mirror of
https://github.com/dborth/snes9xgx.git
synced 2024-11-01 00:15:14 +01:00
change snes9xGx to snes9xGX
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parent
79f4de8aff
commit
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@ -13,7 +13,7 @@
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#include "memmap.h"
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#include "cheats.h"
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#include "snes9xGx.h"
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#include "snes9xGX.h"
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#include "fileop.h"
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#include "filesel.h"
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#include "smbop.h"
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@ -21,7 +21,7 @@ extern "C" {
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#endif
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#include "menudraw.h"
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#include "snes9xGx.h"
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#include "snes9xGX.h"
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#include "unzip.h"
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extern int offset;
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@ -25,7 +25,7 @@
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#include "filesel.h"
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#include "sram.h"
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#include "preferences.h"
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#include "snes9xGx.h"
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#include "snes9xGX.h"
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FILE * filehandle;
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@ -30,7 +30,7 @@ extern "C" {
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#include "snes9x.h"
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#include "memmap.h"
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#include "snes9xGx.h"
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#include "snes9xGX.h"
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#include "dvd.h"
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#include "menudraw.h"
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#include "video.h"
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@ -40,7 +40,7 @@ extern "C" {
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#include "controls.h"
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#include "cheats.h"
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#include "snes9xGx.h"
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#include "snes9xGX.h"
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#include "aram.h"
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#include "video.h"
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#include "filesel.h"
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@ -242,7 +242,7 @@ PreferencesMenu ()
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sprintf (prefmenu[12], "Render Mode %s",
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GCSettings.render == true ? "Filtered" : "Original");
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sprintf (prefmenu[13], "Widescreen %s",
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GCSettings.widescreen == true ? "ON" : "OFF");
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@ -303,7 +303,7 @@ PreferencesMenu ()
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case 12:
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GCSettings.render ^= 1;
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break;
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case 13:
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GCSettings.widescreen ^= 1;
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if (!GCSettings.render) GCSettings.widescreen = 0; // don't allow on original render modes
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@ -172,10 +172,9 @@
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#include "spc700.h"
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#include "spc7110.h"
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#include "controls.h"
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#include "gctime.h"
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#include "snes9xGx.h"
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#include "snes9xGX.h"
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#include "video.h"
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#include "audio.h"
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@ -19,14 +19,14 @@
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#include <smb.h>
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#include <zlib.h>
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#include <errno.h>
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#include "memmap.h"
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#include "smbop.h"
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#include "unzip.h"
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#include "video.h"
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#include "menudraw.h"
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#include "filesel.h"
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#include "Snes9xGx.h"
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#include "Snes9xGX.h"
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bool networkInit = false;
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bool networkShareInit = false;
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@ -19,7 +19,7 @@
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#include "memmap.h"
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#include "srtc.h"
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#include "snes9xGx.h"
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#include "snes9xGX.h"
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#include "images/saveicon.h"
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#include "menudraw.h"
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#include "memcardop.h"
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@ -10,6 +10,7 @@
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#include <stdlib.h>
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#include <string.h>
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#include <zlib.h>
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#include "dvd.h"
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#include "video.h"
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#include "menudraw.h"
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