/**************************************************************************** * Snes9x 1.50 * * Nintendo Gamecube Port * crunchy2 April 2007-July 2007 * * preferences.cpp * * Preferences save/load preferences utilities ****************************************************************************/ #include #include #include #include #include "mxml.h" #include "snes9x.h" #include "memmap.h" #include "srtc.h" #include "snes9xGx.h" #include "images/saveicon.h" #include "menudraw.h" #include "memcardop.h" #include "fileop.h" #include "smbop.h" #include "filesel.h" extern unsigned char savebuffer[]; extern int currconfig[4]; // button map configurations extern unsigned int gcpadmap[]; extern unsigned int wmpadmap[]; extern unsigned int ccpadmap[]; extern unsigned int ncpadmap[]; #define PREFS_FILE_NAME "SNES9xGX.xml" #define PREFSVERSTRING "Snes9x GX 005 Prefs" #define VERSIONSTRING "005" char prefscomment[2][32] = { {PREFSVERSTRING}, {"Preferences"} }; /**************************************************************************** * Prepare Preferences Data * * This sets up the save buffer for saving. ****************************************************************************/ mxml_node_t *xml; mxml_node_t *data; mxml_node_t *section; mxml_node_t *item; mxml_node_t *elem; char temp[200]; const char * toStr(int i) { sprintf(temp, "%d", i); return temp; } void createXMLSection(const char * name, const char * description) { section = mxmlNewElement(data, "section"); mxmlElementSetAttr(section, "name", name); mxmlElementSetAttr(section, "description", description); } void createXMLSetting(const char * name, const char * description, const char * value) { item = mxmlNewElement(section, "setting"); mxmlElementSetAttr(item, "name", name); mxmlElementSetAttr(item, "value", value); mxmlElementSetAttr(item, "description", description); } void createXMLController(unsigned int controller[], const char * name, const char * description) { item = mxmlNewElement(section, "controller"); mxmlElementSetAttr(item, "name", name); mxmlElementSetAttr(item, "description", description); // create buttons for(int i=0; i < 12; i++) { elem = mxmlNewElement(item, "button"); mxmlElementSetAttr(elem, "number", toStr(i)); mxmlElementSetAttr(elem, "assignment", toStr(controller[i])); } } int preparePrefsData (int method) { int offset = 0; memset (savebuffer, 0, SAVEBUFFERSIZE); // add save icon and comments for Memory Card saves if(method == METHOD_MC_SLOTA || method == METHOD_MC_SLOTB) { offset = sizeof (saveicon); // Copy in save icon memcpy (savebuffer, saveicon, offset); // And the comments memcpy (savebuffer + offset, prefscomment, 64); offset += 64; } xml = mxmlNewXML("1.0"); data = mxmlNewElement(xml, "file"); mxmlElementSetAttr(data, "version",VERSIONSTRING); createXMLSection("File", "File Settings"); createXMLSetting("AutoLoad", "Auto Load", toStr(GCSettings.AutoLoad)); createXMLSetting("AutoSave", "Auto Save", toStr(GCSettings.AutoSave)); createXMLSetting("LoadMethod", "Load Method", toStr(GCSettings.LoadMethod)); createXMLSetting("SaveMethod", "Save Method", toStr(GCSettings.SaveMethod)); createXMLSetting("LoadFolder", "Load Folder", GCSettings.LoadFolder); createXMLSetting("SaveFolder", "Save Folder", GCSettings.SaveFolder); createXMLSetting("CheatFolder", "Cheats Folder", GCSettings.CheatFolder); createXMLSetting("VerifySaves", "Verify Memory Card Saves", toStr(GCSettings.VerifySaves)); createXMLSection("Network", "Network Settings"); createXMLSetting("smbip", "Share Computer IP", GCSettings.smbip); createXMLSetting("smbshare", "Share Name", GCSettings.smbshare); createXMLSetting("smbuser", "Share Username", GCSettings.smbuser); createXMLSetting("smbpwd", "Share Password", GCSettings.smbpwd); createXMLSection("Emulation", "Emulation Settings"); createXMLSetting("ReverseStereo", "Reverse Stereo", toStr(Settings.ReverseStereo)); createXMLSetting("InterpolatedSound", "Interpolated Sound", toStr(Settings.InterpolatedSound)); createXMLSetting("Transparency", "Transparency", toStr(Settings.Transparency)); createXMLSetting("DisplayFrameRate", "Display Frame Rate", toStr(Settings.DisplayFrameRate)); createXMLSetting("NGCZoom", "C-Stick Zoom", toStr(GCSettings.NGCZoom)); createXMLSetting("render", "Video Filtering", toStr(GCSettings.render)); createXMLSection("Controller", "Controller Settings"); createXMLSetting("MultiTap", "MultiTap", toStr(Settings.MultiPlayer5Master)); createXMLSetting("Superscope", "Superscope", toStr(GCSettings.Superscope)); createXMLSetting("Mice", "Mice", toStr(GCSettings.Mouse)); createXMLSetting("Justifiers", "Justifiers", toStr(GCSettings.Justifier)); createXMLController(gcpadmap, "gcpadmap", "GameCube Pad"); createXMLController(wmpadmap, "wmpadmap", "Wiimote"); createXMLController(ccpadmap, "ccpadmap", "Classic Controller"); createXMLController(ncpadmap, "ncpadmap", "Nunchuk"); memset (savebuffer + offset, 0, SAVEBUFFERSIZE); int datasize = mxmlSaveString(xml, (char *)savebuffer, SAVEBUFFERSIZE, MXML_NO_CALLBACK); mxmlDelete(xml); return datasize; /* int offset = sizeof (saveicon); int size; memset (savebuffer, 0, SAVEBUFFERSIZE); // Copy in save icon memcpy (savebuffer, saveicon, offset); // And the prefscomments memcpy (savebuffer + offset, prefscomment, 64); offset += 64; // Save all settings size = sizeof (Settings); memcpy (savebuffer + offset, &Settings, size); offset += size; // Save GC specific settings size = sizeof (GCSettings); memcpy (savebuffer + offset, &GCSettings, size); offset += size; // Save buttonmaps size = sizeof (unsigned int) *12; // this size applies to all padmaps memcpy (savebuffer + offset, &gcpadmap, size); offset += size; memcpy (savebuffer + offset, &wmpadmap, size); offset += size; memcpy (savebuffer + offset, &ccpadmap, size); offset += size; memcpy (savebuffer + offset, &ncpadmap, size); offset += size; return offset; */ } /**************************************************************************** * Decode Preferences Data ****************************************************************************/ void loadXMLSetting(char * var, const char * name) { item = mxmlFindElement(xml, xml, "setting", "name", name, MXML_DESCEND); if(item) sprintf(var, "%s", mxmlElementGetAttr(item, "value")); } void loadXMLSetting(int * var, const char * name) { item = mxmlFindElement(xml, xml, "setting", "name", name, MXML_DESCEND); if(item) *var = atoi(mxmlElementGetAttr(item, "value")); } void loadXMLSetting(bool8 * var, const char * name) { item = mxmlFindElement(xml, xml, "setting", "name", name, MXML_DESCEND); if(item) *var = atoi(mxmlElementGetAttr(item, "value")); } void loadXMLController(unsigned int controller[], const char * name) { item = mxmlFindElement(xml, xml, "controller", "name", name, MXML_DESCEND); if(item) { // populate buttons for(int i=0; i < 12; i++) { elem = mxmlFindElement(item, xml, "button", "number", toStr(i), MXML_DESCEND); if(elem) controller[i] = atoi(mxmlElementGetAttr(elem, "assignment")); } } } bool decodePrefsData (int method) { int offset = 0; // skip save icon and comments for Memory Card saves if(method == METHOD_MC_SLOTA || method == METHOD_MC_SLOTB) { offset = sizeof (saveicon); offset += 64; // sizeof prefscomment } xml = mxmlLoadString(NULL, (char *)savebuffer+offset, MXML_TEXT_CALLBACK); // check settings version // we don't do anything with the version #, but we'll store it anyway char * version; item = mxmlFindElement(xml, xml, "file", "version", NULL, MXML_DESCEND); if(item) // a version entry exists version = (char *)mxmlElementGetAttr(item, "version"); else // version # not found, must be invalid return false; // File Settings loadXMLSetting(&GCSettings.AutoLoad, "AutoLoad"); loadXMLSetting(&GCSettings.AutoSave, "AutoSave"); loadXMLSetting(&GCSettings.LoadMethod, "LoadMethod"); loadXMLSetting(&GCSettings.SaveMethod, "SaveMethod"); loadXMLSetting(GCSettings.LoadFolder, "LoadFolder"); loadXMLSetting(GCSettings.SaveFolder, "SaveFolder"); loadXMLSetting(GCSettings.CheatFolder, "CheatFolder"); loadXMLSetting(&GCSettings.VerifySaves, "VerifySaves"); // Network Settings loadXMLSetting(GCSettings.smbip, "smbip"); loadXMLSetting(GCSettings.smbshare, "smbshare"); loadXMLSetting(GCSettings.smbuser, "smbuser"); loadXMLSetting(GCSettings.smbpwd, "smbpwd"); // Emulation Settings loadXMLSetting(&Settings.ReverseStereo, "ReverseStereo"); loadXMLSetting(&Settings.InterpolatedSound, "InterpolatedSound"); loadXMLSetting(&Settings.Transparency, "Transparency"); loadXMLSetting(&Settings.DisplayFrameRate, "DisplayFrameRate"); loadXMLSetting(&GCSettings.NGCZoom, "NGCZoom"); loadXMLSetting(&GCSettings.render, "render"); // Controller Settings loadXMLSetting(&Settings.MultiPlayer5Master, "MultiTap"); loadXMLSetting(&GCSettings.Superscope, "Superscope"); loadXMLSetting(&GCSettings.Mouse, "Mice"); loadXMLSetting(&GCSettings.Justifier, "Justifiers"); loadXMLController(gcpadmap, "gcpadmap"); loadXMLController(wmpadmap, "wmpadmap"); loadXMLController(ccpadmap, "ccpadmap"); loadXMLController(ncpadmap, "ncpadmap"); mxmlDelete(xml); return true; /* int offset; char prefscomment[32]; int size; offset = sizeof (saveicon); memcpy (prefscomment, savebuffer + offset, 32); if ( strcmp (prefscomment, PREFSVERSTRING) == 0 ) { offset += 64; memcpy (&Settings, savebuffer + offset, sizeof (Settings)); offset += sizeof (Settings); memcpy (&GCSettings, savebuffer + offset, sizeof (GCSettings)); offset += sizeof (GCSettings); // load padmaps (order important) size = sizeof (unsigned int) *12; memcpy (&gcpadmap, savebuffer + offset, size); offset += size; memcpy (&wmpadmap, savebuffer + offset, size); offset += size; memcpy (&ccpadmap, savebuffer + offset, size); offset += size; memcpy (&ncpadmap, savebuffer + offset, size); return true; } else return false; */ } /**************************************************************************** * Save Preferences ****************************************************************************/ bool SavePrefs (int method, bool silent) { if(method == METHOD_AUTO) method = autoSaveMethod(); char filepath[1024]; int datasize; int offset = 0; datasize = preparePrefsData (method); if (!silent) ShowAction ((char*) "Saving preferences..."); if(method == METHOD_SD || method == METHOD_USB) { if(ChangeFATInterface(method, NOTSILENT)) { sprintf (filepath, "%s/%s/%s", ROOTFATDIR, GCSettings.SaveFolder, PREFS_FILE_NAME); offset = SaveBufferToFAT (filepath, datasize, silent); } } else if(method == METHOD_SMB) { sprintf (filepath, "%s/%s", GCSettings.SaveFolder, PREFS_FILE_NAME); offset = SaveBufferToSMB (filepath, datasize, silent); } else if(method == METHOD_MC_SLOTA) { offset = SaveBufferToMC (savebuffer, CARD_SLOTA, (char *)PREFS_FILE_NAME, datasize, silent); } else if(method == METHOD_MC_SLOTB) { offset = SaveBufferToMC (savebuffer, CARD_SLOTB, (char *)PREFS_FILE_NAME, datasize, silent); } if (offset > 0) { if (!silent) WaitPrompt ((char *)"Preferences saved"); return true; } return false; } /**************************************************************************** * Load Preferences ****************************************************************************/ bool LoadPrefs (int method, bool silent) { if(method == METHOD_AUTO) method = autoSaveMethod(); // we use 'Save' folder because preferences need R/W bool retval = false; char filepath[1024]; int offset = 0; if ( !silent ) ShowAction ((char*) "Loading preferences..."); if(method == METHOD_SD || method == METHOD_USB) { if(ChangeFATInterface(method, NOTSILENT)) { sprintf (filepath, "%s/%s/%s", ROOTFATDIR, GCSettings.SaveFolder, PREFS_FILE_NAME); offset = LoadBufferFromFAT (filepath, silent); } } else if(method == METHOD_SMB) { sprintf (filepath, "%s/%s", GCSettings.SaveFolder, PREFS_FILE_NAME); offset = LoadBufferFromSMB (filepath, silent); } else if(method == METHOD_MC_SLOTA) { offset = LoadBufferFromMC (savebuffer, CARD_SLOTA, (char *)PREFS_FILE_NAME, silent); } else if(method == METHOD_MC_SLOTB) { offset = LoadBufferFromMC (savebuffer, CARD_SLOTB, (char *)PREFS_FILE_NAME, silent); } if (offset > 0) { retval = decodePrefsData (method); if ( !silent ) WaitPrompt((char *)"Preferences loaded"); } return retval; }