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code formatting
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@ -31,9 +31,9 @@ static unsigned char snes9xgfx[1024 * 512 * 2];
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extern unsigned int SMBTimer;
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/*** 2D Video ***/
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unsigned int *xfb[2] = { NULL, NULL }; /*** Double buffered ***/
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int whichfb = 0; /*** Switch ***/
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GXRModeObj *vmode; /*** Menu video mode ***/
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unsigned int *xfb[2] = { NULL, NULL }; // Double buffered
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int whichfb = 0; // Switch
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GXRModeObj *vmode; // Menu video mode
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int screenheight;
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extern u32* backdrop;
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@ -62,9 +62,9 @@ bool progressive = 0;
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/* New texture based scaler */
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typedef struct tagcamera
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{
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Vector pos;
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Vector up;
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Vector view;
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Vector pos;
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Vector up;
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Vector view;
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}
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camera;
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@ -78,17 +78,17 @@ s16 square[] ATTRIBUTE_ALIGN (32) =
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* X, Y, Z
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* Values set are for roughly 4:3 aspect
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*/
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-HASPECT, VASPECT, 0, // 0
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HASPECT, VASPECT, 0, // 1
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HASPECT, -VASPECT, 0, // 2
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-HASPECT, -VASPECT, 0 // 3
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-HASPECT, VASPECT, 0, // 0
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HASPECT, VASPECT, 0, // 1
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HASPECT, -VASPECT, 0, // 2
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-HASPECT, -VASPECT, 0 // 3
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};
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static camera cam = {
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{0.0F, 0.0F, 0.0F},
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{0.0F, 0.5F, 0.0F},
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{0.0F, 0.0F, -0.5F}
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{0.0F, 0.5F, 0.0F},
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{0.0F, 0.0F, -0.5F}
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};
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@ -113,59 +113,59 @@ GXRModeObj TV_239p =
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GX_FALSE, // field_rendering
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GX_FALSE, // aa
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// sample points arranged in increasing Y order
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{
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{6,6},{6,6},{6,6}, // pix 0, 3 sample points, 1/12 units, 4 bits each
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{6,6},{6,6},{6,6}, // pix 1
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{6,6},{6,6},{6,6}, // pix 2
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{6,6},{6,6},{6,6} // pix 3
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},
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// sample points arranged in increasing Y order
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{
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{6,6},{6,6},{6,6}, // pix 0, 3 sample points, 1/12 units, 4 bits each
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{6,6},{6,6},{6,6}, // pix 1
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{6,6},{6,6},{6,6}, // pix 2
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{6,6},{6,6},{6,6} // pix 3
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},
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// vertical filter[7], 1/64 units, 6 bits each
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{
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0, // line n-1
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0, // line n-1
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21, // line n
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22, // line n
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21, // line n
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0, // line n+1
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0 // line n+1
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}
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// vertical filter[7], 1/64 units, 6 bits each
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{
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0, // line n-1
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0, // line n-1
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21, // line n
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22, // line n
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21, // line n
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0, // line n+1
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0 // line n+1
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}
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};
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/* 478 lines interlaced (PAL 50Hz, Deflicker) */
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GXRModeObj TV_478i =
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{
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VI_TVMODE_PAL_INT, // viDisplayMode
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512, // fbWidth
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478, // efbHeight
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478, // xfbHeight
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(VI_MAX_WIDTH_PAL - 640)/2, // viXOrigin
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(VI_MAX_HEIGHT_PAL - 478)/2, // viYOrigin
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640, // viWidth
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478, // viHeight
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VI_XFBMODE_DF, // xFBmode
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GX_FALSE, // field_rendering
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GX_FALSE, // aa
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VI_TVMODE_PAL_INT, // viDisplayMode
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512, // fbWidth
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478, // efbHeight
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478, // xfbHeight
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(VI_MAX_WIDTH_PAL - 640)/2, // viXOrigin
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(VI_MAX_HEIGHT_PAL - 478)/2, // viYOrigin
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640, // viWidth
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478, // viHeight
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VI_XFBMODE_DF, // xFBmode
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GX_FALSE, // field_rendering
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GX_FALSE, // aa
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// sample points arranged in increasing Y order
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{
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{6,6},{6,6},{6,6}, // pix 0, 3 sample points, 1/12 units, 4 bits each
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{6,6},{6,6},{6,6}, // pix 1
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{6,6},{6,6},{6,6}, // pix 2
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{6,6},{6,6},{6,6} // pix 3
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},
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// sample points arranged in increasing Y order
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{
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{6,6},{6,6},{6,6}, // pix 0, 3 sample points, 1/12 units, 4 bits each
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{6,6},{6,6},{6,6}, // pix 1
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{6,6},{6,6},{6,6}, // pix 2
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{6,6},{6,6},{6,6} // pix 3
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},
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// vertical filter[7], 1/64 units, 6 bits each
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{
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8, // line n-1
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8, // line n-1
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10, // line n
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12, // line n
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10, // line n
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8, // line n+1
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8 // line n+1
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}
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// vertical filter[7], 1/64 units, 6 bits each
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{
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8, // line n-1
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8, // line n-1
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10, // line n
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12, // line n
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10, // line n
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8, // line n+1
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8 // line n+1
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}
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};
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/** Original SNES NTSC Resolutions: **/
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@ -185,60 +185,60 @@ GXRModeObj TV_224p =
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GX_FALSE, // field_rendering
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GX_FALSE, // aa
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// sample points arranged in increasing Y order
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{
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{6,6},{6,6},{6,6}, // pix 0, 3 sample points, 1/12 units, 4 bits each
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{6,6},{6,6},{6,6}, // pix 1
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{6,6},{6,6},{6,6}, // pix 2
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{6,6},{6,6},{6,6} // pix 3
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},
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// sample points arranged in increasing Y order
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{
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{6,6},{6,6},{6,6}, // pix 0, 3 sample points, 1/12 units, 4 bits each
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{6,6},{6,6},{6,6}, // pix 1
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{6,6},{6,6},{6,6}, // pix 2
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{6,6},{6,6},{6,6} // pix 3
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},
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// vertical filter[7], 1/64 units, 6 bits each
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{
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0, // line n-1
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0, // line n-1
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21, // line n
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22, // line n
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21, // line n
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0, // line n+1
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0 // line n+1
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}
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// vertical filter[7], 1/64 units, 6 bits each
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{
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0, // line n-1
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0, // line n-1
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21, // line n
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22, // line n
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21, // line n
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0, // line n+1
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0 // line n+1
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}
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};
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/* 448 lines interlaced (NTSC or PAL 60Hz, Deflicker) */
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GXRModeObj TV_448i =
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{
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VI_TVMODE_EURGB60_INT, // viDisplayMode
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512, // fbWidth
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448, // efbHeight
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448, // xfbHeight
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(VI_MAX_WIDTH_NTSC - 640)/2, // viXOrigin
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(VI_MAX_HEIGHT_NTSC - 448)/2, // viYOrigin
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640, // viWidth
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448, // viHeight
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VI_XFBMODE_DF, // xFBmode
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GX_FALSE, // field_rendering
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GX_FALSE, // aa
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VI_TVMODE_EURGB60_INT, // viDisplayMode
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512, // fbWidth
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448, // efbHeight
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448, // xfbHeight
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(VI_MAX_WIDTH_NTSC - 640)/2, // viXOrigin
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(VI_MAX_HEIGHT_NTSC - 448)/2, // viYOrigin
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640, // viWidth
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448, // viHeight
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VI_XFBMODE_DF, // xFBmode
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GX_FALSE, // field_rendering
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GX_FALSE, // aa
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// sample points arranged in increasing Y order
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{
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{6,6},{6,6},{6,6}, // pix 0, 3 sample points, 1/12 units, 4 bits each
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{6,6},{6,6},{6,6}, // pix 1
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{6,6},{6,6},{6,6}, // pix 2
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{6,6},{6,6},{6,6} // pix 3
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},
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// sample points arranged in increasing Y order
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{
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{6,6},{6,6},{6,6}, // pix 0, 3 sample points, 1/12 units, 4 bits each
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{6,6},{6,6},{6,6}, // pix 1
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{6,6},{6,6},{6,6}, // pix 2
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{6,6},{6,6},{6,6} // pix 3
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},
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// vertical filter[7], 1/64 units, 6 bits each
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{
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8, // line n-1
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8, // line n-1
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10, // line n
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12, // line n
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10, // line n
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8, // line n+1
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8 // line n+1
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}
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// vertical filter[7], 1/64 units, 6 bits each
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{
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8, // line n-1
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8, // line n-1
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10, // line n
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12, // line n
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10, // line n
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8, // line n+1
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8 // line n+1
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}
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};
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/* TV Modes table */
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@ -305,7 +305,6 @@ InitVideoThread ()
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static void
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copy_to_xfb (u32 arg)
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{
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if (copynow == GX_TRUE)
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{
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GX_CopyDisp (xfb[whichfb], GX_TRUE);
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@ -346,8 +345,7 @@ draw_init ()
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guLookAt(view, &cam.pos, &cam.up, &cam.view);
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GX_LoadPosMtxImm (view, GX_PNMTX0);
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GX_InvVtxCache (); // update vertex cache
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GX_InvVtxCache (); // update vertex cache
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}
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static void
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@ -472,7 +470,6 @@ InitGCVideo ()
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// set VI position
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TV_224p.viYOrigin = (VI_MAX_HEIGHT_PAL/2 - 448/2)/2;
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TV_448i.viYOrigin = (VI_MAX_HEIGHT_PAL - 448)/2;
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break;
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case VI_NTSC:
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@ -491,7 +488,6 @@ InitGCVideo ()
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TV_224p.viYOrigin = (VI_MAX_HEIGHT_NTSC/2 - 448/2)/2;
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TV_448i.viYOrigin = (VI_MAX_HEIGHT_NTSC - 448)/2;
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break;
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break;
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default:
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// 480 lines (PAL 60Hz)
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@ -511,13 +507,13 @@ InitGCVideo ()
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break;
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}
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#ifdef HW_DOL
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/* we have component cables, but the preferred mode is interlaced
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* why don't we switch into progressive?
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* on the Wii, the user can do this themselves on their Wii Settings */
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#ifdef HW_DOL
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/* we have component cables, but the preferred mode is interlaced
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* why don't we switch into progressive?
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* on the Wii, the user can do this themselves on their Wii Settings */
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if(VIDEO_HaveComponentCable())
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vmode = &TVNtsc480Prog;
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#endif
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#endif
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// check for progressive scan
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if (vmode->viTVMode == VI_TVMODE_NTSC_PROG)
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@ -576,8 +572,9 @@ ResetVideo_Emu ()
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int i = -1;
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if (GCSettings.render == 0) // original render mode
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{
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for (i=0; i<4; i++) {
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if (tvmodes[i]->efbHeight == vheight)
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for (i=0; i<4; i++)
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{
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if (tvmodes[i]->efbHeight == vheight)
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break;
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}
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rmode = tvmodes[i];
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@ -590,8 +587,11 @@ ResetVideo_Emu ()
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VIDEO_Configure (rmode);
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VIDEO_Flush();
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VIDEO_WaitVSync();
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if (rmode->viTVMode & VI_NON_INTERLACE) VIDEO_WaitVSync();
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else while (VIDEO_GetNextField()) VIDEO_WaitVSync();
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if (rmode->viTVMode & VI_NON_INTERLACE)
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VIDEO_WaitVSync();
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else
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while (VIDEO_GetNextField())
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VIDEO_WaitVSync();
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GX_SetViewport (0, 0, rmode->fbWidth, rmode->efbHeight, 0, 1);
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@ -630,8 +630,11 @@ ResetVideo_Menu ()
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VIDEO_ClearFrameBuffer (vmode, xfb[whichfb], COLOR_BLACK);
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VIDEO_Flush();
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VIDEO_WaitVSync();
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if (vmode->viTVMode & VI_NON_INTERLACE) VIDEO_WaitVSync();
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else while (VIDEO_GetNextField()) VIDEO_WaitVSync();
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if (vmode->viTVMode & VI_NON_INTERLACE)
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VIDEO_WaitVSync();
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else
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while (VIDEO_GetNextField())
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VIDEO_WaitVSync();
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GX_SetViewport (0, 0, vmode->fbWidth, vmode->efbHeight, 0, 1);
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GX_SetDispCopyYScale ((f32) vmode->xfbHeight / (f32) vmode->efbHeight);
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@ -713,7 +716,7 @@ update_video (int width, int height)
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while (copynow == GX_TRUE)
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#endif
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{
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usleep (50);
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usleep (50);
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}
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whichfb ^= 1;
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@ -732,7 +735,9 @@ update_video (int width, int height)
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{
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xscale = 256;
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yscale = vheight / 2;
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} else { // unfiltered and filtered mode
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}
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else // unfiltered and filtered mode
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{
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xscale = 320;
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yscale = vheight;
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}
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