mirror of
https://github.com/dborth/snes9xgx.git
synced 2024-11-30 14:34:22 +01:00
Unzip from SMB works now
Pref XML now formatted
This commit is contained in:
parent
402da070a2
commit
fad4a5a114
@ -468,7 +468,7 @@ LoadDVDFile (unsigned char *buffer)
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}
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else
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{
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return UnZipBuffer (buffer, discoffset, 1, NULL); // unzip from dvd
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return UnZipFile (buffer, discoffset); // unzip from dvd
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}
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return dvddirlength;
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}
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@ -199,25 +199,20 @@ LoadFATFile (char *filename, int length)
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if (IsZipFile (zipbuffer))
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{
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// Unzip the ROM
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size = UnZipBuffer (rbuffer, 0, 0, handle); // unzip from FAT
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fclose (handle);
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return size;
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size = UnZipFile (rbuffer, handle); // unzip from FAT
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}
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else
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{
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// Just load the file up
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fseek(handle, 0, SEEK_END);
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length = ftell(handle); // get filesize
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fseek(handle, 2048, SEEK_SET); // seek back to point where we left off
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memcpy (rbuffer, zipbuffer, 2048); // copy what we already read
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fread (rbuffer + 2048, 1, length - 2048, handle);
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fclose (handle);
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return length;
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size = length;
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}
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fclose (handle);
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return size;
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}
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else
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{
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@ -31,7 +31,7 @@
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#include "snapshot.h"
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#include "srtc.h"
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#include "Snes9xGx.h"
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#include "Snes9xGX.h"
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#include "images/saveicon.h"
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#include "freeze.h"
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#include "filesel.h"
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@ -41,6 +41,7 @@
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#include "memcardop.h"
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#define MEMBUFFER (512 * 1024)
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#define VERSIONSTRFREEZE = "Snes9x GX 005 Freeze"
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extern void S9xSRTCPreSaveState ();
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extern void NGCFreezeStruct ();
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@ -50,7 +51,7 @@ extern unsigned char savebuffer[];
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static int bufoffset;
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static char membuffer[MEMBUFFER];
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char freezecomment[2][32] = { {"Snes9x GX 005 Freeze"}, {"Freeze"} };
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char freezecomment[2][32];
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/**
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@ -175,7 +176,8 @@ NGCFreezeGame (int method, bool8 silent)
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memcpy (savebuffer, saveicon, woffset);
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/*** And the freezecomment ***/
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sprintf (freezecomment[1], "%s", Memory.ROMName);
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sprintf (freezecomment[0], "%s Freeze", VERSIONSTR);
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sprintf (freezecomment[1], Memory.ROMName);
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memcpy (savebuffer + woffset, freezecomment, 64);
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woffset += 64;
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@ -242,15 +242,14 @@ void decodepad (int pad)
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int i, offset;
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float t;
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signed char wm_ax = 0;
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signed char wm_ay = 0;
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u32 wp = 0;
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signed char pad_x = PAD_StickX (pad);
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signed char pad_y = PAD_StickY (pad);
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u32 jp = PAD_ButtonsHeld (pad);
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#ifdef HW_RVL
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signed char wm_ax = 0;
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signed char wm_ay = 0;
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u32 wp = 0;
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wm_ax = WPAD_StickX ((u8)pad, 0);
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wm_ay = WPAD_StickY ((u8)pad, 0);
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wp = WPAD_ButtonsHeld (pad);
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@ -18,7 +18,7 @@
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#include "memmap.h"
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#include "srtc.h"
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#include "snes9xGx.h"
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#include "snes9xGX.h"
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#include "images/saveicon.h"
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#include "menudraw.h"
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#include "memcardop.h"
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@ -36,10 +36,8 @@ extern unsigned int ccpadmap[];
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extern unsigned int ncpadmap[];
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#define PREFS_FILE_NAME "SNES9xGX.xml"
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#define PREFSVERSTRING "Snes9x GX 005 Prefs"
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#define VERSIONSTRING "005"
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char prefscomment[2][32] = { {PREFSVERSTRING}, {"Preferences"} };
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char prefscomment[2][32];
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/****************************************************************************
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* Prepare Preferences Data
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@ -90,6 +88,34 @@ void createXMLController(unsigned int controller[], const char * name, const cha
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}
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}
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const char * XMLSaveCallback(mxml_node_t *node, int where)
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{
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const char *name;
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name = node->value.element.name;
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if(where == MXML_WS_BEFORE_CLOSE)
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{
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if(!strcmp(name, "file") || !strcmp(name, "section"))
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return ("\n");
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else if(!strcmp(name, "controller"))
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return ("\n\t");
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}
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if (where == MXML_WS_BEFORE_OPEN)
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{
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if(!strcmp(name, "file"))
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return ("\n");
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else if(!strcmp(name, "section"))
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return ("\n\n");
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else if(!strcmp(name, "setting") || !strcmp(name, "controller"))
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return ("\n\t");
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else if(!strcmp(name, "button"))
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return ("\n\t\t");
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}
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return (NULL);
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}
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int
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preparePrefsData (int method)
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{
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@ -105,14 +131,17 @@ preparePrefsData (int method)
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memcpy (savebuffer, saveicon, offset);
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// And the comments
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sprintf (prefscomment[0], "%s Prefs", VERSIONSTR);
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sprintf (prefscomment[1], "Preferences");
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memcpy (savebuffer + offset, prefscomment, 64);
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offset += 64;
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}
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xml = mxmlNewXML("1.0");
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mxmlSetWrapMargin(0); // disable line wrapping
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data = mxmlNewElement(xml, "file");
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mxmlElementSetAttr(data, "version",VERSIONSTRING);
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mxmlElementSetAttr(data, "version",VERSIONSTR);
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createXMLSection("File", "File Settings");
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@ -154,7 +183,7 @@ preparePrefsData (int method)
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createXMLController(ncpadmap, "ncpadmap", "Nunchuk");
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memset (savebuffer + offset, 0, SAVEBUFFERSIZE);
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int datasize = mxmlSaveString(xml, (char *)savebuffer, SAVEBUFFERSIZE, MXML_NO_CALLBACK);
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int datasize = mxmlSaveString(xml, (char *)savebuffer, SAVEBUFFERSIZE, XMLSaveCallback);
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mxmlDelete(xml);
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@ -12,148 +12,6 @@
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* The defaults used here are taken directly from porting.html
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****************************************************************************/
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/****************************************************************************
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Snes9x - Portable Super Nintendo Entertainment System (TM) emulator.
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(c) Copyright 1996 - 2002 Gary Henderson (gary.henderson@ntlworld.com) and
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Jerremy Koot (jkoot@snes9x.com)
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(c) Copyright 2002 - 2004 Matthew Kendora
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(c) Copyright 2002 - 2005 Peter Bortas (peter@bortas.org)
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(c) Copyright 2004 - 2005 Joel Yliluoma (http://iki.fi/bisqwit/)
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(c) Copyright 2001 - 2006 John Weidman (jweidman@slip.net)
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(c) Copyright 2002 - 2006 Brad Jorsch (anomie@users.sourceforge.net),
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funkyass (funkyass@spam.shaw.ca),
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Kris Bleakley (codeviolation@hotmail.com),
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Nach (n-a-c-h@users.sourceforge.net), and
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zones (kasumitokoduck@yahoo.com)
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BS-X C emulator code
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(c) Copyright 2005 - 2006 Dreamer Nom,
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zones
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C4 x86 assembler and some C emulation code
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(c) Copyright 2000 - 2003 _Demo_ (_demo_@zsnes.com),
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Nach,
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zsKnight (zsknight@zsnes.com)
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C4 C++ code
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(c) Copyright 2003 - 2006 Brad Jorsch,
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Nach
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DSP-1 emulator code
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(c) Copyright 1998 - 2006 _Demo_,
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Andreas Naive (andreasnaive@gmail.com)
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Gary Henderson,
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Ivar (ivar@snes9x.com),
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John Weidman,
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Kris Bleakley,
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Matthew Kendora,
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Nach,
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neviksti (neviksti@hotmail.com)
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DSP-2 emulator code
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(c) Copyright 2003 John Weidman,
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Kris Bleakley,
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Lord Nightmare (lord_nightmare@users.sourceforge.net),
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Matthew Kendora,
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neviksti
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DSP-3 emulator code
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(c) Copyright 2003 - 2006 John Weidman,
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Kris Bleakley,
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Lancer,
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z80 gaiden
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DSP-4 emulator code
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(c) Copyright 2004 - 2006 Dreamer Nom,
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John Weidman,
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Kris Bleakley,
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Nach,
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z80 gaiden
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OBC1 emulator code
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(c) Copyright 2001 - 2004 zsKnight,
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pagefault (pagefault@zsnes.com),
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Kris Bleakley,
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Ported from x86 assembler to C by sanmaiwashi
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SPC7110 and RTC C++ emulator code
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(c) Copyright 2002 Matthew Kendora with research by
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zsKnight,
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John Weidman,
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Dark Force
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S-DD1 C emulator code
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(c) Copyright 2003 Brad Jorsch with research by
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Andreas Naive,
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John Weidman
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S-RTC C emulator code
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(c) Copyright 2001-2006 byuu,
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John Weidman
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ST010 C++ emulator code
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(c) Copyright 2003 Feather,
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John Weidman,
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Kris Bleakley,
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Matthew Kendora
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Super FX x86 assembler emulator code
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(c) Copyright 1998 - 2003 _Demo_,
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pagefault,
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zsKnight,
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Super FX C emulator code
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(c) Copyright 1997 - 1999 Ivar,
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Gary Henderson,
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John Weidman
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Sound DSP emulator code is derived from SNEeSe and OpenSPC:
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(c) Copyright 1998 - 2003 Brad Martin
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(c) Copyright 1998 - 2006 Charles Bilyue'
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SH assembler code partly based on x86 assembler code
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(c) Copyright 2002 - 2004 Marcus Comstedt (marcus@mc.pp.se)
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2xSaI filter
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(c) Copyright 1999 - 2001 Derek Liauw Kie Fa
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HQ2x filter
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(c) Copyright 2003 Maxim Stepin (maxim@hiend3d.com)
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Specific ports contains the works of other authors. See headers in
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individual files.
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Snes9x homepage: http://www.snes9x.com
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Permission to use, copy, modify and/or distribute Snes9x in both binary
|
||||
and source form, for non-commercial purposes, is hereby granted without
|
||||
fee, providing that this license information and copyright notice appear
|
||||
with all copies and any derived work.
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event shall the authors be held liable for any damages
|
||||
arising from the use of this software or it's derivatives.
|
||||
|
||||
Snes9x is freeware for PERSONAL USE only. Commercial users should
|
||||
seek permission of the copyright holders first. Commercial use includes,
|
||||
but is not limited to, charging money for Snes9x or software derived from
|
||||
Snes9x, including Snes9x or derivatives in commercial game bundles, and/or
|
||||
using Snes9x as a promotion for your commercial product.
|
||||
|
||||
The copyright holders request that bug fixes and improvements to the code
|
||||
should be forwarded to them so everyone can benefit from the modifications
|
||||
in future versions.
|
||||
|
||||
Super NES and Super Nintendo Entertainment System are trademarks of
|
||||
Nintendo Co., Limited and its subsidiary companies.
|
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*****************************************************************************/
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#include <gccore.h>
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#include "snes9x.h"
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#include "snes9xGX.h"
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|
@ -11,148 +11,6 @@
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* The defaults used here are taken directly from porting.html
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****************************************************************************/
|
||||
|
||||
/****************************************************************************
|
||||
Snes9x - Portable Super Nintendo Entertainment System (TM) emulator.
|
||||
|
||||
(c) Copyright 1996 - 2002 Gary Henderson (gary.henderson@ntlworld.com) and
|
||||
Jerremy Koot (jkoot@snes9x.com)
|
||||
|
||||
(c) Copyright 2002 - 2004 Matthew Kendora
|
||||
|
||||
(c) Copyright 2002 - 2005 Peter Bortas (peter@bortas.org)
|
||||
|
||||
(c) Copyright 2004 - 2005 Joel Yliluoma (http://iki.fi/bisqwit/)
|
||||
|
||||
(c) Copyright 2001 - 2006 John Weidman (jweidman@slip.net)
|
||||
|
||||
(c) Copyright 2002 - 2006 Brad Jorsch (anomie@users.sourceforge.net),
|
||||
funkyass (funkyass@spam.shaw.ca),
|
||||
Kris Bleakley (codeviolation@hotmail.com),
|
||||
Nach (n-a-c-h@users.sourceforge.net), and
|
||||
zones (kasumitokoduck@yahoo.com)
|
||||
|
||||
BS-X C emulator code
|
||||
(c) Copyright 2005 - 2006 Dreamer Nom,
|
||||
zones
|
||||
|
||||
C4 x86 assembler and some C emulation code
|
||||
(c) Copyright 2000 - 2003 _Demo_ (_demo_@zsnes.com),
|
||||
Nach,
|
||||
zsKnight (zsknight@zsnes.com)
|
||||
|
||||
C4 C++ code
|
||||
(c) Copyright 2003 - 2006 Brad Jorsch,
|
||||
Nach
|
||||
|
||||
DSP-1 emulator code
|
||||
(c) Copyright 1998 - 2006 _Demo_,
|
||||
Andreas Naive (andreasnaive@gmail.com)
|
||||
Gary Henderson,
|
||||
Ivar (ivar@snes9x.com),
|
||||
John Weidman,
|
||||
Kris Bleakley,
|
||||
Matthew Kendora,
|
||||
Nach,
|
||||
neviksti (neviksti@hotmail.com)
|
||||
|
||||
DSP-2 emulator code
|
||||
(c) Copyright 2003 John Weidman,
|
||||
Kris Bleakley,
|
||||
Lord Nightmare (lord_nightmare@users.sourceforge.net),
|
||||
Matthew Kendora,
|
||||
neviksti
|
||||
|
||||
|
||||
DSP-3 emulator code
|
||||
(c) Copyright 2003 - 2006 John Weidman,
|
||||
Kris Bleakley,
|
||||
Lancer,
|
||||
z80 gaiden
|
||||
|
||||
DSP-4 emulator code
|
||||
(c) Copyright 2004 - 2006 Dreamer Nom,
|
||||
John Weidman,
|
||||
Kris Bleakley,
|
||||
Nach,
|
||||
z80 gaiden
|
||||
|
||||
OBC1 emulator code
|
||||
(c) Copyright 2001 - 2004 zsKnight,
|
||||
pagefault (pagefault@zsnes.com),
|
||||
Kris Bleakley,
|
||||
Ported from x86 assembler to C by sanmaiwashi
|
||||
|
||||
SPC7110 and RTC C++ emulator code
|
||||
(c) Copyright 2002 Matthew Kendora with research by
|
||||
zsKnight,
|
||||
John Weidman,
|
||||
Dark Force
|
||||
|
||||
S-DD1 C emulator code
|
||||
(c) Copyright 2003 Brad Jorsch with research by
|
||||
Andreas Naive,
|
||||
John Weidman
|
||||
|
||||
S-RTC C emulator code
|
||||
(c) Copyright 2001-2006 byuu,
|
||||
John Weidman
|
||||
|
||||
ST010 C++ emulator code
|
||||
(c) Copyright 2003 Feather,
|
||||
John Weidman,
|
||||
Kris Bleakley,
|
||||
Matthew Kendora
|
||||
|
||||
Super FX x86 assembler emulator code
|
||||
(c) Copyright 1998 - 2003 _Demo_,
|
||||
pagefault,
|
||||
zsKnight,
|
||||
|
||||
Super FX C emulator code
|
||||
(c) Copyright 1997 - 1999 Ivar,
|
||||
Gary Henderson,
|
||||
John Weidman
|
||||
|
||||
Sound DSP emulator code is derived from SNEeSe and OpenSPC:
|
||||
(c) Copyright 1998 - 2003 Brad Martin
|
||||
(c) Copyright 1998 - 2006 Charles Bilyue'
|
||||
|
||||
SH assembler code partly based on x86 assembler code
|
||||
(c) Copyright 2002 - 2004 Marcus Comstedt (marcus@mc.pp.se)
|
||||
|
||||
2xSaI filter
|
||||
(c) Copyright 1999 - 2001 Derek Liauw Kie Fa
|
||||
|
||||
HQ2x filter
|
||||
(c) Copyright 2003 Maxim Stepin (maxim@hiend3d.com)
|
||||
|
||||
Specific ports contains the works of other authors. See headers in
|
||||
individual files.
|
||||
|
||||
Snes9x homepage: http://www.snes9x.com
|
||||
|
||||
Permission to use, copy, modify and/or distribute Snes9x in both binary
|
||||
and source form, for non-commercial purposes, is hereby granted without
|
||||
fee, providing that this license information and copyright notice appear
|
||||
with all copies and any derived work.
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event shall the authors be held liable for any damages
|
||||
arising from the use of this software or it's derivatives.
|
||||
|
||||
Snes9x is freeware for PERSONAL USE only. Commercial users should
|
||||
seek permission of the copyright holders first. Commercial use includes,
|
||||
but is not limited to, charging money for Snes9x or software derived from
|
||||
Snes9x, including Snes9x or derivatives in commercial game bundles, and/or
|
||||
using Snes9x as a promotion for your commercial product.
|
||||
|
||||
The copyright holders request that bug fixes and improvements to the code
|
||||
should be forwarded to them so everyone can benefit from the modifications
|
||||
in future versions.
|
||||
|
||||
Super NES and Super Nintendo Entertainment System are trademarks of
|
||||
Nintendo Co., Limited and its subsidiary companies.
|
||||
*****************************************************************************/
|
||||
#ifndef _S9XCONFIG_
|
||||
|
||||
#define _S9XCONFIG_
|
||||
|
@ -21,12 +21,11 @@
|
||||
#include <errno.h>
|
||||
|
||||
#include "memmap.h"
|
||||
|
||||
#include "smbop.h"
|
||||
#include "unzip.h"
|
||||
#include "video.h"
|
||||
#include "menudraw.h"
|
||||
#include "filesel.h"
|
||||
#include "smbop.h"
|
||||
#include "Snes9xGx.h"
|
||||
|
||||
bool networkInit = false;
|
||||
@ -217,9 +216,6 @@ ParseSMBdirectory ()
|
||||
int
|
||||
LoadSMBFile (char *filename, int length)
|
||||
{
|
||||
unsigned char *rbuffer;
|
||||
rbuffer = (unsigned char *) Memory.ROM;
|
||||
int boffset;
|
||||
char filepath[MAXPATHLEN];
|
||||
|
||||
/* Check filename length */
|
||||
@ -231,19 +227,7 @@ LoadSMBFile (char *filename, int length)
|
||||
return -1;
|
||||
}
|
||||
|
||||
boffset = LoadBufferFromSMB((char *)rbuffer, SMBPath(filepath), NOTSILENT);
|
||||
|
||||
if(boffset > 0)
|
||||
{
|
||||
if(IsZipFile ((char *)rbuffer))
|
||||
{
|
||||
//return UnZipBuffer(rbuffer, 0, 2, NULL);
|
||||
// UNZIP currently crashes - FIX ME
|
||||
WaitPrompt((char*) "Zipped files are currently not supported over SMB!");
|
||||
return -1;
|
||||
}
|
||||
}
|
||||
return boffset;
|
||||
return LoadBufferFromSMB((char *)Memory.ROM, SMBPath(filepath), NOTSILENT);
|
||||
}
|
||||
|
||||
/****************************************************************************
|
||||
@ -327,9 +311,18 @@ LoadBufferFromSMB (char * sbuffer, char *filepath, bool8 silent)
|
||||
return 0;
|
||||
}
|
||||
|
||||
while ((ret = SMB_ReadFile (sbuffer + boffset, 1024, boffset, smbfile)) > 0)
|
||||
boffset += ret;
|
||||
ret = SMB_ReadFile (sbuffer, 1024, boffset, smbfile);
|
||||
|
||||
if (IsZipFile (sbuffer))
|
||||
{
|
||||
boffset = UnZipFile ((unsigned char *)sbuffer, smbfile); // unzip from SMB
|
||||
}
|
||||
else
|
||||
{
|
||||
// Just load the file up
|
||||
while ((ret = SMB_ReadFile (sbuffer + boffset, 1024, boffset, smbfile)) > 0)
|
||||
boffset += ret;
|
||||
}
|
||||
SMB_CloseFile (smbfile);
|
||||
|
||||
return boffset;
|
||||
|
@ -5,163 +5,19 @@
|
||||
* softdev July 2006
|
||||
* crunchy2 May 2007-July 2007
|
||||
*
|
||||
* snes9xGX.cpp
|
||||
* snes9xGX.h
|
||||
*
|
||||
* This file controls overall program flow. Most things start and end here!
|
||||
****************************************************************************/
|
||||
|
||||
/****************************************************************************
|
||||
Snes9x - Portable Super Nintendo Entertainment System (TM) emulator.
|
||||
|
||||
(c) Copyright 1996 - 2002 Gary Henderson (gary.henderson@ntlworld.com) and
|
||||
Jerremy Koot (jkoot@snes9x.com)
|
||||
|
||||
(c) Copyright 2002 - 2004 Matthew Kendora
|
||||
|
||||
(c) Copyright 2002 - 2005 Peter Bortas (peter@bortas.org)
|
||||
|
||||
(c) Copyright 2004 - 2005 Joel Yliluoma (http://iki.fi/bisqwit/)
|
||||
|
||||
(c) Copyright 2001 - 2006 John Weidman (jweidman@slip.net)
|
||||
|
||||
(c) Copyright 2002 - 2006 Brad Jorsch (anomie@users.sourceforge.net),
|
||||
funkyass (funkyass@spam.shaw.ca),
|
||||
Kris Bleakley (codeviolation@hotmail.com),
|
||||
Nach (n-a-c-h@users.sourceforge.net), and
|
||||
zones (kasumitokoduck@yahoo.com)
|
||||
|
||||
BS-X C emulator code
|
||||
(c) Copyright 2005 - 2006 Dreamer Nom,
|
||||
zones
|
||||
|
||||
C4 x86 assembler and some C emulation code
|
||||
(c) Copyright 2000 - 2003 _Demo_ (_demo_@zsnes.com),
|
||||
Nach,
|
||||
zsKnight (zsknight@zsnes.com)
|
||||
|
||||
C4 C++ code
|
||||
(c) Copyright 2003 - 2006 Brad Jorsch,
|
||||
Nach
|
||||
|
||||
DSP-1 emulator code
|
||||
(c) Copyright 1998 - 2006 _Demo_,
|
||||
Andreas Naive (andreasnaive@gmail.com)
|
||||
Gary Henderson,
|
||||
Ivar (ivar@snes9x.com),
|
||||
John Weidman,
|
||||
Kris Bleakley,
|
||||
Matthew Kendora,
|
||||
Nach,
|
||||
neviksti (neviksti@hotmail.com)
|
||||
|
||||
DSP-2 emulator code
|
||||
(c) Copyright 2003 John Weidman,
|
||||
Kris Bleakley,
|
||||
Lord Nightmare (lord_nightmare@users.sourceforge.net),
|
||||
Matthew Kendora,
|
||||
neviksti
|
||||
|
||||
|
||||
DSP-3 emulator code
|
||||
(c) Copyright 2003 - 2006 John Weidman,
|
||||
Kris Bleakley,
|
||||
Lancer,
|
||||
z80 gaiden
|
||||
|
||||
DSP-4 emulator code
|
||||
(c) Copyright 2004 - 2006 Dreamer Nom,
|
||||
John Weidman,
|
||||
Kris Bleakley,
|
||||
Nach,
|
||||
z80 gaiden
|
||||
|
||||
OBC1 emulator code
|
||||
(c) Copyright 2001 - 2004 zsKnight,
|
||||
pagefault (pagefault@zsnes.com),
|
||||
Kris Bleakley,
|
||||
Ported from x86 assembler to C by sanmaiwashi
|
||||
|
||||
SPC7110 and RTC C++ emulator code
|
||||
(c) Copyright 2002 Matthew Kendora with research by
|
||||
zsKnight,
|
||||
John Weidman,
|
||||
Dark Force
|
||||
|
||||
S-DD1 C emulator code
|
||||
(c) Copyright 2003 Brad Jorsch with research by
|
||||
Andreas Naive,
|
||||
John Weidman
|
||||
|
||||
S-RTC C emulator code
|
||||
(c) Copyright 2001-2006 byuu,
|
||||
John Weidman
|
||||
|
||||
ST010 C++ emulator code
|
||||
(c) Copyright 2003 Feather,
|
||||
John Weidman,
|
||||
Kris Bleakley,
|
||||
Matthew Kendora
|
||||
|
||||
Super FX x86 assembler emulator code
|
||||
(c) Copyright 1998 - 2003 _Demo_,
|
||||
pagefault,
|
||||
zsKnight,
|
||||
|
||||
Super FX C emulator code
|
||||
(c) Copyright 1997 - 1999 Ivar,
|
||||
Gary Henderson,
|
||||
John Weidman
|
||||
|
||||
Sound DSP emulator code is derived from SNEeSe and OpenSPC:
|
||||
(c) Copyright 1998 - 2003 Brad Martin
|
||||
(c) Copyright 1998 - 2006 Charles Bilyue'
|
||||
|
||||
SH assembler code partly based on x86 assembler code
|
||||
(c) Copyright 2002 - 2004 Marcus Comstedt (marcus@mc.pp.se)
|
||||
|
||||
2xSaI filter
|
||||
(c) Copyright 1999 - 2001 Derek Liauw Kie Fa
|
||||
|
||||
HQ2x filter
|
||||
(c) Copyright 2003 Maxim Stepin (maxim@hiend3d.com)
|
||||
|
||||
Specific ports contains the works of other authors. See headers in
|
||||
individual files.
|
||||
|
||||
Snes9x homepage: http://www.snes9x.com
|
||||
|
||||
Permission to use, copy, modify and/or distribute Snes9x in both binary
|
||||
and source form, for non-commercial purposes, is hereby granted without
|
||||
fee, providing that this license information and copyright notice appear
|
||||
with all copies and any derived work.
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event shall the authors be held liable for any damages
|
||||
arising from the use of this software or it's derivatives.
|
||||
|
||||
Snes9x is freeware for PERSONAL USE only. Commercial users should
|
||||
seek permission of the copyright holders first. Commercial use includes,
|
||||
but is not limited to, charging money for Snes9x or software derived from
|
||||
Snes9x, including Snes9x or derivatives in commercial game bundles, and/or
|
||||
using Snes9x as a promotion for your commercial product.
|
||||
|
||||
The copyright holders request that bug fixes and improvements to the code
|
||||
should be forwarded to them so everyone can benefit from the modifications
|
||||
in future versions.
|
||||
|
||||
Super NES and Super Nintendo Entertainment System are trademarks of
|
||||
Nintendo Co., Limited and its subsidiary companies.
|
||||
*****************************************************************************/
|
||||
|
||||
#ifndef _SNES9XGX_H_
|
||||
#define _SNES9XGX_H_
|
||||
|
||||
#include <gccore.h>
|
||||
#include "snes9x.h"
|
||||
|
||||
// FIX: these are unused, but could be... must also change "freezecomment", PREFSVERSTRING, and "sramcomment"
|
||||
//#define GCVERSION "002"
|
||||
//#define GCVERSIONSTRING "Snes9x 1.5 v002"
|
||||
#define VERSIONNUM "005"
|
||||
#define VERSIONSTR "Snes9x GX 005"
|
||||
|
||||
#define NOTSILENT 0
|
||||
#define SILENT 1
|
||||
|
@ -29,7 +29,7 @@ extern unsigned char savebuffer[];
|
||||
extern int padcal;
|
||||
extern unsigned short gcpadmap[];
|
||||
|
||||
char sramcomment[2][32] = { {"Snes9x GX 005 SRAM"}, {"Savegame"} };
|
||||
char sramcomment[2][32];
|
||||
|
||||
/****************************************************************************
|
||||
* Prepare Memory Card SRAM Save Data
|
||||
@ -48,7 +48,8 @@ prepareMCsavedata ()
|
||||
memcpy (savebuffer, saveicon, offset);
|
||||
|
||||
/*** And the sramcomments ***/
|
||||
sprintf (sramcomment[1], "%s", Memory.ROMName);
|
||||
sprintf (sramcomment[0], "%s SRAM", VERSIONSTR);
|
||||
sprintf (sramcomment[1], Memory.ROMName);
|
||||
memcpy (savebuffer + offset, sramcomment, 64);
|
||||
offset += 64;
|
||||
|
||||
|
@ -73,9 +73,12 @@ IsZipFile (char *buffer)
|
||||
*
|
||||
* It should be noted that there is a limit of 5MB total size for any ROM
|
||||
******************************************************************************/
|
||||
FILE* fatfile; // FAT
|
||||
u64 discoffset; // DVD
|
||||
SMBFILE smbfile; // SMB
|
||||
|
||||
int
|
||||
UnZipBuffer (unsigned char *outbuffer, u64 inoffset, short where, FILE* filehandle)
|
||||
UnZipBuffer (unsigned char *outbuffer, short where)
|
||||
{
|
||||
PKZIPHEADER pkzip;
|
||||
int zipoffset = 0;
|
||||
@ -84,6 +87,7 @@ UnZipBuffer (unsigned char *outbuffer, u64 inoffset, short where, FILE* filehand
|
||||
z_stream zs;
|
||||
int res;
|
||||
int bufferoffset = 0;
|
||||
int readoffset = 0;
|
||||
int have = 0;
|
||||
char readbuffer[ZIPCHUNK];
|
||||
char msg[128];
|
||||
@ -92,16 +96,16 @@ UnZipBuffer (unsigned char *outbuffer, u64 inoffset, short where, FILE* filehand
|
||||
switch (where)
|
||||
{
|
||||
case 0: // SD Card
|
||||
fseek(filehandle, 0, SEEK_SET);
|
||||
fread (readbuffer, 1, ZIPCHUNK, filehandle);
|
||||
fseek(fatfile, 0, SEEK_SET);
|
||||
fread (readbuffer, 1, ZIPCHUNK, fatfile);
|
||||
break;
|
||||
|
||||
case 1: // DVD
|
||||
dvd_read (readbuffer, ZIPCHUNK, inoffset);
|
||||
dvd_read (readbuffer, ZIPCHUNK, discoffset);
|
||||
break;
|
||||
|
||||
case 2: // From buffer
|
||||
memcpy(readbuffer, outbuffer, ZIPCHUNK);
|
||||
case 2: // From SMB
|
||||
SMB_ReadFile(readbuffer, ZIPCHUNK, 0, smbfile);
|
||||
break;
|
||||
}
|
||||
|
||||
@ -168,18 +172,18 @@ UnZipBuffer (unsigned char *outbuffer, u64 inoffset, short where, FILE* filehand
|
||||
|
||||
switch (where)
|
||||
{
|
||||
case 0: // SD Card
|
||||
fread (readbuffer, 1, ZIPCHUNK, filehandle);
|
||||
case 0: // SD Card
|
||||
fread (readbuffer, 1, ZIPCHUNK, fatfile);
|
||||
break;
|
||||
|
||||
case 1: // DVD
|
||||
inoffset += ZIPCHUNK;
|
||||
dvd_read (readbuffer, ZIPCHUNK, inoffset);
|
||||
case 1: // DVD
|
||||
readoffset += ZIPCHUNK;
|
||||
dvd_read (readbuffer, ZIPCHUNK, discoffset+readoffset);
|
||||
break;
|
||||
|
||||
case 2: // From buffer
|
||||
inoffset += ZIPCHUNK;
|
||||
memcpy(readbuffer, outbuffer+inoffset, ZIPCHUNK);
|
||||
case 2: // From SMB
|
||||
readoffset += ZIPCHUNK;
|
||||
SMB_ReadFile(readbuffer, ZIPCHUNK, readoffset, smbfile);
|
||||
break;
|
||||
}
|
||||
}
|
||||
@ -197,3 +201,24 @@ UnZipBuffer (unsigned char *outbuffer, u64 inoffset, short where, FILE* filehand
|
||||
|
||||
return 0;
|
||||
}
|
||||
// Reading from FAT
|
||||
int
|
||||
UnZipFile (unsigned char *outbuffer, FILE* infile)
|
||||
{
|
||||
fatfile = infile;
|
||||
return UnZipBuffer(outbuffer, 0);
|
||||
}
|
||||
// Reading from DVD
|
||||
int
|
||||
UnZipFile (unsigned char *outbuffer, u64 inoffset)
|
||||
{
|
||||
discoffset = inoffset;
|
||||
return UnZipBuffer(outbuffer, 1);
|
||||
}
|
||||
// Reading from SMB
|
||||
int
|
||||
UnZipFile (unsigned char *outbuffer, SMBFILE infile)
|
||||
{
|
||||
smbfile = infile;
|
||||
return UnZipBuffer(outbuffer, 2);
|
||||
}
|
||||
|
@ -8,9 +8,14 @@
|
||||
#ifndef _UNZIP_
|
||||
#define _UNZIP_
|
||||
|
||||
#include <smb.h>
|
||||
|
||||
extern int IsZipFile (char *buffer);
|
||||
int UnZipBuffer(unsigned char *outbuffer, unsigned char *inbuffer);
|
||||
int UnZipBuffer (unsigned char *outbuffer, u64 discoffset, short where, FILE* filehandle);
|
||||
|
||||
int UnZipFile (unsigned char *outbuffer, FILE* infile); // Reading from FAT
|
||||
int UnZipFile (unsigned char *outbuffer, u64 inoffset); // Reading from DVD
|
||||
int UnZipFile (unsigned char *outbuffer, SMBFILE infile); // Reading from SMB
|
||||
|
||||
/*
|
||||
* Zip file header definition
|
||||
*/
|
||||
|
Loading…
Reference in New Issue
Block a user