/**************************************************************************** * Snes9x 1.51 Nintendo Wii/Gamecube Port * * crunchy2 April 2007-July 2007 * Michniewski 2008 * Tantric 2008-2009 * * sram.cpp * * SRAM save/load/import/export handling ***************************************************************************/ #include #include #include #include #include "snes9x.h" #include "memmap.h" #include "srtc.h" #include "snes9xGX.h" #include "images/saveicon.h" #include "menu.h" #include "fileop.h" #include "filebrowser.h" #include "input.h" /**************************************************************************** * Prepare SRAM Save Data * * This sets up the savebuffer for saving in a format compatible with * snes9x on other platforms. ***************************************************************************/ static int preparesavedata (int method) { int offset = 0; int size; if(method == METHOD_MC_SLOTA || method == METHOD_MC_SLOTB) { // Copy in save icon memcpy (savebuffer, saveicon, sizeof(saveicon)); offset += sizeof (saveicon); } // Copy in the sramcomments char sramcomment[2][32]; memset(sramcomment, 0, 64); sprintf (sramcomment[0], "%s SRAM", APPNAME); sprintf (sramcomment[1], Memory.ROMName); memcpy (savebuffer + offset, sramcomment, 64); offset += 64; if(method != METHOD_MC_SLOTA && method != METHOD_MC_SLOTB) { // make it a 512 byte header so it is compatible with other platforms if (offset <= 512) offset = 512; // header was longer than 512 bytes - hopefully this never happens! else return 0; } // Copy in the SRAM size = Memory.SRAMSize ? (1 << (Memory.SRAMSize + 3)) * 128 : 0; if (size > 0x20000) size = 0x20000; if (size != 0) { memcpy (savebuffer + offset, Memory.SRAM, size); offset += size; } else { offset = 0; } return offset; } /**************************************************************************** * Decode Save Data ***************************************************************************/ static void decodesavedata (int method, int readsize) { int offset = 0; char sramsavecomment[32]; int size = Memory.SRAMSize ? (1 << (Memory.SRAMSize + 3)) * 128 : 0; if (size > 0x20000) size = 0x20000; // memory card save if(method == METHOD_MC_SLOTA || method == METHOD_MC_SLOTB) offset = sizeof (saveicon); // skip save icon // Check for sram comment memcpy (sramsavecomment, savebuffer+offset, 32); // version 0xx found! if ( (strncmp (sramsavecomment, "Snes9x GX 0", 11) == 0) ) { // adjust offset if(method != METHOD_MC_SLOTA && method != METHOD_MC_SLOTB) offset = 512; // skip entire 512 byte header else offset += 64; // skip savecomments // import the SRAM memcpy (Memory.SRAM, savebuffer + offset, size); } // check for SRAM from other version/platform of snes9x else if ( readsize == size || readsize == size + SRTC_SRAM_PAD) { // SRAM data should be at the start of the file, just import it and // ignore anything after the SRAM memcpy (Memory.SRAM, savebuffer, size); } else if ( readsize == size + 512 ) { // SRAM has a 512 byte header - remove it, then import the SRAM, // ignoring anything after the SRAM memcpy(Memory.SRAM, savebuffer+512, size); } else { ErrorPrompt("Incompatible SRAM save!"); } } /**************************************************************************** * Load SRAM ***************************************************************************/ bool LoadSRAM (char * filepath, int method, bool silent) { int offset = 0; if(method == METHOD_AUTO) method = autoSaveMethod(silent); // we use 'Save' because SRAM needs R/W if(method == METHOD_AUTO) return false; AllocSaveBuffer(); offset = LoadFile(filepath, method, silent); if (offset > 0) { decodesavedata (method, offset); S9xSoftReset(); FreeSaveBuffer (); return true; } else { FreeSaveBuffer (); // if we reached here, nothing was done! if(!silent) ErrorPrompt("SRAM file not found"); return false; } } bool LoadSRAMAuto (int method, bool silent) { if(method == METHOD_AUTO) method = autoSaveMethod(silent); if(method == METHOD_AUTO) return false; char filepath[1024]; if(method == METHOD_MC_SLOTA || method == METHOD_MC_SLOTB) sprintf(filepath, "%s Auto.srm", Memory.ROMFilename); else sprintf(filepath, "%s/%s Auto.srm", GCSettings.SaveFolder, Memory.ROMFilename); return LoadSRAM(filepath, method, silent); } /**************************************************************************** * Save SRAM ***************************************************************************/ bool SaveSRAM (char * filepath, int method, bool silent) { bool retval = false; int datasize; int offset = 0; if(method == METHOD_AUTO) method = autoSaveMethod(silent); if(method == METHOD_AUTO) return false; AllocSaveBuffer (); datasize = preparesavedata (method); if (datasize) { offset = SaveFile(filepath, datasize, method, silent); if (offset > 0) { if (!silent) InfoPrompt("Save successful"); retval = true; } } else { if(!silent) ErrorPrompt("No SRAM data to save!"); } FreeSaveBuffer (); return retval; } bool SaveSRAMAuto (int method, bool silent) { if(method == METHOD_AUTO) method = autoSaveMethod(silent); if(method == METHOD_AUTO) return false; char filepath[1024]; if(!MakeFilePath(filepath, FILE_SRAM, method, Memory.ROMFilename, 0)) return false; return SaveSRAM(filepath, method, silent); }