mirror of
https://github.com/dborth/snes9xgx.git
synced 2024-11-23 19:19:22 +01:00
35 lines
1.3 KiB
C++
35 lines
1.3 KiB
C++
/*****************************************************************************\
|
|
Snes9x - Portable Super Nintendo Entertainment System (TM) emulator.
|
|
This file is licensed under the Snes9x License.
|
|
For further information, consult the LICENSE file in the root directory.
|
|
\*****************************************************************************/
|
|
|
|
#define _TILEIMPL_CPP_
|
|
#include "tileimpl.h"
|
|
|
|
namespace TileImpl {
|
|
|
|
template<class MATH, class BPSTART>
|
|
void Normal1x1Base<MATH, BPSTART>::Draw(int N, int M, uint32 Offset, uint32 OffsetInLine, uint8 Pix, uint8 Z1, uint8 Z2)
|
|
{
|
|
(void) OffsetInLine;
|
|
if (Z1 > GFX.DB[Offset + N] && (M))
|
|
{
|
|
GFX.S[Offset + N] = MATH::Calc(GFX.ScreenColors[Pix], GFX.SubScreen[Offset + N], GFX.SubZBuffer[Offset + N]);
|
|
GFX.DB[Offset + N] = Z2;
|
|
}
|
|
}
|
|
|
|
|
|
// normal width
|
|
template struct Renderers<DrawTile16, Normal1x1>;
|
|
template struct Renderers<DrawClippedTile16, Normal1x1>;
|
|
template struct Renderers<DrawMosaicPixel16, Normal1x1>;
|
|
template struct Renderers<DrawBackdrop16, Normal1x1>;
|
|
template struct Renderers<DrawMode7MosaicBG1, Normal1x1>;
|
|
template struct Renderers<DrawMode7BG1, Normal1x1>;
|
|
template struct Renderers<DrawMode7MosaicBG2, Normal1x1>;
|
|
template struct Renderers<DrawMode7BG2, Normal1x1>;
|
|
|
|
} // namespace TileImpl
|