Commit Graph

756 Commits

Author SHA1 Message Date
dborth
af60660923
Merge pull request #740 from bladeoner/snestest
Code cleanup and fix include references
2018-08-18 10:01:11 -06:00
Etienne Haarsma
70c7e883d7 Code cleanup and fix include references
- Fixed all broken include references
- Cleanup memmap.cpp code by removing UNZIP and JMA SUPPORT code which are not used
- Cleanup reader.cpp code by removing the UNZIP SUPPORT reference to unzip.h
2018-08-18 12:04:35 +02:00
Daryl Borth
e41f513ee3 update readme 2018-08-16 19:54:29 -06:00
Daryl Borth
483e332fc6 finalize 4.3.8 2018-08-16 19:30:11 -06:00
Daryl Borth
b30051c692 fix joystick calculations 2018-08-16 14:00:14 -06:00
Daryl Borth
af25c15b08 mute sound when in turbo mode. otherwise the APU buffer can get messed
up.
2018-08-16 10:40:10 -06:00
Daryl Borth
a2ebaeac72 add soft and sharp video filtering options 2018-08-16 09:35:24 -06:00
Daryl Borth
c617a00d69 re-add explicit Wii U Pro controller mappings 2018-08-16 09:21:10 -06:00
Daryl Borth
fdc2b42ac0 partially revert snes9x core. fixes performance issues. 2018-08-16 08:59:18 -06:00
Daryl Borth
5ea5f217b5 partially revert snes9x core. fixes performance issues. 2018-08-16 08:41:30 -06:00
Daryl Borth
4f2234cbc2 fix SPC crash that happens on some games, eg: chrono trigger
(http://www.snes9x.com/phpbb3/viewtopic.php?f=6&t=6881)

the snes9x team gave up and replaced the core, but others have fixed it
https://bitbucket.org/mpyne/game-music-emu/issues/18/spc_cpucpp-492-always-assert-s
2018-08-15 12:54:52 -06:00
Daryl Borth
05a607a8f7 update hermite resampler to support dynamic rate control (fixes audio
blips), remove some asserts in APU.
2018-08-15 11:49:27 -06:00
Daryl Borth
1a89c5174a BS-X works again. required BSX BIOS ROM be placed in snes9xgx as
BS-X.bin.
2018-08-15 10:01:48 -06:00
Daryl Borth
e138b27dea add DSP halt/unhalt when switching between sound modes 2018-08-14 15:38:54 -06:00
Daryl Borth
007dbb6b4d restore 1.56 BSX. for some reason this fixes all games from crashing. 2018-08-14 14:56:58 -06:00
Daryl Borth
33f833bbc6 revert BSX code back to snes9x 1.52. no idea why the 1.56 code isn't
working.
2018-08-14 11:23:10 -06:00
Daryl Borth
7da04d7d01 fix sound crackling 2018-08-14 11:00:45 -06:00
Daryl Borth
395f9069ef compress images, fix invalid sRGB profile 2018-08-14 10:36:14 -06:00
Daryl Borth
1e55157a6e fix cheats not working 2018-08-12 16:36:31 -06:00
Daryl Borth
a9f851a19f Finish update to snes9x 1.56 master. Disable multi pixel format support
for a speed boost.
2018-08-12 16:05:46 -06:00
Daryl Borth
d895bf6300 compress bg music to reduce memory footprint. reorder init to init
snes9x memory earlier so it goes into MEM1.
2018-08-11 15:54:25 -06:00
Daryl Borth
5866fd20db backport more changes from snes9x master 2018-08-11 14:58:21 -06:00
Daryl Borth
856a1ac127 backport more changes from snes9x master 2018-08-11 14:56:31 -06:00
Daryl Borth
e8f2613841 backport some files from snes9x master 2018-08-10 10:25:56 -06:00
Daryl Borth
c685dfceb9 allow ROMs smaller than 96K. 32K is now the lower limit. 2018-08-09 17:39:56 -06:00
Daryl Borth
647097b356 remove L+R+X+Y trigger to go back to emulator. just use the stick or
home button.
2018-08-09 17:30:15 -06:00
Daryl Borth
d51aeb12ac remove non-existent defaults 2018-08-09 17:14:59 -06:00
Daryl Borth
66110b2671 re-enable FixInvalidSettings 2018-08-09 17:05:47 -06:00
dborth
732c94033b
Merge pull request #734 from bladeoner/background
Change SNES bg image from US to EU/JP version
2018-08-05 17:52:59 -06:00
dborth
2af5720dbf
Merge pull request #733 from bladeoner/build
Update build to version 4.3.8
2018-08-05 17:51:54 -06:00
bladeoner
ed77e346c6
Change SNES bg image from US to EU/JP version
- This changes the background image in the menu to the EU/JP version of the console.
It makes the it more complete since the other images used are also the EU/JP version of the console.
2018-08-05 22:46:54 +02:00
bladeoner
b27ac565d5
Update build to version 4.3.8
* Add MSU1 support (thanks qwertymodo!)
* Add BPS soft-patching support (thanks qwertymodo!)
* Allow loader to pass two arguments instead of three (libertyernie)
* Backport some MSU1 fixes from snes9x
* Fix a few potential crashes caused by the GUI
* Compiled with latest libOGC/devkitPPC
* Remove update check completely. 
* Compatibility fixes for newer devkitppc.
* Compile fixes for Gamecube
* Compile fixes for Linux
2018-08-05 22:39:13 +02:00
dborth
e5fd0c4730
Merge pull request #732 from bladeoner/master
Compile fixes for Linux
2018-08-05 13:33:36 -06:00
bladeoner
dbefa19b60
Compile fixes for Linux
- Compiling on a Linux distribution will fail without these fixes.
2018-08-05 21:17:02 +02:00
Daryl Borth
0291bdff5b update release notes 2018-08-04 13:29:18 -06:00
Daryl Borth
6788d15aae automatically create preview image dirs if they don't exist 2018-08-02 11:28:00 -06:00
Daryl Borth
b66d66e82e compiles on latest devkitPPC/libogc. Note: crashes as soon as wiimote is
connected with the freetype portlib supplied by devkitPPC. using an
older freetype works.
2018-08-02 10:32:54 -06:00
Daryl Borth
9703bef743 remove wiiupc since libogc wiiuse now supports WiiU Pro controller.
remove update check completely. compatibility fixes for newer devkitppc.
2018-08-01 12:44:21 -06:00
dborth
0baaf38e35
Merge pull request #728 from libertyernie/allow-two-arguments
Allow loader (e.g. Homebrew Channel) to pass 2 arguments instead of 3
2018-07-29 11:47:55 -06:00
dborth
f8d206b87d
Merge pull request #730 from bladeoner/master
MSU1 fixes backported
2018-07-29 11:46:14 -06:00
bladeoner
74f3ee4caf
MSU1 fixes backported
The following fixes are backported from the Snes9x master branch:
- Release msu data and audio streams on exit, use unzClose when closing
- Fix MSU-1 channel swap on loop
- Ensure all MSU-1 reads are stereo channel aligned
- Clean up S9xMSU1Generate code
- Fix MSU1 swapping.
- Fix casting on MSU1 volume
- Get rid of "Unable to find msu file" console spam
2018-07-29 19:33:25 +02:00
libertyernie
8d210497a3 Check argc 2018-07-28 15:09:23 -05:00
libertyernie
081efa8f26 Allow loader (e.g. Homebrew Channel) to pass two arguments instead of three for autoload 2018-07-27 21:52:04 -05:00
dborth
8ea78dde4a
Merge pull request #725 from emukidid/master
More GameCube optimisations
2018-06-08 17:56:26 -06:00
emu_kidid
2c224b8db8 - Fix LTO flag (actually use one :P)
- Virtual memory for GameCube, prevent out of memory crashes
2018-06-09 08:59:52 +09:30
dborth
967190c5bc
Merge pull request #724 from emukidid/master
- Fix compilation errors with latest libOGC/devkitPPC
2018-06-06 19:16:30 -06:00
emu_kidid
a417745817 - Fix compilation errors with latest libOGC/devkitPPC
- Fix GameCube build
- Add PowerPC specific Blargg makefile flags
- Add LTO to Makefile.gc
2018-06-06 23:40:11 +09:30
dborth
127504ca8e
Merge pull request #716 from bladeoner/master
Properly report MSU-1 revision in the status register
2018-03-06 20:01:52 -07:00
bladeoner
d8a8530bc8
Properly report MSU-1 revision in the status register 2018-03-04 17:00:22 +01:00
dborth
c9d0680796
Merge pull request #711 from bladeoner/bps
Add .bps soft-patching support by qwertymodo
2018-01-17 20:55:54 -07:00