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reduce save buffer size on gamecube. fixes graphical glitches
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@ -15,7 +15,11 @@
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#include <string.h>
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#include <string.h>
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#include <unistd.h>
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#include <unistd.h>
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#ifdef HW_RVL
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#define SAVEBUFFERSIZE (1024 * 1024 * 2) // leave room for IPS/UPS files and large images
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#define SAVEBUFFERSIZE (1024 * 1024 * 2) // leave room for IPS/UPS files and large images
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#else
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#define SAVEBUFFERSIZE (1024 * 1024 * 1)
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#endif
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void InitDeviceThread();
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void InitDeviceThread();
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void ResumeDeviceThread();
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void ResumeDeviceThread();
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