mirror of
https://github.com/dborth/snes9xgx.git
synced 2024-11-30 14:34:22 +01:00
load cover images directly from file instead of an intermediary buffer
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parent
c1fb2e5a1e
commit
ff223e4da8
@ -951,6 +951,16 @@ static void WindowCredits(void * ptr)
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* Displays a list of games on the specified load device, and allows the user
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* to browse and select from this list.
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***************************************************************************/
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static char* getImageFolder()
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{
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switch(GCSettings.PreviewImage)
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{
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case 1 : return GCSettings.CoverFolder; break;
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case 2 : return GCSettings.ArtworkFolder; break;
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default: return GCSettings.ScreenshotsFolder; break;
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}
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}
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static int MenuGameSelection()
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{
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int menu = MENU_NONE;
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@ -1120,27 +1130,18 @@ static int MenuGameSelection()
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{
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previousBrowserIndex = browser.selIndex;
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previousPreviewImg = GCSettings.PreviewImage;
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snprintf(imagePath, MAXJOLIET, "%s%s/%s.png", pathPrefix[GCSettings.LoadMethod], ImageFolder(), browserList[browser.selIndex].displayname);
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snprintf(imagePath, MAXJOLIET, "%s%s/%s.png", pathPrefix[GCSettings.LoadMethod], getImageFolder(), browserList[browser.selIndex].displayname);
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AllocSaveBuffer();
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int width, height;
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if(LoadFile(imagePath, SILENT))
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if(DecodePNGFromFile(imagePath, &width, &height, imgBuffer, 512, 512))
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{
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if(DecodePNG(savebuffer, &width, &height, imgBuffer, 512, 512))
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{
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preview.SetImage(imgBuffer, width, height);
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preview.SetScale( MIN(225.0f / width, 235.0f / height) );
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}
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else
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{
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preview.SetImage(NULL, 0, 0);
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}
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preview.SetImage(imgBuffer, width, height);
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preview.SetScale( MIN(225.0f / width, 235.0f / height) );
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}
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else
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else
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{
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preview.SetImage(NULL, 0, 0);
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}
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FreeSaveBuffer();
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}
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if(settingsBtn.GetState() == STATE_CLICKED)
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@ -565,13 +565,3 @@ int main(int argc, char *argv[])
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} // emulation loop
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} // main loop
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}
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char* ImageFolder()
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{
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switch(GCSettings.PreviewImage)
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{
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case 1 : return GCSettings.CoverFolder; break;
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case 2 : return GCSettings.ArtworkFolder; break;
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default: return GCSettings.ScreenshotsFolder; break;
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}
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}
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@ -124,8 +124,6 @@ struct SGCSettings{
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int Interpolation;
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};
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char* ImageFolder();
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void ExitApp();
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void ShutdownWii();
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bool SupportedIOS(u32 ios);
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@ -110,10 +110,6 @@ static int pngu_info (IMGCTX ctx)
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else if (ctx->source == PNGU_SOURCE_DEVICE)
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{
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// Open file
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if (!(ctx->fd = fopen (ctx->filename, "rb")))
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return PNGU_CANT_OPEN_FILE;
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// Load first 8 bytes into magic buffer
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if (fread (magic, 1, 8, ctx->fd) != 8)
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{
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@ -580,6 +576,29 @@ u8 * DecodePNG(const u8 *src, int * width, int * height, u8 *dstPtr, int maxwidt
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return dst;
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}
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u8 * DecodePNGFromFile(const char *filepath, int * width, int * height, u8 *dstPtr, int maxwidth, int maxheight)
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{
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FILE *file = fopen (filepath, "rb");
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if (!file)
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return NULL;
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IMGCTX ctx = PNGU_SelectImageFromDevice(filepath);
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if(!ctx)
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return NULL;
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ctx->fd = file;
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PNGUPROP imgProp;
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u8 *dst = NULL;
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if(PNGU_GetImageProperties(ctx, &imgProp) == PNGU_OK && imgProp.imgWidth <= maxwidth && imgProp.imgHeight < maxheight)
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dst = PNGU_DecodeTo4x4RGBA8 (ctx, imgProp.imgWidth, imgProp.imgHeight, width, height, dstPtr, maxwidth, maxheight);
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PNGU_ReleaseImageContext (ctx);
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return dst;
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}
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int PNGU_EncodeFromRGB (IMGCTX ctx, u32 width, u32 height, void *buffer, u32 stride)
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{
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png_uint_32 rowbytes;
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@ -64,6 +64,7 @@ int PNGU_GetImageProperties (IMGCTX ctx, PNGUPROP *fileproperties);
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****************************************************************************/
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u8 * DecodePNG(const u8 *src, int *width, int *height, u8 *dst, int maxwidth, int maxheight);
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u8 * DecodePNGFromFile(const char *filepath, int *width, int *height, u8 *dst, int maxwidth, int maxheight);
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int PNGU_EncodeFromRGB (IMGCTX ctx, u32 width, u32 height, void *buffer, u32 stride);
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int PNGU_EncodeFromGXTexture (IMGCTX ctx, u32 width, u32 height, void *buffer, u32 stride);
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int PNGU_EncodeFromEFB (IMGCTX ctx, u32 width, u32 height);
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