mirror of
https://github.com/dborth/snes9xgx.git
synced 2024-11-27 13:04:21 +01:00
Fix Dragon Ball Z Hyper Dimension black screen (#858)
- Commit "Backport Reduced version of Vitor's fix for SA1 speed throttle" caused a black screen when starting DBZ Hyper Dimension, this change fixes that.
This commit is contained in:
parent
f15028a5ac
commit
fee3081a05
@ -3160,13 +3160,31 @@ void CMemory::Map_SA1LoROMMap (void)
|
||||
|
||||
map_hirom_offset(0xc0, 0xff, 0x0000, 0xffff, CalculatedSize, 0);
|
||||
|
||||
map_space(0x00, 0x3f, 0x3000, 0x37ff, FillRAM);
|
||||
map_space(0x80, 0xbf, 0x3000, 0x37ff, FillRAM);
|
||||
#ifdef GEKKO
|
||||
if (match_id("AZIJ")) { // Dragon Ball Z - Hyper Dimension (J)
|
||||
map_space(0x00, 0x3f, 0x3000, 0x3fff, FillRAM);
|
||||
map_space(0x80, 0xbf, 0x3000, 0x3fff, FillRAM);
|
||||
}
|
||||
else {
|
||||
map_space(0x00, 0x3f, 0x3000, 0x37ff, FillRAM);
|
||||
map_space(0x80, 0xbf, 0x3000, 0x37ff, FillRAM);
|
||||
}
|
||||
#endif
|
||||
|
||||
|
||||
map_index(0x00, 0x3f, 0x6000, 0x7fff, MAP_BWRAM, MAP_TYPE_I_O);
|
||||
map_index(0x80, 0xbf, 0x6000, 0x7fff, MAP_BWRAM, MAP_TYPE_I_O);
|
||||
|
||||
for (int c = 0x40; c < 0x4f; c++)
|
||||
map_space(c, c, 0x0000, 0xffff, SRAM + (c & 3) * 0x10000);
|
||||
#ifdef GEKKO
|
||||
if (match_id("AZIJ")) { // Dragon Ball Z - Hyper Dimension (J)
|
||||
for (int c = 0x40; c < 0x80; c++)
|
||||
map_space(c, c, 0x0000, 0xffff, SRAM + (c & 1) * 0x10000);
|
||||
}
|
||||
else {
|
||||
for (int c = 0x40; c < 0x4f; c++)
|
||||
map_space(c, c, 0x0000, 0xffff, SRAM + (c & 3) * 0x10000);
|
||||
}
|
||||
#endif
|
||||
|
||||
map_WRAM();
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user