mirror of
https://github.com/dborth/snes9xgx.git
synced 2024-11-30 14:34:22 +01:00
Port option to not append Auto to save filenames from vbagx and fceugx (#808)
This commit is contained in:
parent
de067e5e6b
commit
e27e792485
@ -290,7 +290,10 @@ bool MakeFilePath(char filepath[], int type, char * filename, int filenum)
|
||||
if(filenum == -1)
|
||||
sprintf(file, "%s.%s", filename, ext);
|
||||
else if(filenum == 0)
|
||||
sprintf(file, "%s Auto.%s", filename, ext);
|
||||
if (GCSettings.AppendAuto <= 0)
|
||||
sprintf(file, "%s.%s", filename, ext);
|
||||
else
|
||||
sprintf(file, "%s Auto.%s", filename, ext);
|
||||
else
|
||||
sprintf(file, "%s %i.%s", filename, filenum, ext);
|
||||
}
|
||||
|
@ -3707,6 +3707,7 @@ static int MenuSettingsFile()
|
||||
sprintf(options.name[i++], "Artwork Folder");
|
||||
sprintf(options.name[i++], "Auto Load");
|
||||
sprintf(options.name[i++], "Auto Save");
|
||||
sprintf(options.name[i++], "Append Auto to .SAV Files");
|
||||
options.length = i;
|
||||
|
||||
for(i=0; i < options.length; i++)
|
||||
@ -3800,6 +3801,12 @@ static int MenuSettingsFile()
|
||||
if (GCSettings.AutoSave > 3)
|
||||
GCSettings.AutoSave = 0;
|
||||
break;
|
||||
|
||||
case 10:
|
||||
GCSettings.AppendAuto++;
|
||||
if (GCSettings.AppendAuto > 1)
|
||||
GCSettings.AppendAuto = 0;
|
||||
break;
|
||||
}
|
||||
|
||||
if(ret >= 0 || firstRun)
|
||||
@ -3874,6 +3881,9 @@ static int MenuSettingsFile()
|
||||
else if (GCSettings.AutoSave == 2) sprintf (options.value[9],"Snapshot");
|
||||
else if (GCSettings.AutoSave == 3) sprintf (options.value[9],"Both");
|
||||
|
||||
if (GCSettings.AppendAuto == 0) sprintf (options.value[10], "Off");
|
||||
else if (GCSettings.AppendAuto == 1) sprintf (options.value[10], "On");
|
||||
|
||||
optionBrowser.TriggerUpdate();
|
||||
}
|
||||
|
||||
|
@ -128,6 +128,7 @@ preparePrefsData ()
|
||||
createXMLSetting("LoadFolder", "Load Folder", GCSettings.LoadFolder);
|
||||
createXMLSetting("LastFileLoaded", "Last File Loaded", GCSettings.LastFileLoaded);
|
||||
createXMLSetting("SaveFolder", "Save Folder", GCSettings.SaveFolder);
|
||||
createXMLSetting("AppendAuto", "Append Auto to .SAV Files", toStr(GCSettings.AppendAuto));
|
||||
createXMLSetting("CheatFolder", "Cheats Folder", GCSettings.CheatFolder);
|
||||
createXMLSetting("ScreenshotsFolder", "Screenshots Folder", GCSettings.ScreenshotsFolder);
|
||||
createXMLSetting("CoverFolder", "Covers Folder", GCSettings.CoverFolder);
|
||||
@ -312,6 +313,7 @@ decodePrefsData ()
|
||||
loadXMLSetting(GCSettings.LoadFolder, "LoadFolder", sizeof(GCSettings.LoadFolder));
|
||||
loadXMLSetting(GCSettings.LastFileLoaded, "LastFileLoaded", sizeof(GCSettings.LastFileLoaded));
|
||||
loadXMLSetting(GCSettings.SaveFolder, "SaveFolder", sizeof(GCSettings.SaveFolder));
|
||||
loadXMLSetting(&GCSettings.AppendAuto, "AppendAuto");
|
||||
loadXMLSetting(GCSettings.CheatFolder, "CheatFolder", sizeof(GCSettings.CheatFolder));
|
||||
loadXMLSetting(GCSettings.ScreenshotsFolder, "ScreenshotsFolder", sizeof(GCSettings.ScreenshotsFolder));
|
||||
loadXMLSetting(GCSettings.CoverFolder, "CoverFolder", sizeof(GCSettings.CoverFolder));
|
||||
|
@ -85,6 +85,7 @@ struct SGCSettings{
|
||||
int AutoSave;
|
||||
int LoadMethod; // For ROMS: Auto, SD, DVD, USB, Network (SMB)
|
||||
int SaveMethod; // For SRAM, Freeze, Prefs: Auto, SD, USB, SMB
|
||||
int AppendAuto; // 0 - no, 1 - yes
|
||||
char LoadFolder[MAXPATHLEN]; // Path to game files
|
||||
char LastFileLoaded[MAXPATHLEN]; // Last file loaded filename
|
||||
char SaveFolder[MAXPATHLEN]; // Path to save files
|
||||
|
@ -85,6 +85,9 @@ LoadSRAMAuto (bool silent)
|
||||
if (LoadSRAM(filepath, silent))
|
||||
return true;
|
||||
|
||||
if (!GCSettings.AppendAuto)
|
||||
return false;
|
||||
|
||||
// look for file with no number or Auto appended
|
||||
if(!MakeFilePath(filepath, FILE_SRAM, Memory.ROMFilename, -1))
|
||||
return false;
|
||||
|
Loading…
Reference in New Issue
Block a user