snes9xgx/source/utils/vm/dsihandler.s
emu_kidid 2c224b8db8 - Fix LTO flag (actually use one :P)
- Virtual memory for GameCube, prevent out of memory crashes
2018-06-09 08:59:52 +09:30

72 lines
1.6 KiB
ArmAsm

/* Copyright 2013 tueidj All Rights Reserved
* This code may not be used in any project
* without explicit permission from the author.
*/
#include <ppc-asm.h>
#include "asm.h"
.extern vm_dsi_handler
.extern default_exceptionhandler
FUNC_START(dsi_handler)
stwu sp,-EXCEPTION_FRAME_END(sp)
stw r6,GPR6_OFFSET(sp)
stw r7,GPR7_OFFSET(sp)
stw r8,GPR8_OFFSET(sp)
stw r9,GPR9_OFFSET(sp)
stw r10,GPR10_OFFSET(sp)
stw r11,GPR11_OFFSET(sp)
stw r12,GPR12_OFFSET(sp)
mfdsisr r4
mfmsr r3
ori r3,r3,MSR_RI
mtmsr r3
addi r3,sp,8
bl vm_dsi_handler
# check if it was handled correctly
cmplwi r3,0
lwz r6,GPR6_OFFSET(sp)
lwz r7,GPR7_OFFSET(sp)
lwz r8,GPR8_OFFSET(sp)
lwz r9,GPR9_OFFSET(sp)
lwz r10,GPR10_OFFSET(sp)
lwz r11,GPR11_OFFSET(sp)
lwz r12,GPR12_OFFSET(sp)
# clear MSR_RI
mfmsr r3
rlwinm r3,r3,0,31,29
mtmsr r3
bne 1f
# jump to libogc's default handler
addi sp,sp,EXCEPTION_FRAME_END
b default_exceptionhandler
1:
lwz r3,CR_OFFSET(sp)
lwz r4,LR_OFFSET(sp)
lwz r5,CTR_OFFSET(sp)
lwz r0,XER_OFFSET(sp)
mtcr r3
mtlr r4
mtctr r5
mtxer r0
lwz r0,GPR0_OFFSET(sp)
lwz r5,GPR5_OFFSET(sp)
lwz r3,SRR0_OFFSET(sp)
lwz r4,SRR1_OFFSET(sp)
mtsrr0 r3
mtsrr1 r4
lwz r3,GPR3_OFFSET(sp)
lwz r4,GPR4_OFFSET(sp)
lwz sp,GPR1_OFFSET(sp)
rfi
FUNC_END(dsi_handler)