mirror of
https://github.com/dborth/snes9xgx.git
synced 2024-11-30 22:44:22 +01:00
870 lines
24 KiB
C++
870 lines
24 KiB
C++
/****************************************************************************
|
|
* Snes9x 1.51 Nintendo Wii/Gamecube Port
|
|
*
|
|
* softdev July 2006
|
|
* crunchy2 May 2007
|
|
* Michniewski 2008
|
|
*
|
|
* video.cpp
|
|
*
|
|
* Video routines
|
|
***************************************************************************/
|
|
|
|
#include <gccore.h>
|
|
#include <ogcsys.h>
|
|
#include <stdio.h>
|
|
#include <stdlib.h>
|
|
#include <string.h>
|
|
#include <unistd.h>
|
|
#include <wiiuse/wpad.h>
|
|
#include "snes9x.h"
|
|
#include "memmap.h"
|
|
#include "aram.h"
|
|
#include "snes9xGX.h"
|
|
|
|
#include "gui.h"
|
|
|
|
/*** Snes9x GFX Buffer ***/
|
|
static unsigned char snes9xgfx[1024 * 512 * 2];
|
|
|
|
extern unsigned int SMBTimer;
|
|
|
|
/*** 2D Video ***/
|
|
unsigned int *xfb[2] = { NULL, NULL }; /*** Double buffered ***/
|
|
int whichfb = 0; /*** Switch ***/
|
|
GXRModeObj *vmode; /*** Menu video mode ***/
|
|
int screenheight;
|
|
extern u32* backdrop;
|
|
|
|
/*** GX ***/
|
|
#define TEX_WIDTH 512
|
|
#define TEX_HEIGHT 512
|
|
#define DEFAULT_FIFO_SIZE 256 * 1024
|
|
unsigned int copynow = GX_FALSE;
|
|
static unsigned char gp_fifo[DEFAULT_FIFO_SIZE] ATTRIBUTE_ALIGN (32);
|
|
static unsigned char texturemem[TEX_WIDTH * (TEX_HEIGHT + 8)] ATTRIBUTE_ALIGN (32);
|
|
GXTexObj texobj;
|
|
Mtx view;
|
|
int vwidth, vheight, oldvwidth, oldvheight;
|
|
|
|
float zoom_level = 1;
|
|
int zoom_xshift = 0;
|
|
int zoom_yshift = 0;
|
|
|
|
u32 FrameTimer = 0;
|
|
|
|
u8 vmode_60hz = 0;
|
|
bool progressive = 0;
|
|
|
|
#define HASPECT 320
|
|
#define VASPECT 240
|
|
|
|
/* New texture based scaler */
|
|
typedef struct tagcamera
|
|
{
|
|
Vector pos;
|
|
Vector up;
|
|
Vector view;
|
|
}
|
|
camera;
|
|
|
|
/*** Square Matrix
|
|
This structure controls the size of the image on the screen.
|
|
Think of the output as a -80 x 80 by -60 x 60 graph.
|
|
***/
|
|
s16 square[] ATTRIBUTE_ALIGN (32) =
|
|
{
|
|
/*
|
|
* X, Y, Z
|
|
* Values set are for roughly 4:3 aspect
|
|
*/
|
|
-HASPECT, VASPECT, 0, // 0
|
|
HASPECT, VASPECT, 0, // 1
|
|
HASPECT, -VASPECT, 0, // 2
|
|
-HASPECT, -VASPECT, 0, // 3
|
|
};
|
|
|
|
|
|
static camera cam = { {0.0F, 0.0F, 0.0F},
|
|
{0.0F, 0.5F, 0.0F},
|
|
{0.0F, 0.0F, -0.5F}
|
|
};
|
|
|
|
|
|
/***
|
|
*** Custom Video modes (used to emulate original console video modes)
|
|
***/
|
|
|
|
/** Original SNES PAL Resolutions: **/
|
|
|
|
/* 239 lines progressive (PAL 50Hz) */
|
|
GXRModeObj TV_239p =
|
|
{
|
|
VI_TVMODE_PAL_DS, // viDisplayMode
|
|
256, // fbWidth
|
|
239, // efbHeight
|
|
239, // xfbHeight
|
|
(VI_MAX_WIDTH_PAL - 640)/2, // viXOrigin
|
|
(VI_MAX_HEIGHT_PAL/2 - 478/2)/2, // viYOrigin
|
|
640, // viWidth
|
|
478, // viHeight
|
|
VI_XFBMODE_SF, // xFBmode
|
|
GX_FALSE, // field_rendering
|
|
GX_FALSE, // aa
|
|
|
|
// sample points arranged in increasing Y order
|
|
{
|
|
{6,6},{6,6},{6,6}, // pix 0, 3 sample points, 1/12 units, 4 bits each
|
|
{6,6},{6,6},{6,6}, // pix 1
|
|
{6,6},{6,6},{6,6}, // pix 2
|
|
{6,6},{6,6},{6,6} // pix 3
|
|
},
|
|
|
|
// vertical filter[7], 1/64 units, 6 bits each
|
|
{
|
|
0, // line n-1
|
|
0, // line n-1
|
|
21, // line n
|
|
22, // line n
|
|
21, // line n
|
|
0, // line n+1
|
|
0 // line n+1
|
|
}
|
|
};
|
|
|
|
/* 478 lines interlaced (PAL 50Hz, Deflicker) */
|
|
GXRModeObj TV_478i =
|
|
{
|
|
VI_TVMODE_PAL_INT, // viDisplayMode
|
|
512, // fbWidth
|
|
478, // efbHeight
|
|
478, // xfbHeight
|
|
(VI_MAX_WIDTH_PAL - 640)/2, // viXOrigin
|
|
(VI_MAX_HEIGHT_PAL/2 - 478/2)/2, // viYOrigin
|
|
640, // viWidth
|
|
478, // viHeight
|
|
VI_XFBMODE_DF, // xFBmode
|
|
GX_FALSE, // field_rendering
|
|
GX_FALSE, // aa
|
|
|
|
// sample points arranged in increasing Y order
|
|
{
|
|
{6,6},{6,6},{6,6}, // pix 0, 3 sample points, 1/12 units, 4 bits each
|
|
{6,6},{6,6},{6,6}, // pix 1
|
|
{6,6},{6,6},{6,6}, // pix 2
|
|
{6,6},{6,6},{6,6} // pix 3
|
|
},
|
|
|
|
// vertical filter[7], 1/64 units, 6 bits each
|
|
{
|
|
8, // line n-1
|
|
8, // line n-1
|
|
10, // line n
|
|
12, // line n
|
|
10, // line n
|
|
8, // line n+1
|
|
8 // line n+1
|
|
}
|
|
};
|
|
|
|
/** Original SNES NTSC Resolutions: **/
|
|
|
|
/* 224 lines progressive (NTSC or PAL 60Hz) */
|
|
GXRModeObj TV_224p =
|
|
{
|
|
VI_TVMODE_EURGB60_DS, // viDisplayMode
|
|
256, // fbWidth
|
|
224, // efbHeight
|
|
224, // xfbHeight
|
|
(VI_MAX_WIDTH_NTSC - 640)/2, // viXOrigin
|
|
(VI_MAX_HEIGHT_NTSC/2 - 448/2)/2, // viYOrigin
|
|
640, // viWidth
|
|
448, // viHeight
|
|
VI_XFBMODE_SF, // xFBmode
|
|
GX_FALSE, // field_rendering
|
|
GX_FALSE, // aa
|
|
|
|
// sample points arranged in increasing Y order
|
|
{
|
|
{6,6},{6,6},{6,6}, // pix 0, 3 sample points, 1/12 units, 4 bits each
|
|
{6,6},{6,6},{6,6}, // pix 1
|
|
{6,6},{6,6},{6,6}, // pix 2
|
|
{6,6},{6,6},{6,6} // pix 3
|
|
},
|
|
|
|
// vertical filter[7], 1/64 units, 6 bits each
|
|
{
|
|
0, // line n-1
|
|
0, // line n-1
|
|
21, // line n
|
|
22, // line n
|
|
21, // line n
|
|
0, // line n+1
|
|
0 // line n+1
|
|
}
|
|
};
|
|
|
|
/* 448 lines interlaced (NTSC or PAL 60Hz, Deflicker) */
|
|
GXRModeObj TV_448i =
|
|
{
|
|
VI_TVMODE_EURGB60_INT, // viDisplayMode
|
|
512, // fbWidth
|
|
448, // efbHeight
|
|
448, // xfbHeight
|
|
(VI_MAX_WIDTH_NTSC - 640)/2, // viXOrigin
|
|
(VI_MAX_HEIGHT_NTSC/2 - 448/2)/2, // viYOrigin
|
|
640, // viWidth
|
|
448, // viHeight
|
|
VI_XFBMODE_DF, // xFBmode
|
|
GX_FALSE, // field_rendering
|
|
GX_FALSE, // aa
|
|
|
|
|
|
// sample points arranged in increasing Y order
|
|
{
|
|
{6,6},{6,6},{6,6}, // pix 0, 3 sample points, 1/12 units, 4 bits each
|
|
{6,6},{6,6},{6,6}, // pix 1
|
|
{6,6},{6,6},{6,6}, // pix 2
|
|
{6,6},{6,6},{6,6} // pix 3
|
|
},
|
|
|
|
// vertical filter[7], 1/64 units, 6 bits each
|
|
{
|
|
8, // line n-1
|
|
8, // line n-1
|
|
10, // line n
|
|
12, // line n
|
|
10, // line n
|
|
8, // line n+1
|
|
8 // line n+1
|
|
}
|
|
};
|
|
|
|
/* TV Modes table */
|
|
GXRModeObj *tvmodes[4] = {
|
|
&TV_239p, &TV_478i, /* Snes PAL video modes */
|
|
&TV_224p, &TV_448i, /* Snes NTSC video modes */
|
|
};
|
|
|
|
|
|
#ifdef VIDEO_THREADING
|
|
/****************************************************************************
|
|
* VideoThreading
|
|
***************************************************************************/
|
|
#define TSTACK 16384
|
|
lwpq_t videoblankqueue;
|
|
lwp_t vbthread;
|
|
static unsigned char vbstack[TSTACK];
|
|
|
|
/****************************************************************************
|
|
* vbgetback
|
|
*
|
|
* This callback enables the emulator to keep running while waiting for a
|
|
* vertical blank.
|
|
*
|
|
* Putting LWP to good use :)
|
|
***************************************************************************/
|
|
static void *
|
|
vbgetback (void *arg)
|
|
{
|
|
while (1)
|
|
{
|
|
VIDEO_WaitVSync (); /**< Wait for video vertical blank */
|
|
LWP_SuspendThread (vbthread);
|
|
}
|
|
|
|
return NULL;
|
|
|
|
}
|
|
|
|
/****************************************************************************
|
|
* InitVideoThread
|
|
*
|
|
* libOGC provides a nice wrapper for LWP access.
|
|
* This function sets up a new local queue and attaches the thread to it.
|
|
***************************************************************************/
|
|
void
|
|
InitVideoThread ()
|
|
{
|
|
/*** Initialise a new queue ***/
|
|
LWP_InitQueue (&videoblankqueue);
|
|
|
|
/*** Create the thread on this queue ***/
|
|
LWP_CreateThread (&vbthread, vbgetback, NULL, vbstack, TSTACK, 80);
|
|
}
|
|
|
|
#endif
|
|
|
|
/****************************************************************************
|
|
* copy_to_xfb
|
|
*
|
|
* Stock code to copy the GX buffer to the current display mode.
|
|
* Also increments the frameticker, as it's called for each vb.
|
|
***************************************************************************/
|
|
static void
|
|
copy_to_xfb (u32 arg)
|
|
{
|
|
|
|
if (copynow == GX_TRUE)
|
|
{
|
|
GX_CopyDisp (xfb[whichfb], GX_TRUE);
|
|
GX_Flush ();
|
|
copynow = GX_FALSE;
|
|
}
|
|
|
|
FrameTimer++;
|
|
SMBTimer++;
|
|
}
|
|
|
|
/****************************************************************************
|
|
* Scaler Support Functions
|
|
***************************************************************************/
|
|
static void
|
|
draw_init ()
|
|
{
|
|
GX_ClearVtxDesc ();
|
|
GX_SetVtxDesc (GX_VA_POS, GX_INDEX8);
|
|
GX_SetVtxDesc (GX_VA_CLR0, GX_INDEX8);
|
|
GX_SetVtxDesc (GX_VA_TEX0, GX_DIRECT);
|
|
|
|
GX_SetVtxAttrFmt (GX_VTXFMT0, GX_VA_POS, GX_POS_XYZ, GX_S16, 0);
|
|
GX_SetVtxAttrFmt (GX_VTXFMT0, GX_VA_CLR0, GX_CLR_RGBA, GX_RGBA8, 0);
|
|
GX_SetVtxAttrFmt (GX_VTXFMT0, GX_VA_TEX0, GX_TEX_ST, GX_F32, 0);
|
|
|
|
GX_SetArray (GX_VA_POS, square, 3 * sizeof (s16));
|
|
|
|
GX_SetNumTexGens (1);
|
|
GX_SetNumChans (0);
|
|
|
|
GX_SetTexCoordGen (GX_TEXCOORD0, GX_TG_MTX2x4, GX_TG_TEX0, GX_IDENTITY);
|
|
|
|
GX_SetTevOp (GX_TEVSTAGE0, GX_REPLACE);
|
|
GX_SetTevOrder (GX_TEVSTAGE0, GX_TEXCOORD0, GX_TEXMAP0, GX_COLORNULL);
|
|
|
|
memset (&view, 0, sizeof (Mtx));
|
|
guLookAt(view, &cam.pos, &cam.up, &cam.view);
|
|
GX_LoadPosMtxImm (view, GX_PNMTX0);
|
|
}
|
|
|
|
static void
|
|
draw_vert (u8 pos, u8 c, f32 s, f32 t)
|
|
{
|
|
GX_Position1x8 (pos);
|
|
GX_Color1x8 (c);
|
|
GX_TexCoord2f32 (s, t);
|
|
}
|
|
|
|
static void
|
|
draw_square (Mtx v)
|
|
{
|
|
Mtx m; // model matrix.
|
|
Mtx mv; // modelview matrix.
|
|
|
|
guMtxIdentity (m);
|
|
guMtxTransApply (m, m, 0, 0, -100);
|
|
guMtxConcat (v, m, mv);
|
|
|
|
GX_LoadPosMtxImm (mv, GX_PNMTX0);
|
|
GX_Begin (GX_QUADS, GX_VTXFMT0, 4);
|
|
draw_vert (0, 0, 0.0, 0.0);
|
|
draw_vert (1, 0, 1.0, 0.0);
|
|
draw_vert (2, 0, 1.0, 1.0);
|
|
draw_vert (3, 0, 0.0, 1.0);
|
|
GX_End ();
|
|
}
|
|
|
|
/****************************************************************************
|
|
* StartGX
|
|
*
|
|
* This function initialises the GX.
|
|
***************************************************************************/
|
|
static void
|
|
StartGX ()
|
|
{
|
|
Mtx p;
|
|
|
|
GXColor background = { 0, 0, 0, 0xff };
|
|
|
|
/*** Clear out FIFO area ***/
|
|
memset (&gp_fifo, 0, DEFAULT_FIFO_SIZE);
|
|
|
|
/*** Initialise GX ***/
|
|
GX_Init (&gp_fifo, DEFAULT_FIFO_SIZE);
|
|
GX_SetCopyClear (background, 0x00ffffff);
|
|
|
|
|
|
GX_SetViewport (0, 0, vmode->fbWidth, vmode->efbHeight, 0, 1);
|
|
GX_SetDispCopyYScale ((f32) vmode->xfbHeight / (f32) vmode->efbHeight);
|
|
GX_SetScissor (0, 0, vmode->fbWidth, vmode->efbHeight);
|
|
|
|
GX_SetDispCopySrc (0, 0, vmode->fbWidth, vmode->efbHeight);
|
|
GX_SetDispCopyDst (vmode->fbWidth, vmode->xfbHeight);
|
|
GX_SetCopyFilter (vmode->aa, vmode->sample_pattern, GX_TRUE, vmode->vfilter);
|
|
|
|
GX_SetFieldMode (vmode->field_rendering, ((vmode->viHeight == 2 * vmode->xfbHeight) ? GX_ENABLE : GX_DISABLE));
|
|
|
|
GX_SetPixelFmt (GX_PF_RGB8_Z24, GX_ZC_LINEAR);
|
|
GX_SetCullMode (GX_CULL_NONE);
|
|
GX_SetDispCopyGamma (GX_GM_1_0);
|
|
GX_SetZMode (GX_TRUE, GX_LEQUAL, GX_TRUE);
|
|
GX_SetColorUpdate (GX_TRUE);
|
|
|
|
gui_alphasetup ();
|
|
|
|
guOrtho(p, vmode->efbHeight/2, -(vmode->efbHeight/2), -(vmode->fbWidth/2), vmode->fbWidth/2, 10, 1000); // matrix, t, b, l, r, n, f
|
|
GX_LoadProjectionMtx (p, GX_ORTHOGRAPHIC);
|
|
|
|
|
|
GX_CopyDisp (xfb[whichfb], GX_TRUE); // reset xfb
|
|
|
|
vwidth = 100;
|
|
vheight = 100;
|
|
}
|
|
|
|
/****************************************************************************
|
|
* UpdatePadsCB
|
|
*
|
|
* called by postRetraceCallback in InitGCVideo - scans gcpad and wpad
|
|
***************************************************************************/
|
|
void
|
|
UpdatePadsCB ()
|
|
{
|
|
#ifdef HW_RVL
|
|
WPAD_ScanPads();
|
|
#endif
|
|
PAD_ScanPads();
|
|
}
|
|
|
|
/****************************************************************************
|
|
* InitGCVideo
|
|
*
|
|
* This function MUST be called at startup.
|
|
* - also sets up menu video mode
|
|
***************************************************************************/
|
|
void
|
|
InitGCVideo ()
|
|
{
|
|
// init video
|
|
VIDEO_Init ();
|
|
|
|
// get default video mode
|
|
vmode = VIDEO_GetPreferredMode(NULL);
|
|
|
|
switch (vmode->viTVMode >> 2)
|
|
{
|
|
case VI_PAL:
|
|
// 576 lines (PAL 50Hz)
|
|
// display should be centered vertically (borders)
|
|
vmode = &TVPal574IntDfScale;
|
|
vmode->xfbHeight = 480;
|
|
vmode->viYOrigin = (VI_MAX_HEIGHT_PAL - 480)/2;
|
|
vmode->viHeight = 480;
|
|
|
|
vmode_60hz = 0;
|
|
break;
|
|
|
|
case VI_NTSC:
|
|
// 480 lines (NTSC 60hz)
|
|
vmode_60hz = 1;
|
|
break;
|
|
|
|
default:
|
|
// 480 lines (PAL 60Hz)
|
|
vmode_60hz = 1;
|
|
break;
|
|
}
|
|
|
|
#ifdef HW_DOL
|
|
/* we have component cables, but the preferred mode is interlaced
|
|
* why don't we switch into progressive?
|
|
* on the Wii, the user can do this themselves on their Wii Settings */
|
|
if(VIDEO_HaveComponentCable() && vmode == &TVNtsc480IntDf)
|
|
vmode = &TVNtsc480Prog;
|
|
#endif
|
|
|
|
// check for progressive scan
|
|
if (vmode->viTVMode == VI_TVMODE_NTSC_PROG)
|
|
progressive = true;
|
|
|
|
VIDEO_Configure (vmode);
|
|
|
|
screenheight = vmode->xfbHeight;
|
|
|
|
|
|
// Allocate the video buffers
|
|
xfb[0] = (u32 *) MEM_K0_TO_K1 (SYS_AllocateFramebuffer (vmode));
|
|
xfb[1] = (u32 *) MEM_K0_TO_K1 (SYS_AllocateFramebuffer (vmode));
|
|
|
|
// A console is always useful while debugging.
|
|
console_init (xfb[0], 20, 64, vmode->fbWidth, vmode->xfbHeight, vmode->fbWidth * 2);
|
|
|
|
// Clear framebuffers etc.
|
|
VIDEO_ClearFrameBuffer (vmode, xfb[0], COLOR_BLACK);
|
|
VIDEO_ClearFrameBuffer (vmode, xfb[1], COLOR_BLACK);
|
|
VIDEO_SetNextFramebuffer (xfb[0]);
|
|
|
|
// video callbacks
|
|
VIDEO_SetPostRetraceCallback ((VIRetraceCallback)UpdatePadsCB);
|
|
VIDEO_SetPreRetraceCallback ((VIRetraceCallback)copy_to_xfb);
|
|
|
|
VIDEO_SetBlack (FALSE);
|
|
VIDEO_Flush ();
|
|
VIDEO_WaitVSync ();
|
|
if (vmode->viTVMode & VI_NON_INTERLACE)
|
|
VIDEO_WaitVSync ();
|
|
|
|
copynow = GX_FALSE;
|
|
StartGX ();
|
|
|
|
draw_init ();
|
|
|
|
#ifdef VIDEO_THREADING
|
|
InitVideoThread ();
|
|
#endif
|
|
|
|
// Finally, the video is up and ready for use :)
|
|
}
|
|
|
|
/****************************************************************************
|
|
* ResetVideo_Emu
|
|
*
|
|
* Reset the video/rendering mode for the emulator rendering
|
|
****************************************************************************/
|
|
void
|
|
ResetVideo_Emu ()
|
|
{
|
|
GXRModeObj *rmode;
|
|
Mtx p;
|
|
|
|
switch (vmode->viTVMode >> 2)
|
|
{
|
|
case VI_PAL: /* 576 lines (PAL 50Hz) */
|
|
|
|
// set video signal mode
|
|
TV_239p.viTVMode = VI_TVMODE_PAL_DS;
|
|
TV_478i.viTVMode = VI_TVMODE_PAL_INT;
|
|
TV_224p.viTVMode = VI_TVMODE_PAL_DS;
|
|
TV_448i.viTVMode = VI_TVMODE_PAL_INT;
|
|
// set VI position
|
|
TV_239p.viXOrigin = TV_478i.viXOrigin = TV_224p.viXOrigin = TV_448i.viXOrigin = (VI_MAX_WIDTH_PAL - 640)/2;
|
|
TV_239p.viYOrigin = TV_478i.viYOrigin = (VI_MAX_HEIGHT_PAL/2 - 478/2)/2;
|
|
TV_224p.viYOrigin = TV_448i.viYOrigin = (VI_MAX_HEIGHT_PAL/2 - 448/2)/2;
|
|
|
|
break;
|
|
|
|
case VI_NTSC: /* 480 lines (NTSC 60hz) */
|
|
|
|
// set video signal mode
|
|
TV_239p.viTVMode = VI_TVMODE_NTSC_DS;
|
|
TV_478i.viTVMode = VI_TVMODE_NTSC_INT;
|
|
TV_224p.viTVMode = VI_TVMODE_NTSC_DS;
|
|
TV_448i.viTVMode = VI_TVMODE_NTSC_INT;
|
|
// set VI position
|
|
TV_239p.viXOrigin = TV_224p.viXOrigin = TV_478i.viXOrigin = TV_448i.viXOrigin = (VI_MAX_WIDTH_NTSC - 640)/2;
|
|
TV_239p.viYOrigin = TV_478i.viYOrigin = (VI_MAX_HEIGHT_NTSC/2 - 478/2)/2;
|
|
TV_224p.viYOrigin = TV_448i.viYOrigin = (VI_MAX_HEIGHT_NTSC/2 - 448/2)/2;
|
|
|
|
break;
|
|
|
|
default: /* 480 lines (PAL 60Hz) */
|
|
|
|
// set video signal mode
|
|
TV_239p.viTVMode = VI_TVMODE(vmode->viTVMode >> 2, VI_NON_INTERLACE);
|
|
TV_478i.viTVMode = VI_TVMODE(vmode->viTVMode >> 2, VI_INTERLACE);
|
|
TV_224p.viTVMode = VI_TVMODE(vmode->viTVMode >> 2, VI_NON_INTERLACE);
|
|
TV_448i.viTVMode = VI_TVMODE(vmode->viTVMode >> 2, VI_INTERLACE);
|
|
// set VI position
|
|
TV_239p.viXOrigin = TV_224p.viXOrigin = TV_478i.viXOrigin = TV_448i.viXOrigin = (VI_MAX_WIDTH_NTSC - 640)/2;
|
|
TV_239p.viYOrigin = TV_478i.viYOrigin = (VI_MAX_HEIGHT_NTSC/2 - 478/2)/2;
|
|
TV_224p.viYOrigin = TV_448i.viYOrigin = (VI_MAX_HEIGHT_NTSC/2 - 448/2)/2;
|
|
|
|
break;
|
|
}
|
|
|
|
int i = -1;
|
|
if (GCSettings.render == 0) // original render mode
|
|
{
|
|
for (i=0; i<4; i++) {
|
|
if (tvmodes[i]->efbHeight == vheight) {
|
|
// FIX: ok?
|
|
tvmodes[i]->fbWidth = vwidth; // update width - some games are 512x224 (super pang)
|
|
break;
|
|
}
|
|
}
|
|
rmode = tvmodes[i];
|
|
}
|
|
else if (GCSettings.render == 2) // unfiltered
|
|
{
|
|
rmode = vmode;
|
|
}
|
|
else // filtered
|
|
{
|
|
rmode = vmode; // same mode as menu
|
|
}
|
|
|
|
|
|
VIDEO_Configure (rmode);
|
|
VIDEO_ClearFrameBuffer (rmode, xfb[whichfb], COLOR_BLACK);
|
|
VIDEO_Flush();
|
|
VIDEO_WaitVSync();
|
|
if (rmode->viTVMode & VI_NON_INTERLACE) VIDEO_WaitVSync();
|
|
else while (VIDEO_GetNextField()) VIDEO_WaitVSync();
|
|
|
|
|
|
GX_SetViewport (0, 0, rmode->fbWidth, rmode->efbHeight, 0, 1);
|
|
GX_SetDispCopyYScale ((f32) rmode->xfbHeight / (f32) rmode->efbHeight);
|
|
GX_SetScissor (0, 0, rmode->fbWidth, rmode->efbHeight);
|
|
|
|
GX_SetDispCopySrc (0, 0, rmode->fbWidth, rmode->efbHeight);
|
|
GX_SetDispCopyDst (rmode->fbWidth, rmode->xfbHeight);
|
|
GX_SetCopyFilter (rmode->aa, rmode->sample_pattern, (GCSettings.render == 1) ? GX_TRUE : GX_FALSE, rmode->vfilter); // AA on only for filtered mode
|
|
|
|
GX_SetFieldMode (rmode->field_rendering, ((rmode->viHeight == 2 * rmode->xfbHeight) ? GX_ENABLE : GX_DISABLE));
|
|
GX_SetPixelFmt (GX_PF_RGB8_Z24, GX_ZC_LINEAR);
|
|
|
|
guOrtho(p, rmode->efbHeight/2, -(rmode->efbHeight/2), -(rmode->fbWidth/2), rmode->fbWidth/2, 10, 1000); // matrix, t, b, l, r, n, f
|
|
GX_LoadProjectionMtx (p, GX_ORTHOGRAPHIC);
|
|
|
|
#ifdef _DEBUG_VIDEO
|
|
// log stuff
|
|
fprintf(debughandle, "\n\nrmode = tvmodes[%d], field_rendering: %d", i, (rmode->viHeight == 2 * rmode->xfbHeight));
|
|
fprintf(debughandle, "\nInterlaced: %i,\t vwidth: %d, vheight: %d,\t fb_W: %u, efb_H: %u", IPPU.Interlace, vwidth, vheight, rmode->fbWidth, rmode->efbHeight);
|
|
#endif
|
|
|
|
}
|
|
|
|
/****************************************************************************
|
|
* ResetVideo_Menu
|
|
*
|
|
* Reset the video/rendering mode for the menu
|
|
****************************************************************************/
|
|
void
|
|
ResetVideo_Menu ()
|
|
{
|
|
Mtx p;
|
|
|
|
VIDEO_Configure (vmode);
|
|
VIDEO_ClearFrameBuffer (vmode, xfb[whichfb], COLOR_BLACK);
|
|
VIDEO_Flush();
|
|
VIDEO_WaitVSync();
|
|
if (vmode->viTVMode & VI_NON_INTERLACE) VIDEO_WaitVSync();
|
|
else while (VIDEO_GetNextField()) VIDEO_WaitVSync();
|
|
|
|
GX_SetViewport (0, 0, vmode->fbWidth, vmode->efbHeight, 0, 1);
|
|
GX_SetDispCopyYScale ((f32) vmode->xfbHeight / (f32) vmode->efbHeight);
|
|
GX_SetScissor (0, 0, vmode->fbWidth, vmode->efbHeight);
|
|
|
|
GX_SetDispCopySrc (0, 0, vmode->fbWidth, vmode->efbHeight);
|
|
GX_SetDispCopyDst (vmode->fbWidth, vmode->xfbHeight);
|
|
GX_SetCopyFilter (vmode->aa, vmode->sample_pattern, GX_TRUE, vmode->vfilter);
|
|
|
|
GX_SetFieldMode (vmode->field_rendering, ((vmode->viHeight == 2 * vmode->xfbHeight) ? GX_ENABLE : GX_DISABLE));
|
|
GX_SetPixelFmt (GX_PF_RGB8_Z24, GX_ZC_LINEAR);
|
|
|
|
guOrtho(p, vmode->efbHeight/2, -(vmode->efbHeight/2), -(vmode->fbWidth/2), vmode->fbWidth/2, 10, 1000); // matrix, t, b, l, r, n, f
|
|
GX_LoadProjectionMtx (p, GX_ORTHOGRAPHIC);
|
|
}
|
|
|
|
/****************************************************************************
|
|
* MakeTexture
|
|
*
|
|
* Proper GNU Asm rendition of the above, converted by shagkur. - Thanks!
|
|
***************************************************************************/
|
|
void
|
|
MakeTexture (const void *src, void *dst, s32 width, s32 height)
|
|
{
|
|
register u32 tmp0 = 0, tmp1 = 0, tmp2 = 0, tmp3 = 0;
|
|
|
|
__asm__ __volatile__ (" srwi %6,%6,2\n"
|
|
" srwi %7,%7,2\n"
|
|
" subi %3,%4,4\n"
|
|
" mr %4,%3\n"
|
|
" subi %4,%4,4\n"
|
|
"2: mtctr %6\n"
|
|
" mr %0,%5\n"
|
|
//
|
|
"1: lwz %1,0(%5)\n"
|
|
" stwu %1,8(%4)\n"
|
|
" lwz %2,4(%5)\n"
|
|
" stwu %2,8(%3)\n"
|
|
" lwz %1,1024(%5)\n"
|
|
" stwu %1,8(%4)\n"
|
|
" lwz %2,1028(%5)\n"
|
|
" stwu %2,8(%3)\n"
|
|
" lwz %1,2048(%5)\n"
|
|
" stwu %1,8(%4)\n"
|
|
" lwz %2,2052(%5)\n"
|
|
" stwu %2,8(%3)\n"
|
|
" lwz %1,3072(%5)\n"
|
|
" stwu %1,8(%4)\n"
|
|
" lwz %2,3076(%5)\n"
|
|
" stwu %2,8(%3)\n"
|
|
" addi %5,%5,8\n"
|
|
" bdnz 1b\n"
|
|
" addi %5,%0,4096\n"
|
|
" subic. %7,%7,1\n"
|
|
" bne 2b"
|
|
// 0 1 2 3 4 5 6 7
|
|
:"=&r" (tmp0), "=&r" (tmp1), "=&r" (tmp2),
|
|
"=&r" (tmp3), "+r" (dst):"r" (src), "r" (width),
|
|
"r" (height));
|
|
}
|
|
|
|
/****************************************************************************
|
|
* Update Video
|
|
***************************************************************************/
|
|
uint32 prevRenderedFrameCount = 0;
|
|
extern bool CheckVideo;
|
|
|
|
void
|
|
update_video (int width, int height)
|
|
{
|
|
|
|
vwidth = width;
|
|
vheight = height;
|
|
|
|
#ifdef VIDEO_THREADING
|
|
// Ensure previous vb has complete
|
|
while ((LWP_ThreadIsSuspended (vbthread) == 0) || (copynow == GX_TRUE))
|
|
#else
|
|
while (copynow == GX_TRUE)
|
|
#endif
|
|
{
|
|
usleep (50);
|
|
}
|
|
|
|
whichfb ^= 1;
|
|
|
|
if ( oldvheight != vheight || oldvwidth != vwidth ) // if rendered width/height changes, update scaling
|
|
CheckVideo = 1;
|
|
|
|
if ( CheckVideo && (IPPU.RenderedFramesCount != prevRenderedFrameCount) ) // if we get back from the menu, and have rendered at least 1 frame
|
|
{
|
|
int xscale, yscale;
|
|
|
|
ResetVideo_Emu (); // reset video to emulator rendering settings
|
|
|
|
/** Update scaling **/
|
|
if (GCSettings.render == 0) // original render mode
|
|
{
|
|
xscale = vwidth / 2;
|
|
yscale = vheight / 2;
|
|
} else { // unfiltered and filtered mode
|
|
xscale = vmode->fbWidth / 2;
|
|
yscale = vmode->efbHeight / 2;
|
|
}
|
|
|
|
// aspect ratio scaling (change width scale)
|
|
// yes its pretty cheap and ugly, but its easy!
|
|
if (GCSettings.widescreen)
|
|
xscale -= (4.0*yscale)/9;
|
|
|
|
xscale *= zoom_level;
|
|
yscale *= zoom_level;
|
|
|
|
square[6] = square[3] = xscale + GCSettings.xshift;
|
|
square[0] = square[9] = -xscale + GCSettings.xshift;
|
|
square[4] = square[1] = yscale - GCSettings.yshift;
|
|
square[7] = square[10] = -yscale - GCSettings.yshift;
|
|
|
|
GX_InvVtxCache (); // update vertex cache
|
|
|
|
GX_InitTexObj (&texobj, texturemem, vwidth, vheight, GX_TF_RGB565, GX_CLAMP, GX_CLAMP, GX_FALSE); // initialize the texture obj we are going to use
|
|
|
|
if (GCSettings.render == 0 || GCSettings.render == 2)
|
|
GX_InitTexObjLOD(&texobj,GX_NEAR,GX_NEAR_MIP_NEAR,2.5,9.0,0.0,GX_FALSE,GX_FALSE,GX_ANISO_1); // original/unfiltered video mode: force texture filtering OFF
|
|
|
|
GX_LoadTexObj (&texobj, GX_TEXMAP0); // load texture object so its ready to use
|
|
|
|
#ifdef _DEBUG_VIDEO
|
|
// log stuff
|
|
fprintf(debughandle, "\nxscale: %d, yscale: %d", xscale, yscale);
|
|
#endif
|
|
|
|
oldvwidth = vwidth;
|
|
oldvheight = vheight;
|
|
CheckVideo = 0;
|
|
}
|
|
|
|
MakeTexture ((char *) GFX.Screen, (char *) texturemem, vwidth, vheight); // convert image to texture
|
|
|
|
DCFlushRange (texturemem, TEX_WIDTH * TEX_HEIGHT * 2); // update the texture memory
|
|
GX_InvalidateTexAll ();
|
|
|
|
draw_square (view); // draw the quad
|
|
|
|
GX_DrawDone ();
|
|
VIDEO_SetNextFramebuffer (xfb[whichfb]);
|
|
VIDEO_Flush ();
|
|
copynow = GX_TRUE;
|
|
|
|
#ifdef VIDEO_THREADING
|
|
// Return to caller, don't waste time waiting for vb
|
|
LWP_ResumeThread (vbthread);
|
|
#endif
|
|
|
|
}
|
|
|
|
/****************************************************************************
|
|
* Zoom Functions
|
|
***************************************************************************/
|
|
void
|
|
zoom (float speed)
|
|
{
|
|
if (zoom_level > 1)
|
|
zoom_level += (speed / -100.0);
|
|
else
|
|
zoom_level += (speed / -200.0);
|
|
|
|
if (zoom_level < 0.5) zoom_level = 0.5;
|
|
else if (zoom_level > 10.0) zoom_level = 10.0;
|
|
|
|
oldvheight = 0; // update video
|
|
}
|
|
|
|
void
|
|
zoom_reset ()
|
|
{
|
|
zoom_level = 1.0;
|
|
|
|
oldvheight = 0; // update video
|
|
}
|
|
|
|
/****************************************************************************
|
|
* Drawing screen
|
|
***************************************************************************/
|
|
void
|
|
clearscreen (int colour)
|
|
{
|
|
whichfb ^= 1;
|
|
VIDEO_ClearFrameBuffer (vmode, xfb[whichfb], colour);
|
|
#ifdef HW_RVL
|
|
// on wii copy from memory
|
|
memcpy ((char *) xfb[whichfb], (char *) backdrop, 640 * screenheight * 2);
|
|
#else
|
|
// on gc copy from aram
|
|
ARAMFetch ((char *) xfb[whichfb], (char *) AR_BACKDROP, 640 * screenheight * 2);
|
|
#endif
|
|
}
|
|
|
|
void
|
|
showscreen ()
|
|
{
|
|
copynow = GX_FALSE;
|
|
VIDEO_SetNextFramebuffer (xfb[whichfb]);
|
|
VIDEO_Flush ();
|
|
VIDEO_WaitVSync ();
|
|
}
|
|
|
|
/****************************************************************************
|
|
* setGFX
|
|
*
|
|
* Setup the global GFX information for Snes9x
|
|
***************************************************************************/
|
|
void
|
|
setGFX ()
|
|
{
|
|
GFX.Screen = (unsigned short *) snes9xgfx;
|
|
GFX.Pitch = 1024;
|
|
}
|