/**************************************************************************** * Snes9x 1.50 * * Nintendo Wii/Gamecube Port * * softdev July 2006 * crunchy2 May 2007-July 2007 * Tantric August 2008 * * freeze.h * * Snapshots Memory File System * * This is a single global memory file controller. Don't even think of opening two * at the same time ! * * There's just enough here to do SnapShots - you should add anything else you * need. ****************************************************************************/ #ifndef _NGCMEMFILE_ #define _NGCMEMFILE_ typedef struct { char filename[512]; /*** Way over size - but who cares -;) ***/ int filehandle; int currpos; int length; int mode; char *buffer; /*** Memspace for read / write ***/ } MEMFILE; int NGCFreezeGame (int method, bool8 silent); int NGCUnfreezeGame (int method, bool8 silent); #endif