updates to xbox360/retrode/hornet usb controller support (thanks revvv!)

This commit is contained in:
Daryl Borth 2020-01-03 20:13:51 -07:00
parent aa2ee0e422
commit f07b637a43
8 changed files with 445 additions and 240 deletions

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@ -38,6 +38,7 @@
#ifdef HW_RVL
#include "utils/retrode.h"
#include "utils/xbox360.h"
#include "utils/hornet.h"
#endif
#define ANALOG_SENSITIVITY 30
@ -337,6 +338,7 @@ UpdatePads()
WiiDRC_ScanPads();
Retrode_ScanPads();
XBOX360_ScanPads();
Hornet_ScanPads();
WPAD_ScanPads();
#endif
@ -538,7 +540,8 @@ static void decodepad (int chan)
u32 wiidrcp = userInput[chan].wiidrcdata.btns_h;
jp |= Retrode_ButtonsHeld(chan);
jp |= XBOX360_ButtonsHeld(chan);
jp |= XBOX360_ButtonsHeld(chan);
jp |= Hornet_ButtonsHeld(chan);
#endif
/***
@ -903,8 +906,8 @@ void SetDefaultButtonMap ()
#ifdef HW_RVL
char* GetUSBControllerInfo()
{
static char info[50];
snprintf(info, 50, "Retrode: %s, XBOX360: %s", Retrode_Status(), XBOX360_Status());
static char info[70];
snprintf(info, 70, "Retrode: %s, XBOX360: %s, Hornet: %s", Retrode_Status(), XBOX360_Status(), Hornet_Status());
return info;
}
#endif
#endif

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@ -35,6 +35,8 @@ void SetDefaultButtonMap ();
bool MenuRequested();
void SetupPads();
void UpdatePads();
#ifdef HW_RVL
char* GetUSBControllerInfo();
#endif
#endif

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@ -868,12 +868,10 @@ static void WindowCredits(void * ptr)
txt[i] = new GuiText("under the terms of the GNU General Public License (GPL) Version 2.");
txt[i]->SetPosition(0,y); i++; y+=20;
//char iosVersion[20];
char iosVersion[70]; // added 50 for Retrode info
char iosVersion[90];
#ifdef HW_RVL
//sprintf(iosVersion, "IOS: %ld", IOS_GetVersion());
snprintf(iosVersion, 70, "IOS: %ld / %s", IOS_GetVersion(), GetUSBControllerInfo());
snprintf(iosVersion, 90, "IOS: %ld / %s", IOS_GetVersion(), GetUSBControllerInfo());
#endif
txt[i] = new GuiText(iosVersion, 18, (GXColor){0, 0, 0, 255});

161
source/utils/hornet.c Normal file
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@ -0,0 +1,161 @@
#ifdef HW_RVL
#include <gccore.h>
#define HORNET_VID 0x0079
#define HORNET_PID 0x0011
static bool setup = false;
static bool replugRequired = false;
static s32 deviceId = 0;
static u8 endpoint = 0;
static u8 bMaxPacketSize = 0;
static u32 jp;
static bool isHornetGamepad(usb_device_entry dev)
{
return dev.vid == HORNET_VID && dev.pid == HORNET_PID;
}
static u8 getEndpoint(usb_devdesc devdesc)
{
if (devdesc.configurations == NULL || devdesc.configurations->interfaces == NULL ||
devdesc.configurations->interfaces->endpoints == NULL)
{
return -1;
}
return devdesc.configurations->interfaces->endpoints->bEndpointAddress;
}
static int removal_cb(int result, void *usrdata)
{
s32 fd = (s32) usrdata;
if (fd == deviceId)
{
deviceId = 0;
}
return 1;
}
static void open()
{
if (deviceId != 0)
{
return;
}
usb_device_entry dev_entry[8];
u8 dev_count;
if (USB_GetDeviceList(dev_entry, 8, USB_CLASS_HID, &dev_count) < 0)
{
return;
}
for (int i = 0; i < dev_count; ++i)
{
if (!isHornetGamepad(dev_entry[i]))
{
continue;
}
s32 fd;
if (USB_OpenDevice(dev_entry[i].device_id, dev_entry[i].vid, dev_entry[i].pid, &fd) < 0)
{
continue;
}
usb_devdesc devdesc;
if (USB_GetDescriptors(fd, &devdesc) < 0)
{
// You have to replug the controller!
replugRequired = true;
USB_CloseDevice(&fd);
break;
}
deviceId = fd;
replugRequired = false;
endpoint = getEndpoint(devdesc);
bMaxPacketSize = devdesc.bMaxPacketSize0;
USB_DeviceRemovalNotifyAsync(fd, &removal_cb, (void*) fd);
break;
}
setup = true;
}
void Hornet_ScanPads()
{
if (deviceId == 0)
{
return;
}
uint8_t ATTRIBUTE_ALIGN(32) buf[bMaxPacketSize];
s32 res = USB_ReadIntrMsg(deviceId, endpoint, sizeof(buf), buf);
if (res < 0)
{
return;
}
// Button layout
// A=5,2F
// B=5,1F
// X=6,01
// Y=5,8F
// Select=6,10 ; Hornet button label = "9"
// Start=6,20 ; Hornet button label = "10"
// Up=4,00
// Right=3,FF
// Left=3,00
// Down=4,FF
// L=6,04
// R=6,08
// Unused=6,02 ; Hornet button label = "6"
// Unused=5,4F ; Hornet button label = "3"
jp = 0;
jp |= (buf[4] == 0x00) ? PAD_BUTTON_UP : 0;
jp |= (buf[4] == 0xFF) ? PAD_BUTTON_DOWN : 0;
jp |= (buf[3] == 0x00) ? PAD_BUTTON_LEFT : 0;
jp |= (buf[3] == 0xFF) ? PAD_BUTTON_RIGHT : 0;
jp |= ((buf[5] & 0x2F) == 0x2F) ? PAD_BUTTON_A : 0;
jp |= ((buf[5] & 0x1F) == 0x1F) ? PAD_BUTTON_B : 0;
jp |= ((buf[6] & 0x01) == 0x01) ? PAD_BUTTON_X : 0;
jp |= ((buf[5] & 0x8F) == 0x8F) ? PAD_BUTTON_Y : 0;
jp |= ((buf[6] & 0x04) == 0x04) ? PAD_TRIGGER_L : 0;
jp |= ((buf[6] & 0x08) == 0x08) ? PAD_TRIGGER_R : 0;
jp |= ((buf[6] & 0x20) == 0x20) ? PAD_BUTTON_START : 0;
jp |= ((buf[6] & 0x10) == 0x10) ? PAD_TRIGGER_Z : 0; // Hornet select button maps to Z
jp |= ((buf[6] & 0x02) == 0x02) ? PAD_BUTTON_Y : 0; // Hornet button 6 maps to Y
jp |= ((buf[5] & 0x4F) == 0x4F) ? PAD_BUTTON_B : 0; // Hornet button 3 maps to B
}
u32 Hornet_ButtonsHeld(int chan)
{
if(!setup)
{
open();
}
if (deviceId == 0)
{
return 0;
}
if (chan != 0)
{
return 0;
}
return jp;
}
char* Hornet_Status()
{
open();
if (replugRequired)
return "please replug";
return deviceId ? "connected" : "not found";
}
#endif

18
source/utils/hornet.h Normal file
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@ -0,0 +1,18 @@
#ifndef _HORNET_H_
#define _HORNET_H_
#include <gctypes.h>
#ifdef __cplusplus
extern "C" {
#endif
bool Hornet_ScanPads();
u32 Hornet_ButtonsHeld(int chan);
char* Hornet_Status();
#ifdef __cplusplus
}
#endif
#endif

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@ -1,6 +1,9 @@
#ifdef HW_RVL
#include <gccore.h>
#define RETRODE_VID 0x0403
#define RETRODE_PID 0x97C1
static bool setup = false;
static bool replugRequired = false;
static s32 deviceId = 0;
@ -9,9 +12,14 @@ static u8 bMaxPacketSize = 0;
static u32 jpRetrode[4];
static bool isRetrode(usb_device_entry dev)
{
return dev.vid == RETRODE_VID && dev.pid == RETRODE_PID;
}
static bool isRetrodeGamepad(usb_devdesc devdesc)
{
if (devdesc.idVendor != 0x0403 || devdesc.idProduct != 0x97C1 ||
if (devdesc.idVendor != RETRODE_VID || devdesc.idProduct != RETRODE_PID ||
devdesc.configurations == NULL || devdesc.configurations->interfaces == NULL ||
devdesc.configurations->interfaces->endpoints == NULL)
{
@ -32,20 +40,20 @@ static u8 getEndpoint(usb_devdesc devdesc)
static int removal_cb(int result, void *usrdata)
{
s32 fd = (s32) usrdata;
if (fd == deviceId)
{
deviceId = 0;
}
return 1;
s32 fd = (s32) usrdata;
if (fd == deviceId)
{
deviceId = 0;
}
return 1;
}
static void open()
{
if (deviceId != 0)
{
return;
}
{
return;
}
usb_device_entry dev_entry[8];
u8 dev_count;
@ -55,9 +63,12 @@ static void open()
}
// Retrode has two entries in USB_GetDeviceList(), one for gamepads and one for SNES mouse
int i;
for (i = 0; i < dev_count; ++i)
for (int i = 0; i < dev_count; ++i)
{
if (!isRetrode(dev_entry[i]))
{
continue;
}
s32 fd;
if (USB_OpenDevice(dev_entry[i].device_id, dev_entry[i].vid, dev_entry[i].pid, &fd) < 0)
{
@ -76,19 +87,19 @@ static void open()
if (isRetrodeGamepad(devdesc))
{
deviceId = fd;
replugRequired = false;
endpoint = getEndpoint(devdesc);
bMaxPacketSize = devdesc.bMaxPacketSize0;
USB_DeviceRemovalNotifyAsync(fd, &removal_cb, (void*) fd);
break;
replugRequired = false;
endpoint = getEndpoint(devdesc);
bMaxPacketSize = devdesc.bMaxPacketSize0;
USB_DeviceRemovalNotifyAsync(fd, &removal_cb, (void*) fd);
break;
}
else
{
USB_CloseDevice(&fd);
USB_CloseDevice(&fd);
}
}
setup = true;
setup = true;
}
void Retrode_ScanPads()
@ -100,7 +111,7 @@ void Retrode_ScanPads()
uint8_t ATTRIBUTE_ALIGN(32) buf[bMaxPacketSize];
// Retrode gamepad endpoint returns 5 bytes with gamepad events
// Retrode gamepad endpoint returns 5 bytes with gamepad events
if (USB_ReadIntrMsg(deviceId, endpoint, sizeof(buf), buf) != 5)
{
return;
@ -115,21 +126,21 @@ void Retrode_ScanPads()
// 4 = right Genesis/MD
// Button layout
// A=3,10
// B=3,01
// X=3,20
// Y=3,02
// L=3,40
// R=3,80
// Up=2,9C
// Down=2,64
// Left=1,9C
// Right=1,64
// Start=3,08
// Select=3,04
// A=3,10
// B=3,01
// X=3,20
// Y=3,02
// L=3,40
// R=3,80
// Up=2,9C
// Down=2,64
// Left=1,9C
// Right=1,64
// Start=3,08
// Select=3,04
u32 jp = 0;
jp |= ((buf[2] & 0x9C) == 0x9C) ? PAD_BUTTON_UP : 0;
jp |= ((buf[2] & 0x9C) == 0x9C) ? PAD_BUTTON_UP : 0;
jp |= ((buf[2] & 0x64) == 0x64) ? PAD_BUTTON_DOWN : 0;
jp |= ((buf[1] & 0x9C) == 0x9C) ? PAD_BUTTON_LEFT : 0;
jp |= ((buf[1] & 0x64) == 0x64) ? PAD_BUTTON_RIGHT : 0;
@ -143,7 +154,7 @@ void Retrode_ScanPads()
jp |= (buf[3] & 0x80) ? PAD_TRIGGER_R : 0;
jp |= (buf[3] & 0x08) ? PAD_BUTTON_START : 0;
jp |= (buf[3] & 0x04) ? PAD_TRIGGER_Z : 0; // SNES select button maps to Z
jp |= (buf[3] & 0x04) ? PAD_TRIGGER_Z : 0; // SNES select button maps to Z
// Required, otherwise if the returned port isn't the one we are looking for, jp will be set to zero,
// and held buttons are not possible w/o saving the state.
@ -152,10 +163,10 @@ void Retrode_ScanPads()
u32 Retrode_ButtonsHeld(int chan)
{
if(!setup)
{
open();
}
if(!setup)
{
open();
}
if (deviceId == 0)
{
return 0;
@ -165,10 +176,10 @@ u32 Retrode_ButtonsHeld(int chan)
char* Retrode_Status()
{
open();
if (replugRequired)
return "please replug";
return deviceId ? "connected" : "not found";
open();
if (replugRequired)
return "please replug";
return deviceId ? "connected" : "not found";
}
#endif
#endif

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@ -1,6 +1,8 @@
#ifndef _RETRODE_H_
#define _RETRODE_H_
#include <gctypes.h>
#ifdef __cplusplus
extern "C" {
#endif

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@ -3,12 +3,14 @@
#include <ogc/usb.h>
#define USB_CLASS_XBOX360 0xFF
#define XBOX360_VID 0x045e
#define XBOX360_PID 0x028e
static bool setup = false;
static bool replugRequired = false;
static s32 deviceId = 0;
static u8 endpoint_in = 0x81;
static u8 endpoint_out = 0x01; // some controllers require 0x02 for LED & rumble (updated below)
static u8 endpoint_out = 0x01; // some controllers require 0x02 (updated below)
static u8 bMaxPacketSize = 20;
static u8 bConfigurationValue = 1;
static u8 ATTRIBUTE_ALIGN(32) buf[20];
@ -28,159 +30,164 @@ static u8 getEndpoint(usb_devdesc devdesc)
return devdesc.configurations->interfaces->endpoints->bEndpointAddress;
}
static bool isXBOX360(usb_devdesc devdesc)
static bool isXBOX360(usb_device_entry dev)
{
return (devdesc.idVendor == 0x045e && devdesc.idProduct == 0x028e && getEndpoint(devdesc) == endpoint_in);
return dev.vid == XBOX360_VID && dev.pid == XBOX360_PID;
}
static bool isXBOX360Gamepad(usb_devdesc devdesc)
{
return devdesc.idVendor == XBOX360_VID && devdesc.idProduct == XBOX360_PID && getEndpoint(devdesc) == endpoint_in;
}
static int read(s32 device_id, u8 endpoint, u8 bMaxPacketSize0);
static void start_reading(s32 device_id, u8 endpoint, u8 bMaxPacketSize0)
{
if (isReading)
{
// already reading
return;
}
isReading = true;
read(deviceId, endpoint_in, bMaxPacketSize0);
if (isReading)
{
// already reading
return;
}
isReading = true;
read(deviceId, endpoint_in, bMaxPacketSize0);
}
static void stop_reading()
{
isReading = false;
isReading = false;
}
static int read_cb(int res, void *usrdata)
{
if (!isReading)
{
// stop reading
return 1;
}
if (!isReading)
{
// stop reading
return 1;
}
// NOTE: The four startup messages have res = 3 and can be ignored
// NOTE: The four startup messages have res = 3 and can be ignored
// Button layout
// A=3,10
// B=3,20
// X=3,40
// Y=3,80
// Up=2,01
// Right=2,08
// Left=2,04
// Down=2,02
// L=3,01
// R=3,02
// L2=4,FF ; analog trigger
// R3=5,FF ; analog trigger
// L3=2,40 ; left hat button
// L3=2,80 ; right hat button
// XBOX=3,04
// Start=2,10
// Back=2,20
// LStickX=6/7,FF ; <low byte>,<high byte>
// LStickY=8/9,FF
// RStickX=10/11,FF
// RStickY=12/13,FF
// Button layout
// A=3,10
// B=3,20
// X=3,40
// Y=3,80
// Up=2,01
// Right=2,08
// Left=2,04
// Down=2,02
// L=3,01
// R=3,02
// L2=4,FF ; analog trigger
// R3=5,FF ; analog trigger
// L3=2,40 ; left hat button
// L3=2,80 ; right hat button
// XBOX=3,04
// Start=2,10
// Back=2,20
// LStickX=6/7,FF ; <low byte>,<high byte>
// LStickY=8/9,FF
// RStickX=10/11,FF
// RStickY=12/13,FF
if (res == 20)
{
jp = 0;
jp |= ((buf[2] & 0x01) == 0x01) ? PAD_BUTTON_UP : 0;
jp |= ((buf[2] & 0x02) == 0x02) ? PAD_BUTTON_DOWN : 0;
jp |= ((buf[2] & 0x04) == 0x04) ? PAD_BUTTON_LEFT : 0;
jp |= ((buf[2] & 0x08) == 0x08) ? PAD_BUTTON_RIGHT : 0;
if (res == 20)
{
jp = 0;
jp |= ((buf[2] & 0x01) == 0x01) ? PAD_BUTTON_UP : 0;
jp |= ((buf[2] & 0x02) == 0x02) ? PAD_BUTTON_DOWN : 0;
jp |= ((buf[2] & 0x04) == 0x04) ? PAD_BUTTON_LEFT : 0;
jp |= ((buf[2] & 0x08) == 0x08) ? PAD_BUTTON_RIGHT : 0;
jp |= ((buf[3] & 0x10) == 0x10) ? PAD_BUTTON_B : 0; // XBOX360 A button maps to B
jp |= ((buf[3] & 0x20) == 0x20) ? PAD_BUTTON_A : 0; // XBOX360 B button maps to A
jp |= ((buf[3] & 0x40) == 0x40) ? PAD_BUTTON_Y : 0; // XBOX360 X button maps to Y
jp |= ((buf[3] & 0x80) == 0x80) ? PAD_BUTTON_X : 0; // XBOX360 Y button maps to X
jp |= ((buf[3] & 0x10) == 0x10) ? PAD_BUTTON_B : 0; // XBOX360 A button maps to B
jp |= ((buf[3] & 0x20) == 0x20) ? PAD_BUTTON_A : 0; // XBOX360 B button maps to A
jp |= ((buf[3] & 0x40) == 0x40) ? PAD_BUTTON_Y : 0; // XBOX360 X button maps to Y
jp |= ((buf[3] & 0x80) == 0x80) ? PAD_BUTTON_X : 0; // XBOX360 Y button maps to X
jp |= ((buf[3] & 0x01) == 0x01) ? PAD_TRIGGER_L : 0;
jp |= ((buf[3] & 0x02) == 0x02) ? PAD_TRIGGER_R : 0;
jp |= ((buf[3] & 0x01) == 0x01) ? PAD_TRIGGER_L : 0;
jp |= ((buf[3] & 0x02) == 0x02) ? PAD_TRIGGER_R : 0;
jp |= ((buf[2] & 0x10) == 0x10) ? PAD_BUTTON_START : 0;
jp |= ((buf[2] & 0x20) == 0x20) ? PAD_TRIGGER_Z : 0; // XBOX360 back button maps to Z
jp |= ((buf[2] & 0x10) == 0x10) ? PAD_BUTTON_START : 0;
jp |= ((buf[2] & 0x20) == 0x20) ? PAD_TRIGGER_Z : 0; // XBOX360 back button maps to Z
// triggers
jp |= (buf[4] > 128) ? PAD_TRIGGER_L : 0;
jp |= (buf[5] > 128) ? PAD_TRIGGER_R : 0;
// triggers
jp |= (buf[4] > 128) ? PAD_TRIGGER_L : 0;
jp |= (buf[5] > 128) ? PAD_TRIGGER_R : 0;
// left stick
int16_t lx = (buf[7] << 8) | buf[6]; // [-32768, 32767]
int16_t ly = (buf[9] << 8) | buf[8]; // [-32768, 32767]
jp |= (ly > 16384) ? PAD_BUTTON_UP : 0;
jp |= (ly < -16384) ? PAD_BUTTON_DOWN : 0;
jp |= (lx < -16384) ? PAD_BUTTON_LEFT : 0;
jp |= (lx > 16384) ? PAD_BUTTON_RIGHT : 0;
// left stick
int16_t lx = (buf[7] << 8) | buf[6]; // [-32768, 32767]
int16_t ly = (buf[9] << 8) | buf[8]; // [-32768, 32767]
jp |= (ly > 16384) ? PAD_BUTTON_UP : 0;
jp |= (ly < -16384) ? PAD_BUTTON_DOWN : 0;
jp |= (lx < -16384) ? PAD_BUTTON_LEFT : 0;
jp |= (lx > 16384) ? PAD_BUTTON_RIGHT : 0;
// right stick
int16_t rx = (buf[11] << 8) | buf[10]; // [-32768, 32767]
int16_t ry = (buf[13] << 8) | buf[12]; // [-32768, 32767]
jp |= (ry > 16384) ? PAD_BUTTON_X : 0; // XBOX360 Y button maps to X
jp |= (ry < -16384) ? PAD_BUTTON_B : 0; // XBOX360 A button maps to B
jp |= (rx < -16384) ? PAD_BUTTON_Y : 0; // XBOX360 X button maps to Y
jp |= (rx > 16384) ? PAD_BUTTON_A : 0; // XBOX360 B button maps to A
// right stick
int16_t rx = (buf[11] << 8) | buf[10]; // [-32768, 32767]
int16_t ry = (buf[13] << 8) | buf[12]; // [-32768, 32767]
jp |= (ry > 16384) ? PAD_BUTTON_UP : 0;
jp |= (ry < -16384) ? PAD_BUTTON_DOWN : 0;
jp |= (rx < -16384) ? PAD_BUTTON_LEFT : 0;
jp |= (rx > 16384) ? PAD_BUTTON_RIGHT : 0;
// XBOX button to switch to next player
if ((buf[3] & 0x04) == 0x04)
{
xboxButtonCount++;
// count = 2 means you have to push the button 1x to switch players
// count = 10 means you have to push the button 5x to switch players
if (xboxButtonCount >= 2)
{
nextPlayer = true;
xboxButtonCount = 0;
}
}
}
if ((buf[3] & 0x04) == 0x04)
{
xboxButtonCount++;
// count = 2 means you have to push the button 1x to switch players
// count = 10 means you have to push the button 5x to switch players
if (xboxButtonCount >= 2)
{
nextPlayer = true;
xboxButtonCount = 0;
}
}
}
// read again
read(deviceId, endpoint_in, bMaxPacketSize);
// read again
read(deviceId, endpoint_in, bMaxPacketSize);
return 1;
return 1;
}
// never call directly
static int read(s32 device_id, u8 endpoint, u8 bMaxPacketSize0)
{
// need to use async, because USB_ReadIntrMsg() blocks until a button is pressed
return USB_ReadIntrMsgAsync(device_id, endpoint, sizeof(buf), buf, &read_cb, NULL);
// need to use async, because USB_ReadIntrMsg() blocks until a button is pressed
return USB_ReadIntrMsgAsync(device_id, endpoint, sizeof(buf), buf, &read_cb, NULL);
}
static void turnOnLED()
{
uint8_t ATTRIBUTE_ALIGN(32) buf[] = { 0x01, 0x03, 0x06 + player };
USB_WriteIntrMsg(deviceId, endpoint_out, sizeof(buf), buf);
uint8_t ATTRIBUTE_ALIGN(32) buf[] = { 0x01, 0x03, 0x06 + player };
USB_WriteIntrMsg(deviceId, endpoint_out, sizeof(buf), buf);
}
static void increasePlayer()
{
player++;
if (player > 3)
{
player = 0;
}
turnOnLED();
player++;
if (player > 3)
{
player = 0;
}
turnOnLED();
}
void rumble(s32 device_id, u8 left, u8 right)
{
uint8_t ATTRIBUTE_ALIGN(32) buf[] = { 0x00, 0x08, 0x00, left, right, 0x00, 0x00, 0x00 };
USB_WriteIntrMsg(deviceId, endpoint_out, sizeof(buf), buf);
uint8_t ATTRIBUTE_ALIGN(32) buf[] = { 0x00, 0x08, 0x00, left, right, 0x00, 0x00, 0x00 };
USB_WriteIntrMsg(deviceId, endpoint_out, sizeof(buf), buf);
}
static int removal_cb(int result, void *usrdata)
{
s32 fd = (s32) usrdata;
if (fd == deviceId)
{
stop_reading();
deviceId = 0;
}
return 1;
s32 fd = (s32) usrdata;
if (fd == deviceId)
{
stop_reading();
deviceId = 0;
}
return 1;
}
// adapted from RetroArch input/drivers_hid/wiiusb_hid.c#wiiusb_get_description()
@ -191,86 +198,89 @@ void wiiusb_get_description(usb_device_entry *device, usb_devdesc *devdesc)
for (c = 0; c < devdesc->bNumConfigurations; c++)
{
const usb_configurationdesc *config = &devdesc->configurations[c];
const usb_configurationdesc *config = &devdesc->configurations[c];
for (i = 0; i < (int)config->bNumInterfaces; i++)
{
const usb_interfacedesc *inter = &config->interfaces[i];
for (i = 0; i < (int)config->bNumInterfaces; i++)
{
const usb_interfacedesc *inter = &config->interfaces[i];
for (k = 0; k < (int)inter->bNumEndpoints; k++)
{
const usb_endpointdesc *epdesc = &inter->endpoints[k];
bool is_int = (epdesc->bmAttributes & 0x03) == USB_ENDPOINT_INTERRUPT;
bool is_out = (epdesc->bEndpointAddress & 0x80) == USB_ENDPOINT_OUT;
bool is_in = (epdesc->bEndpointAddress & 0x80) == USB_ENDPOINT_IN;
for (k = 0; k < (int)inter->bNumEndpoints; k++)
{
const usb_endpointdesc *epdesc = &inter->endpoints[k];
bool is_int = (epdesc->bmAttributes & 0x03) == USB_ENDPOINT_INTERRUPT;
bool is_out = (epdesc->bEndpointAddress & 0x80) == USB_ENDPOINT_OUT;
bool is_in = (epdesc->bEndpointAddress & 0x80) == USB_ENDPOINT_IN;
if (is_int)
{
if (is_in)
{
//endpoint_in = epdesc->bEndpointAddress;
//endpoint_in_max_size = epdesc->wMaxPacketSize;
}
if (is_out)
{
endpoint_out = epdesc->bEndpointAddress;
//endpoint_out_max_size = epdesc->wMaxPacketSize;
}
}
}
break;
}
if (is_int)
{
if (is_in)
{
//endpoint_in = epdesc->bEndpointAddress;
//endpoint_in_max_size = epdesc->wMaxPacketSize;
}
if (is_out)
{
endpoint_out = epdesc->bEndpointAddress;
//endpoint_out_max_size = epdesc->wMaxPacketSize;
}
}
}
break;
}
}
}
static void open()
{
if (deviceId != 0)
{
return;
}
if (deviceId != 0)
{
return;
}
usb_device_entry dev_entry[8];
u8 dev_count;
if (USB_GetDeviceList(dev_entry, 8, USB_CLASS_XBOX360, &dev_count) < 0)
{
return;
}
usb_device_entry dev_entry[8];
u8 dev_count;
if (USB_GetDeviceList(dev_entry, 8, USB_CLASS_XBOX360, &dev_count) < 0)
{
return;
}
int i;
for (i = 0; i < dev_count; ++i)
{
s32 fd;
if (USB_OpenDevice(dev_entry[i].device_id, dev_entry[i].vid, dev_entry[i].pid, &fd) < 0)
{
continue;
}
for (int i = 0; i < dev_count; ++i)
{
if (!isXBOX360(dev_entry[i]))
{
continue;
}
s32 fd;
if (USB_OpenDevice(dev_entry[i].device_id, dev_entry[i].vid, dev_entry[i].pid, &fd) < 0)
{
continue;
}
usb_devdesc devdesc;
if (USB_GetDescriptors(fd, &devdesc) < 0)
{
// You have to replug the XBOX360 controller!
replugRequired = true;
USB_CloseDevice(&fd);
break;
}
usb_devdesc devdesc;
if (USB_GetDescriptors(fd, &devdesc) < 0)
{
// You have to replug the XBOX360 controller!
replugRequired = true;
USB_CloseDevice(&fd);
break;
}
if (isXBOX360(devdesc) && USB_SetConfiguration(fd, bConfigurationValue) >= 0)
{
deviceId = fd;
replugRequired = false;
wiiusb_get_description(&dev_entry[i], &devdesc);
turnOnLED();
USB_DeviceRemovalNotifyAsync(fd, &removal_cb, (void*) fd);
break;
}
else
{
USB_CloseDevice(&fd);
}
}
if (isXBOX360Gamepad(devdesc) && USB_SetConfiguration(fd, bConfigurationValue) >= 0)
{
deviceId = fd;
replugRequired = false;
wiiusb_get_description(&dev_entry[i], &devdesc);
turnOnLED();
USB_DeviceRemovalNotifyAsync(fd, &removal_cb, (void*) fd);
break;
}
else
{
USB_CloseDevice(&fd);
}
}
setup = true;
setup = true;
}
void XBOX360_ScanPads()
@ -285,19 +295,19 @@ void XBOX360_ScanPads()
u32 XBOX360_ButtonsHeld(int chan)
{
if(!setup)
{
open();
}
if (deviceId == 0)
{
return 0;
}
if (nextPlayer)
{
nextPlayer = false;
increasePlayer();
}
if(!setup)
{
open();
}
if (deviceId == 0)
{
return 0;
}
if (nextPlayer)
{
nextPlayer = false;
increasePlayer();
}
if (chan != player)
{
return 0;
@ -307,10 +317,10 @@ u32 XBOX360_ButtonsHeld(int chan)
char* XBOX360_Status()
{
open();
if (replugRequired)
return "please replug";
return deviceId ? "connected" : "not found";
open();
if (replugRequired)
return "please replug";
return deviceId ? "connected" : "not found";
}
#endif