/**************************************************************************** * Snes9x 1.51 Nintendo Wii/Gamecube Port * * softdev July 2006 * crunchy2 May 2007 * Michniewski 2008 * Tantric 2008-2009 * * filebrowser.h * * Generic file routines - reading, writing, browsing ****************************************************************************/ #ifndef _FILEBROWSER_H_ #define _FILEBROWSER_H_ #include #include #define MAXJOLIET 255 typedef struct { char dir[MAXPATHLEN]; // directory path of browserList int numEntries; // # of entries in browserList int selIndex; // currently selected index of browserList int pageIndex; // starting index of browserList page display int size; // # of entries browerList has space allocated to store } BROWSERINFO; typedef struct { size_t length; // file length time_t mtime; // file modified time int isdir; // 0 - file, 1 - directory char filename[MAXJOLIET + 1]; // full filename char displayname[MAXJOLIET + 1]; // name for browser display int icon; // icon to display } BROWSERENTRY; extern BROWSERINFO browser; extern BROWSERENTRY * browserList; enum { ICON_NONE, ICON_FOLDER, ICON_SD, ICON_USB, ICON_DVD, ICON_SMB }; extern unsigned long SNESROMSize; bool MakeFilePath(char filepath[], int type, char * filename = NULL, int filenum = -2); int UpdateDirName(); int OpenGameList(); int autoLoadMethod(); int autoSaveMethod(bool silent); int FileSortCallback(const void *f1, const void *f2); void StripExt(char* returnstring, char * inputstring); bool IsSz(); void ResetBrowser(); bool AddBrowserEntry(); bool IsDeviceRoot(char * path); int BrowserLoadSz(); int BrowserChangeFolder(); int BrowserLoadFile(); #endif