {
|
||||
{ 0x00,0x00,0x01,0x01,0x02,0x02,0x03,0x03,0x04,0x04,0x05,0x05,0x06,0x06,0x07,
|
||||
0x07,0x08,0x08,0x09,0x09,0x0a,0x0a,0x0b,0x0b,0x0c,0x0c,0x0d,0x0d,0x0e,0x0e,
|
||||
0x0f,0x0f},
|
||||
{ 0x00,0x00,0x00,0x01,0x01,0x02,0x02,0x03,0x03,0x04,0x04,0x05,0x05,0x06,0x06,
|
||||
0x07,0x07,0x08,0x08,0x09,0x09,0x0a,0x0a,0x0b,0x0b,0x0c,0x0c,0x0d,0x0d,0x0e,
|
||||
0x0e,0x0f},
|
||||
{ 0x00,0x00,0x00,0x00,0x01,0x01,0x02,0x02,0x03,0x03,0x04,0x04,0x05,0x05,0x06,
|
||||
0x06,0x07,0x07,0x08,0x08,0x09,0x09,0x0a,0x0a,0x0b,0x0b,0x0c,0x0c,0x0d,0x0d,
|
||||
0x0e,0x0e},
|
||||
{ 0x00,0x00,0x00,0x00,0x00,0x01,0x01,0x02,0x02,0x03,0x03,0x04,0x04,0x05,0x05,
|
||||
0x06,0x06,0x07,0x07,0x08,0x08,0x09,0x09,0x0a,0x0a,0x0b,0x0b,0x0c,0x0c,0x0d,
|
||||
0x0d,0x0e},
|
||||
{ 0x00,0x00,0x00,0x00,0x00,0x00,0x01,0x01,0x02,0x02,0x03,0x03,0x04,0x04,0x05,
|
||||
0x05,0x06,0x06,0x07,0x07,0x08,0x08,0x09,0x09,0x0a,0x0a,0x0b,0x0b,0x0c,0x0c,
|
||||
0x0d,0x0d},
|
||||
{ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x01,0x01,0x02,0x02,0x03,0x03,0x04,0x04,
|
||||
0x05,0x05,0x06,0x06,0x07,0x07,0x08,0x08,0x09,0x09,0x0a,0x0a,0x0b,0x0b,0x0c,
|
||||
0x0c,0x0d},
|
||||
{ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x01,0x01,0x02,0x02,0x03,0x03,0x04,
|
||||
0x04,0x05,0x05,0x06,0x06,0x07,0x07,0x08,0x08,0x09,0x09,0x0a,0x0a,0x0b,0x0b,
|
||||
0x0c,0x0c},
|
||||
{ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x01,0x01,0x02,0x02,0x03,0x03,
|
||||
0x04,0x04,0x05,0x05,0x06,0x06,0x07,0x07,0x08,0x08,0x09,0x09,0x0a,0x0a,0x0b,
|
||||
0x0b,0x0c},
|
||||
{ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x01,0x01,0x02,0x02,0x03,
|
||||
0x03,0x04,0x04,0x05,0x05,0x06,0x06,0x07,0x07,0x08,0x08,0x09,0x09,0x0a,0x0a,
|
||||
0x0b,0x0b},
|
||||
{ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x01,0x01,0x02,0x02,
|
||||
0x03,0x03,0x04,0x04,0x05,0x05,0x06,0x06,0x07,0x07,0x08,0x08,0x09,0x09,0x0a,
|
||||
0x0a,0x0b},
|
||||
{ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x01,0x01,0x02,
|
||||
0x02,0x03,0x03,0x04,0x04,0x05,0x05,0x06,0x06,0x07,0x07,0x08,0x08,0x09,0x09,
|
||||
0x0a,0x0a},
|
||||
{ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x01,0x01,
|
||||
0x02,0x02,0x03,0x03,0x04,0x04,0x05,0x05,0x06,0x06,0x07,0x07,0x08,0x08,0x09,
|
||||
0x09,0x0a},
|
||||
{ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x01,
|
||||
0x01,0x02,0x02,0x03,0x03,0x04,0x04,0x05,0x05,0x06,0x06,0x07,0x07,0x08,0x08,
|
||||
0x09,0x09},
|
||||
{ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
|
||||
0x01,0x01,0x02,0x02,0x03,0x03,0x04,0x04,0x05,0x05,0x06,0x06,0x07,0x07,0x08,
|
||||
0x08,0x09},
|
||||
{ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
|
||||
0x00,0x01,0x01,0x02,0x02,0x03,0x03,0x04,0x04,0x05,0x05,0x06,0x06,0x07,0x07,
|
||||
0x08,0x08},
|
||||
{ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
|
||||
0x00,0x00,0x01,0x01,0x02,0x02,0x03,0x03,0x04,0x04,0x05,0x05,0x06,0x06,0x07,
|
||||
0x07,0x08},
|
||||
{ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
|
||||
0x00,0x00,0x00,0x01,0x01,0x02,0x02,0x03,0x03,0x04,0x04,0x05,0x05,0x06,0x06,
|
||||
0x07,0x07},
|
||||
{ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
|
||||
0x00,0x00,0x00,0x00,0x01,0x01,0x02,0x02,0x03,0x03,0x04,0x04,0x05,0x05,0x06,
|
||||
0x06,0x07},
|
||||
{ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
|
||||
0x00,0x00,0x00,0x00,0x00,0x01,0x01,0x02,0x02,0x03,0x03,0x04,0x04,0x05,0x05,
|
||||
0x06,0x06},
|
||||
{ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
|
||||
0x00,0x00,0x00,0x00,0x00,0x00,0x01,0x01,0x02,0x02,0x03,0x03,0x04,0x04,0x05,
|
||||
0x05,0x06},
|
||||
{ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
|
||||
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x01,0x01,0x02,0x02,0x03,0x03,0x04,0x04,
|
||||
0x05,0x05},
|
||||
{ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
|
||||
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x01,0x01,0x02,0x02,0x03,0x03,0x04,
|
||||
0x04,0x05},
|
||||
{ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
|
||||
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x01,0x01,0x02,0x02,0x03,0x03,
|
||||
0x04,0x04},
|
||||
{ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
|
||||
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x01,0x01,0x02,0x02,0x03,
|
||||
0x03,0x04},
|
||||
{ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
|
||||
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x01,0x01,0x02,0x02,
|
||||
0x03,0x03},
|
||||
{ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
|
||||
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x01,0x01,0x02,
|
||||
0x02,0x03},
|
||||
{ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
|
||||
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x01,0x01,
|
||||
0x02,0x02},
|
||||
{ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
|
||||
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x01,
|
||||
0x01,0x02},
|
||||
{ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
|
||||
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
|
||||
0x01,0x01},
|
||||
{ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
|
||||
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
|
||||
0x00,0x01},
|
||||
{ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
|
||||
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
|
||||
0x00,0x00},
|
||||
{ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
|
||||
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
|
||||
0x00,0x00}
|
||||
};
|
||||
|
||||
|
||||
uint8 mul_brightness [16][32] = {
|
||||
{ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
|
||||
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
|
||||
0x00,0x00},
|
||||
{ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x01,0x01,0x01,0x01,0x01,0x01,0x01,
|
||||
0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x02,0x02,0x02,0x02,0x02,0x02,0x02,
|
||||
0x02,0x02},
|
||||
{ 0x00,0x00,0x00,0x00,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x02,0x02,0x02,
|
||||
0x02,0x02,0x02,0x02,0x03,0x03,0x03,0x03,0x03,0x03,0x03,0x03,0x04,0x04,0x04,
|
||||
0x04,0x04},
|
||||
{ 0x00,0x00,0x00,0x01,0x01,0x01,0x01,0x01,0x02,0x02,0x02,0x02,0x02,0x03,0x03,
|
||||
0x03,0x03,0x03,0x04,0x04,0x04,0x04,0x04,0x05,0x05,0x05,0x05,0x05,0x06,0x06,
|
||||
0x06,0x06},
|
||||
{ 0x00,0x00,0x01,0x01,0x01,0x01,0x02,0x02,0x02,0x02,0x03,0x03,0x03,0x03,0x04,
|
||||
0x04,0x04,0x05,0x05,0x05,0x05,0x06,0x06,0x06,0x06,0x07,0x07,0x07,0x07,0x08,
|
||||
0x08,0x08},
|
||||
{ 0x00,0x00,0x01,0x01,0x01,0x02,0x02,0x02,0x03,0x03,0x03,0x04,0x04,0x04,0x05,
|
||||
0x05,0x05,0x06,0x06,0x06,0x07,0x07,0x07,0x08,0x08,0x08,0x09,0x09,0x09,0x0a,
|
||||
0x0a,0x0a},
|
||||
{ 0x00,0x00,0x01,0x01,0x02,0x02,0x02,0x03,0x03,0x04,0x04,0x04,0x05,0x05,0x06,
|
||||
0x06,0x06,0x07,0x07,0x08,0x08,0x08,0x09,0x09,0x0a,0x0a,0x0a,0x0b,0x0b,0x0c,
|
||||
0x0c,0x0c},
|
||||
{ 0x00,0x00,0x01,0x01,0x02,0x02,0x03,0x03,0x04,0x04,0x05,0x05,0x06,0x06,0x07,
|
||||
0x07,0x07,0x08,0x08,0x09,0x09,0x0a,0x0a,0x0b,0x0b,0x0c,0x0c,0x0d,0x0d,0x0e,
|
||||
0x0e,0x0e},
|
||||
{ 0x00,0x01,0x01,0x02,0x02,0x03,0x03,0x04,0x04,0x05,0x05,0x06,0x06,0x07,0x07,
|
||||
0x08,0x09,0x09,0x0a,0x0a,0x0b,0x0b,0x0c,0x0c,0x0d,0x0d,0x0e,0x0e,0x0f,0x0f,
|
||||
0x10,0x11},
|
||||
{ 0x00,0x01,0x01,0x02,0x02,0x03,0x04,0x04,0x05,0x05,0x06,0x07,0x07,0x08,0x08,
|
||||
0x09,0x0a,0x0a,0x0b,0x0b,0x0c,0x0d,0x0d,0x0e,0x0e,0x0f,0x10,0x10,0x11,0x11,
|
||||
0x12,0x13},
|
||||
{ 0x00,0x01,0x01,0x02,0x03,0x03,0x04,0x05,0x05,0x06,0x07,0x07,0x08,0x09,0x09,
|
||||
0x0a,0x0b,0x0b,0x0c,0x0d,0x0d,0x0e,0x0f,0x0f,0x10,0x11,0x11,0x12,0x13,0x13,
|
||||
0x14,0x15},
|
||||
{ 0x00,0x01,0x01,0x02,0x03,0x04,0x04,0x05,0x06,0x07,0x07,0x08,0x09,0x0a,0x0a,
|
||||
0x0b,0x0c,0x0c,0x0d,0x0e,0x0f,0x0f,0x10,0x11,0x12,0x12,0x13,0x14,0x15,0x15,
|
||||
0x16,0x17},
|
||||
{ 0x00,0x01,0x02,0x02,0x03,0x04,0x05,0x06,0x06,0x07,0x08,0x09,0x0a,0x0a,0x0b,
|
||||
0x0c,0x0d,0x0e,0x0e,0x0f,0x10,0x11,0x12,0x12,0x13,0x14,0x15,0x16,0x16,0x17,
|
||||
0x18,0x19},
|
||||
{ 0x00,0x01,0x02,0x03,0x03,0x04,0x05,0x06,0x07,0x08,0x09,0x0a,0x0a,0x0b,0x0c,
|
||||
0x0d,0x0e,0x0f,0x10,0x10,0x11,0x12,0x13,0x14,0x15,0x16,0x17,0x17,0x18,0x19,
|
||||
0x1a,0x1b},
|
||||
{ 0x00,0x01,0x02,0x03,0x04,0x05,0x06,0x07,0x07,0x08,0x09,0x0a,0x0b,0x0c,0x0d,
|
||||
0x0e,0x0f,0x10,0x11,0x12,0x13,0x14,0x15,0x15,0x16,0x17,0x18,0x19,0x1a,0x1b,
|
||||
0x1c,0x1d},
|
||||
{ 0x00,0x01,0x02,0x03,0x04,0x05,0x06,0x07,0x08,0x09,0x0a,0x0b,0x0c,0x0d,0x0e,
|
||||
0x0f,0x10,0x11,0x12,0x13,0x14,0x15,0x16,0x17,0x18,0x19,0x1a,0x1b,0x1c,0x1d,
|
||||
0x1e,0x1f}
|
||||
};
|
||||
|
||||
|
@ -1,4 +1,4 @@
|
||||
/**********************************************************************************
|
||||
/***********************************************************************************
|
||||
Snes9x - Portable Super Nintendo Entertainment System (TM) emulator.
|
||||
|
||||
(c) Copyright 1996 - 2002 Gary Henderson (gary.henderson@ntlworld.com),
|
||||
@ -15,12 +15,15 @@
|
||||
(c) Copyright 2002 - 2006 funkyass (funkyass@spam.shaw.ca),
|
||||
Kris Bleakley (codeviolation@hotmail.com)
|
||||
|
||||
(c) Copyright 2002 - 2007 Brad Jorsch (anomie@users.sourceforge.net),
|
||||
(c) Copyright 2002 - 2010 Brad Jorsch (anomie@users.sourceforge.net),
|
||||
Nach (n-a-c-h@users.sourceforge.net),
|
||||
zones (kasumitokoduck@yahoo.com)
|
||||
|
||||
(c) Copyright 2006 - 2007 nitsuja
|
||||
|
||||
(c) Copyright 2009 - 2010 BearOso,
|
||||
OV2
|
||||
|
||||
|
||||
BS-X C emulator code
|
||||
(c) Copyright 2005 - 2006 Dreamer Nom,
|
||||
@ -37,7 +40,7 @@
|
||||
|
||||
DSP-1 emulator code
|
||||
(c) Copyright 1998 - 2006 _Demo_,
|
||||
Andreas Naive (andreasnaive@gmail.com)
|
||||
Andreas Naive (andreasnaive@gmail.com),
|
||||
Gary Henderson,
|
||||
Ivar (ivar@snes9x.com),
|
||||
John Weidman,
|
||||
@ -53,7 +56,6 @@
|
||||
Matthew Kendora,
|
||||
neviksti
|
||||
|
||||
|
||||
DSP-3 emulator code
|
||||
(c) Copyright 2003 - 2006 John Weidman,
|
||||
Kris Bleakley,
|
||||
@ -70,22 +72,26 @@
|
||||
OBC1 emulator code
|
||||
(c) Copyright 2001 - 2004 zsKnight,
|
||||
pagefault (pagefault@zsnes.com),
|
||||
Kris Bleakley,
|
||||
Kris Bleakley
|
||||
Ported from x86 assembler to C by sanmaiwashi
|
||||
|
||||
SPC7110 and RTC C++ emulator code
|
||||
SPC7110 and RTC C++ emulator code used in 1.39-1.51
|
||||
(c) Copyright 2002 Matthew Kendora with research by
|
||||
zsKnight,
|
||||
John Weidman,
|
||||
Dark Force
|
||||
|
||||
SPC7110 and RTC C++ emulator code used in 1.52+
|
||||
(c) Copyright 2009 byuu,
|
||||
neviksti
|
||||
|
||||
S-DD1 C emulator code
|
||||
(c) Copyright 2003 Brad Jorsch with research by
|
||||
Andreas Naive,
|
||||
John Weidman
|
||||
|
||||
S-RTC C emulator code
|
||||
(c) Copyright 2001-2006 byuu,
|
||||
(c) Copyright 2001 - 2006 byuu,
|
||||
John Weidman
|
||||
|
||||
ST010 C++ emulator code
|
||||
@ -97,17 +103,20 @@
|
||||
Super FX x86 assembler emulator code
|
||||
(c) Copyright 1998 - 2003 _Demo_,
|
||||
pagefault,
|
||||
zsKnight,
|
||||
zsKnight
|
||||
|
||||
Super FX C emulator code
|
||||
(c) Copyright 1997 - 1999 Ivar,
|
||||
Gary Henderson,
|
||||
John Weidman
|
||||
|
||||
Sound DSP emulator code is derived from SNEeSe and OpenSPC:
|
||||
Sound emulator code used in 1.5-1.51
|
||||
(c) Copyright 1998 - 2003 Brad Martin
|
||||
(c) Copyright 1998 - 2006 Charles Bilyue'
|
||||
|
||||
Sound emulator code used in 1.52+
|
||||
(c) Copyright 2004 - 2007 Shay Green (gblargg@gmail.com)
|
||||
|
||||
SH assembler code partly based on x86 assembler code
|
||||
(c) Copyright 2002 - 2004 Marcus Comstedt (marcus@mc.pp.se)
|
||||
|
||||
@ -117,23 +126,30 @@
|
||||
HQ2x, HQ3x, HQ4x filters
|
||||
(c) Copyright 2003 Maxim Stepin (maxim@hiend3d.com)
|
||||
|
||||
NTSC filter
|
||||
(c) Copyright 2006 - 2007 Shay Green
|
||||
|
||||
GTK+ GUI code
|
||||
(c) Copyright 2004 - 2010 BearOso
|
||||
|
||||
Win32 GUI code
|
||||
(c) Copyright 2003 - 2006 blip,
|
||||
funkyass,
|
||||
Matthew Kendora,
|
||||
Nach,
|
||||
nitsuja
|
||||
(c) Copyright 2009 - 2010 OV2
|
||||
|
||||
Mac OS GUI code
|
||||
(c) Copyright 1998 - 2001 John Stiles
|
||||
(c) Copyright 2001 - 2007 zones
|
||||
(c) Copyright 2001 - 2010 zones
|
||||
|
||||
|
||||
Specific ports contains the works of other authors. See headers in
|
||||
individual files.
|
||||
|
||||
|
||||
Snes9x homepage: http://www.snes9x.com
|
||||
Snes9x homepage: http://www.snes9x.com/
|
||||
|
||||
Permission to use, copy, modify and/or distribute Snes9x in both binary
|
||||
and source form, for non-commercial purposes, is hereby granted without
|
||||
@ -156,68 +172,64 @@
|
||||
|
||||
Super NES and Super Nintendo Entertainment System are trademarks of
|
||||
Nintendo Co., Limited and its subsidiary companies.
|
||||
**********************************************************************************/
|
||||
|
||||
|
||||
***********************************************************************************/
|
||||
|
||||
|
||||
#ifndef _DISPLAY_H_
|
||||
#define _DISPLAY_H_
|
||||
|
||||
START_EXTERN_C
|
||||
// Routines the port specific code has to implement
|
||||
void S9xSetPalette ();
|
||||
void S9xTextMode ();
|
||||
void S9xGraphicsMode ();
|
||||
void S9xParseArg (char **argv, int &index, int argc);
|
||||
void S9xExtraUsage ();
|
||||
|
||||
void S9xLoadConfigFiles(char **argv, int argc);
|
||||
char *S9xParseArgs (char **argv, int argc);
|
||||
void S9xUsage ();
|
||||
void S9xInitDisplay (int argc, char **argv);
|
||||
void S9xDeinitDisplay ();
|
||||
void S9xInitInputDevices ();
|
||||
void S9xSetTitle (const char *title);
|
||||
void S9xProcessEvents (bool8 block);
|
||||
void S9xPutImage (int width, int height);
|
||||
void S9xParseDisplayArg (char **argv, int &index, int argc);
|
||||
void S9xExtraDisplayUsage ();
|
||||
void S9xToggleSoundChannel (int channel);
|
||||
void S9xSetInfoString (const char *string);
|
||||
int S9xMinCommandLineArgs ();
|
||||
void S9xNextController ();
|
||||
bool8 S9xLoadROMImage (const char *string);
|
||||
const char *S9xSelectFilename (const char *def, const char *dir,
|
||||
const char *ext, const char *title);
|
||||
const char *S9xStringInput(const char *message);
|
||||
const char *S9xChooseFilename (bool8 read_only);
|
||||
bool8 S9xOpenSnapshotFile (const char *base, bool8 read_only, STREAM *file);
|
||||
void S9xCloseSnapshotFile (STREAM file);
|
||||
|
||||
const char *S9xBasename (const char *filename);
|
||||
|
||||
int S9xFStrcmp (FILE *, const char *);
|
||||
|
||||
enum s9x_getdirtype {
|
||||
DEFAULT_DIR,
|
||||
HOME_DIR,
|
||||
ROM_DIR,
|
||||
ROMFILENAME_DIR,
|
||||
SNAPSHOT_DIR,
|
||||
SRAM_DIR,
|
||||
SCREENSHOT_DIR,
|
||||
SPC_DIR,
|
||||
PATCH_DIR,
|
||||
enum s9x_getdirtype
|
||||
{
|
||||
DEFAULT_DIR = 0,
|
||||
HOME_DIR,
|
||||
ROMFILENAME_DIR,
|
||||
ROM_DIR,
|
||||
SRAM_DIR,
|
||||
SNAPSHOT_DIR,
|
||||
SCREENSHOT_DIR,
|
||||
SPC_DIR,
|
||||
CHEAT_DIR,
|
||||
PACK_DIR,
|
||||
IPS_DIR,
|
||||
BIOS_DIR,
|
||||
LOG_DIR
|
||||
LOG_DIR,
|
||||
LAST_DIR
|
||||
};
|
||||
const char *S9xGetDirectory (enum s9x_getdirtype dirtype);
|
||||
const char *S9xGetFilename (const char *extension, enum s9x_getdirtype dirtype);
|
||||
const char *S9xGetFilenameInc (const char *, enum s9x_getdirtype);
|
||||
END_EXTERN_C
|
||||
|
||||
void S9xUsage (void);
|
||||
char * S9xParseArgs (char **, int);
|
||||
void S9xLoadConfigFiles (char **, int);
|
||||
void S9xSetInfoString (const char *);
|
||||
|
||||
// Routines the port has to implement even if it doesn't use them
|
||||
|
||||
void S9xPutImage (int, int);
|
||||
void S9xInitDisplay (int, char **);
|
||||
void S9xDeinitDisplay (void);
|
||||
void S9xTextMode (void);
|
||||
void S9xGraphicsMode (void);
|
||||
void S9xSetPalette (void);
|
||||
void S9xToggleSoundChannel (int);
|
||||
bool8 S9xOpenSnapshotFile (const char *, bool8, STREAM *);
|
||||
void S9xCloseSnapshotFile (STREAM);
|
||||
const char * S9xStringInput (const char *);
|
||||
const char * S9xGetDirectory (enum s9x_getdirtype);
|
||||
const char * S9xGetFilename (const char *, enum s9x_getdirtype);
|
||||
const char * S9xGetFilenameInc (const char *, enum s9x_getdirtype);
|
||||
const char * S9xChooseFilename (bool8);
|
||||
const char * S9xBasename (const char *);
|
||||
|
||||
// Routines the port has to implement if it uses command-line
|
||||
|
||||
void S9xExtraUsage (void);
|
||||
void S9xParseArg (char **, int &, int);
|
||||
|
||||
// Routines the port may implement as needed
|
||||
|
||||
void S9xExtraDisplayUsage (void);
|
||||
void S9xParseDisplayArg (char **, int &, int);
|
||||
void S9xSetTitle (const char *);
|
||||
void S9xInitInputDevices (void);
|
||||
void S9xProcessEvents (bool8);
|
||||
const char * S9xSelectFilename (const char *, const char *, const char *, const char *);
|
||||
|
||||
#endif
|
||||
|
||||
|
File diff suppressed because it is too large
Load Diff
@ -1,4 +1,4 @@
|
||||
/**********************************************************************************
|
||||
/***********************************************************************************
|
||||
Snes9x - Portable Super Nintendo Entertainment System (TM) emulator.
|
||||
|
||||
(c) Copyright 1996 - 2002 Gary Henderson (gary.henderson@ntlworld.com),
|
||||
@ -15,12 +15,15 @@
|
||||
(c) Copyright 2002 - 2006 funkyass (funkyass@spam.shaw.ca),
|
||||
Kris Bleakley (codeviolation@hotmail.com)
|
||||
|
||||
(c) Copyright 2002 - 2007 Brad Jorsch (anomie@users.sourceforge.net),
|
||||
(c) Copyright 2002 - 2010 Brad Jorsch (anomie@users.sourceforge.net),
|
||||
Nach (n-a-c-h@users.sourceforge.net),
|
||||
zones (kasumitokoduck@yahoo.com)
|
||||
|
||||
(c) Copyright 2006 - 2007 nitsuja
|
||||
|
||||
(c) Copyright 2009 - 2010 BearOso,
|
||||
OV2
|
||||
|
||||
|
||||
BS-X C emulator code
|
||||
(c) Copyright 2005 - 2006 Dreamer Nom,
|
||||
@ -37,7 +40,7 @@
|
||||
|
||||
DSP-1 emulator code
|
||||
(c) Copyright 1998 - 2006 _Demo_,
|
||||
Andreas Naive (andreasnaive@gmail.com)
|
||||
Andreas Naive (andreasnaive@gmail.com),
|
||||
Gary Henderson,
|
||||
Ivar (ivar@snes9x.com),
|
||||
John Weidman,
|
||||
@ -53,7 +56,6 @@
|
||||
Matthew Kendora,
|
||||
neviksti
|
||||
|
||||
|
||||
DSP-3 emulator code
|
||||
(c) Copyright 2003 - 2006 John Weidman,
|
||||
Kris Bleakley,
|
||||
@ -70,22 +72,26 @@
|
||||
OBC1 emulator code
|
||||
(c) Copyright 2001 - 2004 zsKnight,
|
||||
pagefault (pagefault@zsnes.com),
|
||||
Kris Bleakley,
|
||||
Kris Bleakley
|
||||
Ported from x86 assembler to C by sanmaiwashi
|
||||
|
||||
SPC7110 and RTC C++ emulator code
|
||||
SPC7110 and RTC C++ emulator code used in 1.39-1.51
|
||||
(c) Copyright 2002 Matthew Kendora with research by
|
||||
zsKnight,
|
||||
John Weidman,
|
||||
Dark Force
|
||||
|
||||
SPC7110 and RTC C++ emulator code used in 1.52+
|
||||
(c) Copyright 2009 byuu,
|
||||
neviksti
|
||||
|
||||
S-DD1 C emulator code
|
||||
(c) Copyright 2003 Brad Jorsch with research by
|
||||
Andreas Naive,
|
||||
John Weidman
|
||||
|
||||
S-RTC C emulator code
|
||||
(c) Copyright 2001-2006 byuu,
|
||||
(c) Copyright 2001 - 2006 byuu,
|
||||
John Weidman
|
||||
|
||||
ST010 C++ emulator code
|
||||
@ -97,17 +103,20 @@
|
||||
Super FX x86 assembler emulator code
|
||||
(c) Copyright 1998 - 2003 _Demo_,
|
||||
pagefault,
|
||||
zsKnight,
|
||||
zsKnight
|
||||
|
||||
Super FX C emulator code
|
||||
(c) Copyright 1997 - 1999 Ivar,
|
||||
Gary Henderson,
|
||||
John Weidman
|
||||
|
||||
Sound DSP emulator code is derived from SNEeSe and OpenSPC:
|
||||
Sound emulator code used in 1.5-1.51
|
||||
(c) Copyright 1998 - 2003 Brad Martin
|
||||
(c) Copyright 1998 - 2006 Charles Bilyue'
|
||||
|
||||
Sound emulator code used in 1.52+
|
||||
(c) Copyright 2004 - 2007 Shay Green (gblargg@gmail.com)
|
||||
|
||||
SH assembler code partly based on x86 assembler code
|
||||
(c) Copyright 2002 - 2004 Marcus Comstedt (marcus@mc.pp.se)
|
||||
|
||||
@ -117,23 +126,30 @@
|
||||
HQ2x, HQ3x, HQ4x filters
|
||||
(c) Copyright 2003 Maxim Stepin (maxim@hiend3d.com)
|
||||
|
||||
NTSC filter
|
||||
(c) Copyright 2006 - 2007 Shay Green
|
||||
|
||||
GTK+ GUI code
|
||||
(c) Copyright 2004 - 2010 BearOso
|
||||
|
||||
Win32 GUI code
|
||||
(c) Copyright 2003 - 2006 blip,
|
||||
funkyass,
|
||||
Matthew Kendora,
|
||||
Nach,
|
||||
nitsuja
|
||||
(c) Copyright 2009 - 2010 OV2
|
||||
|
||||
Mac OS GUI code
|
||||
(c) Copyright 1998 - 2001 John Stiles
|
||||
(c) Copyright 2001 - 2007 zones
|
||||
(c) Copyright 2001 - 2010 zones
|
||||
|
||||
|
||||
Specific ports contains the works of other authors. See headers in
|
||||
individual files.
|
||||
|
||||
|
||||
Snes9x homepage: http://www.snes9x.com
|
||||
Snes9x homepage: http://www.snes9x.com/
|
||||
|
||||
Permission to use, copy, modify and/or distribute Snes9x in both binary
|
||||
and source form, for non-commercial purposes, is hereby granted without
|
||||
@ -156,20 +172,40 @@
|
||||
|
||||
Super NES and Super Nintendo Entertainment System are trademarks of
|
||||
Nintendo Co., Limited and its subsidiary companies.
|
||||
**********************************************************************************/
|
||||
|
||||
|
||||
***********************************************************************************/
|
||||
|
||||
|
||||
#ifndef _DMA_H_
|
||||
#define _DMA_H_
|
||||
|
||||
START_EXTERN_C
|
||||
void S9xResetDMA ();
|
||||
uint8 S9xDoHDMA (uint8);
|
||||
void S9xStartHDMA ();
|
||||
struct SDMA
|
||||
{
|
||||
bool8 ReverseTransfer;
|
||||
bool8 HDMAIndirectAddressing;
|
||||
bool8 UnusedBit43x0;
|
||||
bool8 AAddressFixed;
|
||||
bool8 AAddressDecrement;
|
||||
uint8 TransferMode;
|
||||
uint8 BAddress;
|
||||
uint16 AAddress;
|
||||
uint8 ABank;
|
||||
uint16 DMACount_Or_HDMAIndirectAddress;
|
||||
uint8 IndirectBank;
|
||||
uint16 Address;
|
||||
uint8 Repeat;
|
||||
uint8 LineCount;
|
||||
uint8 UnknownByte;
|
||||
uint8 DoTransfer;
|
||||
};
|
||||
|
||||
#define TransferBytes DMACount_Or_HDMAIndirectAddress
|
||||
#define IndirectAddress DMACount_Or_HDMAIndirectAddress
|
||||
|
||||
extern struct SDMA DMA[8];
|
||||
|
||||
bool8 S9xDoDMA (uint8);
|
||||
END_EXTERN_C
|
||||
void S9xStartHDMA (void);
|
||||
uint8 S9xDoHDMA (uint8);
|
||||
void S9xResetDMA (void);
|
||||
|
||||
#endif
|
||||
|
||||
|
@ -1,4 +1,4 @@
|
||||
/**********************************************************************************
|
||||
/***********************************************************************************
|
||||
Snes9x - Portable Super Nintendo Entertainment System (TM) emulator.
|
||||
|
||||
(c) Copyright 1996 - 2002 Gary Henderson (gary.henderson@ntlworld.com),
|
||||
@ -15,12 +15,15 @@
|
||||
(c) Copyright 2002 - 2006 funkyass (funkyass@spam.shaw.ca),
|
||||
Kris Bleakley (codeviolation@hotmail.com)
|
||||
|
||||
(c) Copyright 2002 - 2007 Brad Jorsch (anomie@users.sourceforge.net),
|
||||
(c) Copyright 2002 - 2010 Brad Jorsch (anomie@users.sourceforge.net),
|
||||
Nach (n-a-c-h@users.sourceforge.net),
|
||||
zones (kasumitokoduck@yahoo.com)
|
||||
|
||||
(c) Copyright 2006 - 2007 nitsuja
|
||||
|
||||
(c) Copyright 2009 - 2010 BearOso,
|
||||
OV2
|
||||
|
||||
|
||||
BS-X C emulator code
|
||||
(c) Copyright 2005 - 2006 Dreamer Nom,
|
||||
@ -37,7 +40,7 @@
|
||||
|
||||
DSP-1 emulator code
|
||||
(c) Copyright 1998 - 2006 _Demo_,
|
||||
Andreas Naive (andreasnaive@gmail.com)
|
||||
Andreas Naive (andreasnaive@gmail.com),
|
||||
Gary Henderson,
|
||||
Ivar (ivar@snes9x.com),
|
||||
John Weidman,
|
||||
@ -53,7 +56,6 @@
|
||||
Matthew Kendora,
|
||||
neviksti
|
||||
|
||||
|
||||
DSP-3 emulator code
|
||||
(c) Copyright 2003 - 2006 John Weidman,
|
||||
Kris Bleakley,
|
||||
@ -70,22 +72,26 @@
|
||||
OBC1 emulator code
|
||||
(c) Copyright 2001 - 2004 zsKnight,
|
||||
pagefault (pagefault@zsnes.com),
|
||||
Kris Bleakley,
|
||||
Kris Bleakley
|
||||
Ported from x86 assembler to C by sanmaiwashi
|
||||
|
||||
SPC7110 and RTC C++ emulator code
|
||||
SPC7110 and RTC C++ emulator code used in 1.39-1.51
|
||||
(c) Copyright 2002 Matthew Kendora with research by
|
||||
zsKnight,
|
||||
John Weidman,
|
||||
Dark Force
|
||||
|
||||
SPC7110 and RTC C++ emulator code used in 1.52+
|
||||
(c) Copyright 2009 byuu,
|
||||
neviksti
|
||||
|
||||
S-DD1 C emulator code
|
||||
(c) Copyright 2003 Brad Jorsch with research by
|
||||
Andreas Naive,
|
||||
John Weidman
|
||||
|
||||
S-RTC C emulator code
|
||||
(c) Copyright 2001-2006 byuu,
|
||||
(c) Copyright 2001 - 2006 byuu,
|
||||
John Weidman
|
||||
|
||||
ST010 C++ emulator code
|
||||
@ -97,17 +103,20 @@
|
||||
Super FX x86 assembler emulator code
|
||||
(c) Copyright 1998 - 2003 _Demo_,
|
||||
pagefault,
|
||||
zsKnight,
|
||||
zsKnight
|
||||
|
||||
Super FX C emulator code
|
||||
(c) Copyright 1997 - 1999 Ivar,
|
||||
Gary Henderson,
|
||||
John Weidman
|
||||
|
||||
Sound DSP emulator code is derived from SNEeSe and OpenSPC:
|
||||
Sound emulator code used in 1.5-1.51
|
||||
(c) Copyright 1998 - 2003 Brad Martin
|
||||
(c) Copyright 1998 - 2006 Charles Bilyue'
|
||||
|
||||
Sound emulator code used in 1.52+
|
||||
(c) Copyright 2004 - 2007 Shay Green (gblargg@gmail.com)
|
||||
|
||||
SH assembler code partly based on x86 assembler code
|
||||
(c) Copyright 2002 - 2004 Marcus Comstedt (marcus@mc.pp.se)
|
||||
|
||||
@ -117,23 +126,30 @@
|
||||
HQ2x, HQ3x, HQ4x filters
|
||||
(c) Copyright 2003 Maxim Stepin (maxim@hiend3d.com)
|
||||
|
||||
NTSC filter
|
||||
(c) Copyright 2006 - 2007 Shay Green
|
||||
|
||||
GTK+ GUI code
|
||||
(c) Copyright 2004 - 2010 BearOso
|
||||
|
||||
Win32 GUI code
|
||||
(c) Copyright 2003 - 2006 blip,
|
||||
funkyass,
|
||||
Matthew Kendora,
|
||||
Nach,
|
||||
nitsuja
|
||||
(c) Copyright 2009 - 2010 OV2
|
||||
|
||||
Mac OS GUI code
|
||||
(c) Copyright 1998 - 2001 John Stiles
|
||||
(c) Copyright 2001 - 2007 zones
|
||||
(c) Copyright 2001 - 2010 zones
|
||||
|
||||
|
||||
Specific ports contains the works of other authors. See headers in
|
||||
individual files.
|
||||
|
||||
|
||||
Snes9x homepage: http://www.snes9x.com
|
||||
Snes9x homepage: http://www.snes9x.com/
|
||||
|
||||
Permission to use, copy, modify and/or distribute Snes9x in both binary
|
||||
and source form, for non-commercial purposes, is hereby granted without
|
||||
@ -156,67 +172,58 @@
|
||||
|
||||
Super NES and Super Nintendo Entertainment System are trademarks of
|
||||
Nintendo Co., Limited and its subsidiary companies.
|
||||
**********************************************************************************/
|
||||
|
||||
|
||||
|
||||
|
||||
#ifndef _DSP1_H_
|
||||
#define _DSP1_H_
|
||||
|
||||
extern void (*SetDSP)(uint8, uint16);
|
||||
extern uint8 (*GetDSP)(uint16);
|
||||
|
||||
void DSP1SetByte(uint8 byte, uint16 address);
|
||||
uint8 DSP1GetByte(uint16 address);
|
||||
|
||||
void DSP2SetByte(uint8 byte, uint16 address);
|
||||
uint8 DSP2GetByte(uint16 address);
|
||||
|
||||
void DSP3SetByte(uint8 byte, uint16 address);
|
||||
uint8 DSP3GetByte(uint16 address);
|
||||
void DSP3_Reset();
|
||||
|
||||
void DSP4SetByte(uint8 byte, uint16 address);
|
||||
uint8 DSP4GetByte(uint16 address);
|
||||
|
||||
enum
|
||||
{
|
||||
M_DSP1_LOROM_S,
|
||||
M_DSP1_LOROM_L,
|
||||
M_DSP1_HIROM,
|
||||
M_DSP2_LOROM,
|
||||
M_DSP3_LOROM,
|
||||
M_DSP4_LOROM
|
||||
};
|
||||
|
||||
struct SDSP1 {
|
||||
uint8 version;
|
||||
bool8 waiting4command;
|
||||
bool8 first_parameter;
|
||||
uint8 command;
|
||||
uint32 in_count;
|
||||
uint32 in_index;
|
||||
uint32 out_count;
|
||||
uint32 out_index;
|
||||
uint8 parameters [512];
|
||||
uint8 output [512];
|
||||
|
||||
uint8 temp_save_data [406];
|
||||
uint32 maptype;
|
||||
uint32 boundary;
|
||||
};
|
||||
|
||||
START_EXTERN_C
|
||||
void S9xResetDSP1 ();
|
||||
uint8 S9xGetDSP (uint16 Address);
|
||||
void S9xSetDSP (uint8 Byte, uint16 Address);
|
||||
void S9xPreSaveDSP1();
|
||||
void S9xPostLoadDSP1();
|
||||
|
||||
extern struct SDSP1 DSP1;
|
||||
|
||||
END_EXTERN_C
|
||||
***********************************************************************************/
|
||||
|
||||
|
||||
#include "snes9x.h"
|
||||
#include "memmap.h"
|
||||
#ifdef DEBUGGER
|
||||
#include "missing.h"
|
||||
#endif
|
||||
|
||||
uint8 (*GetDSP) (uint16) = NULL;
|
||||
void (*SetDSP) (uint8, uint16) = NULL;
|
||||
|
||||
|
||||
void S9xResetDSP (void)
|
||||
{
|
||||
memset(&DSP1, 0, sizeof(DSP1));
|
||||
DSP1.waiting4command = TRUE;
|
||||
DSP1.first_parameter = TRUE;
|
||||
|
||||
memset(&DSP2, 0, sizeof(DSP2));
|
||||
DSP2.waiting4command = TRUE;
|
||||
|
||||
memset(&DSP3, 0, sizeof(DSP3));
|
||||
DSP3_Reset();
|
||||
|
||||
memset(&DSP4, 0, sizeof(DSP4));
|
||||
DSP4.waiting4command = TRUE;
|
||||
}
|
||||
|
||||
uint8 S9xGetDSP (uint16 address)
|
||||
{
|
||||
#ifdef DEBUGGER
|
||||
if (Settings.TraceDSP)
|
||||
{
|
||||
sprintf(String, "DSP read: 0x%04X", address);
|
||||
S9xMessage(S9X_TRACE, S9X_TRACE_DSP1, String);
|
||||
}
|
||||
#endif
|
||||
|
||||
return ((*GetDSP)(address));
|
||||
}
|
||||
|
||||
void S9xSetDSP (uint8 byte, uint16 address)
|
||||
{
|
||||
#ifdef DEBUGGER
|
||||
missing.unknowndsp_write = address;
|
||||
if (Settings.TraceDSP)
|
||||
{
|
||||
sprintf(String, "DSP write: 0x%04X=0x%02X", address, byte);
|
||||
S9xMessage(S9X_TRACE, S9X_TRACE_DSP1, String);
|
||||
}
|
||||
#endif
|
||||
|
||||
(*SetDSP)(byte, address);
|
||||
}
|
618
source/snes9x/dsp.h
Normal file
618
source/snes9x/dsp.h
Normal file
@ -0,0 +1,618 @@
|
||||
/***********************************************************************************
|
||||
Snes9x - Portable Super Nintendo Entertainment System (TM) emulator.
|
||||
|
||||
(c) Copyright 1996 - 2002 Gary Henderson (gary.henderson@ntlworld.com),
|
||||
Jerremy Koot (jkoot@snes9x.com)
|
||||
|
||||
(c) Copyright 2002 - 2004 Matthew Kendora
|
||||
|
||||
(c) Copyright 2002 - 2005 Peter Bortas (peter@bortas.org)
|
||||
|
||||
(c) Copyright 2004 - 2005 Joel Yliluoma (http://iki.fi/bisqwit/)
|
||||
|
||||
(c) Copyright 2001 - 2006 John Weidman (jweidman@slip.net)
|
||||
|
||||
(c) Copyright 2002 - 2006 funkyass (funkyass@spam.shaw.ca),
|
||||
Kris Bleakley (codeviolation@hotmail.com)
|
||||
|
||||
(c) Copyright 2002 - 2010 Brad Jorsch (anomie@users.sourceforge.net),
|
||||
Nach (n-a-c-h@users.sourceforge.net),
|
||||
zones (kasumitokoduck@yahoo.com)
|
||||
|
||||
(c) Copyright 2006 - 2007 nitsuja
|
||||
|
||||
(c) Copyright 2009 - 2010 BearOso,
|
||||
OV2
|
||||
|
||||
|
||||
BS-X C emulator code
|
||||
(c) Copyright 2005 - 2006 Dreamer Nom,
|
||||
zones
|
||||
|
||||
C4 x86 assembler and some C emulation code
|
||||
(c) Copyright 2000 - 2003 _Demo_ (_demo_@zsnes.com),
|
||||
Nach,
|
||||
zsKnight (zsknight@zsnes.com)
|
||||
|
||||
C4 C++ code
|
||||
(c) Copyright 2003 - 2006 Brad Jorsch,
|
||||
Nach
|
||||
|
||||
DSP-1 emulator code
|
||||
(c) Copyright 1998 - 2006 _Demo_,
|
||||
Andreas Naive (andreasnaive@gmail.com),
|
||||
Gary Henderson,
|
||||
Ivar (ivar@snes9x.com),
|
||||
John Weidman,
|
||||
Kris Bleakley,
|
||||
Matthew Kendora,
|
||||
Nach,
|
||||
neviksti (neviksti@hotmail.com)
|
||||
|
||||
DSP-2 emulator code
|
||||
(c) Copyright 2003 John Weidman,
|
||||
Kris Bleakley,
|
||||
Lord Nightmare (lord_nightmare@users.sourceforge.net),
|
||||
Matthew Kendora,
|
||||
neviksti
|
||||
|
||||
DSP-3 emulator code
|
||||
(c) Copyright 2003 - 2006 John Weidman,
|
||||
Kris Bleakley,
|
||||
Lancer,
|
||||
z80 gaiden
|
||||
|
||||
DSP-4 emulator code
|
||||
(c) Copyright 2004 - 2006 Dreamer Nom,
|
||||
John Weidman,
|
||||
Kris Bleakley,
|
||||
Nach,
|
||||
z80 gaiden
|
||||
|
||||
OBC1 emulator code
|
||||
(c) Copyright 2001 - 2004 zsKnight,
|
||||
pagefault (pagefault@zsnes.com),
|
||||
Kris Bleakley
|
||||
Ported from x86 assembler to C by sanmaiwashi
|
||||
|
||||
SPC7110 and RTC C++ emulator code used in 1.39-1.51
|
||||
(c) Copyright 2002 Matthew Kendora with research by
|
||||
zsKnight,
|
||||
John Weidman,
|
||||
Dark Force
|
||||
|
||||
SPC7110 and RTC C++ emulator code used in 1.52+
|
||||
(c) Copyright 2009 byuu,
|
||||
neviksti
|
||||
|
||||
S-DD1 C emulator code
|
||||
(c) Copyright 2003 Brad Jorsch with research by
|
||||
Andreas Naive,
|
||||
John Weidman
|
||||
|
||||
S-RTC C emulator code
|
||||
(c) Copyright 2001 - 2006 byuu,
|
||||
John Weidman
|
||||
|
||||
ST010 C++ emulator code
|
||||
(c) Copyright 2003 Feather,
|
||||
John Weidman,
|
||||
Kris Bleakley,
|
||||
Matthew Kendora
|
||||
|
||||
Super FX x86 assembler emulator code
|
||||
(c) Copyright 1998 - 2003 _Demo_,
|
||||
pagefault,
|
||||
zsKnight
|
||||
|
||||
Super FX C emulator code
|
||||
(c) Copyright 1997 - 1999 Ivar,
|
||||
Gary Henderson,
|
||||
John Weidman
|
||||
|
||||
Sound emulator code used in 1.5-1.51
|
||||
(c) Copyright 1998 - 2003 Brad Martin
|
||||
(c) Copyright 1998 - 2006 Charles Bilyue'
|
||||
|
||||
Sound emulator code used in 1.52+
|
||||
(c) Copyright 2004 - 2007 Shay Green (gblargg@gmail.com)
|
||||
|
||||
SH assembler code partly based on x86 assembler code
|
||||
(c) Copyright 2002 - 2004 Marcus Comstedt (marcus@mc.pp.se)
|
||||
|
||||
2xSaI filter
|
||||
(c) Copyright 1999 - 2001 Derek Liauw Kie Fa
|
||||
|
||||
HQ2x, HQ3x, HQ4x filters
|
||||
(c) Copyright 2003 Maxim Stepin (maxim@hiend3d.com)
|
||||
|
||||
NTSC filter
|
||||
(c) Copyright 2006 - 2007 Shay Green
|
||||
|
||||
GTK+ GUI code
|
||||
(c) Copyright 2004 - 2010 BearOso
|
||||
|
||||
Win32 GUI code
|
||||
(c) Copyright 2003 - 2006 blip,
|
||||
funkyass,
|
||||
Matthew Kendora,
|
||||
Nach,
|
||||
nitsuja
|
||||
(c) Copyright 2009 - 2010 OV2
|
||||
|
||||
Mac OS GUI code
|
||||
(c) Copyright 1998 - 2001 John Stiles
|
||||
(c) Copyright 2001 - 2010 zones
|
||||
|
||||
|
||||
Specific ports contains the works of other authors. See headers in
|
||||
individual files.
|
||||
|
||||
|
||||
Snes9x homepage: http://www.snes9x.com/
|
||||
|
||||
Permission to use, copy, modify and/or distribute Snes9x in both binary
|
||||
and source form, for non-commercial purposes, is hereby granted without
|
||||
fee, providing that this license information and copyright notice appear
|
||||
with all copies and any derived work.
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event shall the authors be held liable for any damages
|
||||
arising from the use of this software or it's derivatives.
|
||||
|
||||
Snes9x is freeware for PERSONAL USE only. Commercial users should
|
||||
seek permission of the copyright holders first. Commercial use includes,
|
||||
but is not limited to, charging money for Snes9x or software derived from
|
||||
Snes9x, including Snes9x or derivatives in commercial game bundles, and/or
|
||||
using Snes9x as a promotion for your commercial product.
|
||||
|
||||
The copyright holders request that bug fixes and improvements to the code
|
||||
should be forwarded to them so everyone can benefit from the modifications
|
||||
in future versions.
|
||||
|
||||
Super NES and Super Nintendo Entertainment System are trademarks of
|
||||
Nintendo Co., Limited and its subsidiary companies.
|
||||
***********************************************************************************/
|
||||
|
||||
|
||||
#ifndef _DSP1_H_
|
||||
#define _DSP1_H_
|
||||
|
||||
enum
|
||||
{
|
||||
M_DSP1_LOROM_S,
|
||||
M_DSP1_LOROM_L,
|
||||
M_DSP1_HIROM,
|
||||
M_DSP2_LOROM,
|
||||
M_DSP3_LOROM,
|
||||
M_DSP4_LOROM
|
||||
};
|
||||
|
||||
struct SDSP0
|
||||
{
|
||||
uint32 maptype;
|
||||
uint32 boundary;
|
||||
};
|
||||
|
||||
struct SDSP1
|
||||
{
|
||||
bool8 waiting4command;
|
||||
bool8 first_parameter;
|
||||
uint8 command;
|
||||
uint32 in_count;
|
||||
uint32 in_index;
|
||||
uint32 out_count;
|
||||
uint32 out_index;
|
||||
uint8 parameters[512];
|
||||
uint8 output[512];
|
||||
|
||||
int16 CentreX;
|
||||
int16 CentreY;
|
||||
int16 VOffset;
|
||||
|
||||
int16 VPlane_C;
|
||||
int16 VPlane_E;
|
||||
|
||||
// Azimuth and Zenith angles
|
||||
int16 SinAas;
|
||||
int16 CosAas;
|
||||
int16 SinAzs;
|
||||
int16 CosAzs;
|
||||
|
||||
// Clipped Zenith angle
|
||||
int16 SinAZS;
|
||||
int16 CosAZS;
|
||||
int16 SecAZS_C1;
|
||||
int16 SecAZS_E1;
|
||||
int16 SecAZS_C2;
|
||||
int16 SecAZS_E2;
|
||||
|
||||
int16 Nx;
|
||||
int16 Ny;
|
||||
int16 Nz;
|
||||
int16 Gx;
|
||||
int16 Gy;
|
||||
int16 Gz;
|
||||
int16 C_Les;
|
||||
int16 E_Les;
|
||||
int16 G_Les;
|
||||
|
||||
int16 matrixA[3][3];
|
||||
int16 matrixB[3][3];
|
||||
int16 matrixC[3][3];
|
||||
|
||||
int16 Op00Multiplicand;
|
||||
int16 Op00Multiplier;
|
||||
int16 Op00Result;
|
||||
|
||||
int16 Op20Multiplicand;
|
||||
int16 Op20Multiplier;
|
||||
int16 Op20Result;
|
||||
|
||||
int16 Op10Coefficient;
|
||||
int16 Op10Exponent;
|
||||
int16 Op10CoefficientR;
|
||||
int16 Op10ExponentR;
|
||||
|
||||
int16 Op04Angle;
|
||||
int16 Op04Radius;
|
||||
int16 Op04Sin;
|
||||
int16 Op04Cos;
|
||||
|
||||
int16 Op0CA;
|
||||
int16 Op0CX1;
|
||||
int16 Op0CY1;
|
||||
int16 Op0CX2;
|
||||
int16 Op0CY2;
|
||||
|
||||
int16 Op02FX;
|
||||
int16 Op02FY;
|
||||
int16 Op02FZ;
|
||||
int16 Op02LFE;
|
||||
int16 Op02LES;
|
||||
int16 Op02AAS;
|
||||
int16 Op02AZS;
|
||||
int16 Op02VOF;
|
||||
int16 Op02VVA;
|
||||
int16 Op02CX;
|
||||
int16 Op02CY;
|
||||
|
||||
int16 Op0AVS;
|
||||
int16 Op0AA;
|
||||
int16 Op0AB;
|
||||
int16 Op0AC;
|
||||
int16 Op0AD;
|
||||
|
||||
int16 Op06X;
|
||||
int16 Op06Y;
|
||||
int16 Op06Z;
|
||||
int16 Op06H;
|
||||
int16 Op06V;
|
||||
int16 Op06M;
|
||||
|
||||
int16 Op01m;
|
||||
int16 Op01Zr;
|
||||
int16 Op01Xr;
|
||||
int16 Op01Yr;
|
||||
|
||||
int16 Op11m;
|
||||
int16 Op11Zr;
|
||||
int16 Op11Xr;
|
||||
int16 Op11Yr;
|
||||
|
||||
int16 Op21m;
|
||||
int16 Op21Zr;
|
||||
int16 Op21Xr;
|
||||
int16 Op21Yr;
|
||||
|
||||
int16 Op0DX;
|
||||
int16 Op0DY;
|
||||
int16 Op0DZ;
|
||||
int16 Op0DF;
|
||||
int16 Op0DL;
|
||||
int16 Op0DU;
|
||||
|
||||
int16 Op1DX;
|
||||
int16 Op1DY;
|
||||
int16 Op1DZ;
|
||||
int16 Op1DF;
|
||||
int16 Op1DL;
|
||||
int16 Op1DU;
|
||||
|
||||
int16 Op2DX;
|
||||
int16 Op2DY;
|
||||
int16 Op2DZ;
|
||||
int16 Op2DF;
|
||||
int16 Op2DL;
|
||||
int16 Op2DU;
|
||||
|
||||
int16 Op03F;
|
||||
int16 Op03L;
|
||||
int16 Op03U;
|
||||
int16 Op03X;
|
||||
int16 Op03Y;
|
||||
int16 Op03Z;
|
||||
|
||||
int16 Op13F;
|
||||
int16 Op13L;
|
||||
int16 Op13U;
|
||||
int16 Op13X;
|
||||
int16 Op13Y;
|
||||
int16 Op13Z;
|
||||
|
||||
int16 Op23F;
|
||||
int16 Op23L;
|
||||
int16 Op23U;
|
||||
int16 Op23X;
|
||||
int16 Op23Y;
|
||||
int16 Op23Z;
|
||||
|
||||
int16 Op14Zr;
|
||||
int16 Op14Xr;
|
||||
int16 Op14Yr;
|
||||
int16 Op14U;
|
||||
int16 Op14F;
|
||||
int16 Op14L;
|
||||
int16 Op14Zrr;
|
||||
int16 Op14Xrr;
|
||||
int16 Op14Yrr;
|
||||
|
||||
int16 Op0EH;
|
||||
int16 Op0EV;
|
||||
int16 Op0EX;
|
||||
int16 Op0EY;
|
||||
|
||||
int16 Op0BX;
|
||||
int16 Op0BY;
|
||||
int16 Op0BZ;
|
||||
int16 Op0BS;
|
||||
|
||||
int16 Op1BX;
|
||||
int16 Op1BY;
|
||||
int16 Op1BZ;
|
||||
int16 Op1BS;
|
||||
|
||||
int16 Op2BX;
|
||||
int16 Op2BY;
|
||||
int16 Op2BZ;
|
||||
int16 Op2BS;
|
||||
|
||||
int16 Op28X;
|
||||
int16 Op28Y;
|
||||
int16 Op28Z;
|
||||
int16 Op28R;
|
||||
|
||||
int16 Op1CX;
|
||||
int16 Op1CY;
|
||||
int16 Op1CZ;
|
||||
int16 Op1CXBR;
|
||||
int16 Op1CYBR;
|
||||
int16 Op1CZBR;
|
||||
int16 Op1CXAR;
|
||||
int16 Op1CYAR;
|
||||
int16 Op1CZAR;
|
||||
int16 Op1CX1;
|
||||
int16 Op1CY1;
|
||||
int16 Op1CZ1;
|
||||
int16 Op1CX2;
|
||||
int16 Op1CY2;
|
||||
int16 Op1CZ2;
|
||||
|
||||
uint16 Op0FRamsize;
|
||||
uint16 Op0FPass;
|
||||
|
||||
int16 Op2FUnknown;
|
||||
int16 Op2FSize;
|
||||
|
||||
int16 Op08X;
|
||||
int16 Op08Y;
|
||||
int16 Op08Z;
|
||||
int16 Op08Ll;
|
||||
int16 Op08Lh;
|
||||
|
||||
int16 Op18X;
|
||||
int16 Op18Y;
|
||||
int16 Op18Z;
|
||||
int16 Op18R;
|
||||
int16 Op18D;
|
||||
|
||||
int16 Op38X;
|
||||
int16 Op38Y;
|
||||
int16 Op38Z;
|
||||
int16 Op38R;
|
||||
int16 Op38D;
|
||||
};
|
||||
|
||||
struct SDSP2
|
||||
{
|
||||
bool8 waiting4command;
|
||||
uint8 command;
|
||||
uint32 in_count;
|
||||
uint32 in_index;
|
||||
uint32 out_count;
|
||||
uint32 out_index;
|
||||
uint8 parameters[512];
|
||||
uint8 output[512];
|
||||
|
||||
bool8 Op05HasLen;
|
||||
int32 Op05Len;
|
||||
uint8 Op05Transparent;
|
||||
|
||||
bool8 Op06HasLen;
|
||||
int32 Op06Len;
|
||||
|
||||
uint16 Op09Word1;
|
||||
uint16 Op09Word2;
|
||||
|
||||
bool8 Op0DHasLen;
|
||||
int32 Op0DOutLen;
|
||||
int32 Op0DInLen;
|
||||
};
|
||||
|
||||
struct SDSP3
|
||||
{
|
||||
uint16 DR;
|
||||
uint16 SR;
|
||||
uint16 MemoryIndex;
|
||||
|
||||
int16 WinLo;
|
||||
int16 WinHi;
|
||||
int16 AddLo;
|
||||
int16 AddHi;
|
||||
|
||||
uint16 Codewords;
|
||||
uint16 Outwords;
|
||||
uint16 Symbol;
|
||||
uint16 BitCount;
|
||||
uint16 Index;
|
||||
uint16 Codes[512];
|
||||
uint16 BitsLeft;
|
||||
uint16 ReqBits;
|
||||
uint16 ReqData;
|
||||
uint16 BitCommand;
|
||||
uint8 BaseLength;
|
||||
uint16 BaseCodes;
|
||||
uint16 BaseCode;
|
||||
uint8 CodeLengths[8];
|
||||
uint16 CodeOffsets[8];
|
||||
uint16 LZCode;
|
||||
uint8 LZLength;
|
||||
|
||||
uint16 X;
|
||||
uint16 Y;
|
||||
|
||||
uint8 Bitmap[8];
|
||||
uint8 Bitplane[8];
|
||||
uint16 BMIndex;
|
||||
uint16 BPIndex;
|
||||
uint16 Count;
|
||||
|
||||
int16 op3e_x;
|
||||
int16 op3e_y;
|
||||
|
||||
int16 op1e_terrain[0x2000];
|
||||
int16 op1e_cost[0x2000];
|
||||
int16 op1e_weight[0x2000];
|
||||
|
||||
int16 op1e_cell;
|
||||
int16 op1e_turn;
|
||||
int16 op1e_search;
|
||||
|
||||
int16 op1e_x;
|
||||
int16 op1e_y;
|
||||
|
||||
int16 op1e_min_radius;
|
||||
int16 op1e_max_radius;
|
||||
|
||||
int16 op1e_max_search_radius;
|
||||
int16 op1e_max_path_radius;
|
||||
|
||||
int16 op1e_lcv_radius;
|
||||
int16 op1e_lcv_steps;
|
||||
int16 op1e_lcv_turns;
|
||||
};
|
||||
|
||||
struct SDSP4
|
||||
{
|
||||
bool8 waiting4command;
|
||||
bool8 half_command;
|
||||
uint16 command;
|
||||
uint32 in_count;
|
||||
uint32 in_index;
|
||||
uint32 out_count;
|
||||
uint32 out_index;
|
||||
uint8 parameters[512];
|
||||
uint8 output[512];
|
||||
uint8 byte;
|
||||
uint16 address;
|
||||
|
||||
// op control
|
||||
int8 Logic; // controls op flow
|
||||
|
||||
// projection format
|
||||
int16 lcv; // loop-control variable
|
||||
int16 distance; // z-position into virtual world
|
||||
int16 raster; // current raster line
|
||||
int16 segments; // number of raster lines drawn
|
||||
|
||||
// 1.15.16 or 1.15.0 [sign, integer, fraction]
|
||||
int32 world_x; // line of x-projection in world
|
||||
int32 world_y; // line of y-projection in world
|
||||
int32 world_dx; // projection line x-delta
|
||||
int32 world_dy; // projection line y-delta
|
||||
int16 world_ddx; // x-delta increment
|
||||
int16 world_ddy; // y-delta increment
|
||||
int32 world_xenv; // world x-shaping factor
|
||||
int16 world_yofs; // world y-vertical scroll
|
||||
int16 view_x1; // current viewer-x
|
||||
int16 view_y1; // current viewer-y
|
||||
int16 view_x2; // future viewer-x
|
||||
int16 view_y2; // future viewer-y
|
||||
int16 view_dx; // view x-delta factor
|
||||
int16 view_dy; // view y-delta factor
|
||||
int16 view_xofs1; // current viewer x-vertical scroll
|
||||
int16 view_yofs1; // current viewer y-vertical scroll
|
||||
int16 view_xofs2; // future viewer x-vertical scroll
|
||||
int16 view_yofs2; // future viewer y-vertical scroll
|
||||
int16 view_yofsenv; // y-scroll shaping factor
|
||||
int16 view_turnoff_x; // road turnoff data
|
||||
int16 view_turnoff_dx; // road turnoff delta factor
|
||||
|
||||
// drawing area
|
||||
int16 viewport_cx; // x-center of viewport window
|
||||
int16 viewport_cy; // y-center of render window
|
||||
int16 viewport_left; // x-left of viewport
|
||||
int16 viewport_right; // x-right of viewport
|
||||
int16 viewport_top; // y-top of viewport
|
||||
int16 viewport_bottom; // y-bottom of viewport
|
||||
|
||||
// sprite structure
|
||||
int16 sprite_x; // projected x-pos of sprite
|
||||
int16 sprite_y; // projected y-pos of sprite
|
||||
int16 sprite_attr; // obj attributes
|
||||
bool8 sprite_size; // sprite size: 8x8 or 16x16
|
||||
int16 sprite_clipy; // visible line to clip pixels off
|
||||
int16 sprite_count;
|
||||
|
||||
// generic projection variables designed for two solid polygons + two polygon sides
|
||||
int16 poly_clipLf[2][2]; // left clip boundary
|
||||
int16 poly_clipRt[2][2]; // right clip boundary
|
||||
int16 poly_ptr[2][2]; // HDMA structure pointers
|
||||
int16 poly_raster[2][2]; // current raster line below horizon
|
||||
int16 poly_top[2][2]; // top clip boundary
|
||||
int16 poly_bottom[2][2]; // bottom clip boundary
|
||||
int16 poly_cx[2][2]; // center for left/right points
|
||||
int16 poly_start[2]; // current projection points
|
||||
int16 poly_plane[2]; // previous z-plane distance
|
||||
|
||||
// OAM
|
||||
int16 OAM_attr[16]; // OAM (size, MSB) data
|
||||
int16 OAM_index; // index into OAM table
|
||||
int16 OAM_bits; // offset into OAM table
|
||||
int16 OAM_RowMax; // maximum number of tiles per 8 aligned pixels (row)
|
||||
int16 OAM_Row[32]; // current number of tiles per row
|
||||
};
|
||||
|
||||
extern struct SDSP0 DSP0;
|
||||
extern struct SDSP1 DSP1;
|
||||
extern struct SDSP2 DSP2;
|
||||
extern struct SDSP3 DSP3;
|
||||
extern struct SDSP4 DSP4;
|
||||
|
||||
uint8 S9xGetDSP (uint16);
|
||||
void S9xSetDSP (uint8, uint16);
|
||||
void S9xResetDSP (void);
|
||||
uint8 DSP1GetByte (uint16);
|
||||
void DSP1SetByte (uint8, uint16);
|
||||
uint8 DSP2GetByte (uint16);
|
||||
void DSP2SetByte (uint8, uint16);
|
||||
uint8 DSP3GetByte (uint16);
|
||||
void DSP3SetByte (uint8, uint16);
|
||||
uint8 DSP4GetByte (uint16);
|
||||
void DSP4SetByte (uint8, uint16);
|
||||
void DSP3_Reset (void);
|
||||
|
||||
extern uint8 (*GetDSP) (uint16);
|
||||
extern void (*SetDSP) (uint8, uint16);
|
||||
|
||||
#endif
|
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
@ -1,4 +1,4 @@
|
||||
/**********************************************************************************
|
||||
/***********************************************************************************
|
||||
Snes9x - Portable Super Nintendo Entertainment System (TM) emulator.
|
||||
|
||||
(c) Copyright 1996 - 2002 Gary Henderson (gary.henderson@ntlworld.com),
|
||||
@ -15,12 +15,15 @@
|
||||
(c) Copyright 2002 - 2006 funkyass (funkyass@spam.shaw.ca),
|
||||
Kris Bleakley (codeviolation@hotmail.com)
|
||||
|
||||
(c) Copyright 2002 - 2007 Brad Jorsch (anomie@users.sourceforge.net),
|
||||
(c) Copyright 2002 - 2010 Brad Jorsch (anomie@users.sourceforge.net),
|
||||
Nach (n-a-c-h@users.sourceforge.net),
|
||||
zones (kasumitokoduck@yahoo.com)
|
||||
|
||||
(c) Copyright 2006 - 2007 nitsuja
|
||||
|
||||
(c) Copyright 2009 - 2010 BearOso,
|
||||
OV2
|
||||
|
||||
|
||||
BS-X C emulator code
|
||||
(c) Copyright 2005 - 2006 Dreamer Nom,
|
||||
@ -37,7 +40,7 @@
|
||||
|
||||
DSP-1 emulator code
|
||||
(c) Copyright 1998 - 2006 _Demo_,
|
||||
Andreas Naive (andreasnaive@gmail.com)
|
||||
Andreas Naive (andreasnaive@gmail.com),
|
||||
Gary Henderson,
|
||||
Ivar (ivar@snes9x.com),
|
||||
John Weidman,
|
||||
@ -53,7 +56,6 @@
|
||||
Matthew Kendora,
|
||||
neviksti
|
||||
|
||||
|
||||
DSP-3 emulator code
|
||||
(c) Copyright 2003 - 2006 John Weidman,
|
||||
Kris Bleakley,
|
||||
@ -70,22 +72,26 @@
|
||||
OBC1 emulator code
|
||||
(c) Copyright 2001 - 2004 zsKnight,
|
||||
pagefault (pagefault@zsnes.com),
|
||||
Kris Bleakley,
|
||||
Kris Bleakley
|
||||
Ported from x86 assembler to C by sanmaiwashi
|
||||
|
||||
SPC7110 and RTC C++ emulator code
|
||||
SPC7110 and RTC C++ emulator code used in 1.39-1.51
|
||||
(c) Copyright 2002 Matthew Kendora with research by
|
||||
zsKnight,
|
||||
John Weidman,
|
||||
Dark Force
|
||||
|
||||
SPC7110 and RTC C++ emulator code used in 1.52+
|
||||
(c) Copyright 2009 byuu,
|
||||
neviksti
|
||||
|
||||
S-DD1 C emulator code
|
||||
(c) Copyright 2003 Brad Jorsch with research by
|
||||
Andreas Naive,
|
||||
John Weidman
|
||||
|
||||
S-RTC C emulator code
|
||||
(c) Copyright 2001-2006 byuu,
|
||||
(c) Copyright 2001 - 2006 byuu,
|
||||
John Weidman
|
||||
|
||||
ST010 C++ emulator code
|
||||
@ -97,17 +103,20 @@
|
||||
Super FX x86 assembler emulator code
|
||||
(c) Copyright 1998 - 2003 _Demo_,
|
||||
pagefault,
|
||||
zsKnight,
|
||||
zsKnight
|
||||
|
||||
Super FX C emulator code
|
||||
(c) Copyright 1997 - 1999 Ivar,
|
||||
Gary Henderson,
|
||||
John Weidman
|
||||
|
||||
Sound DSP emulator code is derived from SNEeSe and OpenSPC:
|
||||
Sound emulator code used in 1.5-1.51
|
||||
(c) Copyright 1998 - 2003 Brad Martin
|
||||
(c) Copyright 1998 - 2006 Charles Bilyue'
|
||||
|
||||
Sound emulator code used in 1.52+
|
||||
(c) Copyright 2004 - 2007 Shay Green (gblargg@gmail.com)
|
||||
|
||||
SH assembler code partly based on x86 assembler code
|
||||
(c) Copyright 2002 - 2004 Marcus Comstedt (marcus@mc.pp.se)
|
||||
|
||||
@ -117,23 +126,30 @@
|
||||
HQ2x, HQ3x, HQ4x filters
|
||||
(c) Copyright 2003 Maxim Stepin (maxim@hiend3d.com)
|
||||
|
||||
NTSC filter
|
||||
(c) Copyright 2006 - 2007 Shay Green
|
||||
|
||||
GTK+ GUI code
|
||||
(c) Copyright 2004 - 2010 BearOso
|
||||
|
||||
Win32 GUI code
|
||||
(c) Copyright 2003 - 2006 blip,
|
||||
funkyass,
|
||||
Matthew Kendora,
|
||||
Nach,
|
||||
nitsuja
|
||||
(c) Copyright 2009 - 2010 OV2
|
||||
|
||||
Mac OS GUI code
|
||||
(c) Copyright 1998 - 2001 John Stiles
|
||||
(c) Copyright 2001 - 2007 zones
|
||||
(c) Copyright 2001 - 2010 zones
|
||||
|
||||
|
||||
Specific ports contains the works of other authors. See headers in
|
||||
individual files.
|
||||
|
||||
|
||||
Snes9x homepage: http://www.snes9x.com
|
||||
Snes9x homepage: http://www.snes9x.com/
|
||||
|
||||
Permission to use, copy, modify and/or distribute Snes9x in both binary
|
||||
and source form, for non-commercial purposes, is hereby granted without
|
||||
@ -156,23 +172,87 @@
|
||||
|
||||
Super NES and Super Nintendo Entertainment System are trademarks of
|
||||
Nintendo Co., Limited and its subsidiary companies.
|
||||
**********************************************************************************/
|
||||
***********************************************************************************/
|
||||
|
||||
|
||||
#include "snes9x.h"
|
||||
#include "memmap.h"
|
||||
|
||||
static void DSP2_Op01 (void);
|
||||
static void DSP2_Op03 (void);
|
||||
static void DSP2_Op05 (void);
|
||||
static void DSP2_Op06 (void);
|
||||
static void DSP2_Op09 (void);
|
||||
static void DSP2_Op0D (void);
|
||||
|
||||
|
||||
|
||||
uint16 DSP2Op09Word1=0;
|
||||
uint16 DSP2Op09Word2=0;
|
||||
bool DSP2Op05HasLen=false;
|
||||
int DSP2Op05Len=0;
|
||||
bool DSP2Op06HasLen=false;
|
||||
int DSP2Op06Len=0;
|
||||
uint8 DSP2Op05Transparent=0;
|
||||
|
||||
void DSP2_Op05 ()
|
||||
// convert bitmap to bitplane tile
|
||||
static void DSP2_Op01 (void)
|
||||
{
|
||||
// Op01 size is always 32 bytes input and output
|
||||
// The hardware does strange things if you vary the size
|
||||
|
||||
uint8 c0, c1, c2, c3;
|
||||
uint8 *p1 = DSP2.parameters;
|
||||
uint8 *p2a = DSP2.output;
|
||||
uint8 *p2b = DSP2.output + 16; // halfway
|
||||
|
||||
// Process 8 blocks of 4 bytes each
|
||||
|
||||
for (int j = 0; j < 8; j++)
|
||||
{
|
||||
c0 = *p1++;
|
||||
c1 = *p1++;
|
||||
c2 = *p1++;
|
||||
c3 = *p1++;
|
||||
|
||||
*p2a++ = (c0 & 0x10) << 3 |
|
||||
(c0 & 0x01) << 6 |
|
||||
(c1 & 0x10) << 1 |
|
||||
(c1 & 0x01) << 4 |
|
||||
(c2 & 0x10) >> 1 |
|
||||
(c2 & 0x01) << 2 |
|
||||
(c3 & 0x10) >> 3 |
|
||||
(c3 & 0x01);
|
||||
|
||||
*p2a++ = (c0 & 0x20) << 2 |
|
||||
(c0 & 0x02) << 5 |
|
||||
(c1 & 0x20) |
|
||||
(c1 & 0x02) << 3 |
|
||||
(c2 & 0x20) >> 2 |
|
||||
(c2 & 0x02) << 1 |
|
||||
(c3 & 0x20) >> 4 |
|
||||
(c3 & 0x02) >> 1;
|
||||
|
||||
*p2b++ = (c0 & 0x40) << 1 |
|
||||
(c0 & 0x04) << 4 |
|
||||
(c1 & 0x40) >> 1 |
|
||||
(c1 & 0x04) << 2 |
|
||||
(c2 & 0x40) >> 3 |
|
||||
(c2 & 0x04) |
|
||||
(c3 & 0x40) >> 5 |
|
||||
(c3 & 0x04) >> 2;
|
||||
|
||||
*p2b++ = (c0 & 0x80) |
|
||||
(c0 & 0x08) << 3 |
|
||||
(c1 & 0x80) >> 2 |
|
||||
(c1 & 0x08) << 1 |
|
||||
(c2 & 0x80) >> 4 |
|
||||
(c2 & 0x08) >> 1 |
|
||||
(c3 & 0x80) >> 6 |
|
||||
(c3 & 0x08) >> 3;
|
||||
}
|
||||
}
|
||||
|
||||
// set transparent color
|
||||
static void DSP2_Op03 (void)
|
||||
{
|
||||
DSP2.Op05Transparent = DSP2.parameters[0];
|
||||
}
|
||||
|
||||
// replace bitmap using transparent color
|
||||
static void DSP2_Op05 (void)
|
||||
{
|
||||
uint8 color;
|
||||
// Overlay bitmap with transparency.
|
||||
// Input:
|
||||
//
|
||||
@ -198,136 +278,48 @@ void DSP2_Op05 ()
|
||||
// size = 0. I don't think it's worth implementing this quirk unless it's
|
||||
// proven necessary.
|
||||
|
||||
int n;
|
||||
unsigned char c1;
|
||||
unsigned char c2;
|
||||
unsigned char *p1 = DSP1.parameters;
|
||||
unsigned char *p2 = &DSP1.parameters[DSP2Op05Len];
|
||||
unsigned char *p3 = DSP1.output;
|
||||
uint8 color;
|
||||
uint8 c1, c2;
|
||||
uint8 *p1 = DSP2.parameters;
|
||||
uint8 *p2 = DSP2.parameters + DSP2.Op05Len;
|
||||
uint8 *p3 = DSP2.output;
|
||||
|
||||
color = DSP2Op05Transparent&0x0f;
|
||||
color = DSP2.Op05Transparent & 0x0f;
|
||||
|
||||
for( n = 0; n < DSP2Op05Len; n++ )
|
||||
for (int32 n = 0; n < DSP2.Op05Len; n++)
|
||||
{
|
||||
c1 = *p1++;
|
||||
c2 = *p2++;
|
||||
*p3++ = ( ((c2 >> 4) == color ) ? c1 & 0xf0: c2 & 0xf0 ) |
|
||||
( ((c2 & 0x0f)==color) ? c1 & 0x0f: c2 & 0x0f );
|
||||
*p3++ = (((c2 >> 4) == color) ? c1 & 0xf0: c2 & 0xf0) | (((c2 & 0x0f) == color) ? c1 & 0x0f: c2 & 0x0f);
|
||||
}
|
||||
}
|
||||
|
||||
void DSP2_Op01 ()
|
||||
{
|
||||
// Op01 size is always 32 bytes input and output.
|
||||
// The hardware does strange things if you vary the size.
|
||||
|
||||
int j;
|
||||
unsigned char c0, c1, c2, c3;
|
||||
unsigned char *p1 = DSP1.parameters;
|
||||
unsigned char *p2a = DSP1.output;
|
||||
unsigned char *p2b = &DSP1.output[16]; // halfway
|
||||
|
||||
// Process 8 blocks of 4 bytes each
|
||||
|
||||
for ( j = 0; j < 8; j++ )
|
||||
{
|
||||
c0 = *p1++;
|
||||
c1 = *p1++;
|
||||
c2 = *p1++;
|
||||
c3 = *p1++;
|
||||
|
||||
*p2a++ = (c0 & 0x10) << 3 |
|
||||
(c0 & 0x01) << 6 |
|
||||
(c1 & 0x10) << 1 |
|
||||
(c1 & 0x01) << 4 |
|
||||
(c2 & 0x10) >> 1 |
|
||||
(c2 & 0x01) << 2 |
|
||||
(c3 & 0x10) >> 3 |
|
||||
(c3 & 0x01);
|
||||
|
||||
*p2a++ = (c0 & 0x20) << 2 |
|
||||
(c0 & 0x02) << 5 |
|
||||
(c1 & 0x20) |
|
||||
(c1 & 0x02) << 3 |
|
||||
(c2 & 0x20) >> 2 |
|
||||
(c2 & 0x02) << 1 |
|
||||
(c3 & 0x20) >> 4 |
|
||||
(c3 & 0x02) >> 1;
|
||||
|
||||
*p2b++ = (c0 & 0x40) << 1 |
|
||||
(c0 & 0x04) << 4 |
|
||||
(c1 & 0x40) >> 1 |
|
||||
(c1 & 0x04) << 2 |
|
||||
(c2 & 0x40) >> 3 |
|
||||
(c2 & 0x04) |
|
||||
(c3 & 0x40) >> 5 |
|
||||
(c3 & 0x04) >> 2;
|
||||
|
||||
|
||||
*p2b++ = (c0 & 0x80) |
|
||||
(c0 & 0x08) << 3 |
|
||||
(c1 & 0x80) >> 2 |
|
||||
(c1 & 0x08) << 1 |
|
||||
(c2 & 0x80) >> 4 |
|
||||
(c2 & 0x08) >> 1 |
|
||||
(c3 & 0x80) >> 6 |
|
||||
(c3 & 0x08) >> 3;
|
||||
}
|
||||
return;
|
||||
}
|
||||
|
||||
void DSP2_Op06 ()
|
||||
// reverse bitmap
|
||||
static void DSP2_Op06 (void)
|
||||
{
|
||||
// Input:
|
||||
// size
|
||||
// bitmap
|
||||
|
||||
int i, j;
|
||||
|
||||
for ( i = 0, j = DSP2Op06Len - 1; i < DSP2Op06Len; i++, j-- )
|
||||
{
|
||||
DSP1.output[j] = (DSP1.parameters[i] << 4) | (DSP1.parameters[i] >> 4);
|
||||
}
|
||||
for (int32 i = 0, j = DSP2.Op06Len - 1; i < DSP2.Op06Len; i++, j--)
|
||||
DSP2.output[j] = (DSP2.parameters[i] << 4) | (DSP2.parameters[i] >> 4);
|
||||
}
|
||||
|
||||
bool DSP2Op0DHasLen=false;
|
||||
int DSP2Op0DOutLen=0;
|
||||
int DSP2Op0DInLen=0;
|
||||
|
||||
#ifndef DSP2_BIT_ACCURRATE_CODE
|
||||
|
||||
// Scale bitmap based on input length out output length
|
||||
|
||||
void DSP2_Op0D()
|
||||
// multiply
|
||||
static void DSP2_Op09 (void)
|
||||
{
|
||||
// Overload's algorithm - use this unless doing hardware testing
|
||||
DSP2.Op09Word1 = DSP2.parameters[0] | (DSP2.parameters[1] << 8);
|
||||
DSP2.Op09Word2 = DSP2.parameters[2] | (DSP2.parameters[3] << 8);
|
||||
|
||||
// One note: the HW can do odd byte scaling but since we divide
|
||||
// by two to get the count of bytes this won't work well for
|
||||
// odd byte scaling (in any of the current algorithm implementations).
|
||||
// So far I haven't seen Dungeon Master use it.
|
||||
// If it does we can adjust the parameters and code to work with it
|
||||
|
||||
int i;
|
||||
int pixel_offset;
|
||||
uint8 pixelarray[512];
|
||||
|
||||
for(i=0; i<DSP2Op0DOutLen*2; i++)
|
||||
{
|
||||
pixel_offset = (i * DSP2Op0DInLen) / DSP2Op0DOutLen;
|
||||
if ( (pixel_offset&1) == 0 )
|
||||
pixelarray[i] = DSP1.parameters[pixel_offset>>1] >> 4;
|
||||
else
|
||||
pixelarray[i] = DSP1.parameters[pixel_offset>>1] & 0x0f;
|
||||
}
|
||||
|
||||
for ( i=0; i < DSP2Op0DOutLen; i++ )
|
||||
DSP1.output[i] = ( pixelarray[i<<1] << 4 ) | pixelarray[(i<<1)+1];
|
||||
uint32 temp = DSP2.Op09Word1 * DSP2.Op09Word2;
|
||||
DSP2.output[0] = temp & 0xFF;
|
||||
DSP2.output[1] = (temp >> 8) & 0xFF;
|
||||
DSP2.output[2] = (temp >> 16) & 0xFF;
|
||||
DSP2.output[3] = (temp >> 24) & 0xFF;
|
||||
}
|
||||
|
||||
#else
|
||||
|
||||
void DSP2_Op0D()
|
||||
// scale bitmap
|
||||
static void DSP2_Op0D (void)
|
||||
{
|
||||
// Bit accurate hardware algorithm - uses fixed point math
|
||||
// This should match the DSP2 Op0D output exactly
|
||||
@ -343,74 +335,198 @@ void DSP2_Op0D()
|
||||
// So far I haven't seen Dungeon Master use it.
|
||||
// If it does we can adjust the parameters and code to work with it
|
||||
|
||||
uint32 multiplier; // Any size int >= 32-bits
|
||||
uint32 pixloc; // match size of multiplier
|
||||
uint8 pixelarray[512];
|
||||
|
||||
uint32 multiplier; // Any size int >= 32-bits
|
||||
uint32 pixloc; // match size of multiplier
|
||||
int i, j;
|
||||
uint8 pixelarray[512];
|
||||
|
||||
if (DSP2Op0DInLen <= DSP2Op0DOutLen)
|
||||
multiplier = 0x10000; // In our self defined fixed point 0x10000 == 1
|
||||
if (DSP2.Op0DInLen <= DSP2.Op0DOutLen)
|
||||
multiplier = 0x10000; // In our self defined fixed point 0x10000 == 1
|
||||
else
|
||||
multiplier = (DSP2Op0DInLen << 17) / ((DSP2Op0DOutLen<<1) + 1);
|
||||
multiplier = (DSP2.Op0DInLen << 17) / ((DSP2.Op0DOutLen << 1) + 1);
|
||||
|
||||
pixloc = 0;
|
||||
for ( i=0; i < DSP2Op0DOutLen * 2; i++ )
|
||||
{
|
||||
j = pixloc >> 16;
|
||||
|
||||
if ( j & 1 )
|
||||
pixelarray[i] = DSP1.parameters[j>>1] & 0x0f;
|
||||
for (int32 i = 0; i < DSP2.Op0DOutLen * 2; i++)
|
||||
{
|
||||
int32 j = pixloc >> 16;
|
||||
|
||||
if (j & 1)
|
||||
pixelarray[i] = DSP2.parameters[j >> 1] & 0x0f;
|
||||
else
|
||||
pixelarray[i] = (DSP1.parameters[j>>1] & 0xf0) >> 4;
|
||||
pixelarray[i] = (DSP2.parameters[j >> 1] & 0xf0) >> 4;
|
||||
|
||||
pixloc += multiplier;
|
||||
}
|
||||
|
||||
for ( i=0; i < DSP2Op0DOutLen; i++ )
|
||||
DSP1.output[i] = ( pixelarray[i<<1] << 4 ) | pixelarray[(i<<1)+1];
|
||||
for (int32 i = 0; i < DSP2.Op0DOutLen; i++)
|
||||
DSP2.output[i] = (pixelarray[i << 1] << 4) | pixelarray[(i << 1) + 1];
|
||||
}
|
||||
|
||||
#endif
|
||||
|
||||
#if 0 // Probably no reason to use this code - it's not quite bit accurate and it doesn't look as good as Overload's algorithm
|
||||
|
||||
void DSP2_Op0D()
|
||||
/*
|
||||
static void DSP2_Op0D (void)
|
||||
{
|
||||
// Float implementation of Neviksti's algorithm
|
||||
// This is the right algorithm to match the DSP2 bits but the precision
|
||||
// of the PC float does not match the precision of the fixed point math
|
||||
// on the DSP2 causing occasional one off data mismatches (which should
|
||||
// be no problem because its just a one pixel difference in a scaled image
|
||||
// to be displayed).
|
||||
// Overload's algorithm - use this unless doing hardware testing
|
||||
|
||||
float multiplier;
|
||||
float pixloc;
|
||||
int i, j;
|
||||
uint8 pixelarray[512];
|
||||
// One note: the HW can do odd byte scaling but since we divide
|
||||
// by two to get the count of bytes this won't work well for
|
||||
// odd byte scaling (in any of the current algorithm implementations).
|
||||
// So far I haven't seen Dungeon Master use it.
|
||||
// If it does we can adjust the parameters and code to work with it
|
||||
|
||||
if (DSP2Op0DInLen <= DSP2Op0DOutLen)
|
||||
multiplier = (float) 1.0;
|
||||
else
|
||||
multiplier = (float) ((DSP2Op0DInLen * 2.0) / (DSP2Op0DOutLen * 2.0 + 1.0));
|
||||
int32 pixel_offset;
|
||||
uint8 pixelarray[512];
|
||||
|
||||
pixloc = 0.0;
|
||||
for ( i=0; i < DSP2Op0DOutLen * 2; i++ )
|
||||
for (int32 i = 0; i < DSP2.Op0DOutLen * 2; i++)
|
||||
{
|
||||
// j = (int)(i * multiplier);
|
||||
j = (int) pixloc;
|
||||
pixel_offset = (i * DSP2.Op0DInLen) / DSP2.Op0DOutLen;
|
||||
|
||||
if ( j & 1 )
|
||||
pixelarray[i] = DSP1.parameters[j>>1] & 0x0f;
|
||||
if ((pixel_offset & 1) == 0)
|
||||
pixelarray[i] = DSP2.parameters[pixel_offset >> 1] >> 4;
|
||||
else
|
||||
pixelarray[i] = (DSP1.parameters[j>>1] & 0xf0) >> 4;
|
||||
|
||||
pixloc += multiplier; // use an add in the loop instead of multiply to increase loop speed
|
||||
pixelarray[i] = DSP2.parameters[pixel_offset >> 1] & 0x0f;
|
||||
}
|
||||
|
||||
for ( i=0; i < DSP2Op0DOutLen; i++ )
|
||||
DSP1.output[i] = ( pixelarray[i<<1] << 4 ) | pixelarray[(i<<1)+1];
|
||||
for (int32 i = 0; i < DSP2.Op0DOutLen; i++)
|
||||
DSP2.output[i] = (pixelarray[i << 1] << 4) | pixelarray[(i << 1) + 1];
|
||||
}
|
||||
*/
|
||||
|
||||
void DSP2SetByte (uint8 byte, uint16 address)
|
||||
{
|
||||
if ((address & 0xf000) == 0x6000 || (address >= 0x8000 && address < 0xc000))
|
||||
{
|
||||
if (DSP2.waiting4command)
|
||||
{
|
||||
DSP2.command = byte;
|
||||
DSP2.in_index = 0;
|
||||
DSP2.waiting4command = FALSE;
|
||||
|
||||
switch (byte)
|
||||
{
|
||||
case 0x01: DSP2.in_count = 32; break;
|
||||
case 0x03: DSP2.in_count = 1; break;
|
||||
case 0x05: DSP2.in_count = 1; break;
|
||||
case 0x06: DSP2.in_count = 1; break;
|
||||
case 0x09: DSP2.in_count = 4; break;
|
||||
case 0x0D: DSP2.in_count = 2; break;
|
||||
default:
|
||||
#ifdef DEBUGGER
|
||||
//printf("Op%02X\n", byte);
|
||||
#endif
|
||||
case 0x0f: DSP2.in_count = 0; break;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
DSP2.parameters[DSP2.in_index] = byte;
|
||||
DSP2.in_index++;
|
||||
}
|
||||
|
||||
if (DSP2.in_count == DSP2.in_index)
|
||||
{
|
||||
DSP2.waiting4command = TRUE;
|
||||
DSP2.out_index = 0;
|
||||
|
||||
switch (DSP2.command)
|
||||
{
|
||||
case 0x01:
|
||||
DSP2.out_count = 32;
|
||||
DSP2_Op01();
|
||||
break;
|
||||
|
||||
case 0x03:
|
||||
DSP2_Op03();
|
||||
break;
|
||||
|
||||
case 0x05:
|
||||
if (DSP2.Op05HasLen)
|
||||
{
|
||||
DSP2.Op05HasLen = FALSE;
|
||||
DSP2.out_count = DSP2.Op05Len;
|
||||
DSP2_Op05();
|
||||
}
|
||||
else
|
||||
{
|
||||
DSP2.Op05Len = DSP2.parameters[0];
|
||||
DSP2.in_index = 0;
|
||||
DSP2.in_count = 2 * DSP2.Op05Len;
|
||||
DSP2.Op05HasLen = TRUE;
|
||||
if (byte)
|
||||
DSP2.waiting4command = FALSE;
|
||||
}
|
||||
|
||||
break;
|
||||
|
||||
case 0x06:
|
||||
if (DSP2.Op06HasLen)
|
||||
{
|
||||
DSP2.Op06HasLen = FALSE;
|
||||
DSP2.out_count = DSP2.Op06Len;
|
||||
DSP2_Op06();
|
||||
}
|
||||
else
|
||||
{
|
||||
DSP2.Op06Len = DSP2.parameters[0];
|
||||
DSP2.in_index = 0;
|
||||
DSP2.in_count = DSP2.Op06Len;
|
||||
DSP2.Op06HasLen = TRUE;
|
||||
if (byte)
|
||||
DSP2.waiting4command = FALSE;
|
||||
}
|
||||
|
||||
break;
|
||||
|
||||
case 0x09:
|
||||
DSP2.out_count = 4;
|
||||
DSP2_Op09();
|
||||
break;
|
||||
|
||||
case 0x0D:
|
||||
if (DSP2.Op0DHasLen)
|
||||
{
|
||||
DSP2.Op0DHasLen = FALSE;
|
||||
DSP2.out_count = DSP2.Op0DOutLen;
|
||||
DSP2_Op0D();
|
||||
}
|
||||
else
|
||||
{
|
||||
DSP2.Op0DInLen = DSP2.parameters[0];
|
||||
DSP2.Op0DOutLen = DSP2.parameters[1];
|
||||
DSP2.in_index = 0;
|
||||
DSP2.in_count = (DSP2.Op0DInLen + 1) >> 1;
|
||||
DSP2.Op0DHasLen = TRUE;
|
||||
if (byte)
|
||||
DSP2.waiting4command = FALSE;
|
||||
}
|
||||
|
||||
break;
|
||||
|
||||
case 0x0f:
|
||||
default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#endif
|
||||
uint8 DSP2GetByte (uint16 address)
|
||||
{
|
||||
uint8 t;
|
||||
|
||||
if ((address & 0xf000) == 0x6000 || (address >= 0x8000 && address < 0xc000))
|
||||
{
|
||||
if (DSP2.out_count)
|
||||
{
|
||||
t = (uint8) DSP2.output[DSP2.out_index];
|
||||
DSP2.out_index++;
|
||||
if (DSP2.out_count == DSP2.out_index)
|
||||
DSP2.out_count = 0;
|
||||
}
|
||||
else
|
||||
t = 0xff;
|
||||
}
|
||||
else
|
||||
t = 0x80;
|
||||
|
||||
return (t);
|
||||
}
|
File diff suppressed because it is too large
Load Diff
2220
source/snes9x/dsp4.cpp
Normal file
2220
source/snes9x/dsp4.cpp
Normal file
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
@ -1,4 +1,4 @@
|
||||
/**********************************************************************************
|
||||
/***********************************************************************************
|
||||
Snes9x - Portable Super Nintendo Entertainment System (TM) emulator.
|
||||
|
||||
(c) Copyright 1996 - 2002 Gary Henderson (gary.henderson@ntlworld.com),
|
||||
@ -15,12 +15,15 @@
|
||||
(c) Copyright 2002 - 2006 funkyass (funkyass@spam.shaw.ca),
|
||||
Kris Bleakley (codeviolation@hotmail.com)
|
||||
|
||||
(c) Copyright 2002 - 2007 Brad Jorsch (anomie@users.sourceforge.net),
|
||||
(c) Copyright 2002 - 2010 Brad Jorsch (anomie@users.sourceforge.net),
|
||||
Nach (n-a-c-h@users.sourceforge.net),
|
||||
zones (kasumitokoduck@yahoo.com)
|
||||
|
||||
(c) Copyright 2006 - 2007 nitsuja
|
||||
|
||||
(c) Copyright 2009 - 2010 BearOso,
|
||||
OV2
|
||||
|
||||
|
||||
BS-X C emulator code
|
||||
(c) Copyright 2005 - 2006 Dreamer Nom,
|
||||
@ -37,7 +40,7 @@
|
||||
|
||||
DSP-1 emulator code
|
||||
(c) Copyright 1998 - 2006 _Demo_,
|
||||
Andreas Naive (andreasnaive@gmail.com)
|
||||
Andreas Naive (andreasnaive@gmail.com),
|
||||
Gary Henderson,
|
||||
Ivar (ivar@snes9x.com),
|
||||
John Weidman,
|
||||
@ -53,7 +56,6 @@
|
||||
Matthew Kendora,
|
||||
neviksti
|
||||
|
||||
|
||||
DSP-3 emulator code
|
||||
(c) Copyright 2003 - 2006 John Weidman,
|
||||
Kris Bleakley,
|
||||
@ -70,22 +72,26 @@
|
||||
OBC1 emulator code
|
||||
(c) Copyright 2001 - 2004 zsKnight,
|
||||
pagefault (pagefault@zsnes.com),
|
||||
Kris Bleakley,
|
||||
Kris Bleakley
|
||||
Ported from x86 assembler to C by sanmaiwashi
|
||||
|
||||
SPC7110 and RTC C++ emulator code
|
||||
SPC7110 and RTC C++ emulator code used in 1.39-1.51
|
||||
(c) Copyright 2002 Matthew Kendora with research by
|
||||
zsKnight,
|
||||
John Weidman,
|
||||
Dark Force
|
||||
|
||||
SPC7110 and RTC C++ emulator code used in 1.52+
|
||||
(c) Copyright 2009 byuu,
|
||||
neviksti
|
||||
|
||||
S-DD1 C emulator code
|
||||
(c) Copyright 2003 Brad Jorsch with research by
|
||||
Andreas Naive,
|
||||
John Weidman
|
||||
|
||||
S-RTC C emulator code
|
||||
(c) Copyright 2001-2006 byuu,
|
||||
(c) Copyright 2001 - 2006 byuu,
|
||||
John Weidman
|
||||
|
||||
ST010 C++ emulator code
|
||||
@ -97,17 +103,20 @@
|
||||
Super FX x86 assembler emulator code
|
||||
(c) Copyright 1998 - 2003 _Demo_,
|
||||
pagefault,
|
||||
zsKnight,
|
||||
zsKnight
|
||||
|
||||
Super FX C emulator code
|
||||
(c) Copyright 1997 - 1999 Ivar,
|
||||
Gary Henderson,
|
||||
John Weidman
|
||||
|
||||
Sound DSP emulator code is derived from SNEeSe and OpenSPC:
|
||||
Sound emulator code used in 1.5-1.51
|
||||
(c) Copyright 1998 - 2003 Brad Martin
|
||||
(c) Copyright 1998 - 2006 Charles Bilyue'
|
||||
|
||||
Sound emulator code used in 1.52+
|
||||
(c) Copyright 2004 - 2007 Shay Green (gblargg@gmail.com)
|
||||
|
||||
SH assembler code partly based on x86 assembler code
|
||||
(c) Copyright 2002 - 2004 Marcus Comstedt (marcus@mc.pp.se)
|
||||
|
||||
@ -117,23 +126,30 @@
|
||||
HQ2x, HQ3x, HQ4x filters
|
||||
(c) Copyright 2003 Maxim Stepin (maxim@hiend3d.com)
|
||||
|
||||
NTSC filter
|
||||
(c) Copyright 2006 - 2007 Shay Green
|
||||
|
||||
GTK+ GUI code
|
||||
(c) Copyright 2004 - 2010 BearOso
|
||||
|
||||
Win32 GUI code
|
||||
(c) Copyright 2003 - 2006 blip,
|
||||
funkyass,
|
||||
Matthew Kendora,
|
||||
Nach,
|
||||
nitsuja
|
||||
(c) Copyright 2009 - 2010 OV2
|
||||
|
||||
Mac OS GUI code
|
||||
(c) Copyright 1998 - 2001 John Stiles
|
||||
(c) Copyright 2001 - 2007 zones
|
||||
(c) Copyright 2001 - 2010 zones
|
||||
|
||||
|
||||
Specific ports contains the works of other authors. See headers in
|
||||
individual files.
|
||||
|
||||
|
||||
Snes9x homepage: http://www.snes9x.com
|
||||
Snes9x homepage: http://www.snes9x.com/
|
||||
|
||||
Permission to use, copy, modify and/or distribute Snes9x in both binary
|
||||
and source form, for non-commercial purposes, is hereby granted without
|
||||
@ -156,145 +172,154 @@
|
||||
|
||||
Super NES and Super Nintendo Entertainment System are trademarks of
|
||||
Nintendo Co., Limited and its subsidiary companies.
|
||||
**********************************************************************************/
|
||||
***********************************************************************************/
|
||||
|
||||
|
||||
#ifndef _FONT_H_
|
||||
#define _FONT_H_
|
||||
|
||||
static char *font[] = {
|
||||
" . . . . .. . . ",
|
||||
" .#. .#.#. . . ... .#. . . .##. .#. .#. . . . . ",
|
||||
" .#. .#.#. .#.#. .###. .#..#. .#. .#. .#. .#. .#.#. .#. .#. ",
|
||||
" .#. .#.#. .#####. .#.#. ..#. .#.#. .#. .#. .#. .#. ..#.. .... .#. ",
|
||||
" .#. . . .#.#. .###. .#.. .#. . .#. .#. .###. .#####. .. .####. .. .#. ",
|
||||
" . .#####. .#.#. .#..#. .#.#. .#. .#. .#. ..#.. .##. .... .##. .#. ",
|
||||
" .#. .#.#. .###. . .#. .#.#. .#. .#. .#.#. .#. .#. .##. . ",
|
||||
" . . . ... . . . . . . . . .#. .. ",
|
||||
" . ",
|
||||
" . . .. .... . .... .. .... .. .. . ",
|
||||
" .#. .#. .##. .####. .#. .####. .##. .####. .##. .##. .. .. . . .#. ",
|
||||
".#.#. .##. .#..#. ...#. .##. .#... .#.. ...#. .#..#. .#..#. .##. .##. .#. .... .#. .#.#. ",
|
||||
".#.#. .#. . .#. .##. .#.#. .###. .###. .#. .##. .#..#. .##. .##. .#. .####. .#. ..#. ",
|
||||
".#.#. .#. .#. ...#. .####. ...#. .#..#. .#. .#..#. .###. .. .. .#. .... .#. .#. ",
|
||||
".#.#. .#. .#.. .#..#. ..#. .#..#. .#..#. .#. .#..#. ..#. .##. .##. .#. .####. .#. . ",
|
||||
" .#. .###. .####. .##. .#. .##. .##. .#. .##. .##. .##. .#. .#. .... .#. .#. ",
|
||||
" . ... .... .. . .. .. . .. .. .. .#. . . . ",
|
||||
" . ",
|
||||
" .. .. ... .. ... .... .... .. . . ... . . . . . . . . .. ",
|
||||
" .##. .##. .###. .##. .###. .####. .####. .##. .#..#. .###. .#. .#..#. .#. .#. .#. .#. .#. .##. ",
|
||||
".#..#. .#..#. .#..#. .#..#. .#..#. .#... .#... .#..#. .#..#. .#. .#. .#.#. .#. .##.##. .##..#. .#..#. ",
|
||||
".#.##. .#..#. .###. .#. . .#..#. .###. .###. .#... .####. .#. .#. .##. .#. .#.#.#. .#.#.#. .#..#. ",
|
||||
".#.##. .####. .#..#. .#. . .#..#. .#.. .#.. .#.##. .#..#. .#. . .#. .##. .#. .#...#. .#.#.#. .#..#. ",
|
||||
".#... .#..#. .#..#. .#..#. .#..#. .#... .#. .#..#. .#..#. .#. .#..#. .#.#. .#... .#. .#. .#..##. .#..#. ",
|
||||
" .##. .#..#. .###. .##. .###. .####. .#. .###. .#..#. .###. .##. .#..#. .####. .#. .#. .#. .#. .##. ",
|
||||
" .. . . ... .. ... .... . ... . . ... .. . . .... . . . . .. ",
|
||||
" ",
|
||||
" ... .. ... .. ... . . . . . . . . . . .... ... ... . ",
|
||||
".###. .##. .###. .##. .###. .#. .#. .#. .#. .#. .#. .#..#. .#.#. .####. .###. . .###. .#. ",
|
||||
".#..#. .#..#. .#..#. .#..#. .#. .#. .#. .#. .#. .#...#. .#..#. .#.#. ...#. .#.. .#. ..#. .#.#. ",
|
||||
".#..#. .#..#. .#..#. .#.. .#. .#. .#. .#. .#. .#.#.#. .##. .#.#. .#. .#. .#. .#. . . ",
|
||||
".###. .#..#. .###. ..#. .#. .#. .#. .#. .#. .#.#.#. .#..#. .#. .#. .#. .#. .#. ",
|
||||
".#.. .##.#. .#.#. .#..#. .#. .#...#. .#.#. .##.##. .#..#. .#. .#... .#.. .#. ..#. .... ",
|
||||
".#. .##. .#..#. .##. .#. .###. .#. .#. .#. .#..#. .#. .####. .###. . .###. .####. ",
|
||||
" . ..#. . . .. . ... . . . . . . .... ... ... .... ",
|
||||
" . ",
|
||||
" .. . . . . . . . .. ",
|
||||
".##. .#. .#. .#. .#. .#. .#. .#. .##. ",
|
||||
" .#. ... .#.. .. ..#. .. .#.#. ... .#.. .. . .#.. .#. .. .. ... .. ",
|
||||
" .#. .###. .###. .##. .###. .##. .#.. .###. .###. .##. .#. .#.#. .#. .##.##. .###. .##. ",
|
||||
" . .#..#. .#..#. .#.. .#..#. .#.##. .###. .#..#. .#..#. .#. .#. .##. .#. .#.#.#. .#..#. .#..#. ",
|
||||
" .#.##. .#..#. .#.. .#..#. .##.. .#. .##. .#..#. .#. ..#. .#.#. .#. .#...#. .#..#. .#..#. ",
|
||||
" .#.#. .###. .##. .###. .##. .#. .#... .#..#. .###. .#.#. .#..#. .###. .#. .#. .#..#. .##. ",
|
||||
" . . ... .. ... .. . .###. . . ... .#. . . ... . . . . .. ",
|
||||
" ... . ",
|
||||
" . . . . . . ",
|
||||
" .#. .#. .#. .#. .#.#. ",
|
||||
" ... ... ... ... .#. . . . . . . . . . . .... .#. .#. .#. .#.#. ",
|
||||
".###. .###. .###. .###. .###. .#..#. .#.#. .#...#. .#..#. .#..#. .####. .##. .#. .##. . . ",
|
||||
".#..#. .#..#. .#..#. .##.. .#. .#..#. .#.#. .#.#.#. .##. .#..#. ..#. .#. .#. .#. ",
|
||||
".#..#. .#..#. .#. . ..##. .#.. .#..#. .#.#. .#.#.#. .##. .#.#. .#.. .#. .#. .#. ",
|
||||
".###. .###. .#. .###. .##. .###. .#. .#.#. .#..#. .#. .####. .#. .#. .#. ",
|
||||
".#.. ..#. . ... .. ... . . . . . .#. .... . . . ",
|
||||
" . . . ",
|
||||
|
||||
" ",
|
||||
" ",
|
||||
" ",
|
||||
" ",
|
||||
" ",
|
||||
" ",
|
||||
" ",
|
||||
" ",
|
||||
" ",
|
||||
|
||||
" ",
|
||||
" ",
|
||||
" ",
|
||||
" ",
|
||||
" ",
|
||||
" ",
|
||||
" ",
|
||||
" ",
|
||||
" ",
|
||||
|
||||
//2345678/2345678/2345678/2345678/2345678/2345678/2345678/2345678/2345678/2345678/2345678/2345678/2345678/2345678/2345678/2345678
|
||||
" .. ..... ",
|
||||
" .##. .#####. ... . . . . .. ",
|
||||
" .#. . .. ....#. .###. .#. .#. .#. .#.. .##. . . . ",
|
||||
" .#. .#. .##. .#####. .#. .#. .###. ... .###. .###. .. .#. .#.#.#. ",
|
||||
" . .#. .#. . .##. ....#. .#. .##. .#.#. .###. .#. .##.#. .##. .##. .#.#.#. ",
|
||||
" .#. . .#. .#. .. ...#. .#. .#. ..#. .#. .##. .#.. ..#. .#. ...#. ",
|
||||
" .#.#. .##. .#. .###. .#. .#. .#. .###. .#. .#. .####. .##. .##. ",
|
||||
" .#. .. .#. ... . . . ... . . .... .. .. ",
|
||||
" . . ",
|
||||
//2345678/2345678/2345678/2345678/2345678/2345678/2345678/2345678/2345678/2345678/2345678/2345678/2345678/2345678/2345678/2345678
|
||||
" .... . . ... . . . .... . . . .. . ..... . . . ",
|
||||
" .####. .#. ..#.. .###. ...#. ..#.. ..#.. .####. .#... .... .#.#. .##..#. .#####. .#... .#. .#. ",
|
||||
" .... ...#. .#. .#####. .#. .#####. .#####. .#####. .#..#. .####. .####. .#####. .. .#. ....#. .#####. .#. .#. ",
|
||||
".####. .##. .## .#...#. .#. ...#. ..#.#. ..#.. .# .#. .#..#. ...#. .#.#. .##..#. .#. .#..#. .#..#. ",
|
||||
" .... .#. .#.# . .#. .#. .##. .#..#. .#####. .#. .#. . .#. .#. ..#. .. .#. .#. .#.#. . .#. ",
|
||||
" .#. .#. ..#. ..#.. .#.#. .#..#. ..#.. . .#. .#. ...#. .#. ...#. .#.#. .#... ...#. ",
|
||||
" .#. .#. .##. .#####. .#..#. .#..#. .#. .#. .#. .####. .#. .###. .#. .#. .###. .###. ",
|
||||
" . . .. ..... . . . . . . . .... . ... . . ... ... ",
|
||||
" ",
|
||||
//2345678/2345678/2345678/2345678/2345678/2345678/2345678/2345678/2345678/2345678/2345678/2345678/2345678/2345678/2345678/2345678
|
||||
" .... .. . . . ... . . ... .... . . . ..... . . ",
|
||||
" .####. ..##. .#.#.#. .###. .#. ..#.. .###. .####. ..#.. .#. . . .#. .. .#####. .#. ..#.. ..... ",
|
||||
" .#..#. .###. .#.#.#. ..... .#. .#####. ... ...#. .#####. .#. .#.#. .#..##. ....#. .#.#. .#####. .#####. ",
|
||||
" .####. ..#. .#.#.#. .#####. .##. ..#.. .#.#. ....#. .#. .#.#. .###.. .#. .#..#. ..#.. .#. ",
|
||||
".#...#. .####. . ..#. ..#.. .#.#. .#. .#. .###. .#. .#. .#. .#.. .#. . .#. .#.#.#. .#.#. ",
|
||||
" . .#. ..#. ...#. .#. .#.. ..#. ..... .#.#. .#.#.#. .#. .#. .#. .#.... ..#. .#. .#.#.#. .#. ",
|
||||
" .#. .##. .###. .#. .#. .##. .#####. .#. .#. ..#.. .#. .#. .#. .####. .##. .#. ..#.. .#. ",
|
||||
" . .. ... . . .. ..... . . . . . . .... .. . . . ",
|
||||
" ",
|
||||
//2345678/2345678/2345678/2345678/2345678/2345678/2345678/2345678/2345678/2345678/2345678/2345678/2345678/2345678/2345678/2345678
|
||||
" .. . . ... . .... .... . . . . . ..... . . . . ",
|
||||
" .##. .#. .#. .###. .#... ... .####. .####. .#..#. .#.#. .#. ..... .#####. ....#. .#.#. .#. ",
|
||||
" ..#. .#. . .#. .#. .#.##. .###. ...#. ..... .#..#. .#.#. .#. .#####. .#...#. .###.#. .#.#. .#.#. ",
|
||||
" .##. .#. . .#.#. .#####. .##.#. .#. .###. .#####. .#..#. .#.#. .#. . .#...#. . .#. ....#. . . .#. ",
|
||||
" ..#. .#..#. .##. ..#.. .#.#. ..#. ..#. ....#. . .#. .#.#. .#..#. .#...#. .#. .#. . ",
|
||||
" .##. .####. ..#.#. .#.. .#. ...#. ...#. ..#. ..#. .#.#. .#.#. .#####. ..#. ...#. ",
|
||||
" ..#. ...#. .##. . .###. .#. .#####. .####. .##. .##. .#..##. .##. .#...#. .##. .###. ",
|
||||
" . . .. ... . ..... .... .. ... . .. .. . . .. ... ",
|
||||
" ",
|
||||
|
||||
" ",
|
||||
" ",
|
||||
" ",
|
||||
" ",
|
||||
" ",
|
||||
" ",
|
||||
" ",
|
||||
" ",
|
||||
" ",
|
||||
|
||||
" ",
|
||||
" ",
|
||||
" ",
|
||||
" ",
|
||||
" ",
|
||||
" ",
|
||||
" ",
|
||||
" ",
|
||||
" "
|
||||
static const char *font[] =
|
||||
{
|
||||
//2345678/2345678/2345678/2345678/2345678/2345678/2345678/2345678/2345678/2345678/2345678/2345678/2345678/2345678/2345678/2345678
|
||||
" . . . . .. . . ",
|
||||
" .#. .#.#. . . ... .#. . . .##. .#. .#. . . . . ",
|
||||
" .#. .#.#. .#.#. .###. .#..#. .#. .#. .#. .#. .#.#. .#. .#. ",
|
||||
" .#. .#.#. .#####. .#.#. ..#. .#.#. .#. .#. .#. .#. ..#.. .... .#. ",
|
||||
" .#. . . .#.#. .###. .#.. .#. . .#. .#. .###. .#####. .. .####. .. .#. ",
|
||||
" . .#####. .#.#. .#..#. .#.#. .#. .#. .#. ..#.. .##. .... .##. .#. ",
|
||||
" .#. .#.#. .###. . .#. .#.#. .#. .#. .#.#. .#. .#. .##. . ",
|
||||
" . . . ... . . . . . . . . .#. .. ",
|
||||
" . ",
|
||||
//2345678/2345678/2345678/2345678/2345678/2345678/2345678/2345678/2345678/2345678/2345678/2345678/2345678/2345678/2345678/2345678
|
||||
" . . .. .... . .... .. .... .. .. . ",
|
||||
" .#. .#. .##. .####. .#. .####. .##. .####. .##. .##. .. .. . . .#. ",
|
||||
".#.#. .##. .#..#. ...#. .##. .#... .#.. ...#. .#..#. .#..#. .##. .##. .#. .... .#. .#.#. ",
|
||||
".#.#. .#. . .#. .##. .#.#. .###. .###. .#. .##. .#..#. .##. .##. .#. .####. .#. ..#. ",
|
||||
".#.#. .#. .#. ...#. .####. ...#. .#..#. .#. .#..#. .###. .. .. .#. .... .#. .#. ",
|
||||
".#.#. .#. .#.. .#..#. ..#. .#..#. .#..#. .#. .#..#. ..#. .##. .##. .#. .####. .#. . ",
|
||||
" .#. .###. .####. .##. .#. .##. .##. .#. .##. .##. .##. .#. .#. .... .#. .#. ",
|
||||
" . ... .... .. . .. .. . .. .. .. .#. . . . ",
|
||||
" . ",
|
||||
//2345678/2345678/2345678/2345678/2345678/2345678/2345678/2345678/2345678/2345678/2345678/2345678/2345678/2345678/2345678/2345678
|
||||
" .. .. ... .. ... .... .... .. . . ... . . . . . . . . .. ",
|
||||
" .##. .##. .###. .##. .###. .####. .####. .##. .#..#. .###. .#. .#..#. .#. .#. .#. .#. .#. .##. ",
|
||||
".#..#. .#..#. .#..#. .#..#. .#..#. .#... .#... .#..#. .#..#. .#. .#. .#.#. .#. .##.##. .##..#. .#..#. ",
|
||||
".#.##. .#..#. .###. .#. . .#..#. .###. .###. .#... .####. .#. .#. .##. .#. .#.#.#. .#.#.#. .#..#. ",
|
||||
".#.##. .####. .#..#. .#. . .#..#. .#.. .#.. .#.##. .#..#. .#. . .#. .##. .#. .#...#. .#.#.#. .#..#. ",
|
||||
".#... .#..#. .#..#. .#..#. .#..#. .#... .#. .#..#. .#..#. .#. .#..#. .#.#. .#... .#. .#. .#..##. .#..#. ",
|
||||
" .##. .#..#. .###. .##. .###. .####. .#. .###. .#..#. .###. .##. .#..#. .####. .#. .#. .#. .#. .##. ",
|
||||
" .. . . ... .. ... .... . ... . . ... .. . . .... . . . . .. ",
|
||||
" ",
|
||||
//2345678/2345678/2345678/2345678/2345678/2345678/2345678/2345678/2345678/2345678/2345678/2345678/2345678/2345678/2345678/2345678
|
||||
" ... .. ... .. ... . . . . . . . . . . .... ... ... . ",
|
||||
".###. .##. .###. .##. .###. .#. .#. .#. .#. .#. .#. .#..#. .#.#. .####. .###. . .###. .#. ",
|
||||
".#..#. .#..#. .#..#. .#..#. .#. .#. .#. .#. .#. .#...#. .#..#. .#.#. ...#. .#.. .#. ..#. .#.#. ",
|
||||
".#..#. .#..#. .#..#. .#.. .#. .#. .#. .#. .#. .#.#.#. .##. .#.#. .#. .#. .#. .#. . . ",
|
||||
".###. .#..#. .###. ..#. .#. .#. .#. .#. .#. .#.#.#. .#..#. .#. .#. .#. .#. .#. ",
|
||||
".#.. .##.#. .#.#. .#..#. .#. .#...#. .#.#. .##.##. .#..#. .#. .#... .#.. .#. ..#. .... ",
|
||||
".#. .##. .#..#. .##. .#. .###. .#. .#. .#. .#..#. .#. .####. .###. . .###. .####. ",
|
||||
" . ..#. . . .. . ... . . . . . . .... ... ... .... ",
|
||||
" . ",
|
||||
//2345678/2345678/2345678/2345678/2345678/2345678/2345678/2345678/2345678/2345678/2345678/2345678/2345678/2345678/2345678/2345678
|
||||
" .. . . . . . . . .. ",
|
||||
".##. .#. .#. .#. .#. .#. .#. .#. .##. ",
|
||||
" .#. ... .#.. .. ..#. .. .#.#. ... .#.. .. . .#.. .#. .. .. ... .. ",
|
||||
" .#. .###. .###. .##. .###. .##. .#.. .###. .###. .##. .#. .#.#. .#. .##.##. .###. .##. ",
|
||||
" . .#..#. .#..#. .#.. .#..#. .#.##. .###. .#..#. .#..#. .#. .#. .##. .#. .#.#.#. .#..#. .#..#. ",
|
||||
" .#.##. .#..#. .#.. .#..#. .##.. .#. .##. .#..#. .#. ..#. .#.#. .#. .#...#. .#..#. .#..#. ",
|
||||
" .#.#. .###. .##. .###. .##. .#. .#... .#..#. .###. .#.#. .#..#. .###. .#. .#. .#..#. .##. ",
|
||||
" . . ... .. ... .. . .###. . . ... .#. . . ... . . . . .. ",
|
||||
" ... . ",
|
||||
//2345678/2345678/2345678/2345678/2345678/2345678/2345678/2345678/2345678/2345678/2345678/2345678/2345678/2345678/2345678/2345678
|
||||
" . . . . . . ",
|
||||
" .#. .#. .#. .#. .#.#. ",
|
||||
" ... ... ... ... .#. . . . . . . . . . . .... .#. .#. .#. .#.#. ",
|
||||
".###. .###. .###. .###. .###. .#..#. .#.#. .#...#. .#..#. .#..#. .####. .##. .#. .##. . . ",
|
||||
".#..#. .#..#. .#..#. .##.. .#. .#..#. .#.#. .#.#.#. .##. .#..#. ..#. .#. .#. .#. ",
|
||||
".#..#. .#..#. .#. . ..##. .#.. .#..#. .#.#. .#.#.#. .##. .#.#. .#.. .#. .#. .#. ",
|
||||
".###. .###. .#. .###. .##. .###. .#. .#.#. .#..#. .#. .####. .#. .#. .#. ",
|
||||
".#.. ..#. . ... .. ... . . . . . .#. .... . . . ",
|
||||
" . . . ",
|
||||
//2345678/2345678/2345678/2345678/2345678/2345678/2345678/2345678/2345678/2345678/2345678/2345678/2345678/2345678/2345678/2345678
|
||||
" ",
|
||||
" ",
|
||||
" ",
|
||||
" ",
|
||||
" ",
|
||||
" ",
|
||||
" ",
|
||||
" ",
|
||||
" ",
|
||||
//2345678/2345678/2345678/2345678/2345678/2345678/2345678/2345678/2345678/2345678/2345678/2345678/2345678/2345678/2345678/2345678
|
||||
" ",
|
||||
" ",
|
||||
" ",
|
||||
" ",
|
||||
" ",
|
||||
" ",
|
||||
" ",
|
||||
" ",
|
||||
" ",
|
||||
//2345678/2345678/2345678/2345678/2345678/2345678/2345678/2345678/2345678/2345678/2345678/2345678/2345678/2345678/2345678/2345678
|
||||
" .. ..... ",
|
||||
" .##. .#####. ... . . . . .. ",
|
||||
" .#. . .. ....#. .###. .#. .#. .#. .#.. .##. . . . ",
|
||||
" .#. .#. .##. .#####. .#. .#. .###. ... .###. .###. .. .#. .#.#.#. ",
|
||||
" . .#. .#. . .##. ....#. .#. .##. .#.#. .###. .#. .##.#. .##. .##. .#.#.#. ",
|
||||
" .#. . .#. .#. .. ...#. .#. .#. ..#. .#. .##. .#.. ..#. .#. ...#. ",
|
||||
" .#.#. .##. .#. .###. .#. .#. .#. .###. .#. .#. .####. .##. .##. ",
|
||||
" .#. .. .#. ... . . . ... . . .... .. .. ",
|
||||
" . . ",
|
||||
//2345678/2345678/2345678/2345678/2345678/2345678/2345678/2345678/2345678/2345678/2345678/2345678/2345678/2345678/2345678/2345678
|
||||
" .... . . ... . . . .... . . . .. . ..... . . . ",
|
||||
" .####. .#. ..#.. .###. ...#. ..#.. ..#.. .####. .#... .... .#.#. .##..#. .#####. .#... .#. .#. ",
|
||||
" .... ...#. .#. .#####. .#. .#####. .#####. .#####. .#..#. .####. .####. .#####. .. .#. ....#. .#####. .#. .#. ",
|
||||
".####. .##. .## .#...#. .#. ...#. ..#.#. ..#.. .# .#. .#..#. ...#. .#.#. .##..#. .#. .#..#. .#..#. ",
|
||||
" .... .#. .#.# . .#. .#. .##. .#..#. .#####. .#. .#. . .#. .#. ..#. .. .#. .#. .#.#. . .#. ",
|
||||
" .#. .#. ..#. ..#.. .#.#. .#..#. ..#.. . .#. .#. ...#. .#. ...#. .#.#. .#... ...#. ",
|
||||
" .#. .#. .##. .#####. .#..#. .#..#. .#. .#. .#. .####. .#. .###. .#. .#. .###. .###. ",
|
||||
" . . .. ..... . . . . . . . .... . ... . . ... ... ",
|
||||
" ",
|
||||
//2345678/2345678/2345678/2345678/2345678/2345678/2345678/2345678/2345678/2345678/2345678/2345678/2345678/2345678/2345678/2345678
|
||||
" .... .. . . . ... . . ... .... . . . ..... . . ",
|
||||
" .####. ..##. .#.#.#. .###. .#. ..#.. .###. .####. ..#.. .#. . . .#. .. .#####. .#. ..#.. ..... ",
|
||||
" .#..#. .###. .#.#.#. ..... .#. .#####. ... ...#. .#####. .#. .#.#. .#..##. ....#. .#.#. .#####. .#####. ",
|
||||
" .####. ..#. .#.#.#. .#####. .##. ..#.. .#.#. ....#. .#. .#.#. .###.. .#. .#..#. ..#.. .#. ",
|
||||
".#...#. .####. . ..#. ..#.. .#.#. .#. .#. .###. .#. .#. .#. .#.. .#. . .#. .#.#.#. .#.#. ",
|
||||
" . .#. ..#. ...#. .#. .#.. ..#. ..... .#.#. .#.#.#. .#. .#. .#. .#.... ..#. .#. .#.#.#. .#. ",
|
||||
" .#. .##. .###. .#. .#. .##. .#####. .#. .#. ..#.. .#. .#. .#. .####. .##. .#. ..#.. .#. ",
|
||||
" . .. ... . . .. ..... . . . . . . .... .. . . . ",
|
||||
" ",
|
||||
//2345678/2345678/2345678/2345678/2345678/2345678/2345678/2345678/2345678/2345678/2345678/2345678/2345678/2345678/2345678/2345678
|
||||
" .. . . ... . .... .... . . . . . ..... . . . . ",
|
||||
" .##. .#. .#. .###. .#... ... .####. .####. .#..#. .#.#. .#. ..... .#####. ....#. .#.#. .#. ",
|
||||
" ..#. .#. . .#. .#. .#.##. .###. ...#. ..... .#..#. .#.#. .#. .#####. .#...#. .###.#. .#.#. .#.#. ",
|
||||
" .##. .#. . .#.#. .#####. .##.#. .#. .###. .#####. .#..#. .#.#. .#. . .#...#. . .#. ....#. . . .#. ",
|
||||
" ..#. .#..#. .##. ..#.. .#.#. ..#. ..#. ....#. . .#. .#.#. .#..#. .#...#. .#. .#. . ",
|
||||
" .##. .####. ..#.#. .#.. .#. ...#. ...#. ..#. ..#. .#.#. .#.#. .#####. ..#. ...#. ",
|
||||
" ..#. ...#. .##. . .###. .#. .#####. .####. .##. .##. .#..##. .##. .#...#. .##. .###. ",
|
||||
" . . .. ... . ..... .... .. ... . .. .. . . .. ... ",
|
||||
" ",
|
||||
//2345678/2345678/2345678/2345678/2345678/2345678/2345678/2345678/2345678/2345678/2345678/2345678/2345678/2345678/2345678/2345678
|
||||
" ",
|
||||
" ",
|
||||
" ",
|
||||
" ",
|
||||
" ",
|
||||
" ",
|
||||
" ",
|
||||
" ",
|
||||
" ",
|
||||
//2345678/2345678/2345678/2345678/2345678/2345678/2345678/2345678/2345678/2345678/2345678/2345678/2345678/2345678/2345678/2345678
|
||||
" ",
|
||||
" ",
|
||||
" ",
|
||||
" ",
|
||||
" ",
|
||||
" ",
|
||||
" ",
|
||||
" ",
|
||||
" "
|
||||
};
|
||||
|
||||
#endif
|
||||
|
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
@ -1,4 +1,4 @@
|
||||
/**********************************************************************************
|
||||
/***********************************************************************************
|
||||
Snes9x - Portable Super Nintendo Entertainment System (TM) emulator.
|
||||
|
||||
(c) Copyright 1996 - 2002 Gary Henderson (gary.henderson@ntlworld.com),
|
||||
@ -15,12 +15,15 @@
|
||||
(c) Copyright 2002 - 2006 funkyass (funkyass@spam.shaw.ca),
|
||||
Kris Bleakley (codeviolation@hotmail.com)
|
||||
|
||||
(c) Copyright 2002 - 2007 Brad Jorsch (anomie@users.sourceforge.net),
|
||||
(c) Copyright 2002 - 2010 Brad Jorsch (anomie@users.sourceforge.net),
|
||||
Nach (n-a-c-h@users.sourceforge.net),
|
||||
zones (kasumitokoduck@yahoo.com)
|
||||
|
||||
(c) Copyright 2006 - 2007 nitsuja
|
||||
|
||||
(c) Copyright 2009 - 2010 BearOso,
|
||||
OV2
|
||||
|
||||
|
||||
BS-X C emulator code
|
||||
(c) Copyright 2005 - 2006 Dreamer Nom,
|
||||
@ -37,7 +40,7 @@
|
||||
|
||||
DSP-1 emulator code
|
||||
(c) Copyright 1998 - 2006 _Demo_,
|
||||
Andreas Naive (andreasnaive@gmail.com)
|
||||
Andreas Naive (andreasnaive@gmail.com),
|
||||
Gary Henderson,
|
||||
Ivar (ivar@snes9x.com),
|
||||
John Weidman,
|
||||
@ -53,7 +56,6 @@
|
||||
Matthew Kendora,
|
||||
neviksti
|
||||
|
||||
|
||||
DSP-3 emulator code
|
||||
(c) Copyright 2003 - 2006 John Weidman,
|
||||
Kris Bleakley,
|
||||
@ -70,22 +72,26 @@
|
||||
OBC1 emulator code
|
||||
(c) Copyright 2001 - 2004 zsKnight,
|
||||
pagefault (pagefault@zsnes.com),
|
||||
Kris Bleakley,
|
||||
Kris Bleakley
|
||||
Ported from x86 assembler to C by sanmaiwashi
|
||||
|
||||
SPC7110 and RTC C++ emulator code
|
||||
SPC7110 and RTC C++ emulator code used in 1.39-1.51
|
||||
(c) Copyright 2002 Matthew Kendora with research by
|
||||
zsKnight,
|
||||
John Weidman,
|
||||
Dark Force
|
||||
|
||||
SPC7110 and RTC C++ emulator code used in 1.52+
|
||||
(c) Copyright 2009 byuu,
|
||||
neviksti
|
||||
|
||||
S-DD1 C emulator code
|
||||
(c) Copyright 2003 Brad Jorsch with research by
|
||||
Andreas Naive,
|
||||
John Weidman
|
||||
|
||||
S-RTC C emulator code
|
||||
(c) Copyright 2001-2006 byuu,
|
||||
(c) Copyright 2001 - 2006 byuu,
|
||||
John Weidman
|
||||
|
||||
ST010 C++ emulator code
|
||||
@ -97,17 +103,20 @@
|
||||
Super FX x86 assembler emulator code
|
||||
(c) Copyright 1998 - 2003 _Demo_,
|
||||
pagefault,
|
||||
zsKnight,
|
||||
zsKnight
|
||||
|
||||
Super FX C emulator code
|
||||
(c) Copyright 1997 - 1999 Ivar,
|
||||
Gary Henderson,
|
||||
John Weidman
|
||||
|
||||
Sound DSP emulator code is derived from SNEeSe and OpenSPC:
|
||||
Sound emulator code used in 1.5-1.51
|
||||
(c) Copyright 1998 - 2003 Brad Martin
|
||||
(c) Copyright 1998 - 2006 Charles Bilyue'
|
||||
|
||||
Sound emulator code used in 1.52+
|
||||
(c) Copyright 2004 - 2007 Shay Green (gblargg@gmail.com)
|
||||
|
||||
SH assembler code partly based on x86 assembler code
|
||||
(c) Copyright 2002 - 2004 Marcus Comstedt (marcus@mc.pp.se)
|
||||
|
||||
@ -117,23 +126,30 @@
|
||||
HQ2x, HQ3x, HQ4x filters
|
||||
(c) Copyright 2003 Maxim Stepin (maxim@hiend3d.com)
|
||||
|
||||
NTSC filter
|
||||
(c) Copyright 2006 - 2007 Shay Green
|
||||
|
||||
GTK+ GUI code
|
||||
(c) Copyright 2004 - 2010 BearOso
|
||||
|
||||
Win32 GUI code
|
||||
(c) Copyright 2003 - 2006 blip,
|
||||
funkyass,
|
||||
Matthew Kendora,
|
||||
Nach,
|
||||
nitsuja
|
||||
(c) Copyright 2009 - 2010 OV2
|
||||
|
||||
Mac OS GUI code
|
||||
(c) Copyright 1998 - 2001 John Stiles
|
||||
(c) Copyright 2001 - 2007 zones
|
||||
(c) Copyright 2001 - 2010 zones
|
||||
|
||||
|
||||
Specific ports contains the works of other authors. See headers in
|
||||
individual files.
|
||||
|
||||
|
||||
Snes9x homepage: http://www.snes9x.com
|
||||
Snes9x homepage: http://www.snes9x.com/
|
||||
|
||||
Permission to use, copy, modify and/or distribute Snes9x in both binary
|
||||
and source form, for non-commercial purposes, is hereby granted without
|
||||
@ -156,79 +172,65 @@
|
||||
|
||||
Super NES and Super Nintendo Entertainment System are trademarks of
|
||||
Nintendo Co., Limited and its subsidiary companies.
|
||||
**********************************************************************************/
|
||||
|
||||
***********************************************************************************/
|
||||
|
||||
|
||||
#ifndef _FXEMU_H_
|
||||
#define _FXEMU_H_ 1
|
||||
#define _FXEMU_H_
|
||||
|
||||
#include "port.h"
|
||||
#ifndef ZSNES_FX
|
||||
|
||||
/* The FxInfo_s structure, the link between the FxEmulator and the Snes Emulator */
|
||||
struct FxInit_s
|
||||
// The FxInfo_s structure, the link between the FxEmulator and the Snes Emulator
|
||||
struct FxInfo_s
|
||||
{
|
||||
uint32 vFlags;
|
||||
uint8 * pvRegisters; /* 768 bytes located in the memory at address 0x3000 */
|
||||
uint32 nRamBanks; /* Number of 64kb-banks in GSU-RAM/BackupRAM (banks 0x70-0x73) */
|
||||
uint8 * pvRam; /* Pointer to GSU-RAM */
|
||||
uint32 nRomBanks; /* Number of 32kb-banks in Cart-ROM */
|
||||
uint8 * pvRom; /* Pointer to Cart-ROM */
|
||||
uint32 vFlags;
|
||||
uint8 *pvRegisters; // 768 bytes located in the memory at address 0x3000
|
||||
uint32 nRamBanks; // Number of 64kb-banks in GSU-RAM/BackupRAM (banks 0x70-0x73)
|
||||
uint8 *pvRam; // Pointer to GSU-RAM
|
||||
uint32 nRomBanks; // Number of 32kb-banks in Cart-ROM
|
||||
uint8 *pvRom; // Pointer to Cart-ROM
|
||||
uint32 speedPerLine;
|
||||
bool8 oneLineDone;
|
||||
};
|
||||
|
||||
/* Reset the FxChip */
|
||||
extern void FxReset(struct FxInit_s *psFxInfo);
|
||||
extern struct FxInfo_s SuperFX;
|
||||
|
||||
/* Execute until the next stop instruction */
|
||||
extern int FxEmulate(uint32 nInstructions);
|
||||
void S9xInitSuperFX (void);
|
||||
void S9xSetSuperFX (uint8, uint16);
|
||||
uint8 S9xGetSuperFX (uint16);
|
||||
void fx_flushCache (void);
|
||||
void fx_computeScreenPointers (void);
|
||||
uint32 fx_run (uint32);
|
||||
|
||||
/* Write access to the cache */
|
||||
extern void FxCacheWriteAccess(uint16 vAddress);
|
||||
extern void FxFlushCache(); /* Callled when the G flag in SFR is set to zero */
|
||||
#define FX_BREAKPOINT (-1)
|
||||
#define FX_ERROR_ILLEGAL_ADDRESS (-2)
|
||||
|
||||
/* Breakpoint */
|
||||
extern void FxBreakPointSet(uint32 vAddress);
|
||||
extern void FxBreakPointClear();
|
||||
#else
|
||||
|
||||
/* Step by step execution */
|
||||
extern int FxStepOver(uint32 nInstructions);
|
||||
#define S9xSetSuperFX S9xSuperFXWriteReg
|
||||
#define S9xGetSuperFX S9xSuperFXReadReg
|
||||
|
||||
/* Errors */
|
||||
extern int FxGetErrorCode();
|
||||
extern int FxGetIllegalAddress();
|
||||
START_EXTERN_C
|
||||
extern uint8 *SFXPlotTable;
|
||||
|
||||
/* Access to internal registers */
|
||||
extern uint32 FxGetColorRegister();
|
||||
extern uint32 FxGetPlotOptionRegister();
|
||||
extern uint32 FxGetSourceRegisterIndex();
|
||||
extern uint32 FxGetDestinationRegisterIndex();
|
||||
|
||||
/* Get string for opcode currently in the pipe */
|
||||
extern void FxPipeString(char * pvString);
|
||||
|
||||
/* Get the byte currently in the pipe */
|
||||
extern uint8 FxPipe();
|
||||
|
||||
/* SCBR write seen. We need to update our cached screen pointers */
|
||||
extern void fx_dirtySCBR (void);
|
||||
|
||||
/* Update RamBankReg and RAM Bank pointer */
|
||||
extern void fx_updateRamBank(uint8 Byte);
|
||||
|
||||
/* Option flags */
|
||||
#define FX_FLAG_ADDRESS_CHECKING 0x01
|
||||
#define FX_FLAG_ROM_BUFFER 0x02
|
||||
|
||||
/* Return codes from FxEmulate(), FxStepInto() or FxStepOver() */
|
||||
#define FX_BREAKPOINT -1
|
||||
#define FX_ERROR_ILLEGAL_ADDRESS -2
|
||||
|
||||
/* Return the number of bytes in an opcode */
|
||||
#define OPCODE_BYTES(op) ((((op)>=0x05&&(op)<=0xf)||((op)>=0xa0&&(op)<=0xaf))?2:(((op)>=0xf0)?3:1))
|
||||
|
||||
extern void fx_computeScreenPointers ();
|
||||
void S9xSuperFXWriteReg (uint8, uint32);
|
||||
uint8 S9xSuperFXReadReg (uint32);
|
||||
void S9xSuperFXPreSaveState (void);
|
||||
void S9xSuperFXPostSaveState (void);
|
||||
void S9xSuperFXPostLoadState (void);
|
||||
END_EXTERN_C
|
||||
|
||||
#endif
|
||||
|
||||
#ifdef ZSNES_FX
|
||||
START_EXTERN_C
|
||||
#endif
|
||||
|
||||
void S9xResetSuperFX (void);
|
||||
void S9xSuperFXExec (void);
|
||||
|
||||
#ifdef ZSNES_FX
|
||||
END_EXTERN_C
|
||||
#endif
|
||||
|
||||
#endif
|
||||
|
File diff suppressed because it is too large
Load Diff
@ -1,4 +1,4 @@
|
||||
/**********************************************************************************
|
||||
/***********************************************************************************
|
||||
Snes9x - Portable Super Nintendo Entertainment System (TM) emulator.
|
||||
|
||||
(c) Copyright 1996 - 2002 Gary Henderson (gary.henderson@ntlworld.com),
|
||||
@ -15,12 +15,15 @@
|
||||
(c) Copyright 2002 - 2006 funkyass (funkyass@spam.shaw.ca),
|
||||
Kris Bleakley (codeviolation@hotmail.com)
|
||||
|
||||
(c) Copyright 2002 - 2007 Brad Jorsch (anomie@users.sourceforge.net),
|
||||
(c) Copyright 2002 - 2010 Brad Jorsch (anomie@users.sourceforge.net),
|
||||
Nach (n-a-c-h@users.sourceforge.net),
|
||||
zones (kasumitokoduck@yahoo.com)
|
||||
|
||||
(c) Copyright 2006 - 2007 nitsuja
|
||||
|
||||
(c) Copyright 2009 - 2010 BearOso,
|
||||
OV2
|
||||
|
||||
|
||||
BS-X C emulator code
|
||||
(c) Copyright 2005 - 2006 Dreamer Nom,
|
||||
@ -37,7 +40,7 @@
|
||||
|
||||
DSP-1 emulator code
|
||||
(c) Copyright 1998 - 2006 _Demo_,
|
||||
Andreas Naive (andreasnaive@gmail.com)
|
||||
Andreas Naive (andreasnaive@gmail.com),
|
||||
Gary Henderson,
|
||||
Ivar (ivar@snes9x.com),
|
||||
John Weidman,
|
||||
@ -53,7 +56,6 @@
|
||||
Matthew Kendora,
|
||||
neviksti
|
||||
|
||||
|
||||
DSP-3 emulator code
|
||||
(c) Copyright 2003 - 2006 John Weidman,
|
||||
Kris Bleakley,
|
||||
@ -70,22 +72,26 @@
|
||||
OBC1 emulator code
|
||||
(c) Copyright 2001 - 2004 zsKnight,
|
||||
pagefault (pagefault@zsnes.com),
|
||||
Kris Bleakley,
|
||||
Kris Bleakley
|
||||
Ported from x86 assembler to C by sanmaiwashi
|
||||
|
||||
SPC7110 and RTC C++ emulator code
|
||||
SPC7110 and RTC C++ emulator code used in 1.39-1.51
|
||||
(c) Copyright 2002 Matthew Kendora with research by
|
||||
zsKnight,
|
||||
John Weidman,
|
||||
Dark Force
|
||||
|
||||
SPC7110 and RTC C++ emulator code used in 1.52+
|
||||
(c) Copyright 2009 byuu,
|
||||
neviksti
|
||||
|
||||
S-DD1 C emulator code
|
||||
(c) Copyright 2003 Brad Jorsch with research by
|
||||
Andreas Naive,
|
||||
John Weidman
|
||||
|
||||
S-RTC C emulator code
|
||||
(c) Copyright 2001-2006 byuu,
|
||||
(c) Copyright 2001 - 2006 byuu,
|
||||
John Weidman
|
||||
|
||||
ST010 C++ emulator code
|
||||
@ -97,17 +103,20 @@
|
||||
Super FX x86 assembler emulator code
|
||||
(c) Copyright 1998 - 2003 _Demo_,
|
||||
pagefault,
|
||||
zsKnight,
|
||||
zsKnight
|
||||
|
||||
Super FX C emulator code
|
||||
(c) Copyright 1997 - 1999 Ivar,
|
||||
Gary Henderson,
|
||||
John Weidman
|
||||
|
||||
Sound DSP emulator code is derived from SNEeSe and OpenSPC:
|
||||
Sound emulator code used in 1.5-1.51
|
||||
(c) Copyright 1998 - 2003 Brad Martin
|
||||
(c) Copyright 1998 - 2006 Charles Bilyue'
|
||||
|
||||
Sound emulator code used in 1.52+
|
||||
(c) Copyright 2004 - 2007 Shay Green (gblargg@gmail.com)
|
||||
|
||||
SH assembler code partly based on x86 assembler code
|
||||
(c) Copyright 2002 - 2004 Marcus Comstedt (marcus@mc.pp.se)
|
||||
|
||||
@ -117,23 +126,30 @@
|
||||
HQ2x, HQ3x, HQ4x filters
|
||||
(c) Copyright 2003 Maxim Stepin (maxim@hiend3d.com)
|
||||
|
||||
NTSC filter
|
||||
(c) Copyright 2006 - 2007 Shay Green
|
||||
|
||||
GTK+ GUI code
|
||||
(c) Copyright 2004 - 2010 BearOso
|
||||
|
||||
Win32 GUI code
|
||||
(c) Copyright 2003 - 2006 blip,
|
||||
funkyass,
|
||||
Matthew Kendora,
|
||||
Nach,
|
||||
nitsuja
|
||||
(c) Copyright 2009 - 2010 OV2
|
||||
|
||||
Mac OS GUI code
|
||||
(c) Copyright 1998 - 2001 John Stiles
|
||||
(c) Copyright 2001 - 2007 zones
|
||||
(c) Copyright 2001 - 2010 zones
|
||||
|
||||
|
||||
Specific ports contains the works of other authors. See headers in
|
||||
individual files.
|
||||
|
||||
|
||||
Snes9x homepage: http://www.snes9x.com
|
||||
Snes9x homepage: http://www.snes9x.com/
|
||||
|
||||
Permission to use, copy, modify and/or distribute Snes9x in both binary
|
||||
and source form, for non-commercial purposes, is hereby granted without
|
||||
@ -156,76 +172,77 @@
|
||||
|
||||
Super NES and Super Nintendo Entertainment System are trademarks of
|
||||
Nintendo Co., Limited and its subsidiary companies.
|
||||
**********************************************************************************/
|
||||
|
||||
***********************************************************************************/
|
||||
|
||||
|
||||
#ifndef _FXINST_H_
|
||||
#define _FXINST_H_ 1
|
||||
#define _FXINST_H_
|
||||
|
||||
#ifndef ZSNES_FX
|
||||
|
||||
/*
|
||||
* FxChip(GSU) register space specification
|
||||
* (Register address space 3000->32ff)
|
||||
* (Register address space 3000-32ff)
|
||||
*
|
||||
* The 16 generic 16 bit registers:
|
||||
* (Some have a special function in special circumstances)
|
||||
* 3000 - R0 default source/destination register
|
||||
* 3002 - R1 pixel plot X position register
|
||||
* 3004 - R2 pixel plot Y position register
|
||||
* 3000 - R0 default source/destination register
|
||||
* 3002 - R1 pixel plot X position register
|
||||
* 3004 - R2 pixel plot Y position register
|
||||
* 3006 - R3
|
||||
* 3008 - R4 lower 16 bit result of lmult
|
||||
* 3008 - R4 lower 16 bit result of lmult
|
||||
* 300a - R5
|
||||
* 300c - R6 multiplier for fmult and lmult
|
||||
* 300e - R7 fixed point texel X position for merge
|
||||
* 3010 - R8 fixed point texel Y position for merge
|
||||
* 300c - R6 multiplier for fmult and lmult
|
||||
* 300e - R7 fixed point texel X position for merge
|
||||
* 3010 - R8 fixed point texel Y position for merge
|
||||
* 3012 - R9
|
||||
* 3014 - R10
|
||||
* 3016 - R11 return address set by link
|
||||
* 3018 - R12 loop counter
|
||||
* 301a - R13 loop point address
|
||||
* 301c - R14 rom address for getb, getbh, getbl, getbs
|
||||
* 301e - R15 program counter
|
||||
* 3016 - R11 return address set by link
|
||||
* 3018 - R12 loop counter
|
||||
* 301a - R13 loop point address
|
||||
* 301c - R14 rom address for getb, getbh, getbl, getbs
|
||||
* 301e - R15 program counter
|
||||
*
|
||||
* 3020-302f - unused
|
||||
* 3020-302f - unused
|
||||
*
|
||||
* Other internal registers
|
||||
* 3030 - SFR status flag register (16bit)
|
||||
* 3032 - unused
|
||||
* 3033 - BRAMR Backup RAM register (8bit)
|
||||
* 3034 - PBR program bank register (8bit)
|
||||
* 3035 - unused
|
||||
* 3036 - ROMBR rom bank register (8bit)
|
||||
* 3037 - CFGR control flags register (8bit)
|
||||
* 3038 - SCBR screen base register (8bit)
|
||||
* 3039 - CLSR clock speed register (8bit)
|
||||
* 303a - SCMR screen mode register (8bit)
|
||||
* 303b - VCR version code register (8bit) (read only)
|
||||
* 303c - RAMBR ram bank register (8bit)
|
||||
* 303d - unused
|
||||
* 303e - CBR cache base register (16bit)
|
||||
* 3030 - SFR status flag register (16bit)
|
||||
* 3032 - unused
|
||||
* 3033 - BRAMR Backup RAM register (8bit)
|
||||
* 3034 - PBR program bank register (8bit)
|
||||
* 3035 - unused
|
||||
* 3036 - ROMBR rom bank register (8bit)
|
||||
* 3037 - CFGR control flags register (8bit)
|
||||
* 3038 - SCBR screen base register (8bit)
|
||||
* 3039 - CLSR clock speed register (8bit)
|
||||
* 303a - SCMR screen mode register (8bit)
|
||||
* 303b - VCR version code register (8bit) (read only)
|
||||
* 303c - RAMBR ram bank register (8bit)
|
||||
* 303d - unused
|
||||
* 303e - CBR cache base register (16bit)
|
||||
*
|
||||
* 3040-30ff - unused
|
||||
* 3040-30ff - unused
|
||||
*
|
||||
* 3100-32ff - CACHERAM 512 bytes of GSU cache memory
|
||||
* 3100-32ff - CACHERAM 512 bytes of GSU cache memory
|
||||
*
|
||||
* SFR status flag register bits:
|
||||
* 0 -
|
||||
* 1 Z Zero flag
|
||||
* 2 CY Carry flag
|
||||
* 3 S Sign flag
|
||||
* 4 OV Overflow flag
|
||||
* 5 G Go flag (set to 1 when the GSU is running)
|
||||
* 6 R Set to 1 when reading ROM using R14 address
|
||||
* 1 Z Zero flag
|
||||
* 2 CY Carry flag
|
||||
* 3 S Sign flag
|
||||
* 4 OV Overflow flag
|
||||
* 5 G Go flag (set to 1 when the GSU is running)
|
||||
* 6 R Set to 1 when reading ROM using R14 address
|
||||
* 7 -
|
||||
* 8 ALT1 Mode set-up flag for the next instruction
|
||||
* 9 ALT2 Mode set-up flag for the next instruction
|
||||
* 10 IL Immediate lower 8-bit flag
|
||||
* 11 IH Immediate higher 8-bit flag
|
||||
* 12 B Set to 1 when the WITH instruction is executed
|
||||
* 8 ALT1 Mode set-up flag for the next instruction
|
||||
* 9 ALT2 Mode set-up flag for the next instruction
|
||||
* 10 IL Immediate lower 8-bit flag
|
||||
* 11 IH Immediate higher 8-bit flag
|
||||
* 12 B Set to 1 when the WITH instruction is executed
|
||||
* 13 -
|
||||
* 14 -
|
||||
* 15 IRQ Set to 1 when GSU caused an interrupt
|
||||
* Set to 0 when read by 658c16
|
||||
* 15 IRQ Set to 1 when GSU caused an interrupt
|
||||
* Set to 0 when read by 658c16
|
||||
*
|
||||
* BRAMR = 0, BackupRAM is disabled
|
||||
* BRAMR = 1, BackupRAM is enabled
|
||||
@ -236,44 +253,44 @@
|
||||
* 2 -
|
||||
* 3 -
|
||||
* 4 -
|
||||
* 5 MS0 Multiplier speed, 0=standard, 1=high speed
|
||||
* 5 MS0 Multiplier speed, 0=standard, 1=high speed
|
||||
* 6 -
|
||||
* 7 IRQ Set to 1 when GSU interrupt request is masked
|
||||
* 7 IRQ Set to 1 when GSU interrupt request is masked
|
||||
*
|
||||
* CLSR clock speed register bits:
|
||||
* 0 CLSR clock speed, 0 = 10.7Mhz, 1 = 21.4Mhz
|
||||
* 0 CLSR clock speed, 0 = 10.7Mhz, 1 = 21.4Mhz
|
||||
*
|
||||
* SCMR screen mode register bits:
|
||||
* 0 MD0 color depth mode bit 0
|
||||
* 1 MD1 color depth mode bit 1
|
||||
* 2 HT0 screen height bit 1
|
||||
* 3 RAN RAM access control
|
||||
* 4 RON ROM access control
|
||||
* 5 HT1 screen height bit 2
|
||||
* 0 MD0 color depth mode bit 0
|
||||
* 1 MD1 color depth mode bit 1
|
||||
* 2 HT0 screen height bit 1
|
||||
* 3 RAN RAM access control
|
||||
* 4 RON ROM access control
|
||||
* 5 HT1 screen height bit 2
|
||||
* 6 -
|
||||
* 7 -
|
||||
*
|
||||
* RON = 0 SNES CPU has ROM access
|
||||
* RON = 1 GSU has ROM access
|
||||
* RON = 0 SNES CPU has ROM access
|
||||
* RON = 1 GSU has ROM access
|
||||
*
|
||||
* RAN = 0 SNES has game pak RAM access
|
||||
* RAN = 1 GSU has game pak RAM access
|
||||
* RAN = 0 SNES has game pak RAM access
|
||||
* RAN = 1 GSU has game pak RAM access
|
||||
*
|
||||
* HT1 HT0 Screen height mode
|
||||
* 0 0 128 pixels high
|
||||
* 0 1 160 pixels high
|
||||
* 1 0 192 pixels high
|
||||
* 1 1 OBJ mode
|
||||
* HT1 HT0 Screen height mode
|
||||
* 0 0 128 pixels high
|
||||
* 0 1 160 pixels high
|
||||
* 1 0 192 pixels high
|
||||
* 1 1 OBJ mode
|
||||
*
|
||||
* MD1 MD0 Color depth mode
|
||||
* 0 0 4 color mode
|
||||
* 0 1 16 color mode
|
||||
* 1 0 not used
|
||||
* 1 1 256 color mode
|
||||
* MD1 MD0 Color depth mode
|
||||
* 0 0 4 color mode
|
||||
* 0 1 16 color mode
|
||||
* 1 0 not used
|
||||
* 1 1 256 color mode
|
||||
*
|
||||
* CBR cache base register bits:
|
||||
* 15-4 Specify base address for data to cache from ROM or RAM
|
||||
* 3-0 Are 0 when address is read
|
||||
* 15-4 Specify base address for data to cache from ROM or RAM
|
||||
* 3-0 Are 0 when address is read
|
||||
*
|
||||
* Write access to the program counter (301e) from
|
||||
* the SNES-CPU will start the GSU, and it will not
|
||||
@ -281,270 +298,249 @@
|
||||
*
|
||||
*/
|
||||
|
||||
/* Number of banks in GSU RAM */
|
||||
#define FX_RAM_BANKS 4
|
||||
// Number of banks in GSU RAM
|
||||
#define FX_RAM_BANKS 4
|
||||
|
||||
/* Emulate proper R14 ROM access (slower, but safer) */
|
||||
/* #define FX_DO_ROMBUFFER */
|
||||
// Emulate proper R14 ROM access (slower, but safer)
|
||||
#define FX_DO_ROMBUFFER
|
||||
|
||||
/* Address checking (definately slow) */
|
||||
/* #define FX_ADDRESS_CHECK */
|
||||
// Address checking (definately slow)
|
||||
//#define FX_ADDRESS_CHECK
|
||||
|
||||
struct FxRegs_s
|
||||
{
|
||||
/* FxChip registers */
|
||||
uint32 avReg[16]; /* 16 Generic registers */
|
||||
uint32 vColorReg; /* Internal color register */
|
||||
uint32 vPlotOptionReg; /* Plot option register */
|
||||
uint32 vStatusReg; /* Status register */
|
||||
uint32 vPrgBankReg; /* Program bank index register */
|
||||
uint32 vRomBankReg; /* Rom bank index register */
|
||||
uint32 vRamBankReg; /* Ram bank index register */
|
||||
uint32 vCacheBaseReg; /* Cache base address register */
|
||||
uint32 vCacheFlags; /* Saying what parts of the cache was written to */
|
||||
uint32 vLastRamAdr; /* Last RAM address accessed */
|
||||
uint32 * pvDreg; /* Pointer to current destination register */
|
||||
uint32 * pvSreg; /* Pointer to current source register */
|
||||
uint8 vRomBuffer; /* Current byte read by R14 */
|
||||
uint8 vPipe; /* Instructionset pipe */
|
||||
uint32 vPipeAdr; /* The address of where the pipe was read from */
|
||||
// FxChip registers
|
||||
uint32 avReg[16]; // 16 Generic registers
|
||||
uint32 vColorReg; // Internal color register
|
||||
uint32 vPlotOptionReg; // Plot option register
|
||||
uint32 vStatusReg; // Status register
|
||||
uint32 vPrgBankReg; // Program bank index register
|
||||
uint32 vRomBankReg; // Rom bank index register
|
||||
uint32 vRamBankReg; // Ram bank index register
|
||||
uint32 vCacheBaseReg; // Cache base address register
|
||||
uint32 vCacheFlags; // Saying what parts of the cache was written to
|
||||
uint32 vLastRamAdr; // Last RAM address accessed
|
||||
uint32 *pvDreg; // Pointer to current destination register
|
||||
uint32 *pvSreg; // Pointer to current source register
|
||||
uint8 vRomBuffer; // Current byte read by R14
|
||||
uint8 vPipe; // Instructionset pipe
|
||||
uint32 vPipeAdr; // The address of where the pipe was read from
|
||||
|
||||
/* status register optimization stuff */
|
||||
uint32 vSign; /* v & 0x8000 */
|
||||
uint32 vZero; /* v == 0 */
|
||||
uint32 vCarry; /* a value of 1 or 0 */
|
||||
int32 vOverflow; /* (v >= 0x8000 || v < -0x8000) */
|
||||
// Status register optimization stuff
|
||||
uint32 vSign; // v & 0x8000
|
||||
uint32 vZero; // v == 0
|
||||
uint32 vCarry; // a value of 1 or 0
|
||||
int32 vOverflow; // (v >= 0x8000 || v < -0x8000)
|
||||
|
||||
/* Other emulator variables */
|
||||
// Other emulator variables
|
||||
int32 vErrorCode;
|
||||
uint32 vIllegalAddress;
|
||||
|
||||
int32 vErrorCode;
|
||||
uint32 vIllegalAddress;
|
||||
uint8 bBreakPoint;
|
||||
uint32 vBreakPoint;
|
||||
uint32 vStepPoint;
|
||||
|
||||
uint8 bBreakPoint;
|
||||
uint32 vBreakPoint;
|
||||
uint32 vStepPoint;
|
||||
uint8 *pvRegisters; // 768 bytes located in the memory at address 0x3000
|
||||
uint32 nRamBanks; // Number of 64kb-banks in FxRam (Don't confuse it with SNES-Ram!!!)
|
||||
uint8 *pvRam; // Pointer to FxRam
|
||||
uint32 nRomBanks; // Number of 32kb-banks in Cart-ROM
|
||||
uint8 *pvRom; // Pointer to Cart-ROM
|
||||
|
||||
uint8 * pvRegisters; /* 768 bytes located in the memory at address 0x3000 */
|
||||
uint32 nRamBanks; /* Number of 64kb-banks in FxRam (Don't confuse it with SNES-Ram!!!) */
|
||||
uint8 * pvRam; /* Pointer to FxRam */
|
||||
uint32 nRomBanks; /* Number of 32kb-banks in Cart-ROM */
|
||||
uint8 * pvRom; /* Pointer to Cart-ROM */
|
||||
uint32 vMode; // Color depth/mode
|
||||
uint32 vPrevMode; // Previous depth
|
||||
uint8 *pvScreenBase;
|
||||
uint8 *apvScreen[32]; // Pointer to each of the 32 screen colums
|
||||
int32 x[32];
|
||||
uint32 vScreenHeight; // 128, 160, 192 or 256 (could be overriden by cmode)
|
||||
uint32 vScreenRealHeight; // 128, 160, 192 or 256
|
||||
uint32 vPrevScreenHeight;
|
||||
uint32 vScreenSize;
|
||||
void (*pfPlot) (void);
|
||||
void (*pfRpix) (void);
|
||||
|
||||
uint32 vMode; /* Color depth/mode */
|
||||
uint32 vPrevMode; /* Previous depth */
|
||||
uint8 * pvScreenBase;
|
||||
uint8 * apvScreen[32]; /* Pointer to each of the 32 screen colums */
|
||||
int32 x[32];
|
||||
uint32 vScreenHeight; /* 128, 160, 192 or 256 (could be overriden by cmode) */
|
||||
uint32 vScreenRealHeight; /* 128, 160, 192 or 256 */
|
||||
uint32 vPrevScreenHeight;
|
||||
uint32 vScreenSize;
|
||||
void (*pfPlot)();
|
||||
void (*pfRpix)();
|
||||
uint8 *pvRamBank; // Pointer to current RAM-bank
|
||||
uint8 *pvRomBank; // Pointer to current ROM-bank
|
||||
uint8 *pvPrgBank; // Pointer to current program ROM-bank
|
||||
|
||||
uint8 * pvRamBank; /* Pointer to current RAM-bank */
|
||||
uint8 * pvRomBank; /* Pointer to current ROM-bank */
|
||||
uint8 * pvPrgBank; /* Pointer to current program ROM-bank */
|
||||
uint8 *apvRamBank[FX_RAM_BANKS]; // Ram bank table (max 256kb)
|
||||
uint8 *apvRomBank[256]; // Rom bank table
|
||||
|
||||
uint8 * apvRamBank[FX_RAM_BANKS];/* Ram bank table (max 256kb) */
|
||||
uint8 * apvRomBank[256]; /* Rom bank table */
|
||||
uint8 bCacheActive;
|
||||
uint8 *pvCache; // Pointer to the GSU cache
|
||||
uint8 avCacheBackup[512]; // Backup of ROM when the cache has replaced it
|
||||
uint32 vCounter;
|
||||
uint32 vInstCount;
|
||||
uint32 vSCBRDirty; // If SCBR is written, our cached screen pointers need updating
|
||||
|
||||
uint8 bCacheActive;
|
||||
uint8 * pvCache; /* Pointer to the GSU cache */
|
||||
uint8 avCacheBackup[512]; /* Backup of ROM when the cache has replaced it */
|
||||
uint32 vCounter;
|
||||
uint32 vInstCount;
|
||||
uint32 vSCBRDirty; /* if SCBR is written, our cached screen pointers need updating */
|
||||
uint8 *avRegAddr; // To reference avReg in snapshot.cpp
|
||||
};
|
||||
|
||||
#define FxRegs_s_null { \
|
||||
{0}, 0, 0, 0, 0, 0, 0, 0, 0, 0, \
|
||||
NULL, NULL, 0, 0, 0, 0, 0, 0, 0, 0, \
|
||||
0, 0, 0, 0, NULL, 0, NULL, 0, NULL, 0, \
|
||||
0, NULL, {NULL}, {0}, 0, 0, 0, 0, NULL, NULL, \
|
||||
NULL, NULL, NULL, {NULL}, {NULL}, 0, NULL, {0}, 0, 0, \
|
||||
0, \
|
||||
}
|
||||
extern struct FxRegs_s GSU;
|
||||
|
||||
/* GSU registers */
|
||||
#define GSU_R0 0x000
|
||||
#define GSU_R1 0x002
|
||||
#define GSU_R2 0x004
|
||||
#define GSU_R3 0x006
|
||||
#define GSU_R4 0x008
|
||||
#define GSU_R5 0x00a
|
||||
#define GSU_R6 0x00c
|
||||
#define GSU_R7 0x00e
|
||||
#define GSU_R8 0x010
|
||||
#define GSU_R9 0x012
|
||||
#define GSU_R10 0x014
|
||||
#define GSU_R11 0x016
|
||||
#define GSU_R12 0x018
|
||||
#define GSU_R13 0x01a
|
||||
#define GSU_R14 0x01c
|
||||
#define GSU_R15 0x01e
|
||||
#define GSU_SFR 0x030
|
||||
#define GSU_BRAMR 0x033
|
||||
#define GSU_PBR 0x034
|
||||
#define GSU_ROMBR 0x036
|
||||
#define GSU_CFGR 0x037
|
||||
#define GSU_SCBR 0x038
|
||||
#define GSU_CLSR 0x039
|
||||
#define GSU_SCMR 0x03a
|
||||
#define GSU_VCR 0x03b
|
||||
#define GSU_RAMBR 0x03c
|
||||
#define GSU_CBR 0x03e
|
||||
#define GSU_CACHERAM 0x100
|
||||
// GSU registers
|
||||
#define GSU_R0 0x000
|
||||
#define GSU_R1 0x002
|
||||
#define GSU_R2 0x004
|
||||
#define GSU_R3 0x006
|
||||
#define GSU_R4 0x008
|
||||
#define GSU_R5 0x00a
|
||||
#define GSU_R6 0x00c
|
||||
#define GSU_R7 0x00e
|
||||
#define GSU_R8 0x010
|
||||
#define GSU_R9 0x012
|
||||
#define GSU_R10 0x014
|
||||
#define GSU_R11 0x016
|
||||
#define GSU_R12 0x018
|
||||
#define GSU_R13 0x01a
|
||||
#define GSU_R14 0x01c
|
||||
#define GSU_R15 0x01e
|
||||
#define GSU_SFR 0x030
|
||||
#define GSU_BRAMR 0x033
|
||||
#define GSU_PBR 0x034
|
||||
#define GSU_ROMBR 0x036
|
||||
#define GSU_CFGR 0x037
|
||||
#define GSU_SCBR 0x038
|
||||
#define GSU_CLSR 0x039
|
||||
#define GSU_SCMR 0x03a
|
||||
#define GSU_VCR 0x03b
|
||||
#define GSU_RAMBR 0x03c
|
||||
#define GSU_CBR 0x03e
|
||||
#define GSU_CACHERAM 0x100
|
||||
|
||||
/* SFR flags */
|
||||
#define FLG_Z (1<<1)
|
||||
#define FLG_CY (1<<2)
|
||||
#define FLG_S (1<<3)
|
||||
#define FLG_OV (1<<4)
|
||||
#define FLG_G (1<<5)
|
||||
#define FLG_R (1<<6)
|
||||
#define FLG_ALT1 (1<<8)
|
||||
#define FLG_ALT2 (1<<9)
|
||||
#define FLG_IL (1<<10)
|
||||
#define FLG_IH (1<<11)
|
||||
#define FLG_B (1<<12)
|
||||
#define FLG_IRQ (1<<15)
|
||||
// SFR flags
|
||||
#define FLG_Z (1 << 1)
|
||||
#define FLG_CY (1 << 2)
|
||||
#define FLG_S (1 << 3)
|
||||
#define FLG_OV (1 << 4)
|
||||
#define FLG_G (1 << 5)
|
||||
#define FLG_R (1 << 6)
|
||||
#define FLG_ALT1 (1 << 8)
|
||||
#define FLG_ALT2 (1 << 9)
|
||||
#define FLG_IL (1 << 10)
|
||||
#define FLG_IH (1 << 11)
|
||||
#define FLG_B (1 << 12)
|
||||
#define FLG_IRQ (1 << 15)
|
||||
|
||||
/* Test flag */
|
||||
#define TF(a) (GSU.vStatusReg & FLG_##a )
|
||||
#define CF(a) (GSU.vStatusReg &= ~FLG_##a )
|
||||
#define SF(a) (GSU.vStatusReg |= FLG_##a )
|
||||
// Test flag
|
||||
#define TF(a) (GSU.vStatusReg & FLG_##a)
|
||||
#define CF(a) (GSU.vStatusReg &= ~FLG_##a)
|
||||
#define SF(a) (GSU.vStatusReg |= FLG_##a)
|
||||
|
||||
/* Test and set flag if condition, clear if not */
|
||||
#define TS(a,b) GSU.vStatusReg = ( (GSU.vStatusReg & (~FLG_##a)) | ( (!!(##b)) * FLG_##a ) )
|
||||
// Test and set flag if condition, clear if not
|
||||
#define TS(a, b) GSU.vStatusReg = ((GSU.vStatusReg & (~FLG_##a)) | ((!!(##b)) * FLG_##a))
|
||||
|
||||
/* Testing ALT1 & ALT2 bits */
|
||||
#define ALT0 (!TF(ALT1)&&!TF(ALT2))
|
||||
#define ALT1 (TF(ALT1)&&!TF(ALT2))
|
||||
#define ALT2 (!TF(ALT1)&&TF(ALT2))
|
||||
#define ALT3 (TF(ALT1)&&TF(ALT2))
|
||||
// Testing ALT1 & ALT2 bits
|
||||
#define ALT0 (!TF(ALT1) && !TF(ALT2))
|
||||
#define ALT1 ( TF(ALT1) && !TF(ALT2))
|
||||
#define ALT2 (!TF(ALT1) && TF(ALT2))
|
||||
#define ALT3 ( TF(ALT1) && TF(ALT2))
|
||||
|
||||
/* Sign extend from 8/16 bit to 32 bit */
|
||||
#define SEX16(a) ((int32)((int16)(a)))
|
||||
#define SEX8(a) ((int32)((int8)(a)))
|
||||
// Sign extend from 8/16 bit to 32 bit
|
||||
#define SEX8(a) ((int32) ((int8) (a)))
|
||||
#define SEX16(a) ((int32) ((int16) (a)))
|
||||
|
||||
/* Unsign extend from 8/16 bit to 32 bit */
|
||||
#define USEX16(a) ((uint32)((uint16)(a)))
|
||||
#define USEX8(a) ((uint32)((uint8)(a)))
|
||||
// Unsign extend from 8/16 bit to 32 bit
|
||||
#define USEX8(a) ((uint32) ((uint8) (a)))
|
||||
#define USEX16(a) ((uint32) ((uint16) (a)))
|
||||
#define SUSEX16(a) ((int32) ((uint16) (a)))
|
||||
|
||||
#define SUSEX16(a) ((int32)((uint16)(a)))
|
||||
// Set/Clr Sign and Zero flag
|
||||
#define TSZ(num) TS(S, ((num) & 0x8000)); TS(Z, (!USEX16(num)))
|
||||
|
||||
/* Set/Clr Sign and Zero flag */
|
||||
#define TSZ(num) TS(S, (num & 0x8000)); TS(Z, (!USEX16(num)) )
|
||||
// Clear flags
|
||||
#define CLRFLAGS GSU.vStatusReg &= ~(FLG_ALT1 | FLG_ALT2 | FLG_B); GSU.pvDreg = GSU.pvSreg = &R0
|
||||
|
||||
/* Clear flags */
|
||||
#define CLRFLAGS GSU.vStatusReg &= ~(FLG_ALT1|FLG_ALT2|FLG_B); GSU.pvDreg = GSU.pvSreg = &R0;
|
||||
// Read current RAM-Bank
|
||||
#define RAM(adr) GSU.pvRamBank[USEX16(adr)]
|
||||
|
||||
/* Read current RAM-Bank */
|
||||
#define RAM(adr) GSU.pvRamBank[USEX16(adr)]
|
||||
// Read current ROM-Bank
|
||||
#define ROM(idx) GSU.pvRomBank[USEX16(idx)]
|
||||
|
||||
/* Read current ROM-Bank */
|
||||
#define ROM(idx) (GSU.pvRomBank[USEX16(idx)])
|
||||
// Access the current value in the pipe
|
||||
#define PIPE GSU.vPipe
|
||||
|
||||
/* Access the current value in the pipe */
|
||||
#define PIPE GSU.vPipe
|
||||
// Access data in the current program bank
|
||||
#define PRGBANK(idx) GSU.pvPrgBank[USEX16(idx)]
|
||||
|
||||
/* Access data in the current program bank */
|
||||
#define PRGBANK(idx) GSU.pvPrgBank[USEX16(idx)]
|
||||
|
||||
/* Update pipe from ROM */
|
||||
// Update pipe from ROM
|
||||
#if 0
|
||||
#define FETCHPIPE { PIPE = PRGBANK(R15); GSU.vPipeAdr = (GSU.vPrgBankReg<<16) + R15; }
|
||||
#define FETCHPIPE { PIPE = PRGBANK(R15); GSU.vPipeAdr = (GSU.vPrgBankReg << 16) + R15; }
|
||||
#else
|
||||
#define FETCHPIPE { PIPE = PRGBANK(R15); }
|
||||
#define FETCHPIPE { PIPE = PRGBANK(R15); }
|
||||
#endif
|
||||
|
||||
/* ABS */
|
||||
#define ABS(x) ((x)<0?-(x):(x))
|
||||
// ABS
|
||||
#define ABS(x) ((x) < 0 ? -(x) : (x))
|
||||
|
||||
/* Access source register */
|
||||
#define SREG (*GSU.pvSreg)
|
||||
// Access source register
|
||||
#define SREG (*GSU.pvSreg)
|
||||
|
||||
/* Access destination register */
|
||||
#define DREG (*GSU.pvDreg)
|
||||
// Access destination register
|
||||
#define DREG (*GSU.pvDreg)
|
||||
|
||||
#ifndef FX_DO_ROMBUFFER
|
||||
|
||||
/* Don't read R14 */
|
||||
// Don't read R14
|
||||
#define READR14
|
||||
|
||||
/* Don't test and/or read R14 */
|
||||
// Don't test and/or read R14
|
||||
#define TESTR14
|
||||
|
||||
#else
|
||||
|
||||
/* Read R14 */
|
||||
#define READR14 GSU.vRomBuffer = ROM(R14)
|
||||
// Read R14
|
||||
#define READR14 GSU.vRomBuffer = ROM(R14)
|
||||
|
||||
/* Test and/or read R14 */
|
||||
#define TESTR14 if(GSU.pvDreg == &R14) READR14
|
||||
// Test and/or read R14
|
||||
#define TESTR14 if (GSU.pvDreg == &R14) READR14
|
||||
|
||||
#endif
|
||||
|
||||
/* Access to registers */
|
||||
#define R0 GSU.avReg[0]
|
||||
#define R1 GSU.avReg[1]
|
||||
#define R2 GSU.avReg[2]
|
||||
#define R3 GSU.avReg[3]
|
||||
#define R4 GSU.avReg[4]
|
||||
#define R5 GSU.avReg[5]
|
||||
#define R6 GSU.avReg[6]
|
||||
#define R7 GSU.avReg[7]
|
||||
#define R8 GSU.avReg[8]
|
||||
#define R9 GSU.avReg[9]
|
||||
#define R10 GSU.avReg[10]
|
||||
#define R11 GSU.avReg[11]
|
||||
#define R12 GSU.avReg[12]
|
||||
#define R13 GSU.avReg[13]
|
||||
#define R14 GSU.avReg[14]
|
||||
#define R15 GSU.avReg[15]
|
||||
#define SFR GSU.vStatusReg
|
||||
#define PBR GSU.vPrgBankReg
|
||||
#define ROMBR GSU.vRomBankReg
|
||||
#define RAMBR GSU.vRamBankReg
|
||||
#define CBR GSU.vCacheBaseReg
|
||||
#define SCBR USEX8(GSU.pvRegisters[GSU_SCBR])
|
||||
#define SCMR USEX8(GSU.pvRegisters[GSU_SCMR])
|
||||
#define COLR GSU.vColorReg
|
||||
#define POR GSU.vPlotOptionReg
|
||||
#define BRAMR USEX8(GSU.pvRegisters[GSU_BRAMR])
|
||||
#define VCR USEX8(GSU.pvRegisters[GSU_VCR])
|
||||
#define CFGR USEX8(GSU.pvRegisters[GSU_CFGR])
|
||||
#define CLSR USEX8(GSU.pvRegisters[GSU_CLSR])
|
||||
// Access to registers
|
||||
#define R0 GSU.avReg[0]
|
||||
#define R1 GSU.avReg[1]
|
||||
#define R2 GSU.avReg[2]
|
||||
#define R3 GSU.avReg[3]
|
||||
#define R4 GSU.avReg[4]
|
||||
#define R5 GSU.avReg[5]
|
||||
#define R6 GSU.avReg[6]
|
||||
#define R7 GSU.avReg[7]
|
||||
#define R8 GSU.avReg[8]
|
||||
#define R9 GSU.avReg[9]
|
||||
#define R10 GSU.avReg[10]
|
||||
#define R11 GSU.avReg[11]
|
||||
#define R12 GSU.avReg[12]
|
||||
#define R13 GSU.avReg[13]
|
||||
#define R14 GSU.avReg[14]
|
||||
#define R15 GSU.avReg[15]
|
||||
#define SFR GSU.vStatusReg
|
||||
#define PBR GSU.vPrgBankReg
|
||||
#define ROMBR GSU.vRomBankReg
|
||||
#define RAMBR GSU.vRamBankReg
|
||||
#define CBR GSU.vCacheBaseReg
|
||||
#define SCBR USEX8(GSU.pvRegisters[GSU_SCBR])
|
||||
#define SCMR USEX8(GSU.pvRegisters[GSU_SCMR])
|
||||
#define COLR GSU.vColorReg
|
||||
#define POR GSU.vPlotOptionReg
|
||||
#define BRAMR USEX8(GSU.pvRegisters[GSU_BRAMR])
|
||||
#define VCR USEX8(GSU.pvRegisters[GSU_VCR])
|
||||
#define CFGR USEX8(GSU.pvRegisters[GSU_CFGR])
|
||||
#define CLSR USEX8(GSU.pvRegisters[GSU_CLSR])
|
||||
|
||||
/* Execute instruction from the pipe, and fetch next byte to the pipe */
|
||||
#define FX_STEP { uint32 vOpcode = (uint32)PIPE; FETCHPIPE; \
|
||||
(*fx_ppfOpcodeTable[ (GSU.vStatusReg & 0x300) | vOpcode ])(); } \
|
||||
// Execute instruction from the pipe, and fetch next byte to the pipe
|
||||
#define FX_STEP \
|
||||
{ \
|
||||
uint32 vOpcode = (uint32) PIPE; \
|
||||
FETCHPIPE; \
|
||||
(*fx_OpcodeTable[(GSU.vStatusReg & 0x300) | vOpcode])(); \
|
||||
}
|
||||
|
||||
#define FX_FUNCTION_RUN 0
|
||||
#define FX_FUNCTION_RUN_TO_BREAKPOINT 1
|
||||
#define FX_FUNCTION_STEP_OVER 2
|
||||
extern void (*fx_PlotTable[]) (void);
|
||||
extern void (*fx_OpcodeTable[]) (void);
|
||||
|
||||
extern uint32 (**fx_ppfFunctionTable)(uint32);
|
||||
extern void (**fx_ppfPlotTable)();
|
||||
extern void (**fx_ppfOpcodeTable)();
|
||||
|
||||
extern uint32 (*fx_apfFunctionTable[])(uint32);
|
||||
extern void (*fx_apfOpcodeTable[])();
|
||||
extern void (*fx_apfPlotTable[])();
|
||||
extern uint32 (*fx_a_apfFunctionTable[])(uint32);
|
||||
extern void (*fx_a_apfOpcodeTable[])();
|
||||
extern void (*fx_a_apfPlotTable[])();
|
||||
extern uint32 (*fx_r_apfFunctionTable[])(uint32);
|
||||
extern void (*fx_r_apfOpcodeTable[])();
|
||||
extern void (*fx_r_apfPlotTable[])();
|
||||
extern uint32 (*fx_ar_apfFunctionTable[])(uint32);
|
||||
extern void (*fx_ar_apfOpcodeTable[])();
|
||||
extern void (*fx_ar_apfPlotTable[])();
|
||||
|
||||
/* Set this define if branches are relative to the instruction in the delay slot */
|
||||
/* (I think they are) */
|
||||
// Set this define if branches are relative to the instruction in the delay slot (I think they are)
|
||||
#define BRANCH_DELAY_RELATIVE
|
||||
|
||||
#endif
|
||||
|
||||
#endif
|
||||
|
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
@ -1,4 +1,4 @@
|
||||
/**********************************************************************************
|
||||
/***********************************************************************************
|
||||
Snes9x - Portable Super Nintendo Entertainment System (TM) emulator.
|
||||
|
||||
(c) Copyright 1996 - 2002 Gary Henderson (gary.henderson@ntlworld.com),
|
||||
@ -15,12 +15,15 @@
|
||||
(c) Copyright 2002 - 2006 funkyass (funkyass@spam.shaw.ca),
|
||||
Kris Bleakley (codeviolation@hotmail.com)
|
||||
|
||||
(c) Copyright 2002 - 2007 Brad Jorsch (anomie@users.sourceforge.net),
|
||||
(c) Copyright 2002 - 2010 Brad Jorsch (anomie@users.sourceforge.net),
|
||||
Nach (n-a-c-h@users.sourceforge.net),
|
||||
zones (kasumitokoduck@yahoo.com)
|
||||
|
||||
(c) Copyright 2006 - 2007 nitsuja
|
||||
|
||||
(c) Copyright 2009 - 2010 BearOso,
|
||||
OV2
|
||||
|
||||
|
||||
BS-X C emulator code
|
||||
(c) Copyright 2005 - 2006 Dreamer Nom,
|
||||
@ -37,7 +40,7 @@
|
||||
|
||||
DSP-1 emulator code
|
||||
(c) Copyright 1998 - 2006 _Demo_,
|
||||
Andreas Naive (andreasnaive@gmail.com)
|
||||
Andreas Naive (andreasnaive@gmail.com),
|
||||
Gary Henderson,
|
||||
Ivar (ivar@snes9x.com),
|
||||
John Weidman,
|
||||
@ -53,7 +56,6 @@
|
||||
Matthew Kendora,
|
||||
neviksti
|
||||
|
||||
|
||||
DSP-3 emulator code
|
||||
(c) Copyright 2003 - 2006 John Weidman,
|
||||
Kris Bleakley,
|
||||
@ -70,22 +72,26 @@
|
||||
OBC1 emulator code
|
||||
(c) Copyright 2001 - 2004 zsKnight,
|
||||
pagefault (pagefault@zsnes.com),
|
||||
Kris Bleakley,
|
||||
Kris Bleakley
|
||||
Ported from x86 assembler to C by sanmaiwashi
|
||||
|
||||
SPC7110 and RTC C++ emulator code
|
||||
SPC7110 and RTC C++ emulator code used in 1.39-1.51
|
||||
(c) Copyright 2002 Matthew Kendora with research by
|
||||
zsKnight,
|
||||
John Weidman,
|
||||
Dark Force
|
||||
|
||||
SPC7110 and RTC C++ emulator code used in 1.52+
|
||||
(c) Copyright 2009 byuu,
|
||||
neviksti
|
||||
|
||||
S-DD1 C emulator code
|
||||
(c) Copyright 2003 Brad Jorsch with research by
|
||||
Andreas Naive,
|
||||
John Weidman
|
||||
|
||||
S-RTC C emulator code
|
||||
(c) Copyright 2001-2006 byuu,
|
||||
(c) Copyright 2001 - 2006 byuu,
|
||||
John Weidman
|
||||
|
||||
ST010 C++ emulator code
|
||||
@ -97,17 +103,20 @@
|
||||
Super FX x86 assembler emulator code
|
||||
(c) Copyright 1998 - 2003 _Demo_,
|
||||
pagefault,
|
||||
zsKnight,
|
||||
zsKnight
|
||||
|
||||
Super FX C emulator code
|
||||
(c) Copyright 1997 - 1999 Ivar,
|
||||
Gary Henderson,
|
||||
John Weidman
|
||||
|
||||
Sound DSP emulator code is derived from SNEeSe and OpenSPC:
|
||||
Sound emulator code used in 1.5-1.51
|
||||
(c) Copyright 1998 - 2003 Brad Martin
|
||||
(c) Copyright 1998 - 2006 Charles Bilyue'
|
||||
|
||||
Sound emulator code used in 1.52+
|
||||
(c) Copyright 2004 - 2007 Shay Green (gblargg@gmail.com)
|
||||
|
||||
SH assembler code partly based on x86 assembler code
|
||||
(c) Copyright 2002 - 2004 Marcus Comstedt (marcus@mc.pp.se)
|
||||
|
||||
@ -117,23 +126,30 @@
|
||||
HQ2x, HQ3x, HQ4x filters
|
||||
(c) Copyright 2003 Maxim Stepin (maxim@hiend3d.com)
|
||||
|
||||
NTSC filter
|
||||
(c) Copyright 2006 - 2007 Shay Green
|
||||
|
||||
GTK+ GUI code
|
||||
(c) Copyright 2004 - 2010 BearOso
|
||||
|
||||
Win32 GUI code
|
||||
(c) Copyright 2003 - 2006 blip,
|
||||
funkyass,
|
||||
Matthew Kendora,
|
||||
Nach,
|
||||
nitsuja
|
||||
(c) Copyright 2009 - 2010 OV2
|
||||
|
||||
Mac OS GUI code
|
||||
(c) Copyright 1998 - 2001 John Stiles
|
||||
(c) Copyright 2001 - 2007 zones
|
||||
(c) Copyright 2001 - 2010 zones
|
||||
|
||||
|
||||
Specific ports contains the works of other authors. See headers in
|
||||
individual files.
|
||||
|
||||
|
||||
Snes9x homepage: http://www.snes9x.com
|
||||
Snes9x homepage: http://www.snes9x.com/
|
||||
|
||||
Permission to use, copy, modify and/or distribute Snes9x in both binary
|
||||
and source form, for non-commercial purposes, is hereby granted without
|
||||
@ -156,180 +172,153 @@
|
||||
|
||||
Super NES and Super Nintendo Entertainment System are trademarks of
|
||||
Nintendo Co., Limited and its subsidiary companies.
|
||||
**********************************************************************************/
|
||||
|
||||
|
||||
***********************************************************************************/
|
||||
|
||||
|
||||
#ifndef _GFX_H_
|
||||
#define _GFX_H_
|
||||
|
||||
#include "port.h"
|
||||
#include "snes9x.h"
|
||||
struct SGFX
|
||||
{
|
||||
uint16 *Screen;
|
||||
uint16 *SubScreen;
|
||||
uint8 *ZBuffer;
|
||||
uint8 *SubZBuffer;
|
||||
uint32 Pitch;
|
||||
uint32 ScreenSize;
|
||||
uint16 *S;
|
||||
uint8 *DB;
|
||||
uint16 *X2;
|
||||
uint16 *ZERO;
|
||||
uint32 RealPPL; // true PPL of Screen buffer
|
||||
uint32 PPL; // number of pixels on each of Screen buffer
|
||||
uint32 LinesPerTile; // number of lines in 1 tile (4 or 8 due to interlace)
|
||||
uint16 *ScreenColors; // screen colors for rendering main
|
||||
uint16 *RealScreenColors; // screen colors, ignoring color window clipping
|
||||
uint8 Z1; // depth for comparison
|
||||
uint8 Z2; // depth to save
|
||||
uint32 FixedColour;
|
||||
uint8 DoInterlace;
|
||||
uint8 InterlaceFrame;
|
||||
uint32 StartY;
|
||||
uint32 EndY;
|
||||
bool8 ClipColors;
|
||||
uint8 OBJWidths[128];
|
||||
uint8 OBJVisibleTiles[128];
|
||||
|
||||
struct SGFX{
|
||||
// Initialize these variables
|
||||
uint16 *Screen;
|
||||
uint16 *SubScreen;
|
||||
uint8 *ZBuffer;
|
||||
uint8 *SubZBuffer;
|
||||
uint32 Pitch;
|
||||
uint32 ScreenSize;
|
||||
struct ClipData *Clip;
|
||||
|
||||
uint16 *S;
|
||||
uint8 *DB;
|
||||
struct
|
||||
{
|
||||
uint8 RTOFlags;
|
||||
int16 Tiles;
|
||||
|
||||
// Setup in call to S9xGraphicsInit()
|
||||
uint16 *X2;
|
||||
uint16 *ZERO_OR_X2;
|
||||
uint16 *ZERO;
|
||||
|
||||
uint32 RealPPL; // True PPL of Screen buffer.
|
||||
uint32 PPL; // Number of pixels on each of Screen buffer
|
||||
uint32 LinesPerTile; // number of lines in 1 tile (4 or 8 due to interlace)
|
||||
uint16 *ScreenColors; // Screen colors for rendering main
|
||||
uint16 *RealScreenColors; // Screen colors, ignoring color window clipping
|
||||
uint8 Z1; // Depth for comparison
|
||||
uint8 Z2; // Depth to save
|
||||
uint32 FixedColour;
|
||||
const char *InfoString;
|
||||
uint32 InfoStringTimeout;
|
||||
char FrameDisplayString[256];
|
||||
bool8 FrameDisplay;
|
||||
bool8 Repainting; // True if the frame is being re-drawn
|
||||
uint8 DoInterlace;
|
||||
uint8 InterlaceFrame;
|
||||
uint32 StartY;
|
||||
uint32 EndY;
|
||||
struct ClipData *Clip;
|
||||
bool8 ClipColors;
|
||||
uint8 OBJWidths[128];
|
||||
uint8 OBJVisibleTiles[128];
|
||||
struct {
|
||||
uint8 RTOFlags;
|
||||
int16 Tiles;
|
||||
struct {
|
||||
int8 Sprite;
|
||||
uint8 Line;
|
||||
} OBJ[32];
|
||||
} OBJLines [SNES_HEIGHT_EXTENDED];
|
||||
struct
|
||||
{
|
||||
int8 Sprite;
|
||||
uint8 Line;
|
||||
} OBJ[32];
|
||||
} OBJLines[SNES_HEIGHT_EXTENDED];
|
||||
|
||||
#ifdef GFX_MULTI_FORMAT
|
||||
uint32 PixelFormat;
|
||||
uint32 (*BuildPixel) (uint32 R, uint32 G, uint32 B);
|
||||
uint32 (*BuildPixel2) (uint32 R, uint32 G, uint32 B);
|
||||
void (*DecomposePixel) (uint32 Pixel, uint32 &R, uint32 &G, uint32 &B);
|
||||
uint32 PixelFormat;
|
||||
uint32 (*BuildPixel) (uint32, uint32, uint32);
|
||||
uint32 (*BuildPixel2) (uint32, uint32, uint32);
|
||||
void (*DecomposePixel) (uint32, uint32 &, uint32 &, uint32 &);
|
||||
#endif
|
||||
|
||||
void (*DrawBackdropMath)(uint32,uint32,uint32);
|
||||
void (*DrawBackdropNomath)(uint32,uint32,uint32);
|
||||
void (*DrawTileMath)(uint32,uint32,uint32,uint32);
|
||||
void (*DrawTileNomath)(uint32,uint32,uint32,uint32);
|
||||
void (*DrawClippedTileMath)(uint32,uint32,uint32,uint32,uint32,uint32);
|
||||
void (*DrawClippedTileNomath)(uint32,uint32,uint32,uint32,uint32,uint32);
|
||||
void (*DrawMosaicPixelMath)(uint32,uint32,uint32,uint32,uint32,uint32);
|
||||
void (*DrawMosaicPixelNomath)(uint32,uint32,uint32,uint32,uint32,uint32);
|
||||
void (*DrawMode7BG1Math)(uint32,uint32,int);
|
||||
void (*DrawMode7BG1Nomath)(uint32,uint32,int);
|
||||
void (*DrawMode7BG2Math)(uint32,uint32,int);
|
||||
void (*DrawMode7BG2Nomath)(uint32,uint32,int);
|
||||
void (*DrawBackdropMath) (uint32, uint32, uint32);
|
||||
void (*DrawBackdropNomath) (uint32, uint32, uint32);
|
||||
void (*DrawTileMath) (uint32, uint32, uint32, uint32);
|
||||
void (*DrawTileNomath) (uint32, uint32, uint32, uint32);
|
||||
void (*DrawClippedTileMath) (uint32, uint32, uint32, uint32, uint32, uint32);
|
||||
void (*DrawClippedTileNomath) (uint32, uint32, uint32, uint32, uint32, uint32);
|
||||
void (*DrawMosaicPixelMath) (uint32, uint32, uint32, uint32, uint32, uint32);
|
||||
void (*DrawMosaicPixelNomath) (uint32, uint32, uint32, uint32, uint32, uint32);
|
||||
void (*DrawMode7BG1Math) (uint32, uint32, int);
|
||||
void (*DrawMode7BG1Nomath) (uint32, uint32, int);
|
||||
void (*DrawMode7BG2Math) (uint32, uint32, int);
|
||||
void (*DrawMode7BG2Nomath) (uint32, uint32, int);
|
||||
|
||||
const char *InfoString;
|
||||
uint32 InfoStringTimeout;
|
||||
char FrameDisplayString[256];
|
||||
};
|
||||
|
||||
struct SLineData {
|
||||
struct {
|
||||
uint16 VOffset;
|
||||
uint16 HOffset;
|
||||
} BG [4];
|
||||
struct SBG
|
||||
{
|
||||
uint8 (*ConvertTile) (uint8 *, uint32, uint32);
|
||||
uint8 (*ConvertTileFlip) (uint8 *, uint32, uint32);
|
||||
|
||||
uint32 TileSizeH;
|
||||
uint32 TileSizeV;
|
||||
uint32 OffsetSizeH;
|
||||
uint32 OffsetSizeV;
|
||||
uint32 TileShift;
|
||||
uint32 TileAddress;
|
||||
uint32 NameSelect;
|
||||
uint32 SCBase;
|
||||
|
||||
uint32 StartPalette;
|
||||
uint32 PaletteShift;
|
||||
uint32 PaletteMask;
|
||||
uint8 EnableMath;
|
||||
uint8 InterlaceLine;
|
||||
|
||||
uint8 *Buffer;
|
||||
uint8 *BufferFlip;
|
||||
uint8 *Buffered;
|
||||
uint8 *BufferedFlip;
|
||||
bool8 DirectColourMode;
|
||||
};
|
||||
|
||||
#define H_FLIP 0x4000
|
||||
#define V_FLIP 0x8000
|
||||
#define BLANK_TILE 2
|
||||
|
||||
struct SBG {
|
||||
uint8 (*ConvertTile)(uint8 *,uint32,uint32);
|
||||
uint8 (*ConvertTileFlip)(uint8 *,uint32,uint32);
|
||||
|
||||
uint32 TileSizeH;
|
||||
uint32 TileSizeV;
|
||||
uint32 OffsetSizeH;
|
||||
uint32 OffsetSizeV;
|
||||
uint32 TileShift;
|
||||
uint32 TileAddress;
|
||||
uint32 NameSelect;
|
||||
uint32 SCBase;
|
||||
|
||||
uint32 StartPalette;
|
||||
uint32 PaletteShift;
|
||||
uint32 PaletteMask;
|
||||
uint8 EnableMath;
|
||||
uint8 InterlaceLine;
|
||||
|
||||
uint8 *Buffer, *BufferFlip;
|
||||
uint8 *Buffered, *BufferedFlip;
|
||||
bool8 DirectColourMode;
|
||||
struct SLineData
|
||||
{
|
||||
struct
|
||||
{
|
||||
uint16 VOffset;
|
||||
uint16 HOffset;
|
||||
} BG[4];
|
||||
};
|
||||
|
||||
struct SLineMatrixData
|
||||
{
|
||||
short MatrixA;
|
||||
short MatrixB;
|
||||
short MatrixC;
|
||||
short MatrixD;
|
||||
short CentreX;
|
||||
short CentreY;
|
||||
short M7HOFS;
|
||||
short M7VOFS;
|
||||
short MatrixA;
|
||||
short MatrixB;
|
||||
short MatrixC;
|
||||
short MatrixD;
|
||||
short CentreX;
|
||||
short CentreY;
|
||||
short M7HOFS;
|
||||
short M7VOFS;
|
||||
};
|
||||
|
||||
extern SBG BG;
|
||||
extern uint16 BlackColourMap [256];
|
||||
extern uint16 DirectColourMaps [8][256];
|
||||
extern uint16 BlackColourMap[256];
|
||||
extern uint16 DirectColourMaps[8][256];
|
||||
extern uint8 mul_brightness[16][32];
|
||||
extern struct SBG BG;
|
||||
extern struct SGFX GFX;
|
||||
|
||||
extern uint8 add32_32 [32][32];
|
||||
extern uint8 add32_32_half [32][32];
|
||||
extern uint8 sub32_32 [32][32];
|
||||
extern uint8 sub32_32_half [32][32];
|
||||
extern uint8 mul_brightness [16][32];
|
||||
|
||||
// Could use BSWAP instruction on Intel port...
|
||||
#define SWAP_DWORD(dw) dw = ((dw & 0xff) << 24) | ((dw & 0xff00) << 8) | \
|
||||
((dw & 0xff0000) >> 8) | ((dw & 0xff000000) >> 24)
|
||||
|
||||
#define SUB_SCREEN_DEPTH 0
|
||||
#define MAIN_SCREEN_DEPTH 32
|
||||
|
||||
#if defined(OLD_COLOUR_BLENDING)
|
||||
#define COLOR_ADD(C1, C2) \
|
||||
GFX.X2 [((((C1) & RGB_REMOVE_LOW_BITS_MASK) + \
|
||||
((C2) & RGB_REMOVE_LOW_BITS_MASK)) >> 1) + \
|
||||
((C1) & (C2) & RGB_LOW_BITS_MASK)]
|
||||
#else
|
||||
#define COLOR_ADD(C1, C2) \
|
||||
(GFX.X2 [((((C1) & RGB_REMOVE_LOW_BITS_MASK) + \
|
||||
((C2) & RGB_REMOVE_LOW_BITS_MASK)) >> 1) + \
|
||||
((C1) & (C2) & RGB_LOW_BITS_MASK)] | \
|
||||
(((C1) ^ (C2)) & RGB_LOW_BITS_MASK))
|
||||
#endif
|
||||
#define H_FLIP 0x4000
|
||||
#define V_FLIP 0x8000
|
||||
#define BLANK_TILE 2
|
||||
|
||||
#define COLOR_ADD1_2(C1, C2) \
|
||||
(((((C1) & RGB_REMOVE_LOW_BITS_MASK) + \
|
||||
((C2) & RGB_REMOVE_LOW_BITS_MASK)) >> 1) + \
|
||||
((C1) & (C2) & RGB_LOW_BITS_MASK) | ALPHA_BITS_MASK)
|
||||
((((((C1) & RGB_REMOVE_LOW_BITS_MASK) + \
|
||||
((C2) & RGB_REMOVE_LOW_BITS_MASK)) >> 1) + \
|
||||
((C1) & (C2) & RGB_LOW_BITS_MASK)) | ALPHA_BITS_MASK)
|
||||
|
||||
#if defined(OLD_COLOUR_BLENDING)
|
||||
#define COLOR_SUB(C1, C2) \
|
||||
GFX.ZERO_OR_X2 [(((C1) | RGB_HI_BITS_MASKx2) - \
|
||||
((C2) & RGB_REMOVE_LOW_BITS_MASK)) >> 1]
|
||||
#elif !defined(NEW_COLOUR_BLENDING)
|
||||
#define COLOR_SUB(C1, C2) \
|
||||
(GFX.ZERO_OR_X2 [(((C1) | RGB_HI_BITS_MASKx2) - \
|
||||
((C2) & RGB_REMOVE_LOW_BITS_MASK)) >> 1] + \
|
||||
((C1) & RGB_LOW_BITS_MASK) - ((C2) & RGB_LOW_BITS_MASK))
|
||||
#else
|
||||
inline uint16 COLOR_SUB(uint16, uint16);
|
||||
#define COLOR_ADD(C1, C2) \
|
||||
(GFX.X2[((((C1) & RGB_REMOVE_LOW_BITS_MASK) + \
|
||||
((C2) & RGB_REMOVE_LOW_BITS_MASK)) >> 1) + \
|
||||
((C1) & (C2) & RGB_LOW_BITS_MASK)] | \
|
||||
(((C1) ^ (C2)) & RGB_LOW_BITS_MASK))
|
||||
|
||||
inline uint16 COLOR_SUB(uint16 C1, uint16 C2)
|
||||
#define COLOR_SUB1_2(C1, C2) \
|
||||
GFX.ZERO[(((C1) | RGB_HI_BITS_MASKx2) - \
|
||||
((C2) & RGB_REMOVE_LOW_BITS_MASK)) >> 1]
|
||||
|
||||
inline uint16 COLOR_SUB (uint16 C1, uint16 C2)
|
||||
{
|
||||
uint16 mC1, mC2, v = ALPHA_BITS_MASK;
|
||||
|
||||
@ -345,44 +334,33 @@ inline uint16 COLOR_SUB(uint16 C1, uint16 C2)
|
||||
mC2 = C2 & THIRD_COLOR_MASK;
|
||||
if (mC1 > mC2) v += (mC1 - mC2);
|
||||
|
||||
return v;
|
||||
return (v);
|
||||
}
|
||||
#endif
|
||||
|
||||
#define COLOR_SUB1_2(C1, C2) \
|
||||
GFX.ZERO [(((C1) | RGB_HI_BITS_MASKx2) - \
|
||||
((C2) & RGB_REMOVE_LOW_BITS_MASK)) >> 1]
|
||||
|
||||
START_EXTERN_C
|
||||
void S9xStartScreenRefresh ();
|
||||
void S9xDrawScanLine (uint8 Line);
|
||||
void S9xEndScreenRefresh ();
|
||||
void S9xSetupOBJ ();
|
||||
void S9xUpdateScreen ();
|
||||
void RenderLine (uint8 line);
|
||||
void S9xBuildDirectColourMaps ();
|
||||
|
||||
void S9xDisplayMessages (uint16 *screen, int ppl, int width, int height, int scale); // called automatically unless Settings.AutoDisplayMessages is false
|
||||
|
||||
extern struct SGFX GFX;
|
||||
|
||||
// External port interface which must be implemented or initialised for each
|
||||
// port.
|
||||
bool8 S9xGraphicsInit ();
|
||||
void S9xGraphicsDeinit();
|
||||
bool8 S9xInitUpdate (void);
|
||||
bool8 S9xDeinitUpdate (int Width, int Height);
|
||||
bool8 S9xContinueUpdate (int Width, int Height);
|
||||
void S9xSetPalette ();
|
||||
void S9xSyncSpeed ();
|
||||
|
||||
extern void (*S9xCustomDisplayString) (const char *string, int linesFromBottom, int pixelsFromLeft, bool allowWrap); // called instead of S9xDisplayString if set to non-NULL
|
||||
|
||||
void S9xStartScreenRefresh (void);
|
||||
void S9xEndScreenRefresh (void);
|
||||
void S9xUpdateScreen (void);
|
||||
void S9xBuildDirectColourMaps (void);
|
||||
void RenderLine (uint8);
|
||||
void S9xComputeClipWindows (void);
|
||||
void S9xDisplayChar (uint16 *, uint8);
|
||||
// called automatically unless Settings.AutoDisplayMessages is false
|
||||
void S9xDisplayMessages (uint16 *, int, int, int, int);
|
||||
#ifdef GFX_MULTI_FORMAT
|
||||
bool8 S9xSetRenderPixelFormat (int format);
|
||||
bool8 S9xSetRenderPixelFormat (int);
|
||||
#endif
|
||||
|
||||
END_EXTERN_C
|
||||
// external port interface which must be implemented or initialised for each port
|
||||
bool8 S9xGraphicsInit (void);
|
||||
void S9xGraphicsDeinit (void);
|
||||
bool8 S9xInitUpdate (void);
|
||||
bool8 S9xDeinitUpdate (int, int);
|
||||
bool8 S9xContinueUpdate (int, int);
|
||||
void S9xReRefresh (void);
|
||||
void S9xSetPalette (void);
|
||||
void S9xSyncSpeed (void);
|
||||
|
||||
// called instead of S9xDisplayString if set to non-NULL
|
||||
extern void (*S9xCustomDisplayString) (const char *, int, int, bool);
|
||||
|
||||
#endif
|
||||
|
||||
|
@ -1,4 +1,4 @@
|
||||
/**********************************************************************************
|
||||
/***********************************************************************************
|
||||
Snes9x - Portable Super Nintendo Entertainment System (TM) emulator.
|
||||
|
||||
(c) Copyright 1996 - 2002 Gary Henderson (gary.henderson@ntlworld.com),
|
||||
@ -15,12 +15,15 @@
|
||||
(c) Copyright 2002 - 2006 funkyass (funkyass@spam.shaw.ca),
|
||||
Kris Bleakley (codeviolation@hotmail.com)
|
||||
|
||||
(c) Copyright 2002 - 2007 Brad Jorsch (anomie@users.sourceforge.net),
|
||||
(c) Copyright 2002 - 2010 Brad Jorsch (anomie@users.sourceforge.net),
|
||||
Nach (n-a-c-h@users.sourceforge.net),
|
||||
zones (kasumitokoduck@yahoo.com)
|
||||
|
||||
(c) Copyright 2006 - 2007 nitsuja
|
||||
|
||||
(c) Copyright 2009 - 2010 BearOso,
|
||||
OV2
|
||||
|
||||
|
||||
BS-X C emulator code
|
||||
(c) Copyright 2005 - 2006 Dreamer Nom,
|
||||
@ -37,7 +40,7 @@
|
||||
|
||||
DSP-1 emulator code
|
||||
(c) Copyright 1998 - 2006 _Demo_,
|
||||
Andreas Naive (andreasnaive@gmail.com)
|
||||
Andreas Naive (andreasnaive@gmail.com),
|
||||
Gary Henderson,
|
||||
Ivar (ivar@snes9x.com),
|
||||
John Weidman,
|
||||
@ -53,7 +56,6 @@
|
||||
Matthew Kendora,
|
||||
neviksti
|
||||
|
||||
|
||||
DSP-3 emulator code
|
||||
(c) Copyright 2003 - 2006 John Weidman,
|
||||
Kris Bleakley,
|
||||
@ -70,22 +72,26 @@
|
||||
OBC1 emulator code
|
||||
(c) Copyright 2001 - 2004 zsKnight,
|
||||
pagefault (pagefault@zsnes.com),
|
||||
Kris Bleakley,
|
||||
Kris Bleakley
|
||||
Ported from x86 assembler to C by sanmaiwashi
|
||||
|
||||
SPC7110 and RTC C++ emulator code
|
||||
SPC7110 and RTC C++ emulator code used in 1.39-1.51
|
||||
(c) Copyright 2002 Matthew Kendora with research by
|
||||
zsKnight,
|
||||
John Weidman,
|
||||
Dark Force
|
||||
|
||||
SPC7110 and RTC C++ emulator code used in 1.52+
|
||||
(c) Copyright 2009 byuu,
|
||||
neviksti
|
||||
|
||||
S-DD1 C emulator code
|
||||
(c) Copyright 2003 Brad Jorsch with research by
|
||||
Andreas Naive,
|
||||
John Weidman
|
||||
|
||||
S-RTC C emulator code
|
||||
(c) Copyright 2001-2006 byuu,
|
||||
(c) Copyright 2001 - 2006 byuu,
|
||||
John Weidman
|
||||
|
||||
ST010 C++ emulator code
|
||||
@ -97,17 +103,20 @@
|
||||
Super FX x86 assembler emulator code
|
||||
(c) Copyright 1998 - 2003 _Demo_,
|
||||
pagefault,
|
||||
zsKnight,
|
||||
zsKnight
|
||||
|
||||
Super FX C emulator code
|
||||
(c) Copyright 1997 - 1999 Ivar,
|
||||
Gary Henderson,
|
||||
John Weidman
|
||||
|
||||
Sound DSP emulator code is derived from SNEeSe and OpenSPC:
|
||||
Sound emulator code used in 1.5-1.51
|
||||
(c) Copyright 1998 - 2003 Brad Martin
|
||||
(c) Copyright 1998 - 2006 Charles Bilyue'
|
||||
|
||||
Sound emulator code used in 1.52+
|
||||
(c) Copyright 2004 - 2007 Shay Green (gblargg@gmail.com)
|
||||
|
||||
SH assembler code partly based on x86 assembler code
|
||||
(c) Copyright 2002 - 2004 Marcus Comstedt (marcus@mc.pp.se)
|
||||
|
||||
@ -117,23 +126,30 @@
|
||||
HQ2x, HQ3x, HQ4x filters
|
||||
(c) Copyright 2003 Maxim Stepin (maxim@hiend3d.com)
|
||||
|
||||
NTSC filter
|
||||
(c) Copyright 2006 - 2007 Shay Green
|
||||
|
||||
GTK+ GUI code
|
||||
(c) Copyright 2004 - 2010 BearOso
|
||||
|
||||
Win32 GUI code
|
||||
(c) Copyright 2003 - 2006 blip,
|
||||
funkyass,
|
||||
Matthew Kendora,
|
||||
Nach,
|
||||
nitsuja
|
||||
(c) Copyright 2009 - 2010 OV2
|
||||
|
||||
Mac OS GUI code
|
||||
(c) Copyright 1998 - 2001 John Stiles
|
||||
(c) Copyright 2001 - 2007 zones
|
||||
(c) Copyright 2001 - 2010 zones
|
||||
|
||||
|
||||
Specific ports contains the works of other authors. See headers in
|
||||
individual files.
|
||||
|
||||
|
||||
Snes9x homepage: http://www.snes9x.com
|
||||
Snes9x homepage: http://www.snes9x.com/
|
||||
|
||||
Permission to use, copy, modify and/or distribute Snes9x in both binary
|
||||
and source form, for non-commercial purposes, is hereby granted without
|
||||
@ -156,238 +172,239 @@
|
||||
|
||||
Super NES and Super Nintendo Entertainment System are trademarks of
|
||||
Nintendo Co., Limited and its subsidiary companies.
|
||||
**********************************************************************************/
|
||||
|
||||
|
||||
***********************************************************************************/
|
||||
|
||||
|
||||
#include "snes9x.h"
|
||||
#include "memmap.h"
|
||||
#include "ppu.h"
|
||||
#include "dsp1.h"
|
||||
#include "missing.h"
|
||||
#include "cpuexec.h"
|
||||
#include "s9xdebug.h"
|
||||
#include "apu.h"
|
||||
#include "dma.h"
|
||||
#include "apu/apu.h"
|
||||
#include "fxinst.h"
|
||||
#include "fxemu.h"
|
||||
#include "gfx.h"
|
||||
#include "soundux.h"
|
||||
#include "srtc.h"
|
||||
#include "cheats.h"
|
||||
#include "sa1.h"
|
||||
#include "bsx.h"
|
||||
#include "spc7110.h"
|
||||
#ifdef NETPLAY_SUPPORT
|
||||
#include "netplay.h"
|
||||
#endif
|
||||
#ifdef DEBUGGER
|
||||
#include "debug.h"
|
||||
#include "missing.h"
|
||||
#endif
|
||||
|
||||
START_EXTERN_C
|
||||
char String[513];
|
||||
struct SCPUState CPU;
|
||||
struct SICPU ICPU;
|
||||
struct SRegisters Registers;
|
||||
struct SPPU PPU;
|
||||
struct InternalPPU IPPU;
|
||||
struct SDMA DMA[8];
|
||||
struct STimings Timings;
|
||||
struct SGFX GFX;
|
||||
struct SBG BG;
|
||||
struct SLineData LineData[240];
|
||||
struct SLineMatrixData LineMatrixData[240];
|
||||
struct SDSP0 DSP0;
|
||||
struct SDSP1 DSP1;
|
||||
struct SDSP2 DSP2;
|
||||
struct SDSP3 DSP3;
|
||||
struct SDSP4 DSP4;
|
||||
struct SSA1 SA1;
|
||||
struct SSA1Registers SA1Registers;
|
||||
struct SST010 ST010;
|
||||
struct SST011 ST011;
|
||||
struct SST018 ST018;
|
||||
struct SOBC1 OBC1;
|
||||
struct SSPC7110Snapshot s7snap;
|
||||
struct SSRTCSnapshot srtcsnap;
|
||||
struct SRTCData RTCData;
|
||||
struct SBSX BSX;
|
||||
struct SMulti Multi;
|
||||
struct SSettings Settings;
|
||||
struct SSNESGameFixes SNESGameFixes;
|
||||
#ifdef NETPLAY_SUPPORT
|
||||
struct SNetPlay NetPlay;
|
||||
#endif
|
||||
#ifdef DEBUGGER
|
||||
struct Missing missing;
|
||||
#endif
|
||||
struct SCheatData Cheat;
|
||||
struct Watch watches[16];
|
||||
#ifndef ZSNES_FX
|
||||
struct FxRegs_s GSU;
|
||||
struct FxInfo_s SuperFX;
|
||||
#endif
|
||||
CMemory Memory;
|
||||
|
||||
struct Missing missing;
|
||||
char String[513];
|
||||
uint8 OpenBus = 0;
|
||||
uint8 *HDMAMemPointers[8];
|
||||
uint16 BlackColourMap[256];
|
||||
uint16 DirectColourMaps[8][256];
|
||||
|
||||
struct SICPU ICPU;
|
||||
|
||||
struct SCPUState CPU;
|
||||
|
||||
struct STimings Timings;
|
||||
|
||||
struct SRegisters Registers;
|
||||
|
||||
struct SAPU APU;
|
||||
|
||||
struct SIAPU IAPU;
|
||||
|
||||
struct SAPURegisters APURegisters;
|
||||
|
||||
struct SSettings Settings;
|
||||
|
||||
struct SSA1Registers SA1Registers;
|
||||
|
||||
struct SSA1 SA1;
|
||||
|
||||
struct SBSX BSX;
|
||||
|
||||
struct SMulti Multi;
|
||||
|
||||
SSoundData SoundData;
|
||||
SnesModel M1SNES = { 1, 3, 2 };
|
||||
SnesModel M2SNES = { 2, 4, 3 };
|
||||
SnesModel *Model = &M1SNES;
|
||||
|
||||
#if defined(ZSNES_FX) || defined(ZSNES_C4)
|
||||
uint8 *ROM = NULL;
|
||||
uint8 *SRAM = NULL;
|
||||
uint8 *RegRAM = NULL;
|
||||
uint8 *ROM = NULL;
|
||||
uint8 *SRAM = NULL;
|
||||
uint8 *RegRAM = NULL;
|
||||
#endif
|
||||
|
||||
CMemory Memory;
|
||||
|
||||
struct SSNESGameFixes SNESGameFixes;
|
||||
|
||||
unsigned char OpenBus = 0;
|
||||
|
||||
|
||||
END_EXTERN_C
|
||||
|
||||
struct SDSP1 DSP1;
|
||||
|
||||
SnesModel M1SNES={1,3,2};
|
||||
SnesModel M2SNES={2,4,3};
|
||||
SnesModel* Model=&M1SNES;
|
||||
|
||||
#ifndef ZSNES_FX
|
||||
struct FxInit_s SuperFX;
|
||||
#else
|
||||
START_EXTERN_C
|
||||
uint8 *SFXPlotTable = NULL;
|
||||
END_EXTERN_C
|
||||
#ifdef ZSNES_FX
|
||||
uint8 *SFXPlotTable = NULL;
|
||||
#endif
|
||||
|
||||
struct SPPU PPU;
|
||||
struct InternalPPU IPPU;
|
||||
|
||||
struct SDMA DMA[8];
|
||||
|
||||
uint8 *HDMAMemPointers [8];
|
||||
uint8 *HDMABasePointers [8];
|
||||
|
||||
struct SBG BG;
|
||||
|
||||
struct SGFX GFX;
|
||||
struct SLineData LineData[240];
|
||||
struct SLineMatrixData LineMatrixData [240];
|
||||
|
||||
#ifdef GFX_MULTI_FORMAT
|
||||
|
||||
uint32 RED_LOW_BIT_MASK = RED_LOW_BIT_MASK_RGB565;
|
||||
uint32 GREEN_LOW_BIT_MASK = GREEN_LOW_BIT_MASK_RGB565;
|
||||
uint32 BLUE_LOW_BIT_MASK = BLUE_LOW_BIT_MASK_RGB565;
|
||||
uint32 RED_HI_BIT_MASK = RED_HI_BIT_MASK_RGB565;
|
||||
uint32 GREEN_HI_BIT_MASK = GREEN_HI_BIT_MASK_RGB565;
|
||||
uint32 BLUE_HI_BIT_MASK = BLUE_HI_BIT_MASK_RGB565;
|
||||
uint32 MAX_RED = MAX_RED_RGB565;
|
||||
uint32 MAX_GREEN = MAX_GREEN_RGB565;
|
||||
uint32 MAX_BLUE = MAX_BLUE_RGB565;
|
||||
uint32 SPARE_RGB_BIT_MASK = SPARE_RGB_BIT_MASK_RGB565;
|
||||
uint32 GREEN_HI_BIT = (MAX_GREEN_RGB565 + 1) >> 1;
|
||||
uint32 RGB_LOW_BITS_MASK = (RED_LOW_BIT_MASK_RGB565 |
|
||||
GREEN_LOW_BIT_MASK_RGB565 |
|
||||
BLUE_LOW_BIT_MASK_RGB565);
|
||||
uint32 RGB_HI_BITS_MASK = (RED_HI_BIT_MASK_RGB565 |
|
||||
GREEN_HI_BIT_MASK_RGB565 |
|
||||
BLUE_HI_BIT_MASK_RGB565);
|
||||
uint32 RGB_HI_BITS_MASKx2 = (RED_HI_BIT_MASK_RGB565 |
|
||||
GREEN_HI_BIT_MASK_RGB565 |
|
||||
BLUE_HI_BIT_MASK_RGB565) << 1;
|
||||
uint32 RGB_REMOVE_LOW_BITS_MASK = ~RGB_LOW_BITS_MASK;
|
||||
uint32 FIRST_COLOR_MASK = FIRST_COLOR_MASK_RGB565;
|
||||
uint32 SECOND_COLOR_MASK = SECOND_COLOR_MASK_RGB565;
|
||||
uint32 THIRD_COLOR_MASK = THIRD_COLOR_MASK_RGB565;
|
||||
uint32 ALPHA_BITS_MASK = ALPHA_BITS_MASK_RGB565;
|
||||
uint32 FIRST_THIRD_COLOR_MASK = 0;
|
||||
uint32 TWO_LOW_BITS_MASK = 0;
|
||||
uint32 HIGH_BITS_SHIFTED_TWO_MASK = 0;
|
||||
|
||||
uint32 current_graphic_format = RGB565;
|
||||
uint32 RED_LOW_BIT_MASK = RED_LOW_BIT_MASK_RGB565;
|
||||
uint32 GREEN_LOW_BIT_MASK = GREEN_LOW_BIT_MASK_RGB565;
|
||||
uint32 BLUE_LOW_BIT_MASK = BLUE_LOW_BIT_MASK_RGB565;
|
||||
uint32 RED_HI_BIT_MASK = RED_HI_BIT_MASK_RGB565;
|
||||
uint32 GREEN_HI_BIT_MASK = GREEN_HI_BIT_MASK_RGB565;
|
||||
uint32 BLUE_HI_BIT_MASK = BLUE_HI_BIT_MASK_RGB565;
|
||||
uint32 MAX_RED = MAX_RED_RGB565;
|
||||
uint32 MAX_GREEN = MAX_GREEN_RGB565;
|
||||
uint32 MAX_BLUE = MAX_BLUE_RGB565;
|
||||
uint32 SPARE_RGB_BIT_MASK = SPARE_RGB_BIT_MASK_RGB565;
|
||||
uint32 GREEN_HI_BIT = (MAX_GREEN_RGB565 + 1) >> 1;
|
||||
uint32 RGB_LOW_BITS_MASK = (RED_LOW_BIT_MASK_RGB565 | GREEN_LOW_BIT_MASK_RGB565 | BLUE_LOW_BIT_MASK_RGB565);
|
||||
uint32 RGB_HI_BITS_MASK = (RED_HI_BIT_MASK_RGB565 | GREEN_HI_BIT_MASK_RGB565 | BLUE_HI_BIT_MASK_RGB565);
|
||||
uint32 RGB_HI_BITS_MASKx2 = (RED_HI_BIT_MASK_RGB565 | GREEN_HI_BIT_MASK_RGB565 | BLUE_HI_BIT_MASK_RGB565) << 1;
|
||||
uint32 RGB_REMOVE_LOW_BITS_MASK = ~RGB_LOW_BITS_MASK;
|
||||
uint32 FIRST_COLOR_MASK = FIRST_COLOR_MASK_RGB565;
|
||||
uint32 SECOND_COLOR_MASK = SECOND_COLOR_MASK_RGB565;
|
||||
uint32 THIRD_COLOR_MASK = THIRD_COLOR_MASK_RGB565;
|
||||
uint32 ALPHA_BITS_MASK = ALPHA_BITS_MASK_RGB565;
|
||||
uint32 FIRST_THIRD_COLOR_MASK = 0;
|
||||
uint32 TWO_LOW_BITS_MASK = 0;
|
||||
uint32 HIGH_BITS_SHIFTED_TWO_MASK = 0;
|
||||
#endif
|
||||
|
||||
uint8 GetBank = 0;
|
||||
struct SCheatData Cheat;
|
||||
|
||||
volatile SoundStatus so;
|
||||
|
||||
int32 Loop[16];
|
||||
int32 Echo[24000];
|
||||
int32 FilterTaps[8];
|
||||
int32 MixBuffer[SOUND_BUFFER_SIZE];
|
||||
int32 EchoBuffer[SOUND_BUFFER_SIZE];
|
||||
int32 DummyEchoBuffer[SOUND_BUFFER_SIZE];
|
||||
uint32 FIRIndex = 0;
|
||||
|
||||
uint16 SignExtend [2] = {
|
||||
0x00, 0xff00
|
||||
};
|
||||
|
||||
//modified per anomie Mode 5 findings
|
||||
int HDMA_ModeByteCounts [8] = {
|
||||
1, 2, 2, 4, 4, 4, 2, 4
|
||||
};
|
||||
|
||||
uint16 BlackColourMap [256];
|
||||
uint16 DirectColourMaps [8][256];
|
||||
|
||||
uint32 HeadMask [4] = {
|
||||
#ifdef LSB_FIRST
|
||||
0xffffffff, 0xffffff00, 0xffff0000, 0xff000000
|
||||
#else
|
||||
0xffffffff, 0x00ffffff, 0x0000ffff, 0x000000ff
|
||||
#endif
|
||||
};
|
||||
|
||||
uint32 TailMask [5] = {
|
||||
#ifdef LSB_FIRST
|
||||
0x00000000, 0x000000ff, 0x0000ffff, 0x00ffffff, 0xffffffff
|
||||
#else
|
||||
0x00000000, 0xff000000, 0xffff0000, 0xffffff00, 0xffffffff
|
||||
#endif
|
||||
};
|
||||
|
||||
START_EXTERN_C
|
||||
uint8 APUROM [64] =
|
||||
uint16 SignExtend[2] =
|
||||
{
|
||||
0xCD,0xEF,0xBD,0xE8,0x00,0xC6,0x1D,0xD0,0xFC,0x8F,0xAA,0xF4,0x8F,
|
||||
0xBB,0xF5,0x78,0xCC,0xF4,0xD0,0xFB,0x2F,0x19,0xEB,0xF4,0xD0,0xFC,
|
||||
0x7E,0xF4,0xD0,0x0B,0xE4,0xF5,0xCB,0xF4,0xD7,0x00,0xFC,0xD0,0xF3,
|
||||
0xAB,0x01,0x10,0xEF,0x7E,0xF4,0x10,0xEB,0xBA,0xF6,0xDA,0x00,0xBA,
|
||||
0xF4,0xC4,0xF4,0xDD,0x5D,0xD0,0xDB,0x1F,0x00,0x00,0xC0,0xFF
|
||||
0x0000,
|
||||
0xff00
|
||||
};
|
||||
|
||||
#ifdef NETPLAY_SUPPORT
|
||||
struct SNetPlay NetPlay;
|
||||
#endif
|
||||
|
||||
// Raw SPC700 instruction cycle lengths
|
||||
int32 S9xAPUCycleLengths [256] =
|
||||
int HDMA_ModeByteCounts[8] =
|
||||
{
|
||||
/* 0 1 2 3 4 5 6 7 8 9 A B C D E F */
|
||||
/* 00 */ 2, 8, 4, 5, 3, 4, 3, 6, 2, 6, 5, 4, 5, 4, 6, 8,
|
||||
/* 10 */ 2, 8, 4, 5, 4, 5, 5, 6, 5, 5, 6, 5, 2, 2, 4, 6,
|
||||
/* 20 */ 2, 8, 4, 5, 3, 4, 3, 6, 2, 6, 5, 4, 5, 4, 5, 4,
|
||||
/* 30 */ 2, 8, 4, 5, 4, 5, 5, 6, 5, 5, 6, 5, 2, 2, 3, 8,
|
||||
/* 40 */ 2, 8, 4, 5, 3, 4, 3, 6, 2, 6, 4, 4, 5, 4, 6, 6,
|
||||
/* 50 */ 2, 8, 4, 5, 4, 5, 5, 6, 5, 5, 4, 5, 2, 2, 4, 3,
|
||||
/* 60 */ 2, 8, 4, 5, 3, 4, 3, 6, 2, 6, 4, 4, 5, 4, 5, 5,
|
||||
/* 70 */ 2, 8, 4, 5, 4, 5, 5, 6, 5, 5, 5, 5, 2, 2, 3, 6,
|
||||
/* 80 */ 2, 8, 4, 5, 3, 4, 3, 6, 2, 6, 5, 4, 5, 2, 4, 5,
|
||||
/* 90 */ 2, 8, 4, 5, 4, 5, 5, 6, 5, 5, 5, 5, 2, 2,12, 5,
|
||||
/* A0 */ 3, 8, 4, 5, 3, 4, 3, 6, 2, 6, 4, 4, 5, 2, 4, 4,
|
||||
/* B0 */ 2, 8, 4, 5, 4, 5, 5, 6, 5, 5, 5, 5, 2, 2, 3, 4,
|
||||
/* C0 */ 3, 8, 4, 5, 4, 5, 4, 7, 2, 5, 6, 4, 5, 2, 4, 9,
|
||||
/* D0 */ 2, 8, 4, 5, 5, 6, 6, 7, 4, 5, 5, 5, 2, 2, 6, 3,
|
||||
/* E0 */ 2, 8, 4, 5, 3, 4, 3, 6, 2, 4, 5, 3, 4, 3, 4, 3,
|
||||
/* F0 */ 2, 8, 4, 5, 4, 5, 5, 6, 3, 4, 5, 4, 2, 2, 4, 3
|
||||
1, 2, 2, 4, 4, 4, 2, 4
|
||||
};
|
||||
|
||||
// Actual data used by CPU emulation, will be scaled by APUReset routine
|
||||
// to be relative to the 65c816 instruction lengths.
|
||||
int32 S9xAPUCycles [256] =
|
||||
uint8 mul_brightness[16][32] =
|
||||
{
|
||||
/* 0 1 2 3 4 5 6 7 8 9 A B C D E F */
|
||||
/* 00 */ 2, 8, 4, 5, 3, 4, 3, 6, 2, 6, 5, 4, 5, 4, 6, 8,
|
||||
/* 10 */ 2, 8, 4, 5, 4, 5, 5, 6, 5, 5, 6, 5, 2, 2, 4, 6,
|
||||
/* 20 */ 2, 8, 4, 5, 3, 4, 3, 6, 2, 6, 5, 4, 5, 4, 5, 4,
|
||||
/* 30 */ 2, 8, 4, 5, 4, 5, 5, 6, 5, 5, 6, 5, 2, 2, 3, 8,
|
||||
/* 40 */ 2, 8, 4, 5, 3, 4, 3, 6, 2, 6, 4, 4, 5, 4, 6, 6,
|
||||
/* 50 */ 2, 8, 4, 5, 4, 5, 5, 6, 5, 5, 4, 5, 2, 2, 4, 3,
|
||||
/* 60 */ 2, 8, 4, 5, 3, 4, 3, 6, 2, 6, 4, 4, 5, 4, 5, 5,
|
||||
/* 70 */ 2, 8, 4, 5, 4, 5, 5, 6, 5, 5, 5, 5, 2, 2, 3, 6,
|
||||
/* 80 */ 2, 8, 4, 5, 3, 4, 3, 6, 2, 6, 5, 4, 5, 2, 4, 5,
|
||||
/* 90 */ 2, 8, 4, 5, 4, 5, 5, 6, 5, 5, 5, 5, 2, 2,12, 5,
|
||||
/* A0 */ 3, 8, 4, 5, 3, 4, 3, 6, 2, 6, 4, 4, 5, 2, 4, 4,
|
||||
/* B0 */ 2, 8, 4, 5, 4, 5, 5, 6, 5, 5, 5, 5, 2, 2, 3, 4,
|
||||
/* C0 */ 3, 8, 4, 5, 4, 5, 4, 7, 2, 5, 6, 4, 5, 2, 4, 9,
|
||||
/* D0 */ 2, 8, 4, 5, 5, 6, 6, 7, 4, 5, 5, 5, 2, 2, 6, 3,
|
||||
/* E0 */ 2, 8, 4, 5, 3, 4, 3, 6, 2, 4, 5, 3, 4, 3, 4, 3,
|
||||
/* F0 */ 2, 8, 4, 5, 4, 5, 5, 6, 3, 4, 5, 4, 2, 2, 4, 3
|
||||
{ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 },
|
||||
{ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01,
|
||||
0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x02, 0x02, 0x02, 0x02, 0x02, 0x02, 0x02, 0x02, 0x02 },
|
||||
{ 0x00, 0x00, 0x00, 0x00, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x02, 0x02, 0x02, 0x02,
|
||||
0x02, 0x02, 0x02, 0x03, 0x03, 0x03, 0x03, 0x03, 0x03, 0x03, 0x03, 0x04, 0x04, 0x04, 0x04, 0x04 },
|
||||
{ 0x00, 0x00, 0x00, 0x01, 0x01, 0x01, 0x01, 0x01, 0x02, 0x02, 0x02, 0x02, 0x02, 0x03, 0x03, 0x03,
|
||||
0x03, 0x03, 0x04, 0x04, 0x04, 0x04, 0x04, 0x05, 0x05, 0x05, 0x05, 0x05, 0x06, 0x06, 0x06, 0x06 },
|
||||
{ 0x00, 0x00, 0x01, 0x01, 0x01, 0x01, 0x02, 0x02, 0x02, 0x02, 0x03, 0x03, 0x03, 0x03, 0x04, 0x04,
|
||||
0x04, 0x05, 0x05, 0x05, 0x05, 0x06, 0x06, 0x06, 0x06, 0x07, 0x07, 0x07, 0x07, 0x08, 0x08, 0x08 },
|
||||
{ 0x00, 0x00, 0x01, 0x01, 0x01, 0x02, 0x02, 0x02, 0x03, 0x03, 0x03, 0x04, 0x04, 0x04, 0x05, 0x05,
|
||||
0x05, 0x06, 0x06, 0x06, 0x07, 0x07, 0x07, 0x08, 0x08, 0x08, 0x09, 0x09, 0x09, 0x0a, 0x0a, 0x0a },
|
||||
{ 0x00, 0x00, 0x01, 0x01, 0x02, 0x02, 0x02, 0x03, 0x03, 0x04, 0x04, 0x04, 0x05, 0x05, 0x06, 0x06,
|
||||
0x06, 0x07, 0x07, 0x08, 0x08, 0x08, 0x09, 0x09, 0x0a, 0x0a, 0x0a, 0x0b, 0x0b, 0x0c, 0x0c, 0x0c },
|
||||
{ 0x00, 0x00, 0x01, 0x01, 0x02, 0x02, 0x03, 0x03, 0x04, 0x04, 0x05, 0x05, 0x06, 0x06, 0x07, 0x07,
|
||||
0x07, 0x08, 0x08, 0x09, 0x09, 0x0a, 0x0a, 0x0b, 0x0b, 0x0c, 0x0c, 0x0d, 0x0d, 0x0e, 0x0e, 0x0e },
|
||||
{ 0x00, 0x01, 0x01, 0x02, 0x02, 0x03, 0x03, 0x04, 0x04, 0x05, 0x05, 0x06, 0x06, 0x07, 0x07, 0x08,
|
||||
0x09, 0x09, 0x0a, 0x0a, 0x0b, 0x0b, 0x0c, 0x0c, 0x0d, 0x0d, 0x0e, 0x0e, 0x0f, 0x0f, 0x10, 0x11 },
|
||||
{ 0x00, 0x01, 0x01, 0x02, 0x02, 0x03, 0x04, 0x04, 0x05, 0x05, 0x06, 0x07, 0x07, 0x08, 0x08, 0x09,
|
||||
0x0a, 0x0a, 0x0b, 0x0b, 0x0c, 0x0d, 0x0d, 0x0e, 0x0e, 0x0f, 0x10, 0x10, 0x11, 0x11, 0x12, 0x13 },
|
||||
{ 0x00, 0x01, 0x01, 0x02, 0x03, 0x03, 0x04, 0x05, 0x05, 0x06, 0x07, 0x07, 0x08, 0x09, 0x09, 0x0a,
|
||||
0x0b, 0x0b, 0x0c, 0x0d, 0x0d, 0x0e, 0x0f, 0x0f, 0x10, 0x11, 0x11, 0x12, 0x13, 0x13, 0x14, 0x15 },
|
||||
{ 0x00, 0x01, 0x01, 0x02, 0x03, 0x04, 0x04, 0x05, 0x06, 0x07, 0x07, 0x08, 0x09, 0x0a, 0x0a, 0x0b,
|
||||
0x0c, 0x0c, 0x0d, 0x0e, 0x0f, 0x0f, 0x10, 0x11, 0x12, 0x12, 0x13, 0x14, 0x15, 0x15, 0x16, 0x17 },
|
||||
{ 0x00, 0x01, 0x02, 0x02, 0x03, 0x04, 0x05, 0x06, 0x06, 0x07, 0x08, 0x09, 0x0a, 0x0a, 0x0b, 0x0c,
|
||||
0x0d, 0x0e, 0x0e, 0x0f, 0x10, 0x11, 0x12, 0x12, 0x13, 0x14, 0x15, 0x16, 0x16, 0x17, 0x18, 0x19 },
|
||||
{ 0x00, 0x01, 0x02, 0x03, 0x03, 0x04, 0x05, 0x06, 0x07, 0x08, 0x09, 0x0a, 0x0a, 0x0b, 0x0c, 0x0d,
|
||||
0x0e, 0x0f, 0x10, 0x10, 0x11, 0x12, 0x13, 0x14, 0x15, 0x16, 0x17, 0x17, 0x18, 0x19, 0x1a, 0x1b },
|
||||
{ 0x00, 0x01, 0x02, 0x03, 0x04, 0x05, 0x06, 0x07, 0x07, 0x08, 0x09, 0x0a, 0x0b, 0x0c, 0x0d, 0x0e,
|
||||
0x0f, 0x10, 0x11, 0x12, 0x13, 0x14, 0x15, 0x15, 0x16, 0x17, 0x18, 0x19, 0x1a, 0x1b, 0x1c, 0x1d },
|
||||
{ 0x00, 0x01, 0x02, 0x03, 0x04, 0x05, 0x06, 0x07, 0x08, 0x09, 0x0a, 0x0b, 0x0c, 0x0d, 0x0e, 0x0f,
|
||||
0x10, 0x11, 0x12, 0x13, 0x14, 0x15, 0x16, 0x17, 0x18, 0x19, 0x1a, 0x1b, 0x1c, 0x1d, 0x1e, 0x1f }
|
||||
};
|
||||
|
||||
END_EXTERN_C
|
||||
uint8 S9xOpLengthsM0X0[256] =
|
||||
{
|
||||
// 0 1 2 3 4 5 6 7 8 9 A B C D E F
|
||||
2, 2, 2, 2, 2, 2, 2, 2, 1, 3, 1, 1, 3, 3, 3, 4, // 0
|
||||
2, 2, 2, 2, 2, 2, 2, 2, 1, 3, 1, 1, 3, 3, 3, 4, // 1
|
||||
3, 2, 4, 2, 2, 2, 2, 2, 1, 3, 1, 1, 3, 3, 3, 4, // 2
|
||||
2, 2, 2, 2, 2, 2, 2, 2, 1, 3, 1, 1, 3, 3, 3, 4, // 3
|
||||
1, 2, 2, 2, 3, 2, 2, 2, 1, 3, 1, 1, 3, 3, 3, 4, // 4
|
||||
2, 2, 2, 2, 3, 2, 2, 2, 1, 3, 1, 1, 4, 3, 3, 4, // 5
|
||||
1, 2, 3, 2, 2, 2, 2, 2, 1, 3, 1, 1, 3, 3, 3, 4, // 6
|
||||
2, 2, 2, 2, 2, 2, 2, 2, 1, 3, 1, 1, 3, 3, 3, 4, // 7
|
||||
2, 2, 3, 2, 2, 2, 2, 2, 1, 3, 1, 1, 3, 3, 3, 4, // 8
|
||||
2, 2, 2, 2, 2, 2, 2, 2, 1, 3, 1, 1, 3, 3, 3, 4, // 9
|
||||
3, 2, 3, 2, 2, 2, 2, 2, 1, 3, 1, 1, 3, 3, 3, 4, // A
|
||||
2, 2, 2, 2, 2, 2, 2, 2, 1, 3, 1, 1, 3, 3, 3, 4, // B
|
||||
3, 2, 2, 2, 2, 2, 2, 2, 1, 3, 1, 1, 3, 3, 3, 4, // C
|
||||
2, 2, 2, 2, 2, 2, 2, 2, 1, 3, 1, 1, 3, 3, 3, 4, // D
|
||||
3, 2, 2, 2, 2, 2, 2, 2, 1, 3, 1, 1, 3, 3, 3, 4, // E
|
||||
2, 2, 2, 2, 3, 2, 2, 2, 1, 3, 1, 1, 3, 3, 3, 4 // F
|
||||
};
|
||||
|
||||
uint8 S9xOpLengthsM0X1[256] =
|
||||
{
|
||||
// 0 1 2 3 4 5 6 7 8 9 A B C D E F
|
||||
2, 2, 2, 2, 2, 2, 2, 2, 1, 3, 1, 1, 3, 3, 3, 4, // 0
|
||||
2, 2, 2, 2, 2, 2, 2, 2, 1, 3, 1, 1, 3, 3, 3, 4, // 1
|
||||
3, 2, 4, 2, 2, 2, 2, 2, 1, 3, 1, 1, 3, 3, 3, 4, // 2
|
||||
2, 2, 2, 2, 2, 2, 2, 2, 1, 3, 1, 1, 3, 3, 3, 4, // 3
|
||||
1, 2, 2, 2, 3, 2, 2, 2, 1, 3, 1, 1, 3, 3, 3, 4, // 4
|
||||
2, 2, 2, 2, 3, 2, 2, 2, 1, 3, 1, 1, 4, 3, 3, 4, // 5
|
||||
1, 2, 3, 2, 2, 2, 2, 2, 1, 3, 1, 1, 3, 3, 3, 4, // 6
|
||||
2, 2, 2, 2, 2, 2, 2, 2, 1, 3, 1, 1, 3, 3, 3, 4, // 7
|
||||
2, 2, 3, 2, 2, 2, 2, 2, 1, 3, 1, 1, 3, 3, 3, 4, // 8
|
||||
2, 2, 2, 2, 2, 2, 2, 2, 1, 3, 1, 1, 3, 3, 3, 4, // 9
|
||||
2, 2, 2, 2, 2, 2, 2, 2, 1, 3, 1, 1, 3, 3, 3, 4, // A
|
||||
2, 2, 2, 2, 2, 2, 2, 2, 1, 3, 1, 1, 3, 3, 3, 4, // B
|
||||
2, 2, 2, 2, 2, 2, 2, 2, 1, 3, 1, 1, 3, 3, 3, 4, // C
|
||||
2, 2, 2, 2, 2, 2, 2, 2, 1, 3, 1, 1, 3, 3, 3, 4, // D
|
||||
2, 2, 2, 2, 2, 2, 2, 2, 1, 3, 1, 1, 3, 3, 3, 4, // E
|
||||
2, 2, 2, 2, 3, 2, 2, 2, 1, 3, 1, 1, 3, 3, 3, 4 // F
|
||||
};
|
||||
|
||||
uint8 S9xOpLengthsM1X0[256] =
|
||||
{
|
||||
// 0 1 2 3 4 5 6 7 8 9 A B C D E F
|
||||
2, 2, 2, 2, 2, 2, 2, 2, 1, 2, 1, 1, 3, 3, 3, 4, // 0
|
||||
2, 2, 2, 2, 2, 2, 2, 2, 1, 3, 1, 1, 3, 3, 3, 4, // 1
|
||||
3, 2, 4, 2, 2, 2, 2, 2, 1, 2, 1, 1, 3, 3, 3, 4, // 2
|
||||
2, 2, 2, 2, 2, 2, 2, 2, 1, 3, 1, 1, 3, 3, 3, 4, // 3
|
||||
1, 2, 2, 2, 3, 2, 2, 2, 1, 2, 1, 1, 3, 3, 3, 4, // 4
|
||||
2, 2, 2, 2, 3, 2, 2, 2, 1, 3, 1, 1, 4, 3, 3, 4, // 5
|
||||
1, 2, 3, 2, 2, 2, 2, 2, 1, 2, 1, 1, 3, 3, 3, 4, // 6
|
||||
2, 2, 2, 2, 2, 2, 2, 2, 1, 3, 1, 1, 3, 3, 3, 4, // 7
|
||||
2, 2, 3, 2, 2, 2, 2, 2, 1, 2, 1, 1, 3, 3, 3, 4, // 8
|
||||
2, 2, 2, 2, 2, 2, 2, 2, 1, 3, 1, 1, 3, 3, 3, 4, // 9
|
||||
3, 2, 3, 2, 2, 2, 2, 2, 1, 2, 1, 1, 3, 3, 3, 4, // A
|
||||
2, 2, 2, 2, 2, 2, 2, 2, 1, 3, 1, 1, 3, 3, 3, 4, // B
|
||||
3, 2, 2, 2, 2, 2, 2, 2, 1, 2, 1, 1, 3, 3, 3, 4, // C
|
||||
2, 2, 2, 2, 2, 2, 2, 2, 1, 3, 1, 1, 3, 3, 3, 4, // D
|
||||
3, 2, 2, 2, 2, 2, 2, 2, 1, 2, 1, 1, 3, 3, 3, 4, // E
|
||||
2, 2, 2, 2, 3, 2, 2, 2, 1, 3, 1, 1, 3, 3, 3, 4 // F
|
||||
};
|
||||
|
||||
uint8 S9xOpLengthsM1X1[256] =
|
||||
{
|
||||
// 0 1 2 3 4 5 6 7 8 9 A B C D E F
|
||||
2, 2, 2, 2, 2, 2, 2, 2, 1, 2, 1, 1, 3, 3, 3, 4, // 0
|
||||
2, 2, 2, 2, 2, 2, 2, 2, 1, 3, 1, 1, 3, 3, 3, 4, // 1
|
||||
3, 2, 4, 2, 2, 2, 2, 2, 1, 2, 1, 1, 3, 3, 3, 4, // 2
|
||||
2, 2, 2, 2, 2, 2, 2, 2, 1, 3, 1, 1, 3, 3, 3, 4, // 3
|
||||
1, 2, 2, 2, 3, 2, 2, 2, 1, 2, 1, 1, 3, 3, 3, 4, // 4
|
||||
2, 2, 2, 2, 3, 2, 2, 2, 1, 3, 1, 1, 4, 3, 3, 4, // 5
|
||||
1, 2, 3, 2, 2, 2, 2, 2, 1, 2, 1, 1, 3, 3, 3, 4, // 6
|
||||
2, 2, 2, 2, 2, 2, 2, 2, 1, 3, 1, 1, 3, 3, 3, 4, // 7
|
||||
2, 2, 3, 2, 2, 2, 2, 2, 1, 2, 1, 1, 3, 3, 3, 4, // 8
|
||||
2, 2, 2, 2, 2, 2, 2, 2, 1, 3, 1, 1, 3, 3, 3, 4, // 9
|
||||
2, 2, 2, 2, 2, 2, 2, 2, 1, 2, 1, 1, 3, 3, 3, 4, // A
|
||||
2, 2, 2, 2, 2, 2, 2, 2, 1, 3, 1, 1, 3, 3, 3, 4, // B
|
||||
2, 2, 2, 2, 2, 2, 2, 2, 1, 2, 1, 1, 3, 3, 3, 4, // C
|
||||
2, 2, 2, 2, 2, 2, 2, 2, 1, 3, 1, 1, 3, 3, 3, 4, // D
|
||||
2, 2, 2, 2, 2, 2, 2, 2, 1, 2, 1, 1, 3, 3, 3, 4, // E
|
||||
2, 2, 2, 2, 3, 2, 2, 2, 1, 3, 1, 1, 3, 3, 3, 4 // F
|
||||
};
|
||||
|
@ -1,4 +1,4 @@
|
||||
/**********************************************************************************
|
||||
/***********************************************************************************
|
||||
Snes9x - Portable Super Nintendo Entertainment System (TM) emulator.
|
||||
|
||||
(c) Copyright 1996 - 2002 Gary Henderson (gary.henderson@ntlworld.com),
|
||||
@ -15,12 +15,15 @@
|
||||
(c) Copyright 2002 - 2006 funkyass (funkyass@spam.shaw.ca),
|
||||
Kris Bleakley (codeviolation@hotmail.com)
|
||||
|
||||
(c) Copyright 2002 - 2007 Brad Jorsch (anomie@users.sourceforge.net),
|
||||
(c) Copyright 2002 - 2010 Brad Jorsch (anomie@users.sourceforge.net),
|
||||
Nach (n-a-c-h@users.sourceforge.net),
|
||||
zones (kasumitokoduck@yahoo.com)
|
||||
|
||||
(c) Copyright 2006 - 2007 nitsuja
|
||||
|
||||
(c) Copyright 2009 - 2010 BearOso,
|
||||
OV2
|
||||
|
||||
|
||||
BS-X C emulator code
|
||||
(c) Copyright 2005 - 2006 Dreamer Nom,
|
||||
@ -37,7 +40,7 @@
|
||||
|
||||
DSP-1 emulator code
|
||||
(c) Copyright 1998 - 2006 _Demo_,
|
||||
Andreas Naive (andreasnaive@gmail.com)
|
||||
Andreas Naive (andreasnaive@gmail.com),
|
||||
Gary Henderson,
|
||||
Ivar (ivar@snes9x.com),
|
||||
John Weidman,
|
||||
@ -53,7 +56,6 @@
|
||||
Matthew Kendora,
|
||||
neviksti
|
||||
|
||||
|
||||
DSP-3 emulator code
|
||||
(c) Copyright 2003 - 2006 John Weidman,
|
||||
Kris Bleakley,
|
||||
@ -70,22 +72,26 @@
|
||||
OBC1 emulator code
|
||||
(c) Copyright 2001 - 2004 zsKnight,
|
||||
pagefault (pagefault@zsnes.com),
|
||||
Kris Bleakley,
|
||||
Kris Bleakley
|
||||
Ported from x86 assembler to C by sanmaiwashi
|
||||
|
||||
SPC7110 and RTC C++ emulator code
|
||||
SPC7110 and RTC C++ emulator code used in 1.39-1.51
|
||||
(c) Copyright 2002 Matthew Kendora with research by
|
||||
zsKnight,
|
||||
John Weidman,
|
||||
Dark Force
|
||||
|
||||
SPC7110 and RTC C++ emulator code used in 1.52+
|
||||
(c) Copyright 2009 byuu,
|
||||
neviksti
|
||||
|
||||
S-DD1 C emulator code
|
||||
(c) Copyright 2003 Brad Jorsch with research by
|
||||
Andreas Naive,
|
||||
John Weidman
|
||||
|
||||
S-RTC C emulator code
|
||||
(c) Copyright 2001-2006 byuu,
|
||||
(c) Copyright 2001 - 2006 byuu,
|
||||
John Weidman
|
||||
|
||||
ST010 C++ emulator code
|
||||
@ -97,17 +103,20 @@
|
||||
Super FX x86 assembler emulator code
|
||||
(c) Copyright 1998 - 2003 _Demo_,
|
||||
pagefault,
|
||||
zsKnight,
|
||||
zsKnight
|
||||
|
||||
Super FX C emulator code
|
||||
(c) Copyright 1997 - 1999 Ivar,
|
||||
Gary Henderson,
|
||||
John Weidman
|
||||
|
||||
Sound DSP emulator code is derived from SNEeSe and OpenSPC:
|
||||
Sound emulator code used in 1.5-1.51
|
||||
(c) Copyright 1998 - 2003 Brad Martin
|
||||
(c) Copyright 1998 - 2006 Charles Bilyue'
|
||||
|
||||
Sound emulator code used in 1.52+
|
||||
(c) Copyright 2004 - 2007 Shay Green (gblargg@gmail.com)
|
||||
|
||||
SH assembler code partly based on x86 assembler code
|
||||
(c) Copyright 2002 - 2004 Marcus Comstedt (marcus@mc.pp.se)
|
||||
|
||||
@ -117,23 +126,30 @@
|
||||
HQ2x, HQ3x, HQ4x filters
|
||||
(c) Copyright 2003 Maxim Stepin (maxim@hiend3d.com)
|
||||
|
||||
NTSC filter
|
||||
(c) Copyright 2006 - 2007 Shay Green
|
||||
|
||||
GTK+ GUI code
|
||||
(c) Copyright 2004 - 2010 BearOso
|
||||
|
||||
Win32 GUI code
|
||||
(c) Copyright 2003 - 2006 blip,
|
||||
funkyass,
|
||||
Matthew Kendora,
|
||||
Nach,
|
||||
nitsuja
|
||||
(c) Copyright 2009 - 2010 OV2
|
||||
|
||||
Mac OS GUI code
|
||||
(c) Copyright 1998 - 2001 John Stiles
|
||||
(c) Copyright 2001 - 2007 zones
|
||||
(c) Copyright 2001 - 2010 zones
|
||||
|
||||
|
||||
Specific ports contains the works of other authors. See headers in
|
||||
individual files.
|
||||
|
||||
|
||||
Snes9x homepage: http://www.snes9x.com
|
||||
Snes9x homepage: http://www.snes9x.com/
|
||||
|
||||
Permission to use, copy, modify and/or distribute Snes9x in both binary
|
||||
and source form, for non-commercial purposes, is hereby granted without
|
||||
@ -156,33 +172,31 @@
|
||||
|
||||
Super NES and Super Nintendo Entertainment System are trademarks of
|
||||
Nintendo Co., Limited and its subsidiary companies.
|
||||
**********************************************************************************/
|
||||
***********************************************************************************/
|
||||
|
||||
|
||||
#ifndef _LANGUAGE_H_
|
||||
#define _LANGUAGE_H_
|
||||
|
||||
// Movie Messages
|
||||
#define MOVIE_ERR_SNAPSHOT_WRONG_MOVIE "Snapshot not from this movie"
|
||||
#define MOVIE_ERR_SNAPSHOT_NOT_MOVIE "Not a movie snapshot"
|
||||
#define MOVIE_INFO_REPLAY "Movie replay"
|
||||
#define MOVIE_INFO_RECORD "Movie record"
|
||||
#define MOVIE_INFO_RERECORD "Movie re-record"
|
||||
#define MOVIE_INFO_REWIND "Movie rewind"
|
||||
#define MOVIE_INFO_STOP "Movie stop"
|
||||
#define MOVIE_INFO_END "Movie end"
|
||||
#define MOVIE_INFO_SNAPSHOT "Movie snapshot"
|
||||
#define MOVIE_ERR_SNAPSHOT_INCONSISTENT "Snapshot inconsistent with movie"
|
||||
|
||||
/* This file is for core emulator messages. Use a port-specific file for *
|
||||
* GUI strings and the like. Thank you. */
|
||||
|
||||
/* Movie Messages */
|
||||
|
||||
#define MOVIE_ERR_SNAPSHOT_WRONG_MOVIE "Snapshot not from this movie"
|
||||
#define MOVIE_ERR_SNAPSHOT_NOT_MOVIE "Not a movie snapshot"
|
||||
#define MOVIE_INFO_REPLAY "Movie replay"
|
||||
#define MOVIE_INFO_RECORD "Movie record"
|
||||
#define MOVIE_INFO_RERECORD "Movie re-record"
|
||||
#define MOVIE_INFO_REWIND "Movie rewind"
|
||||
#define MOVIE_INFO_STOP "Movie stop"
|
||||
#define MOVIE_INFO_END "Movie end"
|
||||
#define MOVIE_INFO_SNAPSHOT "Movie snapshot"
|
||||
#define MOVIE_ERR_SNAPSHOT_INCONSISTENT "Snapshot inconsistent with movie"
|
||||
|
||||
/* Snapshot Messages */
|
||||
|
||||
#define SAVE_INFO_SNAPSHOT "Saved"
|
||||
#define SAVE_INFO_LOAD "Loaded"
|
||||
#define SAVE_ERR_WRONG_FORMAT "File not in Snes9x freeze format"
|
||||
#define SAVE_ERR_WRONG_VERSION "Incompatable Snes9x freeze file format version"
|
||||
#define SAVE_ERR_ROM_NOT_FOUND "ROM image \"%s\" for freeze file not found"
|
||||
#define SAVE_ERR_SAVE_NOT_FOUND "Save file %s does not exist."
|
||||
// Snapshot Messages
|
||||
#define SAVE_INFO_SNAPSHOT "Saved"
|
||||
#define SAVE_INFO_LOAD "Loaded"
|
||||
#define SAVE_INFO_OOPS "Auto-saving 'oops' snapshot"
|
||||
#define SAVE_ERR_WRONG_FORMAT "File not in Snes9x snapshot format"
|
||||
#define SAVE_ERR_WRONG_VERSION "Incompatable snapshot version"
|
||||
#define SAVE_ERR_ROM_NOT_FOUND "ROM image \"%s\" for snapshot not found"
|
||||
#define SAVE_ERR_SAVE_NOT_FOUND "Snapshot %s does not exist"
|
||||
|
||||
#endif
|
||||
|
@ -1,4 +1,4 @@
|
||||
/**********************************************************************************
|
||||
/***********************************************************************************
|
||||
Snes9x - Portable Super Nintendo Entertainment System (TM) emulator.
|
||||
|
||||
(c) Copyright 1996 - 2002 Gary Henderson (gary.henderson@ntlworld.com),
|
||||
@ -15,12 +15,15 @@
|
||||
(c) Copyright 2002 - 2006 funkyass (funkyass@spam.shaw.ca),
|
||||
Kris Bleakley (codeviolation@hotmail.com)
|
||||
|
||||
(c) Copyright 2002 - 2007 Brad Jorsch (anomie@users.sourceforge.net),
|
||||
(c) Copyright 2002 - 2010 Brad Jorsch (anomie@users.sourceforge.net),
|
||||
Nach (n-a-c-h@users.sourceforge.net),
|
||||
zones (kasumitokoduck@yahoo.com)
|
||||
|
||||
(c) Copyright 2006 - 2007 nitsuja
|
||||
|
||||
(c) Copyright 2009 - 2010 BearOso,
|
||||
OV2
|
||||
|
||||
|
||||
BS-X C emulator code
|
||||
(c) Copyright 2005 - 2006 Dreamer Nom,
|
||||
@ -37,7 +40,7 @@
|
||||
|
||||
DSP-1 emulator code
|
||||
(c) Copyright 1998 - 2006 _Demo_,
|
||||
Andreas Naive (andreasnaive@gmail.com)
|
||||
Andreas Naive (andreasnaive@gmail.com),
|
||||
Gary Henderson,
|
||||
Ivar (ivar@snes9x.com),
|
||||
John Weidman,
|
||||
@ -53,7 +56,6 @@
|
||||
Matthew Kendora,
|
||||
neviksti
|
||||
|
||||
|
||||
DSP-3 emulator code
|
||||
(c) Copyright 2003 - 2006 John Weidman,
|
||||
Kris Bleakley,
|
||||
@ -70,22 +72,26 @@
|
||||
OBC1 emulator code
|
||||
(c) Copyright 2001 - 2004 zsKnight,
|
||||
pagefault (pagefault@zsnes.com),
|
||||
Kris Bleakley,
|
||||
Kris Bleakley
|
||||
Ported from x86 assembler to C by sanmaiwashi
|
||||
|
||||
SPC7110 and RTC C++ emulator code
|
||||
SPC7110 and RTC C++ emulator code used in 1.39-1.51
|
||||
(c) Copyright 2002 Matthew Kendora with research by
|
||||
zsKnight,
|
||||
John Weidman,
|
||||
Dark Force
|
||||
|
||||
SPC7110 and RTC C++ emulator code used in 1.52+
|
||||
(c) Copyright 2009 byuu,
|
||||
neviksti
|
||||
|
||||
S-DD1 C emulator code
|
||||
(c) Copyright 2003 Brad Jorsch with research by
|
||||
Andreas Naive,
|
||||
John Weidman
|
||||
|
||||
S-RTC C emulator code
|
||||
(c) Copyright 2001-2006 byuu,
|
||||
(c) Copyright 2001 - 2006 byuu,
|
||||
John Weidman
|
||||
|
||||
ST010 C++ emulator code
|
||||
@ -97,17 +103,20 @@
|
||||
Super FX x86 assembler emulator code
|
||||
(c) Copyright 1998 - 2003 _Demo_,
|
||||
pagefault,
|
||||
zsKnight,
|
||||
zsKnight
|
||||
|
||||
Super FX C emulator code
|
||||
(c) Copyright 1997 - 1999 Ivar,
|
||||
Gary Henderson,
|
||||
John Weidman
|
||||
|
||||
Sound DSP emulator code is derived from SNEeSe and OpenSPC:
|
||||
Sound emulator code used in 1.5-1.51
|
||||
(c) Copyright 1998 - 2003 Brad Martin
|
||||
(c) Copyright 1998 - 2006 Charles Bilyue'
|
||||
|
||||
Sound emulator code used in 1.52+
|
||||
(c) Copyright 2004 - 2007 Shay Green (gblargg@gmail.com)
|
||||
|
||||
SH assembler code partly based on x86 assembler code
|
||||
(c) Copyright 2002 - 2004 Marcus Comstedt (marcus@mc.pp.se)
|
||||
|
||||
@ -117,23 +126,30 @@
|
||||
HQ2x, HQ3x, HQ4x filters
|
||||
(c) Copyright 2003 Maxim Stepin (maxim@hiend3d.com)
|
||||
|
||||
NTSC filter
|
||||
(c) Copyright 2006 - 2007 Shay Green
|
||||
|
||||
GTK+ GUI code
|
||||
(c) Copyright 2004 - 2010 BearOso
|
||||
|
||||
Win32 GUI code
|
||||
(c) Copyright 2003 - 2006 blip,
|
||||
funkyass,
|
||||
Matthew Kendora,
|
||||
Nach,
|
||||
nitsuja
|
||||
(c) Copyright 2009 - 2010 OV2
|
||||
|
||||
Mac OS GUI code
|
||||
(c) Copyright 1998 - 2001 John Stiles
|
||||
(c) Copyright 2001 - 2007 zones
|
||||
(c) Copyright 2001 - 2010 zones
|
||||
|
||||
|
||||
Specific ports contains the works of other authors. See headers in
|
||||
individual files.
|
||||
|
||||
|
||||
Snes9x homepage: http://www.snes9x.com
|
||||
Snes9x homepage: http://www.snes9x.com/
|
||||
|
||||
Permission to use, copy, modify and/or distribute Snes9x in both binary
|
||||
and source form, for non-commercial purposes, is hereby granted without
|
||||
@ -156,82 +172,96 @@
|
||||
|
||||
Super NES and Super Nintendo Entertainment System are trademarks of
|
||||
Nintendo Co., Limited and its subsidiary companies.
|
||||
**********************************************************************************/
|
||||
***********************************************************************************/
|
||||
|
||||
|
||||
#include "snes9x.h"
|
||||
#include "movie.h"
|
||||
#include "logger.h"
|
||||
|
||||
#ifndef _SPC700_H_
|
||||
#define _SPC700_H_
|
||||
static int resetno = 0;
|
||||
static int framecounter = 0;
|
||||
static FILE *video = NULL;
|
||||
static FILE *audio = NULL;
|
||||
|
||||
#define Carry 1
|
||||
#define Zero 2
|
||||
#define Interrupt 4
|
||||
#define HalfCarry 8
|
||||
#define BreakFlag 16
|
||||
#define DirectPageFlag 32
|
||||
#define Overflow 64
|
||||
#define Negative 128
|
||||
|
||||
#define APUClearCarry() (IAPU._Carry = 0)
|
||||
#define APUSetCarry() (IAPU._Carry = 1)
|
||||
#define APUSetInterrupt() (APURegisters.P |= Interrupt)
|
||||
#define APUClearInterrupt() (APURegisters.P &= ~Interrupt)
|
||||
#define APUSetHalfCarry() (APURegisters.P |= HalfCarry)
|
||||
#define APUClearHalfCarry() (APURegisters.P &= ~HalfCarry)
|
||||
#define APUSetBreak() (APURegisters.P |= BreakFlag)
|
||||
#define APUClearBreak() (APURegisters.P &= ~BreakFlag)
|
||||
#define APUSetDirectPage() (APURegisters.P |= DirectPageFlag)
|
||||
#define APUClearDirectPage() (APURegisters.P &= ~DirectPageFlag)
|
||||
#define APUSetOverflow() (IAPU._Overflow = 1)
|
||||
#define APUClearOverflow() (IAPU._Overflow = 0)
|
||||
|
||||
#define APUCheckZero() (IAPU._Zero == 0)
|
||||
#define APUCheckCarry() (IAPU._Carry)
|
||||
#define APUCheckInterrupt() (APURegisters.P & Interrupt)
|
||||
#define APUCheckHalfCarry() (APURegisters.P & HalfCarry)
|
||||
#define APUCheckBreak() (APURegisters.P & BreakFlag)
|
||||
#define APUCheckDirectPage() (APURegisters.P & DirectPageFlag)
|
||||
#define APUCheckOverflow() (IAPU._Overflow)
|
||||
#define APUCheckNegative() (IAPU._Zero & 0x80)
|
||||
|
||||
#define APUClearFlags(f) (APURegisters.P &= ~(f))
|
||||
#define APUSetFlags(f) (APURegisters.P |= (f))
|
||||
#define APUCheckFlag(f) (APURegisters.P & (f))
|
||||
|
||||
typedef union
|
||||
void S9xResetLogger (void)
|
||||
{
|
||||
#ifdef LSB_FIRST
|
||||
struct { uint8 A, Y; } B;
|
||||
#else
|
||||
struct { uint8 Y, A; } B;
|
||||
#endif
|
||||
uint16 W;
|
||||
} YAndA;
|
||||
if (!Settings.DumpStreams)
|
||||
return;
|
||||
|
||||
struct SAPURegisters{
|
||||
uint8 P;
|
||||
YAndA YA;
|
||||
uint8 X;
|
||||
uint8 S;
|
||||
uint16 PC;
|
||||
};
|
||||
char buffer[128];
|
||||
|
||||
EXTERN_C struct SAPURegisters APURegisters;
|
||||
S9xCloseLogger();
|
||||
framecounter = 0;
|
||||
|
||||
#ifdef DEBUGGER
|
||||
#define APU_EXECUTE1() \
|
||||
{ \
|
||||
if (APU.Flags & TRACE_FLAG) \
|
||||
S9xTraceAPU (); \
|
||||
APU.Cycles += S9xAPUCycles [*IAPU.PC]; \
|
||||
(*S9xApuOpcodes[*IAPU.PC]) (); \
|
||||
sprintf(buffer, "videostream%d.dat", resetno);
|
||||
video = fopen(buffer, "wb");
|
||||
if (!video)
|
||||
{
|
||||
printf("Opening %s failed. Logging cancelled.\n", buffer);
|
||||
return;
|
||||
}
|
||||
|
||||
sprintf(buffer, "audiostream%d.dat", resetno);
|
||||
audio = fopen(buffer, "wb");
|
||||
if (!audio)
|
||||
{
|
||||
printf("Opening %s failed. Logging cancelled.\n", buffer);
|
||||
fclose(video);
|
||||
return;
|
||||
}
|
||||
|
||||
resetno++;
|
||||
}
|
||||
#else
|
||||
#define APU_EXECUTE1() \
|
||||
{ \
|
||||
APU.Cycles += S9xAPUCycles [*IAPU.PC]; \
|
||||
(*S9xApuOpcodes[*IAPU.PC]) (); \
|
||||
}
|
||||
#endif
|
||||
|
||||
#endif
|
||||
void S9xCloseLogger (void)
|
||||
{
|
||||
if (video)
|
||||
{
|
||||
fclose(video);
|
||||
video = NULL;
|
||||
}
|
||||
|
||||
if (audio)
|
||||
{
|
||||
fclose(audio);
|
||||
audio = NULL;
|
||||
}
|
||||
}
|
||||
|
||||
void S9xVideoLogger (void *pixels, int width, int height, int depth, int bytes_per_line)
|
||||
{
|
||||
int fc = S9xMovieGetFrameCounter();
|
||||
if (fc > 0)
|
||||
framecounter = fc;
|
||||
else
|
||||
framecounter++;
|
||||
|
||||
if (video)
|
||||
{
|
||||
char *data = (char *) pixels;
|
||||
size_t ignore;
|
||||
|
||||
for (int i = 0; i < height; i++)
|
||||
ignore = fwrite(data + i * bytes_per_line, depth, width, video);
|
||||
fflush(video);
|
||||
fflush(audio);
|
||||
|
||||
if (Settings.DumpStreamsMaxFrames > 0 && framecounter >= Settings.DumpStreamsMaxFrames)
|
||||
{
|
||||
printf("Logging ended.\n");
|
||||
S9xCloseLogger();
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
void S9xAudioLogger (void *samples, int length)
|
||||
{
|
||||
if (audio)
|
||||
{
|
||||
size_t ignore;
|
||||
ignore = fwrite(samples, 1, length, audio);
|
||||
}
|
||||
}
|
@ -1,4 +1,4 @@
|
||||
/**********************************************************************************
|
||||
/***********************************************************************************
|
||||
Snes9x - Portable Super Nintendo Entertainment System (TM) emulator.
|
||||
|
||||
(c) Copyright 1996 - 2002 Gary Henderson (gary.henderson@ntlworld.com),
|
||||
@ -15,12 +15,15 @@
|
||||
(c) Copyright 2002 - 2006 funkyass (funkyass@spam.shaw.ca),
|
||||
Kris Bleakley (codeviolation@hotmail.com)
|
||||
|
||||
(c) Copyright 2002 - 2007 Brad Jorsch (anomie@users.sourceforge.net),
|
||||
(c) Copyright 2002 - 2010 Brad Jorsch (anomie@users.sourceforge.net),
|
||||
Nach (n-a-c-h@users.sourceforge.net),
|
||||
zones (kasumitokoduck@yahoo.com)
|
||||
|
||||
(c) Copyright 2006 - 2007 nitsuja
|
||||
|
||||
(c) Copyright 2009 - 2010 BearOso,
|
||||
OV2
|
||||
|
||||
|
||||
BS-X C emulator code
|
||||
(c) Copyright 2005 - 2006 Dreamer Nom,
|
||||
@ -37,7 +40,7 @@
|
||||
|
||||
DSP-1 emulator code
|
||||
(c) Copyright 1998 - 2006 _Demo_,
|
||||
Andreas Naive (andreasnaive@gmail.com)
|
||||
Andreas Naive (andreasnaive@gmail.com),
|
||||
Gary Henderson,
|
||||
Ivar (ivar@snes9x.com),
|
||||
John Weidman,
|
||||
@ -53,7 +56,6 @@
|
||||
Matthew Kendora,
|
||||
neviksti
|
||||
|
||||
|
||||
DSP-3 emulator code
|
||||
(c) Copyright 2003 - 2006 John Weidman,
|
||||
Kris Bleakley,
|
||||
@ -70,22 +72,26 @@
|
||||
OBC1 emulator code
|
||||
(c) Copyright 2001 - 2004 zsKnight,
|
||||
pagefault (pagefault@zsnes.com),
|
||||
Kris Bleakley,
|
||||
Kris Bleakley
|
||||
Ported from x86 assembler to C by sanmaiwashi
|
||||
|
||||
SPC7110 and RTC C++ emulator code
|
||||
SPC7110 and RTC C++ emulator code used in 1.39-1.51
|
||||
(c) Copyright 2002 Matthew Kendora with research by
|
||||
zsKnight,
|
||||
John Weidman,
|
||||
Dark Force
|
||||
|
||||
SPC7110 and RTC C++ emulator code used in 1.52+
|
||||
(c) Copyright 2009 byuu,
|
||||
neviksti
|
||||
|
||||
S-DD1 C emulator code
|
||||
(c) Copyright 2003 Brad Jorsch with research by
|
||||
Andreas Naive,
|
||||
John Weidman
|
||||
|
||||
S-RTC C emulator code
|
||||
(c) Copyright 2001-2006 byuu,
|
||||
(c) Copyright 2001 - 2006 byuu,
|
||||
John Weidman
|
||||
|
||||
ST010 C++ emulator code
|
||||
@ -97,17 +103,20 @@
|
||||
Super FX x86 assembler emulator code
|
||||
(c) Copyright 1998 - 2003 _Demo_,
|
||||
pagefault,
|
||||
zsKnight,
|
||||
zsKnight
|
||||
|
||||
Super FX C emulator code
|
||||
(c) Copyright 1997 - 1999 Ivar,
|
||||
Gary Henderson,
|
||||
John Weidman
|
||||
|
||||
Sound DSP emulator code is derived from SNEeSe and OpenSPC:
|
||||
Sound emulator code used in 1.5-1.51
|
||||
(c) Copyright 1998 - 2003 Brad Martin
|
||||
(c) Copyright 1998 - 2006 Charles Bilyue'
|
||||
|
||||
Sound emulator code used in 1.52+
|
||||
(c) Copyright 2004 - 2007 Shay Green (gblargg@gmail.com)
|
||||
|
||||
SH assembler code partly based on x86 assembler code
|
||||
(c) Copyright 2002 - 2004 Marcus Comstedt (marcus@mc.pp.se)
|
||||
|
||||
@ -117,23 +126,30 @@
|
||||
HQ2x, HQ3x, HQ4x filters
|
||||
(c) Copyright 2003 Maxim Stepin (maxim@hiend3d.com)
|
||||
|
||||
NTSC filter
|
||||
(c) Copyright 2006 - 2007 Shay Green
|
||||
|
||||
GTK+ GUI code
|
||||
(c) Copyright 2004 - 2010 BearOso
|
||||
|
||||
Win32 GUI code
|
||||
(c) Copyright 2003 - 2006 blip,
|
||||
funkyass,
|
||||
Matthew Kendora,
|
||||
Nach,
|
||||
nitsuja
|
||||
(c) Copyright 2009 - 2010 OV2
|
||||
|
||||
Mac OS GUI code
|
||||
(c) Copyright 1998 - 2001 John Stiles
|
||||
(c) Copyright 2001 - 2007 zones
|
||||
(c) Copyright 2001 - 2010 zones
|
||||
|
||||
|
||||
Specific ports contains the works of other authors. See headers in
|
||||
individual files.
|
||||
|
||||
|
||||
Snes9x homepage: http://www.snes9x.com
|
||||
Snes9x homepage: http://www.snes9x.com/
|
||||
|
||||
Permission to use, copy, modify and/or distribute Snes9x in both binary
|
||||
and source form, for non-commercial purposes, is hereby granted without
|
||||
@ -156,32 +172,15 @@
|
||||
|
||||
Super NES and Super Nintendo Entertainment System are trademarks of
|
||||
Nintendo Co., Limited and its subsidiary companies.
|
||||
**********************************************************************************/
|
||||
***********************************************************************************/
|
||||
|
||||
|
||||
#ifndef _LOGGER_H_
|
||||
#define _LOGGER_H_
|
||||
|
||||
void S9xResetLogger(void);
|
||||
void S9xCloseLogger(void);
|
||||
void S9xVideoLogger(void *, int, int, int, int);
|
||||
void S9xAudioLogger(void *, int);
|
||||
|
||||
#ifndef _DEBUG_H_
|
||||
#define _DEBUG_H_
|
||||
|
||||
START_EXTERN_C
|
||||
void S9xDoDebug ();
|
||||
void S9xTrace ();
|
||||
void S9xSA1Trace ();
|
||||
void S9xTraceMessage (const char *);
|
||||
|
||||
// Structures
|
||||
struct SBreakPoint{
|
||||
bool8 Enabled;
|
||||
uint8 Bank;
|
||||
uint16 Address;
|
||||
};
|
||||
|
||||
uint8 S9xOPrint( char *Line, uint8 Bank, uint16 Address);
|
||||
uint8 S9xSA1OPrint( char *Line, uint8 Bank, uint16 Address);
|
||||
|
||||
extern struct SBreakPoint S9xBreakpoint[ 6];
|
||||
extern char *S9xMnemonics[256];
|
||||
END_EXTERN_C
|
||||
#endif
|
||||
|
File diff suppressed because it is too large
Load Diff
@ -1,4 +1,4 @@
|
||||
/**********************************************************************************
|
||||
/***********************************************************************************
|
||||
Snes9x - Portable Super Nintendo Entertainment System (TM) emulator.
|
||||
|
||||
(c) Copyright 1996 - 2002 Gary Henderson (gary.henderson@ntlworld.com),
|
||||
@ -15,12 +15,15 @@
|
||||
(c) Copyright 2002 - 2006 funkyass (funkyass@spam.shaw.ca),
|
||||
Kris Bleakley (codeviolation@hotmail.com)
|
||||
|
||||
(c) Copyright 2002 - 2007 Brad Jorsch (anomie@users.sourceforge.net),
|
||||
(c) Copyright 2002 - 2010 Brad Jorsch (anomie@users.sourceforge.net),
|
||||
Nach (n-a-c-h@users.sourceforge.net),
|
||||
zones (kasumitokoduck@yahoo.com)
|
||||
|
||||
(c) Copyright 2006 - 2007 nitsuja
|
||||
|
||||
(c) Copyright 2009 - 2010 BearOso,
|
||||
OV2
|
||||
|
||||
|
||||
BS-X C emulator code
|
||||
(c) Copyright 2005 - 2006 Dreamer Nom,
|
||||
@ -37,7 +40,7 @@
|
||||
|
||||
DSP-1 emulator code
|
||||
(c) Copyright 1998 - 2006 _Demo_,
|
||||
Andreas Naive (andreasnaive@gmail.com)
|
||||
Andreas Naive (andreasnaive@gmail.com),
|
||||
Gary Henderson,
|
||||
Ivar (ivar@snes9x.com),
|
||||
John Weidman,
|
||||
@ -53,7 +56,6 @@
|
||||
Matthew Kendora,
|
||||
neviksti
|
||||
|
||||
|
||||
DSP-3 emulator code
|
||||
(c) Copyright 2003 - 2006 John Weidman,
|
||||
Kris Bleakley,
|
||||
@ -70,22 +72,26 @@
|
||||
OBC1 emulator code
|
||||
(c) Copyright 2001 - 2004 zsKnight,
|
||||
pagefault (pagefault@zsnes.com),
|
||||
Kris Bleakley,
|
||||
Kris Bleakley
|
||||
Ported from x86 assembler to C by sanmaiwashi
|
||||
|
||||
SPC7110 and RTC C++ emulator code
|
||||
SPC7110 and RTC C++ emulator code used in 1.39-1.51
|
||||
(c) Copyright 2002 Matthew Kendora with research by
|
||||
zsKnight,
|
||||
John Weidman,
|
||||
Dark Force
|
||||
|
||||
SPC7110 and RTC C++ emulator code used in 1.52+
|
||||
(c) Copyright 2009 byuu,
|
||||
neviksti
|
||||
|
||||
S-DD1 C emulator code
|
||||
(c) Copyright 2003 Brad Jorsch with research by
|
||||
Andreas Naive,
|
||||
John Weidman
|
||||
|
||||
S-RTC C emulator code
|
||||
(c) Copyright 2001-2006 byuu,
|
||||
(c) Copyright 2001 - 2006 byuu,
|
||||
John Weidman
|
||||
|
||||
ST010 C++ emulator code
|
||||
@ -97,17 +103,20 @@
|
||||
Super FX x86 assembler emulator code
|
||||
(c) Copyright 1998 - 2003 _Demo_,
|
||||
pagefault,
|
||||
zsKnight,
|
||||
zsKnight
|
||||
|
||||
Super FX C emulator code
|
||||
(c) Copyright 1997 - 1999 Ivar,
|
||||
Gary Henderson,
|
||||
John Weidman
|
||||
|
||||
Sound DSP emulator code is derived from SNEeSe and OpenSPC:
|
||||
Sound emulator code used in 1.5-1.51
|
||||
(c) Copyright 1998 - 2003 Brad Martin
|
||||
(c) Copyright 1998 - 2006 Charles Bilyue'
|
||||
|
||||
Sound emulator code used in 1.52+
|
||||
(c) Copyright 2004 - 2007 Shay Green (gblargg@gmail.com)
|
||||
|
||||
SH assembler code partly based on x86 assembler code
|
||||
(c) Copyright 2002 - 2004 Marcus Comstedt (marcus@mc.pp.se)
|
||||
|
||||
@ -117,23 +126,30 @@
|
||||
HQ2x, HQ3x, HQ4x filters
|
||||
(c) Copyright 2003 Maxim Stepin (maxim@hiend3d.com)
|
||||
|
||||
NTSC filter
|
||||
(c) Copyright 2006 - 2007 Shay Green
|
||||
|
||||
GTK+ GUI code
|
||||
(c) Copyright 2004 - 2010 BearOso
|
||||
|
||||
Win32 GUI code
|
||||
(c) Copyright 2003 - 2006 blip,
|
||||
funkyass,
|
||||
Matthew Kendora,
|
||||
Nach,
|
||||
nitsuja
|
||||
(c) Copyright 2009 - 2010 OV2
|
||||
|
||||
Mac OS GUI code
|
||||
(c) Copyright 1998 - 2001 John Stiles
|
||||
(c) Copyright 2001 - 2007 zones
|
||||
(c) Copyright 2001 - 2010 zones
|
||||
|
||||
|
||||
Specific ports contains the works of other authors. See headers in
|
||||
individual files.
|
||||
|
||||
|
||||
Snes9x homepage: http://www.snes9x.com
|
||||
Snes9x homepage: http://www.snes9x.com/
|
||||
|
||||
Permission to use, copy, modify and/or distribute Snes9x in both binary
|
||||
and source form, for non-commercial purposes, is hereby granted without
|
||||
@ -156,29 +172,22 @@
|
||||
|
||||
Super NES and Super Nintendo Entertainment System are trademarks of
|
||||
Nintendo Co., Limited and its subsidiary companies.
|
||||
**********************************************************************************/
|
||||
***********************************************************************************/
|
||||
|
||||
|
||||
#ifndef _MEMMAP_H_
|
||||
#define _MEMMAP_H_
|
||||
|
||||
#ifndef _memmap_h_
|
||||
#define _memmap_h_
|
||||
|
||||
#include "snes9x.h"
|
||||
|
||||
#define MEMMAP_BLOCK_SIZE (0x1000)
|
||||
#define MEMMAP_NUM_BLOCKS (0x1000000 / MEMMAP_BLOCK_SIZE)
|
||||
#define MEMMAP_SHIFT (12)
|
||||
#define MEMMAP_MASK (MEMMAP_BLOCK_SIZE - 1)
|
||||
#define MEMMAP_MAX_SDD1_LOGGED_ENTRIES (0x10000 / 8)
|
||||
#define MEMMAP_BLOCK_SIZE (0x1000)
|
||||
#define MEMMAP_NUM_BLOCKS (0x1000000 / MEMMAP_BLOCK_SIZE)
|
||||
#define MEMMAP_SHIFT (12)
|
||||
#define MEMMAP_MASK (MEMMAP_BLOCK_SIZE - 1)
|
||||
|
||||
struct CMemory
|
||||
{
|
||||
enum
|
||||
#ifdef HW_RVL
|
||||
{ MAX_ROM_SIZE = 0x800000 }; // Wii - lots of memory
|
||||
#else
|
||||
{ MAX_ROM_SIZE = 0x500000 }; // GameCube - less memory to play with
|
||||
#endif
|
||||
{ MAX_ROM_SIZE = 0x800000 };
|
||||
|
||||
enum file_formats
|
||||
{ FILE_ZIP, FILE_JMA, FILE_DEFAULT };
|
||||
|
||||
@ -190,26 +199,25 @@ struct CMemory
|
||||
|
||||
enum
|
||||
{
|
||||
MAP_PPU,
|
||||
MAP_CPU,
|
||||
MAP_PPU,
|
||||
MAP_LOROM_SRAM,
|
||||
MAP_LOROM_SRAM_B,
|
||||
MAP_HIROM_SRAM,
|
||||
MAP_DSP,
|
||||
MAP_C4,
|
||||
MAP_SA1RAM,
|
||||
MAP_BWRAM,
|
||||
MAP_BWRAM_BITMAP,
|
||||
MAP_BWRAM_BITMAP2,
|
||||
MAP_SA1RAM,
|
||||
MAP_SPC7110_ROM,
|
||||
MAP_SPC7110_DRAM,
|
||||
MAP_RONLY_SRAM,
|
||||
MAP_C4,
|
||||
MAP_OBC_RAM,
|
||||
MAP_SETA_DSP,
|
||||
MAP_SETA_RISC,
|
||||
MAP_BSX,
|
||||
MAP_NONE,
|
||||
MAP_DEBUG,
|
||||
MAP_LAST
|
||||
};
|
||||
|
||||
@ -223,6 +231,7 @@ struct CMemory
|
||||
uint8 *FillRAM;
|
||||
uint8 *BWRAM;
|
||||
uint8 *C4RAM;
|
||||
uint8 *OBC1RAM;
|
||||
uint8 *BSRAM;
|
||||
uint8 *BIOSROM;
|
||||
|
||||
@ -233,11 +242,11 @@ struct CMemory
|
||||
uint8 MemorySpeed[MEMMAP_NUM_BLOCKS];
|
||||
uint8 ExtendedFormat;
|
||||
|
||||
char ROMFilename[_MAX_PATH + 1];
|
||||
char ROMFilename[PATH_MAX + 1];
|
||||
char ROMName[ROM_NAME_LEN];
|
||||
char RawROMName[ROM_NAME_LEN];
|
||||
char ROMId[5];
|
||||
char CompanyId[3];
|
||||
int32 CompanyId;
|
||||
uint8 ROMRegion;
|
||||
uint8 ROMSpeed;
|
||||
uint8 ROMType;
|
||||
@ -254,19 +263,11 @@ struct CMemory
|
||||
uint32 CalculatedSize;
|
||||
uint32 CalculatedChecksum;
|
||||
|
||||
uint8 *SDD1Index;
|
||||
uint8 *SDD1Data;
|
||||
uint32 SDD1Entries;
|
||||
uint32 SDD1LoggedDataCountPrev;
|
||||
uint32 SDD1LoggedDataCount;
|
||||
uint8 SDD1LoggedData[MEMMAP_MAX_SDD1_LOGGED_ENTRIES];
|
||||
|
||||
// ports can assign this to perform some custom action upon loading a ROM (such as adjusting controls)
|
||||
void (*PostRomInitFunc) ();
|
||||
void (*PostRomInitFunc) (void);
|
||||
|
||||
bool8 Init (void);
|
||||
void Deinit (void);
|
||||
void FreeSDD1Data (void);
|
||||
|
||||
int ScoreHiROM (bool8, int32 romoff = 0);
|
||||
int ScoreLoROM (bool8, int32 romoff = 0);
|
||||
@ -276,10 +277,11 @@ struct CMemory
|
||||
bool8 LoadMultiCart (const char *, const char *);
|
||||
bool8 LoadSufamiTurbo (const char *, const char *);
|
||||
bool8 LoadSameGame (const char *, const char *);
|
||||
bool8 LoadLastROM (void);
|
||||
bool8 LoadSRAM (const char *);
|
||||
bool8 SaveSRAM (const char *);
|
||||
void ClearSRAM (bool8 onlyNonSavedSRAM = 0);
|
||||
bool8 LoadSRTC (void);
|
||||
bool8 SaveSRTC (void);
|
||||
|
||||
char * Safe (const char *);
|
||||
char * SafeANK (const char *);
|
||||
@ -331,15 +333,17 @@ struct CMemory
|
||||
bool8 match_nc (const char *);
|
||||
bool8 match_id (const char *);
|
||||
void ApplyROMFixes (void);
|
||||
void CheckForIPSPatch (const char *, bool8, int32 &);
|
||||
void CheckForAnyPatch (const char *, bool8, int32 &);
|
||||
|
||||
void MakeRomInfoText (char *);
|
||||
|
||||
const char * TVStandard (void);
|
||||
const char * MapType (void);
|
||||
const char * MapMode (void);
|
||||
const char * StaticRAMSize (void);
|
||||
const char * Size (void);
|
||||
const char * Revision (void);
|
||||
const char * KartContents (void);
|
||||
const char * Country (void);
|
||||
const char * PublishingCompany (void);
|
||||
};
|
||||
|
||||
struct SMulti
|
||||
@ -350,21 +354,22 @@ struct SMulti
|
||||
uint32 sramMaskA, sramMaskB;
|
||||
uint32 cartOffsetA, cartOffsetB;
|
||||
uint8 *sramA, *sramB;
|
||||
char fileNameA[_MAX_PATH + 1], fileNameB[_MAX_PATH + 1];
|
||||
char fileNameA[PATH_MAX + 1], fileNameB[PATH_MAX + 1];
|
||||
};
|
||||
|
||||
START_EXTERN_C
|
||||
extern CMemory Memory;
|
||||
extern SMulti Multi;
|
||||
|
||||
#if defined(ZSNES_FX) || defined(ZSNES_C4)
|
||||
START_EXTERN_C
|
||||
extern uint8 *ROM;
|
||||
extern uint8 *SRAM;
|
||||
extern uint8 *RegRAM;
|
||||
#endif
|
||||
bool8 LoadZip(const char *, int32 *, int32 *, uint8 *);
|
||||
END_EXTERN_C
|
||||
#endif
|
||||
|
||||
void S9xAutoSaveSRAM (void);
|
||||
bool8 LoadZip(const char *, int32 *, int32 *, uint8 *);
|
||||
|
||||
enum s9xwrap_t
|
||||
{
|
||||
@ -379,25 +384,6 @@ enum s9xwriteorder_t
|
||||
WRITE_10
|
||||
};
|
||||
|
||||
#ifdef NO_INLINE_SET_GET
|
||||
|
||||
uint8 S9xGetByte (uint32);
|
||||
uint16 S9xGetWord (uint32, enum s9xwrap_t w = WRAP_NONE);
|
||||
void S9xSetByte (uint8, uint32);
|
||||
void S9xSetWord (uint16, uint32, enum s9xwrap_t w = WRAP_NONE, enum s9xwriteorder_t o = WRITE_01);
|
||||
void S9xSetPCBase (uint32);
|
||||
uint8 * S9xGetMemPointer (uint32);
|
||||
uint8 * GetBasePointer (uint32);
|
||||
|
||||
START_EXTERN_C
|
||||
extern uint8 OpenBus;
|
||||
END_EXTERN_C
|
||||
|
||||
#else
|
||||
|
||||
#define INLINE inline
|
||||
#include "getset.h"
|
||||
|
||||
#endif // NO_INLINE_SET_GET
|
||||
|
||||
#endif // _memmap_h_
|
||||
#endif
|
||||
|
@ -1,4 +1,4 @@
|
||||
/**********************************************************************************
|
||||
/***********************************************************************************
|
||||
Snes9x - Portable Super Nintendo Entertainment System (TM) emulator.
|
||||
|
||||
(c) Copyright 1996 - 2002 Gary Henderson (gary.henderson@ntlworld.com),
|
||||
@ -15,12 +15,15 @@
|
||||
(c) Copyright 2002 - 2006 funkyass (funkyass@spam.shaw.ca),
|
||||
Kris Bleakley (codeviolation@hotmail.com)
|
||||
|
||||
(c) Copyright 2002 - 2007 Brad Jorsch (anomie@users.sourceforge.net),
|
||||
(c) Copyright 2002 - 2010 Brad Jorsch (anomie@users.sourceforge.net),
|
||||
Nach (n-a-c-h@users.sourceforge.net),
|
||||
zones (kasumitokoduck@yahoo.com)
|
||||
|
||||
(c) Copyright 2006 - 2007 nitsuja
|
||||
|
||||
(c) Copyright 2009 - 2010 BearOso,
|
||||
OV2
|
||||
|
||||
|
||||
BS-X C emulator code
|
||||
(c) Copyright 2005 - 2006 Dreamer Nom,
|
||||
@ -37,7 +40,7 @@
|
||||
|
||||
DSP-1 emulator code
|
||||
(c) Copyright 1998 - 2006 _Demo_,
|
||||
Andreas Naive (andreasnaive@gmail.com)
|
||||
Andreas Naive (andreasnaive@gmail.com),
|
||||
Gary Henderson,
|
||||
Ivar (ivar@snes9x.com),
|
||||
John Weidman,
|
||||
@ -53,7 +56,6 @@
|
||||
Matthew Kendora,
|
||||
neviksti
|
||||
|
||||
|
||||
DSP-3 emulator code
|
||||
(c) Copyright 2003 - 2006 John Weidman,
|
||||
Kris Bleakley,
|
||||
@ -70,22 +72,26 @@
|
||||
OBC1 emulator code
|
||||
(c) Copyright 2001 - 2004 zsKnight,
|
||||
pagefault (pagefault@zsnes.com),
|
||||
Kris Bleakley,
|
||||
Kris Bleakley
|
||||
Ported from x86 assembler to C by sanmaiwashi
|
||||
|
||||
SPC7110 and RTC C++ emulator code
|
||||
SPC7110 and RTC C++ emulator code used in 1.39-1.51
|
||||
(c) Copyright 2002 Matthew Kendora with research by
|
||||
zsKnight,
|
||||
John Weidman,
|
||||
Dark Force
|
||||
|
||||
SPC7110 and RTC C++ emulator code used in 1.52+
|
||||
(c) Copyright 2009 byuu,
|
||||
neviksti
|
||||
|
||||
S-DD1 C emulator code
|
||||
(c) Copyright 2003 Brad Jorsch with research by
|
||||
Andreas Naive,
|
||||
John Weidman
|
||||
|
||||
S-RTC C emulator code
|
||||
(c) Copyright 2001-2006 byuu,
|
||||
(c) Copyright 2001 - 2006 byuu,
|
||||
John Weidman
|
||||
|
||||
ST010 C++ emulator code
|
||||
@ -97,17 +103,20 @@
|
||||
Super FX x86 assembler emulator code
|
||||
(c) Copyright 1998 - 2003 _Demo_,
|
||||
pagefault,
|
||||
zsKnight,
|
||||
zsKnight
|
||||
|
||||
Super FX C emulator code
|
||||
(c) Copyright 1997 - 1999 Ivar,
|
||||
Gary Henderson,
|
||||
John Weidman
|
||||
|
||||
Sound DSP emulator code is derived from SNEeSe and OpenSPC:
|
||||
Sound emulator code used in 1.5-1.51
|
||||
(c) Copyright 1998 - 2003 Brad Martin
|
||||
(c) Copyright 1998 - 2006 Charles Bilyue'
|
||||
|
||||
Sound emulator code used in 1.52+
|
||||
(c) Copyright 2004 - 2007 Shay Green (gblargg@gmail.com)
|
||||
|
||||
SH assembler code partly based on x86 assembler code
|
||||
(c) Copyright 2002 - 2004 Marcus Comstedt (marcus@mc.pp.se)
|
||||
|
||||
@ -117,23 +126,30 @@
|
||||
HQ2x, HQ3x, HQ4x filters
|
||||
(c) Copyright 2003 Maxim Stepin (maxim@hiend3d.com)
|
||||
|
||||
NTSC filter
|
||||
(c) Copyright 2006 - 2007 Shay Green
|
||||
|
||||
GTK+ GUI code
|
||||
(c) Copyright 2004 - 2010 BearOso
|
||||
|
||||
Win32 GUI code
|
||||
(c) Copyright 2003 - 2006 blip,
|
||||
funkyass,
|
||||
Matthew Kendora,
|
||||
Nach,
|
||||
nitsuja
|
||||
(c) Copyright 2009 - 2010 OV2
|
||||
|
||||
Mac OS GUI code
|
||||
(c) Copyright 1998 - 2001 John Stiles
|
||||
(c) Copyright 2001 - 2007 zones
|
||||
(c) Copyright 2001 - 2010 zones
|
||||
|
||||
|
||||
Specific ports contains the works of other authors. See headers in
|
||||
individual files.
|
||||
|
||||
|
||||
Snes9x homepage: http://www.snes9x.com
|
||||
Snes9x homepage: http://www.snes9x.com/
|
||||
|
||||
Permission to use, copy, modify and/or distribute Snes9x in both binary
|
||||
and source form, for non-commercial purposes, is hereby granted without
|
||||
@ -156,52 +172,52 @@
|
||||
|
||||
Super NES and Super Nintendo Entertainment System are trademarks of
|
||||
Nintendo Co., Limited and its subsidiary companies.
|
||||
**********************************************************************************/
|
||||
***********************************************************************************/
|
||||
|
||||
|
||||
#ifndef _MESSAGES_H_
|
||||
#define _MESSAGES_H_
|
||||
|
||||
|
||||
#ifndef _messages_h_
|
||||
#define _messages_h_
|
||||
|
||||
/* Types of message sent to S9xMessage routine */
|
||||
enum {
|
||||
S9X_TRACE,
|
||||
S9X_DEBUG,
|
||||
S9X_WARNING,
|
||||
S9X_INFO,
|
||||
S9X_ERROR,
|
||||
S9X_FATAL_ERROR
|
||||
// Types of message sent to S9xMessage()
|
||||
enum
|
||||
{
|
||||
S9X_TRACE,
|
||||
S9X_DEBUG,
|
||||
S9X_WARNING,
|
||||
S9X_INFO,
|
||||
S9X_ERROR,
|
||||
S9X_FATAL_ERROR
|
||||
};
|
||||
|
||||
/* Individual message numbers */
|
||||
enum {
|
||||
S9X_ROM_INFO,
|
||||
S9X_HEADERS_INFO,
|
||||
S9X_CONFIG_INFO,
|
||||
S9X_ROM_CONFUSING_FORMAT_INFO,
|
||||
S9X_ROM_INTERLEAVED_INFO,
|
||||
S9X_SOUND_DEVICE_OPEN_FAILED,
|
||||
S9X_APU_STOPPED,
|
||||
S9X_USAGE,
|
||||
S9X_GAME_GENIE_CODE_ERROR,
|
||||
S9X_ACTION_REPLY_CODE_ERROR,
|
||||
S9X_GOLD_FINGER_CODE_ERROR,
|
||||
S9X_DEBUG_OUTPUT,
|
||||
S9X_DMA_TRACE,
|
||||
S9X_HDMA_TRACE,
|
||||
S9X_WRONG_FORMAT,
|
||||
S9X_WRONG_VERSION,
|
||||
S9X_ROM_NOT_FOUND,
|
||||
S9X_FREEZE_FILE_NOT_FOUND,
|
||||
S9X_PPU_TRACE,
|
||||
S9X_TRACE_DSP1,
|
||||
S9X_FREEZE_ROM_NAME,
|
||||
S9X_HEADER_WARNING,
|
||||
S9X_NETPLAY_NOT_SERVER,
|
||||
S9X_FREEZE_FILE_INFO,
|
||||
S9X_TURBO_MODE,
|
||||
S9X_SOUND_NOT_BUILT,
|
||||
// Individual message numbers
|
||||
enum
|
||||
{
|
||||
S9X_ROM_INFO,
|
||||
S9X_HEADERS_INFO,
|
||||
S9X_CONFIG_INFO,
|
||||
S9X_ROM_CONFUSING_FORMAT_INFO,
|
||||
S9X_ROM_INTERLEAVED_INFO,
|
||||
S9X_SOUND_DEVICE_OPEN_FAILED,
|
||||
S9X_APU_STOPPED,
|
||||
S9X_USAGE,
|
||||
S9X_GAME_GENIE_CODE_ERROR,
|
||||
S9X_ACTION_REPLY_CODE_ERROR,
|
||||
S9X_GOLD_FINGER_CODE_ERROR,
|
||||
S9X_DEBUG_OUTPUT,
|
||||
S9X_DMA_TRACE,
|
||||
S9X_HDMA_TRACE,
|
||||
S9X_WRONG_FORMAT,
|
||||
S9X_WRONG_VERSION,
|
||||
S9X_ROM_NOT_FOUND,
|
||||
S9X_FREEZE_FILE_NOT_FOUND,
|
||||
S9X_PPU_TRACE,
|
||||
S9X_TRACE_DSP1,
|
||||
S9X_FREEZE_ROM_NAME,
|
||||
S9X_HEADER_WARNING,
|
||||
S9X_NETPLAY_NOT_SERVER,
|
||||
S9X_FREEZE_FILE_INFO,
|
||||
S9X_TURBO_MODE,
|
||||
S9X_SOUND_NOT_BUILT,
|
||||
S9X_MOVIE_INFO,
|
||||
S9X_WRONG_MOVIE_SNAPSHOT,
|
||||
S9X_NOT_A_MOVIE_SNAPSHOT,
|
||||
@ -210,4 +226,3 @@ enum {
|
||||
};
|
||||
|
||||
#endif
|
||||
|
||||
|
@ -1,4 +1,4 @@
|
||||
/**********************************************************************************
|
||||
/***********************************************************************************
|
||||
Snes9x - Portable Super Nintendo Entertainment System (TM) emulator.
|
||||
|
||||
(c) Copyright 1996 - 2002 Gary Henderson (gary.henderson@ntlworld.com),
|
||||
@ -15,12 +15,15 @@
|
||||
(c) Copyright 2002 - 2006 funkyass (funkyass@spam.shaw.ca),
|
||||
Kris Bleakley (codeviolation@hotmail.com)
|
||||
|
||||
(c) Copyright 2002 - 2007 Brad Jorsch (anomie@users.sourceforge.net),
|
||||
(c) Copyright 2002 - 2010 Brad Jorsch (anomie@users.sourceforge.net),
|
||||
Nach (n-a-c-h@users.sourceforge.net),
|
||||
zones (kasumitokoduck@yahoo.com)
|
||||
|
||||
(c) Copyright 2006 - 2007 nitsuja
|
||||
|
||||
(c) Copyright 2009 - 2010 BearOso,
|
||||
OV2
|
||||
|
||||
|
||||
BS-X C emulator code
|
||||
(c) Copyright 2005 - 2006 Dreamer Nom,
|
||||
@ -37,7 +40,7 @@
|
||||
|
||||
DSP-1 emulator code
|
||||
(c) Copyright 1998 - 2006 _Demo_,
|
||||
Andreas Naive (andreasnaive@gmail.com)
|
||||
Andreas Naive (andreasnaive@gmail.com),
|
||||
Gary Henderson,
|
||||
Ivar (ivar@snes9x.com),
|
||||
John Weidman,
|
||||
@ -53,7 +56,6 @@
|
||||
Matthew Kendora,
|
||||
neviksti
|
||||
|
||||
|
||||
DSP-3 emulator code
|
||||
(c) Copyright 2003 - 2006 John Weidman,
|
||||
Kris Bleakley,
|
||||
@ -70,22 +72,26 @@
|
||||
OBC1 emulator code
|
||||
(c) Copyright 2001 - 2004 zsKnight,
|
||||
pagefault (pagefault@zsnes.com),
|
||||
Kris Bleakley,
|
||||
Kris Bleakley
|
||||
Ported from x86 assembler to C by sanmaiwashi
|
||||
|
||||
SPC7110 and RTC C++ emulator code
|
||||
SPC7110 and RTC C++ emulator code used in 1.39-1.51
|
||||
(c) Copyright 2002 Matthew Kendora with research by
|
||||
zsKnight,
|
||||
John Weidman,
|
||||
Dark Force
|
||||
|
||||
SPC7110 and RTC C++ emulator code used in 1.52+
|
||||
(c) Copyright 2009 byuu,
|
||||
neviksti
|
||||
|
||||
S-DD1 C emulator code
|
||||
(c) Copyright 2003 Brad Jorsch with research by
|
||||
Andreas Naive,
|
||||
John Weidman
|
||||
|
||||
S-RTC C emulator code
|
||||
(c) Copyright 2001-2006 byuu,
|
||||
(c) Copyright 2001 - 2006 byuu,
|
||||
John Weidman
|
||||
|
||||
ST010 C++ emulator code
|
||||
@ -97,17 +103,20 @@
|
||||
Super FX x86 assembler emulator code
|
||||
(c) Copyright 1998 - 2003 _Demo_,
|
||||
pagefault,
|
||||
zsKnight,
|
||||
zsKnight
|
||||
|
||||
Super FX C emulator code
|
||||
(c) Copyright 1997 - 1999 Ivar,
|
||||
Gary Henderson,
|
||||
John Weidman
|
||||
|
||||
Sound DSP emulator code is derived from SNEeSe and OpenSPC:
|
||||
Sound emulator code used in 1.5-1.51
|
||||
(c) Copyright 1998 - 2003 Brad Martin
|
||||
(c) Copyright 1998 - 2006 Charles Bilyue'
|
||||
|
||||
Sound emulator code used in 1.52+
|
||||
(c) Copyright 2004 - 2007 Shay Green (gblargg@gmail.com)
|
||||
|
||||
SH assembler code partly based on x86 assembler code
|
||||
(c) Copyright 2002 - 2004 Marcus Comstedt (marcus@mc.pp.se)
|
||||
|
||||
@ -117,23 +126,30 @@
|
||||
HQ2x, HQ3x, HQ4x filters
|
||||
(c) Copyright 2003 Maxim Stepin (maxim@hiend3d.com)
|
||||
|
||||
NTSC filter
|
||||
(c) Copyright 2006 - 2007 Shay Green
|
||||
|
||||
GTK+ GUI code
|
||||
(c) Copyright 2004 - 2010 BearOso
|
||||
|
||||
Win32 GUI code
|
||||
(c) Copyright 2003 - 2006 blip,
|
||||
funkyass,
|
||||
Matthew Kendora,
|
||||
Nach,
|
||||
nitsuja
|
||||
(c) Copyright 2009 - 2010 OV2
|
||||
|
||||
Mac OS GUI code
|
||||
(c) Copyright 1998 - 2001 John Stiles
|
||||
(c) Copyright 2001 - 2007 zones
|
||||
(c) Copyright 2001 - 2010 zones
|
||||
|
||||
|
||||
Specific ports contains the works of other authors. See headers in
|
||||
individual files.
|
||||
|
||||
|
||||
Snes9x homepage: http://www.snes9x.com
|
||||
Snes9x homepage: http://www.snes9x.com/
|
||||
|
||||
Permission to use, copy, modify and/or distribute Snes9x in both binary
|
||||
and source form, for non-commercial purposes, is hereby granted without
|
||||
@ -156,83 +172,85 @@
|
||||
|
||||
Super NES and Super Nintendo Entertainment System are trademarks of
|
||||
Nintendo Co., Limited and its subsidiary companies.
|
||||
**********************************************************************************/
|
||||
|
||||
***********************************************************************************/
|
||||
|
||||
|
||||
#ifdef DEBUGGER
|
||||
|
||||
#ifndef _MISSING_H_
|
||||
#define _MISSING_H_
|
||||
|
||||
struct HDMA
|
||||
struct MissingHDMA
|
||||
{
|
||||
uint8 used;
|
||||
uint8 bbus_address;
|
||||
uint8 abus_bank;
|
||||
uint16 abus_address;
|
||||
uint8 indirect_address;
|
||||
uint8 force_table_address_write;
|
||||
uint8 force_table_address_read;
|
||||
uint8 line_count_write;
|
||||
uint8 line_count_read;
|
||||
uint8 used;
|
||||
uint8 bbus_address;
|
||||
uint8 abus_bank;
|
||||
uint16 abus_address;
|
||||
uint8 indirect_address;
|
||||
uint8 force_table_address_write;
|
||||
uint8 force_table_address_read;
|
||||
uint8 line_count_write;
|
||||
uint8 line_count_read;
|
||||
};
|
||||
|
||||
struct Missing
|
||||
{
|
||||
uint8 emulate6502;
|
||||
uint8 decimal_mode;
|
||||
uint8 mv_8bit_index;
|
||||
uint8 mv_8bit_acc;
|
||||
uint8 interlace;
|
||||
uint8 lines_239;
|
||||
uint8 pseudo_512;
|
||||
struct HDMA hdma [8];
|
||||
uint8 modes [8];
|
||||
uint8 mode7_fx;
|
||||
uint8 mode7_flip;
|
||||
uint8 mode7_bgmode;
|
||||
uint8 direct;
|
||||
uint8 matrix_multiply;
|
||||
uint8 oam_read;
|
||||
uint8 vram_read;
|
||||
uint8 cgram_read;
|
||||
uint8 wram_read;
|
||||
uint8 dma_read;
|
||||
uint8 vram_inc;
|
||||
uint8 vram_full_graphic_inc;
|
||||
uint8 virq;
|
||||
uint8 hirq;
|
||||
uint16 virq_pos;
|
||||
uint16 hirq_pos;
|
||||
uint8 h_v_latch;
|
||||
uint8 h_counter_read;
|
||||
uint8 v_counter_read;
|
||||
uint8 fast_rom;
|
||||
uint8 window1 [6];
|
||||
uint8 window2 [6];
|
||||
uint8 sprite_priority_rotation;
|
||||
uint8 subscreen;
|
||||
uint8 subscreen_add;
|
||||
uint8 subscreen_sub;
|
||||
uint8 fixed_colour_add;
|
||||
uint8 fixed_colour_sub;
|
||||
uint8 mosaic;
|
||||
uint8 sprite_double_height;
|
||||
uint8 dma_channels;
|
||||
uint8 dma_this_frame;
|
||||
uint8 oam_address_read;
|
||||
uint8 bg_offset_read;
|
||||
uint8 matrix_read;
|
||||
uint8 hdma_channels;
|
||||
uint8 hdma_this_frame;
|
||||
uint16 unknownppu_read;
|
||||
uint16 unknownppu_write;
|
||||
uint16 unknowncpu_read;
|
||||
uint16 unknowncpu_write;
|
||||
uint16 unknowndsp_read;
|
||||
uint16 unknowndsp_write;
|
||||
struct MissingHDMA hdma[8];
|
||||
uint8 emulate6502;
|
||||
uint8 decimal_mode;
|
||||
uint8 mv_8bit_index;
|
||||
uint8 mv_8bit_acc;
|
||||
uint8 interlace;
|
||||
uint8 lines_239;
|
||||
uint8 pseudo_512;
|
||||
uint8 modes[8];
|
||||
uint8 mode7_fx;
|
||||
uint8 mode7_flip;
|
||||
uint8 mode7_bgmode;
|
||||
uint8 direct;
|
||||
uint8 matrix_multiply;
|
||||
uint8 oam_read;
|
||||
uint8 vram_read;
|
||||
uint8 cgram_read;
|
||||
uint8 wram_read;
|
||||
uint8 dma_read;
|
||||
uint8 vram_inc;
|
||||
uint8 vram_full_graphic_inc;
|
||||
uint8 virq;
|
||||
uint8 hirq;
|
||||
uint16 virq_pos;
|
||||
uint16 hirq_pos;
|
||||
uint8 h_v_latch;
|
||||
uint8 h_counter_read;
|
||||
uint8 v_counter_read;
|
||||
uint8 fast_rom;
|
||||
uint8 window1[6];
|
||||
uint8 window2[6];
|
||||
uint8 sprite_priority_rotation;
|
||||
uint8 subscreen;
|
||||
uint8 subscreen_add;
|
||||
uint8 subscreen_sub;
|
||||
uint8 fixed_colour_add;
|
||||
uint8 fixed_colour_sub;
|
||||
uint8 mosaic;
|
||||
uint8 sprite_double_height;
|
||||
uint8 dma_channels;
|
||||
uint8 dma_this_frame;
|
||||
uint8 oam_address_read;
|
||||
uint8 bg_offset_read;
|
||||
uint8 matrix_read;
|
||||
uint8 hdma_channels;
|
||||
uint8 hdma_this_frame;
|
||||
uint16 unknownppu_read;
|
||||
uint16 unknownppu_write;
|
||||
uint16 unknowncpu_read;
|
||||
uint16 unknowncpu_write;
|
||||
uint16 unknowndsp_read;
|
||||
uint16 unknowndsp_write;
|
||||
};
|
||||
|
||||
EXTERN_C struct Missing missing;
|
||||
extern struct Missing missing;
|
||||
|
||||
#endif
|
||||
|
||||
#endif
|
||||
|
1201
source/snes9x/movie.cpp
Normal file
1201
source/snes9x/movie.cpp
Normal file
File diff suppressed because it is too large
Load Diff
254
source/snes9x/movie.h
Normal file
254
source/snes9x/movie.h
Normal file
@ -0,0 +1,254 @@
|
||||
/***********************************************************************************
|
||||
Snes9x - Portable Super Nintendo Entertainment System (TM) emulator.
|
||||
|
||||
(c) Copyright 1996 - 2002 Gary Henderson (gary.henderson@ntlworld.com),
|
||||
Jerremy Koot (jkoot@snes9x.com)
|
||||
|
||||
(c) Copyright 2002 - 2004 Matthew Kendora
|
||||
|
||||
(c) Copyright 2002 - 2005 Peter Bortas (peter@bortas.org)
|
||||
|
||||
(c) Copyright 2004 - 2005 Joel Yliluoma (http://iki.fi/bisqwit/)
|
||||
|
||||
(c) Copyright 2001 - 2006 John Weidman (jweidman@slip.net)
|
||||
|
||||
(c) Copyright 2002 - 2006 funkyass (funkyass@spam.shaw.ca),
|
||||
Kris Bleakley (codeviolation@hotmail.com)
|
||||
|
||||
(c) Copyright 2002 - 2010 Brad Jorsch (anomie@users.sourceforge.net),
|
||||
Nach (n-a-c-h@users.sourceforge.net),
|
||||
zones (kasumitokoduck@yahoo.com)
|
||||
|
||||
(c) Copyright 2006 - 2007 nitsuja
|
||||
|
||||
(c) Copyright 2009 - 2010 BearOso,
|
||||
OV2
|
||||
|
||||
|
||||
BS-X C emulator code
|
||||
(c) Copyright 2005 - 2006 Dreamer Nom,
|
||||
zones
|
||||
|
||||
C4 x86 assembler and some C emulation code
|
||||
(c) Copyright 2000 - 2003 _Demo_ (_demo_@zsnes.com),
|
||||
Nach,
|
||||
zsKnight (zsknight@zsnes.com)
|
||||
|
||||
C4 C++ code
|
||||
(c) Copyright 2003 - 2006 Brad Jorsch,
|
||||
Nach
|
||||
|
||||
DSP-1 emulator code
|
||||
(c) Copyright 1998 - 2006 _Demo_,
|
||||
Andreas Naive (andreasnaive@gmail.com),
|
||||
Gary Henderson,
|
||||
Ivar (ivar@snes9x.com),
|
||||
John Weidman,
|
||||
Kris Bleakley,
|
||||
Matthew Kendora,
|
||||
Nach,
|
||||
neviksti (neviksti@hotmail.com)
|
||||
|
||||
DSP-2 emulator code
|
||||
(c) Copyright 2003 John Weidman,
|
||||
Kris Bleakley,
|
||||
Lord Nightmare (lord_nightmare@users.sourceforge.net),
|
||||
Matthew Kendora,
|
||||
neviksti
|
||||
|
||||
DSP-3 emulator code
|
||||
(c) Copyright 2003 - 2006 John Weidman,
|
||||
Kris Bleakley,
|
||||
Lancer,
|
||||
z80 gaiden
|
||||
|
||||
DSP-4 emulator code
|
||||
(c) Copyright 2004 - 2006 Dreamer Nom,
|
||||
John Weidman,
|
||||
Kris Bleakley,
|
||||
Nach,
|
||||
z80 gaiden
|
||||
|
||||
OBC1 emulator code
|
||||
(c) Copyright 2001 - 2004 zsKnight,
|
||||
pagefault (pagefault@zsnes.com),
|
||||
Kris Bleakley
|
||||
Ported from x86 assembler to C by sanmaiwashi
|
||||
|
||||
SPC7110 and RTC C++ emulator code used in 1.39-1.51
|
||||
(c) Copyright 2002 Matthew Kendora with research by
|
||||
zsKnight,
|
||||
John Weidman,
|
||||
Dark Force
|
||||
|
||||
SPC7110 and RTC C++ emulator code used in 1.52+
|
||||
(c) Copyright 2009 byuu,
|
||||
neviksti
|
||||
|
||||
S-DD1 C emulator code
|
||||
(c) Copyright 2003 Brad Jorsch with research by
|
||||
Andreas Naive,
|
||||
John Weidman
|
||||
|
||||
S-RTC C emulator code
|
||||
(c) Copyright 2001 - 2006 byuu,
|
||||
John Weidman
|
||||
|
||||
ST010 C++ emulator code
|
||||
(c) Copyright 2003 Feather,
|
||||
John Weidman,
|
||||
Kris Bleakley,
|
||||
Matthew Kendora
|
||||
|
||||
Super FX x86 assembler emulator code
|
||||
(c) Copyright 1998 - 2003 _Demo_,
|
||||
pagefault,
|
||||
zsKnight
|
||||
|
||||
Super FX C emulator code
|
||||
(c) Copyright 1997 - 1999 Ivar,
|
||||
Gary Henderson,
|
||||
John Weidman
|
||||
|
||||
Sound emulator code used in 1.5-1.51
|
||||
(c) Copyright 1998 - 2003 Brad Martin
|
||||
(c) Copyright 1998 - 2006 Charles Bilyue'
|
||||
|
||||
Sound emulator code used in 1.52+
|
||||
(c) Copyright 2004 - 2007 Shay Green (gblargg@gmail.com)
|
||||
|
||||
SH assembler code partly based on x86 assembler code
|
||||
(c) Copyright 2002 - 2004 Marcus Comstedt (marcus@mc.pp.se)
|
||||
|
||||
2xSaI filter
|
||||
(c) Copyright 1999 - 2001 Derek Liauw Kie Fa
|
||||
|
||||
HQ2x, HQ3x, HQ4x filters
|
||||
(c) Copyright 2003 Maxim Stepin (maxim@hiend3d.com)
|
||||
|
||||
NTSC filter
|
||||
(c) Copyright 2006 - 2007 Shay Green
|
||||
|
||||
GTK+ GUI code
|
||||
(c) Copyright 2004 - 2010 BearOso
|
||||
|
||||
Win32 GUI code
|
||||
(c) Copyright 2003 - 2006 blip,
|
||||
funkyass,
|
||||
Matthew Kendora,
|
||||
Nach,
|
||||
nitsuja
|
||||
(c) Copyright 2009 - 2010 OV2
|
||||
|
||||
Mac OS GUI code
|
||||
(c) Copyright 1998 - 2001 John Stiles
|
||||
(c) Copyright 2001 - 2010 zones
|
||||
|
||||
|
||||
Specific ports contains the works of other authors. See headers in
|
||||
individual files.
|
||||
|
||||
|
||||
Snes9x homepage: http://www.snes9x.com/
|
||||
|
||||
Permission to use, copy, modify and/or distribute Snes9x in both binary
|
||||
and source form, for non-commercial purposes, is hereby granted without
|
||||
fee, providing that this license information and copyright notice appear
|
||||
with all copies and any derived work.
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event shall the authors be held liable for any damages
|
||||
arising from the use of this software or it's derivatives.
|
||||
|
||||
Snes9x is freeware for PERSONAL USE only. Commercial users should
|
||||
seek permission of the copyright holders first. Commercial use includes,
|
||||
but is not limited to, charging money for Snes9x or software derived from
|
||||
Snes9x, including Snes9x or derivatives in commercial game bundles, and/or
|
||||
using Snes9x as a promotion for your commercial product.
|
||||
|
||||
The copyright holders request that bug fixes and improvements to the code
|
||||
should be forwarded to them so everyone can benefit from the modifications
|
||||
in future versions.
|
||||
|
||||
Super NES and Super Nintendo Entertainment System are trademarks of
|
||||
Nintendo Co., Limited and its subsidiary companies.
|
||||
***********************************************************************************/
|
||||
|
||||
|
||||
#ifndef _MOVIE_H_
|
||||
#define _MOVIE_H_
|
||||
|
||||
#define MOVIE_OPT_FROM_SNAPSHOT 0
|
||||
#define MOVIE_OPT_FROM_RESET (1 << 0)
|
||||
#define MOVIE_OPT_PAL (1 << 1)
|
||||
#define MOVIE_OPT_NOSAVEDATA (1 << 2)
|
||||
#define MOVIE_SYNC_DATA_EXISTS 0x01
|
||||
#define MOVIE_SYNC_OBSOLETE 0x02
|
||||
#define MOVIE_SYNC_LEFTRIGHT 0x04
|
||||
#define MOVIE_SYNC_VOLUMEENVX 0x08
|
||||
#define MOVIE_SYNC_FAKEMUTE 0x10
|
||||
#define MOVIE_SYNC_SYNCSOUND 0x20
|
||||
#define MOVIE_SYNC_HASROMINFO 0x40
|
||||
#define MOVIE_SYNC_NOCPUSHUTDOWN 0x80
|
||||
#define MOVIE_MAX_METADATA 512
|
||||
|
||||
#define CONTROLLER_DATA_SIZE 2
|
||||
#define MOUSE_DATA_SIZE 5
|
||||
#define SCOPE_DATA_SIZE 6
|
||||
#define JUSTIFIER_DATA_SIZE 11
|
||||
|
||||
struct MovieInfo
|
||||
{
|
||||
time_t TimeCreated;
|
||||
uint32 Version;
|
||||
uint32 LengthFrames;
|
||||
uint32 LengthSamples;
|
||||
uint32 RerecordCount;
|
||||
uint8 Opts;
|
||||
uint8 ControllersMask;
|
||||
uint8 SyncFlags;
|
||||
bool8 ReadOnly;
|
||||
uint8 PortType[2];
|
||||
wchar_t Metadata[MOVIE_MAX_METADATA];
|
||||
uint32 ROMCRC32;
|
||||
char ROMName[23];
|
||||
};
|
||||
|
||||
// methods used by the user-interface code
|
||||
int S9xMovieOpen (const char *, bool8);
|
||||
int S9xMovieCreate (const char *, uint8, uint8, const wchar_t *, int);
|
||||
int S9xMovieGetInfo (const char *, struct MovieInfo *);
|
||||
void S9xMovieStop (bool8);
|
||||
void S9xMovieToggleRecState (void);
|
||||
void S9xMovieToggleFrameDisplay (void);
|
||||
const char * S9xChooseMovieFilename (bool8);
|
||||
|
||||
// methods used by the emulation
|
||||
void S9xMovieInit (void);
|
||||
void S9xMovieShutdown (void);
|
||||
void S9xMovieUpdate (bool a = true);
|
||||
void S9xMovieUpdateOnReset (void);
|
||||
void S9xUpdateFrameCounter (int o = 0);
|
||||
void S9xMovieFreeze (uint8 **, uint32 *);
|
||||
int S9xMovieUnfreeze (uint8 *, uint32);
|
||||
|
||||
// accessor functions
|
||||
bool8 S9xMovieActive (void);
|
||||
bool8 S9xMoviePlaying (void);
|
||||
bool8 S9xMovieRecording (void);
|
||||
bool8 S9xMovieReadOnly (void);
|
||||
uint8 S9xMovieControllers (void);
|
||||
uint32 S9xMovieGetId (void);
|
||||
uint32 S9xMovieGetLength (void);
|
||||
uint32 S9xMovieGetFrameCounter (void);
|
||||
|
||||
uint16 MovieGetJoypad (int);
|
||||
void MovieSetJoypad (int, uint16);
|
||||
bool MovieGetMouse (int, uint8 d[MOUSE_DATA_SIZE]);
|
||||
void MovieSetMouse (int, uint8 d[MOUSE_DATA_SIZE], bool);
|
||||
bool MovieGetScope (int, uint8 d[SCOPE_DATA_SIZE]);
|
||||
void MovieSetScope (int, uint8 d[SCOPE_DATA_SIZE]);
|
||||
bool MovieGetJustifier (int, uint8 d[JUSTIFIER_DATA_SIZE]);
|
||||
void MovieSetJustifier (int, uint8 d[JUSTIFIER_DATA_SIZE]);
|
||||
|
||||
#endif
|
@ -1,4 +1,4 @@
|
||||
/**********************************************************************************
|
||||
/***********************************************************************************
|
||||
Snes9x - Portable Super Nintendo Entertainment System (TM) emulator.
|
||||
|
||||
(c) Copyright 1996 - 2002 Gary Henderson (gary.henderson@ntlworld.com),
|
||||
@ -15,12 +15,15 @@
|
||||
(c) Copyright 2002 - 2006 funkyass (funkyass@spam.shaw.ca),
|
||||
Kris Bleakley (codeviolation@hotmail.com)
|
||||
|
||||
(c) Copyright 2002 - 2007 Brad Jorsch (anomie@users.sourceforge.net),
|
||||
(c) Copyright 2002 - 2010 Brad Jorsch (anomie@users.sourceforge.net),
|
||||
Nach (n-a-c-h@users.sourceforge.net),
|
||||
zones (kasumitokoduck@yahoo.com)
|
||||
|
||||
(c) Copyright 2006 - 2007 nitsuja
|
||||
|
||||
(c) Copyright 2009 - 2010 BearOso,
|
||||
OV2
|
||||
|
||||
|
||||
BS-X C emulator code
|
||||
(c) Copyright 2005 - 2006 Dreamer Nom,
|
||||
@ -37,7 +40,7 @@
|
||||
|
||||
DSP-1 emulator code
|
||||
(c) Copyright 1998 - 2006 _Demo_,
|
||||
Andreas Naive (andreasnaive@gmail.com)
|
||||
Andreas Naive (andreasnaive@gmail.com),
|
||||
Gary Henderson,
|
||||
Ivar (ivar@snes9x.com),
|
||||
John Weidman,
|
||||
@ -53,7 +56,6 @@
|
||||
Matthew Kendora,
|
||||
neviksti
|
||||
|
||||
|
||||
DSP-3 emulator code
|
||||
(c) Copyright 2003 - 2006 John Weidman,
|
||||
Kris Bleakley,
|
||||
@ -70,22 +72,26 @@
|
||||
OBC1 emulator code
|
||||
(c) Copyright 2001 - 2004 zsKnight,
|
||||
pagefault (pagefault@zsnes.com),
|
||||
Kris Bleakley,
|
||||
Kris Bleakley
|
||||
Ported from x86 assembler to C by sanmaiwashi
|
||||
|
||||
SPC7110 and RTC C++ emulator code
|
||||
SPC7110 and RTC C++ emulator code used in 1.39-1.51
|
||||
(c) Copyright 2002 Matthew Kendora with research by
|
||||
zsKnight,
|
||||
John Weidman,
|
||||
Dark Force
|
||||
|
||||
SPC7110 and RTC C++ emulator code used in 1.52+
|
||||
(c) Copyright 2009 byuu,
|
||||
neviksti
|
||||
|
||||
S-DD1 C emulator code
|
||||
(c) Copyright 2003 Brad Jorsch with research by
|
||||
Andreas Naive,
|
||||
John Weidman
|
||||
|
||||
S-RTC C emulator code
|
||||
(c) Copyright 2001-2006 byuu,
|
||||
(c) Copyright 2001 - 2006 byuu,
|
||||
John Weidman
|
||||
|
||||
ST010 C++ emulator code
|
||||
@ -97,17 +103,20 @@
|
||||
Super FX x86 assembler emulator code
|
||||
(c) Copyright 1998 - 2003 _Demo_,
|
||||
pagefault,
|
||||
zsKnight,
|
||||
zsKnight
|
||||
|
||||
Super FX C emulator code
|
||||
(c) Copyright 1997 - 1999 Ivar,
|
||||
Gary Henderson,
|
||||
John Weidman
|
||||
|
||||
Sound DSP emulator code is derived from SNEeSe and OpenSPC:
|
||||
Sound emulator code used in 1.5-1.51
|
||||
(c) Copyright 1998 - 2003 Brad Martin
|
||||
(c) Copyright 1998 - 2006 Charles Bilyue'
|
||||
|
||||
Sound emulator code used in 1.52+
|
||||
(c) Copyright 2004 - 2007 Shay Green (gblargg@gmail.com)
|
||||
|
||||
SH assembler code partly based on x86 assembler code
|
||||
(c) Copyright 2002 - 2004 Marcus Comstedt (marcus@mc.pp.se)
|
||||
|
||||
@ -117,23 +126,30 @@
|
||||
HQ2x, HQ3x, HQ4x filters
|
||||
(c) Copyright 2003 Maxim Stepin (maxim@hiend3d.com)
|
||||
|
||||
NTSC filter
|
||||
(c) Copyright 2006 - 2007 Shay Green
|
||||
|
||||
GTK+ GUI code
|
||||
(c) Copyright 2004 - 2010 BearOso
|
||||
|
||||
Win32 GUI code
|
||||
(c) Copyright 2003 - 2006 blip,
|
||||
funkyass,
|
||||
Matthew Kendora,
|
||||
Nach,
|
||||
nitsuja
|
||||
(c) Copyright 2009 - 2010 OV2
|
||||
|
||||
Mac OS GUI code
|
||||
(c) Copyright 1998 - 2001 John Stiles
|
||||
(c) Copyright 2001 - 2007 zones
|
||||
(c) Copyright 2001 - 2010 zones
|
||||
|
||||
|
||||
Specific ports contains the works of other authors. See headers in
|
||||
individual files.
|
||||
|
||||
|
||||
Snes9x homepage: http://www.snes9x.com
|
||||
Snes9x homepage: http://www.snes9x.com/
|
||||
|
||||
Permission to use, copy, modify and/or distribute Snes9x in both binary
|
||||
and source form, for non-commercial purposes, is hereby granted without
|
||||
@ -156,127 +172,105 @@
|
||||
|
||||
Super NES and Super Nintendo Entertainment System are trademarks of
|
||||
Nintendo Co., Limited and its subsidiary companies.
|
||||
**********************************************************************************/
|
||||
***********************************************************************************/
|
||||
|
||||
|
||||
|
||||
#include <string.h>
|
||||
#include "snes9x.h"
|
||||
#include "memmap.h"
|
||||
#include "obc1.h"
|
||||
|
||||
static uint8 *OBC1_RAM = NULL;
|
||||
|
||||
int OBC1_Address;
|
||||
int OBC1_BasePtr;
|
||||
int OBC1_Shift;
|
||||
|
||||
extern "C"
|
||||
uint8 S9xGetOBC1 (uint16 Address)
|
||||
{
|
||||
uint8 GetOBC1 (uint16 Address)
|
||||
{
|
||||
switch(Address) {
|
||||
switch (Address)
|
||||
{
|
||||
case 0x7ff0:
|
||||
return OBC1_RAM[OBC1_BasePtr + (OBC1_Address << 2)];
|
||||
return (Memory.OBC1RAM[OBC1.basePtr + (OBC1.address << 2)]);
|
||||
|
||||
case 0x7ff1:
|
||||
return OBC1_RAM[OBC1_BasePtr + (OBC1_Address << 2) + 1];
|
||||
return (Memory.OBC1RAM[OBC1.basePtr + (OBC1.address << 2) + 1]);
|
||||
|
||||
case 0x7ff2:
|
||||
return OBC1_RAM[OBC1_BasePtr + (OBC1_Address << 2) + 2];
|
||||
return (Memory.OBC1RAM[OBC1.basePtr + (OBC1.address << 2) + 2]);
|
||||
|
||||
case 0x7ff3:
|
||||
return OBC1_RAM[OBC1_BasePtr + (OBC1_Address << 2) + 3];
|
||||
return (Memory.OBC1RAM[OBC1.basePtr + (OBC1.address << 2) + 3]);
|
||||
|
||||
case 0x7ff4:
|
||||
return OBC1_RAM[OBC1_BasePtr + (OBC1_Address >> 2) + 0x200];
|
||||
return (Memory.OBC1RAM[OBC1.basePtr + (OBC1.address >> 2) + 0x200]);
|
||||
}
|
||||
|
||||
return OBC1_RAM[Address & 0x1fff];
|
||||
return (Memory.OBC1RAM[Address - 0x6000]);
|
||||
}
|
||||
|
||||
void SetOBC1 (uint8 Byte, uint16 Address)
|
||||
void S9xSetOBC1 (uint8 Byte, uint16 Address)
|
||||
{
|
||||
switch(Address) {
|
||||
switch (Address)
|
||||
{
|
||||
case 0x7ff0:
|
||||
{
|
||||
OBC1_RAM[OBC1_BasePtr + (OBC1_Address << 2)] = Byte;
|
||||
Memory.OBC1RAM[OBC1.basePtr + (OBC1.address << 2)] = Byte;
|
||||
break;
|
||||
}
|
||||
|
||||
case 0x7ff1:
|
||||
{
|
||||
OBC1_RAM[OBC1_BasePtr + (OBC1_Address << 2) + 1] = Byte;
|
||||
Memory.OBC1RAM[OBC1.basePtr + (OBC1.address << 2) + 1] = Byte;
|
||||
break;
|
||||
}
|
||||
|
||||
case 0x7ff2:
|
||||
{
|
||||
OBC1_RAM[OBC1_BasePtr + (OBC1_Address << 2) + 2] = Byte;
|
||||
Memory.OBC1RAM[OBC1.basePtr + (OBC1.address << 2) + 2] = Byte;
|
||||
break;
|
||||
}
|
||||
|
||||
case 0x7ff3:
|
||||
{
|
||||
OBC1_RAM[OBC1_BasePtr + (OBC1_Address << 2) + 3] = Byte;
|
||||
Memory.OBC1RAM[OBC1.basePtr + (OBC1.address << 2) + 3] = Byte;
|
||||
break;
|
||||
}
|
||||
|
||||
case 0x7ff4:
|
||||
{
|
||||
unsigned char Temp;
|
||||
|
||||
Temp = OBC1_RAM[OBC1_BasePtr + (OBC1_Address >> 2) + 0x200];
|
||||
Temp = (Temp & ~(3 << OBC1_Shift)) | ((Byte & 3) << OBC1_Shift);
|
||||
OBC1_RAM[OBC1_BasePtr + (OBC1_Address >> 2) + 0x200] = Temp;
|
||||
uint8 Temp;
|
||||
Temp = Memory.OBC1RAM[OBC1.basePtr + (OBC1.address >> 2) + 0x200];
|
||||
Temp = (Temp & ~(3 << OBC1.shift)) | ((Byte & 3) << OBC1.shift);
|
||||
Memory.OBC1RAM[OBC1.basePtr + (OBC1.address >> 2) + 0x200] = Temp;
|
||||
break;
|
||||
}
|
||||
|
||||
case 0x7ff5:
|
||||
{
|
||||
if (Byte & 1)
|
||||
OBC1_BasePtr = 0x1800;
|
||||
OBC1.basePtr = 0x1800;
|
||||
else
|
||||
OBC1_BasePtr = 0x1c00;
|
||||
|
||||
OBC1.basePtr = 0x1c00;
|
||||
break;
|
||||
}
|
||||
|
||||
case 0x7ff6:
|
||||
{
|
||||
OBC1_Address = Byte & 0x7f;
|
||||
OBC1_Shift = (Byte & 3) << 1;
|
||||
OBC1.address = Byte & 0x7f;
|
||||
OBC1.shift = (Byte & 3) << 1;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
OBC1_RAM[Address & 0x1fff] = Byte;
|
||||
Memory.OBC1RAM[Address - 0x6000] = Byte;
|
||||
}
|
||||
|
||||
void S9xResetOBC1 (void)
|
||||
{
|
||||
for (int i = 0; i <= 0x1fff; i++)
|
||||
Memory.OBC1RAM[i] = 0xff;
|
||||
|
||||
if (Memory.OBC1RAM[0x1ff5] & 1)
|
||||
OBC1.basePtr = 0x1800;
|
||||
else
|
||||
OBC1.basePtr = 0x1c00;
|
||||
|
||||
OBC1.address = Memory.OBC1RAM[0x1ff6] & 0x7f;
|
||||
OBC1.shift = (Memory.OBC1RAM[0x1ff6] & 3) << 1;
|
||||
}
|
||||
|
||||
uint8 * S9xGetBasePointerOBC1 (uint16 Address)
|
||||
{
|
||||
if (Address >= 0x7ff0 && Address <= 0x7ff6)
|
||||
return (NULL);
|
||||
return (OBC1_RAM - 0x6000);
|
||||
return (Memory.OBC1RAM - 0x6000);
|
||||
}
|
||||
|
||||
uint8 * S9xGetMemPointerOBC1 (uint16 Address)
|
||||
{
|
||||
if (Address >= 0x7ff0 && Address <= 0x7ff6)
|
||||
return (NULL);
|
||||
return (OBC1_RAM - 0x6000 + (Address & 0xffff));
|
||||
}
|
||||
|
||||
void ResetOBC1()
|
||||
{
|
||||
OBC1_RAM = &Memory.FillRAM[0x6000];
|
||||
|
||||
if (OBC1_RAM[0x1ff5] & 1)
|
||||
OBC1_BasePtr = 0x1800;
|
||||
else
|
||||
OBC1_BasePtr = 0x1c00;
|
||||
|
||||
OBC1_Address = OBC1_RAM[0x1ff6] & 0x7f;
|
||||
OBC1_Shift = (OBC1_RAM[0x1ff6] & 3) << 1;
|
||||
}
|
||||
|
||||
return (Memory.OBC1RAM + Address - 0x6000);
|
||||
}
|
||||
|
@ -1,4 +1,4 @@
|
||||
/**********************************************************************************
|
||||
/***********************************************************************************
|
||||
Snes9x - Portable Super Nintendo Entertainment System (TM) emulator.
|
||||
|
||||
(c) Copyright 1996 - 2002 Gary Henderson (gary.henderson@ntlworld.com),
|
||||
@ -15,12 +15,15 @@
|
||||
(c) Copyright 2002 - 2006 funkyass (funkyass@spam.shaw.ca),
|
||||
Kris Bleakley (codeviolation@hotmail.com)
|
||||
|
||||
(c) Copyright 2002 - 2007 Brad Jorsch (anomie@users.sourceforge.net),
|
||||
(c) Copyright 2002 - 2010 Brad Jorsch (anomie@users.sourceforge.net),
|
||||
Nach (n-a-c-h@users.sourceforge.net),
|
||||
zones (kasumitokoduck@yahoo.com)
|
||||
|
||||
(c) Copyright 2006 - 2007 nitsuja
|
||||
|
||||
(c) Copyright 2009 - 2010 BearOso,
|
||||
OV2
|
||||
|
||||
|
||||
BS-X C emulator code
|
||||
(c) Copyright 2005 - 2006 Dreamer Nom,
|
||||
@ -37,7 +40,7 @@
|
||||
|
||||
DSP-1 emulator code
|
||||
(c) Copyright 1998 - 2006 _Demo_,
|
||||
Andreas Naive (andreasnaive@gmail.com)
|
||||
Andreas Naive (andreasnaive@gmail.com),
|
||||
Gary Henderson,
|
||||
Ivar (ivar@snes9x.com),
|
||||
John Weidman,
|
||||
@ -53,7 +56,6 @@
|
||||
Matthew Kendora,
|
||||
neviksti
|
||||
|
||||
|
||||
DSP-3 emulator code
|
||||
(c) Copyright 2003 - 2006 John Weidman,
|
||||
Kris Bleakley,
|
||||
@ -70,22 +72,26 @@
|
||||
OBC1 emulator code
|
||||
(c) Copyright 2001 - 2004 zsKnight,
|
||||
pagefault (pagefault@zsnes.com),
|
||||
Kris Bleakley,
|
||||
Kris Bleakley
|
||||
Ported from x86 assembler to C by sanmaiwashi
|
||||
|
||||
SPC7110 and RTC C++ emulator code
|
||||
SPC7110 and RTC C++ emulator code used in 1.39-1.51
|
||||
(c) Copyright 2002 Matthew Kendora with research by
|
||||
zsKnight,
|
||||
John Weidman,
|
||||
Dark Force
|
||||
|
||||
SPC7110 and RTC C++ emulator code used in 1.52+
|
||||
(c) Copyright 2009 byuu,
|
||||
neviksti
|
||||
|
||||
S-DD1 C emulator code
|
||||
(c) Copyright 2003 Brad Jorsch with research by
|
||||
Andreas Naive,
|
||||
John Weidman
|
||||
|
||||
S-RTC C emulator code
|
||||
(c) Copyright 2001-2006 byuu,
|
||||
(c) Copyright 2001 - 2006 byuu,
|
||||
John Weidman
|
||||
|
||||
ST010 C++ emulator code
|
||||
@ -97,17 +103,20 @@
|
||||
Super FX x86 assembler emulator code
|
||||
(c) Copyright 1998 - 2003 _Demo_,
|
||||
pagefault,
|
||||
zsKnight,
|
||||
zsKnight
|
||||
|
||||
Super FX C emulator code
|
||||
(c) Copyright 1997 - 1999 Ivar,
|
||||
Gary Henderson,
|
||||
John Weidman
|
||||
|
||||
Sound DSP emulator code is derived from SNEeSe and OpenSPC:
|
||||
Sound emulator code used in 1.5-1.51
|
||||
(c) Copyright 1998 - 2003 Brad Martin
|
||||
(c) Copyright 1998 - 2006 Charles Bilyue'
|
||||
|
||||
Sound emulator code used in 1.52+
|
||||
(c) Copyright 2004 - 2007 Shay Green (gblargg@gmail.com)
|
||||
|
||||
SH assembler code partly based on x86 assembler code
|
||||
(c) Copyright 2002 - 2004 Marcus Comstedt (marcus@mc.pp.se)
|
||||
|
||||
@ -117,23 +126,30 @@
|
||||
HQ2x, HQ3x, HQ4x filters
|
||||
(c) Copyright 2003 Maxim Stepin (maxim@hiend3d.com)
|
||||
|
||||
NTSC filter
|
||||
(c) Copyright 2006 - 2007 Shay Green
|
||||
|
||||
GTK+ GUI code
|
||||
(c) Copyright 2004 - 2010 BearOso
|
||||
|
||||
Win32 GUI code
|
||||
(c) Copyright 2003 - 2006 blip,
|
||||
funkyass,
|
||||
Matthew Kendora,
|
||||
Nach,
|
||||
nitsuja
|
||||
(c) Copyright 2009 - 2010 OV2
|
||||
|
||||
Mac OS GUI code
|
||||
(c) Copyright 1998 - 2001 John Stiles
|
||||
(c) Copyright 2001 - 2007 zones
|
||||
(c) Copyright 2001 - 2010 zones
|
||||
|
||||
|
||||
Specific ports contains the works of other authors. See headers in
|
||||
individual files.
|
||||
|
||||
|
||||
Snes9x homepage: http://www.snes9x.com
|
||||
Snes9x homepage: http://www.snes9x.com/
|
||||
|
||||
Permission to use, copy, modify and/or distribute Snes9x in both binary
|
||||
and source form, for non-commercial purposes, is hereby granted without
|
||||
@ -156,21 +172,25 @@
|
||||
|
||||
Super NES and Super Nintendo Entertainment System are trademarks of
|
||||
Nintendo Co., Limited and its subsidiary companies.
|
||||
**********************************************************************************/
|
||||
|
||||
|
||||
***********************************************************************************/
|
||||
|
||||
|
||||
#ifndef _OBC1_H_
|
||||
#define _OBC1_H_
|
||||
|
||||
START_EXTERN_C
|
||||
uint8 GetOBC1 (uint16 Address);
|
||||
void SetOBC1 (uint8 Byte, uint16 Address);
|
||||
struct SOBC1
|
||||
{
|
||||
uint16 address;
|
||||
uint16 basePtr;
|
||||
uint16 shift;
|
||||
};
|
||||
|
||||
extern struct SOBC1 OBC1;
|
||||
|
||||
void S9xSetOBC1 (uint8, uint16);
|
||||
uint8 S9xGetOBC1 (uint16);
|
||||
void S9xResetOBC1 (void);
|
||||
uint8 * S9xGetBasePointerOBC1 (uint16);
|
||||
uint8 * S9xGetMemPointerOBC1 (uint16);
|
||||
void ResetOBC1();//bool8 full);
|
||||
END_EXTERN_C
|
||||
|
||||
#endif
|
||||
|
||||
|
@ -1,4 +1,4 @@
|
||||
/**********************************************************************************
|
||||
/***********************************************************************************
|
||||
Snes9x - Portable Super Nintendo Entertainment System (TM) emulator.
|
||||
|
||||
(c) Copyright 1996 - 2002 Gary Henderson (gary.henderson@ntlworld.com),
|
||||
@ -15,12 +15,15 @@
|
||||
(c) Copyright 2002 - 2006 funkyass (funkyass@spam.shaw.ca),
|
||||
Kris Bleakley (codeviolation@hotmail.com)
|
||||
|
||||
(c) Copyright 2002 - 2007 Brad Jorsch (anomie@users.sourceforge.net),
|
||||
(c) Copyright 2002 - 2010 Brad Jorsch (anomie@users.sourceforge.net),
|
||||
Nach (n-a-c-h@users.sourceforge.net),
|
||||
zones (kasumitokoduck@yahoo.com)
|
||||
|
||||
(c) Copyright 2006 - 2007 nitsuja
|
||||
|
||||
(c) Copyright 2009 - 2010 BearOso,
|
||||
OV2
|
||||
|
||||
|
||||
BS-X C emulator code
|
||||
(c) Copyright 2005 - 2006 Dreamer Nom,
|
||||
@ -37,7 +40,7 @@
|
||||
|
||||
DSP-1 emulator code
|
||||
(c) Copyright 1998 - 2006 _Demo_,
|
||||
Andreas Naive (andreasnaive@gmail.com)
|
||||
Andreas Naive (andreasnaive@gmail.com),
|
||||
Gary Henderson,
|
||||
Ivar (ivar@snes9x.com),
|
||||
John Weidman,
|
||||
@ -53,7 +56,6 @@
|
||||
Matthew Kendora,
|
||||
neviksti
|
||||
|
||||
|
||||
DSP-3 emulator code
|
||||
(c) Copyright 2003 - 2006 John Weidman,
|
||||
Kris Bleakley,
|
||||
@ -70,22 +72,26 @@
|
||||
OBC1 emulator code
|
||||
(c) Copyright 2001 - 2004 zsKnight,
|
||||
pagefault (pagefault@zsnes.com),
|
||||
Kris Bleakley,
|
||||
Kris Bleakley
|
||||
Ported from x86 assembler to C by sanmaiwashi
|
||||
|
||||
SPC7110 and RTC C++ emulator code
|
||||
SPC7110 and RTC C++ emulator code used in 1.39-1.51
|
||||
(c) Copyright 2002 Matthew Kendora with research by
|
||||
zsKnight,
|
||||
John Weidman,
|
||||
Dark Force
|
||||
|
||||
SPC7110 and RTC C++ emulator code used in 1.52+
|
||||
(c) Copyright 2009 byuu,
|
||||
neviksti
|
||||
|
||||
S-DD1 C emulator code
|
||||
(c) Copyright 2003 Brad Jorsch with research by
|
||||
Andreas Naive,
|
||||
John Weidman
|
||||
|
||||
S-RTC C emulator code
|
||||
(c) Copyright 2001-2006 byuu,
|
||||
(c) Copyright 2001 - 2006 byuu,
|
||||
John Weidman
|
||||
|
||||
ST010 C++ emulator code
|
||||
@ -97,17 +103,20 @@
|
||||
Super FX x86 assembler emulator code
|
||||
(c) Copyright 1998 - 2003 _Demo_,
|
||||
pagefault,
|
||||
zsKnight,
|
||||
zsKnight
|
||||
|
||||
Super FX C emulator code
|
||||
(c) Copyright 1997 - 1999 Ivar,
|
||||
Gary Henderson,
|
||||
John Weidman
|
||||
|
||||
Sound DSP emulator code is derived from SNEeSe and OpenSPC:
|
||||
Sound emulator code used in 1.5-1.51
|
||||
(c) Copyright 1998 - 2003 Brad Martin
|
||||
(c) Copyright 1998 - 2006 Charles Bilyue'
|
||||
|
||||
Sound emulator code used in 1.52+
|
||||
(c) Copyright 2004 - 2007 Shay Green (gblargg@gmail.com)
|
||||
|
||||
SH assembler code partly based on x86 assembler code
|
||||
(c) Copyright 2002 - 2004 Marcus Comstedt (marcus@mc.pp.se)
|
||||
|
||||
@ -117,23 +126,30 @@
|
||||
HQ2x, HQ3x, HQ4x filters
|
||||
(c) Copyright 2003 Maxim Stepin (maxim@hiend3d.com)
|
||||
|
||||
NTSC filter
|
||||
(c) Copyright 2006 - 2007 Shay Green
|
||||
|
||||
GTK+ GUI code
|
||||
(c) Copyright 2004 - 2010 BearOso
|
||||
|
||||
Win32 GUI code
|
||||
(c) Copyright 2003 - 2006 blip,
|
||||
funkyass,
|
||||
Matthew Kendora,
|
||||
Nach,
|
||||
nitsuja
|
||||
(c) Copyright 2009 - 2010 OV2
|
||||
|
||||
Mac OS GUI code
|
||||
(c) Copyright 1998 - 2001 John Stiles
|
||||
(c) Copyright 2001 - 2007 zones
|
||||
(c) Copyright 2001 - 2010 zones
|
||||
|
||||
|
||||
Specific ports contains the works of other authors. See headers in
|
||||
individual files.
|
||||
|
||||
|
||||
Snes9x homepage: http://www.snes9x.com
|
||||
Snes9x homepage: http://www.snes9x.com/
|
||||
|
||||
Permission to use, copy, modify and/or distribute Snes9x in both binary
|
||||
and source form, for non-commercial purposes, is hereby granted without
|
||||
@ -156,9 +172,7 @@
|
||||
|
||||
Super NES and Super Nintendo Entertainment System are trademarks of
|
||||
Nintendo Co., Limited and its subsidiary companies.
|
||||
**********************************************************************************/
|
||||
|
||||
|
||||
***********************************************************************************/
|
||||
|
||||
|
||||
#ifndef _PIXFORM_H_
|
||||
@ -168,229 +182,226 @@
|
||||
|
||||
enum { RGB565, RGB555, BGR565, BGR555, GBR565, GBR555, RGB5551 };
|
||||
|
||||
#define BUILD_PIXEL(R,G,B) ((*GFX.BuildPixel) (R, G, B))
|
||||
#define BUILD_PIXEL2(R,G,B) ((*GFX.BuildPixel2) (R, G, B))
|
||||
#define DECOMPOSE_PIXEL(Pixel,R,G,B) ((*GFX.DecomposePixel) (Pixel, R,G,B))
|
||||
#define BUILD_PIXEL(R, G, B) ((*GFX.BuildPixel) (R, G, B))
|
||||
#define BUILD_PIXEL2(R, G, B) ((*GFX.BuildPixel2) (R, G, B))
|
||||
#define DECOMPOSE_PIXEL(PIX, R, G, B) ((*GFX.DecomposePixel) (PIX, R, G, B))
|
||||
|
||||
extern uint32 RED_LOW_BIT_MASK;
|
||||
extern uint32 GREEN_LOW_BIT_MASK;
|
||||
extern uint32 BLUE_LOW_BIT_MASK;
|
||||
extern uint32 RED_HI_BIT_MASK;
|
||||
extern uint32 GREEN_HI_BIT_MASK;
|
||||
extern uint32 BLUE_HI_BIT_MASK;
|
||||
extern uint32 MAX_RED;
|
||||
extern uint32 MAX_GREEN;
|
||||
extern uint32 MAX_BLUE;
|
||||
extern uint32 SPARE_RGB_BIT_MASK;
|
||||
extern uint32 GREEN_HI_BIT;
|
||||
extern uint32 RGB_LOW_BITS_MASK;
|
||||
extern uint32 RGB_HI_BITS_MASK;
|
||||
extern uint32 RGB_HI_BITS_MASKx2;
|
||||
extern uint32 RGB_REMOVE_LOW_BITS_MASK;
|
||||
extern uint32 FIRST_COLOR_MASK;
|
||||
extern uint32 SECOND_COLOR_MASK;
|
||||
extern uint32 THIRD_COLOR_MASK;
|
||||
extern uint32 ALPHA_BITS_MASK;
|
||||
extern uint32 FIRST_THIRD_COLOR_MASK;
|
||||
extern uint32 TWO_LOW_BITS_MASK;
|
||||
extern uint32 HIGH_BITS_SHIFTED_TWO_MASK;
|
||||
extern uint32 MAX_RED;
|
||||
extern uint32 MAX_GREEN;
|
||||
extern uint32 MAX_BLUE;
|
||||
extern uint32 RED_LOW_BIT_MASK;
|
||||
extern uint32 GREEN_LOW_BIT_MASK;
|
||||
extern uint32 BLUE_LOW_BIT_MASK;
|
||||
extern uint32 RED_HI_BIT_MASK;
|
||||
extern uint32 GREEN_HI_BIT_MASK;
|
||||
extern uint32 BLUE_HI_BIT_MASK;
|
||||
extern uint32 FIRST_COLOR_MASK;
|
||||
extern uint32 SECOND_COLOR_MASK;
|
||||
extern uint32 THIRD_COLOR_MASK;
|
||||
extern uint32 ALPHA_BITS_MASK;
|
||||
extern uint32 GREEN_HI_BIT;
|
||||
extern uint32 RGB_LOW_BITS_MASK;
|
||||
extern uint32 RGB_HI_BITS_MASK;
|
||||
extern uint32 RGB_HI_BITS_MASKx2;
|
||||
extern uint32 RGB_REMOVE_LOW_BITS_MASK;
|
||||
extern uint32 FIRST_THIRD_COLOR_MASK;
|
||||
extern uint32 TWO_LOW_BITS_MASK;
|
||||
extern uint32 HIGH_BITS_SHIFTED_TWO_MASK;
|
||||
extern uint32 SPARE_RGB_BIT_MASK;
|
||||
|
||||
#endif
|
||||
|
||||
/* RGB565 format */
|
||||
#define BUILD_PIXEL_RGB565(R,G,B) (((int) (R) << 11) | ((int) (G) << 6) | (int) (B))
|
||||
#define BUILD_PIXEL2_RGB565(R,G,B) (((int) (R) << 11) | ((int) (G) << 5) | (int) (B))
|
||||
#define DECOMPOSE_PIXEL_RGB565(PIX,R,G,B) {(R) = (PIX) >> 11; (G) = ((PIX) >> 6) & 0x1f; (B) = (PIX) & 0x1f; }
|
||||
#define SPARE_RGB_BIT_MASK_RGB565 (1 << 5)
|
||||
#define BUILD_PIXEL_RGB565(R, G, B) (((int) (R) << 11) | ((int) (G) << 6) | (int) (B))
|
||||
#define BUILD_PIXEL2_RGB565(R, G, B) (((int) (R) << 11) | ((int) (G) << 5) | (int) (B))
|
||||
#define DECOMPOSE_PIXEL_RGB565(PIX, R, G, B) { (R) = (PIX) >> 11; (G) = ((PIX) >> 6) & 0x1f; (B) = (PIX) & 0x1f; }
|
||||
#define SPARE_RGB_BIT_MASK_RGB565 (1 << 5)
|
||||
|
||||
#define MAX_RED_RGB565 31
|
||||
#define MAX_GREEN_RGB565 63
|
||||
#define MAX_BLUE_RGB565 31
|
||||
#define RED_LOW_BIT_MASK_RGB565 0x0800
|
||||
#define GREEN_LOW_BIT_MASK_RGB565 0x0020
|
||||
#define BLUE_LOW_BIT_MASK_RGB565 0x0001
|
||||
#define RED_HI_BIT_MASK_RGB565 0x8000
|
||||
#define GREEN_HI_BIT_MASK_RGB565 0x0400
|
||||
#define BLUE_HI_BIT_MASK_RGB565 0x0010
|
||||
#define FIRST_COLOR_MASK_RGB565 0xF800
|
||||
#define SECOND_COLOR_MASK_RGB565 0x07E0
|
||||
#define THIRD_COLOR_MASK_RGB565 0x001F
|
||||
#define ALPHA_BITS_MASK_RGB565 0x0000
|
||||
#define MAX_RED_RGB565 31
|
||||
#define MAX_GREEN_RGB565 63
|
||||
#define MAX_BLUE_RGB565 31
|
||||
#define RED_LOW_BIT_MASK_RGB565 0x0800
|
||||
#define GREEN_LOW_BIT_MASK_RGB565 0x0020
|
||||
#define BLUE_LOW_BIT_MASK_RGB565 0x0001
|
||||
#define RED_HI_BIT_MASK_RGB565 0x8000
|
||||
#define GREEN_HI_BIT_MASK_RGB565 0x0400
|
||||
#define BLUE_HI_BIT_MASK_RGB565 0x0010
|
||||
#define FIRST_COLOR_MASK_RGB565 0xF800
|
||||
#define SECOND_COLOR_MASK_RGB565 0x07E0
|
||||
#define THIRD_COLOR_MASK_RGB565 0x001F
|
||||
#define ALPHA_BITS_MASK_RGB565 0x0000
|
||||
|
||||
/* RGB555 format */
|
||||
#define BUILD_PIXEL_RGB555(R,G,B) (((int) (R) << 10) | ((int) (G) << 5) | (int) (B))
|
||||
#define BUILD_PIXEL2_RGB555(R,G,B) (((int) (R) << 10) | ((int) (G) << 5) | (int) (B))
|
||||
#define DECOMPOSE_PIXEL_RGB555(PIX,R,G,B) {(R) = (PIX) >> 10; (G) = ((PIX) >> 5) & 0x1f; (B) = (PIX) & 0x1f; }
|
||||
#define SPARE_RGB_BIT_MASK_RGB555 (1 << 15)
|
||||
#define BUILD_PIXEL_RGB555(R, G, B) (((int) (R) << 10) | ((int) (G) << 5) | (int) (B))
|
||||
#define BUILD_PIXEL2_RGB555(R, G, B) (((int) (R) << 10) | ((int) (G) << 5) | (int) (B))
|
||||
#define DECOMPOSE_PIXEL_RGB555(PIX, R, G, B) { (R) = (PIX) >> 10; (G) = ((PIX) >> 5) & 0x1f; (B) = (PIX) & 0x1f; }
|
||||
#define SPARE_RGB_BIT_MASK_RGB555 (1 << 15)
|
||||
|
||||
#define MAX_RED_RGB555 31
|
||||
#define MAX_GREEN_RGB555 31
|
||||
#define MAX_BLUE_RGB555 31
|
||||
#define RED_LOW_BIT_MASK_RGB555 0x0400
|
||||
#define GREEN_LOW_BIT_MASK_RGB555 0x0020
|
||||
#define BLUE_LOW_BIT_MASK_RGB555 0x0001
|
||||
#define RED_HI_BIT_MASK_RGB555 0x4000
|
||||
#define GREEN_HI_BIT_MASK_RGB555 0x0200
|
||||
#define BLUE_HI_BIT_MASK_RGB555 0x0010
|
||||
#define FIRST_COLOR_MASK_RGB555 0x7C00
|
||||
#define SECOND_COLOR_MASK_RGB555 0x03E0
|
||||
#define THIRD_COLOR_MASK_RGB555 0x001F
|
||||
#define ALPHA_BITS_MASK_RGB555 0x0000
|
||||
#define MAX_RED_RGB555 31
|
||||
#define MAX_GREEN_RGB555 31
|
||||
#define MAX_BLUE_RGB555 31
|
||||
#define RED_LOW_BIT_MASK_RGB555 0x0400
|
||||
#define GREEN_LOW_BIT_MASK_RGB555 0x0020
|
||||
#define BLUE_LOW_BIT_MASK_RGB555 0x0001
|
||||
#define RED_HI_BIT_MASK_RGB555 0x4000
|
||||
#define GREEN_HI_BIT_MASK_RGB555 0x0200
|
||||
#define BLUE_HI_BIT_MASK_RGB555 0x0010
|
||||
#define FIRST_COLOR_MASK_RGB555 0x7C00
|
||||
#define SECOND_COLOR_MASK_RGB555 0x03E0
|
||||
#define THIRD_COLOR_MASK_RGB555 0x001F
|
||||
#define ALPHA_BITS_MASK_RGB555 0x0000
|
||||
|
||||
/* BGR565 format */
|
||||
#define BUILD_PIXEL_BGR565(R,G,B) (((int) (B) << 11) | ((int) (G) << 6) | (int) (R))
|
||||
#define BUILD_PIXEL2_BGR565(R,G,B) (((int) (B) << 11) | ((int) (G) << 5) | (int) (R))
|
||||
#define DECOMPOSE_PIXEL_BGR565(PIX,R,G,B) {(B) = (PIX) >> 11; (G) = ((PIX) >> 6) & 0x1f; (R) = (PIX) & 0x1f; }
|
||||
#define SPARE_RGB_BIT_MASK_BGR565 (1 << 5)
|
||||
#define BUILD_PIXEL_BGR565(R, G, B) (((int) (B) << 11) | ((int) (G) << 6) | (int) (R))
|
||||
#define BUILD_PIXEL2_BGR565(R, G, B) (((int) (B) << 11) | ((int) (G) << 5) | (int) (R))
|
||||
#define DECOMPOSE_PIXEL_BGR565(PIX, R, G, B) { (B) = (PIX) >> 11; (G) = ((PIX) >> 6) & 0x1f; (R) = (PIX) & 0x1f; }
|
||||
#define SPARE_RGB_BIT_MASK_BGR565 (1 << 5)
|
||||
|
||||
#define MAX_RED_BGR565 31
|
||||
#define MAX_GREEN_BGR565 63
|
||||
#define MAX_BLUE_BGR565 31
|
||||
#define RED_LOW_BIT_MASK_BGR565 0x0001
|
||||
#define GREEN_LOW_BIT_MASK_BGR565 0x0040
|
||||
#define BLUE_LOW_BIT_MASK_BGR565 0x0800
|
||||
#define RED_HI_BIT_MASK_BGR565 0x0010
|
||||
#define GREEN_HI_BIT_MASK_BGR565 0x0400
|
||||
#define BLUE_HI_BIT_MASK_BGR565 0x8000
|
||||
#define FIRST_COLOR_MASK_BGR565 0xF800
|
||||
#define SECOND_COLOR_MASK_BGR565 0x07E0
|
||||
#define THIRD_COLOR_MASK_BGR565 0x001F
|
||||
#define ALPHA_BITS_MASK_BGR565 0x0000
|
||||
#define MAX_RED_BGR565 31
|
||||
#define MAX_GREEN_BGR565 63
|
||||
#define MAX_BLUE_BGR565 31
|
||||
#define RED_LOW_BIT_MASK_BGR565 0x0001
|
||||
#define GREEN_LOW_BIT_MASK_BGR565 0x0040
|
||||
#define BLUE_LOW_BIT_MASK_BGR565 0x0800
|
||||
#define RED_HI_BIT_MASK_BGR565 0x0010
|
||||
#define GREEN_HI_BIT_MASK_BGR565 0x0400
|
||||
#define BLUE_HI_BIT_MASK_BGR565 0x8000
|
||||
#define FIRST_COLOR_MASK_BGR565 0xF800
|
||||
#define SECOND_COLOR_MASK_BGR565 0x07E0
|
||||
#define THIRD_COLOR_MASK_BGR565 0x001F
|
||||
#define ALPHA_BITS_MASK_BGR565 0x0000
|
||||
|
||||
/* BGR555 format */
|
||||
#define BUILD_PIXEL_BGR555(R,G,B) (((int) (B) << 10) | ((int) (G) << 5) | (int) (R))
|
||||
#define BUILD_PIXEL2_BGR555(R,G,B) (((int) (B) << 10) | ((int) (G) << 5) | (int) (R))
|
||||
#define DECOMPOSE_PIXEL_BGR555(PIX,R,G,B) {(B) = (PIX) >> 10; (G) = ((PIX) >> 5) & 0x1f; (R) = (PIX) & 0x1f; }
|
||||
#define SPARE_RGB_BIT_MASK_BGR555 (1 << 15)
|
||||
#define BUILD_PIXEL_BGR555(R, G, B) (((int) (B) << 10) | ((int) (G) << 5) | (int) (R))
|
||||
#define BUILD_PIXEL2_BGR555(R, G, B) (((int) (B) << 10) | ((int) (G) << 5) | (int) (R))
|
||||
#define DECOMPOSE_PIXEL_BGR555(PIX, R, G, B) { (B) = (PIX) >> 10; (G) = ((PIX) >> 5) & 0x1f; (R) = (PIX) & 0x1f; }
|
||||
#define SPARE_RGB_BIT_MASK_BGR555 (1 << 15)
|
||||
|
||||
#define MAX_RED_BGR555 31
|
||||
#define MAX_GREEN_BGR555 31
|
||||
#define MAX_BLUE_BGR555 31
|
||||
#define RED_LOW_BIT_MASK_BGR555 0x0001
|
||||
#define GREEN_LOW_BIT_MASK_BGR555 0x0020
|
||||
#define BLUE_LOW_BIT_MASK_BGR555 0x0400
|
||||
#define RED_HI_BIT_MASK_BGR555 0x0010
|
||||
#define GREEN_HI_BIT_MASK_BGR555 0x0200
|
||||
#define BLUE_HI_BIT_MASK_BGR555 0x4000
|
||||
#define FIRST_COLOR_MASK_BGR555 0x7C00
|
||||
#define SECOND_COLOR_MASK_BGR555 0x03E0
|
||||
#define THIRD_COLOR_MASK_BGR555 0x001F
|
||||
#define ALPHA_BITS_MASK_BGR555 0x0000
|
||||
#define MAX_RED_BGR555 31
|
||||
#define MAX_GREEN_BGR555 31
|
||||
#define MAX_BLUE_BGR555 31
|
||||
#define RED_LOW_BIT_MASK_BGR555 0x0001
|
||||
#define GREEN_LOW_BIT_MASK_BGR555 0x0020
|
||||
#define BLUE_LOW_BIT_MASK_BGR555 0x0400
|
||||
#define RED_HI_BIT_MASK_BGR555 0x0010
|
||||
#define GREEN_HI_BIT_MASK_BGR555 0x0200
|
||||
#define BLUE_HI_BIT_MASK_BGR555 0x4000
|
||||
#define FIRST_COLOR_MASK_BGR555 0x7C00
|
||||
#define SECOND_COLOR_MASK_BGR555 0x03E0
|
||||
#define THIRD_COLOR_MASK_BGR555 0x001F
|
||||
#define ALPHA_BITS_MASK_BGR555 0x0000
|
||||
|
||||
/* GBR565 format */
|
||||
#define BUILD_PIXEL_GBR565(R,G,B) (((int) (G) << 11) | ((int) (B) << 6) | (int) (R))
|
||||
#define BUILD_PIXEL2_GBR565(R,G,B) (((int) (G) << 11) | ((int) (B) << 5) | (int) (R))
|
||||
#define DECOMPOSE_PIXEL_GBR565(PIX,R,G,B) {(G) = (PIX) >> 11; (B) = ((PIX) >> 6) & 0x1f; (R) = (PIX) & 0x1f; }
|
||||
#define SPARE_RGB_BIT_MASK_GBR565 (1 << 5)
|
||||
#define BUILD_PIXEL_GBR565(R, G, B) (((int) (G) << 11) | ((int) (B) << 6) | (int) (R))
|
||||
#define BUILD_PIXEL2_GBR565(R, G, B) (((int) (G) << 11) | ((int) (B) << 5) | (int) (R))
|
||||
#define DECOMPOSE_PIXEL_GBR565(PIX, R, G, B) { (G) = (PIX) >> 11; (B) = ((PIX) >> 6) & 0x1f; (R) = (PIX) & 0x1f; }
|
||||
#define SPARE_RGB_BIT_MASK_GBR565 (1 << 5)
|
||||
|
||||
#define MAX_RED_GBR565 31
|
||||
#define MAX_BLUE_GBR565 63
|
||||
#define MAX_GREEN_GBR565 31
|
||||
#define RED_LOW_BIT_MASK_GBR565 0x0001
|
||||
#define BLUE_LOW_BIT_MASK_GBR565 0x0040
|
||||
#define GREEN_LOW_BIT_MASK_GBR565 0x0800
|
||||
#define RED_HI_BIT_MASK_GBR565 0x0010
|
||||
#define BLUE_HI_BIT_MASK_GBR565 0x0400
|
||||
#define GREEN_HI_BIT_MASK_GBR565 0x8000
|
||||
#define FIRST_COLOR_MASK_GBR565 0xF800
|
||||
#define SECOND_COLOR_MASK_GBR565 0x07E0
|
||||
#define THIRD_COLOR_MASK_GBR565 0x001F
|
||||
#define ALPHA_BITS_MASK_GBR565 0x0000
|
||||
#define MAX_RED_GBR565 31
|
||||
#define MAX_GREEN_GBR565 31
|
||||
#define MAX_BLUE_GBR565 63
|
||||
#define RED_LOW_BIT_MASK_GBR565 0x0001
|
||||
#define GREEN_LOW_BIT_MASK_GBR565 0x0800
|
||||
#define BLUE_LOW_BIT_MASK_GBR565 0x0040
|
||||
#define RED_HI_BIT_MASK_GBR565 0x0010
|
||||
#define GREEN_HI_BIT_MASK_GBR565 0x8000
|
||||
#define BLUE_HI_BIT_MASK_GBR565 0x0400
|
||||
#define FIRST_COLOR_MASK_GBR565 0xF800
|
||||
#define SECOND_COLOR_MASK_GBR565 0x07E0
|
||||
#define THIRD_COLOR_MASK_GBR565 0x001F
|
||||
#define ALPHA_BITS_MASK_GBR565 0x0000
|
||||
|
||||
/* GBR555 format */
|
||||
#define BUILD_PIXEL_GBR555(R,G,B) (((int) (G) << 10) | ((int) (B) << 5) | (int) (R))
|
||||
#define BUILD_PIXEL2_GBR555(R,G,B) (((int) (G) << 10) | ((int) (B) << 5) | (int) (R))
|
||||
#define DECOMPOSE_PIXEL_GBR555(PIX,R,G,B) {(G) = (PIX) >> 10; (B) = ((PIX) >> 5) & 0x1f; (R) = (PIX) & 0x1f; }
|
||||
#define SPARE_RGB_BIT_MASK_GBR555 (1 << 15)
|
||||
#define BUILD_PIXEL_GBR555(R, G, B) (((int) (G) << 10) | ((int) (B) << 5) | (int) (R))
|
||||
#define BUILD_PIXEL2_GBR555(R, G, B) (((int) (G) << 10) | ((int) (B) << 5) | (int) (R))
|
||||
#define DECOMPOSE_PIXEL_GBR555(PIX, R, G, B) { (G) = (PIX) >> 10; (B) = ((PIX) >> 5) & 0x1f; (R) = (PIX) & 0x1f; }
|
||||
#define SPARE_RGB_BIT_MASK_GBR555 (1 << 15)
|
||||
|
||||
#define MAX_RED_GBR555 31
|
||||
#define MAX_BLUE_GBR555 31
|
||||
#define MAX_GREEN_GBR555 31
|
||||
#define RED_LOW_BIT_MASK_GBR555 0x0001
|
||||
#define BLUE_LOW_BIT_MASK_GBR555 0x0020
|
||||
#define GREEN_LOW_BIT_MASK_GBR555 0x0400
|
||||
#define RED_HI_BIT_MASK_GBR555 0x0010
|
||||
#define BLUE_HI_BIT_MASK_GBR555 0x0200
|
||||
#define GREEN_HI_BIT_MASK_GBR555 0x4000
|
||||
#define FIRST_COLOR_MASK_GBR555 0x7C00
|
||||
#define SECOND_COLOR_MASK_GBR555 0x03E0
|
||||
#define THIRD_COLOR_MASK_GBR555 0x001F
|
||||
#define ALPHA_BITS_MASK_GBR555 0x0000
|
||||
#define MAX_RED_GBR555 31
|
||||
#define MAX_GREEN_GBR555 31
|
||||
#define MAX_BLUE_GBR555 31
|
||||
#define RED_LOW_BIT_MASK_GBR555 0x0001
|
||||
#define GREEN_LOW_BIT_MASK_GBR555 0x0400
|
||||
#define BLUE_LOW_BIT_MASK_GBR555 0x0020
|
||||
#define RED_HI_BIT_MASK_GBR555 0x0010
|
||||
#define GREEN_HI_BIT_MASK_GBR555 0x4000
|
||||
#define BLUE_HI_BIT_MASK_GBR555 0x0200
|
||||
#define FIRST_COLOR_MASK_GBR555 0x7C00
|
||||
#define SECOND_COLOR_MASK_GBR555 0x03E0
|
||||
#define THIRD_COLOR_MASK_GBR555 0x001F
|
||||
#define ALPHA_BITS_MASK_GBR555 0x0000
|
||||
|
||||
/* RGB5551 format */
|
||||
#define BUILD_PIXEL_RGB5551(R,G,B) (((int) (R) << 11) | ((int) (G) << 6) | (int) ((B) << 1) | 1)
|
||||
#define BUILD_PIXEL2_RGB5551(R,G,B) (((int) (R) << 11) | ((int) (G) << 6) | (int) ((B) << 1) | 1)
|
||||
#define DECOMPOSE_PIXEL_RGB5551(PIX,R,G,B) {(R) = (PIX) >> 11; (G) = ((PIX) >> 6) & 0x1f; (B) = ((PIX) >> 1) & 0x1f; }
|
||||
#define SPARE_RGB_BIT_MASK_RGB5551 (1)
|
||||
#define BUILD_PIXEL_RGB5551(R, G, B) (((int) (R) << 11) | ((int) (G) << 6) | (int) ((B) << 1) | 1)
|
||||
#define BUILD_PIXEL2_RGB5551(R, G, B) (((int) (R) << 11) | ((int) (G) << 6) | (int) ((B) << 1) | 1)
|
||||
#define DECOMPOSE_PIXEL_RGB5551(PIX, R, G, B) { (R) = (PIX) >> 11; (G) = ((PIX) >> 6) & 0x1f; (B) = ((PIX) >> 1) & 0x1f; }
|
||||
#define SPARE_RGB_BIT_MASK_RGB5551 (1)
|
||||
|
||||
#define MAX_RED_RGB5551 31
|
||||
#define MAX_GREEN_RGB5551 31
|
||||
#define MAX_BLUE_RGB5551 31
|
||||
#define RED_LOW_BIT_MASK_RGB5551 0x0800
|
||||
#define GREEN_LOW_BIT_MASK_RGB5551 0x0040
|
||||
#define BLUE_LOW_BIT_MASK_RGB5551 0x0002
|
||||
#define RED_HI_BIT_MASK_RGB5551 0x8000
|
||||
#define GREEN_HI_BIT_MASK_RGB5551 0x0400
|
||||
#define BLUE_HI_BIT_MASK_RGB5551 0x0020
|
||||
#define FIRST_COLOR_MASK_RGB5551 0xf800
|
||||
#define SECOND_COLOR_MASK_RGB5551 0x07c0
|
||||
#define THIRD_COLOR_MASK_RGB5551 0x003e
|
||||
#define ALPHA_BITS_MASK_RGB5551 0x0001
|
||||
#define MAX_RED_RGB5551 31
|
||||
#define MAX_GREEN_RGB5551 31
|
||||
#define MAX_BLUE_RGB5551 31
|
||||
#define RED_LOW_BIT_MASK_RGB5551 0x0800
|
||||
#define GREEN_LOW_BIT_MASK_RGB5551 0x0040
|
||||
#define BLUE_LOW_BIT_MASK_RGB5551 0x0002
|
||||
#define RED_HI_BIT_MASK_RGB5551 0x8000
|
||||
#define GREEN_HI_BIT_MASK_RGB5551 0x0400
|
||||
#define BLUE_HI_BIT_MASK_RGB5551 0x0020
|
||||
#define FIRST_COLOR_MASK_RGB5551 0xf800
|
||||
#define SECOND_COLOR_MASK_RGB5551 0x07c0
|
||||
#define THIRD_COLOR_MASK_RGB5551 0x003e
|
||||
#define ALPHA_BITS_MASK_RGB5551 0x0001
|
||||
|
||||
#ifndef GFX_MULTI_FORMAT
|
||||
#define CONCAT(X,Y) X##Y
|
||||
|
||||
/* C pre-processor needs a two stage macro define to enable it to concat
|
||||
* to macro names together to form the name of another macro. */
|
||||
#define BUILD_PIXEL_D(F,R,G,B) CONCAT(BUILD_PIXEL_,F) (R,G,B)
|
||||
#define BUILD_PIXEL2_D(F,R,G,B) CONCAT(BUILD_PIXEL2_,F) (R,G,B)
|
||||
#define DECOMPOSE_PIXEL_D(F,PIX,R,G,B) CONCAT(DECOMPOSE_PIXEL_,F) (PIX,R,G,B)
|
||||
#define CONCAT(X, Y) X##Y
|
||||
|
||||
#define BUILD_PIXEL(R,G,B) BUILD_PIXEL_D(PIXEL_FORMAT,R,G,B)
|
||||
#define BUILD_PIXEL2(R,G,B) BUILD_PIXEL2_D(PIXEL_FORMAT,R,G,B)
|
||||
#define DECOMPOSE_PIXEL(PIX,R,G,B) DECOMPOSE_PIXEL_D(PIXEL_FORMAT,PIX,R,G,B)
|
||||
// C pre-processor needs a two stage macro define to enable it to concat
|
||||
// to macro names together to form the name of another macro.
|
||||
#define BUILD_PIXEL_D(F, R, G, B) CONCAT(BUILD_PIXEL_,F) (R, G, B)
|
||||
#define BUILD_PIXEL2_D(F, R, G, B) CONCAT(BUILD_PIXEL2_,F) (R, G, B)
|
||||
#define DECOMPOSE_PIXEL_D(F, PIX, R, G, B) CONCAT(DECOMPOSE_PIXEL_,F) (PIX, R, G, B)
|
||||
|
||||
#define MAX_RED_D(F) CONCAT(MAX_RED_,F)
|
||||
#define MAX_BLUE_D(F) CONCAT(MAX_BLUE_,F)
|
||||
#define MAX_GREEN_D(F) CONCAT(MAX_GREEN_,F)
|
||||
#define RED_LOW_BIT_MASK_D(F) CONCAT(RED_LOW_BIT_MASK_,F)
|
||||
#define BLUE_LOW_BIT_MASK_D(F) CONCAT(BLUE_LOW_BIT_MASK_,F)
|
||||
#define GREEN_LOW_BIT_MASK_D(F) CONCAT(GREEN_LOW_BIT_MASK_,F)
|
||||
#define RED_HI_BIT_MASK_D(F) CONCAT(RED_HI_BIT_MASK_,F)
|
||||
#define BLUE_HI_BIT_MASK_D(F) CONCAT(BLUE_HI_BIT_MASK_,F)
|
||||
#define GREEN_HI_BIT_MASK_D(F) CONCAT(GREEN_HI_BIT_MASK_,F)
|
||||
#define FIRST_COLOR_MASK_D(F) CONCAT(FIRST_COLOR_MASK_,F)
|
||||
#define SECOND_COLOR_MASK_D(F) CONCAT(SECOND_COLOR_MASK_,F)
|
||||
#define THIRD_COLOR_MASK_D(F) CONCAT(THIRD_COLOR_MASK_,F)
|
||||
#define ALPHA_BITS_MASK_D(F) CONCAT(ALPHA_BITS_MASK_,F)
|
||||
#define BUILD_PIXEL(R, G, B) BUILD_PIXEL_D(PIXEL_FORMAT, R, G, B)
|
||||
#define BUILD_PIXEL2(R, G, B) BUILD_PIXEL2_D(PIXEL_FORMAT, R, G, B)
|
||||
#define DECOMPOSE_PIXEL(PIX, R, G, B) DECOMPOSE_PIXEL_D(PIXEL_FORMAT, PIX, R, G, B)
|
||||
|
||||
#define MAX_RED MAX_RED_D(PIXEL_FORMAT)
|
||||
#define MAX_BLUE MAX_BLUE_D(PIXEL_FORMAT)
|
||||
#define MAX_GREEN MAX_GREEN_D(PIXEL_FORMAT)
|
||||
#define RED_LOW_BIT_MASK RED_LOW_BIT_MASK_D(PIXEL_FORMAT)
|
||||
#define BLUE_LOW_BIT_MASK BLUE_LOW_BIT_MASK_D(PIXEL_FORMAT)
|
||||
#define GREEN_LOW_BIT_MASK GREEN_LOW_BIT_MASK_D(PIXEL_FORMAT)
|
||||
#define RED_HI_BIT_MASK RED_HI_BIT_MASK_D(PIXEL_FORMAT)
|
||||
#define BLUE_HI_BIT_MASK BLUE_HI_BIT_MASK_D(PIXEL_FORMAT)
|
||||
#define GREEN_HI_BIT_MASK GREEN_HI_BIT_MASK_D(PIXEL_FORMAT)
|
||||
#define FIRST_COLOR_MASK FIRST_COLOR_MASK_D(PIXEL_FORMAT)
|
||||
#define SECOND_COLOR_MASK SECOND_COLOR_MASK_D(PIXEL_FORMAT)
|
||||
#define THIRD_COLOR_MASK THIRD_COLOR_MASK_D(PIXEL_FORMAT)
|
||||
#define ALPHA_BITS_MASK ALPHA_BITS_MASK_D(PIXEL_FORMAT)
|
||||
#define MAX_RED_D(F) CONCAT(MAX_RED_, F)
|
||||
#define MAX_GREEN_D(F) CONCAT(MAX_GREEN_, F)
|
||||
#define MAX_BLUE_D(F) CONCAT(MAX_BLUE_, F)
|
||||
#define RED_LOW_BIT_MASK_D(F) CONCAT(RED_LOW_BIT_MASK_, F)
|
||||
#define GREEN_LOW_BIT_MASK_D(F) CONCAT(GREEN_LOW_BIT_MASK_, F)
|
||||
#define BLUE_LOW_BIT_MASK_D(F) CONCAT(BLUE_LOW_BIT_MASK_, F)
|
||||
#define RED_HI_BIT_MASK_D(F) CONCAT(RED_HI_BIT_MASK_, F)
|
||||
#define GREEN_HI_BIT_MASK_D(F) CONCAT(GREEN_HI_BIT_MASK_, F)
|
||||
#define BLUE_HI_BIT_MASK_D(F) CONCAT(BLUE_HI_BIT_MASK_, F)
|
||||
#define FIRST_COLOR_MASK_D(F) CONCAT(FIRST_COLOR_MASK_, F)
|
||||
#define SECOND_COLOR_MASK_D(F) CONCAT(SECOND_COLOR_MASK_, F)
|
||||
#define THIRD_COLOR_MASK_D(F) CONCAT(THIRD_COLOR_MASK_, F)
|
||||
#define ALPHA_BITS_MASK_D(F) CONCAT(ALPHA_BITS_MASK_, F)
|
||||
|
||||
#define GREEN_HI_BIT ((MAX_GREEN + 1) >> 1)
|
||||
#define RGB_LOW_BITS_MASK (RED_LOW_BIT_MASK | GREEN_LOW_BIT_MASK | \
|
||||
BLUE_LOW_BIT_MASK)
|
||||
#define RGB_HI_BITS_MASK (RED_HI_BIT_MASK | GREEN_HI_BIT_MASK | \
|
||||
BLUE_HI_BIT_MASK)
|
||||
#define RGB_HI_BITS_MASKx2 ((RED_HI_BIT_MASK | GREEN_HI_BIT_MASK | \
|
||||
BLUE_HI_BIT_MASK) << 1)
|
||||
#define RGB_REMOVE_LOW_BITS_MASK (~RGB_LOW_BITS_MASK)
|
||||
#define FIRST_THIRD_COLOR_MASK (FIRST_COLOR_MASK | THIRD_COLOR_MASK)
|
||||
#define TWO_LOW_BITS_MASK (RGB_LOW_BITS_MASK | (RGB_LOW_BITS_MASK << 1))
|
||||
#define HIGH_BITS_SHIFTED_TWO_MASK (( (FIRST_COLOR_MASK | SECOND_COLOR_MASK | THIRD_COLOR_MASK) & \
|
||||
~TWO_LOW_BITS_MASK ) >> 2)
|
||||
#endif
|
||||
#define MAX_RED MAX_RED_D(PIXEL_FORMAT)
|
||||
#define MAX_GREEN MAX_GREEN_D(PIXEL_FORMAT)
|
||||
#define MAX_BLUE MAX_BLUE_D(PIXEL_FORMAT)
|
||||
#define RED_LOW_BIT_MASK RED_LOW_BIT_MASK_D(PIXEL_FORMAT)
|
||||
#define GREEN_LOW_BIT_MASK GREEN_LOW_BIT_MASK_D(PIXEL_FORMAT)
|
||||
#define BLUE_LOW_BIT_MASK BLUE_LOW_BIT_MASK_D(PIXEL_FORMAT)
|
||||
#define RED_HI_BIT_MASK RED_HI_BIT_MASK_D(PIXEL_FORMAT)
|
||||
#define GREEN_HI_BIT_MASK GREEN_HI_BIT_MASK_D(PIXEL_FORMAT)
|
||||
#define BLUE_HI_BIT_MASK BLUE_HI_BIT_MASK_D(PIXEL_FORMAT)
|
||||
#define FIRST_COLOR_MASK FIRST_COLOR_MASK_D(PIXEL_FORMAT)
|
||||
#define SECOND_COLOR_MASK SECOND_COLOR_MASK_D(PIXEL_FORMAT)
|
||||
#define THIRD_COLOR_MASK THIRD_COLOR_MASK_D(PIXEL_FORMAT)
|
||||
#define ALPHA_BITS_MASK ALPHA_BITS_MASK_D(PIXEL_FORMAT)
|
||||
|
||||
#define GREEN_HI_BIT ((MAX_GREEN + 1) >> 1)
|
||||
#define RGB_LOW_BITS_MASK (RED_LOW_BIT_MASK | GREEN_LOW_BIT_MASK | BLUE_LOW_BIT_MASK)
|
||||
#define RGB_HI_BITS_MASK (RED_HI_BIT_MASK | GREEN_HI_BIT_MASK | BLUE_HI_BIT_MASK)
|
||||
#define RGB_HI_BITS_MASKx2 ((RED_HI_BIT_MASK | GREEN_HI_BIT_MASK | BLUE_HI_BIT_MASK) << 1)
|
||||
#define RGB_REMOVE_LOW_BITS_MASK (~RGB_LOW_BITS_MASK)
|
||||
#define FIRST_THIRD_COLOR_MASK (FIRST_COLOR_MASK | THIRD_COLOR_MASK)
|
||||
#define TWO_LOW_BITS_MASK (RGB_LOW_BITS_MASK | (RGB_LOW_BITS_MASK << 1))
|
||||
#define HIGH_BITS_SHIFTED_TWO_MASK (((FIRST_COLOR_MASK | SECOND_COLOR_MASK | THIRD_COLOR_MASK) & ~TWO_LOW_BITS_MASK ) >> 2)
|
||||
|
||||
#endif
|
||||
|
||||
#endif
|
||||
|
@ -1,4 +1,4 @@
|
||||
/**********************************************************************************
|
||||
/***********************************************************************************
|
||||
Snes9x - Portable Super Nintendo Entertainment System (TM) emulator.
|
||||
|
||||
(c) Copyright 1996 - 2002 Gary Henderson (gary.henderson@ntlworld.com),
|
||||
@ -15,12 +15,15 @@
|
||||
(c) Copyright 2002 - 2006 funkyass (funkyass@spam.shaw.ca),
|
||||
Kris Bleakley (codeviolation@hotmail.com)
|
||||
|
||||
(c) Copyright 2002 - 2007 Brad Jorsch (anomie@users.sourceforge.net),
|
||||
(c) Copyright 2002 - 2010 Brad Jorsch (anomie@users.sourceforge.net),
|
||||
Nach (n-a-c-h@users.sourceforge.net),
|
||||
zones (kasumitokoduck@yahoo.com)
|
||||
|
||||
(c) Copyright 2006 - 2007 nitsuja
|
||||
|
||||
(c) Copyright 2009 - 2010 BearOso,
|
||||
OV2
|
||||
|
||||
|
||||
BS-X C emulator code
|
||||
(c) Copyright 2005 - 2006 Dreamer Nom,
|
||||
@ -37,7 +40,7 @@
|
||||
|
||||
DSP-1 emulator code
|
||||
(c) Copyright 1998 - 2006 _Demo_,
|
||||
Andreas Naive (andreasnaive@gmail.com)
|
||||
Andreas Naive (andreasnaive@gmail.com),
|
||||
Gary Henderson,
|
||||
Ivar (ivar@snes9x.com),
|
||||
John Weidman,
|
||||
@ -53,7 +56,6 @@
|
||||
Matthew Kendora,
|
||||
neviksti
|
||||
|
||||
|
||||
DSP-3 emulator code
|
||||
(c) Copyright 2003 - 2006 John Weidman,
|
||||
Kris Bleakley,
|
||||
@ -70,22 +72,26 @@
|
||||
OBC1 emulator code
|
||||
(c) Copyright 2001 - 2004 zsKnight,
|
||||
pagefault (pagefault@zsnes.com),
|
||||
Kris Bleakley,
|
||||
Kris Bleakley
|
||||
Ported from x86 assembler to C by sanmaiwashi
|
||||
|
||||
SPC7110 and RTC C++ emulator code
|
||||
SPC7110 and RTC C++ emulator code used in 1.39-1.51
|
||||
(c) Copyright 2002 Matthew Kendora with research by
|
||||
zsKnight,
|
||||
John Weidman,
|
||||
Dark Force
|
||||
|
||||
SPC7110 and RTC C++ emulator code used in 1.52+
|
||||
(c) Copyright 2009 byuu,
|
||||
neviksti
|
||||
|
||||
S-DD1 C emulator code
|
||||
(c) Copyright 2003 Brad Jorsch with research by
|
||||
Andreas Naive,
|
||||
John Weidman
|
||||
|
||||
S-RTC C emulator code
|
||||
(c) Copyright 2001-2006 byuu,
|
||||
(c) Copyright 2001 - 2006 byuu,
|
||||
John Weidman
|
||||
|
||||
ST010 C++ emulator code
|
||||
@ -97,17 +103,20 @@
|
||||
Super FX x86 assembler emulator code
|
||||
(c) Copyright 1998 - 2003 _Demo_,
|
||||
pagefault,
|
||||
zsKnight,
|
||||
zsKnight
|
||||
|
||||
Super FX C emulator code
|
||||
(c) Copyright 1997 - 1999 Ivar,
|
||||
Gary Henderson,
|
||||
John Weidman
|
||||
|
||||
Sound DSP emulator code is derived from SNEeSe and OpenSPC:
|
||||
Sound emulator code used in 1.5-1.51
|
||||
(c) Copyright 1998 - 2003 Brad Martin
|
||||
(c) Copyright 1998 - 2006 Charles Bilyue'
|
||||
|
||||
Sound emulator code used in 1.52+
|
||||
(c) Copyright 2004 - 2007 Shay Green (gblargg@gmail.com)
|
||||
|
||||
SH assembler code partly based on x86 assembler code
|
||||
(c) Copyright 2002 - 2004 Marcus Comstedt (marcus@mc.pp.se)
|
||||
|
||||
@ -117,23 +126,30 @@
|
||||
HQ2x, HQ3x, HQ4x filters
|
||||
(c) Copyright 2003 Maxim Stepin (maxim@hiend3d.com)
|
||||
|
||||
NTSC filter
|
||||
(c) Copyright 2006 - 2007 Shay Green
|
||||
|
||||
GTK+ GUI code
|
||||
(c) Copyright 2004 - 2010 BearOso
|
||||
|
||||
Win32 GUI code
|
||||
(c) Copyright 2003 - 2006 blip,
|
||||
funkyass,
|
||||
Matthew Kendora,
|
||||
Nach,
|
||||
nitsuja
|
||||
(c) Copyright 2009 - 2010 OV2
|
||||
|
||||
Mac OS GUI code
|
||||
(c) Copyright 1998 - 2001 John Stiles
|
||||
(c) Copyright 2001 - 2007 zones
|
||||
(c) Copyright 2001 - 2010 zones
|
||||
|
||||
|
||||
Specific ports contains the works of other authors. See headers in
|
||||
individual files.
|
||||
|
||||
|
||||
Snes9x homepage: http://www.snes9x.com
|
||||
Snes9x homepage: http://www.snes9x.com/
|
||||
|
||||
Permission to use, copy, modify and/or distribute Snes9x in both binary
|
||||
and source form, for non-commercial purposes, is hereby granted without
|
||||
@ -156,246 +172,151 @@
|
||||
|
||||
Super NES and Super Nintendo Entertainment System are trademarks of
|
||||
Nintendo Co., Limited and its subsidiary companies.
|
||||
**********************************************************************************/
|
||||
|
||||
|
||||
***********************************************************************************/
|
||||
|
||||
|
||||
#ifndef _PORT_H_
|
||||
#define _PORT_H_
|
||||
|
||||
#include <stdio.h>
|
||||
#include <stdlib.h>
|
||||
#include <limits.h>
|
||||
|
||||
#ifndef STORM
|
||||
//#include <memory.h>
|
||||
#include <string.h>
|
||||
#else
|
||||
#include <time.h>
|
||||
#include <string.h>
|
||||
#ifdef HAVE_STRINGS_H
|
||||
#include <strings.h>
|
||||
#include <clib/powerpc_protos.h>
|
||||
#endif
|
||||
|
||||
#ifndef ACCEPT_SIZE_T
|
||||
#ifdef __WIN32__
|
||||
#define ACCEPT_SIZE_T int
|
||||
#else
|
||||
#define ACCEPT_SIZE_T unsigned int
|
||||
#endif
|
||||
#endif
|
||||
|
||||
#include <sys/types.h>
|
||||
|
||||
/* #define PIXEL_FORMAT RGB565 */
|
||||
#ifdef __WIN32__
|
||||
#define NOMINMAX
|
||||
#include <windows.h>
|
||||
#endif
|
||||
|
||||
#define GFX_MULTI_FORMAT
|
||||
|
||||
#ifndef NOASM
|
||||
//#define USE_X86_ASM
|
||||
#ifdef __WIN32__
|
||||
//#define RIGHTSHIFT_IS_SAR
|
||||
#define RIGHTSHIFT_int8_IS_SAR
|
||||
#define RIGHTSHIFT_int16_IS_SAR
|
||||
#define RIGHTSHIFT_int32_IS_SAR
|
||||
#define SNES_JOY_READ_CALLBACKS
|
||||
#endif
|
||||
|
||||
#ifdef __MACOSX__
|
||||
|
||||
#ifdef _C
|
||||
#undef _C
|
||||
#endif
|
||||
|
||||
#ifdef _D
|
||||
#undef _D
|
||||
#endif
|
||||
|
||||
#define CHECK_SOUND()
|
||||
#define PIXEL_FORMAT RGB555
|
||||
#undef GFX_MULTI_FORMAT
|
||||
#undef USE_X86_ASM
|
||||
#undef _MAX_PATH
|
||||
|
||||
#define SET_UI_COLOR(r,g,b) SetInfoDlgColor(r,g,b)
|
||||
void SetInfoDlgColor(unsigned char, unsigned char, unsigned char);
|
||||
|
||||
#endif /* __MACOSX__ */
|
||||
#undef GFX_MULTI_FORMAT
|
||||
#define PIXEL_FORMAT RGB555
|
||||
#endif
|
||||
|
||||
#ifndef snes9x_types_defined
|
||||
#define snes9x_types_defined
|
||||
|
||||
typedef unsigned char bool8;
|
||||
|
||||
typedef unsigned char bool8;
|
||||
#ifdef HAVE_STDINT_H
|
||||
#include <stdint.h>
|
||||
|
||||
typedef int8_t int8;
|
||||
typedef uint8_t uint8;
|
||||
typedef int16_t int16;
|
||||
typedef uint16_t uint16;
|
||||
typedef int32_t int32;
|
||||
typedef uint32_t uint32;
|
||||
typedef int64_t int64;
|
||||
typedef uint64_t uint64;
|
||||
typedef intptr_t pint;
|
||||
|
||||
#else /* Don't have stdint.h */
|
||||
|
||||
typedef intptr_t pint;
|
||||
typedef int8_t int8;
|
||||
typedef uint8_t uint8;
|
||||
typedef int16_t int16;
|
||||
typedef uint16_t uint16;
|
||||
typedef int32_t int32;
|
||||
typedef uint32_t uint32;
|
||||
typedef int64_t int64;
|
||||
typedef uint64_t uint64;
|
||||
#else // HAVE_STDINT_H
|
||||
#ifdef PTR_NOT_INT
|
||||
typedef long pint;
|
||||
#else /* pointer is int */
|
||||
typedef int pint;
|
||||
#endif /* PTR_NOT_INT */
|
||||
|
||||
/* FIXME: Refactor this by moving out the BORLAND part and unifying typedefs */
|
||||
#ifndef __WIN32__
|
||||
typedef unsigned char uint8;
|
||||
typedef unsigned short uint16;
|
||||
typedef signed char int8;
|
||||
typedef short int16;
|
||||
typedef int int32;
|
||||
typedef unsigned int uint32;
|
||||
# ifdef __GNUC__ /* long long is not part of ISO C++ */
|
||||
__extension__
|
||||
# endif
|
||||
typedef long long int64;
|
||||
typedef unsigned long long uint64;
|
||||
#else /* __WIN32__ */
|
||||
|
||||
#ifndef PATH_MAX
|
||||
#define PATH_MAX _MAX_PATH
|
||||
typedef long pint;
|
||||
#else
|
||||
typedef int pint;
|
||||
#endif
|
||||
|
||||
# ifdef __BORLANDC__
|
||||
# include <systypes.h>
|
||||
# else
|
||||
|
||||
typedef unsigned char uint8;
|
||||
typedef unsigned short uint16;
|
||||
typedef signed char int8;
|
||||
typedef short int16;
|
||||
|
||||
# ifndef WSAAPI
|
||||
/* winsock2.h typedefs int32 as well. */
|
||||
typedef long int32;
|
||||
|
||||
# define PLAT_SOUND_BUFFER SoundBuffer
|
||||
# define RIGHTSHIFT_IS_SAR
|
||||
# endif
|
||||
|
||||
# if defined(_MSC_VER) && (_MSC_VER == 1400) /* VC8.0 */
|
||||
/* temporary solution for fatal error C1063 (cl.exe 14.00.50727.762) */
|
||||
# ifdef RIGHTSHIFT_IS_SAR
|
||||
# undef RIGHTSHIFT_IS_SAR
|
||||
# endif /* RIGHTSHIFT_IS_SAR */
|
||||
# define RIGHTSHIFT_INT8_IS_SAR
|
||||
# define RIGHTSHIFT_INT16_IS_SAR
|
||||
# define RIGHTSHIFT_INT32_IS_SAR
|
||||
# endif /* VC8.0 */
|
||||
|
||||
typedef unsigned int uint32;
|
||||
|
||||
# endif /* __BORLANDC__ */
|
||||
|
||||
typedef __int64 int64;
|
||||
typedef unsigned __int64 uint64;
|
||||
|
||||
#endif /* __WIN32__ */
|
||||
#endif /* HAVE_STDINT_H */
|
||||
#endif /* snes9x_types_defined */
|
||||
|
||||
|
||||
#include "pixform.h"
|
||||
#ifdef __WIN32__
|
||||
#ifdef __BORLANDC__
|
||||
#include <systypes.h>
|
||||
#else
|
||||
typedef signed char int8;
|
||||
typedef unsigned char uint8;
|
||||
typedef signed short int16;
|
||||
typedef unsigned short uint16;
|
||||
#ifndef WSAAP
|
||||
// winsock2.h typedefs int32 as well
|
||||
typedef signed int int32;
|
||||
#endif
|
||||
typedef unsigned int uint32;
|
||||
#endif
|
||||
typedef unsigned char uint8_t;
|
||||
typedef signed __int64 int64;
|
||||
typedef unsigned __int64 uint64;
|
||||
typedef int socklen_t;
|
||||
#else // __WIN32__
|
||||
typedef signed char int8;
|
||||
typedef unsigned char uint8;
|
||||
typedef signed short int16;
|
||||
typedef unsigned short uint16;
|
||||
typedef signed int int32;
|
||||
typedef unsigned int uint32;
|
||||
#ifdef __GNUC__
|
||||
// long long is not part of ISO C++
|
||||
__extension__
|
||||
#endif
|
||||
typedef long long int64;
|
||||
typedef unsigned long long uint64;
|
||||
#endif // __WIN32__
|
||||
#endif // HAVE_STDINT_H
|
||||
#endif // snes9x_types_defined
|
||||
|
||||
#ifndef TRUE
|
||||
#define TRUE 1
|
||||
#define TRUE 1
|
||||
#endif
|
||||
|
||||
#ifndef FALSE
|
||||
#define FALSE 0
|
||||
#define FALSE 0
|
||||
#endif
|
||||
|
||||
#ifdef STORM
|
||||
#define EXTERN_C
|
||||
#define START_EXTERN_C
|
||||
#define END_EXTERN_C
|
||||
#define START_EXTERN_C extern "C" {
|
||||
#define END_EXTERN_C }
|
||||
|
||||
#ifndef __WIN32__
|
||||
#ifndef PATH_MAX
|
||||
#define PATH_MAX 1024
|
||||
#endif
|
||||
#define _MAX_DRIVE 1
|
||||
#define _MAX_DIR PATH_MAX
|
||||
#define _MAX_FNAME PATH_MAX
|
||||
#define _MAX_EXT PATH_MAX
|
||||
#define _MAX_PATH PATH_MAX
|
||||
#else
|
||||
#if defined(__cplusplus) || defined(c_plusplus)
|
||||
#define EXTERN_C extern "C"
|
||||
#define START_EXTERN_C extern "C" {
|
||||
#define END_EXTERN_C }
|
||||
#else
|
||||
#define EXTERN_C extern
|
||||
#define START_EXTERN_C
|
||||
#define END_EXTERN_C
|
||||
#ifndef PATH_MAX
|
||||
#define PATH_MAX _MAX_PATH
|
||||
#endif
|
||||
#endif
|
||||
|
||||
#ifndef __WIN32__
|
||||
|
||||
#ifndef PATH_MAX
|
||||
#define PATH_MAX 1024
|
||||
#endif
|
||||
|
||||
#define _MAX_DIR PATH_MAX
|
||||
#define _MAX_DRIVE 1
|
||||
#define _MAX_FNAME PATH_MAX
|
||||
#define _MAX_EXT PATH_MAX
|
||||
#define _MAX_PATH PATH_MAX
|
||||
|
||||
#define ZeroMemory(a,b) memset((a),0,(b))
|
||||
|
||||
void _makepath (char *path, const char *drive, const char *dir,
|
||||
const char *fname, const char *ext);
|
||||
void _splitpath (const char *path, char *drive, char *dir, char *fname,
|
||||
char *ext);
|
||||
#else /* __WIN32__ */
|
||||
#define strcasecmp stricmp
|
||||
#define strncasecmp strnicmp
|
||||
|
||||
#define SNES_JOY_READ_CALLBACKS
|
||||
|
||||
#endif
|
||||
|
||||
EXTERN_C void S9xGenerateSound ();
|
||||
#ifdef __WIN32__
|
||||
EXTERN_C void S9xGenerateFrameSound ();
|
||||
#endif
|
||||
|
||||
#ifdef STORM
|
||||
EXTERN_C int soundsignal;
|
||||
EXTERN_C void MixSound(void);
|
||||
/* Yes, CHECK_SOUND is getting defined correctly! */
|
||||
#define CHECK_SOUND if (Settings.APUEnabled) if(SetSignalPPC(0L, soundsignal) & soundsignal) MixSound
|
||||
#define ZeroMemory(a, b) memset((a), 0, (b))
|
||||
void _splitpath (const char *, char *, char *, char *, char *);
|
||||
void _makepath (char *, const char *, const char *, const char *, const char *);
|
||||
#define S9xDisplayString DisplayStringFromBottom
|
||||
#else
|
||||
#define CHECK_SOUND()
|
||||
#define snprintf _snprintf
|
||||
#define strcasecmp stricmp
|
||||
#define strncasecmp strnicmp
|
||||
void WinDisplayStringFromBottom(const char *string, int linesFromBottom, int pixelsFromLeft, bool allowWrap);
|
||||
#define S9xDisplayString WinDisplayStringFromBottom
|
||||
#endif
|
||||
|
||||
#ifdef __DJGPP
|
||||
#define SLASH_STR "\\"
|
||||
#define SLASH_CHAR '\\'
|
||||
#define SLASH_STR "\\"
|
||||
#define SLASH_CHAR '\\'
|
||||
#else
|
||||
#define SLASH_STR "/"
|
||||
#define SLASH_CHAR '/'
|
||||
#define SLASH_STR "/"
|
||||
#define SLASH_CHAR '/'
|
||||
#endif
|
||||
|
||||
/* Taken care of in signal.h on Linux.
|
||||
* #ifdef __linux
|
||||
* typedef void (*SignalHandler)(int);
|
||||
* #define SIG_PF SignalHandler
|
||||
* #endif
|
||||
*/
|
||||
|
||||
/* If including signal.h, do it before snes9.h and port.h to avoid clashes. */
|
||||
#ifndef SIG_PF
|
||||
#define SIG_PF void(*)(int)
|
||||
#endif
|
||||
|
||||
#if defined(__i386__) || defined(__i486__) || defined(__i586__) || \
|
||||
defined(__x86_64__) || defined(__WIN32__) || defined(__alpha__)
|
||||
#define LSB_FIRST
|
||||
#define FAST_LSB_WORD_ACCESS
|
||||
#else
|
||||
#define MSB_FIRST
|
||||
#endif
|
||||
|
||||
#ifdef __sun
|
||||
#define TITLE "Snes9X: Solaris"
|
||||
#define SIG_PF void (*) (int)
|
||||
#endif
|
||||
|
||||
#ifdef __linux
|
||||
#define TITLE "Snes9X: Linux"
|
||||
#define TITLE "Snes9x: Linux"
|
||||
#define SYS_CONFIG_FILE "/etc/snes9x/snes9x.conf"
|
||||
#endif
|
||||
|
||||
@ -403,41 +324,32 @@ EXTERN_C void MixSound(void);
|
||||
#define TITLE "Snes9x"
|
||||
#endif
|
||||
|
||||
#ifdef STORM
|
||||
#define STATIC
|
||||
#define strncasecmp strnicmp
|
||||
#if defined(__i386__) || defined(__i486__) || defined(__i586__) || defined(__i686__) || defined(__x86_64__) || defined(__alpha__) || defined(__MIPSEL__) || defined(_M_IX86)
|
||||
#define LSB_FIRST
|
||||
#define FAST_LSB_WORD_ACCESS
|
||||
#else
|
||||
#define STATIC static
|
||||
#define MSB_FIRST
|
||||
#endif
|
||||
|
||||
#ifdef FAST_LSB_WORD_ACCESS
|
||||
#define READ_WORD(s) (*(uint16 *) (s))
|
||||
#define READ_3WORD(s) (0x00ffffff & *(uint32 *) (s))
|
||||
#define READ_DWORD(s) (*(uint32 *) (s))
|
||||
#define WRITE_WORD(s, d) (*(uint16 *) (s)) = (d)
|
||||
#define WRITE_3WORD(s, d) *(uint16 *) (s) = (uint16)(d),\
|
||||
*((uint8 *) (s) + 2) = (uint8) ((d) >> 16)
|
||||
#define WRITE_DWORD(s, d) (*(uint32 *) (s)) = (d)
|
||||
#define READ_WORD(s) (*(uint16 *) (s))
|
||||
#define READ_3WORD(s) (*(uint32 *) (s) & 0x00ffffff)
|
||||
#define READ_DWORD(s) (*(uint32 *) (s))
|
||||
#define WRITE_WORD(s, d) *(uint16 *) (s) = (d)
|
||||
#define WRITE_3WORD(s, d) *(uint16 *) (s) = (uint16) (d), *((uint8 *) (s) + 2) = (uint8) ((d) >> 16)
|
||||
#define WRITE_DWORD(s, d) *(uint32 *) (s) = (d)
|
||||
#else
|
||||
#define READ_WORD(s) ( *(uint8 *) (s) |\
|
||||
(*((uint8 *) (s) + 1) << 8))
|
||||
#define READ_3WORD(s) ( *(uint8 *) (s) |\
|
||||
(*((uint8 *) (s) + 1) << 8) |\
|
||||
(*((uint8 *) (s) + 2) << 16))
|
||||
#define READ_DWORD(s) ( *(uint8 *) (s) |\
|
||||
(*((uint8 *) (s) + 1) << 8) |\
|
||||
(*((uint8 *) (s) + 2) << 16) |\
|
||||
(*((uint8 *) (s) + 3) << 24))
|
||||
#define WRITE_WORD(s, d) *(uint8 *) (s) = (d), \
|
||||
*((uint8 *) (s) + 1) = (d) >> 8
|
||||
#define WRITE_3WORD(s, d) *(uint8 *) (s) = (uint8) (d), \
|
||||
*((uint8 *) (s) + 1) = (uint8) ((d) >> 8),\
|
||||
*((uint8 *) (s) + 2) = (uint8) ((d) >> 16)
|
||||
#define WRITE_DWORD(s, d) *(uint8 *) (s) = (uint8) (d), \
|
||||
*((uint8 *) (s) + 1) = (uint8) ((d) >> 8),\
|
||||
*((uint8 *) (s) + 2) = (uint8) ((d) >> 16),\
|
||||
*((uint8 *) (s) + 3) = (uint8) ((d) >> 24)
|
||||
#define READ_WORD(s) (*(uint8 *) (s) | (*((uint8 *) (s) + 1) << 8))
|
||||
#define READ_3WORD(s) (*(uint8 *) (s) | (*((uint8 *) (s) + 1) << 8) | (*((uint8 *) (s) + 2) << 16))
|
||||
#define READ_DWORD(s) (*(uint8 *) (s) | (*((uint8 *) (s) + 1) << 8) | (*((uint8 *) (s) + 2) << 16) | (*((uint8 *) (s) + 3) << 24))
|
||||
#define WRITE_WORD(s, d) *(uint8 *) (s) = (uint8) (d), *((uint8 *) (s) + 1) = (uint8) ((d) >> 8)
|
||||
#define WRITE_3WORD(s, d) *(uint8 *) (s) = (uint8) (d), *((uint8 *) (s) + 1) = (uint8) ((d) >> 8), *((uint8 *) (s) + 2) = (uint8) ((d) >> 16)
|
||||
#define WRITE_DWORD(s, d) *(uint8 *) (s) = (uint8) (d), *((uint8 *) (s) + 1) = (uint8) ((d) >> 8), *((uint8 *) (s) + 2) = (uint8) ((d) >> 16), *((uint8 *) (s) + 3) = (uint8) ((d) >> 24)
|
||||
#endif
|
||||
|
||||
#endif
|
||||
#define SWAP_WORD(s) (s) = (((s) & 0xff) << 8) | (((s) & 0xff00) >> 8)
|
||||
#define SWAP_DWORD(s) (s) = (((s) & 0xff) << 24) | (((s) & 0xff00) << 8) | (((s) & 0xff0000) >> 8) | (((s) & 0xff000000) >> 24)
|
||||
|
||||
#include "pixform.h"
|
||||
|
||||
#endif
|
||||
|
File diff suppressed because it is too large
Load Diff
1068
source/snes9x/ppu.h
1068
source/snes9x/ppu.h
File diff suppressed because it is too large
Load Diff
353
source/snes9x/reader.cpp
Normal file
353
source/snes9x/reader.cpp
Normal file
@ -0,0 +1,353 @@
|
||||
/***********************************************************************************
|
||||
Snes9x - Portable Super Nintendo Entertainment System (TM) emulator.
|
||||
|
||||
(c) Copyright 1996 - 2002 Gary Henderson (gary.henderson@ntlworld.com),
|
||||
Jerremy Koot (jkoot@snes9x.com)
|
||||
|
||||
(c) Copyright 2002 - 2004 Matthew Kendora
|
||||
|
||||
(c) Copyright 2002 - 2005 Peter Bortas (peter@bortas.org)
|
||||
|
||||
(c) Copyright 2004 - 2005 Joel Yliluoma (http://iki.fi/bisqwit/)
|
||||
|
||||
(c) Copyright 2001 - 2006 John Weidman (jweidman@slip.net)
|
||||
|
||||
(c) Copyright 2002 - 2006 funkyass (funkyass@spam.shaw.ca),
|
||||
Kris Bleakley (codeviolation@hotmail.com)
|
||||
|
||||
(c) Copyright 2002 - 2010 Brad Jorsch (anomie@users.sourceforge.net),
|
||||
Nach (n-a-c-h@users.sourceforge.net),
|
||||
zones (kasumitokoduck@yahoo.com)
|
||||
|
||||
(c) Copyright 2006 - 2007 nitsuja
|
||||
|
||||
(c) Copyright 2009 - 2010 BearOso,
|
||||
OV2
|
||||
|
||||
|
||||
BS-X C emulator code
|
||||
(c) Copyright 2005 - 2006 Dreamer Nom,
|
||||
zones
|
||||
|
||||
C4 x86 assembler and some C emulation code
|
||||
(c) Copyright 2000 - 2003 _Demo_ (_demo_@zsnes.com),
|
||||
Nach,
|
||||
zsKnight (zsknight@zsnes.com)
|
||||
|
||||
C4 C++ code
|
||||
(c) Copyright 2003 - 2006 Brad Jorsch,
|
||||
Nach
|
||||
|
||||
DSP-1 emulator code
|
||||
(c) Copyright 1998 - 2006 _Demo_,
|
||||
Andreas Naive (andreasnaive@gmail.com),
|
||||
Gary Henderson,
|
||||
Ivar (ivar@snes9x.com),
|
||||
John Weidman,
|
||||
Kris Bleakley,
|
||||
Matthew Kendora,
|
||||
Nach,
|
||||
neviksti (neviksti@hotmail.com)
|
||||
|
||||
DSP-2 emulator code
|
||||
(c) Copyright 2003 John Weidman,
|
||||
Kris Bleakley,
|
||||
Lord Nightmare (lord_nightmare@users.sourceforge.net),
|
||||
Matthew Kendora,
|
||||
neviksti
|
||||
|
||||
DSP-3 emulator code
|
||||
(c) Copyright 2003 - 2006 John Weidman,
|
||||
Kris Bleakley,
|
||||
Lancer,
|
||||
z80 gaiden
|
||||
|
||||
DSP-4 emulator code
|
||||
(c) Copyright 2004 - 2006 Dreamer Nom,
|
||||
John Weidman,
|
||||
Kris Bleakley,
|
||||
Nach,
|
||||
z80 gaiden
|
||||
|
||||
OBC1 emulator code
|
||||
(c) Copyright 2001 - 2004 zsKnight,
|
||||
pagefault (pagefault@zsnes.com),
|
||||
Kris Bleakley
|
||||
Ported from x86 assembler to C by sanmaiwashi
|
||||
|
||||
SPC7110 and RTC C++ emulator code used in 1.39-1.51
|
||||
(c) Copyright 2002 Matthew Kendora with research by
|
||||
zsKnight,
|
||||
John Weidman,
|
||||
Dark Force
|
||||
|
||||
SPC7110 and RTC C++ emulator code used in 1.52+
|
||||
(c) Copyright 2009 byuu,
|
||||
neviksti
|
||||
|
||||
S-DD1 C emulator code
|
||||
(c) Copyright 2003 Brad Jorsch with research by
|
||||
Andreas Naive,
|
||||
John Weidman
|
||||
|
||||
S-RTC C emulator code
|
||||
(c) Copyright 2001 - 2006 byuu,
|
||||
John Weidman
|
||||
|
||||
ST010 C++ emulator code
|
||||
(c) Copyright 2003 Feather,
|
||||
John Weidman,
|
||||
Kris Bleakley,
|
||||
Matthew Kendora
|
||||
|
||||
Super FX x86 assembler emulator code
|
||||
(c) Copyright 1998 - 2003 _Demo_,
|
||||
pagefault,
|
||||
zsKnight
|
||||
|
||||
Super FX C emulator code
|
||||
(c) Copyright 1997 - 1999 Ivar,
|
||||
Gary Henderson,
|
||||
John Weidman
|
||||
|
||||
Sound emulator code used in 1.5-1.51
|
||||
(c) Copyright 1998 - 2003 Brad Martin
|
||||
(c) Copyright 1998 - 2006 Charles Bilyue'
|
||||
|
||||
Sound emulator code used in 1.52+
|
||||
(c) Copyright 2004 - 2007 Shay Green (gblargg@gmail.com)
|
||||
|
||||
SH assembler code partly based on x86 assembler code
|
||||
(c) Copyright 2002 - 2004 Marcus Comstedt (marcus@mc.pp.se)
|
||||
|
||||
2xSaI filter
|
||||
(c) Copyright 1999 - 2001 Derek Liauw Kie Fa
|
||||
|
||||
HQ2x, HQ3x, HQ4x filters
|
||||
(c) Copyright 2003 Maxim Stepin (maxim@hiend3d.com)
|
||||
|
||||
NTSC filter
|
||||
(c) Copyright 2006 - 2007 Shay Green
|
||||
|
||||
GTK+ GUI code
|
||||
(c) Copyright 2004 - 2010 BearOso
|
||||
|
||||
Win32 GUI code
|
||||
(c) Copyright 2003 - 2006 blip,
|
||||
funkyass,
|
||||
Matthew Kendora,
|
||||
Nach,
|
||||
nitsuja
|
||||
(c) Copyright 2009 - 2010 OV2
|
||||
|
||||
Mac OS GUI code
|
||||
(c) Copyright 1998 - 2001 John Stiles
|
||||
(c) Copyright 2001 - 2010 zones
|
||||
|
||||
|
||||
Specific ports contains the works of other authors. See headers in
|
||||
individual files.
|
||||
|
||||
|
||||
Snes9x homepage: http://www.snes9x.com/
|
||||
|
||||
Permission to use, copy, modify and/or distribute Snes9x in both binary
|
||||
and source form, for non-commercial purposes, is hereby granted without
|
||||
fee, providing that this license information and copyright notice appear
|
||||
with all copies and any derived work.
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event shall the authors be held liable for any damages
|
||||
arising from the use of this software or it's derivatives.
|
||||
|
||||
Snes9x is freeware for PERSONAL USE only. Commercial users should
|
||||
seek permission of the copyright holders first. Commercial use includes,
|
||||
but is not limited to, charging money for Snes9x or software derived from
|
||||
Snes9x, including Snes9x or derivatives in commercial game bundles, and/or
|
||||
using Snes9x as a promotion for your commercial product.
|
||||
|
||||
The copyright holders request that bug fixes and improvements to the code
|
||||
should be forwarded to them so everyone can benefit from the modifications
|
||||
in future versions.
|
||||
|
||||
Super NES and Super Nintendo Entertainment System are trademarks of
|
||||
Nintendo Co., Limited and its subsidiary companies.
|
||||
***********************************************************************************/
|
||||
|
||||
|
||||
// Abstract the details of reading from zip files versus FILE *'s.
|
||||
|
||||
#include <string>
|
||||
#ifdef UNZIP_SUPPORT
|
||||
#include "unzip.h"
|
||||
#endif
|
||||
#include "snes9x.h"
|
||||
#include "reader.h"
|
||||
|
||||
|
||||
// Generic constructor/destructor
|
||||
|
||||
Reader::Reader (void)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
Reader::~Reader (void)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
// Generic getline function, based on gets. Reimlpement if you can do better.
|
||||
|
||||
char * Reader::getline (void)
|
||||
{
|
||||
bool eof;
|
||||
std::string ret;
|
||||
|
||||
ret = getline(eof);
|
||||
if (ret.size() == 0 && eof)
|
||||
return (NULL);
|
||||
|
||||
return (strdup(ret.c_str()));
|
||||
}
|
||||
|
||||
std::string Reader::getline (bool &eof)
|
||||
{
|
||||
char buf[1024];
|
||||
std::string ret;
|
||||
|
||||
eof = false;
|
||||
ret.clear();
|
||||
|
||||
do
|
||||
{
|
||||
if (gets(buf, sizeof(buf)) == NULL)
|
||||
{
|
||||
eof = true;
|
||||
break;
|
||||
}
|
||||
|
||||
ret.append(buf);
|
||||
}
|
||||
while (*ret.rbegin() != '\n');
|
||||
|
||||
return (ret);
|
||||
}
|
||||
|
||||
// snes9x.h STREAM reader
|
||||
|
||||
fReader::fReader (STREAM f)
|
||||
{
|
||||
fp = f;
|
||||
}
|
||||
|
||||
fReader::~fReader (void)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
int fReader::get_char (void)
|
||||
{
|
||||
return (GETC_STREAM(fp));
|
||||
}
|
||||
|
||||
char * fReader::gets (char *buf, size_t len)
|
||||
{
|
||||
return (GETS_STREAM(buf, len, fp));
|
||||
}
|
||||
|
||||
size_t fReader::read (char *buf, size_t len)
|
||||
{
|
||||
return (READ_STREAM(buf, len, fp));
|
||||
}
|
||||
|
||||
// unzip reader
|
||||
|
||||
#ifdef UNZIP_SUPPORT
|
||||
|
||||
unzReader::unzReader (unzFile &v)
|
||||
{
|
||||
file = v;
|
||||
head = NULL;
|
||||
numbytes = 0;
|
||||
}
|
||||
|
||||
unzReader::~unzReader (void)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
int unzReader::get_char (void)
|
||||
{
|
||||
unsigned char c;
|
||||
|
||||
if (numbytes <= 0)
|
||||
{
|
||||
numbytes = unzReadCurrentFile(file, buffer, unz_BUFFSIZ);
|
||||
if (numbytes <= 0)
|
||||
return (EOF);
|
||||
head = buffer;
|
||||
}
|
||||
|
||||
c = *head;
|
||||
head++;
|
||||
numbytes--;
|
||||
|
||||
return ((int) c);
|
||||
}
|
||||
|
||||
char * unzReader::gets (char *buf, size_t len)
|
||||
{
|
||||
size_t i;
|
||||
int c;
|
||||
|
||||
for (i = 0; i < len - 1; i++)
|
||||
{
|
||||
c = get_char();
|
||||
if (c == EOF)
|
||||
{
|
||||
if (i == 0)
|
||||
return (NULL);
|
||||
break;
|
||||
}
|
||||
|
||||
buf[i] = (char) c;
|
||||
if (buf[i] == '\n')
|
||||
break;
|
||||
}
|
||||
|
||||
buf[i] = '\0';
|
||||
|
||||
return (buf);
|
||||
}
|
||||
|
||||
size_t unzReader::read (char *buf, size_t len)
|
||||
{
|
||||
if (len == 0)
|
||||
return (len);
|
||||
|
||||
if (len <= numbytes)
|
||||
{
|
||||
memcpy(buf, head, len);
|
||||
numbytes -= len;
|
||||
head += len;
|
||||
return (len);
|
||||
}
|
||||
|
||||
size_t numread = 0;
|
||||
if (numbytes > 0)
|
||||
{
|
||||
memcpy(buf, head, numbytes);
|
||||
numread += numbytes;
|
||||
head = NULL;
|
||||
numbytes = 0;
|
||||
}
|
||||
|
||||
int l = unzReadCurrentFile(file, buf + numread, len - numread);
|
||||
if (l > 0)
|
||||
numread += l;
|
||||
|
||||
return (numread);
|
||||
}
|
||||
|
||||
#endif
|
@ -1,4 +1,4 @@
|
||||
/**********************************************************************************
|
||||
/***********************************************************************************
|
||||
Snes9x - Portable Super Nintendo Entertainment System (TM) emulator.
|
||||
|
||||
(c) Copyright 1996 - 2002 Gary Henderson (gary.henderson@ntlworld.com),
|
||||
@ -15,12 +15,15 @@
|
||||
(c) Copyright 2002 - 2006 funkyass (funkyass@spam.shaw.ca),
|
||||
Kris Bleakley (codeviolation@hotmail.com)
|
||||
|
||||
(c) Copyright 2002 - 2007 Brad Jorsch (anomie@users.sourceforge.net),
|
||||
(c) Copyright 2002 - 2010 Brad Jorsch (anomie@users.sourceforge.net),
|
||||
Nach (n-a-c-h@users.sourceforge.net),
|
||||
zones (kasumitokoduck@yahoo.com)
|
||||
|
||||
(c) Copyright 2006 - 2007 nitsuja
|
||||
|
||||
(c) Copyright 2009 - 2010 BearOso,
|
||||
OV2
|
||||
|
||||
|
||||
BS-X C emulator code
|
||||
(c) Copyright 2005 - 2006 Dreamer Nom,
|
||||
@ -37,7 +40,7 @@
|
||||
|
||||
DSP-1 emulator code
|
||||
(c) Copyright 1998 - 2006 _Demo_,
|
||||
Andreas Naive (andreasnaive@gmail.com)
|
||||
Andreas Naive (andreasnaive@gmail.com),
|
||||
Gary Henderson,
|
||||
Ivar (ivar@snes9x.com),
|
||||
John Weidman,
|
||||
@ -53,7 +56,6 @@
|
||||
Matthew Kendora,
|
||||
neviksti
|
||||
|
||||
|
||||
DSP-3 emulator code
|
||||
(c) Copyright 2003 - 2006 John Weidman,
|
||||
Kris Bleakley,
|
||||
@ -70,22 +72,26 @@
|
||||
OBC1 emulator code
|
||||
(c) Copyright 2001 - 2004 zsKnight,
|
||||
pagefault (pagefault@zsnes.com),
|
||||
Kris Bleakley,
|
||||
Kris Bleakley
|
||||
Ported from x86 assembler to C by sanmaiwashi
|
||||
|
||||
SPC7110 and RTC C++ emulator code
|
||||
SPC7110 and RTC C++ emulator code used in 1.39-1.51
|
||||
(c) Copyright 2002 Matthew Kendora with research by
|
||||
zsKnight,
|
||||
John Weidman,
|
||||
Dark Force
|
||||
|
||||
SPC7110 and RTC C++ emulator code used in 1.52+
|
||||
(c) Copyright 2009 byuu,
|
||||
neviksti
|
||||
|
||||
S-DD1 C emulator code
|
||||
(c) Copyright 2003 Brad Jorsch with research by
|
||||
Andreas Naive,
|
||||
John Weidman
|
||||
|
||||
S-RTC C emulator code
|
||||
(c) Copyright 2001-2006 byuu,
|
||||
(c) Copyright 2001 - 2006 byuu,
|
||||
John Weidman
|
||||
|
||||
ST010 C++ emulator code
|
||||
@ -97,17 +103,20 @@
|
||||
Super FX x86 assembler emulator code
|
||||
(c) Copyright 1998 - 2003 _Demo_,
|
||||
pagefault,
|
||||
zsKnight,
|
||||
zsKnight
|
||||
|
||||
Super FX C emulator code
|
||||
(c) Copyright 1997 - 1999 Ivar,
|
||||
Gary Henderson,
|
||||
John Weidman
|
||||
|
||||
Sound DSP emulator code is derived from SNEeSe and OpenSPC:
|
||||
Sound emulator code used in 1.5-1.51
|
||||
(c) Copyright 1998 - 2003 Brad Martin
|
||||
(c) Copyright 1998 - 2006 Charles Bilyue'
|
||||
|
||||
Sound emulator code used in 1.52+
|
||||
(c) Copyright 2004 - 2007 Shay Green (gblargg@gmail.com)
|
||||
|
||||
SH assembler code partly based on x86 assembler code
|
||||
(c) Copyright 2002 - 2004 Marcus Comstedt (marcus@mc.pp.se)
|
||||
|
||||
@ -117,23 +126,30 @@
|
||||
HQ2x, HQ3x, HQ4x filters
|
||||
(c) Copyright 2003 Maxim Stepin (maxim@hiend3d.com)
|
||||
|
||||
NTSC filter
|
||||
(c) Copyright 2006 - 2007 Shay Green
|
||||
|
||||
GTK+ GUI code
|
||||
(c) Copyright 2004 - 2010 BearOso
|
||||
|
||||
Win32 GUI code
|
||||
(c) Copyright 2003 - 2006 blip,
|
||||
funkyass,
|
||||
Matthew Kendora,
|
||||
Nach,
|
||||
nitsuja
|
||||
(c) Copyright 2009 - 2010 OV2
|
||||
|
||||
Mac OS GUI code
|
||||
(c) Copyright 1998 - 2001 John Stiles
|
||||
(c) Copyright 2001 - 2007 zones
|
||||
(c) Copyright 2001 - 2010 zones
|
||||
|
||||
|
||||
Specific ports contains the works of other authors. See headers in
|
||||
individual files.
|
||||
|
||||
|
||||
Snes9x homepage: http://www.snes9x.com
|
||||
Snes9x homepage: http://www.snes9x.com/
|
||||
|
||||
Permission to use, copy, modify and/or distribute Snes9x in both binary
|
||||
and source form, for non-commercial purposes, is hereby granted without
|
||||
@ -156,70 +172,57 @@
|
||||
|
||||
Super NES and Super Nintendo Entertainment System are trademarks of
|
||||
Nintendo Co., Limited and its subsidiary companies.
|
||||
**********************************************************************************/
|
||||
***********************************************************************************/
|
||||
|
||||
|
||||
#ifndef _READER_H_
|
||||
#define _READER_H_
|
||||
|
||||
|
||||
#ifndef _3D_H_
|
||||
#define _3D_H_
|
||||
|
||||
#if defined(USE_OPENGL)
|
||||
#include <GL/gl.h>
|
||||
#include <GL/glu.h>
|
||||
|
||||
#ifdef __linux__
|
||||
#include <GL/glx.h>
|
||||
#endif
|
||||
|
||||
typedef struct
|
||||
class Reader
|
||||
{
|
||||
bool8 packed_pixels_extension_present;
|
||||
bool8 draw_cube;
|
||||
uint32 version;
|
||||
// Texture format
|
||||
GLint internal_format;
|
||||
GLint format;
|
||||
GLint type;
|
||||
public:
|
||||
Reader (void);
|
||||
virtual ~Reader (void);
|
||||
virtual int get_char (void) = 0;
|
||||
virtual char * gets (char *, size_t) = 0;
|
||||
virtual char * getline (void); // free() when done
|
||||
virtual std::string getline (bool &);
|
||||
virtual size_t read (char *, size_t) = 0;
|
||||
};
|
||||
|
||||
GLint max_texture_size;// 256 or 512
|
||||
GLint texture_size;
|
||||
uint32 num_textures; // 1 if max_texture_size == 256, 2 otherwise
|
||||
GLuint textures [2];
|
||||
bool8 initialized;
|
||||
} OpenGLData;
|
||||
|
||||
extern OpenGLData OpenGL;
|
||||
|
||||
bool8 S9xOpenGLInit ();
|
||||
bool8 S9xOpenGLInit2 ();
|
||||
void S9xOpenGLPutImage (int width, int height);
|
||||
void S9xOpenGLDeinit ();
|
||||
|
||||
#endif
|
||||
|
||||
#ifdef USE_GLIDE
|
||||
#include <glide.h>
|
||||
|
||||
typedef struct
|
||||
class fReader : public Reader
|
||||
{
|
||||
bool8 voodoo_present;
|
||||
GrVertex sq[4];
|
||||
GrTexInfo texture;
|
||||
int32 texture_mem_size;
|
||||
int32 texture_mem_start;
|
||||
float x_offset, y_offset;
|
||||
float x_scale, y_scale;
|
||||
float voodoo_width;
|
||||
float voodoo_height;
|
||||
} GlideData;
|
||||
public:
|
||||
fReader (STREAM);
|
||||
virtual ~fReader (void);
|
||||
virtual int get_char (void);
|
||||
virtual char * gets (char *, size_t);
|
||||
virtual size_t read (char *, size_t);
|
||||
|
||||
extern GlideData Glide;
|
||||
bool8 S9xGlideEnable (bool8 enable);
|
||||
void S9xGlideDeinit ();
|
||||
bool8 S9xGlideInit ();
|
||||
bool8 S9xVoodooInitialise ();
|
||||
#endif
|
||||
private:
|
||||
STREAM fp;
|
||||
};
|
||||
|
||||
#ifdef UNZIP_SUPPORT
|
||||
|
||||
#define unz_BUFFSIZ 1024
|
||||
|
||||
class unzReader : public Reader
|
||||
{
|
||||
public:
|
||||
unzReader (unzFile &);
|
||||
virtual ~unzReader (void);
|
||||
virtual int get_char (void);
|
||||
virtual char * gets (char *, size_t);
|
||||
virtual size_t read (char *, size_t);
|
||||
|
||||
private:
|
||||
unzFile file;
|
||||
char buffer[unz_BUFFSIZ];
|
||||
char *head;
|
||||
size_t numbytes;
|
||||
};
|
||||
|
||||
#endif
|
||||
|
||||
#endif
|
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
@ -1,4 +1,4 @@
|
||||
/**********************************************************************************
|
||||
/***********************************************************************************
|
||||
Snes9x - Portable Super Nintendo Entertainment System (TM) emulator.
|
||||
|
||||
(c) Copyright 1996 - 2002 Gary Henderson (gary.henderson@ntlworld.com),
|
||||
@ -15,12 +15,15 @@
|
||||
(c) Copyright 2002 - 2006 funkyass (funkyass@spam.shaw.ca),
|
||||
Kris Bleakley (codeviolation@hotmail.com)
|
||||
|
||||
(c) Copyright 2002 - 2007 Brad Jorsch (anomie@users.sourceforge.net),
|
||||
(c) Copyright 2002 - 2010 Brad Jorsch (anomie@users.sourceforge.net),
|
||||
Nach (n-a-c-h@users.sourceforge.net),
|
||||
zones (kasumitokoduck@yahoo.com)
|
||||
|
||||
(c) Copyright 2006 - 2007 nitsuja
|
||||
|
||||
(c) Copyright 2009 - 2010 BearOso,
|
||||
OV2
|
||||
|
||||
|
||||
BS-X C emulator code
|
||||
(c) Copyright 2005 - 2006 Dreamer Nom,
|
||||
@ -37,7 +40,7 @@
|
||||
|
||||
DSP-1 emulator code
|
||||
(c) Copyright 1998 - 2006 _Demo_,
|
||||
Andreas Naive (andreasnaive@gmail.com)
|
||||
Andreas Naive (andreasnaive@gmail.com),
|
||||
Gary Henderson,
|
||||
Ivar (ivar@snes9x.com),
|
||||
John Weidman,
|
||||
@ -53,7 +56,6 @@
|
||||
Matthew Kendora,
|
||||
neviksti
|
||||
|
||||
|
||||
DSP-3 emulator code
|
||||
(c) Copyright 2003 - 2006 John Weidman,
|
||||
Kris Bleakley,
|
||||
@ -70,22 +72,26 @@
|
||||
OBC1 emulator code
|
||||
(c) Copyright 2001 - 2004 zsKnight,
|
||||
pagefault (pagefault@zsnes.com),
|
||||
Kris Bleakley,
|
||||
Kris Bleakley
|
||||
Ported from x86 assembler to C by sanmaiwashi
|
||||
|
||||
SPC7110 and RTC C++ emulator code
|
||||
SPC7110 and RTC C++ emulator code used in 1.39-1.51
|
||||
(c) Copyright 2002 Matthew Kendora with research by
|
||||
zsKnight,
|
||||
John Weidman,
|
||||
Dark Force
|
||||
|
||||
SPC7110 and RTC C++ emulator code used in 1.52+
|
||||
(c) Copyright 2009 byuu,
|
||||
neviksti
|
||||
|
||||
S-DD1 C emulator code
|
||||
(c) Copyright 2003 Brad Jorsch with research by
|
||||
Andreas Naive,
|
||||
John Weidman
|
||||
|
||||
S-RTC C emulator code
|
||||
(c) Copyright 2001-2006 byuu,
|
||||
(c) Copyright 2001 - 2006 byuu,
|
||||
John Weidman
|
||||
|
||||
ST010 C++ emulator code
|
||||
@ -97,17 +103,20 @@
|
||||
Super FX x86 assembler emulator code
|
||||
(c) Copyright 1998 - 2003 _Demo_,
|
||||
pagefault,
|
||||
zsKnight,
|
||||
zsKnight
|
||||
|
||||
Super FX C emulator code
|
||||
(c) Copyright 1997 - 1999 Ivar,
|
||||
Gary Henderson,
|
||||
John Weidman
|
||||
|
||||
Sound DSP emulator code is derived from SNEeSe and OpenSPC:
|
||||
Sound emulator code used in 1.5-1.51
|
||||
(c) Copyright 1998 - 2003 Brad Martin
|
||||
(c) Copyright 1998 - 2006 Charles Bilyue'
|
||||
|
||||
Sound emulator code used in 1.52+
|
||||
(c) Copyright 2004 - 2007 Shay Green (gblargg@gmail.com)
|
||||
|
||||
SH assembler code partly based on x86 assembler code
|
||||
(c) Copyright 2002 - 2004 Marcus Comstedt (marcus@mc.pp.se)
|
||||
|
||||
@ -117,23 +126,30 @@
|
||||
HQ2x, HQ3x, HQ4x filters
|
||||
(c) Copyright 2003 Maxim Stepin (maxim@hiend3d.com)
|
||||
|
||||
NTSC filter
|
||||
(c) Copyright 2006 - 2007 Shay Green
|
||||
|
||||
GTK+ GUI code
|
||||
(c) Copyright 2004 - 2010 BearOso
|
||||
|
||||
Win32 GUI code
|
||||
(c) Copyright 2003 - 2006 blip,
|
||||
funkyass,
|
||||
Matthew Kendora,
|
||||
Nach,
|
||||
nitsuja
|
||||
(c) Copyright 2009 - 2010 OV2
|
||||
|
||||
Mac OS GUI code
|
||||
(c) Copyright 1998 - 2001 John Stiles
|
||||
(c) Copyright 2001 - 2007 zones
|
||||
(c) Copyright 2001 - 2010 zones
|
||||
|
||||
|
||||
Specific ports contains the works of other authors. See headers in
|
||||
individual files.
|
||||
|
||||
|
||||
Snes9x homepage: http://www.snes9x.com
|
||||
Snes9x homepage: http://www.snes9x.com/
|
||||
|
||||
Permission to use, copy, modify and/or distribute Snes9x in both binary
|
||||
and source form, for non-commercial purposes, is hereby granted without
|
||||
@ -156,153 +172,152 @@
|
||||
|
||||
Super NES and Super Nintendo Entertainment System are trademarks of
|
||||
Nintendo Co., Limited and its subsidiary companies.
|
||||
**********************************************************************************/
|
||||
***********************************************************************************/
|
||||
|
||||
|
||||
#ifndef _SA1_H_
|
||||
#define _SA1_H_
|
||||
|
||||
|
||||
#ifndef _sa1_h_
|
||||
#define _sa1_h_
|
||||
|
||||
#include "memmap.h"
|
||||
|
||||
struct SSA1Registers {
|
||||
uint8 DB;
|
||||
pair P;
|
||||
pair A;
|
||||
pair D;
|
||||
pair S;
|
||||
pair X;
|
||||
pair Y;
|
||||
PC_t PC;
|
||||
struct SSA1Registers
|
||||
{
|
||||
uint8 DB;
|
||||
pair P;
|
||||
pair A;
|
||||
pair D;
|
||||
pair S;
|
||||
pair X;
|
||||
pair Y;
|
||||
PC_t PC;
|
||||
};
|
||||
|
||||
struct SSA1 {
|
||||
struct SOpcodes *S9xOpcodes;
|
||||
uint8 *S9xOpLengths;
|
||||
uint8 _Carry;
|
||||
uint8 _Zero;
|
||||
uint8 _Negative;
|
||||
uint8 _Overflow;
|
||||
bool8 CPUExecuting;
|
||||
uint32 ShiftedPB;
|
||||
uint32 ShiftedDB;
|
||||
uint32 Flags;
|
||||
bool8 Executing;
|
||||
bool8 NMIActive;
|
||||
bool8 IRQActive;
|
||||
bool8 WaitingForInterrupt;
|
||||
bool8 Waiting;
|
||||
// uint8 WhichEvent;
|
||||
uint8 *PCBase;
|
||||
uint8 *BWRAM;
|
||||
uint32 PBPCAtOpcodeStart;
|
||||
uint32 WaitAddress;
|
||||
uint32 WaitCounter;
|
||||
uint8 *WaitByteAddress1;
|
||||
uint8 *WaitByteAddress2;
|
||||
// int32 Cycles;
|
||||
// int32 NextEvent;
|
||||
// int32 V_Counter;
|
||||
uint8 *Map [MEMMAP_NUM_BLOCKS];
|
||||
uint8 *WriteMap [MEMMAP_NUM_BLOCKS];
|
||||
int16 op1;
|
||||
int16 op2;
|
||||
int32 arithmetic_op;
|
||||
int64 sum;
|
||||
bool8 overflow;
|
||||
uint8 VirtualBitmapFormat;
|
||||
bool8 in_char_dma;
|
||||
uint8 variable_bit_pos;
|
||||
struct SSA1
|
||||
{
|
||||
struct SOpcodes *S9xOpcodes;
|
||||
uint8 *S9xOpLengths;
|
||||
uint8 _Carry;
|
||||
uint8 _Zero;
|
||||
uint8 _Negative;
|
||||
uint8 _Overflow;
|
||||
bool8 CPUExecuting;
|
||||
uint32 ShiftedPB;
|
||||
uint32 ShiftedDB;
|
||||
|
||||
uint32 Flags;
|
||||
uint8 *PCBase;
|
||||
bool8 IRQActive;
|
||||
bool8 Waiting;
|
||||
bool8 WaitingForInterrupt;
|
||||
uint32 WaitAddress;
|
||||
uint32 WaitCounter;
|
||||
uint32 PBPCAtOpcodeStart;
|
||||
uint8 *WaitByteAddress1;
|
||||
uint8 *WaitByteAddress2;
|
||||
|
||||
uint8 *Map[MEMMAP_NUM_BLOCKS];
|
||||
uint8 *WriteMap[MEMMAP_NUM_BLOCKS];
|
||||
uint8 *BWRAM;
|
||||
|
||||
bool8 Executing;
|
||||
bool8 overflow;
|
||||
bool8 in_char_dma;
|
||||
int16 op1;
|
||||
int16 op2;
|
||||
int32 arithmetic_op;
|
||||
int64 sum;
|
||||
uint8 VirtualBitmapFormat;
|
||||
uint8 variable_bit_pos;
|
||||
};
|
||||
|
||||
#define SA1CheckZero() (SA1._Zero == 0)
|
||||
#define SA1CheckCarry() (SA1._Carry)
|
||||
#define SA1CheckIRQ() (SA1Registers.PL & IRQ)
|
||||
#define SA1CheckDecimal() (SA1Registers.PL & Decimal)
|
||||
#define SA1CheckIndex() (SA1Registers.PL & IndexFlag)
|
||||
#define SA1CheckMemory() (SA1Registers.PL & MemoryFlag)
|
||||
#define SA1CheckOverflow() (SA1._Overflow)
|
||||
#define SA1CheckNegative() (SA1._Negative & 0x80)
|
||||
#define SA1CheckEmulation() (SA1Registers.P.W & Emulation)
|
||||
#define SA1CheckCarry() (SA1._Carry)
|
||||
#define SA1CheckZero() (SA1._Zero == 0)
|
||||
#define SA1CheckIRQ() (SA1Registers.PL & IRQ)
|
||||
#define SA1CheckDecimal() (SA1Registers.PL & Decimal)
|
||||
#define SA1CheckIndex() (SA1Registers.PL & IndexFlag)
|
||||
#define SA1CheckMemory() (SA1Registers.PL & MemoryFlag)
|
||||
#define SA1CheckOverflow() (SA1._Overflow)
|
||||
#define SA1CheckNegative() (SA1._Negative & 0x80)
|
||||
#define SA1CheckEmulation() (SA1Registers.P.W & Emulation)
|
||||
|
||||
#define SA1ClearFlags(f) (SA1Registers.P.W &= ~(f))
|
||||
#define SA1SetFlags(f) (SA1Registers.P.W |= (f))
|
||||
#define SA1CheckFlag(f) (SA1Registers.PL & (f))
|
||||
#define SA1SetFlags(f) (SA1Registers.P.W |= (f))
|
||||
#define SA1ClearFlags(f) (SA1Registers.P.W &= ~(f))
|
||||
#define SA1CheckFlag(f) (SA1Registers.PL & (f))
|
||||
|
||||
extern struct SSA1Registers SA1Registers;
|
||||
extern struct SSA1 SA1;
|
||||
extern uint8 SA1OpenBus;
|
||||
extern struct SOpcodes S9xSA1OpcodesM1X1[256];
|
||||
extern struct SOpcodes S9xSA1OpcodesM1X0[256];
|
||||
extern struct SOpcodes S9xSA1OpcodesM0X1[256];
|
||||
extern struct SOpcodes S9xSA1OpcodesM0X0[256];
|
||||
extern uint8 S9xOpLengthsM1X1[256];
|
||||
extern uint8 S9xOpLengthsM1X0[256];
|
||||
extern uint8 S9xOpLengthsM0X1[256];
|
||||
extern uint8 S9xOpLengthsM0X0[256];
|
||||
|
||||
START_EXTERN_C
|
||||
uint8 S9xSA1GetByte (uint32);
|
||||
uint16 S9xSA1GetWord (uint32, enum s9xwrap_t w=WRAP_NONE);
|
||||
void S9xSA1SetByte (uint8, uint32);
|
||||
void S9xSA1SetWord (uint16, uint32, enum s9xwrap_t w=WRAP_NONE, enum s9xwriteorder_t o=WRITE_01);
|
||||
uint16 S9xSA1GetWord (uint32, enum s9xwrap_t w = WRAP_NONE);
|
||||
void S9xSA1SetWord (uint16, uint32, enum s9xwrap_t w = WRAP_NONE, enum s9xwriteorder_t o = WRITE_01);
|
||||
void S9xSA1SetPCBase (uint32);
|
||||
uint8 S9xGetSA1 (uint32);
|
||||
void S9xSetSA1 (uint8, uint32);
|
||||
void S9xSA1Init (void);
|
||||
void S9xSA1MainLoop (void);
|
||||
void S9xSA1ExecuteDuringSleep (void);
|
||||
void S9xSA1PostLoadState (void);
|
||||
|
||||
extern struct SOpcodes S9xSA1OpcodesM1X1 [256];
|
||||
extern struct SOpcodes S9xSA1OpcodesM1X0 [256];
|
||||
extern struct SOpcodes S9xSA1OpcodesM0X1 [256];
|
||||
extern struct SOpcodes S9xSA1OpcodesM0X0 [256];
|
||||
extern uint8 S9xOpLengthsM1X1 [256];
|
||||
extern uint8 S9xOpLengthsM1X0 [256];
|
||||
extern uint8 S9xOpLengthsM0X1 [256];
|
||||
extern uint8 S9xOpLengthsM0X0 [256];
|
||||
extern struct SSA1Registers SA1Registers;
|
||||
extern struct SSA1 SA1;
|
||||
extern uint8 SA1OpenBus;
|
||||
#define SNES_IRQ_SOURCE (1 << 7)
|
||||
#define TIMER_IRQ_SOURCE (1 << 6)
|
||||
#define DMA_IRQ_SOURCE (1 << 5)
|
||||
|
||||
void S9xSA1MainLoop ();
|
||||
void S9xSA1Init ();
|
||||
void S9xFixSA1AfterSnapshotLoad ();
|
||||
void S9xSA1ExecuteDuringSleep ();
|
||||
END_EXTERN_C
|
||||
|
||||
#define SNES_IRQ_SOURCE (1 << 7)
|
||||
#define TIMER_IRQ_SOURCE (1 << 6)
|
||||
#define DMA_IRQ_SOURCE (1 << 5)
|
||||
|
||||
STATIC inline void S9xSA1UnpackStatus()
|
||||
static inline void S9xSA1UnpackStatus (void)
|
||||
{
|
||||
SA1._Zero = (SA1Registers.PL & Zero) == 0;
|
||||
SA1._Negative = (SA1Registers.PL & Negative);
|
||||
SA1._Carry = (SA1Registers.PL & Carry);
|
||||
SA1._Overflow = (SA1Registers.PL & Overflow) >> 6;
|
||||
SA1._Zero = (SA1Registers.PL & Zero) == 0;
|
||||
SA1._Negative = (SA1Registers.PL & Negative);
|
||||
SA1._Carry = (SA1Registers.PL & Carry);
|
||||
SA1._Overflow = (SA1Registers.PL & Overflow) >> 6;
|
||||
}
|
||||
|
||||
STATIC inline void S9xSA1PackStatus()
|
||||
static inline void S9xSA1PackStatus (void)
|
||||
{
|
||||
SA1Registers.PL &= ~(Zero | Negative | Carry | Overflow);
|
||||
SA1Registers.PL |= SA1._Carry | ((SA1._Zero == 0) << 1) |
|
||||
(SA1._Negative & 0x80) | (SA1._Overflow << 6);
|
||||
SA1Registers.PL &= ~(Zero | Negative | Carry | Overflow);
|
||||
SA1Registers.PL |= SA1._Carry | ((SA1._Zero == 0) << 1) | (SA1._Negative & 0x80) | (SA1._Overflow << 6);
|
||||
}
|
||||
|
||||
STATIC inline void S9xSA1FixCycles ()
|
||||
static inline void S9xSA1FixCycles (void)
|
||||
{
|
||||
if (SA1CheckEmulation ()) {
|
||||
SA1.S9xOpcodes = S9xSA1OpcodesM1X1;
|
||||
SA1.S9xOpLengths = S9xOpLengthsM1X1;
|
||||
} else
|
||||
if (SA1CheckMemory ())
|
||||
{
|
||||
if (SA1CheckIndex ()){
|
||||
SA1.S9xOpcodes = S9xSA1OpcodesM1X1;
|
||||
SA1.S9xOpLengths = S9xOpLengthsM1X1;
|
||||
} else {
|
||||
SA1.S9xOpcodes = S9xSA1OpcodesM1X0;
|
||||
SA1.S9xOpLengths = S9xOpLengthsM1X0;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
if (SA1CheckIndex ()){
|
||||
SA1.S9xOpcodes = S9xSA1OpcodesM0X1;
|
||||
SA1.S9xOpLengths = S9xOpLengthsM0X1;
|
||||
} else {
|
||||
SA1.S9xOpcodes = S9xSA1OpcodesM0X0;
|
||||
SA1.S9xOpLengths = S9xOpLengthsM0X0;
|
||||
}
|
||||
}
|
||||
if (SA1CheckEmulation())
|
||||
{
|
||||
SA1.S9xOpcodes = S9xSA1OpcodesM1X1;
|
||||
SA1.S9xOpLengths = S9xOpLengthsM1X1;
|
||||
}
|
||||
else
|
||||
if (SA1CheckMemory())
|
||||
{
|
||||
if (SA1CheckIndex())
|
||||
{
|
||||
SA1.S9xOpcodes = S9xSA1OpcodesM1X1;
|
||||
SA1.S9xOpLengths = S9xOpLengthsM1X1;
|
||||
}
|
||||
else
|
||||
{
|
||||
SA1.S9xOpcodes = S9xSA1OpcodesM1X0;
|
||||
SA1.S9xOpLengths = S9xOpLengthsM1X0;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
if (SA1CheckIndex())
|
||||
{
|
||||
SA1.S9xOpcodes = S9xSA1OpcodesM0X1;
|
||||
SA1.S9xOpLengths = S9xOpLengthsM0X1;
|
||||
}
|
||||
else
|
||||
{
|
||||
SA1.S9xOpcodes = S9xSA1OpcodesM0X0;
|
||||
SA1.S9xOpLengths = S9xOpLengthsM0X0;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#endif
|
||||
|
||||
|
@ -1,4 +1,4 @@
|
||||
/**********************************************************************************
|
||||
/***********************************************************************************
|
||||
Snes9x - Portable Super Nintendo Entertainment System (TM) emulator.
|
||||
|
||||
(c) Copyright 1996 - 2002 Gary Henderson (gary.henderson@ntlworld.com),
|
||||
@ -15,12 +15,15 @@
|
||||
(c) Copyright 2002 - 2006 funkyass (funkyass@spam.shaw.ca),
|
||||
Kris Bleakley (codeviolation@hotmail.com)
|
||||
|
||||
(c) Copyright 2002 - 2007 Brad Jorsch (anomie@users.sourceforge.net),
|
||||
(c) Copyright 2002 - 2010 Brad Jorsch (anomie@users.sourceforge.net),
|
||||
Nach (n-a-c-h@users.sourceforge.net),
|
||||
zones (kasumitokoduck@yahoo.com)
|
||||
|
||||
(c) Copyright 2006 - 2007 nitsuja
|
||||
|
||||
(c) Copyright 2009 - 2010 BearOso,
|
||||
OV2
|
||||
|
||||
|
||||
BS-X C emulator code
|
||||
(c) Copyright 2005 - 2006 Dreamer Nom,
|
||||
@ -37,7 +40,7 @@
|
||||
|
||||
DSP-1 emulator code
|
||||
(c) Copyright 1998 - 2006 _Demo_,
|
||||
Andreas Naive (andreasnaive@gmail.com)
|
||||
Andreas Naive (andreasnaive@gmail.com),
|
||||
Gary Henderson,
|
||||
Ivar (ivar@snes9x.com),
|
||||
John Weidman,
|
||||
@ -53,7 +56,6 @@
|
||||
Matthew Kendora,
|
||||
neviksti
|
||||
|
||||
|
||||
DSP-3 emulator code
|
||||
(c) Copyright 2003 - 2006 John Weidman,
|
||||
Kris Bleakley,
|
||||
@ -70,22 +72,26 @@
|
||||
OBC1 emulator code
|
||||
(c) Copyright 2001 - 2004 zsKnight,
|
||||
pagefault (pagefault@zsnes.com),
|
||||
Kris Bleakley,
|
||||
Kris Bleakley
|
||||
Ported from x86 assembler to C by sanmaiwashi
|
||||
|
||||
SPC7110 and RTC C++ emulator code
|
||||
SPC7110 and RTC C++ emulator code used in 1.39-1.51
|
||||
(c) Copyright 2002 Matthew Kendora with research by
|
||||
zsKnight,
|
||||
John Weidman,
|
||||
Dark Force
|
||||
|
||||
SPC7110 and RTC C++ emulator code used in 1.52+
|
||||
(c) Copyright 2009 byuu,
|
||||
neviksti
|
||||
|
||||
S-DD1 C emulator code
|
||||
(c) Copyright 2003 Brad Jorsch with research by
|
||||
Andreas Naive,
|
||||
John Weidman
|
||||
|
||||
S-RTC C emulator code
|
||||
(c) Copyright 2001-2006 byuu,
|
||||
(c) Copyright 2001 - 2006 byuu,
|
||||
John Weidman
|
||||
|
||||
ST010 C++ emulator code
|
||||
@ -97,17 +103,20 @@
|
||||
Super FX x86 assembler emulator code
|
||||
(c) Copyright 1998 - 2003 _Demo_,
|
||||
pagefault,
|
||||
zsKnight,
|
||||
zsKnight
|
||||
|
||||
Super FX C emulator code
|
||||
(c) Copyright 1997 - 1999 Ivar,
|
||||
Gary Henderson,
|
||||
John Weidman
|
||||
|
||||
Sound DSP emulator code is derived from SNEeSe and OpenSPC:
|
||||
Sound emulator code used in 1.5-1.51
|
||||
(c) Copyright 1998 - 2003 Brad Martin
|
||||
(c) Copyright 1998 - 2006 Charles Bilyue'
|
||||
|
||||
Sound emulator code used in 1.52+
|
||||
(c) Copyright 2004 - 2007 Shay Green (gblargg@gmail.com)
|
||||
|
||||
SH assembler code partly based on x86 assembler code
|
||||
(c) Copyright 2002 - 2004 Marcus Comstedt (marcus@mc.pp.se)
|
||||
|
||||
@ -117,23 +126,30 @@
|
||||
HQ2x, HQ3x, HQ4x filters
|
||||
(c) Copyright 2003 Maxim Stepin (maxim@hiend3d.com)
|
||||
|
||||
NTSC filter
|
||||
(c) Copyright 2006 - 2007 Shay Green
|
||||
|
||||
GTK+ GUI code
|
||||
(c) Copyright 2004 - 2010 BearOso
|
||||
|
||||
Win32 GUI code
|
||||
(c) Copyright 2003 - 2006 blip,
|
||||
funkyass,
|
||||
Matthew Kendora,
|
||||
Nach,
|
||||
nitsuja
|
||||
(c) Copyright 2009 - 2010 OV2
|
||||
|
||||
Mac OS GUI code
|
||||
(c) Copyright 1998 - 2001 John Stiles
|
||||
(c) Copyright 2001 - 2007 zones
|
||||
(c) Copyright 2001 - 2010 zones
|
||||
|
||||
|
||||
Specific ports contains the works of other authors. See headers in
|
||||
individual files.
|
||||
|
||||
|
||||
Snes9x homepage: http://www.snes9x.com
|
||||
Snes9x homepage: http://www.snes9x.com/
|
||||
|
||||
Permission to use, copy, modify and/or distribute Snes9x in both binary
|
||||
and source form, for non-commercial purposes, is hereby granted without
|
||||
@ -156,123 +172,128 @@
|
||||
|
||||
Super NES and Super Nintendo Entertainment System are trademarks of
|
||||
Nintendo Co., Limited and its subsidiary companies.
|
||||
**********************************************************************************/
|
||||
|
||||
|
||||
***********************************************************************************/
|
||||
|
||||
|
||||
#include "snes9x.h"
|
||||
#include "memmap.h"
|
||||
#include "ppu.h"
|
||||
#include "cpuexec.h"
|
||||
|
||||
#include "sa1.h"
|
||||
|
||||
#define CPU SA1
|
||||
#define ICPU SA1
|
||||
#define Registers SA1Registers
|
||||
#define OpenBus SA1OpenBus
|
||||
#define S9xGetByte S9xSA1GetByte
|
||||
#define S9xGetWord S9xSA1GetWord
|
||||
#define S9xSetByte S9xSA1SetByte
|
||||
#define S9xSetWord S9xSA1SetWord
|
||||
#define S9xSetPCBase S9xSA1SetPCBase
|
||||
#define S9xOpcodesM1X1 S9xSA1OpcodesM1X1
|
||||
#define S9xOpcodesM1X0 S9xSA1OpcodesM1X0
|
||||
#define S9xOpcodesM0X1 S9xSA1OpcodesM0X1
|
||||
#define S9xOpcodesM0X0 S9xSA1OpcodesM0X0
|
||||
#define S9xOpcodesE1 S9xSA1OpcodesE1
|
||||
#define S9xOpcodesSlow S9xSA1OpcodesSlow
|
||||
#define S9xOpcode_IRQ S9xSA1Opcode_IRQ
|
||||
#define S9xOpcode_NMI S9xSA1Opcode_NMI
|
||||
#define S9xUnpackStatus S9xSA1UnpackStatus
|
||||
#define S9xPackStatus S9xSA1PackStatus
|
||||
#define S9xFixCycles S9xSA1FixCycles
|
||||
#define Immediate8 SA1Immediate8
|
||||
#define Immediate16 SA1Immediate16
|
||||
#define Relative SA1Relative
|
||||
#define RelativeLong SA1RelativeLong
|
||||
#define AbsoluteIndexedIndirect SA1AbsoluteIndexedIndirect
|
||||
#define AbsoluteIndirectLong SA1AbsoluteIndirectLong
|
||||
#define AbsoluteIndirect SA1AbsoluteIndirect
|
||||
#define Absolute SA1Absolute
|
||||
#define AbsoluteLong SA1AbsoluteLong
|
||||
#define Direct SA1Direct
|
||||
#define DirectIndirectIndexed SA1DirectIndirectIndexed
|
||||
#define DirectIndirectIndexedLong SA1DirectIndirectIndexedLong
|
||||
#define DirectIndexedIndirect SA1DirectIndexedIndirect
|
||||
#define DirectIndexedX SA1DirectIndexedX
|
||||
#define DirectIndexedY SA1DirectIndexedY
|
||||
#define AbsoluteIndexedX SA1AbsoluteIndexedX
|
||||
#define AbsoluteIndexedY SA1AbsoluteIndexedY
|
||||
#define AbsoluteLongIndexedX SA1AbsoluteLongIndexedX
|
||||
#define DirectIndirect SA1DirectIndirect
|
||||
#define DirectIndirectLong SA1DirectIndirectLong
|
||||
#define StackRelative SA1StackRelative
|
||||
#define StackRelativeIndirectIndexed SA1StackRelativeIndirectIndexed
|
||||
#define CPU SA1
|
||||
#define ICPU SA1
|
||||
#define Registers SA1Registers
|
||||
#define OpenBus SA1OpenBus
|
||||
#define S9xGetByte S9xSA1GetByte
|
||||
#define S9xGetWord S9xSA1GetWord
|
||||
#define S9xSetByte S9xSA1SetByte
|
||||
#define S9xSetWord S9xSA1SetWord
|
||||
#define S9xSetPCBase S9xSA1SetPCBase
|
||||
#define S9xOpcodesM1X1 S9xSA1OpcodesM1X1
|
||||
#define S9xOpcodesM1X0 S9xSA1OpcodesM1X0
|
||||
#define S9xOpcodesM0X1 S9xSA1OpcodesM0X1
|
||||
#define S9xOpcodesM0X0 S9xSA1OpcodesM0X0
|
||||
#define S9xOpcodesE1 S9xSA1OpcodesE1
|
||||
#define S9xOpcodesSlow S9xSA1OpcodesSlow
|
||||
#define S9xOpcode_IRQ S9xSA1Opcode_IRQ
|
||||
#define S9xOpcode_NMI S9xSA1Opcode_NMI
|
||||
#define S9xUnpackStatus S9xSA1UnpackStatus
|
||||
#define S9xPackStatus S9xSA1PackStatus
|
||||
#define S9xFixCycles S9xSA1FixCycles
|
||||
#define Immediate8 SA1Immediate8
|
||||
#define Immediate16 SA1Immediate16
|
||||
#define Relative SA1Relative
|
||||
#define RelativeLong SA1RelativeLong
|
||||
#define Absolute SA1Absolute
|
||||
#define AbsoluteLong SA1AbsoluteLong
|
||||
#define AbsoluteIndirect SA1AbsoluteIndirect
|
||||
#define AbsoluteIndirectLong SA1AbsoluteIndirectLong
|
||||
#define AbsoluteIndexedIndirect SA1AbsoluteIndexedIndirect
|
||||
#define Direct SA1Direct
|
||||
#define DirectIndirectIndexed SA1DirectIndirectIndexed
|
||||
#define DirectIndirectIndexedLong SA1DirectIndirectIndexedLong
|
||||
#define DirectIndexedIndirect SA1DirectIndexedIndirect
|
||||
#define DirectIndexedX SA1DirectIndexedX
|
||||
#define DirectIndexedY SA1DirectIndexedY
|
||||
#define AbsoluteIndexedX SA1AbsoluteIndexedX
|
||||
#define AbsoluteIndexedY SA1AbsoluteIndexedY
|
||||
#define AbsoluteLongIndexedX SA1AbsoluteLongIndexedX
|
||||
#define DirectIndirect SA1DirectIndirect
|
||||
#define DirectIndirectLong SA1DirectIndirectLong
|
||||
#define StackRelative SA1StackRelative
|
||||
#define StackRelativeIndirectIndexed SA1StackRelativeIndirectIndexed
|
||||
|
||||
//#undef CPU_SHUTDOWN
|
||||
#define SA1_OPCODES
|
||||
|
||||
#include "cpuops.cpp"
|
||||
|
||||
void S9xSA1MainLoop ()
|
||||
|
||||
void S9xSA1MainLoop (void)
|
||||
{
|
||||
int i;
|
||||
|
||||
#if 0
|
||||
if (SA1.Flags & NMI_FLAG)
|
||||
{
|
||||
SA1.Flags &= ~NMI_FLAG;
|
||||
if (SA1.WaitingForInterrupt)
|
||||
if (SA1.Flags & NMI_FLAG)
|
||||
{
|
||||
SA1.WaitingForInterrupt = FALSE;
|
||||
SA1Registers.PCw++;
|
||||
SA1.Flags &= ~NMI_FLAG;
|
||||
if (SA1.WaitingForInterrupt)
|
||||
{
|
||||
SA1.WaitingForInterrupt = FALSE;
|
||||
SA1Registers.PCw++;
|
||||
}
|
||||
|
||||
S9xSA1Opcode_NMI();
|
||||
}
|
||||
S9xSA1Opcode_NMI ();
|
||||
}
|
||||
#endif
|
||||
if (SA1.Flags & IRQ_FLAG)
|
||||
{
|
||||
if (SA1.IRQActive)
|
||||
{
|
||||
if (SA1.WaitingForInterrupt)
|
||||
{
|
||||
SA1.WaitingForInterrupt = FALSE;
|
||||
SA1Registers.PCw++;
|
||||
}
|
||||
if (!SA1CheckFlag (IRQ))
|
||||
S9xSA1Opcode_IRQ ();
|
||||
}
|
||||
else
|
||||
SA1.Flags &= ~IRQ_FLAG;
|
||||
}
|
||||
for (i = 0; i < 3 && SA1.Executing; i++)
|
||||
{
|
||||
#ifdef DEBUGGER
|
||||
if (SA1.Flags & TRACE_FLAG){ S9xSA1Trace(); }
|
||||
#endif
|
||||
#ifdef CPU_SHUTDOWN
|
||||
SA1.PBPCAtOpcodeStart = SA1Registers.PBPC;
|
||||
#endif
|
||||
|
||||
register uint8 Op;
|
||||
register struct SOpcodes *Opcodes;
|
||||
if(SA1.PCBase){
|
||||
SA1OpenBus = Op = SA1.PCBase[Registers.PCw];
|
||||
Opcodes = SA1.S9xOpcodes;
|
||||
} else {
|
||||
Op = S9xSA1GetByte(Registers.PBPC);
|
||||
Opcodes = S9xOpcodesSlow;
|
||||
}
|
||||
if((SA1Registers.PCw&MEMMAP_MASK)+SA1.S9xOpLengths[Op]>=MEMMAP_BLOCK_SIZE){
|
||||
uint32 oldPC = SA1Registers.PBPC;
|
||||
S9xSA1SetPCBase(SA1Registers.PBPC);
|
||||
SA1Registers.PBPC = oldPC;
|
||||
Opcodes = S9xSA1OpcodesSlow;
|
||||
}
|
||||
Registers.PCw++;
|
||||
(*Opcodes[Op].S9xOpcode) ();
|
||||
}
|
||||
if (SA1.Flags & IRQ_FLAG)
|
||||
{
|
||||
if (SA1.IRQActive)
|
||||
{
|
||||
if (SA1.WaitingForInterrupt)
|
||||
{
|
||||
SA1.WaitingForInterrupt = FALSE;
|
||||
SA1Registers.PCw++;
|
||||
}
|
||||
|
||||
if (!SA1CheckFlag(IRQ))
|
||||
S9xSA1Opcode_IRQ();
|
||||
}
|
||||
else
|
||||
SA1.Flags &= ~IRQ_FLAG;
|
||||
}
|
||||
|
||||
for (int i = 0; i < 3 && SA1.Executing; i++)
|
||||
{
|
||||
#ifdef DEBUGGER
|
||||
if (SA1.Flags & TRACE_FLAG)
|
||||
S9xSA1Trace();
|
||||
#endif
|
||||
|
||||
#ifdef CPU_SHUTDOWN
|
||||
SA1.PBPCAtOpcodeStart = SA1Registers.PBPC;
|
||||
#endif
|
||||
|
||||
register uint8 Op;
|
||||
register struct SOpcodes *Opcodes;
|
||||
|
||||
if (SA1.PCBase)
|
||||
{
|
||||
SA1OpenBus = Op = SA1.PCBase[Registers.PCw];
|
||||
Opcodes = SA1.S9xOpcodes;
|
||||
}
|
||||
else
|
||||
{
|
||||
Op = S9xSA1GetByte(Registers.PBPC);
|
||||
Opcodes = S9xOpcodesSlow;
|
||||
}
|
||||
|
||||
if ((SA1Registers.PCw & MEMMAP_MASK) + SA1.S9xOpLengths[Op] >= MEMMAP_BLOCK_SIZE)
|
||||
{
|
||||
uint32 oldPC = SA1Registers.PBPC;
|
||||
S9xSA1SetPCBase(SA1Registers.PBPC);
|
||||
SA1Registers.PBPC = oldPC;
|
||||
Opcodes = S9xSA1OpcodesSlow;
|
||||
}
|
||||
|
||||
Registers.PCw++;
|
||||
(*Opcodes[Op].S9xOpcode)();
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -1,4 +1,4 @@
|
||||
/**********************************************************************************
|
||||
/***********************************************************************************
|
||||
Snes9x - Portable Super Nintendo Entertainment System (TM) emulator.
|
||||
|
||||
(c) Copyright 1996 - 2002 Gary Henderson (gary.henderson@ntlworld.com),
|
||||
@ -15,12 +15,15 @@
|
||||
(c) Copyright 2002 - 2006 funkyass (funkyass@spam.shaw.ca),
|
||||
Kris Bleakley (codeviolation@hotmail.com)
|
||||
|
||||
(c) Copyright 2002 - 2007 Brad Jorsch (anomie@users.sourceforge.net),
|
||||
(c) Copyright 2002 - 2010 Brad Jorsch (anomie@users.sourceforge.net),
|
||||
Nach (n-a-c-h@users.sourceforge.net),
|
||||
zones (kasumitokoduck@yahoo.com)
|
||||
|
||||
(c) Copyright 2006 - 2007 nitsuja
|
||||
|
||||
(c) Copyright 2009 - 2010 BearOso,
|
||||
OV2
|
||||
|
||||
|
||||
BS-X C emulator code
|
||||
(c) Copyright 2005 - 2006 Dreamer Nom,
|
||||
@ -37,7 +40,7 @@
|
||||
|
||||
DSP-1 emulator code
|
||||
(c) Copyright 1998 - 2006 _Demo_,
|
||||
Andreas Naive (andreasnaive@gmail.com)
|
||||
Andreas Naive (andreasnaive@gmail.com),
|
||||
Gary Henderson,
|
||||
Ivar (ivar@snes9x.com),
|
||||
John Weidman,
|
||||
@ -53,7 +56,6 @@
|
||||
Matthew Kendora,
|
||||
neviksti
|
||||
|
||||
|
||||
DSP-3 emulator code
|
||||
(c) Copyright 2003 - 2006 John Weidman,
|
||||
Kris Bleakley,
|
||||
@ -70,22 +72,26 @@
|
||||
OBC1 emulator code
|
||||
(c) Copyright 2001 - 2004 zsKnight,
|
||||
pagefault (pagefault@zsnes.com),
|
||||
Kris Bleakley,
|
||||
Kris Bleakley
|
||||
Ported from x86 assembler to C by sanmaiwashi
|
||||
|
||||
SPC7110 and RTC C++ emulator code
|
||||
SPC7110 and RTC C++ emulator code used in 1.39-1.51
|
||||
(c) Copyright 2002 Matthew Kendora with research by
|
||||
zsKnight,
|
||||
John Weidman,
|
||||
Dark Force
|
||||
|
||||
SPC7110 and RTC C++ emulator code used in 1.52+
|
||||
(c) Copyright 2009 byuu,
|
||||
neviksti
|
||||
|
||||
S-DD1 C emulator code
|
||||
(c) Copyright 2003 Brad Jorsch with research by
|
||||
Andreas Naive,
|
||||
John Weidman
|
||||
|
||||
S-RTC C emulator code
|
||||
(c) Copyright 2001-2006 byuu,
|
||||
(c) Copyright 2001 - 2006 byuu,
|
||||
John Weidman
|
||||
|
||||
ST010 C++ emulator code
|
||||
@ -97,17 +103,20 @@
|
||||
Super FX x86 assembler emulator code
|
||||
(c) Copyright 1998 - 2003 _Demo_,
|
||||
pagefault,
|
||||
zsKnight,
|
||||
zsKnight
|
||||
|
||||
Super FX C emulator code
|
||||
(c) Copyright 1997 - 1999 Ivar,
|
||||
Gary Henderson,
|
||||
John Weidman
|
||||
|
||||
Sound DSP emulator code is derived from SNEeSe and OpenSPC:
|
||||
Sound emulator code used in 1.5-1.51
|
||||
(c) Copyright 1998 - 2003 Brad Martin
|
||||
(c) Copyright 1998 - 2006 Charles Bilyue'
|
||||
|
||||
Sound emulator code used in 1.52+
|
||||
(c) Copyright 2004 - 2007 Shay Green (gblargg@gmail.com)
|
||||
|
||||
SH assembler code partly based on x86 assembler code
|
||||
(c) Copyright 2002 - 2004 Marcus Comstedt (marcus@mc.pp.se)
|
||||
|
||||
@ -117,23 +126,30 @@
|
||||
HQ2x, HQ3x, HQ4x filters
|
||||
(c) Copyright 2003 Maxim Stepin (maxim@hiend3d.com)
|
||||
|
||||
NTSC filter
|
||||
(c) Copyright 2006 - 2007 Shay Green
|
||||
|
||||
GTK+ GUI code
|
||||
(c) Copyright 2004 - 2010 BearOso
|
||||
|
||||
Win32 GUI code
|
||||
(c) Copyright 2003 - 2006 blip,
|
||||
funkyass,
|
||||
Matthew Kendora,
|
||||
Nach,
|
||||
nitsuja
|
||||
(c) Copyright 2009 - 2010 OV2
|
||||
|
||||
Mac OS GUI code
|
||||
(c) Copyright 1998 - 2001 John Stiles
|
||||
(c) Copyright 2001 - 2007 zones
|
||||
(c) Copyright 2001 - 2010 zones
|
||||
|
||||
|
||||
Specific ports contains the works of other authors. See headers in
|
||||
individual files.
|
||||
|
||||
|
||||
Snes9x homepage: http://www.snes9x.com
|
||||
Snes9x homepage: http://www.snes9x.com/
|
||||
|
||||
Permission to use, copy, modify and/or distribute Snes9x in both binary
|
||||
and source form, for non-commercial purposes, is hereby granted without
|
||||
@ -156,57 +172,52 @@
|
||||
|
||||
Super NES and Super Nintendo Entertainment System are trademarks of
|
||||
Nintendo Co., Limited and its subsidiary companies.
|
||||
**********************************************************************************/
|
||||
|
||||
|
||||
***********************************************************************************/
|
||||
|
||||
|
||||
#ifndef _SAR_H_
|
||||
#define _SAR_H_
|
||||
|
||||
#ifdef HAVE_CONFIG_H
|
||||
#include <config.h>
|
||||
#endif
|
||||
|
||||
#include "port.h"
|
||||
|
||||
#ifndef snes9x_types_defined
|
||||
#include "9xtypes.h"
|
||||
#endif
|
||||
|
||||
#ifdef RIGHTSHIFT_IS_SAR
|
||||
#define SAR(b, n) ((b)>>(n))
|
||||
#define SAR(b, n) ((b) >> (n))
|
||||
#else
|
||||
|
||||
static inline int8 SAR(const int8 b, const int n){
|
||||
static inline int8 SAR (const int8 b, const int n)
|
||||
{
|
||||
#ifndef RIGHTSHIFT_int8_IS_SAR
|
||||
if(b<0) return (b>>n)|(-1<<(8-n));
|
||||
if (b < 0)
|
||||
return ((b >> n) | (-1 << (8 - n)));
|
||||
#endif
|
||||
return b>>n;
|
||||
return (b >> n);
|
||||
}
|
||||
|
||||
static inline int16 SAR(const int16 b, const int n){
|
||||
static inline int16 SAR (const int16 b, const int n)
|
||||
{
|
||||
#ifndef RIGHTSHIFT_int16_IS_SAR
|
||||
if(b<0) return (b>>n)|(-1<<(16-n));
|
||||
if (b < 0)
|
||||
return ((b >> n) | (-1 << (16 - n)));
|
||||
#endif
|
||||
return b>>n;
|
||||
return (b >> n);
|
||||
}
|
||||
|
||||
static inline int32 SAR(const int32 b, const int n){
|
||||
static inline int32 SAR (const int32 b, const int n)
|
||||
{
|
||||
#ifndef RIGHTSHIFT_int32_IS_SAR
|
||||
if(b<0) return (b>>n)|(-1<<(32-n));
|
||||
if (b < 0)
|
||||
return ((b >> n) | (-1 << (32 - n)));
|
||||
#endif
|
||||
return b>>n;
|
||||
return (b >> n);
|
||||
}
|
||||
|
||||
static inline int64 SAR(const int64 b, const int n){
|
||||
static inline int64 SAR (const int64 b, const int n)
|
||||
{
|
||||
#ifndef RIGHTSHIFT_int64_IS_SAR
|
||||
if(b<0) return (b>>n)|(-1<<(64-n));
|
||||
if (b < 0)
|
||||
return ((b >> n) | (-1 << (64 - n)));
|
||||
#endif
|
||||
return b>>n;
|
||||
return (b >> n);
|
||||
}
|
||||
|
||||
#endif
|
||||
|
||||
#endif
|
||||
|
||||
|
@ -1,4 +1,4 @@
|
||||
/**********************************************************************************
|
||||
/***********************************************************************************
|
||||
Snes9x - Portable Super Nintendo Entertainment System (TM) emulator.
|
||||
|
||||
(c) Copyright 1996 - 2002 Gary Henderson (gary.henderson@ntlworld.com),
|
||||
@ -15,12 +15,15 @@
|
||||
(c) Copyright 2002 - 2006 funkyass (funkyass@spam.shaw.ca),
|
||||
Kris Bleakley (codeviolation@hotmail.com)
|
||||
|
||||
(c) Copyright 2002 - 2007 Brad Jorsch (anomie@users.sourceforge.net),
|
||||
(c) Copyright 2002 - 2010 Brad Jorsch (anomie@users.sourceforge.net),
|
||||
Nach (n-a-c-h@users.sourceforge.net),
|
||||
zones (kasumitokoduck@yahoo.com)
|
||||
|
||||
(c) Copyright 2006 - 2007 nitsuja
|
||||
|
||||
(c) Copyright 2009 - 2010 BearOso,
|
||||
OV2
|
||||
|
||||
|
||||
BS-X C emulator code
|
||||
(c) Copyright 2005 - 2006 Dreamer Nom,
|
||||
@ -37,7 +40,7 @@
|
||||
|
||||
DSP-1 emulator code
|
||||
(c) Copyright 1998 - 2006 _Demo_,
|
||||
Andreas Naive (andreasnaive@gmail.com)
|
||||
Andreas Naive (andreasnaive@gmail.com),
|
||||
Gary Henderson,
|
||||
Ivar (ivar@snes9x.com),
|
||||
John Weidman,
|
||||
@ -53,7 +56,6 @@
|
||||
Matthew Kendora,
|
||||
neviksti
|
||||
|
||||
|
||||
DSP-3 emulator code
|
||||
(c) Copyright 2003 - 2006 John Weidman,
|
||||
Kris Bleakley,
|
||||
@ -70,22 +72,26 @@
|
||||
OBC1 emulator code
|
||||
(c) Copyright 2001 - 2004 zsKnight,
|
||||
pagefault (pagefault@zsnes.com),
|
||||
Kris Bleakley,
|
||||
Kris Bleakley
|
||||
Ported from x86 assembler to C by sanmaiwashi
|
||||
|
||||
SPC7110 and RTC C++ emulator code
|
||||
SPC7110 and RTC C++ emulator code used in 1.39-1.51
|
||||
(c) Copyright 2002 Matthew Kendora with research by
|
||||
zsKnight,
|
||||
John Weidman,
|
||||
Dark Force
|
||||
|
||||
SPC7110 and RTC C++ emulator code used in 1.52+
|
||||
(c) Copyright 2009 byuu,
|
||||
neviksti
|
||||
|
||||
S-DD1 C emulator code
|
||||
(c) Copyright 2003 Brad Jorsch with research by
|
||||
Andreas Naive,
|
||||
John Weidman
|
||||
|
||||
S-RTC C emulator code
|
||||
(c) Copyright 2001-2006 byuu,
|
||||
(c) Copyright 2001 - 2006 byuu,
|
||||
John Weidman
|
||||
|
||||
ST010 C++ emulator code
|
||||
@ -97,17 +103,20 @@
|
||||
Super FX x86 assembler emulator code
|
||||
(c) Copyright 1998 - 2003 _Demo_,
|
||||
pagefault,
|
||||
zsKnight,
|
||||
zsKnight
|
||||
|
||||
Super FX C emulator code
|
||||
(c) Copyright 1997 - 1999 Ivar,
|
||||
Gary Henderson,
|
||||
John Weidman
|
||||
|
||||
Sound DSP emulator code is derived from SNEeSe and OpenSPC:
|
||||
Sound emulator code used in 1.5-1.51
|
||||
(c) Copyright 1998 - 2003 Brad Martin
|
||||
(c) Copyright 1998 - 2006 Charles Bilyue'
|
||||
|
||||
Sound emulator code used in 1.52+
|
||||
(c) Copyright 2004 - 2007 Shay Green (gblargg@gmail.com)
|
||||
|
||||
SH assembler code partly based on x86 assembler code
|
||||
(c) Copyright 2002 - 2004 Marcus Comstedt (marcus@mc.pp.se)
|
||||
|
||||
@ -117,23 +126,30 @@
|
||||
HQ2x, HQ3x, HQ4x filters
|
||||
(c) Copyright 2003 Maxim Stepin (maxim@hiend3d.com)
|
||||
|
||||
NTSC filter
|
||||
(c) Copyright 2006 - 2007 Shay Green
|
||||
|
||||
GTK+ GUI code
|
||||
(c) Copyright 2004 - 2010 BearOso
|
||||
|
||||
Win32 GUI code
|
||||
(c) Copyright 2003 - 2006 blip,
|
||||
funkyass,
|
||||
Matthew Kendora,
|
||||
Nach,
|
||||
nitsuja
|
||||
(c) Copyright 2009 - 2010 OV2
|
||||
|
||||
Mac OS GUI code
|
||||
(c) Copyright 1998 - 2001 John Stiles
|
||||
(c) Copyright 2001 - 2007 zones
|
||||
(c) Copyright 2001 - 2010 zones
|
||||
|
||||
|
||||
Specific ports contains the works of other authors. See headers in
|
||||
individual files.
|
||||
|
||||
|
||||
Snes9x homepage: http://www.snes9x.com
|
||||
Snes9x homepage: http://www.snes9x.com/
|
||||
|
||||
Permission to use, copy, modify and/or distribute Snes9x in both binary
|
||||
and source form, for non-commercial purposes, is hereby granted without
|
||||
@ -156,155 +172,144 @@
|
||||
|
||||
Super NES and Super Nintendo Entertainment System are trademarks of
|
||||
Nintendo Co., Limited and its subsidiary companies.
|
||||
**********************************************************************************/
|
||||
***********************************************************************************/
|
||||
|
||||
|
||||
#ifdef HAVE_LIBPNG
|
||||
#include <png.h>
|
||||
#endif
|
||||
#include "snes9x.h"
|
||||
#include "memmap.h"
|
||||
#include "display.h"
|
||||
#include "screenshot.h"
|
||||
|
||||
#ifndef _apumemory_h_
|
||||
#define _apumemory_h_
|
||||
|
||||
START_EXTERN_C
|
||||
extern uint8 APUROM[64];
|
||||
END_EXTERN_C
|
||||
|
||||
static INLINE uint8 apu_get_reg (uint8 Address)
|
||||
bool8 S9xDoScreenshot (int width, int height)
|
||||
{
|
||||
switch (Address)
|
||||
Settings.TakeScreenshot = FALSE;
|
||||
|
||||
#ifdef HAVE_LIBPNG
|
||||
FILE *fp;
|
||||
png_structp png_ptr;
|
||||
png_infop info_ptr;
|
||||
png_color_8 sig_bit;
|
||||
int imgwidth, imgheight;
|
||||
const char *fname;
|
||||
|
||||
fname = S9xGetFilenameInc(".png", SCREENSHOT_DIR);
|
||||
|
||||
fp = fopen(fname, "wb");
|
||||
if (!fp)
|
||||
{
|
||||
case 0xf0: // -w TEST
|
||||
return 0;
|
||||
|
||||
case 0xf1: // -w CONTROL
|
||||
return 0;
|
||||
|
||||
case 0xf2: // rw DSPADDR
|
||||
return (IAPU.RAM[Address]);
|
||||
|
||||
case 0xf3: // rw DSPDATA
|
||||
return (S9xGetAPUDSP());
|
||||
|
||||
case 0xf4: // r- CPUI0
|
||||
case 0xf5: // r- CPUI1
|
||||
case 0xf6: // r- CPUI2
|
||||
case 0xf7: // r- CPUI3
|
||||
#ifdef SPC700_SHUTDOWN
|
||||
IAPU.WaitAddress2 = IAPU.WaitAddress1;
|
||||
IAPU.WaitAddress1 = IAPU.PC;
|
||||
#endif
|
||||
return (IAPU.RAM[Address]);
|
||||
|
||||
case 0xf8: // rw - Normal RAM
|
||||
case 0xf9: // rw - Normal RAM
|
||||
return (IAPU.RAM[Address]);
|
||||
|
||||
case 0xfa: // -w T0TARGET
|
||||
case 0xfb: // -w T1TARGET
|
||||
case 0xfc: // -w T2TARGET
|
||||
return 0;
|
||||
|
||||
case 0xfd: // r- T0OUT
|
||||
case 0xfe: // r- T1OUT
|
||||
case 0xff: // r- T2OUT
|
||||
#ifdef SPC700_SHUTDOWN
|
||||
IAPU.WaitAddress2 = IAPU.WaitAddress1;
|
||||
IAPU.WaitAddress1 = IAPU.PC;
|
||||
#endif
|
||||
uint8 t = IAPU.RAM[Address] & 0xF;
|
||||
IAPU.RAM[Address] = 0;
|
||||
return (t);
|
||||
S9xMessage(S9X_ERROR, 0, "Failed to take screenshot.");
|
||||
return (FALSE);
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
static INLINE void apu_set_reg (uint8 byte, uint8 Address)
|
||||
{
|
||||
switch (Address)
|
||||
png_ptr = png_create_write_struct(PNG_LIBPNG_VER_STRING, NULL, NULL, NULL);
|
||||
if (!png_ptr)
|
||||
{
|
||||
case 0xf0: // -w TEST
|
||||
//printf("Write %02X to APU 0xF0!\n", byte);
|
||||
return;
|
||||
|
||||
case 0xf1: // -w CONTROL
|
||||
S9xSetAPUControl(byte);
|
||||
return;
|
||||
|
||||
case 0xf2: // rw DSPADDR
|
||||
IAPU.RAM[Address] = byte;
|
||||
return;
|
||||
|
||||
case 0xf3: // rw DSPDATA
|
||||
S9xSetAPUDSP(byte);
|
||||
return;
|
||||
|
||||
case 0xf4: // -w CPUO0
|
||||
case 0xf5: // -w CPUO1
|
||||
case 0xf6: // -w CPUO2
|
||||
case 0xf7: // -w CPUO3
|
||||
APU.OutPorts[Address - 0xf4] = byte;
|
||||
return;
|
||||
|
||||
case 0xf8: // rw - Normal RAM
|
||||
case 0xf9: // rw - Normal RAM
|
||||
IAPU.RAM[Address] = byte;
|
||||
return;
|
||||
|
||||
case 0xfa: // -w T0TARGET
|
||||
case 0xfb: // -w T1TARGET
|
||||
case 0xfc: // -w T2TARGET
|
||||
IAPU.RAM[Address] = byte;
|
||||
if (byte == 0)
|
||||
APU.TimerTarget[Address - 0xfa] = 0x100;
|
||||
else
|
||||
APU.TimerTarget[Address - 0xfa] = byte;
|
||||
return;
|
||||
|
||||
case 0xfd: // r- T0OUT
|
||||
case 0xfe: // r- T1OUT
|
||||
case 0xff: // r- T2OUT
|
||||
return;
|
||||
fclose(fp);
|
||||
unlink(fname);
|
||||
S9xMessage(S9X_ERROR, 0, "Failed to take screenshot.");
|
||||
return (FALSE);
|
||||
}
|
||||
}
|
||||
|
||||
INLINE uint8 S9xAPUGetByteZ (uint8 Address)
|
||||
{
|
||||
if (Address >= 0xf0 && IAPU.DirectPage == IAPU.RAM)
|
||||
return (apu_get_reg(Address));
|
||||
else
|
||||
return (IAPU.DirectPage[Address]);
|
||||
}
|
||||
|
||||
INLINE void S9xAPUSetByteZ (uint8 byte, uint8 Address)
|
||||
{
|
||||
if (Address >= 0xf0 && IAPU.DirectPage == IAPU.RAM)
|
||||
apu_set_reg(byte, Address);
|
||||
else
|
||||
IAPU.DirectPage[Address] = byte;
|
||||
}
|
||||
|
||||
INLINE uint8 S9xAPUGetByte (uint32 Address)
|
||||
{
|
||||
Address &= 0xffff;
|
||||
if (Address <= 0xff && Address >= 0xf0)
|
||||
return (apu_get_reg(Address & 0xff));
|
||||
else
|
||||
return (IAPU.RAM[Address]);
|
||||
}
|
||||
|
||||
INLINE void S9xAPUSetByte (uint8 byte, uint32 Address)
|
||||
{
|
||||
Address &= 0xffff;
|
||||
if (Address <= 0xff && Address >= 0xf0)
|
||||
apu_set_reg(byte, Address & 0xff);
|
||||
else
|
||||
if (Address < 0xffc0)
|
||||
IAPU.RAM[Address] = byte;
|
||||
else
|
||||
info_ptr = png_create_info_struct(png_ptr);
|
||||
if (!info_ptr)
|
||||
{
|
||||
APU.ExtraRAM[Address - 0xffc0] = byte;
|
||||
if (!APU.ShowROM)
|
||||
IAPU.RAM[Address] = byte;
|
||||
png_destroy_write_struct(&png_ptr, (png_infopp) NULL);
|
||||
fclose(fp);
|
||||
unlink(fname);
|
||||
S9xMessage(S9X_ERROR, 0, "Failed to take screenshot.");
|
||||
return (FALSE);
|
||||
}
|
||||
}
|
||||
|
||||
#endif // _apumemory_h_
|
||||
if (setjmp(png_jmpbuf(png_ptr)))
|
||||
{
|
||||
png_destroy_write_struct(&png_ptr, &info_ptr);
|
||||
fclose(fp);
|
||||
unlink(fname);
|
||||
S9xMessage(S9X_ERROR, 0, "Failed to take screenshot.");
|
||||
return (FALSE);
|
||||
}
|
||||
|
||||
imgwidth = width;
|
||||
imgheight = height;
|
||||
|
||||
if (Settings.StretchScreenshots == 1)
|
||||
{
|
||||
if (width > SNES_WIDTH && height <= SNES_HEIGHT_EXTENDED)
|
||||
imgheight = height << 1;
|
||||
}
|
||||
else
|
||||
if (Settings.StretchScreenshots == 2)
|
||||
{
|
||||
if (width <= SNES_WIDTH)
|
||||
imgwidth = width << 1;
|
||||
if (height <= SNES_HEIGHT_EXTENDED)
|
||||
imgheight = height << 1;
|
||||
}
|
||||
|
||||
png_init_io(png_ptr, fp);
|
||||
|
||||
png_set_IHDR(png_ptr, info_ptr, imgwidth, imgheight, 8, PNG_COLOR_TYPE_RGB, PNG_INTERLACE_NONE, PNG_COMPRESSION_TYPE_DEFAULT, PNG_FILTER_TYPE_DEFAULT);
|
||||
|
||||
sig_bit.red = 5;
|
||||
sig_bit.green = 5;
|
||||
sig_bit.blue = 5;
|
||||
png_set_sBIT(png_ptr, info_ptr, &sig_bit);
|
||||
png_set_shift(png_ptr, &sig_bit);
|
||||
|
||||
png_write_info(png_ptr, info_ptr);
|
||||
|
||||
png_set_packing(png_ptr);
|
||||
|
||||
png_byte *row_pointer = new png_byte[png_get_rowbytes(png_ptr, info_ptr)];
|
||||
uint16 *screen = GFX.Screen;
|
||||
|
||||
for (int y = 0; y < height; y++, screen += GFX.RealPPL)
|
||||
{
|
||||
png_byte *rowpix = row_pointer;
|
||||
|
||||
for (int x = 0; x < width; x++)
|
||||
{
|
||||
uint32 r, g, b;
|
||||
|
||||
DECOMPOSE_PIXEL(screen[x], r, g, b);
|
||||
|
||||
*(rowpix++) = r;
|
||||
*(rowpix++) = g;
|
||||
*(rowpix++) = b;
|
||||
|
||||
if (imgwidth != width)
|
||||
{
|
||||
*(rowpix++) = r;
|
||||
*(rowpix++) = g;
|
||||
*(rowpix++) = b;
|
||||
}
|
||||
}
|
||||
|
||||
png_write_row(png_ptr, row_pointer);
|
||||
if (imgheight != height)
|
||||
png_write_row(png_ptr, row_pointer);
|
||||
}
|
||||
|
||||
delete [] row_pointer;
|
||||
|
||||
png_write_end(png_ptr, info_ptr);
|
||||
png_destroy_write_struct(&png_ptr, &info_ptr);
|
||||
|
||||
fclose(fp);
|
||||
|
||||
fprintf(stderr, "%s saved.\n", fname);
|
||||
|
||||
const char *base = S9xBasename(fname);
|
||||
sprintf(String, "Saved screenshot %s", base);
|
||||
S9xMessage(S9X_INFO, 0, String);
|
||||
|
||||
return (TRUE);
|
||||
#else
|
||||
fprintf(stderr, "Screenshot support not available (libpng was not found at build time).\n");
|
||||
return (FALSE);
|
||||
#endif
|
||||
}
|
@ -1,4 +1,4 @@
|
||||
/**********************************************************************************
|
||||
/***********************************************************************************
|
||||
Snes9x - Portable Super Nintendo Entertainment System (TM) emulator.
|
||||
|
||||
(c) Copyright 1996 - 2002 Gary Henderson (gary.henderson@ntlworld.com),
|
||||
@ -15,12 +15,15 @@
|
||||
(c) Copyright 2002 - 2006 funkyass (funkyass@spam.shaw.ca),
|
||||
Kris Bleakley (codeviolation@hotmail.com)
|
||||
|
||||
(c) Copyright 2002 - 2007 Brad Jorsch (anomie@users.sourceforge.net),
|
||||
(c) Copyright 2002 - 2010 Brad Jorsch (anomie@users.sourceforge.net),
|
||||
Nach (n-a-c-h@users.sourceforge.net),
|
||||
zones (kasumitokoduck@yahoo.com)
|
||||
|
||||
(c) Copyright 2006 - 2007 nitsuja
|
||||
|
||||
(c) Copyright 2009 - 2010 BearOso,
|
||||
OV2
|
||||
|
||||
|
||||
BS-X C emulator code
|
||||
(c) Copyright 2005 - 2006 Dreamer Nom,
|
||||
@ -37,7 +40,7 @@
|
||||
|
||||
DSP-1 emulator code
|
||||
(c) Copyright 1998 - 2006 _Demo_,
|
||||
Andreas Naive (andreasnaive@gmail.com)
|
||||
Andreas Naive (andreasnaive@gmail.com),
|
||||
Gary Henderson,
|
||||
Ivar (ivar@snes9x.com),
|
||||
John Weidman,
|
||||
@ -53,7 +56,6 @@
|
||||
Matthew Kendora,
|
||||
neviksti
|
||||
|
||||
|
||||
DSP-3 emulator code
|
||||
(c) Copyright 2003 - 2006 John Weidman,
|
||||
Kris Bleakley,
|
||||
@ -70,22 +72,26 @@
|
||||
OBC1 emulator code
|
||||
(c) Copyright 2001 - 2004 zsKnight,
|
||||
pagefault (pagefault@zsnes.com),
|
||||
Kris Bleakley,
|
||||
Kris Bleakley
|
||||
Ported from x86 assembler to C by sanmaiwashi
|
||||
|
||||
SPC7110 and RTC C++ emulator code
|
||||
SPC7110 and RTC C++ emulator code used in 1.39-1.51
|
||||
(c) Copyright 2002 Matthew Kendora with research by
|
||||
zsKnight,
|
||||
John Weidman,
|
||||
Dark Force
|
||||
|
||||
SPC7110 and RTC C++ emulator code used in 1.52+
|
||||
(c) Copyright 2009 byuu,
|
||||
neviksti
|
||||
|
||||
S-DD1 C emulator code
|
||||
(c) Copyright 2003 Brad Jorsch with research by
|
||||
Andreas Naive,
|
||||
John Weidman
|
||||
|
||||
S-RTC C emulator code
|
||||
(c) Copyright 2001-2006 byuu,
|
||||
(c) Copyright 2001 - 2006 byuu,
|
||||
John Weidman
|
||||
|
||||
ST010 C++ emulator code
|
||||
@ -97,17 +103,20 @@
|
||||
Super FX x86 assembler emulator code
|
||||
(c) Copyright 1998 - 2003 _Demo_,
|
||||
pagefault,
|
||||
zsKnight,
|
||||
zsKnight
|
||||
|
||||
Super FX C emulator code
|
||||
(c) Copyright 1997 - 1999 Ivar,
|
||||
Gary Henderson,
|
||||
John Weidman
|
||||
|
||||
Sound DSP emulator code is derived from SNEeSe and OpenSPC:
|
||||
Sound emulator code used in 1.5-1.51
|
||||
(c) Copyright 1998 - 2003 Brad Martin
|
||||
(c) Copyright 1998 - 2006 Charles Bilyue'
|
||||
|
||||
Sound emulator code used in 1.52+
|
||||
(c) Copyright 2004 - 2007 Shay Green (gblargg@gmail.com)
|
||||
|
||||
SH assembler code partly based on x86 assembler code
|
||||
(c) Copyright 2002 - 2004 Marcus Comstedt (marcus@mc.pp.se)
|
||||
|
||||
@ -117,23 +126,30 @@
|
||||
HQ2x, HQ3x, HQ4x filters
|
||||
(c) Copyright 2003 Maxim Stepin (maxim@hiend3d.com)
|
||||
|
||||
NTSC filter
|
||||
(c) Copyright 2006 - 2007 Shay Green
|
||||
|
||||
GTK+ GUI code
|
||||
(c) Copyright 2004 - 2010 BearOso
|
||||
|
||||
Win32 GUI code
|
||||
(c) Copyright 2003 - 2006 blip,
|
||||
funkyass,
|
||||
Matthew Kendora,
|
||||
Nach,
|
||||
nitsuja
|
||||
(c) Copyright 2009 - 2010 OV2
|
||||
|
||||
Mac OS GUI code
|
||||
(c) Copyright 1998 - 2001 John Stiles
|
||||
(c) Copyright 2001 - 2007 zones
|
||||
(c) Copyright 2001 - 2010 zones
|
||||
|
||||
|
||||
Specific ports contains the works of other authors. See headers in
|
||||
individual files.
|
||||
|
||||
|
||||
Snes9x homepage: http://www.snes9x.com
|
||||
Snes9x homepage: http://www.snes9x.com/
|
||||
|
||||
Permission to use, copy, modify and/or distribute Snes9x in both binary
|
||||
and source form, for non-commercial purposes, is hereby granted without
|
||||
@ -156,15 +172,12 @@
|
||||
|
||||
Super NES and Super Nintendo Entertainment System are trademarks of
|
||||
Nintendo Co., Limited and its subsidiary companies.
|
||||
**********************************************************************************/
|
||||
***********************************************************************************/
|
||||
|
||||
|
||||
#ifndef _SCREENSHOT_H_
|
||||
#define _SCREENSHOT_H_
|
||||
|
||||
|
||||
#ifndef SCREENSHOT_H
|
||||
#define SCREENSHOT_H
|
||||
|
||||
bool8 S9xDoScreenshot(int width, int height);
|
||||
bool8 S9xDoScreenshot (int, int);
|
||||
|
||||
#endif
|
||||
|
||||
|
@ -1,4 +1,4 @@
|
||||
/**********************************************************************************
|
||||
/***********************************************************************************
|
||||
Snes9x - Portable Super Nintendo Entertainment System (TM) emulator.
|
||||
|
||||
(c) Copyright 1996 - 2002 Gary Henderson (gary.henderson@ntlworld.com),
|
||||
@ -15,12 +15,15 @@
|
||||
(c) Copyright 2002 - 2006 funkyass (funkyass@spam.shaw.ca),
|
||||
Kris Bleakley (codeviolation@hotmail.com)
|
||||
|
||||
(c) Copyright 2002 - 2007 Brad Jorsch (anomie@users.sourceforge.net),
|
||||
(c) Copyright 2002 - 2010 Brad Jorsch (anomie@users.sourceforge.net),
|
||||
Nach (n-a-c-h@users.sourceforge.net),
|
||||
zones (kasumitokoduck@yahoo.com)
|
||||
|
||||
(c) Copyright 2006 - 2007 nitsuja
|
||||
|
||||
(c) Copyright 2009 - 2010 BearOso,
|
||||
OV2
|
||||
|
||||
|
||||
BS-X C emulator code
|
||||
(c) Copyright 2005 - 2006 Dreamer Nom,
|
||||
@ -37,7 +40,7 @@
|
||||
|
||||
DSP-1 emulator code
|
||||
(c) Copyright 1998 - 2006 _Demo_,
|
||||
Andreas Naive (andreasnaive@gmail.com)
|
||||
Andreas Naive (andreasnaive@gmail.com),
|
||||
Gary Henderson,
|
||||
Ivar (ivar@snes9x.com),
|
||||
John Weidman,
|
||||
@ -53,7 +56,6 @@
|
||||
Matthew Kendora,
|
||||
neviksti
|
||||
|
||||
|
||||
DSP-3 emulator code
|
||||
(c) Copyright 2003 - 2006 John Weidman,
|
||||
Kris Bleakley,
|
||||
@ -70,22 +72,26 @@
|
||||
OBC1 emulator code
|
||||
(c) Copyright 2001 - 2004 zsKnight,
|
||||
pagefault (pagefault@zsnes.com),
|
||||
Kris Bleakley,
|
||||
Kris Bleakley
|
||||
Ported from x86 assembler to C by sanmaiwashi
|
||||
|
||||
SPC7110 and RTC C++ emulator code
|
||||
SPC7110 and RTC C++ emulator code used in 1.39-1.51
|
||||
(c) Copyright 2002 Matthew Kendora with research by
|
||||
zsKnight,
|
||||
John Weidman,
|
||||
Dark Force
|
||||
|
||||
SPC7110 and RTC C++ emulator code used in 1.52+
|
||||
(c) Copyright 2009 byuu,
|
||||
neviksti
|
||||
|
||||
S-DD1 C emulator code
|
||||
(c) Copyright 2003 Brad Jorsch with research by
|
||||
Andreas Naive,
|
||||
John Weidman
|
||||
|
||||
S-RTC C emulator code
|
||||
(c) Copyright 2001-2006 byuu,
|
||||
(c) Copyright 2001 - 2006 byuu,
|
||||
John Weidman
|
||||
|
||||
ST010 C++ emulator code
|
||||
@ -97,17 +103,20 @@
|
||||
Super FX x86 assembler emulator code
|
||||
(c) Copyright 1998 - 2003 _Demo_,
|
||||
pagefault,
|
||||
zsKnight,
|
||||
zsKnight
|
||||
|
||||
Super FX C emulator code
|
||||
(c) Copyright 1997 - 1999 Ivar,
|
||||
Gary Henderson,
|
||||
John Weidman
|
||||
|
||||
Sound DSP emulator code is derived from SNEeSe and OpenSPC:
|
||||
Sound emulator code used in 1.5-1.51
|
||||
(c) Copyright 1998 - 2003 Brad Martin
|
||||
(c) Copyright 1998 - 2006 Charles Bilyue'
|
||||
|
||||
Sound emulator code used in 1.52+
|
||||
(c) Copyright 2004 - 2007 Shay Green (gblargg@gmail.com)
|
||||
|
||||
SH assembler code partly based on x86 assembler code
|
||||
(c) Copyright 2002 - 2004 Marcus Comstedt (marcus@mc.pp.se)
|
||||
|
||||
@ -117,23 +126,30 @@
|
||||
HQ2x, HQ3x, HQ4x filters
|
||||
(c) Copyright 2003 Maxim Stepin (maxim@hiend3d.com)
|
||||
|
||||
NTSC filter
|
||||
(c) Copyright 2006 - 2007 Shay Green
|
||||
|
||||
GTK+ GUI code
|
||||
(c) Copyright 2004 - 2010 BearOso
|
||||
|
||||
Win32 GUI code
|
||||
(c) Copyright 2003 - 2006 blip,
|
||||
funkyass,
|
||||
Matthew Kendora,
|
||||
Nach,
|
||||
nitsuja
|
||||
(c) Copyright 2009 - 2010 OV2
|
||||
|
||||
Mac OS GUI code
|
||||
(c) Copyright 1998 - 2001 John Stiles
|
||||
(c) Copyright 2001 - 2007 zones
|
||||
(c) Copyright 2001 - 2010 zones
|
||||
|
||||
|
||||
Specific ports contains the works of other authors. See headers in
|
||||
individual files.
|
||||
|
||||
|
||||
Snes9x homepage: http://www.snes9x.com
|
||||
Snes9x homepage: http://www.snes9x.com/
|
||||
|
||||
Permission to use, copy, modify and/or distribute Snes9x in both binary
|
||||
and source form, for non-commercial purposes, is hereby granted without
|
||||
@ -156,100 +172,40 @@
|
||||
|
||||
Super NES and Super Nintendo Entertainment System are trademarks of
|
||||
Nintendo Co., Limited and its subsidiary companies.
|
||||
**********************************************************************************/
|
||||
|
||||
|
||||
***********************************************************************************/
|
||||
|
||||
|
||||
#include "snes9x.h"
|
||||
#include "memmap.h"
|
||||
#include "ppu.h"
|
||||
#include "sdd1.h"
|
||||
#include "display.h"
|
||||
|
||||
#ifdef __linux
|
||||
#include <unistd.h>
|
||||
#endif
|
||||
|
||||
void S9xSetSDD1MemoryMap (uint32 bank, uint32 value)
|
||||
{
|
||||
bank = 0xc00 + bank * 0x100;
|
||||
value = value * 1024 * 1024;
|
||||
bank = 0xc00 + bank * 0x100;
|
||||
value = value * 1024 * 1024;
|
||||
|
||||
int c;
|
||||
|
||||
for (c = 0; c < 0x100; c += 16)
|
||||
{
|
||||
uint8 *block = &Memory.ROM [value + (c << 12)];
|
||||
int i;
|
||||
|
||||
for (i = c; i < c + 16; i++)
|
||||
Memory.Map [i + bank] = block;
|
||||
}
|
||||
}
|
||||
|
||||
void S9xResetSDD1 ()
|
||||
{
|
||||
memset (&Memory.FillRAM [0x4800], 0, 4);
|
||||
for (int i = 0; i < 4; i++)
|
||||
{
|
||||
Memory.FillRAM [0x4804 + i] = i;
|
||||
S9xSetSDD1MemoryMap (i, i);
|
||||
}
|
||||
}
|
||||
|
||||
void S9xSDD1PostLoadState ()
|
||||
{
|
||||
for (int i = 0; i < 4; i++)
|
||||
S9xSetSDD1MemoryMap (i, Memory.FillRAM [0x4804 + i]);
|
||||
}
|
||||
|
||||
static int S9xCompareSDD1LoggedDataEntries (const void *p1, const void *p2)
|
||||
{
|
||||
uint8 *b1 = (uint8 *) p1;
|
||||
uint8 *b2 = (uint8 *) p2;
|
||||
uint32 a1 = (*b1 << 16) + (*(b1 + 1) << 8) + *(b1 + 2);
|
||||
uint32 a2 = (*b2 << 16) + (*(b2 + 1) << 8) + *(b2 + 2);
|
||||
|
||||
return (a1 - a2);
|
||||
}
|
||||
|
||||
void S9xSDD1SaveLoggedData ()
|
||||
{
|
||||
if (Memory.SDD1LoggedDataCount != Memory.SDD1LoggedDataCountPrev)
|
||||
{
|
||||
qsort (Memory.SDD1LoggedData, Memory.SDD1LoggedDataCount, 8,
|
||||
S9xCompareSDD1LoggedDataEntries);
|
||||
|
||||
FILE *fs = fopen (S9xGetFilename (".dat", PATCH_DIR), "wb");
|
||||
|
||||
if (fs)
|
||||
for (int c = 0; c < 0x100; c += 16)
|
||||
{
|
||||
fwrite (Memory.SDD1LoggedData, 8,
|
||||
Memory.SDD1LoggedDataCount, fs);
|
||||
fclose (fs);
|
||||
#if defined(__linux)
|
||||
chown (S9xGetFilename (".dat", PATCH_DIR), getuid (), getgid ());
|
||||
#endif
|
||||
uint8 *block = &Memory.ROM[value + (c << 12)];
|
||||
for (int i = c; i < c + 16; i++)
|
||||
Memory.Map[i + bank] = block;
|
||||
}
|
||||
Memory.SDD1LoggedDataCountPrev = Memory.SDD1LoggedDataCount;
|
||||
}
|
||||
}
|
||||
|
||||
void S9xSDD1LoadLoggedData ()
|
||||
void S9xResetSDD1 (void)
|
||||
{
|
||||
FILE *fs = fopen (S9xGetFilename (".dat", PATCH_DIR), "rb");
|
||||
|
||||
Memory.SDD1LoggedDataCount = Memory.SDD1LoggedDataCountPrev = 0;
|
||||
|
||||
if (fs)
|
||||
{
|
||||
int c = fread (Memory.SDD1LoggedData, 8,
|
||||
MEMMAP_MAX_SDD1_LOGGED_ENTRIES, fs);
|
||||
|
||||
if (c != EOF)
|
||||
Memory.SDD1LoggedDataCount = Memory.SDD1LoggedDataCountPrev = c;
|
||||
fclose (fs);
|
||||
}
|
||||
memset(&Memory.FillRAM[0x4800], 0, 4);
|
||||
for (int i = 0; i < 4; i++)
|
||||
{
|
||||
Memory.FillRAM[0x4804 + i] = i;
|
||||
S9xSetSDD1MemoryMap(i, i);
|
||||
}
|
||||
}
|
||||
|
||||
void S9xSDD1PostLoadState (void)
|
||||
{
|
||||
for (int i = 0; i < 4; i++)
|
||||
S9xSetSDD1MemoryMap(i, Memory.FillRAM[0x4804 + i]);
|
||||
}
|
||||
|
@ -1,4 +1,4 @@
|
||||
/**********************************************************************************
|
||||
/***********************************************************************************
|
||||
Snes9x - Portable Super Nintendo Entertainment System (TM) emulator.
|
||||
|
||||
(c) Copyright 1996 - 2002 Gary Henderson (gary.henderson@ntlworld.com),
|
||||
@ -15,12 +15,15 @@
|
||||
(c) Copyright 2002 - 2006 funkyass (funkyass@spam.shaw.ca),
|
||||
Kris Bleakley (codeviolation@hotmail.com)
|
||||
|
||||
(c) Copyright 2002 - 2007 Brad Jorsch (anomie@users.sourceforge.net),
|
||||
(c) Copyright 2002 - 2010 Brad Jorsch (anomie@users.sourceforge.net),
|
||||
Nach (n-a-c-h@users.sourceforge.net),
|
||||
zones (kasumitokoduck@yahoo.com)
|
||||
|
||||
(c) Copyright 2006 - 2007 nitsuja
|
||||
|
||||
(c) Copyright 2009 - 2010 BearOso,
|
||||
OV2
|
||||
|
||||
|
||||
BS-X C emulator code
|
||||
(c) Copyright 2005 - 2006 Dreamer Nom,
|
||||
@ -37,7 +40,7 @@
|
||||
|
||||
DSP-1 emulator code
|
||||
(c) Copyright 1998 - 2006 _Demo_,
|
||||
Andreas Naive (andreasnaive@gmail.com)
|
||||
Andreas Naive (andreasnaive@gmail.com),
|
||||
Gary Henderson,
|
||||
Ivar (ivar@snes9x.com),
|
||||
John Weidman,
|
||||
@ -53,7 +56,6 @@
|
||||
Matthew Kendora,
|
||||
neviksti
|
||||
|
||||
|
||||
DSP-3 emulator code
|
||||
(c) Copyright 2003 - 2006 John Weidman,
|
||||
Kris Bleakley,
|
||||
@ -70,22 +72,26 @@
|
||||
OBC1 emulator code
|
||||
(c) Copyright 2001 - 2004 zsKnight,
|
||||
pagefault (pagefault@zsnes.com),
|
||||
Kris Bleakley,
|
||||
Kris Bleakley
|
||||
Ported from x86 assembler to C by sanmaiwashi
|
||||
|
||||
SPC7110 and RTC C++ emulator code
|
||||
SPC7110 and RTC C++ emulator code used in 1.39-1.51
|
||||
(c) Copyright 2002 Matthew Kendora with research by
|
||||
zsKnight,
|
||||
John Weidman,
|
||||
Dark Force
|
||||
|
||||
SPC7110 and RTC C++ emulator code used in 1.52+
|
||||
(c) Copyright 2009 byuu,
|
||||
neviksti
|
||||
|
||||
S-DD1 C emulator code
|
||||
(c) Copyright 2003 Brad Jorsch with research by
|
||||
Andreas Naive,
|
||||
John Weidman
|
||||
|
||||
S-RTC C emulator code
|
||||
(c) Copyright 2001-2006 byuu,
|
||||
(c) Copyright 2001 - 2006 byuu,
|
||||
John Weidman
|
||||
|
||||
ST010 C++ emulator code
|
||||
@ -97,17 +103,20 @@
|
||||
Super FX x86 assembler emulator code
|
||||
(c) Copyright 1998 - 2003 _Demo_,
|
||||
pagefault,
|
||||
zsKnight,
|
||||
zsKnight
|
||||
|
||||
Super FX C emulator code
|
||||
(c) Copyright 1997 - 1999 Ivar,
|
||||
Gary Henderson,
|
||||
John Weidman
|
||||
|
||||
Sound DSP emulator code is derived from SNEeSe and OpenSPC:
|
||||
Sound emulator code used in 1.5-1.51
|
||||
(c) Copyright 1998 - 2003 Brad Martin
|
||||
(c) Copyright 1998 - 2006 Charles Bilyue'
|
||||
|
||||
Sound emulator code used in 1.52+
|
||||
(c) Copyright 2004 - 2007 Shay Green (gblargg@gmail.com)
|
||||
|
||||
SH assembler code partly based on x86 assembler code
|
||||
(c) Copyright 2002 - 2004 Marcus Comstedt (marcus@mc.pp.se)
|
||||
|
||||
@ -117,23 +126,30 @@
|
||||
HQ2x, HQ3x, HQ4x filters
|
||||
(c) Copyright 2003 Maxim Stepin (maxim@hiend3d.com)
|
||||
|
||||
NTSC filter
|
||||
(c) Copyright 2006 - 2007 Shay Green
|
||||
|
||||
GTK+ GUI code
|
||||
(c) Copyright 2004 - 2010 BearOso
|
||||
|
||||
Win32 GUI code
|
||||
(c) Copyright 2003 - 2006 blip,
|
||||
funkyass,
|
||||
Matthew Kendora,
|
||||
Nach,
|
||||
nitsuja
|
||||
(c) Copyright 2009 - 2010 OV2
|
||||
|
||||
Mac OS GUI code
|
||||
(c) Copyright 1998 - 2001 John Stiles
|
||||
(c) Copyright 2001 - 2007 zones
|
||||
(c) Copyright 2001 - 2010 zones
|
||||
|
||||
|
||||
Specific ports contains the works of other authors. See headers in
|
||||
individual files.
|
||||
|
||||
|
||||
Snes9x homepage: http://www.snes9x.com
|
||||
Snes9x homepage: http://www.snes9x.com/
|
||||
|
||||
Permission to use, copy, modify and/or distribute Snes9x in both binary
|
||||
and source form, for non-commercial purposes, is hereby granted without
|
||||
@ -156,17 +172,14 @@
|
||||
|
||||
Super NES and Super Nintendo Entertainment System are trademarks of
|
||||
Nintendo Co., Limited and its subsidiary companies.
|
||||
**********************************************************************************/
|
||||
|
||||
|
||||
***********************************************************************************/
|
||||
|
||||
|
||||
#ifndef _SDD1_H_
|
||||
#define _SDD1_H_
|
||||
void S9xSetSDD1MemoryMap (uint32 bank, uint32 value);
|
||||
void S9xResetSDD1 ();
|
||||
void S9xSDD1PostLoadState ();
|
||||
void S9xSDD1SaveLoggedData ();
|
||||
void S9xSDD1LoadLoggedData ();
|
||||
#endif
|
||||
|
||||
void S9xSetSDD1MemoryMap (uint32, uint32);
|
||||
void S9xResetSDD1 (void);
|
||||
void S9xSDD1PostLoadState (void);
|
||||
|
||||
#endif
|
||||
|
@ -1,4 +1,4 @@
|
||||
/**********************************************************************************
|
||||
/***********************************************************************************
|
||||
Snes9x - Portable Super Nintendo Entertainment System (TM) emulator.
|
||||
|
||||
(c) Copyright 1996 - 2002 Gary Henderson (gary.henderson@ntlworld.com),
|
||||
@ -15,12 +15,15 @@
|
||||
(c) Copyright 2002 - 2006 funkyass (funkyass@spam.shaw.ca),
|
||||
Kris Bleakley (codeviolation@hotmail.com)
|
||||
|
||||
(c) Copyright 2002 - 2007 Brad Jorsch (anomie@users.sourceforge.net),
|
||||
(c) Copyright 2002 - 2010 Brad Jorsch (anomie@users.sourceforge.net),
|
||||
Nach (n-a-c-h@users.sourceforge.net),
|
||||
zones (kasumitokoduck@yahoo.com)
|
||||
|
||||
(c) Copyright 2006 - 2007 nitsuja
|
||||
|
||||
(c) Copyright 2009 - 2010 BearOso,
|
||||
OV2
|
||||
|
||||
|
||||
BS-X C emulator code
|
||||
(c) Copyright 2005 - 2006 Dreamer Nom,
|
||||
@ -37,7 +40,7 @@
|
||||
|
||||
DSP-1 emulator code
|
||||
(c) Copyright 1998 - 2006 _Demo_,
|
||||
Andreas Naive (andreasnaive@gmail.com)
|
||||
Andreas Naive (andreasnaive@gmail.com),
|
||||
Gary Henderson,
|
||||
Ivar (ivar@snes9x.com),
|
||||
John Weidman,
|
||||
@ -53,7 +56,6 @@
|
||||
Matthew Kendora,
|
||||
neviksti
|
||||
|
||||
|
||||
DSP-3 emulator code
|
||||
(c) Copyright 2003 - 2006 John Weidman,
|
||||
Kris Bleakley,
|
||||
@ -70,22 +72,26 @@
|
||||
OBC1 emulator code
|
||||
(c) Copyright 2001 - 2004 zsKnight,
|
||||
pagefault (pagefault@zsnes.com),
|
||||
Kris Bleakley,
|
||||
Kris Bleakley
|
||||
Ported from x86 assembler to C by sanmaiwashi
|
||||
|
||||
SPC7110 and RTC C++ emulator code
|
||||
SPC7110 and RTC C++ emulator code used in 1.39-1.51
|
||||
(c) Copyright 2002 Matthew Kendora with research by
|
||||
zsKnight,
|
||||
John Weidman,
|
||||
Dark Force
|
||||
|
||||
SPC7110 and RTC C++ emulator code used in 1.52+
|
||||
(c) Copyright 2009 byuu,
|
||||
neviksti
|
||||
|
||||
S-DD1 C emulator code
|
||||
(c) Copyright 2003 Brad Jorsch with research by
|
||||
Andreas Naive,
|
||||
John Weidman
|
||||
|
||||
S-RTC C emulator code
|
||||
(c) Copyright 2001-2006 byuu,
|
||||
(c) Copyright 2001 - 2006 byuu,
|
||||
John Weidman
|
||||
|
||||
ST010 C++ emulator code
|
||||
@ -97,17 +103,20 @@
|
||||
Super FX x86 assembler emulator code
|
||||
(c) Copyright 1998 - 2003 _Demo_,
|
||||
pagefault,
|
||||
zsKnight,
|
||||
zsKnight
|
||||
|
||||
Super FX C emulator code
|
||||
(c) Copyright 1997 - 1999 Ivar,
|
||||
Gary Henderson,
|
||||
John Weidman
|
||||
|
||||
Sound DSP emulator code is derived from SNEeSe and OpenSPC:
|
||||
Sound emulator code used in 1.5-1.51
|
||||
(c) Copyright 1998 - 2003 Brad Martin
|
||||
(c) Copyright 1998 - 2006 Charles Bilyue'
|
||||
|
||||
Sound emulator code used in 1.52+
|
||||
(c) Copyright 2004 - 2007 Shay Green (gblargg@gmail.com)
|
||||
|
||||
SH assembler code partly based on x86 assembler code
|
||||
(c) Copyright 2002 - 2004 Marcus Comstedt (marcus@mc.pp.se)
|
||||
|
||||
@ -117,23 +126,30 @@
|
||||
HQ2x, HQ3x, HQ4x filters
|
||||
(c) Copyright 2003 Maxim Stepin (maxim@hiend3d.com)
|
||||
|
||||
NTSC filter
|
||||
(c) Copyright 2006 - 2007 Shay Green
|
||||
|
||||
GTK+ GUI code
|
||||
(c) Copyright 2004 - 2010 BearOso
|
||||
|
||||
Win32 GUI code
|
||||
(c) Copyright 2003 - 2006 blip,
|
||||
funkyass,
|
||||
Matthew Kendora,
|
||||
Nach,
|
||||
nitsuja
|
||||
(c) Copyright 2009 - 2010 OV2
|
||||
|
||||
Mac OS GUI code
|
||||
(c) Copyright 1998 - 2001 John Stiles
|
||||
(c) Copyright 2001 - 2007 zones
|
||||
(c) Copyright 2001 - 2010 zones
|
||||
|
||||
|
||||
Specific ports contains the works of other authors. See headers in
|
||||
individual files.
|
||||
|
||||
|
||||
Snes9x homepage: http://www.snes9x.com
|
||||
Snes9x homepage: http://www.snes9x.com/
|
||||
|
||||
Permission to use, copy, modify and/or distribute Snes9x in both binary
|
||||
and source form, for non-commercial purposes, is hereby granted without
|
||||
@ -156,9 +172,7 @@
|
||||
|
||||
Super NES and Super Nintendo Entertainment System are trademarks of
|
||||
Nintendo Co., Limited and its subsidiary companies.
|
||||
**********************************************************************************/
|
||||
|
||||
|
||||
***********************************************************************************/
|
||||
|
||||
/* S-DD1 decompressor
|
||||
*
|
||||
@ -174,7 +188,7 @@
|
||||
* S-DD1 issue in the past.
|
||||
*/
|
||||
|
||||
#include <string.h>
|
||||
|
||||
#include "port.h"
|
||||
#include "sdd1emu.h"
|
||||
|
||||
@ -390,6 +404,7 @@ void SDD1_decompress(uint8 *out, uint8 *in, int len){
|
||||
}
|
||||
}
|
||||
|
||||
#if 0
|
||||
static uint8 cur_plane;
|
||||
static uint8 num_bits;
|
||||
static uint8 next_byte;
|
||||
@ -485,4 +500,4 @@ uint8 SDD1_get_byte(void){
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
|
||||
#endif
|
||||
|
@ -1,4 +1,4 @@
|
||||
/**********************************************************************************
|
||||
/***********************************************************************************
|
||||
Snes9x - Portable Super Nintendo Entertainment System (TM) emulator.
|
||||
|
||||
(c) Copyright 1996 - 2002 Gary Henderson (gary.henderson@ntlworld.com),
|
||||
@ -15,12 +15,15 @@
|
||||
(c) Copyright 2002 - 2006 funkyass (funkyass@spam.shaw.ca),
|
||||
Kris Bleakley (codeviolation@hotmail.com)
|
||||
|
||||
(c) Copyright 2002 - 2007 Brad Jorsch (anomie@users.sourceforge.net),
|
||||
(c) Copyright 2002 - 2010 Brad Jorsch (anomie@users.sourceforge.net),
|
||||
Nach (n-a-c-h@users.sourceforge.net),
|
||||
zones (kasumitokoduck@yahoo.com)
|
||||
|
||||
(c) Copyright 2006 - 2007 nitsuja
|
||||
|
||||
(c) Copyright 2009 - 2010 BearOso,
|
||||
OV2
|
||||
|
||||
|
||||
BS-X C emulator code
|
||||
(c) Copyright 2005 - 2006 Dreamer Nom,
|
||||
@ -37,7 +40,7 @@
|
||||
|
||||
DSP-1 emulator code
|
||||
(c) Copyright 1998 - 2006 _Demo_,
|
||||
Andreas Naive (andreasnaive@gmail.com)
|
||||
Andreas Naive (andreasnaive@gmail.com),
|
||||
Gary Henderson,
|
||||
Ivar (ivar@snes9x.com),
|
||||
John Weidman,
|
||||
@ -53,7 +56,6 @@
|
||||
Matthew Kendora,
|
||||
neviksti
|
||||
|
||||
|
||||
DSP-3 emulator code
|
||||
(c) Copyright 2003 - 2006 John Weidman,
|
||||
Kris Bleakley,
|
||||
@ -70,22 +72,26 @@
|
||||
OBC1 emulator code
|
||||
(c) Copyright 2001 - 2004 zsKnight,
|
||||
pagefault (pagefault@zsnes.com),
|
||||
Kris Bleakley,
|
||||
Kris Bleakley
|
||||
Ported from x86 assembler to C by sanmaiwashi
|
||||
|
||||
SPC7110 and RTC C++ emulator code
|
||||
SPC7110 and RTC C++ emulator code used in 1.39-1.51
|
||||
(c) Copyright 2002 Matthew Kendora with research by
|
||||
zsKnight,
|
||||
John Weidman,
|
||||
Dark Force
|
||||
|
||||
SPC7110 and RTC C++ emulator code used in 1.52+
|
||||
(c) Copyright 2009 byuu,
|
||||
neviksti
|
||||
|
||||
S-DD1 C emulator code
|
||||
(c) Copyright 2003 Brad Jorsch with research by
|
||||
Andreas Naive,
|
||||
John Weidman
|
||||
|
||||
S-RTC C emulator code
|
||||
(c) Copyright 2001-2006 byuu,
|
||||
(c) Copyright 2001 - 2006 byuu,
|
||||
John Weidman
|
||||
|
||||
ST010 C++ emulator code
|
||||
@ -97,17 +103,20 @@
|
||||
Super FX x86 assembler emulator code
|
||||
(c) Copyright 1998 - 2003 _Demo_,
|
||||
pagefault,
|
||||
zsKnight,
|
||||
zsKnight
|
||||
|
||||
Super FX C emulator code
|
||||
(c) Copyright 1997 - 1999 Ivar,
|
||||
Gary Henderson,
|
||||
John Weidman
|
||||
|
||||
Sound DSP emulator code is derived from SNEeSe and OpenSPC:
|
||||
Sound emulator code used in 1.5-1.51
|
||||
(c) Copyright 1998 - 2003 Brad Martin
|
||||
(c) Copyright 1998 - 2006 Charles Bilyue'
|
||||
|
||||
Sound emulator code used in 1.52+
|
||||
(c) Copyright 2004 - 2007 Shay Green (gblargg@gmail.com)
|
||||
|
||||
SH assembler code partly based on x86 assembler code
|
||||
(c) Copyright 2002 - 2004 Marcus Comstedt (marcus@mc.pp.se)
|
||||
|
||||
@ -117,23 +126,30 @@
|
||||
HQ2x, HQ3x, HQ4x filters
|
||||
(c) Copyright 2003 Maxim Stepin (maxim@hiend3d.com)
|
||||
|
||||
NTSC filter
|
||||
(c) Copyright 2006 - 2007 Shay Green
|
||||
|
||||
GTK+ GUI code
|
||||
(c) Copyright 2004 - 2010 BearOso
|
||||
|
||||
Win32 GUI code
|
||||
(c) Copyright 2003 - 2006 blip,
|
||||
funkyass,
|
||||
Matthew Kendora,
|
||||
Nach,
|
||||
nitsuja
|
||||
(c) Copyright 2009 - 2010 OV2
|
||||
|
||||
Mac OS GUI code
|
||||
(c) Copyright 1998 - 2001 John Stiles
|
||||
(c) Copyright 2001 - 2007 zones
|
||||
(c) Copyright 2001 - 2010 zones
|
||||
|
||||
|
||||
Specific ports contains the works of other authors. See headers in
|
||||
individual files.
|
||||
|
||||
|
||||
Snes9x homepage: http://www.snes9x.com
|
||||
Snes9x homepage: http://www.snes9x.com/
|
||||
|
||||
Permission to use, copy, modify and/or distribute Snes9x in both binary
|
||||
and source form, for non-commercial purposes, is hereby granted without
|
||||
@ -156,23 +172,12 @@
|
||||
|
||||
Super NES and Super Nintendo Entertainment System are trademarks of
|
||||
Nintendo Co., Limited and its subsidiary companies.
|
||||
**********************************************************************************/
|
||||
***********************************************************************************/
|
||||
|
||||
|
||||
#ifndef _SDD1EMU_H_
|
||||
#define _SDD1EMU_H_
|
||||
|
||||
#ifndef SDD1EMU_H
|
||||
#define SDD1EMU_H
|
||||
|
||||
/* for START_EXTERN_C/END_EXTERN_C */
|
||||
#include "port.h"
|
||||
|
||||
START_EXTERN_C
|
||||
|
||||
void SDD1_decompress(uint8 *out, uint8 *in, int output_length);
|
||||
|
||||
void SDD1_init(uint8 *in);
|
||||
uint8 SDD1_get_byte(void);
|
||||
|
||||
END_EXTERN_C
|
||||
void SDD1_decompress (uint8 *, uint8 *, int);
|
||||
|
||||
#endif
|
||||
|
@ -1,4 +1,4 @@
|
||||
/**********************************************************************************
|
||||
/***********************************************************************************
|
||||
Snes9x - Portable Super Nintendo Entertainment System (TM) emulator.
|
||||
|
||||
(c) Copyright 1996 - 2002 Gary Henderson (gary.henderson@ntlworld.com),
|
||||
@ -15,12 +15,15 @@
|
||||
(c) Copyright 2002 - 2006 funkyass (funkyass@spam.shaw.ca),
|
||||
Kris Bleakley (codeviolation@hotmail.com)
|
||||
|
||||
(c) Copyright 2002 - 2007 Brad Jorsch (anomie@users.sourceforge.net),
|
||||
(c) Copyright 2002 - 2010 Brad Jorsch (anomie@users.sourceforge.net),
|
||||
Nach (n-a-c-h@users.sourceforge.net),
|
||||
zones (kasumitokoduck@yahoo.com)
|
||||
|
||||
(c) Copyright 2006 - 2007 nitsuja
|
||||
|
||||
(c) Copyright 2009 - 2010 BearOso,
|
||||
OV2
|
||||
|
||||
|
||||
BS-X C emulator code
|
||||
(c) Copyright 2005 - 2006 Dreamer Nom,
|
||||
@ -37,7 +40,7 @@
|
||||
|
||||
DSP-1 emulator code
|
||||
(c) Copyright 1998 - 2006 _Demo_,
|
||||
Andreas Naive (andreasnaive@gmail.com)
|
||||
Andreas Naive (andreasnaive@gmail.com),
|
||||
Gary Henderson,
|
||||
Ivar (ivar@snes9x.com),
|
||||
John Weidman,
|
||||
@ -53,7 +56,6 @@
|
||||
Matthew Kendora,
|
||||
neviksti
|
||||
|
||||
|
||||
DSP-3 emulator code
|
||||
(c) Copyright 2003 - 2006 John Weidman,
|
||||
Kris Bleakley,
|
||||
@ -70,22 +72,26 @@
|
||||
OBC1 emulator code
|
||||
(c) Copyright 2001 - 2004 zsKnight,
|
||||
pagefault (pagefault@zsnes.com),
|
||||
Kris Bleakley,
|
||||
Kris Bleakley
|
||||
Ported from x86 assembler to C by sanmaiwashi
|
||||
|
||||
SPC7110 and RTC C++ emulator code
|
||||
SPC7110 and RTC C++ emulator code used in 1.39-1.51
|
||||
(c) Copyright 2002 Matthew Kendora with research by
|
||||
zsKnight,
|
||||
John Weidman,
|
||||
Dark Force
|
||||
|
||||
SPC7110 and RTC C++ emulator code used in 1.52+
|
||||
(c) Copyright 2009 byuu,
|
||||
neviksti
|
||||
|
||||
S-DD1 C emulator code
|
||||
(c) Copyright 2003 Brad Jorsch with research by
|
||||
Andreas Naive,
|
||||
John Weidman
|
||||
|
||||
S-RTC C emulator code
|
||||
(c) Copyright 2001-2006 byuu,
|
||||
(c) Copyright 2001 - 2006 byuu,
|
||||
John Weidman
|
||||
|
||||
ST010 C++ emulator code
|
||||
@ -97,17 +103,20 @@
|
||||
Super FX x86 assembler emulator code
|
||||
(c) Copyright 1998 - 2003 _Demo_,
|
||||
pagefault,
|
||||
zsKnight,
|
||||
zsKnight
|
||||
|
||||
Super FX C emulator code
|
||||
(c) Copyright 1997 - 1999 Ivar,
|
||||
Gary Henderson,
|
||||
John Weidman
|
||||
|
||||
Sound DSP emulator code is derived from SNEeSe and OpenSPC:
|
||||
Sound emulator code used in 1.5-1.51
|
||||
(c) Copyright 1998 - 2003 Brad Martin
|
||||
(c) Copyright 1998 - 2006 Charles Bilyue'
|
||||
|
||||
Sound emulator code used in 1.52+
|
||||
(c) Copyright 2004 - 2007 Shay Green (gblargg@gmail.com)
|
||||
|
||||
SH assembler code partly based on x86 assembler code
|
||||
(c) Copyright 2002 - 2004 Marcus Comstedt (marcus@mc.pp.se)
|
||||
|
||||
@ -117,23 +126,30 @@
|
||||
HQ2x, HQ3x, HQ4x filters
|
||||
(c) Copyright 2003 Maxim Stepin (maxim@hiend3d.com)
|
||||
|
||||
NTSC filter
|
||||
(c) Copyright 2006 - 2007 Shay Green
|
||||
|
||||
GTK+ GUI code
|
||||
(c) Copyright 2004 - 2010 BearOso
|
||||
|
||||
Win32 GUI code
|
||||
(c) Copyright 2003 - 2006 blip,
|
||||
funkyass,
|
||||
Matthew Kendora,
|
||||
Nach,
|
||||
nitsuja
|
||||
(c) Copyright 2009 - 2010 OV2
|
||||
|
||||
Mac OS GUI code
|
||||
(c) Copyright 1998 - 2001 John Stiles
|
||||
(c) Copyright 2001 - 2007 zones
|
||||
(c) Copyright 2001 - 2010 zones
|
||||
|
||||
|
||||
Specific ports contains the works of other authors. See headers in
|
||||
individual files.
|
||||
|
||||
|
||||
Snes9x homepage: http://www.snes9x.com
|
||||
Snes9x homepage: http://www.snes9x.com/
|
||||
|
||||
Permission to use, copy, modify and/or distribute Snes9x in both binary
|
||||
and source form, for non-commercial purposes, is hereby granted without
|
||||
@ -156,24 +172,22 @@
|
||||
|
||||
Super NES and Super Nintendo Entertainment System are trademarks of
|
||||
Nintendo Co., Limited and its subsidiary companies.
|
||||
**********************************************************************************/
|
||||
|
||||
***********************************************************************************/
|
||||
|
||||
|
||||
#include "snes9x.h"
|
||||
#include "seta.h"
|
||||
|
||||
void (*SetSETA)(uint32, uint8)=&S9xSetST010;
|
||||
uint8 (*GetSETA)(uint32)=&S9xGetST010;
|
||||
uint8 (*GetSETA) (uint32) = &S9xGetST010;
|
||||
void (*SetSETA) (uint32, uint8) = &S9xSetST010;
|
||||
|
||||
extern "C"{
|
||||
uint8 S9xGetSetaDSP(uint32 Address)
|
||||
|
||||
uint8 S9xGetSetaDSP (uint32 Address)
|
||||
{
|
||||
return GetSETA(Address);
|
||||
return (GetSETA(Address));
|
||||
}
|
||||
|
||||
void S9xSetSetaDSP(uint8 Byte, uint32 Address)
|
||||
void S9xSetSetaDSP (uint8 Byte, uint32 Address)
|
||||
{
|
||||
SetSETA(Address, Byte);
|
||||
SetSETA (Address, Byte);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -1,4 +1,4 @@
|
||||
/**********************************************************************************
|
||||
/***********************************************************************************
|
||||
Snes9x - Portable Super Nintendo Entertainment System (TM) emulator.
|
||||
|
||||
(c) Copyright 1996 - 2002 Gary Henderson (gary.henderson@ntlworld.com),
|
||||
@ -15,12 +15,15 @@
|
||||
(c) Copyright 2002 - 2006 funkyass (funkyass@spam.shaw.ca),
|
||||
Kris Bleakley (codeviolation@hotmail.com)
|
||||
|
||||
(c) Copyright 2002 - 2007 Brad Jorsch (anomie@users.sourceforge.net),
|
||||
(c) Copyright 2002 - 2010 Brad Jorsch (anomie@users.sourceforge.net),
|
||||
Nach (n-a-c-h@users.sourceforge.net),
|
||||
zones (kasumitokoduck@yahoo.com)
|
||||
|
||||
(c) Copyright 2006 - 2007 nitsuja
|
||||
|
||||
(c) Copyright 2009 - 2010 BearOso,
|
||||
OV2
|
||||
|
||||
|
||||
BS-X C emulator code
|
||||
(c) Copyright 2005 - 2006 Dreamer Nom,
|
||||
@ -37,7 +40,7 @@
|
||||
|
||||
DSP-1 emulator code
|
||||
(c) Copyright 1998 - 2006 _Demo_,
|
||||
Andreas Naive (andreasnaive@gmail.com)
|
||||
Andreas Naive (andreasnaive@gmail.com),
|
||||
Gary Henderson,
|
||||
Ivar (ivar@snes9x.com),
|
||||
John Weidman,
|
||||
@ -53,7 +56,6 @@
|
||||
Matthew Kendora,
|
||||
neviksti
|
||||
|
||||
|
||||
DSP-3 emulator code
|
||||
(c) Copyright 2003 - 2006 John Weidman,
|
||||
Kris Bleakley,
|
||||
@ -70,22 +72,26 @@
|
||||
OBC1 emulator code
|
||||
(c) Copyright 2001 - 2004 zsKnight,
|
||||
pagefault (pagefault@zsnes.com),
|
||||
Kris Bleakley,
|
||||
Kris Bleakley
|
||||
Ported from x86 assembler to C by sanmaiwashi
|
||||
|
||||
SPC7110 and RTC C++ emulator code
|
||||
SPC7110 and RTC C++ emulator code used in 1.39-1.51
|
||||
(c) Copyright 2002 Matthew Kendora with research by
|
||||
zsKnight,
|
||||
John Weidman,
|
||||
Dark Force
|
||||
|
||||
SPC7110 and RTC C++ emulator code used in 1.52+
|
||||
(c) Copyright 2009 byuu,
|
||||
neviksti
|
||||
|
||||
S-DD1 C emulator code
|
||||
(c) Copyright 2003 Brad Jorsch with research by
|
||||
Andreas Naive,
|
||||
John Weidman
|
||||
|
||||
S-RTC C emulator code
|
||||
(c) Copyright 2001-2006 byuu,
|
||||
(c) Copyright 2001 - 2006 byuu,
|
||||
John Weidman
|
||||
|
||||
ST010 C++ emulator code
|
||||
@ -97,17 +103,20 @@
|
||||
Super FX x86 assembler emulator code
|
||||
(c) Copyright 1998 - 2003 _Demo_,
|
||||
pagefault,
|
||||
zsKnight,
|
||||
zsKnight
|
||||
|
||||
Super FX C emulator code
|
||||
(c) Copyright 1997 - 1999 Ivar,
|
||||
Gary Henderson,
|
||||
John Weidman
|
||||
|
||||
Sound DSP emulator code is derived from SNEeSe and OpenSPC:
|
||||
Sound emulator code used in 1.5-1.51
|
||||
(c) Copyright 1998 - 2003 Brad Martin
|
||||
(c) Copyright 1998 - 2006 Charles Bilyue'
|
||||
|
||||
Sound emulator code used in 1.52+
|
||||
(c) Copyright 2004 - 2007 Shay Green (gblargg@gmail.com)
|
||||
|
||||
SH assembler code partly based on x86 assembler code
|
||||
(c) Copyright 2002 - 2004 Marcus Comstedt (marcus@mc.pp.se)
|
||||
|
||||
@ -117,23 +126,30 @@
|
||||
HQ2x, HQ3x, HQ4x filters
|
||||
(c) Copyright 2003 Maxim Stepin (maxim@hiend3d.com)
|
||||
|
||||
NTSC filter
|
||||
(c) Copyright 2006 - 2007 Shay Green
|
||||
|
||||
GTK+ GUI code
|
||||
(c) Copyright 2004 - 2010 BearOso
|
||||
|
||||
Win32 GUI code
|
||||
(c) Copyright 2003 - 2006 blip,
|
||||
funkyass,
|
||||
Matthew Kendora,
|
||||
Nach,
|
||||
nitsuja
|
||||
(c) Copyright 2009 - 2010 OV2
|
||||
|
||||
Mac OS GUI code
|
||||
(c) Copyright 1998 - 2001 John Stiles
|
||||
(c) Copyright 2001 - 2007 zones
|
||||
(c) Copyright 2001 - 2010 zones
|
||||
|
||||
|
||||
Specific ports contains the works of other authors. See headers in
|
||||
individual files.
|
||||
|
||||
|
||||
Snes9x homepage: http://www.snes9x.com
|
||||
Snes9x homepage: http://www.snes9x.com/
|
||||
|
||||
Permission to use, copy, modify and/or distribute Snes9x in both binary
|
||||
and source form, for non-commercial purposes, is hereby granted without
|
||||
@ -156,75 +172,67 @@
|
||||
|
||||
Super NES and Super Nintendo Entertainment System are trademarks of
|
||||
Nintendo Co., Limited and its subsidiary companies.
|
||||
**********************************************************************************/
|
||||
***********************************************************************************/
|
||||
|
||||
|
||||
#ifndef _SETA_H_
|
||||
#define _SETA_H_
|
||||
|
||||
#define ST_010 0x01
|
||||
#define ST_011 0x02
|
||||
#define ST_018 0x03
|
||||
|
||||
#ifndef NO_SETA
|
||||
#ifndef _seta_h
|
||||
#define _seta_h
|
||||
|
||||
#include "port.h"
|
||||
|
||||
#define ST_010 0x01
|
||||
#define ST_011 0x02
|
||||
#define ST_018 0x03
|
||||
|
||||
|
||||
extern "C"
|
||||
struct SST010
|
||||
{
|
||||
uint8 S9xGetSetaDSP(uint32 Address);
|
||||
void S9xSetSetaDSP(uint8 byte,uint32 Address);
|
||||
uint8 S9xGetST018(uint32 Address);
|
||||
void S9xSetST018(uint8 Byte, uint32 Address);
|
||||
uint8 input_params[16];
|
||||
uint8 output_params[16];
|
||||
uint8 op_reg;
|
||||
uint8 execute;
|
||||
bool8 control_enable;
|
||||
};
|
||||
|
||||
uint8 S9xGetST010(uint32 Address);
|
||||
void S9xSetST010(uint32 Address, uint8 Byte);
|
||||
uint8 S9xGetST011(uint32 Address);
|
||||
void S9xSetST011(uint32 Address, uint8 Byte);
|
||||
}
|
||||
|
||||
extern void (*SetSETA)(uint32, uint8);
|
||||
extern uint8 (*GetSETA)(uint32);
|
||||
|
||||
typedef struct SETA_ST010_STRUCT
|
||||
struct SST011
|
||||
{
|
||||
uint8 input_params[16];
|
||||
uint8 output_params[16];
|
||||
uint8 op_reg;
|
||||
uint8 execute;
|
||||
bool8 control_enable;
|
||||
} ST010_Regs;
|
||||
bool8 waiting4command;
|
||||
uint8 status;
|
||||
uint8 command;
|
||||
uint32 in_count;
|
||||
uint32 in_index;
|
||||
uint32 out_count;
|
||||
uint32 out_index;
|
||||
uint8 parameters[512];
|
||||
uint8 output[512];
|
||||
};
|
||||
|
||||
typedef struct SETA_ST011_STRUCT
|
||||
struct SST018
|
||||
{
|
||||
bool8 waiting4command;
|
||||
uint8 status;
|
||||
uint8 command;
|
||||
uint32 in_count;
|
||||
uint32 in_index;
|
||||
uint32 out_count;
|
||||
uint32 out_index;
|
||||
uint8 parameters [512];
|
||||
uint8 output [512];
|
||||
} ST011_Regs;
|
||||
bool8 waiting4command;
|
||||
uint8 status;
|
||||
uint8 part_command;
|
||||
uint8 pass;
|
||||
uint32 command;
|
||||
uint32 in_count;
|
||||
uint32 in_index;
|
||||
uint32 out_count;
|
||||
uint32 out_index;
|
||||
uint8 parameters[512];
|
||||
uint8 output[512];
|
||||
};
|
||||
|
||||
typedef struct SETA_ST018_STRUCT
|
||||
{
|
||||
bool8 waiting4command;
|
||||
uint8 status;
|
||||
uint8 part_command;
|
||||
uint8 pass;
|
||||
uint32 command;
|
||||
uint32 in_count;
|
||||
uint32 in_index;
|
||||
uint32 out_count;
|
||||
uint32 out_index;
|
||||
uint8 parameters [512];
|
||||
uint8 output [512];
|
||||
} ST018_Regs;
|
||||
extern struct SST010 ST010;
|
||||
extern struct SST011 ST011;
|
||||
extern struct SST018 ST018;
|
||||
|
||||
uint8 S9xGetST010 (uint32);
|
||||
void S9xSetST010 (uint32, uint8);
|
||||
uint8 S9xGetST011 (uint32);
|
||||
void S9xSetST011 (uint32, uint8);
|
||||
uint8 S9xGetST018 (uint32);
|
||||
void S9xSetST018 (uint8, uint32);
|
||||
uint8 S9xGetSetaDSP (uint32);
|
||||
void S9xSetSetaDSP (uint8, uint32);
|
||||
|
||||
extern uint8 (*GetSETA) (uint32);
|
||||
extern void (*SetSETA) (uint32, uint8);
|
||||
|
||||
#endif
|
||||
#endif
|
||||
|
||||
|
File diff suppressed because it is too large
Load Diff
@ -1,4 +1,4 @@
|
||||
/**********************************************************************************
|
||||
/***********************************************************************************
|
||||
Snes9x - Portable Super Nintendo Entertainment System (TM) emulator.
|
||||
|
||||
(c) Copyright 1996 - 2002 Gary Henderson (gary.henderson@ntlworld.com),
|
||||
@ -15,12 +15,15 @@
|
||||
(c) Copyright 2002 - 2006 funkyass (funkyass@spam.shaw.ca),
|
||||
Kris Bleakley (codeviolation@hotmail.com)
|
||||
|
||||
(c) Copyright 2002 - 2007 Brad Jorsch (anomie@users.sourceforge.net),
|
||||
(c) Copyright 2002 - 2010 Brad Jorsch (anomie@users.sourceforge.net),
|
||||
Nach (n-a-c-h@users.sourceforge.net),
|
||||
zones (kasumitokoduck@yahoo.com)
|
||||
|
||||
(c) Copyright 2006 - 2007 nitsuja
|
||||
|
||||
(c) Copyright 2009 - 2010 BearOso,
|
||||
OV2
|
||||
|
||||
|
||||
BS-X C emulator code
|
||||
(c) Copyright 2005 - 2006 Dreamer Nom,
|
||||
@ -37,7 +40,7 @@
|
||||
|
||||
DSP-1 emulator code
|
||||
(c) Copyright 1998 - 2006 _Demo_,
|
||||
Andreas Naive (andreasnaive@gmail.com)
|
||||
Andreas Naive (andreasnaive@gmail.com),
|
||||
Gary Henderson,
|
||||
Ivar (ivar@snes9x.com),
|
||||
John Weidman,
|
||||
@ -53,7 +56,6 @@
|
||||
Matthew Kendora,
|
||||
neviksti
|
||||
|
||||
|
||||
DSP-3 emulator code
|
||||
(c) Copyright 2003 - 2006 John Weidman,
|
||||
Kris Bleakley,
|
||||
@ -70,22 +72,26 @@
|
||||
OBC1 emulator code
|
||||
(c) Copyright 2001 - 2004 zsKnight,
|
||||
pagefault (pagefault@zsnes.com),
|
||||
Kris Bleakley,
|
||||
Kris Bleakley
|
||||
Ported from x86 assembler to C by sanmaiwashi
|
||||
|
||||
SPC7110 and RTC C++ emulator code
|
||||
SPC7110 and RTC C++ emulator code used in 1.39-1.51
|
||||
(c) Copyright 2002 Matthew Kendora with research by
|
||||
zsKnight,
|
||||
John Weidman,
|
||||
Dark Force
|
||||
|
||||
SPC7110 and RTC C++ emulator code used in 1.52+
|
||||
(c) Copyright 2009 byuu,
|
||||
neviksti
|
||||
|
||||
S-DD1 C emulator code
|
||||
(c) Copyright 2003 Brad Jorsch with research by
|
||||
Andreas Naive,
|
||||
John Weidman
|
||||
|
||||
S-RTC C emulator code
|
||||
(c) Copyright 2001-2006 byuu,
|
||||
(c) Copyright 2001 - 2006 byuu,
|
||||
John Weidman
|
||||
|
||||
ST010 C++ emulator code
|
||||
@ -97,17 +103,20 @@
|
||||
Super FX x86 assembler emulator code
|
||||
(c) Copyright 1998 - 2003 _Demo_,
|
||||
pagefault,
|
||||
zsKnight,
|
||||
zsKnight
|
||||
|
||||
Super FX C emulator code
|
||||
(c) Copyright 1997 - 1999 Ivar,
|
||||
Gary Henderson,
|
||||
John Weidman
|
||||
|
||||
Sound DSP emulator code is derived from SNEeSe and OpenSPC:
|
||||
Sound emulator code used in 1.5-1.51
|
||||
(c) Copyright 1998 - 2003 Brad Martin
|
||||
(c) Copyright 1998 - 2006 Charles Bilyue'
|
||||
|
||||
Sound emulator code used in 1.52+
|
||||
(c) Copyright 2004 - 2007 Shay Green (gblargg@gmail.com)
|
||||
|
||||
SH assembler code partly based on x86 assembler code
|
||||
(c) Copyright 2002 - 2004 Marcus Comstedt (marcus@mc.pp.se)
|
||||
|
||||
@ -117,23 +126,30 @@
|
||||
HQ2x, HQ3x, HQ4x filters
|
||||
(c) Copyright 2003 Maxim Stepin (maxim@hiend3d.com)
|
||||
|
||||
NTSC filter
|
||||
(c) Copyright 2006 - 2007 Shay Green
|
||||
|
||||
GTK+ GUI code
|
||||
(c) Copyright 2004 - 2010 BearOso
|
||||
|
||||
Win32 GUI code
|
||||
(c) Copyright 2003 - 2006 blip,
|
||||
funkyass,
|
||||
Matthew Kendora,
|
||||
Nach,
|
||||
nitsuja
|
||||
(c) Copyright 2009 - 2010 OV2
|
||||
|
||||
Mac OS GUI code
|
||||
(c) Copyright 1998 - 2001 John Stiles
|
||||
(c) Copyright 2001 - 2007 zones
|
||||
(c) Copyright 2001 - 2010 zones
|
||||
|
||||
|
||||
Specific ports contains the works of other authors. See headers in
|
||||
individual files.
|
||||
|
||||
|
||||
Snes9x homepage: http://www.snes9x.com
|
||||
Snes9x homepage: http://www.snes9x.com/
|
||||
|
||||
Permission to use, copy, modify and/or distribute Snes9x in both binary
|
||||
and source form, for non-commercial purposes, is hereby granted without
|
||||
@ -156,151 +172,138 @@
|
||||
|
||||
Super NES and Super Nintendo Entertainment System are trademarks of
|
||||
Nintendo Co., Limited and its subsidiary companies.
|
||||
**********************************************************************************/
|
||||
***********************************************************************************/
|
||||
|
||||
|
||||
|
||||
#include <stdio.h>
|
||||
#include "seta.h"
|
||||
#include "snes9x.h"
|
||||
#include "memmap.h"
|
||||
#include "seta.h"
|
||||
|
||||
ST011_Regs ST011;
|
||||
static uint8 board[9][9]; // shougi playboard
|
||||
static int line = 0; // line counter
|
||||
|
||||
// shougi playboard
|
||||
uint8 board[9][9];
|
||||
|
||||
// debug
|
||||
static int line = 0;
|
||||
|
||||
uint8 S9xGetST011(uint32 Address)
|
||||
uint8 S9xGetST011 (uint32 Address)
|
||||
{
|
||||
uint8 t;
|
||||
uint16 address = (uint16) Address & 0xFFFF;
|
||||
uint8 t;
|
||||
uint16 address = (uint16) Address & 0xFFFF;
|
||||
|
||||
// line counter
|
||||
line++;
|
||||
|
||||
// status check
|
||||
if (address == 0x01)
|
||||
{
|
||||
t = 0xFF;
|
||||
}
|
||||
// read directly from s-ram
|
||||
t = 0xFF;
|
||||
else
|
||||
{
|
||||
t = Memory.SRAM[address];
|
||||
}
|
||||
t = Memory.SRAM[address]; // read directly from s-ram
|
||||
|
||||
// debug
|
||||
// if(address<0x150)
|
||||
// printf( "ST011 R: %06X %02X\n", Address, t);
|
||||
#ifdef DEBUGGER
|
||||
if (address < 0x150)
|
||||
printf("ST011 R: %06X %02X\n", Address, t);
|
||||
#endif
|
||||
|
||||
return t;
|
||||
return (t);
|
||||
}
|
||||
|
||||
void S9xSetST011(uint32 Address, uint8 Byte)
|
||||
void S9xSetST011 (uint32 Address, uint8 Byte)
|
||||
{
|
||||
uint16 address = (uint16) Address & 0xFFFF;
|
||||
static bool reset = false;
|
||||
static bool reset = false;
|
||||
uint16 address = (uint16) Address & 0xFFFF;
|
||||
|
||||
// debug
|
||||
line++;
|
||||
|
||||
if(!reset)
|
||||
if (!reset)
|
||||
{
|
||||
// bootup values
|
||||
ST011.waiting4command = true;
|
||||
reset = true;
|
||||
}
|
||||
|
||||
// debug
|
||||
// if(address<0x150)
|
||||
// printf( "ST011 W: %06X %02X\n", Address, Byte );
|
||||
#ifdef DEBUGGER
|
||||
if (address < 0x150)
|
||||
printf("ST011 W: %06X %02X\n", Address, Byte);
|
||||
#endif
|
||||
|
||||
Memory.SRAM[address]=Byte;
|
||||
Memory.SRAM[address] = Byte;
|
||||
|
||||
// op commands/data goes through this address
|
||||
if(address==0x00)
|
||||
if (address == 0x00)
|
||||
{
|
||||
// check for new commands
|
||||
if (ST011.waiting4command)
|
||||
{
|
||||
ST011.waiting4command = false;
|
||||
ST011.command = Byte;
|
||||
ST011.in_index = 0;
|
||||
ST011.out_index = 0;
|
||||
switch(ST011.command)
|
||||
ST011.command = Byte;
|
||||
ST011.in_index = 0;
|
||||
ST011.out_index = 0;
|
||||
|
||||
switch (ST011.command)
|
||||
{
|
||||
case 0x01: ST011.in_count = 12*10+8; break;
|
||||
case 0x02: ST011.in_count = 4; break;
|
||||
case 0x04: ST011.in_count = 0; break;
|
||||
case 0x05: ST011.in_count = 0; break;
|
||||
case 0x06: ST011.in_count = 0; break;
|
||||
case 0x07: ST011.in_count = 0; break;
|
||||
case 0x0E: ST011.in_count = 0; break;
|
||||
default: ST011.waiting4command=true; break;
|
||||
case 0x01: ST011.in_count = 12 * 10 + 8; break;
|
||||
case 0x02: ST011.in_count = 4; break;
|
||||
case 0x04: ST011.in_count = 0; break;
|
||||
case 0x05: ST011.in_count = 0; break;
|
||||
case 0x06: ST011.in_count = 0; break;
|
||||
case 0x07: ST011.in_count = 0; break;
|
||||
case 0x0E: ST011.in_count = 0; break;
|
||||
default: ST011.waiting4command = true; break;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
ST011.parameters [ST011.in_index] = Byte;
|
||||
ST011.parameters[ST011.in_index] = Byte;
|
||||
ST011.in_index++;
|
||||
}
|
||||
}
|
||||
|
||||
if (ST011.in_count==ST011.in_index)
|
||||
if (ST011.in_count == ST011.in_index)
|
||||
{
|
||||
// Actually execute the command
|
||||
// actually execute the command
|
||||
ST011.waiting4command = true;
|
||||
ST011.out_index = 0;
|
||||
ST011.out_index = 0;
|
||||
|
||||
switch (ST011.command)
|
||||
{
|
||||
// unknown: download playboard
|
||||
case 0x01:
|
||||
{
|
||||
// unknown: download playboard
|
||||
case 0x01:
|
||||
// 9x9 board data: top to bottom, left to right
|
||||
// Values represent piece types and ownership
|
||||
for( int lcv=0; lcv<9; lcv++ )
|
||||
memcpy( board[lcv], ST011.parameters+lcv*10, 9*1 );
|
||||
}
|
||||
break;
|
||||
for (int lcv = 0; lcv < 9; lcv++)
|
||||
memcpy(board[lcv], ST011.parameters + lcv * 10, 9 * 1);
|
||||
break;
|
||||
|
||||
// unknown
|
||||
case 0x02: break;
|
||||
// unknown
|
||||
case 0x02:
|
||||
break;
|
||||
|
||||
// unknown
|
||||
case 0x04:
|
||||
{
|
||||
// unknown
|
||||
case 0x04:
|
||||
// outputs
|
||||
Memory.SRAM[0x12C] = 0x00;
|
||||
//Memory.SRAM[0x12D] = 0x00;
|
||||
Memory.SRAM[0x12E] = 0x00;
|
||||
}
|
||||
break;
|
||||
break;
|
||||
|
||||
// unknown
|
||||
case 0x05:
|
||||
{
|
||||
// unknown
|
||||
case 0x05:
|
||||
// outputs
|
||||
Memory.SRAM[0x12C] = 0x00;
|
||||
//Memory.SRAM[0x12D] = 0x00;
|
||||
Memory.SRAM[0x12E] = 0x00;
|
||||
}
|
||||
break;
|
||||
break;
|
||||
|
||||
// unknown
|
||||
case 0x06: break;
|
||||
case 0x07: break;
|
||||
// unknown
|
||||
case 0x06:
|
||||
break;
|
||||
|
||||
// unknown
|
||||
case 0x0E:
|
||||
{
|
||||
case 0x07:
|
||||
break;
|
||||
|
||||
// unknown
|
||||
case 0x0E:
|
||||
// outputs
|
||||
Memory.SRAM[0x12C] = 0x00;
|
||||
Memory.SRAM[0x12D] = 0x00;
|
||||
}
|
||||
break;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -1,4 +1,4 @@
|
||||
/**********************************************************************************
|
||||
/***********************************************************************************
|
||||
Snes9x - Portable Super Nintendo Entertainment System (TM) emulator.
|
||||
|
||||
(c) Copyright 1996 - 2002 Gary Henderson (gary.henderson@ntlworld.com),
|
||||
@ -15,12 +15,15 @@
|
||||
(c) Copyright 2002 - 2006 funkyass (funkyass@spam.shaw.ca),
|
||||
Kris Bleakley (codeviolation@hotmail.com)
|
||||
|
||||
(c) Copyright 2002 - 2007 Brad Jorsch (anomie@users.sourceforge.net),
|
||||
(c) Copyright 2002 - 2010 Brad Jorsch (anomie@users.sourceforge.net),
|
||||
Nach (n-a-c-h@users.sourceforge.net),
|
||||
zones (kasumitokoduck@yahoo.com)
|
||||
|
||||
(c) Copyright 2006 - 2007 nitsuja
|
||||
|
||||
(c) Copyright 2009 - 2010 BearOso,
|
||||
OV2
|
||||
|
||||
|
||||
BS-X C emulator code
|
||||
(c) Copyright 2005 - 2006 Dreamer Nom,
|
||||
@ -37,7 +40,7 @@
|
||||
|
||||
DSP-1 emulator code
|
||||
(c) Copyright 1998 - 2006 _Demo_,
|
||||
Andreas Naive (andreasnaive@gmail.com)
|
||||
Andreas Naive (andreasnaive@gmail.com),
|
||||
Gary Henderson,
|
||||
Ivar (ivar@snes9x.com),
|
||||
John Weidman,
|
||||
@ -53,7 +56,6 @@
|
||||
Matthew Kendora,
|
||||
neviksti
|
||||
|
||||
|
||||
DSP-3 emulator code
|
||||
(c) Copyright 2003 - 2006 John Weidman,
|
||||
Kris Bleakley,
|
||||
@ -70,22 +72,26 @@
|
||||
OBC1 emulator code
|
||||
(c) Copyright 2001 - 2004 zsKnight,
|
||||
pagefault (pagefault@zsnes.com),
|
||||
Kris Bleakley,
|
||||
Kris Bleakley
|
||||
Ported from x86 assembler to C by sanmaiwashi
|
||||
|
||||
SPC7110 and RTC C++ emulator code
|
||||
SPC7110 and RTC C++ emulator code used in 1.39-1.51
|
||||
(c) Copyright 2002 Matthew Kendora with research by
|
||||
zsKnight,
|
||||
John Weidman,
|
||||
Dark Force
|
||||
|
||||
SPC7110 and RTC C++ emulator code used in 1.52+
|
||||
(c) Copyright 2009 byuu,
|
||||
neviksti
|
||||
|
||||
S-DD1 C emulator code
|
||||
(c) Copyright 2003 Brad Jorsch with research by
|
||||
Andreas Naive,
|
||||
John Weidman
|
||||
|
||||
S-RTC C emulator code
|
||||
(c) Copyright 2001-2006 byuu,
|
||||
(c) Copyright 2001 - 2006 byuu,
|
||||
John Weidman
|
||||
|
||||
ST010 C++ emulator code
|
||||
@ -97,17 +103,20 @@
|
||||
Super FX x86 assembler emulator code
|
||||
(c) Copyright 1998 - 2003 _Demo_,
|
||||
pagefault,
|
||||
zsKnight,
|
||||
zsKnight
|
||||
|
||||
Super FX C emulator code
|
||||
(c) Copyright 1997 - 1999 Ivar,
|
||||
Gary Henderson,
|
||||
John Weidman
|
||||
|
||||
Sound DSP emulator code is derived from SNEeSe and OpenSPC:
|
||||
Sound emulator code used in 1.5-1.51
|
||||
(c) Copyright 1998 - 2003 Brad Martin
|
||||
(c) Copyright 1998 - 2006 Charles Bilyue'
|
||||
|
||||
Sound emulator code used in 1.52+
|
||||
(c) Copyright 2004 - 2007 Shay Green (gblargg@gmail.com)
|
||||
|
||||
SH assembler code partly based on x86 assembler code
|
||||
(c) Copyright 2002 - 2004 Marcus Comstedt (marcus@mc.pp.se)
|
||||
|
||||
@ -117,23 +126,30 @@
|
||||
HQ2x, HQ3x, HQ4x filters
|
||||
(c) Copyright 2003 Maxim Stepin (maxim@hiend3d.com)
|
||||
|
||||
NTSC filter
|
||||
(c) Copyright 2006 - 2007 Shay Green
|
||||
|
||||
GTK+ GUI code
|
||||
(c) Copyright 2004 - 2010 BearOso
|
||||
|
||||
Win32 GUI code
|
||||
(c) Copyright 2003 - 2006 blip,
|
||||
funkyass,
|
||||
Matthew Kendora,
|
||||
Nach,
|
||||
nitsuja
|
||||
(c) Copyright 2009 - 2010 OV2
|
||||
|
||||
Mac OS GUI code
|
||||
(c) Copyright 1998 - 2001 John Stiles
|
||||
(c) Copyright 2001 - 2007 zones
|
||||
(c) Copyright 2001 - 2010 zones
|
||||
|
||||
|
||||
Specific ports contains the works of other authors. See headers in
|
||||
individual files.
|
||||
|
||||
|
||||
Snes9x homepage: http://www.snes9x.com
|
||||
Snes9x homepage: http://www.snes9x.com/
|
||||
|
||||
Permission to use, copy, modify and/or distribute Snes9x in both binary
|
||||
and source form, for non-commercial purposes, is hereby granted without
|
||||
@ -156,22 +172,20 @@
|
||||
|
||||
Super NES and Super Nintendo Entertainment System are trademarks of
|
||||
Nintendo Co., Limited and its subsidiary companies.
|
||||
**********************************************************************************/
|
||||
***********************************************************************************/
|
||||
|
||||
|
||||
|
||||
#include "seta.h"
|
||||
#include "snes9x.h"
|
||||
#include "memmap.h"
|
||||
#include "seta.h"
|
||||
|
||||
ST018_Regs ST018;
|
||||
static int line; // line counter
|
||||
|
||||
static int line; // line counter
|
||||
|
||||
extern "C"{
|
||||
uint8 S9xGetST018(uint32 Address)
|
||||
uint8 S9xGetST018 (uint32 Address)
|
||||
{
|
||||
uint8 t = 0;
|
||||
uint16 address = (uint16) Address & 0xFFFF;
|
||||
uint8 t = 0;
|
||||
uint16 address = (uint16) Address & 0xFFFF;
|
||||
|
||||
line++;
|
||||
|
||||
@ -181,29 +195,34 @@ uint8 S9xGetST018(uint32 Address)
|
||||
{
|
||||
if (ST018.out_count)
|
||||
{
|
||||
t = (uint8) ST018.output [ST018.out_index];
|
||||
t = (uint8) ST018.output[ST018.out_index];
|
||||
ST018.out_index++;
|
||||
if (ST018.out_count==ST018.out_index)
|
||||
ST018.out_count=0;
|
||||
if (ST018.out_count == ST018.out_index)
|
||||
ST018.out_count = 0;
|
||||
}
|
||||
else
|
||||
t = 0x81;
|
||||
}
|
||||
// status register
|
||||
else if (address == 0x3800)
|
||||
else
|
||||
if (address == 0x3800)
|
||||
t = ST018.status;
|
||||
|
||||
//printf( "ST018 R: %06X %02X\n", Address, t);
|
||||
#ifdef DEBUGGER
|
||||
printf("ST018 R: %06X %02X\n", Address, t);
|
||||
#endif
|
||||
|
||||
return t;
|
||||
return (t);
|
||||
}
|
||||
|
||||
void S9xSetST018(uint8 Byte, uint32 Address)
|
||||
void S9xSetST018 (uint8 Byte, uint32 Address)
|
||||
{
|
||||
uint16 address = (uint16) Address&0xFFFF;
|
||||
static bool reset = false;
|
||||
static bool reset = false;
|
||||
uint16 address = (uint16) Address & 0xFFFF;
|
||||
|
||||
//printf( "ST018 W: %06X %02X\n", Address, Byte );
|
||||
#ifdef DEBUGGER
|
||||
printf("ST018 W: %06X %02X\n", Address, Byte);
|
||||
#endif
|
||||
|
||||
line++;
|
||||
|
||||
@ -211,36 +230,38 @@ void S9xSetST018(uint8 Byte, uint32 Address)
|
||||
{
|
||||
// bootup values
|
||||
ST018.waiting4command = true;
|
||||
ST018.part_command = 0;
|
||||
ST018.part_command = 0;
|
||||
reset = true;
|
||||
}
|
||||
|
||||
Memory.SRAM[address]=Byte;
|
||||
Memory.SRAM[address] = Byte;
|
||||
|
||||
// default status for now
|
||||
ST018.status = 0x00;
|
||||
|
||||
// op data goes through this address
|
||||
if (address==0x3804)
|
||||
if (address == 0x3804)
|
||||
{
|
||||
// check for new commands: 3 bytes length
|
||||
if(ST018.waiting4command && ST018.part_command==2)
|
||||
if (ST018.waiting4command && ST018.part_command == 2)
|
||||
{
|
||||
ST018.waiting4command = false;
|
||||
ST018.in_index = 0;
|
||||
ST018.out_index = 0;
|
||||
ST018.part_command = 0; // 3-byte commands
|
||||
ST018.pass = 0; // data streams into the chip
|
||||
ST018.command <<= 8;
|
||||
ST018.command |= Byte;
|
||||
ST018.in_index = 0;
|
||||
ST018.out_index = 0;
|
||||
ST018.part_command = 0; // 3-byte commands
|
||||
ST018.pass = 0; // data streams into the chip
|
||||
switch(ST018.command & 0xFFFFFF)
|
||||
|
||||
switch (ST018.command & 0xFFFFFF)
|
||||
{
|
||||
case 0x0100: ST018.in_count = 0; break;
|
||||
case 0xFF00: ST018.in_count = 0; break;
|
||||
default: ST018.waiting4command = true; break;
|
||||
case 0x0100: ST018.in_count = 0; break;
|
||||
case 0xFF00: ST018.in_count = 0; break;
|
||||
default: ST018.waiting4command = true; break;
|
||||
}
|
||||
}
|
||||
else if(ST018.waiting4command)
|
||||
else
|
||||
if (ST018.waiting4command)
|
||||
{
|
||||
// 3-byte commands
|
||||
ST018.part_command++;
|
||||
@ -249,80 +270,84 @@ void S9xSetST018(uint8 Byte, uint32 Address)
|
||||
}
|
||||
}
|
||||
// extra parameters
|
||||
else if (address==0x3802)
|
||||
else
|
||||
if (address == 0x3802)
|
||||
{
|
||||
ST018.parameters[ST018.in_index] = Byte;
|
||||
ST018.in_index++;
|
||||
}
|
||||
|
||||
if (ST018.in_count==ST018.in_index)
|
||||
if (ST018.in_count == ST018.in_index)
|
||||
{
|
||||
// Actually execute the command
|
||||
// qctually execute the command
|
||||
ST018.waiting4command = true;
|
||||
ST018.in_index = 0;
|
||||
ST018.out_index = 0;
|
||||
ST018.in_index = 0;
|
||||
ST018.out_index = 0;
|
||||
|
||||
switch (ST018.command)
|
||||
{
|
||||
// hardware check?
|
||||
case 0x0100:
|
||||
ST018.waiting4command = false;
|
||||
ST018.pass++;
|
||||
if (ST018.pass==1)
|
||||
{
|
||||
ST018.in_count = 1;
|
||||
ST018.out_count = 2;
|
||||
// hardware check?
|
||||
case 0x0100:
|
||||
ST018.waiting4command = false;
|
||||
ST018.pass++;
|
||||
|
||||
// Overload's research
|
||||
ST018.output[0x00] = 0x81;
|
||||
ST018.output[0x01] = 0x81;
|
||||
}
|
||||
else
|
||||
{
|
||||
//ST018.in_count = 1;
|
||||
ST018.out_count = 3;
|
||||
if (ST018.pass == 1)
|
||||
{
|
||||
ST018.in_count = 1;
|
||||
ST018.out_count = 2;
|
||||
|
||||
// no reason to change this
|
||||
//ST018.output[0x00] = 0x81;
|
||||
//ST018.output[0x01] = 0x81;
|
||||
ST018.output[0x02] = 0x81;
|
||||
// Overload's research
|
||||
ST018.output[0x00] = 0x81;
|
||||
ST018.output[0x01] = 0x81;
|
||||
}
|
||||
else
|
||||
{
|
||||
//ST018.in_count = 1;
|
||||
ST018.out_count = 3;
|
||||
|
||||
// done processing requests
|
||||
if (ST018.pass==3)
|
||||
ST018.waiting4command = true;
|
||||
}
|
||||
break;
|
||||
// no reason to change this
|
||||
//ST018.output[0x00] = 0x81;
|
||||
//ST018.output[0x01] = 0x81;
|
||||
ST018.output[0x02] = 0x81;
|
||||
|
||||
// unknown: feels like a security detection
|
||||
// format identical to 0x0100
|
||||
case 0xFF00:
|
||||
ST018.waiting4command = false;
|
||||
ST018.pass++;
|
||||
if (ST018.pass==1)
|
||||
{
|
||||
ST018.in_count = 1;
|
||||
ST018.out_count = 2;
|
||||
// done processing requests
|
||||
if (ST018.pass == 3)
|
||||
ST018.waiting4command = true;
|
||||
}
|
||||
|
||||
// Overload's research
|
||||
ST018.output[0x00] = 0x81;
|
||||
ST018.output[0x01] = 0x81;
|
||||
}
|
||||
else
|
||||
{
|
||||
//ST018.in_count = 1;
|
||||
ST018.out_count = 3;
|
||||
break;
|
||||
|
||||
// no reason to change this
|
||||
//ST018.output[0x00] = 0x81;
|
||||
//ST018.output[0x01] = 0x81;
|
||||
ST018.output[0x02] = 0x81;
|
||||
// unknown: feels like a security detection
|
||||
// format identical to 0x0100
|
||||
case 0xFF00:
|
||||
ST018.waiting4command = false;
|
||||
ST018.pass++;
|
||||
|
||||
// done processing requests
|
||||
if (ST018.pass==3)
|
||||
ST018.waiting4command = true;
|
||||
}
|
||||
break;
|
||||
if (ST018.pass == 1)
|
||||
{
|
||||
ST018.in_count = 1;
|
||||
ST018.out_count = 2;
|
||||
|
||||
// Overload's research
|
||||
ST018.output[0x00] = 0x81;
|
||||
ST018.output[0x01] = 0x81;
|
||||
}
|
||||
else
|
||||
{
|
||||
//ST018.in_count = 1;
|
||||
ST018.out_count = 3;
|
||||
|
||||
// no reason to change this
|
||||
//ST018.output[0x00] = 0x81;
|
||||
//ST018.output[0x01] = 0x81;
|
||||
ST018.output[0x02] = 0x81;
|
||||
|
||||
// done processing requests
|
||||
if (ST018.pass == 3)
|
||||
ST018.waiting4command = true;
|
||||
}
|
||||
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
File diff suppressed because it is too large
Load Diff
@ -1,4 +1,4 @@
|
||||
/**********************************************************************************
|
||||
/***********************************************************************************
|
||||
Snes9x - Portable Super Nintendo Entertainment System (TM) emulator.
|
||||
|
||||
(c) Copyright 1996 - 2002 Gary Henderson (gary.henderson@ntlworld.com),
|
||||
@ -15,12 +15,15 @@
|
||||
(c) Copyright 2002 - 2006 funkyass (funkyass@spam.shaw.ca),
|
||||
Kris Bleakley (codeviolation@hotmail.com)
|
||||
|
||||
(c) Copyright 2002 - 2007 Brad Jorsch (anomie@users.sourceforge.net),
|
||||
(c) Copyright 2002 - 2010 Brad Jorsch (anomie@users.sourceforge.net),
|
||||
Nach (n-a-c-h@users.sourceforge.net),
|
||||
zones (kasumitokoduck@yahoo.com)
|
||||
|
||||
(c) Copyright 2006 - 2007 nitsuja
|
||||
|
||||
(c) Copyright 2009 - 2010 BearOso,
|
||||
OV2
|
||||
|
||||
|
||||
BS-X C emulator code
|
||||
(c) Copyright 2005 - 2006 Dreamer Nom,
|
||||
@ -37,7 +40,7 @@
|
||||
|
||||
DSP-1 emulator code
|
||||
(c) Copyright 1998 - 2006 _Demo_,
|
||||
Andreas Naive (andreasnaive@gmail.com)
|
||||
Andreas Naive (andreasnaive@gmail.com),
|
||||
Gary Henderson,
|
||||
Ivar (ivar@snes9x.com),
|
||||
John Weidman,
|
||||
@ -53,7 +56,6 @@
|
||||
Matthew Kendora,
|
||||
neviksti
|
||||
|
||||
|
||||
DSP-3 emulator code
|
||||
(c) Copyright 2003 - 2006 John Weidman,
|
||||
Kris Bleakley,
|
||||
@ -70,22 +72,26 @@
|
||||
OBC1 emulator code
|
||||
(c) Copyright 2001 - 2004 zsKnight,
|
||||
pagefault (pagefault@zsnes.com),
|
||||
Kris Bleakley,
|
||||
Kris Bleakley
|
||||
Ported from x86 assembler to C by sanmaiwashi
|
||||
|
||||
SPC7110 and RTC C++ emulator code
|
||||
SPC7110 and RTC C++ emulator code used in 1.39-1.51
|
||||
(c) Copyright 2002 Matthew Kendora with research by
|
||||
zsKnight,
|
||||
John Weidman,
|
||||
Dark Force
|
||||
|
||||
SPC7110 and RTC C++ emulator code used in 1.52+
|
||||
(c) Copyright 2009 byuu,
|
||||
neviksti
|
||||
|
||||
S-DD1 C emulator code
|
||||
(c) Copyright 2003 Brad Jorsch with research by
|
||||
Andreas Naive,
|
||||
John Weidman
|
||||
|
||||
S-RTC C emulator code
|
||||
(c) Copyright 2001-2006 byuu,
|
||||
(c) Copyright 2001 - 2006 byuu,
|
||||
John Weidman
|
||||
|
||||
ST010 C++ emulator code
|
||||
@ -97,17 +103,20 @@
|
||||
Super FX x86 assembler emulator code
|
||||
(c) Copyright 1998 - 2003 _Demo_,
|
||||
pagefault,
|
||||
zsKnight,
|
||||
zsKnight
|
||||
|
||||
Super FX C emulator code
|
||||
(c) Copyright 1997 - 1999 Ivar,
|
||||
Gary Henderson,
|
||||
John Weidman
|
||||
|
||||
Sound DSP emulator code is derived from SNEeSe and OpenSPC:
|
||||
Sound emulator code used in 1.5-1.51
|
||||
(c) Copyright 1998 - 2003 Brad Martin
|
||||
(c) Copyright 1998 - 2006 Charles Bilyue'
|
||||
|
||||
Sound emulator code used in 1.52+
|
||||
(c) Copyright 2004 - 2007 Shay Green (gblargg@gmail.com)
|
||||
|
||||
SH assembler code partly based on x86 assembler code
|
||||
(c) Copyright 2002 - 2004 Marcus Comstedt (marcus@mc.pp.se)
|
||||
|
||||
@ -117,23 +126,30 @@
|
||||
HQ2x, HQ3x, HQ4x filters
|
||||
(c) Copyright 2003 Maxim Stepin (maxim@hiend3d.com)
|
||||
|
||||
NTSC filter
|
||||
(c) Copyright 2006 - 2007 Shay Green
|
||||
|
||||
GTK+ GUI code
|
||||
(c) Copyright 2004 - 2010 BearOso
|
||||
|
||||
Win32 GUI code
|
||||
(c) Copyright 2003 - 2006 blip,
|
||||
funkyass,
|
||||
Matthew Kendora,
|
||||
Nach,
|
||||
nitsuja
|
||||
(c) Copyright 2009 - 2010 OV2
|
||||
|
||||
Mac OS GUI code
|
||||
(c) Copyright 1998 - 2001 John Stiles
|
||||
(c) Copyright 2001 - 2007 zones
|
||||
(c) Copyright 2001 - 2010 zones
|
||||
|
||||
|
||||
Specific ports contains the works of other authors. See headers in
|
||||
individual files.
|
||||
|
||||
|
||||
Snes9x homepage: http://www.snes9x.com
|
||||
Snes9x homepage: http://www.snes9x.com/
|
||||
|
||||
Permission to use, copy, modify and/or distribute Snes9x in both binary
|
||||
and source form, for non-commercial purposes, is hereby granted without
|
||||
@ -156,37 +172,28 @@
|
||||
|
||||
Super NES and Super Nintendo Entertainment System are trademarks of
|
||||
Nintendo Co., Limited and its subsidiary companies.
|
||||
**********************************************************************************/
|
||||
|
||||
***********************************************************************************/
|
||||
|
||||
|
||||
#ifndef _SNAPSHOT_H_
|
||||
#define _SNAPSHOT_H_
|
||||
|
||||
#include <stdio.h>
|
||||
#include "snes9x.h"
|
||||
#define SNAPSHOT_MAGIC "#!s9xsnp"
|
||||
#define SNAPSHOT_VERSION 6
|
||||
|
||||
#define SNAPSHOT_MAGIC "#!snes9x"
|
||||
#define SNAPSHOT_VERSION 5
|
||||
#define SUCCESS 1
|
||||
#define WRONG_FORMAT (-1)
|
||||
#define WRONG_VERSION (-2)
|
||||
#define FILE_NOT_FOUND (-3)
|
||||
#define WRONG_MOVIE_SNAPSHOT (-4)
|
||||
#define NOT_A_MOVIE_SNAPSHOT (-5)
|
||||
#define SNAPSHOT_INCONSISTENT (-6)
|
||||
|
||||
#define SUCCESS 1
|
||||
#define WRONG_FORMAT (-1)
|
||||
#define WRONG_VERSION (-2)
|
||||
#define FILE_NOT_FOUND (-3)
|
||||
#define WRONG_MOVIE_SNAPSHOT (-4)
|
||||
#define NOT_A_MOVIE_SNAPSHOT (-5)
|
||||
#define SNAPSHOT_INCONSISTENT (-6)
|
||||
|
||||
START_EXTERN_C
|
||||
void S9xResetSaveTimer(bool8 dontsave);
|
||||
bool8 S9xFreezeGame (const char *filename);
|
||||
bool8 S9xUnfreezeGame (const char *filename);
|
||||
bool8 Snapshot (const char *filename);
|
||||
bool8 S9xLoadSnapshot (const char *filename);
|
||||
bool8 S9xSPCDump (const char *filename);
|
||||
void S9xResetSaveTimer (bool8);
|
||||
bool8 S9xFreezeGame (const char *);
|
||||
bool8 S9xUnfreezeGame (const char *);
|
||||
void S9xFreezeToStream (STREAM);
|
||||
int S9xUnfreezeFromStream (STREAM);
|
||||
END_EXTERN_C
|
||||
int S9xUnfreezeFromStream (STREAM);
|
||||
bool8 S9xSPCDump (const char *);
|
||||
|
||||
#endif
|
||||
|
||||
|
File diff suppressed because it is too large
Load Diff
@ -1,4 +1,4 @@
|
||||
/**********************************************************************************
|
||||
/***********************************************************************************
|
||||
Snes9x - Portable Super Nintendo Entertainment System (TM) emulator.
|
||||
|
||||
(c) Copyright 1996 - 2002 Gary Henderson (gary.henderson@ntlworld.com),
|
||||
@ -15,12 +15,15 @@
|
||||
(c) Copyright 2002 - 2006 funkyass (funkyass@spam.shaw.ca),
|
||||
Kris Bleakley (codeviolation@hotmail.com)
|
||||
|
||||
(c) Copyright 2002 - 2007 Brad Jorsch (anomie@users.sourceforge.net),
|
||||
(c) Copyright 2002 - 2010 Brad Jorsch (anomie@users.sourceforge.net),
|
||||
Nach (n-a-c-h@users.sourceforge.net),
|
||||
zones (kasumitokoduck@yahoo.com)
|
||||
|
||||
(c) Copyright 2006 - 2007 nitsuja
|
||||
|
||||
(c) Copyright 2009 - 2010 BearOso,
|
||||
OV2
|
||||
|
||||
|
||||
BS-X C emulator code
|
||||
(c) Copyright 2005 - 2006 Dreamer Nom,
|
||||
@ -37,7 +40,7 @@
|
||||
|
||||
DSP-1 emulator code
|
||||
(c) Copyright 1998 - 2006 _Demo_,
|
||||
Andreas Naive (andreasnaive@gmail.com)
|
||||
Andreas Naive (andreasnaive@gmail.com),
|
||||
Gary Henderson,
|
||||
Ivar (ivar@snes9x.com),
|
||||
John Weidman,
|
||||
@ -53,7 +56,6 @@
|
||||
Matthew Kendora,
|
||||
neviksti
|
||||
|
||||
|
||||
DSP-3 emulator code
|
||||
(c) Copyright 2003 - 2006 John Weidman,
|
||||
Kris Bleakley,
|
||||
@ -70,22 +72,26 @@
|
||||
OBC1 emulator code
|
||||
(c) Copyright 2001 - 2004 zsKnight,
|
||||
pagefault (pagefault@zsnes.com),
|
||||
Kris Bleakley,
|
||||
Kris Bleakley
|
||||
Ported from x86 assembler to C by sanmaiwashi
|
||||
|
||||
SPC7110 and RTC C++ emulator code
|
||||
SPC7110 and RTC C++ emulator code used in 1.39-1.51
|
||||
(c) Copyright 2002 Matthew Kendora with research by
|
||||
zsKnight,
|
||||
John Weidman,
|
||||
Dark Force
|
||||
|
||||
SPC7110 and RTC C++ emulator code used in 1.52+
|
||||
(c) Copyright 2009 byuu,
|
||||
neviksti
|
||||
|
||||
S-DD1 C emulator code
|
||||
(c) Copyright 2003 Brad Jorsch with research by
|
||||
Andreas Naive,
|
||||
John Weidman
|
||||
|
||||
S-RTC C emulator code
|
||||
(c) Copyright 2001-2006 byuu,
|
||||
(c) Copyright 2001 - 2006 byuu,
|
||||
John Weidman
|
||||
|
||||
ST010 C++ emulator code
|
||||
@ -97,17 +103,20 @@
|
||||
Super FX x86 assembler emulator code
|
||||
(c) Copyright 1998 - 2003 _Demo_,
|
||||
pagefault,
|
||||
zsKnight,
|
||||
zsKnight
|
||||
|
||||
Super FX C emulator code
|
||||
(c) Copyright 1997 - 1999 Ivar,
|
||||
Gary Henderson,
|
||||
John Weidman
|
||||
|
||||
Sound DSP emulator code is derived from SNEeSe and OpenSPC:
|
||||
Sound emulator code used in 1.5-1.51
|
||||
(c) Copyright 1998 - 2003 Brad Martin
|
||||
(c) Copyright 1998 - 2006 Charles Bilyue'
|
||||
|
||||
Sound emulator code used in 1.52+
|
||||
(c) Copyright 2004 - 2007 Shay Green (gblargg@gmail.com)
|
||||
|
||||
SH assembler code partly based on x86 assembler code
|
||||
(c) Copyright 2002 - 2004 Marcus Comstedt (marcus@mc.pp.se)
|
||||
|
||||
@ -117,23 +126,30 @@
|
||||
HQ2x, HQ3x, HQ4x filters
|
||||
(c) Copyright 2003 Maxim Stepin (maxim@hiend3d.com)
|
||||
|
||||
NTSC filter
|
||||
(c) Copyright 2006 - 2007 Shay Green
|
||||
|
||||
GTK+ GUI code
|
||||
(c) Copyright 2004 - 2010 BearOso
|
||||
|
||||
Win32 GUI code
|
||||
(c) Copyright 2003 - 2006 blip,
|
||||
funkyass,
|
||||
Matthew Kendora,
|
||||
Nach,
|
||||
nitsuja
|
||||
(c) Copyright 2009 - 2010 OV2
|
||||
|
||||
Mac OS GUI code
|
||||
(c) Copyright 1998 - 2001 John Stiles
|
||||
(c) Copyright 2001 - 2007 zones
|
||||
(c) Copyright 2001 - 2010 zones
|
||||
|
||||
|
||||
Specific ports contains the works of other authors. See headers in
|
||||
individual files.
|
||||
|
||||
|
||||
Snes9x homepage: http://www.snes9x.com
|
||||
Snes9x homepage: http://www.snes9x.com/
|
||||
|
||||
Permission to use, copy, modify and/or distribute Snes9x in both binary
|
||||
and source form, for non-commercial purposes, is hereby granted without
|
||||
@ -156,65 +172,45 @@
|
||||
|
||||
Super NES and Super Nintendo Entertainment System are trademarks of
|
||||
Nintendo Co., Limited and its subsidiary companies.
|
||||
**********************************************************************************/
|
||||
|
||||
***********************************************************************************/
|
||||
|
||||
|
||||
#ifndef _SNES9X_H_
|
||||
#define _SNES9X_H_
|
||||
|
||||
#define VERSION "1.51"
|
||||
|
||||
#include <stdio.h>
|
||||
#include <stdlib.h>
|
||||
|
||||
#ifdef __WIN32__
|
||||
#include <windows.h>
|
||||
#ifdef ZLIB
|
||||
#include <zlib.h>
|
||||
#ifndef VERSION
|
||||
#define VERSION "1.52"
|
||||
#endif
|
||||
#endif
|
||||
|
||||
//#include "language.h" // files should include this as needed, no need to recompile practically everything when it changes
|
||||
|
||||
#include "port.h"
|
||||
#include "65c816.h"
|
||||
#include "messages.h"
|
||||
|
||||
#if defined(USE_GLIDE) && !defined(GFX_MULTI_FORMAT)
|
||||
#define GFX_MULTI_FORMAT
|
||||
#endif
|
||||
|
||||
#define ROM_NAME_LEN 23
|
||||
|
||||
#ifdef ZLIB
|
||||
#ifndef __WIN32__
|
||||
#include <zlib.h>
|
||||
#endif
|
||||
#define STREAM gzFile
|
||||
#define READ_STREAM(p,l,s) gzread (s,p,l)
|
||||
#define WRITE_STREAM(p,l,s) gzwrite (s,p,l)
|
||||
#define GETS_STREAM(p,l,s) gzgets(s,p,l)
|
||||
#define GETC_STREAM(s) gzgetc(s)
|
||||
#define OPEN_STREAM(f,m) gzopen (f,m)
|
||||
#define REOPEN_STREAM(f,m) gzdopen (f,m)
|
||||
#define FIND_STREAM(f) gztell(f)
|
||||
#define REVERT_STREAM(f,o,s) gzseek(f,o,s)
|
||||
#define CLOSE_STREAM(s) gzclose (s)
|
||||
#define STREAM gzFile
|
||||
#define READ_STREAM(p, l, s) gzread(s, p, l)
|
||||
#define WRITE_STREAM(p, l, s) gzwrite(s, p, l)
|
||||
#define GETS_STREAM(p, l, s) gzgets(s, p, l)
|
||||
#define GETC_STREAM(s) gzgetc(s)
|
||||
#define OPEN_STREAM(f, m) gzopen(f, m)
|
||||
#define REOPEN_STREAM(f, m) gzdopen(f, m)
|
||||
#define FIND_STREAM(f) gztell(f)
|
||||
#define REVERT_STREAM(f, o, s) gzseek(f, o, s)
|
||||
#define CLOSE_STREAM(s) gzclose(s)
|
||||
#else
|
||||
#define STREAM FILE *
|
||||
#define READ_STREAM(p,l,s) fread (p,1,l,s)
|
||||
#define WRITE_STREAM(p,l,s) fwrite (p,1,l,s)
|
||||
#define GETS_STREAM(p,l,s) fgets(p,l,s)
|
||||
#define GETC_STREAM(s) fgetc(s)
|
||||
#define OPEN_STREAM(f,m) fopen (f,m)
|
||||
#define REOPEN_STREAM(f,m) fdopen (f,m)
|
||||
#define FIND_STREAM(f) ftell(f)
|
||||
#define REVERT_STREAM(f,o,s) fseek(f,o,s)
|
||||
#define CLOSE_STREAM(s) fclose (s)
|
||||
#define STREAM FILE *
|
||||
#define READ_STREAM(p, l, s) fread(p, 1, l, s)
|
||||
#define WRITE_STREAM(p, l, s) fwrite(p, 1, l, s)
|
||||
#define GETS_STREAM(p, l, s) fgets(p, l, s)
|
||||
#define GETC_STREAM(s) fgetc(s)
|
||||
#define OPEN_STREAM(f, m) fopen(f, m)
|
||||
#define REOPEN_STREAM(f, m) fdopen(f, m)
|
||||
#define FIND_STREAM(f) ftell(f)
|
||||
#define REVERT_STREAM(f, o, s) fseek(f, o, s)
|
||||
#define CLOSE_STREAM(s) fclose(s)
|
||||
#endif
|
||||
|
||||
|
||||
#define SNES_WIDTH 256
|
||||
#define SNES_HEIGHT 224
|
||||
#define SNES_HEIGHT_EXTENDED 239
|
||||
@ -248,88 +244,62 @@
|
||||
#define SNES_HDMA_INIT_HC 20 // FIXME: not true
|
||||
#define SNES_RENDER_START_HC (48 * ONE_DOT_CYCLE) // FIXME: Snes9x renders a line at a time.
|
||||
|
||||
#define SNES_APU_CLOCK 1024000.0 // 1026900.0?
|
||||
#define SNES_APU_ACCURACY 10
|
||||
#define SNES_APU_ONE_CYCLE_SCALED ((int32) (NTSC_MASTER_CLOCK / SNES_APU_CLOCK * (1 << SNES_APU_ACCURACY)))
|
||||
#define SNES_APUTIMER2_CYCLE_SCALED ((int32) (NTSC_MASTER_CLOCK / 64000.0 * (1 << SNES_APU_ACCURACY)))
|
||||
|
||||
|
||||
#define AUTO_FRAMERATE 200
|
||||
|
||||
#define SNES_TR_MASK (1 << 4)
|
||||
#define SNES_TL_MASK (1 << 5)
|
||||
#define SNES_X_MASK (1 << 6)
|
||||
#define SNES_A_MASK (1 << 7)
|
||||
#define SNES_RIGHT_MASK (1 << 8)
|
||||
#define SNES_LEFT_MASK (1 << 9)
|
||||
#define SNES_DOWN_MASK (1 << 10)
|
||||
#define SNES_UP_MASK (1 << 11)
|
||||
#define SNES_START_MASK (1 << 12)
|
||||
#define SNES_SELECT_MASK (1 << 13)
|
||||
#define SNES_TR_MASK (1 << 4)
|
||||
#define SNES_TL_MASK (1 << 5)
|
||||
#define SNES_X_MASK (1 << 6)
|
||||
#define SNES_A_MASK (1 << 7)
|
||||
#define SNES_RIGHT_MASK (1 << 8)
|
||||
#define SNES_LEFT_MASK (1 << 9)
|
||||
#define SNES_DOWN_MASK (1 << 10)
|
||||
#define SNES_UP_MASK (1 << 11)
|
||||
#define SNES_START_MASK (1 << 12)
|
||||
#define SNES_SELECT_MASK (1 << 13)
|
||||
#define SNES_Y_MASK (1 << 14)
|
||||
#define SNES_B_MASK (1 << 15)
|
||||
|
||||
#define DEBUG_MODE_FLAG (1 << 0)
|
||||
#define TRACE_FLAG (1 << 1)
|
||||
#define SINGLE_STEP_FLAG (1 << 2)
|
||||
#define BREAK_FLAG (1 << 3)
|
||||
#define SCAN_KEYS_FLAG (1 << 4)
|
||||
#define SAVE_SNAPSHOT_FLAG (1 << 5)
|
||||
#define DELAYED_NMI_FLAG (1 << 6)
|
||||
#define NMI_FLAG (1 << 7)
|
||||
#define PROCESS_SOUND_FLAG (1 << 8)
|
||||
#define FRAME_ADVANCE_FLAG (1 << 9)
|
||||
#define DELAYED_NMI_FLAG2 (1 << 10)
|
||||
#define IRQ_FLAG (1 << 11)
|
||||
#define HALTED_FLAG (1 << 12)
|
||||
#define DEBUG_MODE_FLAG (1 << 0) // debugger
|
||||
#define TRACE_FLAG (1 << 1) // debugger
|
||||
#define SINGLE_STEP_FLAG (1 << 2) // debugger
|
||||
#define BREAK_FLAG (1 << 3) // debugger
|
||||
#define NMI_FLAG (1 << 7) // CPU
|
||||
#define IRQ_FLAG (1 << 11) // CPU
|
||||
#define SCAN_KEYS_FLAG (1 << 4) // CPU
|
||||
#define HALTED_FLAG (1 << 12) // APU
|
||||
#define FRAME_ADVANCE_FLAG (1 << 9)
|
||||
|
||||
struct SCPUState{
|
||||
uint32 Flags;
|
||||
bool8 BranchSkip;
|
||||
bool8 NMIActive;
|
||||
bool8 IRQActive;
|
||||
bool8 WaitingForInterrupt;
|
||||
bool8 InDMAorHDMA;
|
||||
bool8 InWRAMDMAorHDMA;
|
||||
uint8 WhichEvent;
|
||||
uint8 *PCBase;
|
||||
uint32 PBPCAtOpcodeStart;
|
||||
uint32 WaitAddress;
|
||||
uint32 WaitCounter;
|
||||
#define ROM_NAME_LEN 23
|
||||
#define AUTO_FRAMERATE 200
|
||||
|
||||
struct SCPUState
|
||||
{
|
||||
int32 Cycles;
|
||||
int32 NextEvent;
|
||||
int32 PrevCycles;
|
||||
int32 V_Counter;
|
||||
uint32 Flags;
|
||||
uint8 *PCBase;
|
||||
bool8 IRQActive;
|
||||
int32 IRQPending;
|
||||
int32 MemSpeed;
|
||||
int32 MemSpeedx2;
|
||||
int32 FastROMSpeed;
|
||||
uint32 AutoSaveTimer;
|
||||
bool8 SRAMModified;
|
||||
bool8 BRKTriggered;
|
||||
bool8 TriedInterleavedMode2;
|
||||
int32 IRQPending;
|
||||
bool8 InDMA;
|
||||
bool8 InHDMA;
|
||||
bool8 InDMAorHDMA;
|
||||
bool8 InWRAMDMAorHDMA;
|
||||
uint8 HDMARanInDMA;
|
||||
int32 PrevCycles;
|
||||
int32 CurrentDMAorHDMAChannel;
|
||||
uint8 WhichEvent;
|
||||
int32 NextEvent;
|
||||
bool8 WaitingForInterrupt;
|
||||
uint32 WaitAddress;
|
||||
uint32 WaitCounter;
|
||||
uint32 PBPCAtOpcodeStart;
|
||||
uint32 AutoSaveTimer;
|
||||
bool8 SRAMModified;
|
||||
};
|
||||
|
||||
struct STimings {
|
||||
int32 H_Max_Master;
|
||||
int32 H_Max;
|
||||
int32 V_Max_Master;
|
||||
int32 V_Max;
|
||||
int32 HBlankStart;
|
||||
int32 HBlankEnd;
|
||||
int32 HDMAInit;
|
||||
int32 HDMAStart;
|
||||
int32 NMITriggerPos;
|
||||
int32 WRAMRefreshPos;
|
||||
int32 RenderPos;
|
||||
bool8 InterlaceField;
|
||||
int32 DMACPUSync;
|
||||
};
|
||||
|
||||
enum {
|
||||
enum
|
||||
{
|
||||
HC_HBLANK_START_EVENT = 1,
|
||||
HC_IRQ_1_3_EVENT = 2,
|
||||
HC_HDMA_START_EVENT = 3,
|
||||
@ -344,187 +314,164 @@ enum {
|
||||
HC_IRQ_A_1_EVENT = 12
|
||||
};
|
||||
|
||||
struct SSettings{
|
||||
/* CPU options */
|
||||
bool8 APUEnabled;
|
||||
bool8 Shutdown;
|
||||
uint8 SoundSkipMethod;
|
||||
int32 HDMATimingHack;
|
||||
bool8 DisableIRQ;
|
||||
bool8 Paused;
|
||||
bool8 ForcedPause;
|
||||
bool8 StopEmulation;
|
||||
bool8 FrameAdvance;
|
||||
struct STimings
|
||||
{
|
||||
int32 H_Max_Master;
|
||||
int32 H_Max;
|
||||
int32 V_Max_Master;
|
||||
int32 V_Max;
|
||||
int32 HBlankStart;
|
||||
int32 HBlankEnd;
|
||||
int32 HDMAInit;
|
||||
int32 HDMAStart;
|
||||
int32 NMITriggerPos;
|
||||
int32 WRAMRefreshPos;
|
||||
int32 RenderPos;
|
||||
bool8 InterlaceField;
|
||||
int32 DMACPUSync; // The cycles to synchronize DMA and CPU. Snes9x cannot emulate correctly.
|
||||
int32 NMIDMADelay; // The delay of NMI trigger after DMA transfers. Snes9x cannot emulate correctly.
|
||||
int32 IRQPendCount; // This value is just a hack, because Snes9x cannot emulate any events in an opcode.
|
||||
int32 APUSpeedup;
|
||||
};
|
||||
|
||||
/* Tracing options */
|
||||
bool8 TraceDMA;
|
||||
bool8 TraceHDMA;
|
||||
bool8 TraceVRAM;
|
||||
bool8 TraceUnknownRegisters;
|
||||
bool8 TraceDSP;
|
||||
struct SSettings
|
||||
{
|
||||
bool8 TraceDMA;
|
||||
bool8 TraceHDMA;
|
||||
bool8 TraceVRAM;
|
||||
bool8 TraceUnknownRegisters;
|
||||
bool8 TraceDSP;
|
||||
bool8 TraceHCEvent;
|
||||
|
||||
/* Joystick options */
|
||||
bool8 JoystickEnabled;
|
||||
bool8 SuperFX;
|
||||
uint8 DSP;
|
||||
bool8 SA1;
|
||||
bool8 C4;
|
||||
bool8 SDD1;
|
||||
bool8 SPC7110;
|
||||
bool8 SPC7110RTC;
|
||||
bool8 OBC1;
|
||||
uint8 SETA;
|
||||
bool8 SRTC;
|
||||
bool8 BS;
|
||||
bool8 BSXItself;
|
||||
bool8 BSXBootup;
|
||||
bool8 MouseMaster;
|
||||
bool8 SuperScopeMaster;
|
||||
bool8 JustifierMaster;
|
||||
bool8 MultiPlayer5Master;
|
||||
|
||||
/* ROM timing options (see also H_Max above) */
|
||||
bool8 ForcePAL;
|
||||
bool8 ForceNTSC;
|
||||
bool8 PAL;
|
||||
uint32 FrameTimePAL;
|
||||
uint32 FrameTimeNTSC;
|
||||
uint32 FrameTime;
|
||||
uint32 SkipFrames;
|
||||
bool8 ForceLoROM;
|
||||
bool8 ForceHiROM;
|
||||
bool8 ForceHeader;
|
||||
bool8 ForceNoHeader;
|
||||
bool8 ForceInterleaved;
|
||||
bool8 ForceInterleaved2;
|
||||
bool8 ForceInterleaveGD24;
|
||||
bool8 ForceNotInterleaved;
|
||||
bool8 ForcePAL;
|
||||
bool8 ForceNTSC;
|
||||
bool8 PAL;
|
||||
uint32 FrameTimePAL;
|
||||
uint32 FrameTimeNTSC;
|
||||
uint32 FrameTime;
|
||||
|
||||
/* ROM image options */
|
||||
bool8 ForceLoROM;
|
||||
bool8 ForceHiROM;
|
||||
bool8 ForceHeader;
|
||||
bool8 ForceNoHeader;
|
||||
bool8 ForceInterleaved;
|
||||
bool8 ForceInterleaved2;
|
||||
bool8 ForceNotInterleaved;
|
||||
bool8 SoundSync;
|
||||
bool8 SixteenBitSound;
|
||||
uint32 SoundPlaybackRate;
|
||||
uint32 SoundInputRate;
|
||||
bool8 Stereo;
|
||||
bool8 ReverseStereo;
|
||||
bool8 Mute;
|
||||
|
||||
/* Peripherial options */
|
||||
bool8 ForceSuperFX;
|
||||
bool8 ForceNoSuperFX;
|
||||
bool8 ForceDSP1;
|
||||
bool8 ForceNoDSP1;
|
||||
bool8 ForceSA1;
|
||||
bool8 ForceNoSA1;
|
||||
bool8 ForceC4;
|
||||
bool8 ForceNoC4;
|
||||
bool8 ForceSDD1;
|
||||
bool8 ForceNoSDD1;
|
||||
bool8 SRTC;
|
||||
bool8 SupportHiRes;
|
||||
bool8 Transparency;
|
||||
uint8 BG_Forced;
|
||||
bool8 DisableGraphicWindows;
|
||||
|
||||
bool8 ShutdownMaster;
|
||||
bool8 MultiPlayer5Master;
|
||||
bool8 SuperScopeMaster;
|
||||
bool8 MouseMaster;
|
||||
bool8 JustifierMaster;
|
||||
bool8 SuperFX;
|
||||
bool8 DSP1Master;
|
||||
bool8 SA1;
|
||||
bool8 C4;
|
||||
bool8 SDD1;
|
||||
bool8 SPC7110;
|
||||
bool8 SPC7110RTC;
|
||||
bool8 OBC1;
|
||||
/* Sound options */
|
||||
uint32 SoundPlaybackRate;
|
||||
bool8 TraceSoundDSP;
|
||||
bool8 Stereo;
|
||||
bool8 ReverseStereo;
|
||||
bool8 SixteenBitSound;
|
||||
int SoundBufferSize;
|
||||
int SoundMixInterval;
|
||||
bool8 SoundEnvelopeHeightReading;
|
||||
bool8 DisableSoundEcho;
|
||||
bool8 DisableSampleCaching;
|
||||
bool8 DisableMasterVolume;
|
||||
bool8 SoundSync;
|
||||
bool8 FakeMuteFix;
|
||||
bool8 InterpolatedSound;
|
||||
bool8 ThreadSound;
|
||||
bool8 Mute;
|
||||
bool8 NextAPUEnabled;
|
||||
uint8 AltSampleDecode;
|
||||
bool8 FixFrequency;
|
||||
bool8 DisplayFrameRate;
|
||||
bool8 DisplayWatchedAddresses;
|
||||
bool8 DisplayPressedKeys;
|
||||
bool8 DisplayMovieFrame;
|
||||
bool8 AutoDisplayMessages;
|
||||
uint32 InitialInfoStringTimeout;
|
||||
uint16 DisplayColor;
|
||||
|
||||
/* Graphics options */
|
||||
bool8 Transparency;
|
||||
bool8 SupportHiRes;
|
||||
bool8 Mode7Interpolate; // no longer used?
|
||||
bool8 AutoDisplayMessages;
|
||||
uint8 BG_Forced;
|
||||
bool8 SnapshotScreenshots;
|
||||
uint32 InitialInfoStringTimeout; // Messages normally display for this many frames
|
||||
bool8 Multi;
|
||||
char CartAName[PATH_MAX + 1];
|
||||
char CartBName[PATH_MAX + 1];
|
||||
|
||||
/* SNES graphics options */
|
||||
bool8 BGLayering;
|
||||
bool8 DisableGraphicWindows;
|
||||
bool8 ForceTransparency;
|
||||
bool8 ForceNoTransparency;
|
||||
bool8 DisableHDMA;
|
||||
bool8 DisplayFrameRate;
|
||||
bool8 DisableRangeTimeOver; /* XXX: unused */
|
||||
bool8 DisplayWatchedAddresses;
|
||||
bool8 DisableGameSpecificHacks;
|
||||
bool8 ShutdownMaster;
|
||||
bool8 Shutdown;
|
||||
bool8 BlockInvalidVRAMAccessMaster;
|
||||
bool8 BlockInvalidVRAMAccess;
|
||||
bool8 DisableIRQ;
|
||||
bool8 DisableHDMA;
|
||||
int32 HDMATimingHack;
|
||||
|
||||
/* Multi ROMs */
|
||||
bool8 Multi;
|
||||
char CartAName[_MAX_PATH + 1];
|
||||
char CartBName[_MAX_PATH + 1];
|
||||
bool8 ForcedPause;
|
||||
bool8 Paused;
|
||||
bool8 StopEmulation;
|
||||
|
||||
/* Others */
|
||||
bool8 NetPlay;
|
||||
bool8 NetPlayServer;
|
||||
char ServerName [128];
|
||||
int Port;
|
||||
bool8 GlideEnable;
|
||||
bool8 OpenGLEnable;
|
||||
int32 AutoSaveDelay; /* Time in seconds before S-RAM auto-saved if modified. */
|
||||
bool8 ApplyCheats;
|
||||
bool8 TurboMode;
|
||||
bool8 OldTurbo;
|
||||
bool8 UpAndDown;
|
||||
uint8 DisplayPressedKeys; // The value indicates how to do it.
|
||||
uint32 HighSpeedSeek;
|
||||
uint32 TurboSkipFrames;
|
||||
uint32 AutoMaxSkipFrames;
|
||||
bool8 MovieTruncate;
|
||||
bool8 MovieNotifyIgnored;
|
||||
bool8 WrongMovieStateProtection;
|
||||
uint32 SkipFrames;
|
||||
uint32 TurboSkipFrames;
|
||||
uint32 AutoMaxSkipFrames;
|
||||
bool8 TurboMode;
|
||||
uint32 HighSpeedSeek;
|
||||
bool8 FrameAdvance;
|
||||
|
||||
/* Fixes for individual games */
|
||||
bool8 WinterGold;
|
||||
bool8 BS; /* Japanese Satellite System games. */
|
||||
bool8 BSXItself;
|
||||
bool8 BSXBootup;
|
||||
uint8 APURAMInitialValue;
|
||||
bool8 SampleCatchup;
|
||||
int8 SETA;
|
||||
bool8 BlockInvalidVRAMAccess;
|
||||
bool8 TakeScreenshot;
|
||||
int8 StretchScreenshots;
|
||||
uint16 DisplayColor;
|
||||
int SoundDriver;
|
||||
int AIDOShmId;
|
||||
bool8 SDD1Pack;
|
||||
bool8 NoPatch;
|
||||
bool8 ForceInterleaveGD24;
|
||||
bool8 NetPlay;
|
||||
bool8 NetPlayServer;
|
||||
char ServerName[128];
|
||||
int Port;
|
||||
|
||||
bool8 MovieTruncate;
|
||||
bool8 MovieNotifyIgnored;
|
||||
bool8 WrongMovieStateProtection;
|
||||
bool8 DumpStreams;
|
||||
int DumpStreamsMaxFrames;
|
||||
|
||||
bool8 TakeScreenshot;
|
||||
int8 StretchScreenshots;
|
||||
bool8 SnapshotScreenshots;
|
||||
|
||||
bool8 ApplyCheats;
|
||||
bool8 NoPatch;
|
||||
int32 AutoSaveDelay;
|
||||
bool8 DontSaveOopsSnapshot;
|
||||
bool8 UpAndDown;
|
||||
|
||||
bool8 OpenGLEnable;
|
||||
};
|
||||
|
||||
struct SSNESGameFixes
|
||||
{
|
||||
uint8 APU_OutPorts_ReturnValueFix;
|
||||
uint8 SRAMInitialValue;
|
||||
uint8 Uniracers;
|
||||
uint8 SRAMInitialValue;
|
||||
uint8 Uniracers;
|
||||
};
|
||||
|
||||
START_EXTERN_C
|
||||
extern struct SSettings Settings;
|
||||
extern struct SCPUState CPU;
|
||||
extern struct STimings Timings;
|
||||
extern struct SSNESGameFixes SNESGameFixes;
|
||||
extern char String [513];
|
||||
|
||||
void S9xExit ();
|
||||
void S9xMessage (int type, int number, const char *message);
|
||||
void S9xLoadSDD1Data ();
|
||||
END_EXTERN_C
|
||||
|
||||
enum {
|
||||
PAUSE_NETPLAY_CONNECT = (1 << 0),
|
||||
PAUSE_TOGGLE_FULL_SCREEN = (1 << 1),
|
||||
PAUSE_EXIT = (1 << 2),
|
||||
PAUSE_MENU = (1 << 3),
|
||||
PAUSE_INACTIVE_WINDOW = (1 << 4),
|
||||
PAUSE_WINDOW_ICONISED = (1 << 5),
|
||||
PAUSE_RESTORE_GUI = (1 << 6),
|
||||
PAUSE_FREEZE_FILE = (1 << 7)
|
||||
enum
|
||||
{
|
||||
PAUSE_NETPLAY_CONNECT = (1 << 0),
|
||||
PAUSE_TOGGLE_FULL_SCREEN = (1 << 1),
|
||||
PAUSE_EXIT = (1 << 2),
|
||||
PAUSE_MENU = (1 << 3),
|
||||
PAUSE_INACTIVE_WINDOW = (1 << 4),
|
||||
PAUSE_WINDOW_ICONISED = (1 << 5),
|
||||
PAUSE_RESTORE_GUI = (1 << 6),
|
||||
PAUSE_FREEZE_FILE = (1 << 7)
|
||||
};
|
||||
void S9xSetPause (uint32 mask);
|
||||
void S9xClearPause (uint32 mask);
|
||||
|
||||
void S9xSetPause(uint32);
|
||||
void S9xClearPause(uint32);
|
||||
void S9xExit(void);
|
||||
void S9xMessage(int, int, const char *);
|
||||
|
||||
extern struct SSettings Settings;
|
||||
extern struct SCPUState CPU;
|
||||
extern struct STimings Timings;
|
||||
extern struct SSNESGameFixes SNESGameFixes;
|
||||
extern char String[513];
|
||||
|
||||
#endif
|
||||
|
||||
|
File diff suppressed because it is too large
Load Diff
@ -1,352 +0,0 @@
|
||||
/**********************************************************************************
|
||||
Snes9x - Portable Super Nintendo Entertainment System (TM) emulator.
|
||||
|
||||
(c) Copyright 1996 - 2002 Gary Henderson (gary.henderson@ntlworld.com),
|
||||
Jerremy Koot (jkoot@snes9x.com)
|
||||
|
||||
(c) Copyright 2002 - 2004 Matthew Kendora
|
||||
|
||||
(c) Copyright 2002 - 2005 Peter Bortas (peter@bortas.org)
|
||||
|
||||
(c) Copyright 2004 - 2005 Joel Yliluoma (http://iki.fi/bisqwit/)
|
||||
|
||||
(c) Copyright 2001 - 2006 John Weidman (jweidman@slip.net)
|
||||
|
||||
(c) Copyright 2002 - 2006 funkyass (funkyass@spam.shaw.ca),
|
||||
Kris Bleakley (codeviolation@hotmail.com)
|
||||
|
||||
(c) Copyright 2002 - 2007 Brad Jorsch (anomie@users.sourceforge.net),
|
||||
Nach (n-a-c-h@users.sourceforge.net),
|
||||
zones (kasumitokoduck@yahoo.com)
|
||||
|
||||
(c) Copyright 2006 - 2007 nitsuja
|
||||
|
||||
|
||||
BS-X C emulator code
|
||||
(c) Copyright 2005 - 2006 Dreamer Nom,
|
||||
zones
|
||||
|
||||
C4 x86 assembler and some C emulation code
|
||||
(c) Copyright 2000 - 2003 _Demo_ (_demo_@zsnes.com),
|
||||
Nach,
|
||||
zsKnight (zsknight@zsnes.com)
|
||||
|
||||
C4 C++ code
|
||||
(c) Copyright 2003 - 2006 Brad Jorsch,
|
||||
Nach
|
||||
|
||||
DSP-1 emulator code
|
||||
(c) Copyright 1998 - 2006 _Demo_,
|
||||
Andreas Naive (andreasnaive@gmail.com)
|
||||
Gary Henderson,
|
||||
Ivar (ivar@snes9x.com),
|
||||
John Weidman,
|
||||
Kris Bleakley,
|
||||
Matthew Kendora,
|
||||
Nach,
|
||||
neviksti (neviksti@hotmail.com)
|
||||
|
||||
DSP-2 emulator code
|
||||
(c) Copyright 2003 John Weidman,
|
||||
Kris Bleakley,
|
||||
Lord Nightmare (lord_nightmare@users.sourceforge.net),
|
||||
Matthew Kendora,
|
||||
neviksti
|
||||
|
||||
|
||||
DSP-3 emulator code
|
||||
(c) Copyright 2003 - 2006 John Weidman,
|
||||
Kris Bleakley,
|
||||
Lancer,
|
||||
z80 gaiden
|
||||
|
||||
DSP-4 emulator code
|
||||
(c) Copyright 2004 - 2006 Dreamer Nom,
|
||||
John Weidman,
|
||||
Kris Bleakley,
|
||||
Nach,
|
||||
z80 gaiden
|
||||
|
||||
OBC1 emulator code
|
||||
(c) Copyright 2001 - 2004 zsKnight,
|
||||
pagefault (pagefault@zsnes.com),
|
||||
Kris Bleakley,
|
||||
Ported from x86 assembler to C by sanmaiwashi
|
||||
|
||||
SPC7110 and RTC C++ emulator code
|
||||
(c) Copyright 2002 Matthew Kendora with research by
|
||||
zsKnight,
|
||||
John Weidman,
|
||||
Dark Force
|
||||
|
||||
S-DD1 C emulator code
|
||||
(c) Copyright 2003 Brad Jorsch with research by
|
||||
Andreas Naive,
|
||||
John Weidman
|
||||
|
||||
S-RTC C emulator code
|
||||
(c) Copyright 2001-2006 byuu,
|
||||
John Weidman
|
||||
|
||||
ST010 C++ emulator code
|
||||
(c) Copyright 2003 Feather,
|
||||
John Weidman,
|
||||
Kris Bleakley,
|
||||
Matthew Kendora
|
||||
|
||||
Super FX x86 assembler emulator code
|
||||
(c) Copyright 1998 - 2003 _Demo_,
|
||||
pagefault,
|
||||
zsKnight,
|
||||
|
||||
Super FX C emulator code
|
||||
(c) Copyright 1997 - 1999 Ivar,
|
||||
Gary Henderson,
|
||||
John Weidman
|
||||
|
||||
Sound DSP emulator code is derived from SNEeSe and OpenSPC:
|
||||
(c) Copyright 1998 - 2003 Brad Martin
|
||||
(c) Copyright 1998 - 2006 Charles Bilyue'
|
||||
|
||||
SH assembler code partly based on x86 assembler code
|
||||
(c) Copyright 2002 - 2004 Marcus Comstedt (marcus@mc.pp.se)
|
||||
|
||||
2xSaI filter
|
||||
(c) Copyright 1999 - 2001 Derek Liauw Kie Fa
|
||||
|
||||
HQ2x, HQ3x, HQ4x filters
|
||||
(c) Copyright 2003 Maxim Stepin (maxim@hiend3d.com)
|
||||
|
||||
Win32 GUI code
|
||||
(c) Copyright 2003 - 2006 blip,
|
||||
funkyass,
|
||||
Matthew Kendora,
|
||||
Nach,
|
||||
nitsuja
|
||||
|
||||
Mac OS GUI code
|
||||
(c) Copyright 1998 - 2001 John Stiles
|
||||
(c) Copyright 2001 - 2007 zones
|
||||
|
||||
|
||||
Specific ports contains the works of other authors. See headers in
|
||||
individual files.
|
||||
|
||||
|
||||
Snes9x homepage: http://www.snes9x.com
|
||||
|
||||
Permission to use, copy, modify and/or distribute Snes9x in both binary
|
||||
and source form, for non-commercial purposes, is hereby granted without
|
||||
fee, providing that this license information and copyright notice appear
|
||||
with all copies and any derived work.
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event shall the authors be held liable for any damages
|
||||
arising from the use of this software or it's derivatives.
|
||||
|
||||
Snes9x is freeware for PERSONAL USE only. Commercial users should
|
||||
seek permission of the copyright holders first. Commercial use includes,
|
||||
but is not limited to, charging money for Snes9x or software derived from
|
||||
Snes9x, including Snes9x or derivatives in commercial game bundles, and/or
|
||||
using Snes9x as a promotion for your commercial product.
|
||||
|
||||
The copyright holders request that bug fixes and improvements to the code
|
||||
should be forwarded to them so everyone can benefit from the modifications
|
||||
in future versions.
|
||||
|
||||
Super NES and Super Nintendo Entertainment System are trademarks of
|
||||
Nintendo Co., Limited and its subsidiary companies.
|
||||
**********************************************************************************/
|
||||
|
||||
|
||||
|
||||
|
||||
#ifndef _SOUND_H_
|
||||
#define _SOUND_H_
|
||||
|
||||
enum
|
||||
{
|
||||
SOUND_SAMPLE = 0,
|
||||
SOUND_NOISE
|
||||
};
|
||||
|
||||
enum
|
||||
{
|
||||
SOUND_SILENT,
|
||||
SOUND_ATTACK,
|
||||
SOUND_DECAY,
|
||||
SOUND_SUSTAIN,
|
||||
SOUND_RELEASE,
|
||||
SOUND_GAIN,
|
||||
SOUND_INCREASE_LINEAR,
|
||||
SOUND_INCREASE_BENT_LINE,
|
||||
SOUND_DECREASE_LINEAR,
|
||||
SOUND_DECREASE_EXPONENTIAL
|
||||
};
|
||||
|
||||
enum
|
||||
{
|
||||
MODE_NONE = SOUND_SILENT,
|
||||
MODE_ADSR,
|
||||
MODE_RELEASE = SOUND_RELEASE,
|
||||
MODE_GAIN,
|
||||
MODE_INCREASE_LINEAR,
|
||||
MODE_INCREASE_BENT_LINE,
|
||||
MODE_DECREASE_LINEAR,
|
||||
MODE_DECREASE_EXPONENTIAL
|
||||
};
|
||||
|
||||
#define NUM_CHANNELS 8
|
||||
#define SOUND_DECODE_LENGTH 16
|
||||
#define SOUND_BUFFER_SIZE (1024 * 16)
|
||||
#define MAX_BUFFER_SIZE SOUND_BUFFER_SIZE
|
||||
#define SOUND_BUFFER_SIZE_MASK (SOUND_BUFFER_SIZE - 1)
|
||||
|
||||
#define ENV_RANGE 0x800
|
||||
#define ENV_MAX 0x7FF
|
||||
#define ENV_SHIFT 4
|
||||
|
||||
#ifdef __sgi
|
||||
#include <audio.h>
|
||||
#endif /* __sgi */
|
||||
|
||||
typedef struct {
|
||||
int sound_fd; // ** port specific
|
||||
int sound_switch; // channel on/off
|
||||
int playback_rate; // 32000Hz is recommended
|
||||
int buffer_size; // ** port specific
|
||||
int noise_gen; // ** unused
|
||||
bool8 mute_sound; // mute
|
||||
int stereo; // stereo or mono
|
||||
bool8 sixteen_bit; // 16bit or 8bit sample
|
||||
bool8 encoded; // ** port specific
|
||||
#ifdef __sun
|
||||
int last_eof; // ** port specific
|
||||
#endif
|
||||
#ifdef __sgi
|
||||
ALport al_port; // ** port specific
|
||||
#endif /* __sgi */
|
||||
int32 samples_mixed_so_far; // ** port specific
|
||||
int32 play_position; // ** port specific
|
||||
uint32 err_counter; // ** port specific
|
||||
uint32 err_rate; // ** port specific
|
||||
|
||||
uint16 stereo_switch; // stereo channel on/off
|
||||
double pitch_mul; // used with Settings.FixFrequency
|
||||
} SoundStatus;
|
||||
|
||||
EXTERN_C volatile SoundStatus so;
|
||||
|
||||
typedef struct {
|
||||
int32 state; // ADSR/GAIN/RELEASE/SILENT
|
||||
int32 type; // sample or noise
|
||||
short volume_left; // VOL(L)
|
||||
short volume_right; // VOL(R)
|
||||
uint32 hertz; // ((P(H) << 8) + P(L)) * 8
|
||||
uint32 frequency; // normalized pitch
|
||||
uint32 count; // ** unused
|
||||
bool8 loop; // loop flag in BRR header
|
||||
int32 envx; // ** unused
|
||||
short left_vol_level; // ** unused
|
||||
short right_vol_level; // ** unused
|
||||
short envx_target; // ** unused
|
||||
uint32 env_error; // ** unused
|
||||
uint32 erate; // ** unused
|
||||
int32 direction; // ** unused
|
||||
uint32 attack_rate; // ** unused
|
||||
uint32 decay_rate; // ** unused
|
||||
uint32 sustain_rate; // ** unused
|
||||
uint32 release_rate; // ** unused
|
||||
uint32 sustain_level; // ** unused
|
||||
signed short sample; // signed 16 bit sample
|
||||
signed short decoded[16]; // decoded 16 samples
|
||||
signed short previous16[2];
|
||||
signed short *block;
|
||||
uint16 sample_number; // SRCN
|
||||
bool8 last_block; // end flag in BRR header
|
||||
bool8 needs_decode; // true when BRR block will be decoded
|
||||
uint32 block_pointer; // currect block
|
||||
uint32 sample_pointer; // pointer in a block
|
||||
int32 *echo_buf_ptr; // EchoBuffer[] or DummyEchoBuffer[]
|
||||
int32 mode; // ADSR/GAIN/RELEASE/SILENT
|
||||
int32 envxx; // ** unused
|
||||
signed short next_sample; // ** unused
|
||||
int32 interpolate; // ** unused
|
||||
int32 previous[2]; // last two nybbles for BRR decode
|
||||
uint32 dummy[8]; // Just incase they are needed in the future,
|
||||
// for snapshot compatibility.
|
||||
|
||||
int32 nb_index; // index of cached samples
|
||||
int16 nb_sample[4]; // cached samples for interpolation
|
||||
int16 out_sample; // OUTX << 4
|
||||
int32 xenvx; // ENVX << 4
|
||||
int32 xenvx_target; // ENVX target << 4
|
||||
int32 xenv_count; // counter for envelope timing
|
||||
int32 xenv_rate; // envelope timing from env_counter_table
|
||||
int32 xsmp_count; // counter for pitch
|
||||
int32 xattack_rate; // envelope timing from env_counter_table
|
||||
int32 xdecay_rate; // envelope timing from env_counter_table
|
||||
int32 xsustain_rate; // envelope timing from env_counter_table
|
||||
int32 xsustain_level; // (128 / 8 * (SR + 1)) << 4
|
||||
} Channel;
|
||||
|
||||
typedef struct
|
||||
{
|
||||
short master_volume_left; // MVOL(L)
|
||||
short master_volume_right; // MVOL(R)
|
||||
short echo_volume_left; // EVOL(L)
|
||||
short echo_volume_right; // EVOL(R)
|
||||
int32 echo_enable; // EON
|
||||
int32 echo_feedback; // EFB
|
||||
int32 echo_ptr; // index of Echo[]
|
||||
int32 echo_buffer_size; // num of echo samples
|
||||
int32 echo_write_enabled; // ECEN
|
||||
int32 echo_channel_enable; // ** unused
|
||||
int32 pitch_mod; // PMOD
|
||||
uint32 dummy[3]; // Just incase they are needed in the future,
|
||||
// for snapshot compatibility.
|
||||
Channel channels[NUM_CHANNELS];
|
||||
bool8 no_filter; // true when simple echo
|
||||
int32 master_volume[2];
|
||||
int32 echo_volume[2];
|
||||
int32 noise_hertz; // ** unused
|
||||
|
||||
int32 noise_count; // counter for noise frequency
|
||||
int32 noise_rate; // noise frequency from env_counter_table
|
||||
} SSoundData;
|
||||
|
||||
EXTERN_C SSoundData SoundData;
|
||||
|
||||
|
||||
void S9xSetEnvelopeRate (int channel, int32 rate_count, int32 xtarget);
|
||||
void S9xSetSoundVolume (int channel, short volume_left, short volume_right);
|
||||
void S9xSetMasterVolume (short volume_left, short volume_right);
|
||||
void S9xSetEchoVolume (short volume_left, short volume_right);
|
||||
void S9xSetEchoEnable (uint8 byte);
|
||||
void S9xSetEchoFeedback (int echo_feedback);
|
||||
void S9xSetEchoDelay (unsigned int byte);
|
||||
void S9xSetEchoWriteEnable (uint8 byte);
|
||||
void S9xSetFrequencyModulationEnable (uint8 byte);
|
||||
void S9xSetSoundKeyOff (int channel);
|
||||
void S9xPrepareSoundForSnapshotSave (bool8 restore);
|
||||
void S9xFixSoundAfterSnapshotLoad (int version);
|
||||
void S9xSetFilterCoefficient (int tap, int value);
|
||||
void S9xSetSoundADSR (int channel, int ar, int dr, int sr, int sl);
|
||||
void S9xSetEnvelopeHeight (int channel, int32 xlevel);
|
||||
uint8 S9xGetEnvelopeHeight (int channel);
|
||||
void S9xSetSoundHertz (int channel, int hertz);
|
||||
void S9xSetSoundType (int channel, int type_of_sound);
|
||||
bool8 S9xSetSoundMute (bool8 mute);
|
||||
void S9xResetSound (bool8 full);
|
||||
void S9xSetPlaybackRate (uint32 playback_rate);
|
||||
bool8 S9xSetSoundMode (int channel, int mode);
|
||||
void S9xSetSoundControl (int sound_switch);
|
||||
void S9xPlaySample (int channel);
|
||||
|
||||
void S9xFixEnvelope (int channel, uint8 gain, uint8 adsr1, uint8 adsr2);
|
||||
bool8 S9xOpenSoundDevice (int mode, bool8 stereo, int buffer_size);
|
||||
|
||||
EXTERN_C void S9xMixSamples (uint8 *buffer, int sample_count);
|
||||
EXTERN_C void S9xMixSamplesO (uint8 *buffer, int sample_count, int byte_offset);
|
||||
|
||||
#endif
|
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