/**************************************************************************** * Snes9x 1.51 Nintendo Wii/Gamecube Port * * softdev July 2006 * crunchy2 May 2007-July 2007 * Michniewski 2008 * Tantric September 2008 * * snes9xGX.h * * This file controls overall program flow. Most things start and end here! ***************************************************************************/ #ifndef _SNES9XGX_H_ #define _SNES9XGX_H_ #include "FreeTypeGX.h" #include "snes9x.h" #include "filter.h" #include "filelist.h" #define APPNAME "Snes9x GX" #define APPVERSION "4.0.4" #define PREF_FILE_NAME "settings.xml" #define NOTSILENT 0 #define SILENT 1 enum { METHOD_AUTO, METHOD_SD, METHOD_USB, METHOD_DVD, METHOD_SMB, METHOD_MC_SLOTA, METHOD_MC_SLOTB, METHOD_SD_SLOTA, METHOD_SD_SLOTB }; enum { FILE_SRAM, FILE_SNAPSHOT, FILE_ROM, FILE_CHEAT, FILE_PREF, FILE_SCREEN }; enum { CTRL_PAD, CTRL_MOUSE, CTRL_SCOPE, CTRL_JUST, CTRL_PAD2, CTRL_PAD4, CTRL_LENGTH }; const char ctrlName[6][24] = { "SNES Controller", "SNES Mouse", "Superscope", "Justifier", "SNES Controllers (2)", "SNES Controllers (4)" }; struct SGCSettings{ int AutoLoad; int AutoSave; int LoadMethod; // For ROMS: Auto, SD, DVD, USB, Network (SMB) int SaveMethod; // For SRAM, Freeze, Prefs: Auto, SD, Memory Card Slot A, Memory Card Slot B, USB, SMB char LoadFolder[256]; // Path to game files char SaveFolder[256]; // Path to save files char CheatFolder[256]; // Path to cheat files char smbip[16]; char smbuser[20]; char smbpwd[20]; char smbshare[20]; float ZoomLevel; // zoom amount int VerifySaves; int videomode; // 0 - automatic, 1 - NTSC (480i), 2 - Progressive (480p), 3 - PAL (50Hz), 4 - PAL (60Hz) int render; // 0 - original, 1 - filtered, 2 - unfiltered int FilterMethod; // convert to RenderFilter int Controller; int widescreen; // 0 - 4:3 aspect, 1 - 16:9 aspect int xshift; // video output shift int yshift; int WiimoteOrientation; int ExitAction; int MusicVolume; int SFXVolume; }; void ExitApp(); void ShutdownWii(); extern struct SGCSettings GCSettings; extern int ConfigRequested; extern int ShutdownRequested; extern int ExitRequested; extern char appPath[]; extern FreeTypeGX *fontSystem; #endif