/**************************************************************************** * Snes9x 1.50 - GX 2.0 * * NGC Snapshots Memory File System * * This is a single global memory file controller. Don't even think of opening two * at the same time ! * * There's just enough here to do SnapShots - you should add anything else you * need. ****************************************************************************/ #include "snes9x.h" #ifndef _NGCMEMFILE_ #define _NGCMEMFILE_ typedef struct { char filename[512]; /*** Way over size - but who cares -;) ***/ int filehandle; int currpos; int length; int mode; char *buffer; /*** Memspace for read / write ***/ } MEMFILE; int NGCFreezeGame (int where, bool8 silent); int NGCUnfreezeGame (int from, bool8 silent); void quickLoadFreeze (bool8 silent); void quickSaveFreeze (bool8 silent); #endif