mirror of
https://github.com/dborth/snes9xgx.git
synced 2024-11-27 13:04:21 +01:00
150 lines
3.3 KiB
C
150 lines
3.3 KiB
C
/****************************************************************************
|
|
* Snes9x Nintendo Wii/Gamecube Port
|
|
*
|
|
* softdev July 2006
|
|
* crunchy2 May 2007-July 2007
|
|
* Michniewski 2008
|
|
* Tantric 2008-2020
|
|
*
|
|
* snes9xgx.h
|
|
*
|
|
* This file controls overall program flow. Most things start and end here!
|
|
***************************************************************************/
|
|
|
|
#ifndef _SNES9XGX_H_
|
|
#define _SNES9XGX_H_
|
|
|
|
#include "utils/FreeTypeGX.h"
|
|
#include "snes9x.h"
|
|
#include "filter.h"
|
|
#include "filelist.h"
|
|
|
|
#define APPNAME "Snes9x GX"
|
|
#define APPVERSION "4.4.8"
|
|
#define APPFOLDER "snes9xgx"
|
|
#define PREF_FILE_NAME "settings.xml"
|
|
|
|
#define MAXPATHLEN 1024
|
|
#define NOTSILENT 0
|
|
#define SILENT 1
|
|
|
|
const char pathPrefix[9][8] =
|
|
{ "", "sd:/", "usb:/", "dvd:/", "smb:/", "carda:/", "cardb:/", "port2:/" };
|
|
|
|
enum {
|
|
DEVICE_AUTO,
|
|
DEVICE_SD,
|
|
DEVICE_USB,
|
|
DEVICE_DVD,
|
|
DEVICE_SMB,
|
|
DEVICE_SD_SLOTA,
|
|
DEVICE_SD_SLOTB,
|
|
DEVICE_SD_PORT2
|
|
};
|
|
|
|
enum {
|
|
FILE_SRAM,
|
|
FILE_SNAPSHOT,
|
|
FILE_ROM,
|
|
FILE_CHEAT
|
|
};
|
|
|
|
enum
|
|
{
|
|
CTRL_PAD,
|
|
CTRL_MOUSE,
|
|
CTRL_SCOPE,
|
|
CTRL_JUST,
|
|
CTRL_PAD2,
|
|
CTRL_PAD4,
|
|
CTRL_LENGTH
|
|
};
|
|
|
|
const char ctrlName[6][24] =
|
|
{ "SNES Controller", "SNES Mouse", "Super Scope", "Justifier", "SNES Controllers (2)", "SNES Controllers (4)" };
|
|
|
|
enum {
|
|
LANG_JAPANESE = 0,
|
|
LANG_ENGLISH,
|
|
LANG_GERMAN,
|
|
LANG_FRENCH,
|
|
LANG_SPANISH,
|
|
LANG_ITALIAN,
|
|
LANG_DUTCH,
|
|
LANG_SIMP_CHINESE,
|
|
LANG_TRAD_CHINESE,
|
|
LANG_KOREAN,
|
|
LANG_PORTUGUESE,
|
|
LANG_BRAZILIAN_PORTUGUESE,
|
|
LANG_CATALAN,
|
|
LANG_TURKISH,
|
|
LANG_LENGTH
|
|
};
|
|
|
|
struct SGCSettings{
|
|
int AutoLoad;
|
|
int AutoSave;
|
|
int LoadMethod; // For ROMS: Auto, SD, DVD, USB, Network (SMB)
|
|
int SaveMethod; // For SRAM, Freeze, Prefs: Auto, SD, USB, SMB
|
|
int AppendAuto; // 0 - no, 1 - yes
|
|
char LoadFolder[MAXPATHLEN]; // Path to game files
|
|
char LastFileLoaded[MAXPATHLEN]; // Last file loaded filename
|
|
char SaveFolder[MAXPATHLEN]; // Path to save files
|
|
char CheatFolder[MAXPATHLEN]; // Path to cheat files
|
|
char ScreenshotsFolder[MAXPATHLEN]; // Path to screenshots files
|
|
char CoverFolder[MAXPATHLEN]; // Path to cover files
|
|
char ArtworkFolder[MAXPATHLEN]; // Path to artwork files
|
|
int AutoloadGame;
|
|
|
|
char smbip[80];
|
|
char smbuser[20];
|
|
char smbpwd[20];
|
|
char smbshare[20];
|
|
|
|
float zoomHor; // horizontal zoom amount
|
|
float zoomVert; // vertical zoom amount
|
|
int videomode; // 0 - automatic, 1 - NTSC (480i), 2 - Progressive (480p), 3 - PAL (50Hz), 4 - PAL (60Hz)
|
|
int render; // 0 - original, 1 - filtered, 2 - unfiltered
|
|
int FilterMethod; // convert to RenderFilter
|
|
int Controller;
|
|
int crosshair;
|
|
int widescreen; // 0 - 4:3 aspect, 1 - 16:9 aspect
|
|
int xshift; // video output shift
|
|
int yshift;
|
|
int WiimoteOrientation;
|
|
int ExitAction;
|
|
int MusicVolume;
|
|
int SFXVolume;
|
|
int Rumble;
|
|
int language;
|
|
int PreviewImage;
|
|
|
|
int sfxOverclock;
|
|
|
|
int Interpolation;
|
|
};
|
|
|
|
char* ImageFolder();
|
|
|
|
void ExitApp();
|
|
void ShutdownWii();
|
|
bool SupportedIOS(u32 ios);
|
|
bool SaneIOS(u32 ios);
|
|
extern struct SGCSettings GCSettings;
|
|
extern int ScreenshotRequested;
|
|
extern int ConfigRequested;
|
|
extern int ShutdownRequested;
|
|
extern int ExitRequested;
|
|
extern char appPath[];
|
|
extern FreeTypeGX *fontSystem[];
|
|
extern bool isWiiVC;
|
|
static inline bool IsWiiU(void)
|
|
{
|
|
return ((*(vu16*)0xCD8005A0 == 0xCAFE) || isWiiVC);
|
|
}
|
|
static inline bool IsWiiUFastCPU(void)
|
|
{
|
|
return ((*(vu16*)0xCD8005A0 == 0xCAFE) && ((*(vu32*)0xCD8005B0 & 0x20) == 0));
|
|
}
|
|
#endif
|