/*****************************************************************************\ Snes9x - Portable Super Nintendo Entertainment System (TM) emulator. This file is licensed under the Snes9x License. For further information, consult the LICENSE file in the root directory. \*****************************************************************************/ #ifndef _PORT_H_ #define _PORT_H_ #include #include #include #include #ifndef GEKKO #include #endif #include #include #ifdef HAVE_STRINGS_H #include #endif #include #ifdef __WIN32__ #define NOMINMAX 1 #include #endif #ifdef __WIN32__ //#define RIGHTSHIFT_IS_SAR #define RIGHTSHIFT_int8_IS_SAR #define RIGHTSHIFT_int16_IS_SAR #define RIGHTSHIFT_int32_IS_SAR #ifndef GEKKO #define SNES_JOY_READ_CALLBACKS #endif #endif #ifdef __MACOSX__ #define PIXEL_FORMAT RGB555 #endif #ifndef PIXEL_FORMAT #define PIXEL_FORMAT RGB565 #endif #if defined(__GNUC__) #define alwaysinline inline __attribute__((always_inline)) #elif defined(_MSC_VER) #define alwaysinline __forceinline #else #define alwaysinline inline #endif #ifndef snes9x_types_defined #define snes9x_types_defined typedef unsigned char bool8; #ifdef HAVE_STDINT_H #include typedef intptr_t pint; typedef int8_t int8; typedef uint8_t uint8; typedef int16_t int16; typedef uint16_t uint16; typedef int32_t int32; typedef uint32_t uint32; typedef int64_t int64; typedef uint64_t uint64; #else // HAVE_STDINT_H #ifdef __WIN32__ typedef intptr_t pint; typedef signed char int8; typedef unsigned char uint8; typedef signed short int16; typedef unsigned short uint16; typedef signed int int32; typedef unsigned int uint32; typedef signed __int64 int64; typedef unsigned __int64 uint64; typedef int8 int8_t; typedef uint8 uint8_t; typedef int16 int16_t; typedef uint16 uint16_t; typedef int32 int32_t; typedef uint32 uint32_t; typedef int64 int64_t; typedef uint64 uint64_t; typedef int socklen_t; #else // __WIN32__ typedef signed char int8; typedef unsigned char uint8; typedef signed short int16; typedef unsigned short uint16; typedef signed int int32; typedef unsigned int uint32; #ifdef __GNUC__ // long long is not part of ISO C++ __extension__ #endif typedef long long int64; typedef unsigned long long uint64; typedef size_t pint; #endif // __WIN32__ #endif // HAVE_STDINT_H #endif // snes9x_types_defined #ifndef TRUE #define TRUE 1 #endif #ifndef FALSE #define FALSE 0 #endif #define START_EXTERN_C extern "C" { #define END_EXTERN_C } #ifndef __WIN32__ #ifndef PATH_MAX #define PATH_MAX 1024 #endif #define _MAX_DRIVE 1 #define _MAX_DIR PATH_MAX #define _MAX_FNAME PATH_MAX #define _MAX_EXT PATH_MAX #define _MAX_PATH PATH_MAX #else #ifndef PATH_MAX #define PATH_MAX _MAX_PATH #endif #endif #ifndef __WIN32__ void _splitpath (const char *, char *, char *, char *, char *); void _makepath (char *, const char *, const char *, const char *, const char *); #define S9xDisplayString DisplayStringFromBottom #else // __WIN32__ #define snprintf _snprintf #define strcasecmp stricmp #define strncasecmp strnicmp #ifndef __LIBRETRO__ void WinDisplayStringFromBottom(const char *string, int linesFromBottom, int pixelsFromLeft, bool allowWrap); #define S9xDisplayString WinDisplayStringFromBottom void SetInfoDlgColor(unsigned char, unsigned char, unsigned char); #define SET_UI_COLOR(r,g,b) SetInfoDlgColor(r,g,b) #else // __LIBRETRO__ #define S9xDisplayString DisplayStringFromBottom #endif // __LIBRETRO__ #endif // __WIN32__ #if defined(__DJGPP) || defined(__WIN32__) #define SLASH_STR "\\" #define SLASH_CHAR '\\' #else #define SLASH_STR "/" #define SLASH_CHAR '/' #endif #ifndef SIG_PF #define SIG_PF void (*) (int) #endif #ifdef __linux #define TITLE "Snes9x: Linux" #define SYS_CONFIG_FILE "/etc/snes9x/snes9x.conf" #endif #ifndef TITLE #define TITLE "Snes9x" #endif #if defined(__i386__) || defined(__i486__) || defined(__i586__) || defined(__i686__) || defined(__x86_64__) || defined(__alpha__) || defined(__MIPSEL__) || defined(_M_IX86) || defined(_M_X64) || defined(_XBOX1) || defined(__arm__) || defined(ANDROID) || defined(__aarch64__) || (defined(__BYTE_ORDER__) && __BYTE_ORDER == __ORDER_LITTLE_ENDIAN__) #define LSB_FIRST #define FAST_LSB_WORD_ACCESS #else #define MSB_FIRST #endif #ifdef FAST_LSB_WORD_ACCESS #define READ_WORD(s) (*(uint16 *) (s)) #define READ_3WORD(s) (*(uint32 *) (s) & 0x00ffffff) #define READ_DWORD(s) (*(uint32 *) (s)) #define WRITE_WORD(s, d) *(uint16 *) (s) = (d) #define WRITE_3WORD(s, d) *(uint16 *) (s) = (uint16) (d), *((uint8 *) (s) + 2) = (uint8) ((d) >> 16) #define WRITE_DWORD(s, d) *(uint32 *) (s) = (d) #else #define READ_WORD(s) (*(uint8 *) (s) | (*((uint8 *) (s) + 1) << 8)) #define READ_3WORD(s) (*(uint8 *) (s) | (*((uint8 *) (s) + 1) << 8) | (*((uint8 *) (s) + 2) << 16)) #define READ_DWORD(s) (*(uint8 *) (s) | (*((uint8 *) (s) + 1) << 8) | (*((uint8 *) (s) + 2) << 16) | (*((uint8 *) (s) + 3) << 24)) #define WRITE_WORD(s, d) *(uint8 *) (s) = (uint8) (d), *((uint8 *) (s) + 1) = (uint8) ((d) >> 8) #define WRITE_3WORD(s, d) *(uint8 *) (s) = (uint8) (d), *((uint8 *) (s) + 1) = (uint8) ((d) >> 8), *((uint8 *) (s) + 2) = (uint8) ((d) >> 16) #define WRITE_DWORD(s, d) *(uint8 *) (s) = (uint8) (d), *((uint8 *) (s) + 1) = (uint8) ((d) >> 8), *((uint8 *) (s) + 2) = (uint8) ((d) >> 16), *((uint8 *) (s) + 3) = (uint8) ((d) >> 24) #endif #define SWAP_WORD(s) (s) = (((s) & 0xff) << 8) | (((s) & 0xff00) >> 8) #define SWAP_DWORD(s) (s) = (((s) & 0xff) << 24) | (((s) & 0xff00) << 8) | (((s) & 0xff0000) >> 8) | (((s) & 0xff000000) >> 24) #include "pixform.h" #endif