/**************************************************************************** * Snes9x 1.51 Nintendo Wii/Gamecube Port * * softdev July 2006 * crunchy2 May 2007 * Michniewski 2008 * Tantric 2008-2009 * * s9xconfig.cpp * * Configuration parameters are here for easy maintenance. * Refer to Snes9x.h for all combinations. * The defaults used here are taken directly from porting.html ***************************************************************************/ #include #include "snes9x.h" #include "snes9xGX.h" #include "input.h" #include "filter.h" struct SGCSettings GCSettings; /**************************************************************************** * FixInvalidSettings * * Attempts to correct at least some invalid settings - the ones that * might cause crashes ***************************************************************************/ void FixInvalidSettings() { if(!(GCSettings.ZoomLevel > 0.5 && GCSettings.ZoomLevel < 1.5)) GCSettings.ZoomLevel = 1.0; if(!(GCSettings.xshift > -50 && GCSettings.xshift < 50)) GCSettings.xshift = 0; if(!(GCSettings.yshift > -50 && GCSettings.yshift < 50)) GCSettings.yshift = 0; if(!(GCSettings.MusicVolume >= 0 && GCSettings.MusicVolume <= 100)) GCSettings.MusicVolume = 40; if(!(GCSettings.SFXVolume >= 0 && GCSettings.SFXVolume <= 100)) GCSettings.SFXVolume = 40; if(GCSettings.Controller > CTRL_PAD4 || GCSettings.Controller < CTRL_MOUSE) GCSettings.Controller = CTRL_PAD2; if(!(GCSettings.render >= 0 && GCSettings.render < 3)) GCSettings.render = 2; if(!(GCSettings.videomode >= 0 && GCSettings.videomode < 5)) GCSettings.videomode = 0; } /**************************************************************************** * DefaultSettings * * Sets all the defaults! ***************************************************************************/ void DefaultSettings () { /************** GameCube/Wii Settings *********************/ ResetControls(); // controller button mappings GCSettings.LoadMethod = DEVICE_AUTO; // Auto, SD, DVD, USB, Network (SMB) GCSettings.SaveMethod = DEVICE_AUTO; // Auto, SD, Memory Card Slot A, Memory Card Slot B, USB, Network (SMB) sprintf (GCSettings.LoadFolder,"snes9x/roms"); // Path to game files sprintf (GCSettings.SaveFolder,"snes9x/saves"); // Path to save files sprintf (GCSettings.CheatFolder,"snes9x/cheats"); // Path to cheat files GCSettings.AutoLoad = 1; GCSettings.AutoSave = 1; GCSettings.VerifySaves = 0; // custom SMB settings strncpy (GCSettings.smbip, "", 15); // IP Address of share server strncpy (GCSettings.smbuser, "", 19); // Your share user strncpy (GCSettings.smbpwd, "", 19); // Your share user password strncpy (GCSettings.smbshare, "", 19); // Share name on server GCSettings.smbip[15] = 0; GCSettings.smbuser[19] = 0; GCSettings.smbpwd[19] = 0; GCSettings.smbshare[19] = 0; GCSettings.Controller = CTRL_PAD2; GCSettings.videomode = 0; // automatic video mode detection GCSettings.ZoomLevel = 1.0; // zoom level GCSettings.render = 2; // Unfiltered GCSettings.widescreen = 0; // no aspect ratio correction GCSettings.FilterMethod = FILTER_NONE; // no hq2x GCSettings.xshift = 0; // horizontal video shift GCSettings.yshift = 0; // vertical video shift GCSettings.WiimoteOrientation = 0; GCSettings.ExitAction = 0; GCSettings.MusicVolume = 40; GCSettings.SFXVolume = 40; GCSettings.Rumble = 1; /****************** SNES9x Settings ***********************/ // Default ALL to false memset (&Settings, 0, sizeof (Settings)); // General Settings.MouseMaster = false; Settings.SuperScopeMaster = false; Settings.MultiPlayer5Master = false; Settings.JustifierMaster = false; Settings.ShutdownMaster = true; // needs to be on for ActRaiser 2 Settings.ApplyCheats = true; Settings.BlockInvalidVRAMAccess = false; Settings.HDMATimingHack = 100; // Sound defaults. On GC this is 32Khz/16bit/Stereo/InterpolatedSound Settings.APUEnabled = true; Settings.NextAPUEnabled = true; Settings.SoundPlaybackRate = 32000; Settings.Stereo = true; Settings.SixteenBitSound = true; Settings.SoundEnvelopeHeightReading = true; Settings.SoundSync = true; Settings.FixFrequency = false; Settings.DisableSampleCaching = true; Settings.InterpolatedSound = true; Settings.ReverseStereo = true; // Graphics Settings.Transparency = true; Settings.SupportHiRes = true; Settings.SkipFrames = AUTO_FRAMERATE; Settings.TurboSkipFrames = 19; Settings.DisplayFrameRate = false; Settings.AutoDisplayMessages = 0; Settings.InitialInfoStringTimeout = 200; // # frames to display messages for // Frame timings in 50hz and 60hz cpu mode Settings.FrameTimePAL = 20000; Settings.FrameTimeNTSC = 16667; // SDD1 - Star Ocean Returns Settings.SDD1Pack = true; Settings.ForceNTSC = 0; Settings.ForcePAL = 0; Settings.ForceHiROM = 0; Settings.ForceLoROM = 0; Settings.ForceHeader = 0; Settings.ForceNoHeader = 0; Settings.ForceTransparency = 0; Settings.ForceInterleaved = 0; Settings.ForceInterleaved2 = 0; Settings.ForceInterleaveGD24 = 0; Settings.ForceNotInterleaved = 0; Settings.ForceNoSuperFX = 0; Settings.ForceSuperFX = 0; Settings.ForceDSP1 = 0; Settings.ForceNoDSP1 = 0; }