/*****************************************************************************\
     Snes9x - Portable Super Nintendo Entertainment System (TM) emulator.
                This file is licensed under the Snes9x License.
   For further information, consult the LICENSE file in the root directory.
\*****************************************************************************/

/*
Copyright (C) 1997-2006 ZSNES Team ( zsKnight, _Demo_, pagefault, Nach )

http://www.zsnes.com
http://sourceforge.net/projects/zsnes

This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
version 2 as published by the Free Software Foundation.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU General Public License for more details.

You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*/


#include "snes9x.h"
#include "memmap.h"

#ifdef DEBUGGER
//#define DebugDSP1
#endif

#ifdef DebugDSP1
#include <stdarg.h>
static FILE	*LogFile = NULL;
#endif

static const uint16	DSP1ROM[1024] =
{
	 0x0000,  0x0000,  0x0000,  0x0000,  0x0000,  0x0000,  0x0000,  0x0000,
	 0x0000,  0x0000,  0x0000,  0x0000,  0x0000,  0x0000,  0x0000,  0x0000,
	 0x0000,  0x0000,  0x0000,  0x0000,  0x0000,  0x0000,  0x0000,  0x0000,
	 0x0000,  0x0000,  0x0000,  0x0000,  0x0000,  0x0000,  0x0000,  0x0000,
	 0x0000,  0x0000,  0x0001,  0x0002,  0x0004,  0x0008,  0x0010,  0x0020,
	 0x0040,  0x0080,  0x0100,  0x0200,  0x0400,  0x0800,  0x1000,  0x2000,
	 0x4000,  0x7fff,  0x4000,  0x2000,  0x1000,  0x0800,  0x0400,  0x0200,
	 0x0100,  0x0080,  0x0040,  0x0020,  0x0001,  0x0008,  0x0004,  0x0002,
	 0x0001,  0x0000,  0x0000,  0x0000,  0x0000,  0x0000,  0x0000,  0x0000,
	 0x0000,  0x0000,  0x0000,  0x0000,  0x0000,  0x0000,  0x0000,  0x0000,
	 0x0000,  0x0000,  0x0000,  0x0000,  0x0000,  0x0000,  0x0000,  0x0000,
	 0x0000,  0x0000,  0x0000,  0x0000,  0x0000,  0x0000,  0x0000,  0x0000,
	 0x0000,  0x0000,  0x8000,  0xffe5,  0x0100,  0x7fff,  0x7f02,  0x7e08,
	 0x7d12,  0x7c1f,  0x7b30,  0x7a45,  0x795d,  0x7878,  0x7797,  0x76ba,
	 0x75df,  0x7507,  0x7433,  0x7361,  0x7293,  0x71c7,  0x70fe,  0x7038,
	 0x6f75,  0x6eb4,  0x6df6,  0x6d3a,  0x6c81,  0x6bca,  0x6b16,  0x6a64,
	 0x69b4,  0x6907,  0x685b,  0x67b2,  0x670b,  0x6666,  0x65c4,  0x6523,
	 0x6484,  0x63e7,  0x634c,  0x62b3,  0x621c,  0x6186,  0x60f2,  0x6060,
	 0x5fd0,  0x5f41,  0x5eb5,  0x5e29,  0x5d9f,  0x5d17,  0x5c91,  0x5c0c,
	 0x5b88,  0x5b06,  0x5a85,  0x5a06,  0x5988,  0x590b,  0x5890,  0x5816,
	 0x579d,  0x5726,  0x56b0,  0x563b,  0x55c8,  0x5555,  0x54e4,  0x5474,
	 0x5405,  0x5398,  0x532b,  0x52bf,  0x5255,  0x51ec,  0x5183,  0x511c,
	 0x50b6,  0x5050,  0x4fec,  0x4f89,  0x4f26,  0x4ec5,  0x4e64,  0x4e05,
	 0x4da6,  0x4d48,  0x4cec,  0x4c90,  0x4c34,  0x4bda,  0x4b81,  0x4b28,
	 0x4ad0,  0x4a79,  0x4a23,  0x49cd,  0x4979,  0x4925,  0x48d1,  0x487f,
	 0x482d,  0x47dc,  0x478c,  0x473c,  0x46ed,  0x469f,  0x4651,  0x4604,
	 0x45b8,  0x456c,  0x4521,  0x44d7,  0x448d,  0x4444,  0x43fc,  0x43b4,
	 0x436d,  0x4326,  0x42e0,  0x429a,  0x4255,  0x4211,  0x41cd,  0x4189,
	 0x4146,  0x4104,  0x40c2,  0x4081,  0x4040,  0x3fff,  0x41f7,  0x43e1,
	 0x45bd,  0x478d,  0x4951,  0x4b0b,  0x4cbb,  0x4e61,  0x4fff,  0x5194,
	 0x5322,  0x54a9,  0x5628,  0x57a2,  0x5914,  0x5a81,  0x5be9,  0x5d4a,
	 0x5ea7,  0x5fff,  0x6152,  0x62a0,  0x63ea,  0x6530,  0x6672,  0x67b0,
	 0x68ea,  0x6a20,  0x6b53,  0x6c83,  0x6daf,  0x6ed9,  0x6fff,  0x7122,
	 0x7242,  0x735f,  0x747a,  0x7592,  0x76a7,  0x77ba,  0x78cb,  0x79d9,
	 0x7ae5,  0x7bee,  0x7cf5,  0x7dfa,  0x7efe,  0x7fff,  0x0000,  0x0324,
	 0x0647,  0x096a,  0x0c8b,  0x0fab,  0x12c8,  0x15e2,  0x18f8,  0x1c0b,
	 0x1f19,  0x2223,  0x2528,  0x2826,  0x2b1f,  0x2e11,  0x30fb,  0x33de,
	 0x36ba,  0x398c,  0x3c56,  0x3f17,  0x41ce,  0x447a,  0x471c,  0x49b4,
	 0x4c3f,  0x4ebf,  0x5133,  0x539b,  0x55f5,  0x5842,  0x5a82,  0x5cb4,
	 0x5ed7,  0x60ec,  0x62f2,  0x64e8,  0x66cf,  0x68a6,  0x6a6d,  0x6c24,
	 0x6dca,  0x6f5f,  0x70e2,  0x7255,  0x73b5,  0x7504,  0x7641,  0x776c,
	 0x7884,  0x798a,  0x7a7d,  0x7b5d,  0x7c29,  0x7ce3,  0x7d8a,  0x7e1d,
	 0x7e9d,  0x7f09,  0x7f62,  0x7fa7,  0x7fd8,  0x7ff6,  0x7fff,  0x7ff6,
	 0x7fd8,  0x7fa7,  0x7f62,  0x7f09,  0x7e9d,  0x7e1d,  0x7d8a,  0x7ce3,
	 0x7c29,  0x7b5d,  0x7a7d,  0x798a,  0x7884,  0x776c,  0x7641,  0x7504,
	 0x73b5,  0x7255,  0x70e2,  0x6f5f,  0x6dca,  0x6c24,  0x6a6d,  0x68a6,
	 0x66cf,  0x64e8,  0x62f2,  0x60ec,  0x5ed7,  0x5cb4,  0x5a82,  0x5842,
	 0x55f5,  0x539b,  0x5133,  0x4ebf,  0x4c3f,  0x49b4,  0x471c,  0x447a,
	 0x41ce,  0x3f17,  0x3c56,  0x398c,  0x36ba,  0x33de,  0x30fb,  0x2e11,
	 0x2b1f,  0x2826,  0x2528,  0x2223,  0x1f19,  0x1c0b,  0x18f8,  0x15e2,
	 0x12c8,  0x0fab,  0x0c8b,  0x096a,  0x0647,  0x0324,  0x7fff,  0x7ff6,
	 0x7fd8,  0x7fa7,  0x7f62,  0x7f09,  0x7e9d,  0x7e1d,  0x7d8a,  0x7ce3,
	 0x7c29,  0x7b5d,  0x7a7d,  0x798a,  0x7884,  0x776c,  0x7641,  0x7504,
	 0x73b5,  0x7255,  0x70e2,  0x6f5f,  0x6dca,  0x6c24,  0x6a6d,  0x68a6,
	 0x66cf,  0x64e8,  0x62f2,  0x60ec,  0x5ed7,  0x5cb4,  0x5a82,  0x5842,
	 0x55f5,  0x539b,  0x5133,  0x4ebf,  0x4c3f,  0x49b4,  0x471c,  0x447a,
	 0x41ce,  0x3f17,  0x3c56,  0x398c,  0x36ba,  0x33de,  0x30fb,  0x2e11,
	 0x2b1f,  0x2826,  0x2528,  0x2223,  0x1f19,  0x1c0b,  0x18f8,  0x15e2,
	 0x12c8,  0x0fab,  0x0c8b,  0x096a,  0x0647,  0x0324,  0x0000,  0xfcdc,
	 0xf9b9,  0xf696,  0xf375,  0xf055,  0xed38,  0xea1e,  0xe708,  0xe3f5,
	 0xe0e7,  0xdddd,  0xdad8,  0xd7da,  0xd4e1,  0xd1ef,  0xcf05,  0xcc22,
	 0xc946,  0xc674,  0xc3aa,  0xc0e9,  0xbe32,  0xbb86,  0xb8e4,  0xb64c,
	 0xb3c1,  0xb141,  0xaecd,  0xac65,  0xaa0b,  0xa7be,  0xa57e,  0xa34c,
	 0xa129,  0x9f14,  0x9d0e,  0x9b18,  0x9931,  0x975a,  0x9593,  0x93dc,
	 0x9236,  0x90a1,  0x8f1e,  0x8dab,  0x8c4b,  0x8afc,  0x89bf,  0x8894,
	 0x877c,  0x8676,  0x8583,  0x84a3,  0x83d7,  0x831d,  0x8276,  0x81e3,
	 0x8163,  0x80f7,  0x809e,  0x8059,  0x8028,  0x800a,  0x6488,  0x0080,
	 0x03ff,  0x0116,  0x0002,  0x0080,  0x4000,  0x3fd7,  0x3faf,  0x3f86,
	 0x3f5d,  0x3f34,  0x3f0c,  0x3ee3,  0x3eba,  0x3e91,  0x3e68,  0x3e40,
	 0x3e17,  0x3dee,  0x3dc5,  0x3d9c,  0x3d74,  0x3d4b,  0x3d22,  0x3cf9,
	 0x3cd0,  0x3ca7,  0x3c7f,  0x3c56,  0x3c2d,  0x3c04,  0x3bdb,  0x3bb2,
	 0x3b89,  0x3b60,  0x3b37,  0x3b0e,  0x3ae5,  0x3abc,  0x3a93,  0x3a69,
	 0x3a40,  0x3a17,  0x39ee,  0x39c5,  0x399c,  0x3972,  0x3949,  0x3920,
	 0x38f6,  0x38cd,  0x38a4,  0x387a,  0x3851,  0x3827,  0x37fe,  0x37d4,
	 0x37aa,  0x3781,  0x3757,  0x372d,  0x3704,  0x36da,  0x36b0,  0x3686,
	 0x365c,  0x3632,  0x3609,  0x35df,  0x35b4,  0x358a,  0x3560,  0x3536,
	 0x350c,  0x34e1,  0x34b7,  0x348d,  0x3462,  0x3438,  0x340d,  0x33e3,
	 0x33b8,  0x338d,  0x3363,  0x3338,  0x330d,  0x32e2,  0x32b7,  0x328c,
	 0x3261,  0x3236,  0x320b,  0x31df,  0x31b4,  0x3188,  0x315d,  0x3131,
	 0x3106,  0x30da,  0x30ae,  0x3083,  0x3057,  0x302b,  0x2fff,  0x2fd2,
	 0x2fa6,  0x2f7a,  0x2f4d,  0x2f21,  0x2ef4,  0x2ec8,  0x2e9b,  0x2e6e,
	 0x2e41,  0x2e14,  0x2de7,  0x2dba,  0x2d8d,  0x2d60,  0x2d32,  0x2d05,
	 0x2cd7,  0x2ca9,  0x2c7b,  0x2c4d,  0x2c1f,  0x2bf1,  0x2bc3,  0x2b94,
	 0x2b66,  0x2b37,  0x2b09,  0x2ada,  0x2aab,  0x2a7c,  0x2a4c,  0x2a1d,
	 0x29ed,  0x29be,  0x298e,  0x295e,  0x292e,  0x28fe,  0x28ce,  0x289d,
	 0x286d,  0x283c,  0x280b,  0x27da,  0x27a9,  0x2777,  0x2746,  0x2714,
	 0x26e2,  0x26b0,  0x267e,  0x264c,  0x2619,  0x25e7,  0x25b4,  0x2581,
	 0x254d,  0x251a,  0x24e6,  0x24b2,  0x247e,  0x244a,  0x2415,  0x23e1,
	 0x23ac,  0x2376,  0x2341,  0x230b,  0x22d6,  0x229f,  0x2269,  0x2232,
	 0x21fc,  0x21c4,  0x218d,  0x2155,  0x211d,  0x20e5,  0x20ad,  0x2074,
	 0x203b,  0x2001,  0x1fc7,  0x1f8d,  0x1f53,  0x1f18,  0x1edd,  0x1ea1,
	 0x1e66,  0x1e29,  0x1ded,  0x1db0,  0x1d72,  0x1d35,  0x1cf6,  0x1cb8,
	 0x1c79,  0x1c39,  0x1bf9,  0x1bb8,  0x1b77,  0x1b36,  0x1af4,  0x1ab1,
	 0x1a6e,  0x1a2a,  0x19e6,  0x19a1,  0x195c,  0x1915,  0x18ce,  0x1887,
	 0x183f,  0x17f5,  0x17ac,  0x1761,  0x1715,  0x16c9,  0x167c,  0x162e,
	 0x15df,  0x158e,  0x153d,  0x14eb,  0x1497,  0x1442,  0x13ec,  0x1395,
	 0x133c,  0x12e2,  0x1286,  0x1228,  0x11c9,  0x1167,  0x1104,  0x109e,
	 0x1036,  0x0fcc,  0x0f5f,  0x0eef,  0x0e7b,  0x0e04,  0x0d89,  0x0d0a,
	 0x0c86,  0x0bfd,  0x0b6d,  0x0ad6,  0x0a36,  0x098d,  0x08d7,  0x0811,
	 0x0736,  0x063e,  0x0519,  0x039a,  0x0000,  0x7fff,  0x0100,  0x0080,
	 0x021d,  0x00c8,  0x00ce,  0x0048,  0x0a26,  0x277a,  0x00ce,  0x6488,
	 0x14ac,  0x0001,  0x00f9,  0x00fc,  0x00ff,  0x00fc,  0x00f9,  0xffff,
	 0xffff,  0xffff,  0xffff,  0xffff,  0xffff,  0xffff,  0xffff,  0xffff,
	 0xffff,  0xffff,  0xffff,  0xffff,  0xffff,  0xffff,  0xffff,  0xffff,
	 0xffff,  0xffff,  0xffff,  0xffff,  0xffff,  0xffff,  0xffff,  0xffff,
	 0xffff,  0xffff,  0xffff,  0xffff,  0xffff,  0xffff,  0xffff,  0xffff,
	 0xffff,  0xffff,  0xffff,  0xffff,  0xffff,  0xffff,  0xffff,  0xffff,
	 0xffff,  0xffff,  0xffff,  0xffff,  0xffff,  0xffff,  0xffff,  0xffff,
	 0xffff,  0xffff,  0xffff,  0xffff,  0xffff,  0xffff,  0xffff,  0xffff,
	 0xffff,  0xffff,  0xffff,  0xffff,  0xffff,  0xffff,  0xffff,  0xffff,
	 0xffff,  0xffff,  0xffff,  0xffff,  0xffff,  0xffff,  0xffff,  0xffff,
	 0xffff,  0xffff,  0xffff,  0xffff,  0xffff,  0xffff,  0xffff,  0xffff,
	 0xffff,  0xffff,  0xffff,  0xffff,  0xffff,  0xffff,  0xffff,  0xffff,
	 0xffff,  0xffff,  0xffff,  0xffff,  0xffff,  0xffff,  0xffff,  0xffff,
	 0xffff,  0xffff,  0xffff,  0xffff,  0xffff,  0xffff,  0xffff,  0xffff,
	 0xffff,  0xffff,  0xffff,  0xffff,  0xffff,  0xffff,  0xffff,  0xffff,
	 0xffff,  0xffff,  0xffff,  0xffff,  0xffff,  0xffff,  0xffff,  0xffff,
	 0xffff,  0xffff,  0xffff,  0xffff,  0xffff,  0xffff,  0xffff,  0xffff,
	 0xffff,  0xffff,  0xffff,  0xffff,  0xffff,  0xffff,  0xffff,  0xffff,
	 0xffff,  0xffff,  0xffff,  0xffff,  0xffff,  0xffff,  0xffff,  0xffff,
	 0xffff,  0xffff,  0xffff,  0xffff,  0xffff,  0xffff,  0xffff,  0xffff,
	 0xffff,  0xffff,  0xffff,  0xffff,  0xffff,  0xffff,  0xffff,  0xffff,
	 0xffff,  0xffff,  0xffff,  0xffff,  0xffff,  0xffff,  0xffff,  0xffff,
	 0xffff,  0xffff,  0xffff,  0xffff,  0xffff,  0xffff,  0xffff,  0xffff,
	 0xffff,  0xffff,  0xffff,  0xffff,  0xffff,  0xffff,  0xffff,  0xffff,
	 0xffff,  0xffff,  0xffff,  0xffff,  0xffff,  0xffff,  0xffff,  0xffff,
	 0xffff,  0xffff,  0xffff,  0xffff,  0xffff,  0xffff,  0xffff,  0xffff,
	 0xffff,  0xffff,  0xffff,  0xffff,  0xffff,  0xffff,  0xffff,  0xffff
};

static const int16	DSP1_MulTable[256] =
{
	 0x0000,  0x0003,  0x0006,  0x0009,  0x000c,  0x000f,  0x0012,  0x0015,
	 0x0019,  0x001c,  0x001f,  0x0022,  0x0025,  0x0028,  0x002b,  0x002f,
	 0x0032,  0x0035,  0x0038,  0x003b,  0x003e,  0x0041,  0x0045,  0x0048,
	 0x004b,  0x004e,  0x0051,  0x0054,  0x0057,  0x005b,  0x005e,  0x0061,
	 0x0064,  0x0067,  0x006a,  0x006d,  0x0071,  0x0074,  0x0077,  0x007a,
	 0x007d,  0x0080,  0x0083,  0x0087,  0x008a,  0x008d,  0x0090,  0x0093,
	 0x0096,  0x0099,  0x009d,  0x00a0,  0x00a3,  0x00a6,  0x00a9,  0x00ac,
	 0x00af,  0x00b3,  0x00b6,  0x00b9,  0x00bc,  0x00bf,  0x00c2,  0x00c5,
	 0x00c9,  0x00cc,  0x00cf,  0x00d2,  0x00d5,  0x00d8,  0x00db,  0x00df,
	 0x00e2,  0x00e5,  0x00e8,  0x00eb,  0x00ee,  0x00f1,  0x00f5,  0x00f8,
	 0x00fb,  0x00fe,  0x0101,  0x0104,  0x0107,  0x010b,  0x010e,  0x0111,
	 0x0114,  0x0117,  0x011a,  0x011d,  0x0121,  0x0124,  0x0127,  0x012a,
	 0x012d,  0x0130,  0x0133,  0x0137,  0x013a,  0x013d,  0x0140,  0x0143,
	 0x0146,  0x0149,  0x014d,  0x0150,  0x0153,  0x0156,  0x0159,  0x015c,
	 0x015f,  0x0163,  0x0166,  0x0169,  0x016c,  0x016f,  0x0172,  0x0175,
	 0x0178,  0x017c,  0x017f,  0x0182,  0x0185,  0x0188,  0x018b,  0x018e,
	 0x0192,  0x0195,  0x0198,  0x019b,  0x019e,  0x01a1,  0x01a4,  0x01a8,
	 0x01ab,  0x01ae,  0x01b1,  0x01b4,  0x01b7,  0x01ba,  0x01be,  0x01c1,
	 0x01c4,  0x01c7,  0x01ca,  0x01cd,  0x01d0,  0x01d4,  0x01d7,  0x01da,
	 0x01dd,  0x01e0,  0x01e3,  0x01e6,  0x01ea,  0x01ed,  0x01f0,  0x01f3,
	 0x01f6,  0x01f9,  0x01fc,  0x0200,  0x0203,  0x0206,  0x0209,  0x020c,
	 0x020f,  0x0212,  0x0216,  0x0219,  0x021c,  0x021f,  0x0222,  0x0225,
	 0x0228,  0x022c,  0x022f,  0x0232,  0x0235,  0x0238,  0x023b,  0x023e,
	 0x0242,  0x0245,  0x0248,  0x024b,  0x024e,  0x0251,  0x0254,  0x0258,
	 0x025b,  0x025e,  0x0261,  0x0264,  0x0267,  0x026a,  0x026e,  0x0271,
	 0x0274,  0x0277,  0x027a,  0x027d,  0x0280,  0x0284,  0x0287,  0x028a,
	 0x028d,  0x0290,  0x0293,  0x0296,  0x029a,  0x029d,  0x02a0,  0x02a3,
	 0x02a6,  0x02a9,  0x02ac,  0x02b0,  0x02b3,  0x02b6,  0x02b9,  0x02bc,
	 0x02bf,  0x02c2,  0x02c6,  0x02c9,  0x02cc,  0x02cf,  0x02d2,  0x02d5,
	 0x02d8,  0x02db,  0x02df,  0x02e2,  0x02e5,  0x02e8,  0x02eb,  0x02ee,
	 0x02f1,  0x02f5,  0x02f8,  0x02fb,  0x02fe,  0x0301,  0x0304,  0x0307,
	 0x030b,  0x030e,  0x0311,  0x0314,  0x0317,  0x031a,  0x031d,  0x0321
};

static const int16	DSP1_SinTable[256] =
{
	 0x0000,  0x0324,  0x0647,  0x096a,  0x0c8b,  0x0fab,  0x12c8,  0x15e2,
	 0x18f8,  0x1c0b,  0x1f19,  0x2223,  0x2528,  0x2826,  0x2b1f,  0x2e11,
	 0x30fb,  0x33de,  0x36ba,  0x398c,  0x3c56,  0x3f17,  0x41ce,  0x447a,
	 0x471c,  0x49b4,  0x4c3f,  0x4ebf,  0x5133,  0x539b,  0x55f5,  0x5842,
	 0x5a82,  0x5cb4,  0x5ed7,  0x60ec,  0x62f2,  0x64e8,  0x66cf,  0x68a6,
	 0x6a6d,  0x6c24,  0x6dca,  0x6f5f,  0x70e2,  0x7255,  0x73b5,  0x7504,
	 0x7641,  0x776c,  0x7884,  0x798a,  0x7a7d,  0x7b5d,  0x7c29,  0x7ce3,
	 0x7d8a,  0x7e1d,  0x7e9d,  0x7f09,  0x7f62,  0x7fa7,  0x7fd8,  0x7ff6,
	 0x7fff,  0x7ff6,  0x7fd8,  0x7fa7,  0x7f62,  0x7f09,  0x7e9d,  0x7e1d,
	 0x7d8a,  0x7ce3,  0x7c29,  0x7b5d,  0x7a7d,  0x798a,  0x7884,  0x776c,
	 0x7641,  0x7504,  0x73b5,  0x7255,  0x70e2,  0x6f5f,  0x6dca,  0x6c24,
	 0x6a6d,  0x68a6,  0x66cf,  0x64e8,  0x62f2,  0x60ec,  0x5ed7,  0x5cb4,
	 0x5a82,  0x5842,  0x55f5,  0x539b,  0x5133,  0x4ebf,  0x4c3f,  0x49b4,
	 0x471c,  0x447a,  0x41ce,  0x3f17,  0x3c56,  0x398c,  0x36ba,  0x33de,
	 0x30fb,  0x2e11,  0x2b1f,  0x2826,  0x2528,  0x2223,  0x1f19,  0x1c0b,
	 0x18f8,  0x15e2,  0x12c8,  0x0fab,  0x0c8b,  0x096a,  0x0647,  0x0324,
	-0x0000, -0x0324, -0x0647, -0x096a, -0x0c8b, -0x0fab, -0x12c8, -0x15e2,
	-0x18f8, -0x1c0b, -0x1f19, -0x2223, -0x2528, -0x2826, -0x2b1f, -0x2e11,
	-0x30fb, -0x33de, -0x36ba, -0x398c, -0x3c56, -0x3f17, -0x41ce, -0x447a,
	-0x471c, -0x49b4, -0x4c3f, -0x4ebf, -0x5133, -0x539b, -0x55f5, -0x5842,
	-0x5a82, -0x5cb4, -0x5ed7, -0x60ec, -0x62f2, -0x64e8, -0x66cf, -0x68a6,
	-0x6a6d, -0x6c24, -0x6dca, -0x6f5f, -0x70e2, -0x7255, -0x73b5, -0x7504,
	-0x7641, -0x776c, -0x7884, -0x798a, -0x7a7d, -0x7b5d, -0x7c29, -0x7ce3,
	-0x7d8a, -0x7e1d, -0x7e9d, -0x7f09, -0x7f62, -0x7fa7, -0x7fd8, -0x7ff6,
	-0x7fff, -0x7ff6, -0x7fd8, -0x7fa7, -0x7f62, -0x7f09, -0x7e9d, -0x7e1d,
	-0x7d8a, -0x7ce3, -0x7c29, -0x7b5d, -0x7a7d, -0x798a, -0x7884, -0x776c,
	-0x7641, -0x7504, -0x73b5, -0x7255, -0x70e2, -0x6f5f, -0x6dca, -0x6c24,
	-0x6a6d, -0x68a6, -0x66cf, -0x64e8, -0x62f2, -0x60ec, -0x5ed7, -0x5cb4,
	-0x5a82, -0x5842, -0x55f5, -0x539b, -0x5133, -0x4ebf, -0x4c3f, -0x49b4,
	-0x471c, -0x447a, -0x41ce, -0x3f17, -0x3c56, -0x398c, -0x36ba, -0x33de,
	-0x30fb, -0x2e11, -0x2b1f, -0x2826, -0x2528, -0x2223, -0x1f19, -0x1c0b,
	-0x18f8, -0x15e2, -0x12c8, -0x0fab, -0x0c8b, -0x096a, -0x0647, -0x0324
};


#ifdef DebugDSP1

static void Log_Message (const char *Message, ...)
{
	char	Msg[400];
	va_list	ap;
	size_t	ignore;

	va_start(ap, Message);
	vsprintf(Msg, Message, ap);
	va_end(ap);

	strcat(Msg, "\r\n\0");
	ignore = fwrite(Msg, strlen(Msg), 1, LogFile);
	fflush(LogFile);
}

static void Start_Log (void)
{
	LogFile = fopen("dsp1emu.log", "wb");
}

static void Stop_Log (void)
{
	if (LogFile)
	{
		fclose(LogFile);
		LogFile = NULL;
	}
}

#endif

static void DSP1_Op00 (void)
{
	DSP1.Op00Result = DSP1.Op00Multiplicand * DSP1.Op00Multiplier >> 15;

#ifdef DebugDSP1
	Log_Message("OP00 MULT %d*%d/32768=%d", DSP1.Op00Multiplicand, DSP1.Op00Multiplier, DSP1.Op00Result);
#endif
}

static void DSP1_Op20 (void)
{
	DSP1.Op20Result = DSP1.Op20Multiplicand * DSP1.Op20Multiplier >> 15;
	DSP1.Op20Result++;

#ifdef DebugDSP1
	Log_Message("OP20 MULT %d*%d/32768=%d", DSP1.Op20Multiplicand, DSP1.Op20Multiplier, DSP1.Op20Result);
#endif
}

static void DSP1_Inverse (int16 Coefficient, int16 Exponent, int16 *iCoefficient, int16 *iExponent)
{
	// Step One: Division by Zero
	if (Coefficient == 0x0000)
	{
		*iCoefficient = 0x7fff;
		*iExponent    = 0x002f;
	}
	else
	{
		int16	Sign = 1;

		// Step Two: Remove Sign
		if (Coefficient < 0)
		{
			if (Coefficient < -32767)
				Coefficient = -32767;
			Coefficient = -Coefficient;
			Sign = -1;
		}

		// Step Three: Normalize
		while (Coefficient < 0x4000)
		{
			Coefficient <<= 1;
			Exponent--;
		}

		// Step Four: Special Case
		if (Coefficient == 0x4000)
		{
			if (Sign == 1)
				*iCoefficient =  0x7fff;
			else
			{
				*iCoefficient = -0x4000;
				Exponent--;
			}
		}
		else
		{
			// Step Five: Initial Guess
			int16	i = DSP1ROM[((Coefficient - 0x4000) >> 7) + 0x0065];

			// Step Six: Iterate "estimated" Newton's Method
			i = (i + (-i * (Coefficient * i >> 15) >> 15)) << 1;
			i = (i + (-i * (Coefficient * i >> 15) >> 15)) << 1;

			*iCoefficient = i * Sign;
		}

		*iExponent = 1 - Exponent;
	}
}

static void DSP1_Op10 (void)
{
	DSP1_Inverse(DSP1.Op10Coefficient, DSP1.Op10Exponent, &DSP1.Op10CoefficientR, &DSP1.Op10ExponentR);

#ifdef DebugDSP1
	Log_Message("OP10 INV %d*2^%d = %d*2^%d", DSP1.Op10Coefficient, DSP1.Op10Exponent, DSP1.Op10CoefficientR, DSP1.Op10ExponentR);
#endif
}

static int16 DSP1_Sin (int16 Angle)
{
	int32	S;

	if (Angle < 0)
	{
		if (Angle == -32768)
			return (0);

		return (-DSP1_Sin(-Angle));
	}

	S = DSP1_SinTable[Angle >> 8] + (DSP1_MulTable[Angle & 0xff] * DSP1_SinTable[0x40 + (Angle >> 8)] >> 15);
	if (S > 32767)
		S = 32767;

	return ((int16) S);
}

static int16 DSP1_Cos (int16 Angle)
{
	int32	S;

	if (Angle < 0)
	{
		if (Angle == -32768)
			return (-32768);

		Angle = -Angle;
	}

	S = DSP1_SinTable[0x40 + (Angle >> 8)] - (DSP1_MulTable[Angle & 0xff] * DSP1_SinTable[Angle >> 8] >> 15);
	if (S < -32768)
		S = -32767;

	return ((int16) S);
}

static void DSP1_Normalize (int16 m, int16 *Coefficient, int16 *Exponent)
{
	int16	i = 0x4000;
	int16	e = 0;

	if (m < 0)
	{
		while ((m & i) && i)
		{
			i >>= 1;
			e++;
		}
	}
	else
	{
		while (!(m & i) && i)
		{
			i >>= 1;
			e++;
		}
	}

	if (e > 0)
		*Coefficient = m * DSP1ROM[0x21 + e] << 1;
	else
		*Coefficient = m;

	*Exponent -= e;
}

static void DSP1_NormalizeDouble (int32 Product, int16 *Coefficient, int16 *Exponent)
{
	int16	n = Product & 0x7fff;
	int16	m = Product >> 15;
	int16	i = 0x4000;
	int16	e = 0;

	if (m < 0)
	{
		while ((m & i) && i)
		{
			i >>= 1;
			e++;
		}
	}
	else
	{
		while (!(m & i) && i)
		{
			i >>= 1;
			e++;
		}
	}

	if (e > 0)
	{
		*Coefficient = m * DSP1ROM[0x0021 + e] << 1;

		if (e < 15)
			*Coefficient += n * DSP1ROM[0x0040 - e] >> 15;
		else
		{
			i = 0x4000;

			if (m < 0)
			{
				while ((n & i) && i)
				{
					i >>= 1;
					e++;
				}
			}
			else
			{
				while (!(n & i) && i)
				{
					i >>= 1;
					e++;
				}
			}

			if (e > 15)
				*Coefficient = n * DSP1ROM[0x0012 + e] << 1;
			else
				*Coefficient += n;
		}
	}
	else
		*Coefficient = m;

	*Exponent = e;
}

static int16 DSP1_Truncate (int16 C, int16 E)
{
	if (E > 0)
	{
		if (C > 0)
			return (32767);
		else
		if (C < 0)
			return (-32767);
	}
	else
	{
		if (E < 0)
			return (C * DSP1ROM[0x0031 + E] >> 15);
	}

	return (C);
}

static void DSP1_Op04 (void)
{
	DSP1.Op04Sin = DSP1_Sin(DSP1.Op04Angle) * DSP1.Op04Radius >> 15;
	DSP1.Op04Cos = DSP1_Cos(DSP1.Op04Angle) * DSP1.Op04Radius >> 15;
}

static void DSP1_Op0C (void)
{
	DSP1.Op0CX2 = (DSP1.Op0CY1 * DSP1_Sin(DSP1.Op0CA) >> 15) + (DSP1.Op0CX1 * DSP1_Cos(DSP1.Op0CA) >> 15);
	DSP1.Op0CY2 = (DSP1.Op0CY1 * DSP1_Cos(DSP1.Op0CA) >> 15) - (DSP1.Op0CX1 * DSP1_Sin(DSP1.Op0CA) >> 15);
}

static void DSP1_Parameter (int16 Fx, int16 Fy, int16 Fz, int16 Lfe, int16 Les, int16 Aas, int16 Azs, int16 *Vof, int16 *Vva, int16 *Cx, int16 *Cy)
{
	const int16	MaxAZS_Exp[16] =
	{
		0x38b4, 0x38b7, 0x38ba, 0x38be, 0x38c0, 0x38c4, 0x38c7, 0x38ca,
		0x38ce,	0x38d0, 0x38d4, 0x38d7, 0x38da, 0x38dd, 0x38e0, 0x38e4
	};

	int16	CSec, C, E, MaxAZS, Aux;
	int16	LfeNx, LfeNy, LfeNz;
	int16	LesNx, LesNy, LesNz;
	int16	CentreZ;

	// Copy Zenith angle for clipping
	int16	AZS = Azs;

	// Store Sine and Cosine of Azimuth and Zenith angle
	DSP1.SinAas = DSP1_Sin(Aas);
	DSP1.CosAas = DSP1_Cos(Aas);
	DSP1.SinAzs = DSP1_Sin(Azs);
	DSP1.CosAzs = DSP1_Cos(Azs);

	DSP1.Nx = DSP1.SinAzs * -DSP1.SinAas >> 15;
	DSP1.Ny = DSP1.SinAzs *  DSP1.CosAas >> 15;
	DSP1.Nz = DSP1.CosAzs *  0x7fff >> 15;

	LfeNx = Lfe * DSP1.Nx >> 15;
	LfeNy = Lfe * DSP1.Ny >> 15;
	LfeNz = Lfe * DSP1.Nz >> 15;

	// Center of Projection
	DSP1.CentreX = Fx + LfeNx;
	DSP1.CentreY = Fy + LfeNy;
	CentreZ = Fz + LfeNz;

	LesNx = Les * DSP1.Nx >> 15;
	LesNy = Les * DSP1.Ny >> 15;
	LesNz = Les * DSP1.Nz >> 15;

	DSP1.Gx = DSP1.CentreX - LesNx;
	DSP1.Gy = DSP1.CentreY - LesNy;
	DSP1.Gz = CentreZ - LesNz;

	DSP1.E_Les = 0;
	DSP1_Normalize(Les, &DSP1.C_Les, &DSP1.E_Les);
	DSP1.G_Les = Les;

	E = 0;
	DSP1_Normalize(CentreZ, &C, &E);

	DSP1.VPlane_C = C;
	DSP1.VPlane_E = E;

	// Determine clip boundary and clip Zenith angle if necessary
	MaxAZS = MaxAZS_Exp[-E];

	if (AZS < 0)
	{
		MaxAZS = -MaxAZS;
		if (AZS < MaxAZS + 1)
			AZS = MaxAZS + 1;
	}
	else
	{
		if (AZS > MaxAZS)
			AZS = MaxAZS;
	}

	// Store Sine and Cosine of clipped Zenith angle
	DSP1.SinAZS = DSP1_Sin(AZS);
	DSP1.CosAZS = DSP1_Cos(AZS);

	DSP1_Inverse(DSP1.CosAZS, 0, &DSP1.SecAZS_C1, &DSP1.SecAZS_E1);
	DSP1_Normalize(C * DSP1.SecAZS_C1 >> 15, &C, &E);
	E += DSP1.SecAZS_E1;

	C = DSP1_Truncate(C, E) * DSP1.SinAZS >> 15;

	DSP1.CentreX += C * DSP1.SinAas >> 15;
	DSP1.CentreY -= C * DSP1.CosAas >> 15;

	*Cx = DSP1.CentreX;
	*Cy = DSP1.CentreY;

	// Raster number of imaginary center and horizontal line
	*Vof = 0;

	if ((Azs != AZS) || (Azs == MaxAZS))
	{
		if (Azs == -32768)
			Azs = -32767;

		C = Azs - MaxAZS;
		if (C >= 0)
			C--;
		Aux = ~(C << 2);

		C = Aux * DSP1ROM[0x0328] >> 15;
		C = (C * Aux >> 15) + DSP1ROM[0x0327];
		*Vof -= (C * Aux >> 15) * Les >> 15;

		C = Aux * Aux >> 15;
		Aux = (C * DSP1ROM[0x0324] >> 15) + DSP1ROM[0x0325];
		DSP1.CosAZS += (C * Aux >> 15) * DSP1.CosAZS >> 15;
	}

	DSP1.VOffset = Les * DSP1.CosAZS >> 15;

	DSP1_Inverse(DSP1.SinAZS, 0, &CSec, &E);
	DSP1_Normalize(DSP1.VOffset, &C, &E);
	DSP1_Normalize(C * CSec >> 15, &C, &E);

	if (C == -32768)
	{
		C >>= 1;
		E++;
	}

	*Vva = DSP1_Truncate(-C, E);

	// Store Secant of clipped Zenith angle
	DSP1_Inverse(DSP1.CosAZS, 0, &DSP1.SecAZS_C2, &DSP1.SecAZS_E2);
}

static void DSP1_Raster (int16 Vs, int16 *An, int16 *Bn, int16 *Cn, int16 *Dn)
{
	int16	C, E, C1, E1;

	DSP1_Inverse((Vs * DSP1.SinAzs >> 15) + DSP1.VOffset, 7, &C, &E);
	E += DSP1.VPlane_E;

	C1 = C * DSP1.VPlane_C >> 15;
	E1 = E + DSP1.SecAZS_E2;

	DSP1_Normalize(C1, &C, &E);

	C = DSP1_Truncate(C, E);

	*An = C *  DSP1.CosAas >> 15;
	*Cn = C *  DSP1.SinAas >> 15;

	DSP1_Normalize(C1 * DSP1.SecAZS_C2 >> 15, &C, &E1);

	C = DSP1_Truncate(C, E1);

	*Bn = C * -DSP1.SinAas >> 15;
	*Dn = C *  DSP1.CosAas >> 15;
}

static void DSP1_Op02 (void)
{
	DSP1_Parameter(DSP1.Op02FX, DSP1.Op02FY, DSP1.Op02FZ, DSP1.Op02LFE, DSP1.Op02LES, DSP1.Op02AAS, DSP1.Op02AZS, &DSP1.Op02VOF, &DSP1.Op02VVA, &DSP1.Op02CX, &DSP1.Op02CY);
}

static void DSP1_Op0A (void)
{
	DSP1_Raster(DSP1.Op0AVS, &DSP1.Op0AA, &DSP1.Op0AB, &DSP1.Op0AC, &DSP1.Op0AD);
	DSP1.Op0AVS++;
}

static int16 DSP1_ShiftR (int16 C, int16 E)
{
	return (C * DSP1ROM[0x0031 + E] >> 15);
}

static void DSP1_Project (int16 X, int16 Y, int16 Z, int16 *H, int16 *V, int16 *M)
{
	int32	aux, aux4;
	int16	E, E2, E3, E4, E5, refE, E6, E7;
	int16	C2, C4, C6, C8, C9, C10, C11, C12, C16, C17, C18, C19, C20, C21, C22, C23, C24, C25, C26;
	int16	Px, Py, Pz;

	E4 = E3 = E2 = E = E5 = 0;

	DSP1_NormalizeDouble((int32) X - DSP1.Gx, &Px, &E4);
	DSP1_NormalizeDouble((int32) Y - DSP1.Gy, &Py, &E );
	DSP1_NormalizeDouble((int32) Z - DSP1.Gz, &Pz, &E3);
	Px >>= 1; // to avoid overflows when calculating the scalar products
	E4--;
	Py >>= 1;
	E--;
	Pz >>= 1;
	E3--;

	refE = (E < E3) ? E : E3;
	refE = (refE < E4) ? refE : E4;

	Px = DSP1_ShiftR(Px, E4 - refE); // normalize them to the same exponent
	Py = DSP1_ShiftR(Py, E  - refE);
	Pz = DSP1_ShiftR(Pz, E3 - refE);

	C11 = -(Px * DSP1.Nx >> 15);
	C8  = -(Py * DSP1.Ny >> 15);
	C9  = -(Pz * DSP1.Nz >> 15);
	C12 = C11 + C8 + C9; // this cannot overflow!

	aux4 = C12; // de-normalization with 32-bits arithmetic
	refE = 16 - refE; // refE can be up to 3
	if (refE >= 0)
		aux4 <<=  (refE);
	else
		aux4 >>= -(refE);
	if (aux4 == -1)
		aux4 = 0; // why?
	aux4 >>= 1;

	aux = ((uint16) DSP1.G_Les) + aux4; // Les - the scalar product of P with the normal vector of the screen
	DSP1_NormalizeDouble(aux, &C10, &E2);
	E2 = 15 - E2;

	DSP1_Inverse(C10, 0, &C4, &E4);
	C2 = C4 * DSP1.C_Les >> 15; // scale factor

	// H
	E7 = 0;
	C16 = Px * ( DSP1.CosAas *  0x7fff >> 15) >> 15;
	C20 = Py * ( DSP1.SinAas *  0x7fff >> 15) >> 15;
	C17 = C16 + C20; // scalar product of P with the normalized horizontal vector of the screen...

	C18 = C17 * C2 >> 15; // ... multiplied by the scale factor
	DSP1_Normalize(C18, &C19, &E7);
	*H = DSP1_Truncate(C19, DSP1.E_Les - E2 + refE + E7);

	// V
	E6 = 0;
	C21 = Px * ( DSP1.CosAzs * -DSP1.SinAas >> 15) >> 15;
	C22 = Py * ( DSP1.CosAzs *  DSP1.CosAas >> 15) >> 15;
	C23 = Pz * (-DSP1.SinAzs *  0x7fff >> 15) >> 15;
	C24 = C21 + C22 + C23; // scalar product of P with the normalized vertical vector of the screen...

	C26 = C24 * C2 >> 15; // ... multiplied by the scale factor
	DSP1_Normalize(C26, &C25, &E6);
	*V = DSP1_Truncate(C25, DSP1.E_Les - E2 + refE + E6);

	// M
	DSP1_Normalize(C2, &C6, &E4);
	*M = DSP1_Truncate(C6, E4 + DSP1.E_Les - E2 - 7); // M is the scale factor divided by 2^7
}

static void DSP1_Op06 (void)
{
	DSP1_Project(DSP1.Op06X, DSP1.Op06Y, DSP1.Op06Z, &DSP1.Op06H, &DSP1.Op06V, &DSP1.Op06M);
}

static void DSP1_Op01 (void)
{
	int16	SinAz = DSP1_Sin(DSP1.Op01Zr);
	int16	CosAz = DSP1_Cos(DSP1.Op01Zr);
	int16	SinAy = DSP1_Sin(DSP1.Op01Yr);
	int16	CosAy = DSP1_Cos(DSP1.Op01Yr);
	int16	SinAx = DSP1_Sin(DSP1.Op01Xr);
	int16	CosAx = DSP1_Cos(DSP1.Op01Xr);

	DSP1.Op01m >>= 1;

	DSP1.matrixA[0][0] =   (DSP1.Op01m * CosAz >> 15) * CosAy >> 15;
	DSP1.matrixA[0][1] = -((DSP1.Op01m * SinAz >> 15) * CosAy >> 15);
	DSP1.matrixA[0][2] =    DSP1.Op01m * SinAy >> 15;

	DSP1.matrixA[1][0] =  ((DSP1.Op01m * SinAz >> 15) * CosAx >> 15) + (((DSP1.Op01m * CosAz >> 15) * SinAx >> 15) * SinAy >> 15);
	DSP1.matrixA[1][1] =  ((DSP1.Op01m * CosAz >> 15) * CosAx >> 15) - (((DSP1.Op01m * SinAz >> 15) * SinAx >> 15) * SinAy >> 15);
	DSP1.matrixA[1][2] = -((DSP1.Op01m * SinAx >> 15) * CosAy >> 15);

	DSP1.matrixA[2][0] =  ((DSP1.Op01m * SinAz >> 15) * SinAx >> 15) - (((DSP1.Op01m * CosAz >> 15) * CosAx >> 15) * SinAy >> 15);
	DSP1.matrixA[2][1] =  ((DSP1.Op01m * CosAz >> 15) * SinAx >> 15) + (((DSP1.Op01m * SinAz >> 15) * CosAx >> 15) * SinAy >> 15);
	DSP1.matrixA[2][2] =   (DSP1.Op01m * CosAx >> 15) * CosAy >> 15;
}

static void DSP1_Op11 (void)
{
	int16	SinAz = DSP1_Sin(DSP1.Op11Zr);
	int16	CosAz = DSP1_Cos(DSP1.Op11Zr);
	int16	SinAy = DSP1_Sin(DSP1.Op11Yr);
	int16	CosAy = DSP1_Cos(DSP1.Op11Yr);
	int16	SinAx = DSP1_Sin(DSP1.Op11Xr);
	int16	CosAx = DSP1_Cos(DSP1.Op11Xr);

	DSP1.Op11m >>= 1;

	DSP1.matrixB[0][0] =   (DSP1.Op11m * CosAz >> 15) * CosAy >> 15;
	DSP1.matrixB[0][1] = -((DSP1.Op11m * SinAz >> 15) * CosAy >> 15);
	DSP1.matrixB[0][2] =    DSP1.Op11m * SinAy >> 15;

	DSP1.matrixB[1][0] =  ((DSP1.Op11m * SinAz >> 15) * CosAx >> 15) + (((DSP1.Op11m * CosAz >> 15) * SinAx >> 15) * SinAy >> 15);
	DSP1.matrixB[1][1] =  ((DSP1.Op11m * CosAz >> 15) * CosAx >> 15) - (((DSP1.Op11m * SinAz >> 15) * SinAx >> 15) * SinAy >> 15);
	DSP1.matrixB[1][2] = -((DSP1.Op11m * SinAx >> 15) * CosAy >> 15);

	DSP1.matrixB[2][0] =  ((DSP1.Op11m * SinAz >> 15) * SinAx >> 15) - (((DSP1.Op11m * CosAz >> 15) * CosAx >> 15) * SinAy >> 15);
	DSP1.matrixB[2][1] =  ((DSP1.Op11m * CosAz >> 15) * SinAx >> 15) + (((DSP1.Op11m * SinAz >> 15) * CosAx >> 15) * SinAy >> 15);
	DSP1.matrixB[2][2] =   (DSP1.Op11m * CosAx >> 15) * CosAy >> 15;
}

static void DSP1_Op21 (void)
{
	int16	SinAz = DSP1_Sin(DSP1.Op21Zr);
	int16	CosAz = DSP1_Cos(DSP1.Op21Zr);
	int16	SinAy = DSP1_Sin(DSP1.Op21Yr);
	int16	CosAy = DSP1_Cos(DSP1.Op21Yr);
	int16	SinAx = DSP1_Sin(DSP1.Op21Xr);
	int16	CosAx = DSP1_Cos(DSP1.Op21Xr);

	DSP1.Op21m >>= 1;

	DSP1.matrixC[0][0] =   (DSP1.Op21m * CosAz >> 15) * CosAy >> 15;
	DSP1.matrixC[0][1] = -((DSP1.Op21m * SinAz >> 15) * CosAy >> 15);
	DSP1.matrixC[0][2] =    DSP1.Op21m * SinAy >> 15;

	DSP1.matrixC[1][0] =  ((DSP1.Op21m * SinAz >> 15) * CosAx >> 15) + (((DSP1.Op21m * CosAz >> 15) * SinAx >> 15) * SinAy >> 15);
	DSP1.matrixC[1][1] =  ((DSP1.Op21m * CosAz >> 15) * CosAx >> 15) - (((DSP1.Op21m * SinAz >> 15) * SinAx >> 15) * SinAy >> 15);
	DSP1.matrixC[1][2] = -((DSP1.Op21m * SinAx >> 15) * CosAy >> 15);

	DSP1.matrixC[2][0] =  ((DSP1.Op21m * SinAz >> 15) * SinAx >> 15) - (((DSP1.Op21m * CosAz >> 15) * CosAx >> 15) * SinAy >> 15);
	DSP1.matrixC[2][1] =  ((DSP1.Op21m * CosAz >> 15) * SinAx >> 15) + (((DSP1.Op21m * SinAz >> 15) * CosAx >> 15) * SinAy >> 15);
	DSP1.matrixC[2][2] =   (DSP1.Op21m * CosAx >> 15) * CosAy >> 15;
}

static void DSP1_Op0D (void)
{
	DSP1.Op0DF = (DSP1.Op0DX * DSP1.matrixA[0][0] >> 15) + (DSP1.Op0DY * DSP1.matrixA[0][1] >> 15) + (DSP1.Op0DZ * DSP1.matrixA[0][2] >> 15);
	DSP1.Op0DL = (DSP1.Op0DX * DSP1.matrixA[1][0] >> 15) + (DSP1.Op0DY * DSP1.matrixA[1][1] >> 15) + (DSP1.Op0DZ * DSP1.matrixA[1][2] >> 15);
	DSP1.Op0DU = (DSP1.Op0DX * DSP1.matrixA[2][0] >> 15) + (DSP1.Op0DY * DSP1.matrixA[2][1] >> 15) + (DSP1.Op0DZ * DSP1.matrixA[2][2] >> 15);

#ifdef DebugDSP1
	Log_Message("OP0D X: %d Y: %d Z: %d / F: %d L: %d U: %d", DSP1.Op0DX, DSP1.Op0DY, DSP1.Op0DZ, DSP1.Op0DF, DSP1.Op0DL, DSP1.Op0DU);
#endif
}

static void DSP1_Op1D (void)
{
	DSP1.Op1DF = (DSP1.Op1DX * DSP1.matrixB[0][0] >> 15) + (DSP1.Op1DY * DSP1.matrixB[0][1] >> 15) + (DSP1.Op1DZ * DSP1.matrixB[0][2] >> 15);
	DSP1.Op1DL = (DSP1.Op1DX * DSP1.matrixB[1][0] >> 15) + (DSP1.Op1DY * DSP1.matrixB[1][1] >> 15) + (DSP1.Op1DZ * DSP1.matrixB[1][2] >> 15);
	DSP1.Op1DU = (DSP1.Op1DX * DSP1.matrixB[2][0] >> 15) + (DSP1.Op1DY * DSP1.matrixB[2][1] >> 15) + (DSP1.Op1DZ * DSP1.matrixB[2][2] >> 15);

#ifdef DebugDSP1
	Log_Message("OP1D X: %d Y: %d Z: %d / F: %d L: %d U: %d", DSP1.Op1DX, DSP1.Op1DY, DSP1.Op1DZ, DSP1.Op1DF, DSP1.Op1DL, DSP1.Op1DU);
#endif
}

static void DSP1_Op2D (void)
{
	DSP1.Op2DF = (DSP1.Op2DX * DSP1.matrixC[0][0] >> 15) + (DSP1.Op2DY * DSP1.matrixC[0][1] >> 15) + (DSP1.Op2DZ * DSP1.matrixC[0][2] >> 15);
	DSP1.Op2DL = (DSP1.Op2DX * DSP1.matrixC[1][0] >> 15) + (DSP1.Op2DY * DSP1.matrixC[1][1] >> 15) + (DSP1.Op2DZ * DSP1.matrixC[1][2] >> 15);
	DSP1.Op2DU = (DSP1.Op2DX * DSP1.matrixC[2][0] >> 15) + (DSP1.Op2DY * DSP1.matrixC[2][1] >> 15) + (DSP1.Op2DZ * DSP1.matrixC[2][2] >> 15);

#ifdef DebugDSP1
	Log_Message("OP2D X: %d Y: %d Z: %d / F: %d L: %d U: %d", DSP1.Op2DX, DSP1.Op2DY, DSP1.Op2DZ, DSP1.Op2DF, DSP1.Op2DL, DSP1.Op2DU);
#endif
}

static void DSP1_Op03 (void)
{
	DSP1.Op03X = (DSP1.Op03F * DSP1.matrixA[0][0] >> 15) + (DSP1.Op03L * DSP1.matrixA[1][0] >> 15) + (DSP1.Op03U * DSP1.matrixA[2][0] >> 15);
	DSP1.Op03Y = (DSP1.Op03F * DSP1.matrixA[0][1] >> 15) + (DSP1.Op03L * DSP1.matrixA[1][1] >> 15) + (DSP1.Op03U * DSP1.matrixA[2][1] >> 15);
	DSP1.Op03Z = (DSP1.Op03F * DSP1.matrixA[0][2] >> 15) + (DSP1.Op03L * DSP1.matrixA[1][2] >> 15) + (DSP1.Op03U * DSP1.matrixA[2][2] >> 15);

#ifdef DebugDSP1
	Log_Message("OP03 F: %d L: %d U: %d / X: %d Y: %d Z: %d", DSP1.Op03F, DSP1.Op03L, DSP1.Op03U, DSP1.Op03X, DSP1.Op03Y, DSP1.Op03Z);
#endif
}

static void DSP1_Op13 (void)
{
	DSP1.Op13X = (DSP1.Op13F * DSP1.matrixB[0][0] >> 15) + (DSP1.Op13L * DSP1.matrixB[1][0] >> 15) + (DSP1.Op13U * DSP1.matrixB[2][0] >> 15);
	DSP1.Op13Y = (DSP1.Op13F * DSP1.matrixB[0][1] >> 15) + (DSP1.Op13L * DSP1.matrixB[1][1] >> 15) + (DSP1.Op13U * DSP1.matrixB[2][1] >> 15);
	DSP1.Op13Z = (DSP1.Op13F * DSP1.matrixB[0][2] >> 15) + (DSP1.Op13L * DSP1.matrixB[1][2] >> 15) + (DSP1.Op13U * DSP1.matrixB[2][2] >> 15);

#ifdef DebugDSP1
	Log_Message("OP13 F: %d L: %d U: %d / X: %d Y: %d Z: %d", DSP1.Op13F, DSP1.Op13L, DSP1.Op13U, DSP1.Op13X, DSP1.Op13Y, DSP1.Op13Z);
#endif
}

static void DSP1_Op23 (void)
{
	DSP1.Op23X = (DSP1.Op23F * DSP1.matrixC[0][0] >> 15) + (DSP1.Op23L * DSP1.matrixC[1][0] >> 15) + (DSP1.Op23U * DSP1.matrixC[2][0] >> 15);
	DSP1.Op23Y = (DSP1.Op23F * DSP1.matrixC[0][1] >> 15) + (DSP1.Op23L * DSP1.matrixC[1][1] >> 15) + (DSP1.Op23U * DSP1.matrixC[2][1] >> 15);
	DSP1.Op23Z = (DSP1.Op23F * DSP1.matrixC[0][2] >> 15) + (DSP1.Op23L * DSP1.matrixC[1][2] >> 15) + (DSP1.Op23U * DSP1.matrixC[2][2] >> 15);

#ifdef DebugDSP1
	Log_Message("OP23 F: %d L: %d U: %d / X: %d Y: %d Z: %d", DSP1.Op23F, DSP1.Op23L, DSP1.Op23U, DSP1.Op23X, DSP1.Op23Y, DSP1.Op23Z);
#endif
}

static void DSP1_Op14 (void)
{
	int16	CSec, ESec, CTan, CSin, C, E;

	DSP1_Inverse(DSP1_Cos(DSP1.Op14Xr), 0, &CSec, &ESec);

	// Rotation Around Z
	DSP1_NormalizeDouble(DSP1.Op14U * DSP1_Cos(DSP1.Op14Yr) - DSP1.Op14F * DSP1_Sin(DSP1.Op14Yr), &C, &E);

	E = ESec - E;

	DSP1_Normalize(C * CSec >> 15, &C, &E);

	DSP1.Op14Zrr = DSP1.Op14Zr + DSP1_Truncate(C, E);

	// Rotation Around X
	DSP1.Op14Xrr = DSP1.Op14Xr + (DSP1.Op14U * DSP1_Sin(DSP1.Op14Yr) >> 15) + (DSP1.Op14F * DSP1_Cos(DSP1.Op14Yr) >> 15);

	// Rotation Around Y
	DSP1_NormalizeDouble(DSP1.Op14U * DSP1_Cos(DSP1.Op14Yr) + DSP1.Op14F * DSP1_Sin(DSP1.Op14Yr), &C, &E);

	E = ESec - E;

	DSP1_Normalize(DSP1_Sin(DSP1.Op14Xr), &CSin, &E);

	CTan = CSec * CSin >> 15;

	DSP1_Normalize(-(C * CTan >> 15), &C, &E);

	DSP1.Op14Yrr = DSP1.Op14Yr + DSP1_Truncate(C, E) + DSP1.Op14L;
}

static void DSP1_Target (int16 H, int16 V, int16 *X, int16 *Y)
{
	int16	C, E, C1, E1;

	DSP1_Inverse((V * DSP1.SinAzs >> 15) + DSP1.VOffset, 8, &C, &E);
	E += DSP1.VPlane_E;

	C1 = C * DSP1.VPlane_C >> 15;
	E1 = E + DSP1.SecAZS_E1;

	H <<= 8;

	DSP1_Normalize(C1, &C, &E);

	C = DSP1_Truncate(C, E) * H >> 15;

	*X = DSP1.CentreX + (C * DSP1.CosAas >> 15);
	*Y = DSP1.CentreY - (C * DSP1.SinAas >> 15);

	V <<= 8;

	DSP1_Normalize(C1 * DSP1.SecAZS_C1 >> 15, &C, &E1);

	C = DSP1_Truncate(C, E1) * V >> 15;

	*X += C * -DSP1.SinAas >> 15;
	*Y += C *  DSP1.CosAas >> 15;
}

static void DSP1_Op0E (void)
{
	DSP1_Target(DSP1.Op0EH, DSP1.Op0EV, &DSP1.Op0EX, &DSP1.Op0EY);
}

static void DSP1_Op0B (void)
{
	DSP1.Op0BS = (DSP1.Op0BX * DSP1.matrixA[0][0] + DSP1.Op0BY * DSP1.matrixA[0][1] + DSP1.Op0BZ * DSP1.matrixA[0][2]) >> 15;

#ifdef DebugDSP1
	Log_Message("OP0B");
#endif
}

static void DSP1_Op1B (void)
{
	DSP1.Op1BS = (DSP1.Op1BX * DSP1.matrixB[0][0] + DSP1.Op1BY * DSP1.matrixB[0][1] + DSP1.Op1BZ * DSP1.matrixB[0][2]) >> 15;

#ifdef DebugDSP1
	Log_Message("OP1B X: %d Y: %d Z: %d S: %d", DSP1.Op1BX, DSP1.Op1BY, DSP1.Op1BZ, DSP1.Op1BS);
	Log_Message("     MX: %d MY: %d MZ: %d Scale: %d", (int16) (DSP1.matrixB[0][0] * 100), (int16) (DSP1.matrixB[0][1] * 100), (int16) (DSP1.matrixB[0][2] * 100), (int16) (DSP1.Op1BS * 100));
#endif
}

static void DSP1_Op2B (void)
{
	DSP1.Op2BS = (DSP1.Op2BX * DSP1.matrixC[0][0] + DSP1.Op2BY * DSP1.matrixC[0][1] + DSP1.Op2BZ * DSP1.matrixC[0][2]) >> 15;

#ifdef DebugDSP1
	Log_Message("OP2B");
#endif
}

static void DSP1_Op08 (void)
{
	int32	op08Size = (DSP1.Op08X * DSP1.Op08X + DSP1.Op08Y * DSP1.Op08Y + DSP1.Op08Z * DSP1.Op08Z) << 1;
	DSP1.Op08Ll =  op08Size        & 0xffff;
	DSP1.Op08Lh = (op08Size >> 16) & 0xffff;

#ifdef DebugDSP1
	Log_Message("OP08 %d,%d,%d", DSP1.Op08X, DSP1.Op08Y, DSP1.Op08Z);
	Log_Message("OP08 ((OP08X^2)+(OP08Y^2)+(OP08Z^2))=%x", op08Size);
#endif
}

static void DSP1_Op18 (void)
{
	DSP1.Op18D = (DSP1.Op18X * DSP1.Op18X + DSP1.Op18Y * DSP1.Op18Y + DSP1.Op18Z * DSP1.Op18Z - DSP1.Op18R * DSP1.Op18R) >> 15;

#ifdef DebugDSP1
	Log_Message("OP18 X: %d Y: %d Z: %d R: %D DIFF %d", DSP1.Op18X, DSP1.Op18Y, DSP1.Op38Z, DSP1.Op18D);
#endif
}

static void DSP1_Op38 (void)
{
	DSP1.Op38D = (DSP1.Op38X * DSP1.Op38X + DSP1.Op38Y * DSP1.Op38Y + DSP1.Op38Z * DSP1.Op38Z - DSP1.Op38R * DSP1.Op38R) >> 15;
	DSP1.Op38D++;

#ifdef DebugDSP1
	Log_Message("OP38 X: %d Y: %d Z: %d R: %D DIFF %d", DSP1.Op38X, DSP1.Op38Y, DSP1.Op38Z, DSP1.Op38D);
#endif
}

static void DSP1_Op28 (void)
{
	int32	Radius = DSP1.Op28X * DSP1.Op28X + DSP1.Op28Y * DSP1.Op28Y + DSP1.Op28Z * DSP1.Op28Z;

	if (Radius == 0)
		DSP1.Op28R = 0;
	else
	{
		int16	C, E, Pos, Node1, Node2;

		DSP1_NormalizeDouble(Radius, &C, &E);
		if (E & 1)
			C = C * 0x4000 >> 15;

		Pos = C * 0x0040 >> 15;

		Node1 = DSP1ROM[0x00d5 + Pos];
		Node2 = DSP1ROM[0x00d6 + Pos];

		DSP1.Op28R = ((Node2 - Node1) * (C & 0x1ff) >> 9) + Node1;
		DSP1.Op28R >>= (E >> 1);
	}

#ifdef DebugDSP1
	Log_Message("OP28 X:%d Y:%d Z:%d", DSP1.Op28X, DSP1.Op28Y, DSP1.Op28Z);
	Log_Message("OP28 Vector Length %d", DSP1.Op28R);
#endif
}

static void DSP1_Op1C (void)
{
	// Rotate Around Op1CZ1
	DSP1.Op1CX1 = (DSP1.Op1CYBR * DSP1_Sin(DSP1.Op1CZ) >> 15) + (DSP1.Op1CXBR * DSP1_Cos(DSP1.Op1CZ) >> 15);
	DSP1.Op1CY1 = (DSP1.Op1CYBR * DSP1_Cos(DSP1.Op1CZ) >> 15) - (DSP1.Op1CXBR * DSP1_Sin(DSP1.Op1CZ) >> 15);
	DSP1.Op1CXBR = DSP1.Op1CX1;
	DSP1.Op1CYBR = DSP1.Op1CY1;

	// Rotate Around Op1CY1
	DSP1.Op1CZ1 = (DSP1.Op1CXBR * DSP1_Sin(DSP1.Op1CY) >> 15) + (DSP1.Op1CZBR * DSP1_Cos(DSP1.Op1CY) >> 15);
	DSP1.Op1CX1 = (DSP1.Op1CXBR * DSP1_Cos(DSP1.Op1CY) >> 15) - (DSP1.Op1CZBR * DSP1_Sin(DSP1.Op1CY) >> 15);
	DSP1.Op1CXAR = DSP1.Op1CX1;
	DSP1.Op1CZBR = DSP1.Op1CZ1;

	// Rotate Around Op1CX1
	DSP1.Op1CY1 = (DSP1.Op1CZBR * DSP1_Sin(DSP1.Op1CX) >> 15) + (DSP1.Op1CYBR * DSP1_Cos(DSP1.Op1CX) >> 15);
	DSP1.Op1CZ1 = (DSP1.Op1CZBR * DSP1_Cos(DSP1.Op1CX) >> 15) - (DSP1.Op1CYBR * DSP1_Sin(DSP1.Op1CX) >> 15);
	DSP1.Op1CYAR = DSP1.Op1CY1;
	DSP1.Op1CZAR = DSP1.Op1CZ1;

#ifdef DebugDSP1
	Log_Message("OP1C Apply Matrix CX:%d CY:%d CZ", DSP1.Op1CXAR, DSP1.Op1CYAR, DSP1.Op1CZAR);
#endif
}

static void DSP1_Op0F (void)
{
	DSP1.Op0FPass = 0x0000;

#ifdef DebugDSP1
	Log_Message("OP0F RAM Test Pass:%d", DSP1.Op0FPass);
#endif
}

static void DSP1_Op2F (void)
{
	DSP1.Op2FSize = 0x100;
}

void DSP1SetByte (uint8 byte, uint16 address)
{
	if (address < DSP0.boundary)
	{
		if ((DSP1.command == 0x0A || DSP1.command == 0x1A) && DSP1.out_count != 0)
		{
			DSP1.out_count--;
			DSP1.out_index++;
			return;
		}
		else
		if (DSP1.waiting4command)
		{
			DSP1.command         = byte;
			DSP1.in_index        = 0;
			DSP1.waiting4command = FALSE;
			DSP1.first_parameter = TRUE;
			#ifdef DEBUGGER
				//printf("OP%02X\n",byte);
			#endif

			switch (byte)
			{
				case 0x00: DSP1.in_count = 2; break;
				case 0x30:
				case 0x10: DSP1.in_count = 2; break;
				case 0x20: DSP1.in_count = 2; break;
				case 0x24:
				case 0x04: DSP1.in_count = 2; break;
				case 0x08: DSP1.in_count = 3; break;
				case 0x18: DSP1.in_count = 4; break;
				case 0x28: DSP1.in_count = 3; break;
				case 0x38: DSP1.in_count = 4; break;
				case 0x2c:
				case 0x0c: DSP1.in_count = 3; break;
				case 0x3c:
				case 0x1c: DSP1.in_count = 6; break;
				case 0x32:
				case 0x22:
				case 0x12:
				case 0x02: DSP1.in_count = 7; break;
				case 0x0a: DSP1.in_count = 1; break;
				case 0x3a:
				case 0x2a:
				case 0x1a:
					DSP1.command = 0x1a;
					DSP1.in_count = 1;
					break;
				case 0x16:
				case 0x26:
				case 0x36:
				case 0x06: DSP1.in_count = 3; break;
				case 0x1e:
				case 0x2e:
				case 0x3e:
				case 0x0e: DSP1.in_count = 2; break;
				case 0x05:
				case 0x35:
				case 0x31:
				case 0x01: DSP1.in_count = 4; break;
				case 0x15:
				case 0x11: DSP1.in_count = 4; break;
				case 0x25:
				case 0x21: DSP1.in_count = 4; break;
				case 0x09:
				case 0x39:
				case 0x3d:
				case 0x0d: DSP1.in_count = 3; break;
				case 0x19:
				case 0x1d: DSP1.in_count = 3; break;
				case 0x29:
				case 0x2d: DSP1.in_count = 3; break;
				case 0x33:
				case 0x03: DSP1.in_count = 3; break;
				case 0x13: DSP1.in_count = 3; break;
				case 0x23: DSP1.in_count = 3; break;
				case 0x3b:
				case 0x0b: DSP1.in_count = 3; break;
				case 0x1b: DSP1.in_count = 3; break;
				case 0x2b: DSP1.in_count = 3; break;
				case 0x34:
				case 0x14: DSP1.in_count = 6; break;
				case 0x07:
				case 0x0f: DSP1.in_count = 1; break;
				case 0x27:
				case 0x2F: DSP1.in_count = 1; break;
				case 0x17:
				case 0x37:
				case 0x3F:
					DSP1.command = 0x1f; // Fall through
				case 0x1f: DSP1.in_count = 1; break;
				default:
				#ifdef DEBUGGER
					//printf("OP%02X\n", byte);
				#endif
				case 0x80:
					DSP1.in_count        = 0;
					DSP1.waiting4command = TRUE;
					DSP1.first_parameter = TRUE;
					break;
			}

			DSP1.in_count <<= 1;
		}
		else
		{
			DSP1.parameters[DSP1.in_index] = byte;
			DSP1.first_parameter = FALSE;
			DSP1.in_index++;
		}

		if (DSP1.waiting4command || (DSP1.first_parameter && byte == 0x80))
		{
			DSP1.waiting4command = TRUE;
			DSP1.first_parameter = FALSE;
		}
		else
		if (DSP1.first_parameter && (DSP1.in_count != 0 || (DSP1.in_count == 0 && DSP1.in_index == 0)))
			;
		else
		{
			if (DSP1.in_count)
			{
				if (--DSP1.in_count == 0)
				{
					// Actually execute the command
					DSP1.waiting4command = TRUE;
					DSP1.out_index       = 0;

					switch (DSP1.command)
					{
						case 0x1f:
							DSP1.out_count = 2048;
							break;

						case 0x00: // Multiple
							DSP1.Op00Multiplicand = (int16) (DSP1.parameters[0] | (DSP1.parameters[1] << 8));
							DSP1.Op00Multiplier   = (int16) (DSP1.parameters[2] | (DSP1.parameters[3] << 8));

							DSP1_Op00();

							DSP1.out_count = 2;
							DSP1.output[0] =  DSP1.Op00Result       & 0xFF;
							DSP1.output[1] = (DSP1.Op00Result >> 8) & 0xFF;
							break;

						case 0x20: // Multiple
							DSP1.Op20Multiplicand = (int16) (DSP1.parameters[0] | (DSP1.parameters[1] << 8));
							DSP1.Op20Multiplier   = (int16) (DSP1.parameters[2] | (DSP1.parameters[3] << 8));

							DSP1_Op20();

							DSP1.out_count = 2;
							DSP1.output[0] =  DSP1.Op20Result       & 0xFF;
							DSP1.output[1] = (DSP1.Op20Result >> 8) & 0xFF;
							break;

						case 0x30:
						case 0x10: // Inverse
							DSP1.Op10Coefficient = (int16) (DSP1.parameters[0] | (DSP1.parameters[1] << 8));
							DSP1.Op10Exponent    = (int16) (DSP1.parameters[2] | (DSP1.parameters[3] << 8));

							DSP1_Op10();

							DSP1.out_count = 4;
							DSP1.output[0] = (uint8) ( ((int16) DSP1.Op10CoefficientR)       & 0xFF);
							DSP1.output[1] = (uint8) ((((int16) DSP1.Op10CoefficientR) >> 8) & 0xFF);
							DSP1.output[2] = (uint8) ( ((int16) DSP1.Op10ExponentR   )       & 0xFF);
							DSP1.output[3] = (uint8) ((((int16) DSP1.Op10ExponentR   ) >> 8) & 0xFF);
							break;

						case 0x24:
						case 0x04: // Sin and Cos of angle
							DSP1.Op04Angle  = (int16)  (DSP1.parameters[0] | (DSP1.parameters[1] << 8));
							DSP1.Op04Radius = (uint16) (DSP1.parameters[2] | (DSP1.parameters[3] << 8));

							DSP1_Op04();

							DSP1.out_count = 4;
							DSP1.output[0] = (uint8)  (DSP1.Op04Sin       & 0xFF);
							DSP1.output[1] = (uint8) ((DSP1.Op04Sin >> 8) & 0xFF);
							DSP1.output[2] = (uint8)  (DSP1.Op04Cos       & 0xFF);
							DSP1.output[3] = (uint8) ((DSP1.Op04Cos >> 8) & 0xFF);
							break;

						case 0x08: // Radius
							DSP1.Op08X = (int16) (DSP1.parameters[0] | (DSP1.parameters[1] << 8));
							DSP1.Op08Y = (int16) (DSP1.parameters[2] | (DSP1.parameters[3] << 8));
							DSP1.Op08Z = (int16) (DSP1.parameters[4] | (DSP1.parameters[5] << 8));

							DSP1_Op08();

							DSP1.out_count = 4;
							DSP1.output[0] = (uint8) ( ((int16) DSP1.Op08Ll)       & 0xFF);
							DSP1.output[1] = (uint8) ((((int16) DSP1.Op08Ll) >> 8) & 0xFF);
							DSP1.output[2] = (uint8) ( ((int16) DSP1.Op08Lh)       & 0xFF);
							DSP1.output[3] = (uint8) ((((int16) DSP1.Op08Lh) >> 8) & 0xFF);
							break;

						case 0x18: // Range

							DSP1.Op18X = (int16) (DSP1.parameters[0] | (DSP1.parameters[1] << 8));
							DSP1.Op18Y = (int16) (DSP1.parameters[2] | (DSP1.parameters[3] << 8));
							DSP1.Op18Z = (int16) (DSP1.parameters[4] | (DSP1.parameters[5] << 8));
							DSP1.Op18R = (int16) (DSP1.parameters[6] | (DSP1.parameters[7] << 8));

							DSP1_Op18();

							DSP1.out_count = 2;
							DSP1.output[0] = (uint8)  (DSP1.Op18D       & 0xFF);
							DSP1.output[1] = (uint8) ((DSP1.Op18D >> 8) & 0xFF);
							break;

						case 0x38: // Range

							DSP1.Op38X = (int16) (DSP1.parameters[0] | (DSP1.parameters[1] << 8));
							DSP1.Op38Y = (int16) (DSP1.parameters[2] | (DSP1.parameters[3] << 8));
							DSP1.Op38Z = (int16) (DSP1.parameters[4] | (DSP1.parameters[5] << 8));
							DSP1.Op38R = (int16) (DSP1.parameters[6] | (DSP1.parameters[7] << 8));

							DSP1_Op38();

							DSP1.out_count = 2;
							DSP1.output[0] = (uint8)  (DSP1.Op38D       & 0xFF);
							DSP1.output[1] = (uint8) ((DSP1.Op38D >> 8) & 0xFF);
							break;

						case 0x28: // Distance (vector length)
							DSP1.Op28X = (int16) (DSP1.parameters[0] | (DSP1.parameters[1] << 8));
							DSP1.Op28Y = (int16) (DSP1.parameters[2] | (DSP1.parameters[3] << 8));
							DSP1.Op28Z = (int16) (DSP1.parameters[4] | (DSP1.parameters[5] << 8));

							DSP1_Op28();

							DSP1.out_count = 2;
							DSP1.output[0] = (uint8)  (DSP1.Op28R       & 0xFF);
							DSP1.output[1] = (uint8) ((DSP1.Op28R >> 8) & 0xFF);
							break;

						case 0x2c:
						case 0x0c: // Rotate (2D rotate)
							DSP1.Op0CA  = (int16) (DSP1.parameters[0] | (DSP1.parameters[1] << 8));
							DSP1.Op0CX1 = (int16) (DSP1.parameters[2] | (DSP1.parameters[3] << 8));
							DSP1.Op0CY1 = (int16) (DSP1.parameters[4] | (DSP1.parameters[5] << 8));

							DSP1_Op0C();

							DSP1.out_count = 4;
							DSP1.output[0] = (uint8)  (DSP1.Op0CX2       & 0xFF);
							DSP1.output[1] = (uint8) ((DSP1.Op0CX2 >> 8) & 0xFF);
							DSP1.output[2] = (uint8)  (DSP1.Op0CY2       & 0xFF);
							DSP1.output[3] = (uint8) ((DSP1.Op0CY2 >> 8) & 0xFF);
							break;

						case 0x3c:
						case 0x1c: // Polar (3D rotate)
							DSP1.Op1CZ   = (DSP1.parameters[ 0] | (DSP1.parameters[ 1] << 8));
							//MK: reversed X and Y on neviksti and John's advice.
							DSP1.Op1CY   = (DSP1.parameters[ 2] | (DSP1.parameters[ 3] << 8));
							DSP1.Op1CX   = (DSP1.parameters[ 4] | (DSP1.parameters[ 5] << 8));
							DSP1.Op1CXBR = (DSP1.parameters[ 6] | (DSP1.parameters[ 7] << 8));
							DSP1.Op1CYBR = (DSP1.parameters[ 8] | (DSP1.parameters[ 9] << 8));
							DSP1.Op1CZBR = (DSP1.parameters[10] | (DSP1.parameters[11] << 8));

							DSP1_Op1C();

							DSP1.out_count = 6;
							DSP1.output[0] = (uint8)  (DSP1.Op1CXAR       & 0xFF);
							DSP1.output[1] = (uint8) ((DSP1.Op1CXAR >> 8) & 0xFF);
							DSP1.output[2] = (uint8)  (DSP1.Op1CYAR       & 0xFF);
							DSP1.output[3] = (uint8) ((DSP1.Op1CYAR >> 8) & 0xFF);
							DSP1.output[4] = (uint8)  (DSP1.Op1CZAR       & 0xFF);
							DSP1.output[5] = (uint8) ((DSP1.Op1CZAR >> 8) & 0xFF);
							break;

						case 0x32:
						case 0x22:
						case 0x12:
						case 0x02: // Parameter (Projection)
							DSP1.Op02FX  = (int16)  (DSP1.parameters[ 0] | (DSP1.parameters[ 1] << 8));
							DSP1.Op02FY  = (int16)  (DSP1.parameters[ 2] | (DSP1.parameters[ 3] << 8));
							DSP1.Op02FZ  = (int16)  (DSP1.parameters[ 4] | (DSP1.parameters[ 5] << 8));
							DSP1.Op02LFE = (int16)  (DSP1.parameters[ 6] | (DSP1.parameters[ 7] << 8));
							DSP1.Op02LES = (int16)  (DSP1.parameters[ 8] | (DSP1.parameters[ 9] << 8));
							DSP1.Op02AAS = (uint16) (DSP1.parameters[10] | (DSP1.parameters[11] << 8));
							DSP1.Op02AZS = (uint16) (DSP1.parameters[12] | (DSP1.parameters[13] << 8));

							DSP1_Op02();

							DSP1.out_count = 8;
							DSP1.output[0] = (uint8)  (DSP1.Op02VOF       & 0xFF);
							DSP1.output[1] = (uint8) ((DSP1.Op02VOF >> 8) & 0xFF);
							DSP1.output[2] = (uint8)  (DSP1.Op02VVA       & 0xFF);
							DSP1.output[3] = (uint8) ((DSP1.Op02VVA >> 8) & 0xFF);
							DSP1.output[4] = (uint8)  (DSP1.Op02CX        & 0xFF);
							DSP1.output[5] = (uint8) ((DSP1.Op02CX  >> 8) & 0xFF);
							DSP1.output[6] = (uint8)  (DSP1.Op02CY        & 0xFF);
							DSP1.output[7] = (uint8) ((DSP1.Op02CY  >> 8) & 0xFF);
							break;

						case 0x3a:
						case 0x2a:
						case 0x1a: // Raster mode 7 matrix data
						case 0x0a:
							DSP1.Op0AVS = (int16) (DSP1.parameters[0] | (DSP1.parameters[1] << 8));

							DSP1_Op0A();

							DSP1.out_count = 8;
							DSP1.output[0] = (uint8)  (DSP1.Op0AA       & 0xFF);
							DSP1.output[1] = (uint8) ((DSP1.Op0AA >> 8) & 0xFF);
							DSP1.output[2] = (uint8)  (DSP1.Op0AB       & 0xFF);
							DSP1.output[3] = (uint8) ((DSP1.Op0AB >> 8) & 0xFF);
							DSP1.output[4] = (uint8)  (DSP1.Op0AC       & 0xFF);
							DSP1.output[5] = (uint8) ((DSP1.Op0AC >> 8) & 0xFF);
							DSP1.output[6] = (uint8)  (DSP1.Op0AD       & 0xFF);
							DSP1.output[7] = (uint8) ((DSP1.Op0AD >> 8) & 0xFF);
							DSP1.in_index  = 0;
							break;

						case 0x16:
						case 0x26:
						case 0x36:
						case 0x06: // Project object
							DSP1.Op06X = (int16) (DSP1.parameters[0] | (DSP1.parameters[1] << 8));
							DSP1.Op06Y = (int16) (DSP1.parameters[2] | (DSP1.parameters[3] << 8));
							DSP1.Op06Z = (int16) (DSP1.parameters[4] | (DSP1.parameters[5] << 8));

							DSP1_Op06();

							DSP1.out_count = 6;
							DSP1.output[0] = (uint8)  (DSP1.Op06H       & 0xFF);
							DSP1.output[1] = (uint8) ((DSP1.Op06H >> 8) & 0xFF);
							DSP1.output[2] = (uint8)  (DSP1.Op06V       & 0xFF);
							DSP1.output[3] = (uint8) ((DSP1.Op06V >> 8) & 0xFF);
							DSP1.output[4] = (uint8)  (DSP1.Op06M       & 0xFF);
							DSP1.output[5] = (uint8) ((DSP1.Op06M >> 8) & 0xFF);
							break;

						case 0x1e:
						case 0x2e:
						case 0x3e:
						case 0x0e: // Target
							DSP1.Op0EH = (int16) (DSP1.parameters[0] | (DSP1.parameters[1] << 8));
							DSP1.Op0EV = (int16) (DSP1.parameters[2] | (DSP1.parameters[3] << 8));

							DSP1_Op0E();

							DSP1.out_count = 4;
							DSP1.output[0] = (uint8)  (DSP1.Op0EX       & 0xFF);
							DSP1.output[1] = (uint8) ((DSP1.Op0EX >> 8) & 0xFF);
							DSP1.output[2] = (uint8)  (DSP1.Op0EY       & 0xFF);
							DSP1.output[3] = (uint8) ((DSP1.Op0EY >> 8) & 0xFF);
							break;

							// Extra commands used by Pilot Wings
						case 0x05:
						case 0x35:
						case 0x31:
						case 0x01: // Set attitude matrix A
							DSP1.Op01m  = (int16) (DSP1.parameters[0] | (DSP1.parameters[1] << 8));
							DSP1.Op01Zr = (int16) (DSP1.parameters[2] | (DSP1.parameters[3] << 8));
							DSP1.Op01Yr = (int16) (DSP1.parameters[4] | (DSP1.parameters[5] << 8));
							DSP1.Op01Xr = (int16) (DSP1.parameters[6] | (DSP1.parameters[7] << 8));

							DSP1_Op01();
							break;

						case 0x15:
						case 0x11: // Set attitude matrix B
							DSP1.Op11m  = (int16) (DSP1.parameters[0] | (DSP1.parameters[1] << 8));
							DSP1.Op11Zr = (int16) (DSP1.parameters[2] | (DSP1.parameters[3] << 8));
							DSP1.Op11Yr = (int16) (DSP1.parameters[4] | (DSP1.parameters[5] << 8));
							DSP1.Op11Xr = (int16) (DSP1.parameters[7] | (DSP1.parameters[7] << 8));

							DSP1_Op11();
							break;

						case 0x25:
						case 0x21: // Set attitude matrix C
							DSP1.Op21m  = (int16) (DSP1.parameters[0] | (DSP1.parameters[1] << 8));
							DSP1.Op21Zr = (int16) (DSP1.parameters[2] | (DSP1.parameters[3] << 8));
							DSP1.Op21Yr = (int16) (DSP1.parameters[4] | (DSP1.parameters[5] << 8));
							DSP1.Op21Xr = (int16) (DSP1.parameters[6] | (DSP1.parameters[7] << 8));

							DSP1_Op21();
							break;

						case 0x09:
						case 0x39:
						case 0x3d:
						case 0x0d: // Objective matrix A
							DSP1.Op0DX = (int16) (DSP1.parameters[0] | (DSP1.parameters[1] << 8));
							DSP1.Op0DY = (int16) (DSP1.parameters[2] | (DSP1.parameters[3] << 8));
							DSP1.Op0DZ = (int16) (DSP1.parameters[4] | (DSP1.parameters[5] << 8));

							DSP1_Op0D();

							DSP1.out_count = 6;
							DSP1.output [0] = (uint8)  (DSP1.Op0DF       & 0xFF);
							DSP1.output [1] = (uint8) ((DSP1.Op0DF >> 8) & 0xFF);
							DSP1.output [2] = (uint8)  (DSP1.Op0DL       & 0xFF);
							DSP1.output [3] = (uint8) ((DSP1.Op0DL >> 8) & 0xFF);
							DSP1.output [4] = (uint8)  (DSP1.Op0DU       & 0xFF);
							DSP1.output [5] = (uint8) ((DSP1.Op0DU >> 8) & 0xFF);
							break;

						case 0x19:
						case 0x1d: // Objective matrix B
							DSP1.Op1DX = (int16) (DSP1.parameters[0] | (DSP1.parameters[1] << 8));
							DSP1.Op1DY = (int16) (DSP1.parameters[2] | (DSP1.parameters[3] << 8));
							DSP1.Op1DZ = (int16) (DSP1.parameters[4] | (DSP1.parameters[5] << 8));

							DSP1_Op1D();

							DSP1.out_count = 6;
							DSP1.output[0] = (uint8)  (DSP1.Op1DF       & 0xFF);
							DSP1.output[1] = (uint8) ((DSP1.Op1DF >> 8) & 0xFF);
							DSP1.output[2] = (uint8)  (DSP1.Op1DL       & 0xFF);
							DSP1.output[3] = (uint8) ((DSP1.Op1DL >> 8) & 0xFF);
							DSP1.output[4] = (uint8)  (DSP1.Op1DU       & 0xFF);
							DSP1.output[5] = (uint8) ((DSP1.Op1DU >> 8) & 0xFF);
							break;

						case 0x29:
						case 0x2d: // Objective matrix C
							DSP1.Op2DX = (int16) (DSP1.parameters[0] | (DSP1.parameters[1] << 8));
							DSP1.Op2DY = (int16) (DSP1.parameters[2] | (DSP1.parameters[3] << 8));
							DSP1.Op2DZ = (int16) (DSP1.parameters[4] | (DSP1.parameters[5] << 8));

							DSP1_Op2D();

							DSP1.out_count = 6;
							DSP1.output[0] = (uint8)  (DSP1.Op2DF       & 0xFF);
							DSP1.output[1] = (uint8) ((DSP1.Op2DF >> 8) & 0xFF);
							DSP1.output[2] = (uint8)  (DSP1.Op2DL       & 0xFF);
							DSP1.output[3] = (uint8) ((DSP1.Op2DL >> 8) & 0xFF);
							DSP1.output[4] = (uint8)  (DSP1.Op2DU       & 0xFF);
							DSP1.output[5] = (uint8) ((DSP1.Op2DU >> 8) & 0xFF);
							break;

						case 0x33:
						case 0x03: // Subjective matrix A
							DSP1.Op03F = (int16) (DSP1.parameters[0] | (DSP1.parameters[1] << 8));
							DSP1.Op03L = (int16) (DSP1.parameters[2] | (DSP1.parameters[3] << 8));
							DSP1.Op03U = (int16) (DSP1.parameters[4] | (DSP1.parameters[5] << 8));

							DSP1_Op03();

							DSP1.out_count = 6;
							DSP1.output[0] = (uint8)  (DSP1.Op03X       & 0xFF);
							DSP1.output[1] = (uint8) ((DSP1.Op03X >> 8) & 0xFF);
							DSP1.output[2] = (uint8)  (DSP1.Op03Y       & 0xFF);
							DSP1.output[3] = (uint8) ((DSP1.Op03Y >> 8) & 0xFF);
							DSP1.output[4] = (uint8)  (DSP1.Op03Z       & 0xFF);
							DSP1.output[5] = (uint8) ((DSP1.Op03Z >> 8) & 0xFF);
							break;

						case 0x13: // Subjective matrix B
							DSP1.Op13F = (int16) (DSP1.parameters[0] | (DSP1.parameters[1] << 8));
							DSP1.Op13L = (int16) (DSP1.parameters[2] | (DSP1.parameters[3] << 8));
							DSP1.Op13U = (int16) (DSP1.parameters[4] | (DSP1.parameters[5] << 8));

							DSP1_Op13();

							DSP1.out_count = 6;
							DSP1.output[0] = (uint8)  (DSP1.Op13X       & 0xFF);
							DSP1.output[1] = (uint8) ((DSP1.Op13X >> 8) & 0xFF);
							DSP1.output[2] = (uint8)  (DSP1.Op13Y       & 0xFF);
							DSP1.output[3] = (uint8) ((DSP1.Op13Y >> 8) & 0xFF);
							DSP1.output[4] = (uint8)  (DSP1.Op13Z       & 0xFF);
							DSP1.output[5] = (uint8) ((DSP1.Op13Z >> 8) & 0xFF);
							break;

						case 0x23: // Subjective matrix C
							DSP1.Op23F = (int16) (DSP1.parameters[0] | (DSP1.parameters[1] << 8));
							DSP1.Op23L = (int16) (DSP1.parameters[2] | (DSP1.parameters[3] << 8));
							DSP1.Op23U = (int16) (DSP1.parameters[4] | (DSP1.parameters[5] << 8));

							DSP1_Op23();

							DSP1.out_count = 6;
							DSP1.output[0] = (uint8)  (DSP1.Op23X       & 0xFF);
							DSP1.output[1] = (uint8) ((DSP1.Op23X >> 8) & 0xFF);
							DSP1.output[2] = (uint8)  (DSP1.Op23Y       & 0xFF);
							DSP1.output[3] = (uint8) ((DSP1.Op23Y >> 8) & 0xFF);
							DSP1.output[4] = (uint8)  (DSP1.Op23Z       & 0xFF);
							DSP1.output[5] = (uint8) ((DSP1.Op23Z >> 8) & 0xFF);
							break;

						case 0x3b:
						case 0x0b:
							DSP1.Op0BX = (int16) (DSP1.parameters[0] | (DSP1.parameters[1] << 8));
							DSP1.Op0BY = (int16) (DSP1.parameters[2] | (DSP1.parameters[3] << 8));
							DSP1.Op0BZ = (int16) (DSP1.parameters[4] | (DSP1.parameters[5] << 8));

							DSP1_Op0B();

							DSP1.out_count = 2;
							DSP1.output[0] = (uint8)  (DSP1.Op0BS       & 0xFF);
							DSP1.output[1] = (uint8) ((DSP1.Op0BS >> 8) & 0xFF);
							break;

						case 0x1b:
							DSP1.Op1BX = (int16) (DSP1.parameters[0] | (DSP1.parameters[1] << 8));
							DSP1.Op1BY = (int16) (DSP1.parameters[2] | (DSP1.parameters[3] << 8));
							DSP1.Op1BZ = (int16) (DSP1.parameters[4] | (DSP1.parameters[5] << 8));

							DSP1_Op1B();

							DSP1.out_count = 2;
							DSP1.output[0] = (uint8)  (DSP1.Op1BS       & 0xFF);
							DSP1.output[1] = (uint8) ((DSP1.Op1BS >> 8) & 0xFF);
							break;

						case 0x2b:
							DSP1.Op2BX = (int16) (DSP1.parameters[0] | (DSP1.parameters[1] << 8));
							DSP1.Op2BY = (int16) (DSP1.parameters[2] | (DSP1.parameters[3] << 8));
							DSP1.Op2BZ = (int16) (DSP1.parameters[4] | (DSP1.parameters[5] << 8));

							DSP1_Op2B();

							DSP1.out_count = 2;
							DSP1.output[0] = (uint8)  (DSP1.Op2BS       & 0xFF);
							DSP1.output[1] = (uint8) ((DSP1.Op2BS >> 8) & 0xFF);
							break;

						case 0x34:
						case 0x14:
							DSP1.Op14Zr = (int16) (DSP1.parameters[ 0] | (DSP1.parameters[ 1] << 8));
							DSP1.Op14Xr = (int16) (DSP1.parameters[ 2] | (DSP1.parameters[ 3] << 8));
							DSP1.Op14Yr = (int16) (DSP1.parameters[ 4] | (DSP1.parameters[ 5] << 8));
							DSP1.Op14U  = (int16) (DSP1.parameters[ 6] | (DSP1.parameters[ 7] << 8));
							DSP1.Op14F  = (int16) (DSP1.parameters[ 8] | (DSP1.parameters[ 9] << 8));
							DSP1.Op14L  = (int16) (DSP1.parameters[10] | (DSP1.parameters[11] << 8));

							DSP1_Op14();

							DSP1.out_count = 6;
							DSP1.output[0] = (uint8)  (DSP1.Op14Zrr       & 0xFF);
							DSP1.output[1] = (uint8) ((DSP1.Op14Zrr >> 8) & 0xFF);
							DSP1.output[2] = (uint8)  (DSP1.Op14Xrr       & 0xFF);
							DSP1.output[3] = (uint8) ((DSP1.Op14Xrr >> 8) & 0xFF);
							DSP1.output[4] = (uint8)  (DSP1.Op14Yrr       & 0xFF);
							DSP1.output[5] = (uint8) ((DSP1.Op14Yrr >> 8) & 0xFF);
							break;

						case 0x27:
						case 0x2F:
							DSP1.Op2FUnknown = (int16) (DSP1.parameters[0] | (DSP1.parameters[1] << 8));

							DSP1_Op2F();

							DSP1.out_count = 2;
							DSP1.output[0] = (uint8)  (DSP1.Op2FSize       & 0xFF);
							DSP1.output[1] = (uint8) ((DSP1.Op2FSize >> 8) & 0xFF);
							break;


						case 0x07:
						case 0x0F:
							DSP1.Op0FRamsize = (int16) (DSP1.parameters[0] | (DSP1.parameters[1] << 8));

							DSP1_Op0F();

							DSP1.out_count = 2;
							DSP1.output[0] = (uint8)  (DSP1.Op0FPass       & 0xFF);
							DSP1.output[1] = (uint8) ((DSP1.Op0FPass >> 8) & 0xFF);
							break;

						default:
							break;
					}
				}
			}
		}
	}
}

uint8 DSP1GetByte (uint16 address)
{
	uint8	t;

	if (address < DSP0.boundary)
	{
		if (DSP1.out_count)
		{
			t = (uint8) DSP1.output[DSP1.out_index];

			DSP1.out_index++;

			if (--DSP1.out_count == 0)
			{
				if (DSP1.command == 0x1a || DSP1.command == 0x0a)
				{
					DSP1_Op0A();
					DSP1.out_count = 8;
					DSP1.out_index = 0;
					DSP1.output[0] =  DSP1.Op0AA       & 0xFF;
					DSP1.output[1] = (DSP1.Op0AA >> 8) & 0xFF;
					DSP1.output[2] =  DSP1.Op0AB       & 0xFF;
					DSP1.output[3] = (DSP1.Op0AB >> 8) & 0xFF;
					DSP1.output[4] =  DSP1.Op0AC       & 0xFF;
					DSP1.output[5] = (DSP1.Op0AC >> 8) & 0xFF;
					DSP1.output[6] =  DSP1.Op0AD       & 0xFF;
					DSP1.output[7] = (DSP1.Op0AD >> 8) & 0xFF;
				}

				if (DSP1.command == 0x1f)
				{
					if ((DSP1.out_index % 2) != 0)
						t = (uint8) DSP1ROM[DSP1.out_index >> 1];
					else
						t = DSP1ROM[DSP1.out_index >> 1] >> 8;
				}
			}

			DSP1.waiting4command = TRUE;
		}
		else
			t = 0x80;
	}
	else
		t = 0x80;

	return (t);
}