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Fix GameCube video (#1062)
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@ -3847,11 +3847,11 @@ static int MenuSettingsVideo()
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case 2:
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sprintf (options.value[5], "Progressive (480p)"); break;
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case 3:
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sprintf (options.value[5], "Progressive (576p)"); break;
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case 4:
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sprintf (options.value[5], "PAL (50Hz)"); break;
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case 5:
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case 4:
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sprintf (options.value[5], "PAL (60Hz)"); break;
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case 5:
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sprintf (options.value[5], "Progressive (576p)"); break;
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}
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sprintf (options.value[6], "%s", GCSettings.HiResolution == 1 ? "On" : "Off");
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sprintf (options.value[7], "%s", GCSettings.SpriteLimit == 1 ? "On" : "Off");
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@ -133,7 +133,7 @@ struct SGCSettings{
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float zoomHor; // horizontal zoom amount
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float zoomVert; // vertical zoom amount
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int videomode; // 0 - automatic, 1 - NTSC (480i), 2 - Progressive (480p), 3 - Progressive (576p), 4 - PAL (50Hz), 5 - PAL (60Hz)
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int videomode; // 0 - Automatic, 1 - NTSC (480i), 2 - Progressive (480p), 3 - PAL (50Hz), 4 - PAL (60Hz), 5 - Progressive (576p)
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int render; // 0 - original, 1 - filtered, 2 - unfiltered
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int FilterMethod; // convert to RenderFilter
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int Controller;
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@ -399,15 +399,15 @@ static GXRModeObj * FindVideoMode()
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case 2: // Progressive (480p)
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mode = &TVNtsc480Prog;
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break;
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case 3: // Progressive (576p)
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mode = &TVPal576ProgScale;
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break;
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case 4: // PAL (50Hz)
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case 3: // PAL (50Hz)
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mode = &TVPal576IntDfScale;
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break;
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case 5: // PAL (60Hz)
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case 4: // PAL (60Hz)
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mode = &TVEurgb60Hz480IntDf;
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break;
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case 5: // Progressive (576p)
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mode = &TVPal576ProgScale;
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break;
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default:
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mode = VIDEO_GetPreferredMode(NULL);
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@ -417,8 +417,6 @@ static GXRModeObj * FindVideoMode()
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* on the Wii, the user can do this themselves on their Wii Settings */
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if(VIDEO_HaveComponentCable())
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mode = &TVNtsc480Prog;
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else
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mode = &TVPal576ProgScale;
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#endif
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break;
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