/**************************************************************************** * Snes9x 1.51 Nintendo Wii/Gamecube Port * * softdev July 2006 * * aram.h * * Gamecube Audio RAM storage ***************************************************************************/ #ifndef _GCARAMI_ #define _GCARAMI_ #define AR_BACKDROP 0x8000 #define AR_SNESROM 0x200000 void ARAMPut (char *src, char *dst, int len); void ARAMFetch (char *dst, char *src, int len); void ARAMFetchSlow (char *dst, char *src, int len); #endif